Mercurial > sdl-ios-xcode
annotate src/video/vgl/SDL_vglvideo.c @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | d910939febfa |
children | 57431b199aed |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* libvga based SDL video driver implementation. |
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25 */ |
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26 |
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27 #include <err.h> |
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28 #include <osreldate.h> |
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29 #include <unistd.h> |
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30 #include <sys/stat.h> |
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31 |
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32 #include <sys/fbio.h> |
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33 #include <sys/consio.h> |
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34 #include <sys/kbio.h> |
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35 #include <vgl.h> |
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36 |
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37 #include "SDL_video.h" |
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38 #include "SDL_mouse.h" |
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39 #include "../SDL_sysvideo.h" |
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40 #include "../SDL_pixels_c.h" |
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41 #include "../../events/SDL_events_c.h" |
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42 #include "SDL_vglvideo.h" |
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43 #include "SDL_vglevents_c.h" |
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44 #include "SDL_vglmouse_c.h" |
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45 |
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46 |
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47 /* Initialization/Query functions */ |
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48 static int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat); |
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49 static SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
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50 static SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
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51 static int VGL_SetColors(_THIS, int firstcolor, int ncolors, |
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52 SDL_Color *colors); |
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53 static void VGL_VideoQuit(_THIS); |
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54 |
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55 /* Hardware surface functions */ |
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56 static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface); |
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57 static int VGL_LockHWSurface(_THIS, SDL_Surface *surface); |
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58 static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface); |
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59 static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface); |
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60 static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface); |
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61 |
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62 /* Misc function */ |
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63 static VGLMode ** VGLListModes(int depth, int mem_model); |
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64 static void VGLWaitRetrace(void); |
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65 |
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66 /* VGL driver bootstrap functions */ |
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67 |
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68 static int VGL_Available(void) |
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69 { |
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70 /* |
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71 * Check to see if we are root and stdin is a |
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72 * virtual console. Also try to ensure that |
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73 * modes other than 320x200 are available |
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74 */ |
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75 int console, hires_available, i; |
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76 VGLMode **modes; |
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77 |
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78 console = STDIN_FILENO; |
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79 if ( console >= 0 ) { |
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80 struct stat sb; |
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81 struct vt_mode dummy; |
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82 |
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83 if ( (fstat(console, &sb) < 0) || |
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84 (ioctl(console, VT_GETMODE, &dummy) < 0) ) { |
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85 console = -1; |
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86 } |
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87 } |
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88 if (geteuid() != 0 && console == -1) |
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89 return 0; |
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90 |
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91 modes = VGLListModes(8, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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92 hires_available = 0; |
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93 for (i = 0; modes[i] != NULL; i++) { |
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94 if ((modes[i]->ModeInfo.Xsize > 320) && |
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95 (modes[i]->ModeInfo.Ysize > 200) && |
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96 ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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97 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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98 (modes[i]->ModeInfo.Type == VIDBUF32))) { |
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99 hires_available = 1; |
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100 break; |
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101 } |
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102 } |
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103 return hires_available; |
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104 } |
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105 |
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106 static void VGL_DeleteDevice(SDL_VideoDevice *device) |
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107 { |
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108 SDL_free(device->hidden); |
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109 SDL_free(device); |
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110 } |
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111 |
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112 static SDL_VideoDevice *VGL_CreateDevice(int devindex) |
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113 { |
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114 SDL_VideoDevice *device; |
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115 |
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116 /* Initialize all variables that we clean on shutdown */ |
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117 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
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118 if ( device ) { |
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119 SDL_memset(device, 0, (sizeof *device)); |
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120 device->hidden = (struct SDL_PrivateVideoData *) |
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121 SDL_malloc((sizeof *device->hidden)); |
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122 } |
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123 if ( (device == NULL) || (device->hidden == NULL) ) { |
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124 SDL_OutOfMemory(); |
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125 if ( device ) { |
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126 SDL_free(device); |
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127 } |
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128 return(0); |
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129 } |
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130 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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131 |
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132 /* Set the function pointers */ |
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133 device->VideoInit = VGL_VideoInit; |
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134 device->ListModes = VGL_ListModes; |
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135 device->SetVideoMode = VGL_SetVideoMode; |
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136 device->SetColors = VGL_SetColors; |
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137 device->UpdateRects = NULL; |
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138 device->VideoQuit = VGL_VideoQuit; |
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139 device->AllocHWSurface = VGL_AllocHWSurface; |
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140 device->CheckHWBlit = NULL; |
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141 device->FillHWRect = NULL; |
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142 device->SetHWColorKey = NULL; |
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143 device->SetHWAlpha = NULL; |
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144 device->LockHWSurface = VGL_LockHWSurface; |
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145 device->UnlockHWSurface = VGL_UnlockHWSurface; |
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146 device->FlipHWSurface = VGL_FlipHWSurface; |
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147 device->FreeHWSurface = VGL_FreeHWSurface; |
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148 device->SetIcon = NULL; |
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149 device->SetCaption = NULL; |
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150 device->GetWMInfo = NULL; |
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151 device->FreeWMCursor = VGL_FreeWMCursor; |
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152 device->CreateWMCursor = VGL_CreateWMCursor; |
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153 device->ShowWMCursor = VGL_ShowWMCursor; |
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154 device->WarpWMCursor = VGL_WarpWMCursor; |
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155 device->InitOSKeymap = VGL_InitOSKeymap; |
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156 device->PumpEvents = VGL_PumpEvents; |
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157 |
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158 device->free = VGL_DeleteDevice; |
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159 |
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160 return device; |
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161 } |
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162 |
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163 VideoBootStrap VGL_bootstrap = { |
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164 "vgl", "FreeBSD libVGL", |
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165 VGL_Available, VGL_CreateDevice |
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166 }; |
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167 |
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|
168 static int VGL_AddMode(_THIS, VGLMode *inmode) |
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169 { |
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170 SDL_Rect *mode; |
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171 |
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172 int i, index; |
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173 int next_mode; |
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174 |
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175 /* Check to see if we already have this mode */ |
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176 if (inmode->Depth < 8) { /* Not supported */ |
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177 return 0; |
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178 } |
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179 index = ((inmode->Depth + 7) / 8) - 1; |
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180 for (i=0; i<SDL_nummodes[index]; ++i) { |
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181 mode = SDL_modelist[index][i]; |
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182 if ((mode->w == inmode->ModeInfo.Xsize) && |
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183 (mode->h == inmode->ModeInfo.Ysize)) |
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184 return 0; |
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185 } |
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186 |
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187 /* Set up the new video mode rectangle */ |
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188 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
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189 if (mode == NULL) { |
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190 SDL_OutOfMemory(); |
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191 return -1; |
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192 } |
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193 mode->x = 0; |
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194 mode->y = 0; |
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195 mode->w = inmode->ModeInfo.Xsize; |
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196 mode->h = inmode->ModeInfo.Ysize; |
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197 |
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198 /* Allocate the new list of modes, and fill in the new mode */ |
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199 next_mode = SDL_nummodes[index]; |
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200 SDL_modelist[index] = (SDL_Rect **) |
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201 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
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202 if (SDL_modelist[index] == NULL) { |
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|
203 SDL_OutOfMemory(); |
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|
204 SDL_nummodes[index] = 0; |
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205 SDL_free(mode); |
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206 return -1; |
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|
207 } |
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|
208 SDL_modelist[index][next_mode] = mode; |
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|
209 SDL_modelist[index][next_mode+1] = NULL; |
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|
210 SDL_nummodes[index]++; |
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|
211 |
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|
212 return 0; |
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|
213 } |
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|
214 |
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|
215 static void VGL_UpdateVideoInfo(_THIS) |
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|
216 { |
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|
217 this->info.wm_available = 0; |
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|
218 this->info.hw_available = 1; |
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|
219 this->info.video_mem = 0; |
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220 if (VGLCurMode == NULL) { |
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|
221 return; |
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|
222 } |
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|
223 if (VGLCurMode->ModeInfo.PixelBytes > 0) { |
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224 this->info.video_mem = VGLCurMode->ModeInfo.PixelBytes * |
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225 VGLCurMode->ModeInfo.Xsize * |
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226 VGLCurMode->ModeInfo.Ysize; |
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|
227 } |
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|
228 } |
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|
229 |
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|
230 int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat) |
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|
231 { |
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|
232 int i; |
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|
233 int total_modes; |
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|
234 VGLMode **modes; |
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|
235 |
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|
236 /* Initialize all variables that we clean on shutdown */ |
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|
237 for ( i=0; i<NUM_MODELISTS; ++i ) { |
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|
238 SDL_nummodes[i] = 0; |
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|
239 SDL_modelist[i] = NULL; |
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|
240 } |
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|
241 |
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|
242 /* Enable mouse and keyboard support */ |
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243 if (SDL_getenv("SDL_NO_RAWKBD") == NULL) { |
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244 if (VGLKeyboardInit(VGL_CODEKEYS) != 0) { |
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|
245 SDL_SetError("Unable to initialize keyboard"); |
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|
246 return -1; |
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|
247 } |
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|
248 } else { |
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|
249 warnx("Requiest to put keyboard into a raw mode ignored"); |
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250 } |
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parents:
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|
251 if (VGL_initkeymaps(STDIN_FILENO) != 0) { |
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|
252 SDL_SetError("Unable to initialize keymap"); |
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|
253 return -1; |
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parents:
diff
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|
254 } |
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|
255 if (VGL_initmouse(STDIN_FILENO) != 0) { |
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|
256 SDL_SetError("Unable to initialize mouse"); |
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257 return -1; |
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|
258 } |
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|
259 |
1545
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Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
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260 /* Determine the current screen size */ |
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Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
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|
261 if (VGLCurMode != NULL) { |
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Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
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262 this->info.current_w = VGLCurMode->ModeInfo.Xsize; |
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Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
263 this->info.current_h = VGLCurMode->ModeInfo.Ysize; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
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|
264 } |
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Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
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265 |
75
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266 /* Determine the screen depth */ |
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|
267 if (VGLCurMode != NULL) |
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|
268 vformat->BitsPerPixel = VGLCurMode->Depth; |
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|
269 else |
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|
270 vformat->BitsPerPixel = 16; /* Good default */ |
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271 |
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272 /* Query for the list of available video modes */ |
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273 total_modes = 0; |
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274 modes = VGLListModes(-1, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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275 for (i = 0; modes[i] != NULL; i++) { |
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276 if ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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277 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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278 (modes[i]->ModeInfo.Type == VIDBUF32)) { |
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279 VGL_AddMode(this, modes[i]); |
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280 total_modes++; |
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|
281 } |
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|
282 } |
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|
283 if (total_modes == 0) { |
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|
284 SDL_SetError("No linear video modes available"); |
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285 return -1; |
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|
286 } |
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|
287 |
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|
288 /* Fill in our hardware acceleration capabilities */ |
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|
289 VGL_UpdateVideoInfo(this); |
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|
290 |
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|
291 /* Create the hardware surface lock mutex */ |
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|
292 hw_lock = SDL_CreateMutex(); |
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changeset
|
293 if (hw_lock == NULL) { |
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|
294 SDL_SetError("Unable to create lock mutex"); |
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|
295 VGL_VideoQuit(this); |
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|
296 return -1; |
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|
297 } |
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|
298 |
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|
299 /* We're done! */ |
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|
300 return 0; |
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|
301 } |
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|
302 |
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|
303 SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
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|
304 { |
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|
305 return SDL_modelist[((format->BitsPerPixel+7)/8)-1]; |
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|
306 } |
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|
307 |
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|
308 /* Various screen update functions available */ |
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|
309 static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); |
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|
310 static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects); |
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|
311 |
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|
312 SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current, |
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|
313 int width, int height, int bpp, Uint32 flags) |
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|
314 { |
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|
315 int mode_found; |
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changeset
|
316 int i; |
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diff
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|
317 VGLMode **modes; |
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|
318 |
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|
319 modes = VGLListModes(bpp, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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|
320 mode_found = 0; |
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changeset
|
321 for (i = 0; modes[i] != NULL; i++) { |
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diff
changeset
|
322 if ((modes[i]->ModeInfo.Xsize == width) && |
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parents:
diff
changeset
|
323 (modes[i]->ModeInfo.Ysize == height) && |
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parents:
diff
changeset
|
324 ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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|
325 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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parents:
diff
changeset
|
326 (modes[i]->ModeInfo.Type == VIDBUF32))) { |
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diff
changeset
|
327 mode_found = 1; |
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parents:
diff
changeset
|
328 break; |
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parents:
diff
changeset
|
329 } |
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parents:
diff
changeset
|
330 } |
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parents:
diff
changeset
|
331 if (mode_found == 0) { |
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parents:
diff
changeset
|
332 SDL_SetError("No matching video mode found"); |
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diff
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|
333 return NULL; |
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parents:
diff
changeset
|
334 } |
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parents:
diff
changeset
|
335 |
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parents:
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changeset
|
336 /* Shutdown previous videomode (if any) */ |
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parents:
diff
changeset
|
337 if (VGLCurMode != NULL) |
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diff
changeset
|
338 VGLEnd(); |
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parents:
diff
changeset
|
339 |
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changeset
|
340 /* Try to set the requested linear video mode */ |
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parents:
diff
changeset
|
341 if (VGLInit(modes[i]->ModeId) != 0) { |
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diff
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|
342 SDL_SetError("Unable to switch to requested mode"); |
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diff
changeset
|
343 return NULL; |
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parents:
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|
344 } |
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parents:
diff
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|
345 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
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1312
diff
changeset
|
346 VGLCurMode = SDL_realloc(VGLCurMode, sizeof(VGLMode)); |
75
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|
347 VGLCurMode->ModeInfo = *VGLDisplay; |
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parents:
diff
changeset
|
348 VGLCurMode->Depth = modes[i]->Depth; |
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diff
changeset
|
349 VGLCurMode->ModeId = modes[i]->ModeId; |
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parents:
diff
changeset
|
350 VGLCurMode->Rmask = modes[i]->Rmask; |
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diff
changeset
|
351 VGLCurMode->Gmask = modes[i]->Gmask; |
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changeset
|
352 VGLCurMode->Bmask = modes[i]->Bmask; |
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parents:
diff
changeset
|
353 |
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parents:
diff
changeset
|
354 /* Workaround a bug in libvgl */ |
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parents:
diff
changeset
|
355 if (VGLCurMode->ModeInfo.PixelBytes == 0) |
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parents:
diff
changeset
|
356 (VGLCurMode->ModeInfo.PixelBytes = 1); |
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diff
changeset
|
357 |
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diff
changeset
|
358 current->w = VGLCurMode->ModeInfo.Xsize; |
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diff
changeset
|
359 current->h = VGLCurMode->ModeInfo.Ysize; |
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changeset
|
360 current->pixels = VGLCurMode->ModeInfo.Bitmap; |
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parents:
diff
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|
361 current->pitch = VGLCurMode->ModeInfo.Xsize * |
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changeset
|
362 VGLCurMode->ModeInfo.PixelBytes; |
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diff
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|
363 current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE); |
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parents:
diff
changeset
|
364 |
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parents:
diff
changeset
|
365 /* Check if we are in a pseudo-color mode */ |
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parents:
diff
changeset
|
366 if (VGLCurMode->ModeInfo.Type == VIDBUF8) |
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diff
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|
367 current->flags |= SDL_HWPALETTE; |
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parents:
diff
changeset
|
368 |
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parents:
diff
changeset
|
369 /* Check if we can do doublebuffering */ |
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parents:
diff
changeset
|
370 if (flags & SDL_DOUBLEBUF) { |
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parents:
diff
changeset
|
371 if (VGLCurMode->ModeInfo.Xsize * 2 <= |
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diff
changeset
|
372 VGLCurMode->ModeInfo.VYsize) { |
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parents:
diff
changeset
|
373 current->flags |= SDL_DOUBLEBUF; |
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parents:
diff
changeset
|
374 flip_page = 0; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
375 flip_address[0] = (byte *)current->pixels; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
376 flip_address[1] = (byte *)current->pixels + |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
377 current->h * current->pitch; |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
378 VGL_FlipHWSurface(this, current); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
379 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
380 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
381 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
382 if (! SDL_ReallocFormat(current, modes[i]->Depth, VGLCurMode->Rmask, |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
383 VGLCurMode->Gmask, VGLCurMode->Bmask, 0)) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
384 return NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
385 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
386 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
387 /* Update hardware acceleration info */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
388 VGL_UpdateVideoInfo(this); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
389 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
390 /* Set the blit function */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
391 this->UpdateRects = VGL_DirectUpdate; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
392 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
393 /* We're done */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
394 return current; |
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Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
395 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
396 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
397 /* We don't actually allow hardware surfaces other than the main one */ |
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Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
398 static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
399 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
400 return -1; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
401 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
402 static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
403 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
404 return; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
405 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
406 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
407 /* We need to wait for vertical retrace on page flipped displays */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
408 static int VGL_LockHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
409 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
410 if (surface == SDL_VideoSurface) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
411 SDL_mutexP(hw_lock); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
412 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
413 return 0; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
414 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
415 static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
416 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
417 if (surface == SDL_VideoSurface) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
418 SDL_mutexV(hw_lock); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
419 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
420 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
421 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
422 static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
423 { |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
424 // VGLWaitRetrace(); |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
425 if (VGLPanScreen(VGLDisplay, 0, flip_page * surface->h) < 0) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
426 SDL_SetError("VGLPanSreen() failed"); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
427 return -1; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
428 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
429 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
430 flip_page = !flip_page; |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
431 surface->pixels = flip_address[flip_page]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
432 |
b0ae59d0f3ee
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
433 return 0; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
434 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
435 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
436 static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
437 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
438 return; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
439 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
440 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
441 static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
442 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
443 return; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
444 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
445 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
446 int VGL_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
447 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
448 int i; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
449 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
450 for(i = 0; i < ncolors; i++) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
451 VGLSetPaletteIndex(firstcolor + i, |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
452 colors[i].r>>2, |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
453 colors[i].g>>2, |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
454 colors[i].b>>2); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
455 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
456 return 1; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
457 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
458 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
459 /* Note: If we are terminated, this could be called in the middle of |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
460 another SDL video routine -- notably UpdateRects. |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
461 */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
462 void VGL_VideoQuit(_THIS) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
463 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
464 int i, j; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
465 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
466 /* Return the keyboard to the normal state */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
467 VGLKeyboardEnd(); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
468 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
469 /* Reset the console video mode if we actually initialised one */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
470 if (VGLCurMode != NULL) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
471 VGLEnd(); |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
472 SDL_free(VGLCurMode); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
473 VGLCurMode = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
474 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
475 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
476 /* Clear the lock mutex */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
477 if (hw_lock != NULL) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
478 SDL_DestroyMutex(hw_lock); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
479 hw_lock = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
480 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
481 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
482 /* Free video mode lists */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
483 for (i = 0; i < NUM_MODELISTS; i++) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
484 if (SDL_modelist[i] != NULL) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
485 for (j = 0; SDL_modelist[i][j] != NULL; ++j) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
486 SDL_free(SDL_modelist[i][j]); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
487 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
488 SDL_free(SDL_modelist[i]); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
489 SDL_modelist[i] = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
490 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
491 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
492 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
493 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
494 /* Direct screen access, not a memory buffer */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
495 this->screen->pixels = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
496 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
497 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
498 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
499 #define VGL_RED_INDEX 0 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
500 #define VGL_GREEN_INDEX 1 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
501 #define VGL_BLUE_INDEX 2 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
502 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
503 static VGLMode ** |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
504 VGLListModes(int depth, int mem_model) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
505 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
506 static VGLMode **modes = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
507 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
508 VGLBitmap *vminfop; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
509 VGLMode **modesp, *modescp; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
510 video_info_t minfo; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
511 int adptype, i, modenum; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
512 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
513 if (modes == NULL) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
514 modes = SDL_malloc(sizeof(VGLMode *) * M_VESA_MODE_MAX); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
515 bzero(modes, sizeof(VGLMode *) * M_VESA_MODE_MAX); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
516 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
517 modesp = modes; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
518 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
519 for (modenum = 0; modenum < M_VESA_MODE_MAX; modenum++) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
520 minfo.vi_mode = modenum; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
521 if (ioctl(0, CONS_MODEINFO, &minfo) || ioctl(0, CONS_CURRENT, &adptype)) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
522 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
523 if (minfo.vi_mode != modenum) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
524 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
525 if ((minfo.vi_flags & V_INFO_GRAPHICS) == 0) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
526 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
527 if ((mem_model != -1) && ((minfo.vi_mem_model & mem_model) == 0)) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
528 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
529 if ((depth > 1) && (minfo.vi_depth != depth)) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
530 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
531 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
532 /* reallocf can fail */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
533 if ((*modesp = reallocf(*modesp, sizeof(VGLMode))) == NULL) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
534 return NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
535 modescp = *modesp; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
536 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
537 vminfop = &(modescp->ModeInfo); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
538 bzero(vminfop, sizeof(VGLBitmap)); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
539 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
540 vminfop->Type = NOBUF; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
541 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
542 vminfop->PixelBytes = 1; /* Good default value */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
543 switch (minfo.vi_mem_model) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
544 case V_INFO_MM_PLANAR: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
545 /* we can handle EGA/VGA planar modes only */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
546 if (!(minfo.vi_depth != 4 || minfo.vi_planes != 4 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
547 || (adptype != KD_EGA && adptype != KD_VGA))) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
548 vminfop->Type = VIDBUF4; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
549 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
550 case V_INFO_MM_PACKED: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
551 /* we can do only 256 color packed modes */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
552 if (minfo.vi_depth == 8) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
553 vminfop->Type = VIDBUF8; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
554 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
555 case V_INFO_MM_VGAX: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
556 vminfop->Type = VIDBUF8X; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
557 break; |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
558 #if defined(__FREEBSD__) && __FreeBSD_version >= 500000 |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
559 case V_INFO_MM_DIRECT: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
560 vminfop->PixelBytes = minfo.vi_pixel_size; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
561 switch (vminfop->PixelBytes) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
562 case 2: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
563 vminfop->Type = VIDBUF16; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
564 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
565 #if notyet |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
566 case 3: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
567 vminfop->Type = VIDBUF24; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
568 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
569 #endif |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
570 case 4: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
571 vminfop->Type = VIDBUF32; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
572 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
573 default: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
574 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
575 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
576 #endif |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
577 default: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
578 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
579 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
580 if (vminfop->Type == NOBUF) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
581 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
582 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
583 switch (vminfop->Type) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
584 case VIDBUF16: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
585 case VIDBUF32: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
586 modescp->Rmask = ((1 << minfo.vi_pixel_fsizes[VGL_RED_INDEX]) - 1) << |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
587 minfo.vi_pixel_fields[VGL_RED_INDEX]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
588 modescp->Gmask = ((1 << minfo.vi_pixel_fsizes[VGL_GREEN_INDEX]) - 1) << |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
589 minfo.vi_pixel_fields[VGL_GREEN_INDEX]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
590 modescp->Bmask = ((1 << minfo.vi_pixel_fsizes[VGL_BLUE_INDEX]) - 1) << |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
591 minfo.vi_pixel_fields[VGL_BLUE_INDEX]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
592 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
593 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
594 default: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
595 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
596 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
597 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
598 vminfop->Xsize = minfo.vi_width; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
599 vminfop->Ysize = minfo.vi_height; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
600 modescp->Depth = minfo.vi_depth; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
601 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
602 /* XXX */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
603 if (minfo.vi_mode >= M_VESA_BASE) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
604 modescp->ModeId = _IO('V', minfo.vi_mode - M_VESA_BASE); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
605 else |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
606 modescp->ModeId = _IO('S', minfo.vi_mode); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
607 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
608 /* Sort list */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
609 for (i = 0; modes + i < modesp ; i++) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
610 if (modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize > |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
611 vminfop->Xsize * modes[i]->ModeInfo.Ysize) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
612 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
613 if ((modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize == |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
614 vminfop->Xsize * vminfop->Ysize) && |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
615 (modes[i]->Depth >= modescp->Depth)) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
616 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
617 *modesp = modes[i]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
618 modes[i] = modescp; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
619 modescp = *modesp; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
620 vminfop = &(modescp->ModeInfo); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
621 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
622 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
623 modesp++; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
624 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
625 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
626 if (*modesp != NULL) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
627 SDL_free(*modesp); |
75
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
628 *modesp = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
629 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
630 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
631 return modes; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
632 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
633 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
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634 static void |
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635 VGLWaitRetrace(void) |
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636 { |
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637 while (!(inb(0x3DA) & 8)); |
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parents:
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638 while (inb(0x3DA) & 8); |
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parents:
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639 } |
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parents:
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640 |