annotate src/video/vgl/SDL_vglvideo.c @ 1336:3692456e7b0f

Use SDL_ prefixed versions of C library functions. FIXME: Change #include <stdlib.h> to #include "SDL_stdlib.h" Change #include <string.h> to #include "SDL_string.h" Make sure nothing else broke because of this...
author Sam Lantinga <slouken@libsdl.org>
date Tue, 07 Feb 2006 06:59:48 +0000
parents c9b51268668f
children 604d73db6802
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /* libvga based SDL video driver implementation.
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24 */
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25
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26 #include <err.h>
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27 #include <osreldate.h>
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28 #include <stdlib.h>
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29 #include <stdio.h>
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30 #include <unistd.h>
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31 #include <sys/stat.h>
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32
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33 #include <sys/fbio.h>
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34 #include <sys/consio.h>
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35 #include <sys/kbio.h>
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36 #include <vgl.h>
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37
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38 #include "SDL.h"
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39 #include "SDL_error.h"
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40 #include "SDL_video.h"
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41 #include "SDL_mouse.h"
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42 #include "SDL_sysvideo.h"
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43 #include "SDL_pixels_c.h"
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44 #include "SDL_events_c.h"
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45 #include "SDL_vglvideo.h"
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46 #include "SDL_vglevents_c.h"
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47 #include "SDL_vglmouse_c.h"
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48
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49
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50 /* Initialization/Query functions */
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51 static int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat);
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52 static SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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53 static SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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54 static int VGL_SetColors(_THIS, int firstcolor, int ncolors,
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55 SDL_Color *colors);
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56 static void VGL_VideoQuit(_THIS);
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57
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58 /* Hardware surface functions */
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59 static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface);
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60 static int VGL_LockHWSurface(_THIS, SDL_Surface *surface);
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61 static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface);
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62 static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface);
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63 static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface);
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64
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65 /* Misc function */
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66 static VGLMode ** VGLListModes(int depth, int mem_model);
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67 static void VGLWaitRetrace(void);
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68
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69 /* VGL driver bootstrap functions */
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70
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71 static int VGL_Available(void)
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72 {
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73 /*
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74 * Check to see if we are root and stdin is a
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75 * virtual console. Also try to ensure that
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76 * modes other than 320x200 are available
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77 */
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78 int console, hires_available, i;
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79 VGLMode **modes;
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80
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81 console = STDIN_FILENO;
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82 if ( console >= 0 ) {
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83 struct stat sb;
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84 struct vt_mode dummy;
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85
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86 if ( (fstat(console, &sb) < 0) ||
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87 (ioctl(console, VT_GETMODE, &dummy) < 0) ) {
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88 console = -1;
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89 }
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90 }
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91 if (geteuid() != 0 && console == -1)
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92 return 0;
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93
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94 modes = VGLListModes(8, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
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95 hires_available = 0;
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96 for (i = 0; modes[i] != NULL; i++) {
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97 if ((modes[i]->ModeInfo.Xsize > 320) &&
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98 (modes[i]->ModeInfo.Ysize > 200) &&
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99 ((modes[i]->ModeInfo.Type == VIDBUF8) ||
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100 (modes[i]->ModeInfo.Type == VIDBUF16) ||
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101 (modes[i]->ModeInfo.Type == VIDBUF32))) {
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102 hires_available = 1;
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103 break;
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104 }
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105 }
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106 return hires_available;
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107 }
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108
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109 static void VGL_DeleteDevice(SDL_VideoDevice *device)
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110 {
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111 SDL_free(device->hidden);
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112 SDL_free(device);
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113 }
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114
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115 static SDL_VideoDevice *VGL_CreateDevice(int devindex)
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116 {
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117 SDL_VideoDevice *device;
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118
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119 /* Initialize all variables that we clean on shutdown */
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120 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
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121 if ( device ) {
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122 SDL_memset(device, 0, (sizeof *device));
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123 device->hidden = (struct SDL_PrivateVideoData *)
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124 SDL_malloc((sizeof *device->hidden));
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125 }
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126 if ( (device == NULL) || (device->hidden == NULL) ) {
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127 SDL_OutOfMemory();
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128 if ( device ) {
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129 SDL_free(device);
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130 }
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131 return(0);
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132 }
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133 SDL_memset(device->hidden, 0, (sizeof *device->hidden));
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134
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135 /* Set the function pointers */
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136 device->VideoInit = VGL_VideoInit;
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137 device->ListModes = VGL_ListModes;
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138 device->SetVideoMode = VGL_SetVideoMode;
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139 device->SetColors = VGL_SetColors;
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140 device->UpdateRects = NULL;
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141 device->VideoQuit = VGL_VideoQuit;
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142 device->AllocHWSurface = VGL_AllocHWSurface;
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parents:
diff changeset
143 device->CheckHWBlit = NULL;
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parents:
diff changeset
144 device->FillHWRect = NULL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
145 device->SetHWColorKey = NULL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
146 device->SetHWAlpha = NULL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
147 device->LockHWSurface = VGL_LockHWSurface;
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parents:
diff changeset
148 device->UnlockHWSurface = VGL_UnlockHWSurface;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
149 device->FlipHWSurface = VGL_FlipHWSurface;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
150 device->FreeHWSurface = VGL_FreeHWSurface;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
151 device->SetIcon = NULL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
152 device->SetCaption = NULL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
153 device->GetWMInfo = NULL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
154 device->FreeWMCursor = VGL_FreeWMCursor;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
155 device->CreateWMCursor = VGL_CreateWMCursor;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
156 device->ShowWMCursor = VGL_ShowWMCursor;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
157 device->WarpWMCursor = VGL_WarpWMCursor;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
158 device->InitOSKeymap = VGL_InitOSKeymap;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
159 device->PumpEvents = VGL_PumpEvents;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
160
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
161 device->free = VGL_DeleteDevice;
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parents:
diff changeset
162
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parents:
diff changeset
163 return device;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
164 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
165
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
166 VideoBootStrap VGL_bootstrap = {
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parents:
diff changeset
167 "vgl", "FreeBSD libVGL",
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
168 VGL_Available, VGL_CreateDevice
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
169 };
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
170
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
171 static int VGL_AddMode(_THIS, VGLMode *inmode)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172 {
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parents:
diff changeset
173 SDL_Rect *mode;
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parents:
diff changeset
174
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parents:
diff changeset
175 int i, index;
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parents:
diff changeset
176 int next_mode;
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parents:
diff changeset
177
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parents:
diff changeset
178 /* Check to see if we already have this mode */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
179 if (inmode->Depth < 8) { /* Not supported */
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parents:
diff changeset
180 return 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
181 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182 index = ((inmode->Depth + 7) / 8) - 1;
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parents:
diff changeset
183 for (i=0; i<SDL_nummodes[index]; ++i) {
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parents:
diff changeset
184 mode = SDL_modelist[index][i];
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parents:
diff changeset
185 if ((mode->w == inmode->ModeInfo.Xsize) &&
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
186 (mode->h == inmode->ModeInfo.Ysize))
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parents:
diff changeset
187 return 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189
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parents:
diff changeset
190 /* Set up the new video mode rectangle */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1312
diff changeset
191 mode = (SDL_Rect *)SDL_malloc(sizeof *mode);
75
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diff changeset
192 if (mode == NULL) {
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parents:
diff changeset
193 SDL_OutOfMemory();
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parents:
diff changeset
194 return -1;
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parents:
diff changeset
195 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196 mode->x = 0;
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diff changeset
197 mode->y = 0;
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diff changeset
198 mode->w = inmode->ModeInfo.Xsize;
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diff changeset
199 mode->h = inmode->ModeInfo.Ysize;
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parents:
diff changeset
200
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201 /* Allocate the new list of modes, and fill in the new mode */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
202 next_mode = SDL_nummodes[index];
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parents:
diff changeset
203 SDL_modelist[index] = (SDL_Rect **)
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1312
diff changeset
204 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
75
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diff changeset
205 if (SDL_modelist[index] == NULL) {
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parents:
diff changeset
206 SDL_OutOfMemory();
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parents:
diff changeset
207 SDL_nummodes[index] = 0;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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diff changeset
208 SDL_free(mode);
75
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parents:
diff changeset
209 return -1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 SDL_modelist[index][next_mode] = mode;
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parents:
diff changeset
212 SDL_modelist[index][next_mode+1] = NULL;
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parents:
diff changeset
213 SDL_nummodes[index]++;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214
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parents:
diff changeset
215 return 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 static void VGL_UpdateVideoInfo(_THIS)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 this->info.wm_available = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 this->info.hw_available = 1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 this->info.video_mem = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 if (VGLCurMode == NULL) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 return;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 if (VGLCurMode->ModeInfo.PixelBytes > 0) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 this->info.video_mem = VGLCurMode->ModeInfo.PixelBytes *
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 VGLCurMode->ModeInfo.Xsize *
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 VGLCurMode->ModeInfo.Ysize;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 int i;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 int total_modes;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 VGLMode **modes;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 /* Initialize all variables that we clean on shutdown */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 for ( i=0; i<NUM_MODELISTS; ++i ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 SDL_nummodes[i] = 0;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 SDL_modelist[i] = NULL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 /* Enable mouse and keyboard support */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
246 if (SDL_getenv("SDL_NO_RAWKBD") == NULL) {
75
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 if (VGLKeyboardInit(VGL_CODEKEYS) != 0) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 SDL_SetError("Unable to initialize keyboard");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 return -1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 } else {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 warnx("Requiest to put keyboard into a raw mode ignored");
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 if (VGL_initkeymaps(STDIN_FILENO) != 0) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 SDL_SetError("Unable to initialize keymap");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 return -1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 if (VGL_initmouse(STDIN_FILENO) != 0) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 SDL_SetError("Unable to initialize mouse");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 return -1;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 /* Determine the screen depth */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 if (VGLCurMode != NULL)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 vformat->BitsPerPixel = VGLCurMode->Depth;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 else
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 vformat->BitsPerPixel = 16; /* Good default */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 /* Query for the list of available video modes */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 total_modes = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 modes = VGLListModes(-1, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 for (i = 0; modes[i] != NULL; i++) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 if ((modes[i]->ModeInfo.Type == VIDBUF8) ||
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 (modes[i]->ModeInfo.Type == VIDBUF16) ||
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 (modes[i]->ModeInfo.Type == VIDBUF32)) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 VGL_AddMode(this, modes[i]);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 total_modes++;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 if (total_modes == 0) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 SDL_SetError("No linear video modes available");
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 return -1;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 /* Fill in our hardware acceleration capabilities */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 VGL_UpdateVideoInfo(this);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 /* Create the hardware surface lock mutex */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 hw_lock = SDL_CreateMutex();
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 if (hw_lock == NULL) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 SDL_SetError("Unable to create lock mutex");
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 VGL_VideoQuit(this);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 return -1;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 /* We're done! */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 return 0;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 return SDL_modelist[((format->BitsPerPixel+7)/8)-1];
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 /* Various screen update functions available */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current,
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 int width, int height, int bpp, Uint32 flags)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 int mode_found;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 int i;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 VGLMode **modes;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 modes = VGLListModes(bpp, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 mode_found = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 for (i = 0; modes[i] != NULL; i++) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 if ((modes[i]->ModeInfo.Xsize == width) &&
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 (modes[i]->ModeInfo.Ysize == height) &&
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 ((modes[i]->ModeInfo.Type == VIDBUF8) ||
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 (modes[i]->ModeInfo.Type == VIDBUF16) ||
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 (modes[i]->ModeInfo.Type == VIDBUF32))) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 mode_found = 1;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 break;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 if (mode_found == 0) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 SDL_SetError("No matching video mode found");
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 return NULL;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 /* Shutdown previous videomode (if any) */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 if (VGLCurMode != NULL)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 VGLEnd();
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 /* Try to set the requested linear video mode */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 if (VGLInit(modes[i]->ModeId) != 0) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 SDL_SetError("Unable to switch to requested mode");
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 return NULL;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
343 VGLCurMode = SDL_realloc(VGLCurMode, sizeof(VGLMode));
75
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 VGLCurMode->ModeInfo = *VGLDisplay;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 VGLCurMode->Depth = modes[i]->Depth;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 VGLCurMode->ModeId = modes[i]->ModeId;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 VGLCurMode->Rmask = modes[i]->Rmask;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 VGLCurMode->Gmask = modes[i]->Gmask;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 VGLCurMode->Bmask = modes[i]->Bmask;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 /* Workaround a bug in libvgl */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 if (VGLCurMode->ModeInfo.PixelBytes == 0)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 (VGLCurMode->ModeInfo.PixelBytes = 1);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 current->w = VGLCurMode->ModeInfo.Xsize;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 current->h = VGLCurMode->ModeInfo.Ysize;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 current->pixels = VGLCurMode->ModeInfo.Bitmap;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 current->pitch = VGLCurMode->ModeInfo.Xsize *
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 VGLCurMode->ModeInfo.PixelBytes;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 /* Check if we are in a pseudo-color mode */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 if (VGLCurMode->ModeInfo.Type == VIDBUF8)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 current->flags |= SDL_HWPALETTE;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 /* Check if we can do doublebuffering */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 if (flags & SDL_DOUBLEBUF) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 if (VGLCurMode->ModeInfo.Xsize * 2 <=
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 VGLCurMode->ModeInfo.VYsize) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 current->flags |= SDL_DOUBLEBUF;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371 flip_page = 0;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
372 flip_address[0] = (byte *)current->pixels;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 flip_address[1] = (byte *)current->pixels +
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 current->h * current->pitch;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 VGL_FlipHWSurface(this, current);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
379 if (! SDL_ReallocFormat(current, modes[i]->Depth, VGLCurMode->Rmask,
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 VGLCurMode->Gmask, VGLCurMode->Bmask, 0)) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 return NULL;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 /* Update hardware acceleration info */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 VGL_UpdateVideoInfo(this);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 /* Set the blit function */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 this->UpdateRects = VGL_DirectUpdate;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 /* We're done */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 return current;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 /* We don't actually allow hardware surfaces other than the main one */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 return -1;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 return;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 /* We need to wait for vertical retrace on page flipped displays */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 static int VGL_LockHWSurface(_THIS, SDL_Surface *surface)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 if (surface == SDL_VideoSurface) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 SDL_mutexP(hw_lock);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 return 0;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 if (surface == SDL_VideoSurface) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 SDL_mutexV(hw_lock);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 // VGLWaitRetrace();
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 if (VGLPanScreen(VGLDisplay, 0, flip_page * surface->h) < 0) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 SDL_SetError("VGLPanSreen() failed");
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 return -1;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 flip_page = !flip_page;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 surface->pixels = flip_address[flip_page];
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 return 0;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 return;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 return;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 int VGL_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 int i;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 for(i = 0; i < ncolors; i++) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 VGLSetPaletteIndex(firstcolor + i,
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 colors[i].r>>2,
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 colors[i].g>>2,
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 colors[i].b>>2);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 return 1;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 /* Note: If we are terminated, this could be called in the middle of
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 another SDL video routine -- notably UpdateRects.
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 void VGL_VideoQuit(_THIS)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 int i, j;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 /* Return the keyboard to the normal state */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 VGLKeyboardEnd();
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 /* Reset the console video mode if we actually initialised one */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 if (VGLCurMode != NULL) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 VGLEnd();
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
469 SDL_free(VGLCurMode);
75
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 VGLCurMode = NULL;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 /* Clear the lock mutex */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 if (hw_lock != NULL) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 SDL_DestroyMutex(hw_lock);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 hw_lock = NULL;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 /* Free video mode lists */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 for (i = 0; i < NUM_MODELISTS; i++) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 if (SDL_modelist[i] != NULL) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 for (j = 0; SDL_modelist[i][j] != NULL; ++j) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
483 SDL_free(SDL_modelist[i][j]);
75
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
485 SDL_free(SDL_modelist[i]);
75
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 SDL_modelist[i] = NULL;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 /* Direct screen access, not a memory buffer */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 this->screen->pixels = NULL;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 #define VGL_RED_INDEX 0
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 #define VGL_GREEN_INDEX 1
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 #define VGL_BLUE_INDEX 2
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 static VGLMode **
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 VGLListModes(int depth, int mem_model)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 static VGLMode **modes = NULL;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 VGLBitmap *vminfop;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 VGLMode **modesp, *modescp;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 video_info_t minfo;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 int adptype, i, modenum;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 if (modes == NULL) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
511 modes = SDL_malloc(sizeof(VGLMode *) * M_VESA_MODE_MAX);
75
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 bzero(modes, sizeof(VGLMode *) * M_VESA_MODE_MAX);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 modesp = modes;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 for (modenum = 0; modenum < M_VESA_MODE_MAX; modenum++) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 minfo.vi_mode = modenum;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 if (ioctl(0, CONS_MODEINFO, &minfo) || ioctl(0, CONS_CURRENT, &adptype))
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 continue;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 if (minfo.vi_mode != modenum)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 continue;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 if ((minfo.vi_flags & V_INFO_GRAPHICS) == 0)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 continue;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 if ((mem_model != -1) && ((minfo.vi_mem_model & mem_model) == 0))
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 continue;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 if ((depth > 1) && (minfo.vi_depth != depth))
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 continue;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 /* reallocf can fail */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 if ((*modesp = reallocf(*modesp, sizeof(VGLMode))) == NULL)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 return NULL;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 modescp = *modesp;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 vminfop = &(modescp->ModeInfo);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 bzero(vminfop, sizeof(VGLBitmap));
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 vminfop->Type = NOBUF;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 vminfop->PixelBytes = 1; /* Good default value */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 switch (minfo.vi_mem_model) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 case V_INFO_MM_PLANAR:
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 /* we can handle EGA/VGA planar modes only */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 if (!(minfo.vi_depth != 4 || minfo.vi_planes != 4
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 || (adptype != KD_EGA && adptype != KD_VGA)))
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 vminfop->Type = VIDBUF4;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 break;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 case V_INFO_MM_PACKED:
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 /* we can do only 256 color packed modes */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 if (minfo.vi_depth == 8)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 vminfop->Type = VIDBUF8;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 break;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 case V_INFO_MM_VGAX:
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 vminfop->Type = VIDBUF8X;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 break;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 #if defined(__FreeBSD_version) && __FreeBSD_version >= 500000
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 case V_INFO_MM_DIRECT:
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 vminfop->PixelBytes = minfo.vi_pixel_size;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 switch (vminfop->PixelBytes) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 case 2:
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 vminfop->Type = VIDBUF16;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 break;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 #if notyet
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 case 3:
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 vminfop->Type = VIDBUF24;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 break;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 #endif
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 case 4:
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 vminfop->Type = VIDBUF32;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 break;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 default:
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 break;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 #endif
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 default:
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 break;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 if (vminfop->Type == NOBUF)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 continue;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 switch (vminfop->Type) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 case VIDBUF16:
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 case VIDBUF32:
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 modescp->Rmask = ((1 << minfo.vi_pixel_fsizes[VGL_RED_INDEX]) - 1) <<
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 minfo.vi_pixel_fields[VGL_RED_INDEX];
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 modescp->Gmask = ((1 << minfo.vi_pixel_fsizes[VGL_GREEN_INDEX]) - 1) <<
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 minfo.vi_pixel_fields[VGL_GREEN_INDEX];
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 modescp->Bmask = ((1 << minfo.vi_pixel_fsizes[VGL_BLUE_INDEX]) - 1) <<
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 minfo.vi_pixel_fields[VGL_BLUE_INDEX];
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 break;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 default:
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 break;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 vminfop->Xsize = minfo.vi_width;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 vminfop->Ysize = minfo.vi_height;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 modescp->Depth = minfo.vi_depth;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 /* XXX */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 if (minfo.vi_mode >= M_VESA_BASE)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 modescp->ModeId = _IO('V', minfo.vi_mode - M_VESA_BASE);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 else
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 modescp->ModeId = _IO('S', minfo.vi_mode);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 /* Sort list */
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 for (i = 0; modes + i < modesp ; i++) {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 if (modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize >
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 vminfop->Xsize * modes[i]->ModeInfo.Ysize)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 continue;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 if ((modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize ==
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 vminfop->Xsize * vminfop->Ysize) &&
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 (modes[i]->Depth >= modescp->Depth))
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 continue;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 *modesp = modes[i];
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 modes[i] = modescp;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 modescp = *modesp;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 vminfop = &(modescp->ModeInfo);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 modesp++;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 if (*modesp != NULL) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
624 SDL_free(*modesp);
75
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 *modesp = NULL;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 return modes;
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 static void
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 VGLWaitRetrace(void)
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 {
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 while (!(inb(0x3DA) & 8));
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 while (inb(0x3DA) & 8);
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 }
b0ae59d0f3ee Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637