Mercurial > sdl-ios-xcode
comparison src/video/vgl/SDL_vglvideo.c @ 1545:8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
SDL_SetVideoMode() now accepts 0 for width or height and will use the current video mode (or the desktop mode if no mode has been set.)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Mar 2006 17:46:41 +0000 |
parents | d910939febfa |
children | 57431b199aed |
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1544:ab1e4c41ab71 | 1545:8d9bb0cf2c2a |
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253 return -1; | 253 return -1; |
254 } | 254 } |
255 if (VGL_initmouse(STDIN_FILENO) != 0) { | 255 if (VGL_initmouse(STDIN_FILENO) != 0) { |
256 SDL_SetError("Unable to initialize mouse"); | 256 SDL_SetError("Unable to initialize mouse"); |
257 return -1; | 257 return -1; |
258 } | |
259 | |
260 /* Determine the current screen size */ | |
261 if (VGLCurMode != NULL) { | |
262 this->info.current_w = VGLCurMode->ModeInfo.Xsize; | |
263 this->info.current_h = VGLCurMode->ModeInfo.Ysize; | |
258 } | 264 } |
259 | 265 |
260 /* Determine the screen depth */ | 266 /* Determine the screen depth */ |
261 if (VGLCurMode != NULL) | 267 if (VGLCurMode != NULL) |
262 vformat->BitsPerPixel = VGLCurMode->Depth; | 268 vformat->BitsPerPixel = VGLCurMode->Depth; |