Mercurial > sdl-ios-xcode
diff src/video/vgl/SDL_vglvideo.c @ 1336:3692456e7b0f
Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 07 Feb 2006 06:59:48 +0000 |
parents | c9b51268668f |
children | 604d73db6802 |
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--- a/src/video/vgl/SDL_vglvideo.c Mon Feb 06 17:28:04 2006 +0000 +++ b/src/video/vgl/SDL_vglvideo.c Tue Feb 07 06:59:48 2006 +0000 @@ -108,8 +108,8 @@ static void VGL_DeleteDevice(SDL_VideoDevice *device) { - free(device->hidden); - free(device); + SDL_free(device->hidden); + SDL_free(device); } static SDL_VideoDevice *VGL_CreateDevice(int devindex) @@ -117,20 +117,20 @@ SDL_VideoDevice *device; /* Initialize all variables that we clean on shutdown */ - device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); + device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); if ( device ) { - memset(device, 0, (sizeof *device)); + SDL_memset(device, 0, (sizeof *device)); device->hidden = (struct SDL_PrivateVideoData *) - malloc((sizeof *device->hidden)); + SDL_malloc((sizeof *device->hidden)); } if ( (device == NULL) || (device->hidden == NULL) ) { SDL_OutOfMemory(); if ( device ) { - free(device); + SDL_free(device); } return(0); } - memset(device->hidden, 0, (sizeof *device->hidden)); + SDL_memset(device->hidden, 0, (sizeof *device->hidden)); /* Set the function pointers */ device->VideoInit = VGL_VideoInit; @@ -188,7 +188,7 @@ } /* Set up the new video mode rectangle */ - mode = (SDL_Rect *)malloc(sizeof *mode); + mode = (SDL_Rect *)SDL_malloc(sizeof *mode); if (mode == NULL) { SDL_OutOfMemory(); return -1; @@ -201,11 +201,11 @@ /* Allocate the new list of modes, and fill in the new mode */ next_mode = SDL_nummodes[index]; SDL_modelist[index] = (SDL_Rect **) - realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); + SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); if (SDL_modelist[index] == NULL) { SDL_OutOfMemory(); SDL_nummodes[index] = 0; - free(mode); + SDL_free(mode); return -1; } SDL_modelist[index][next_mode] = mode; @@ -243,7 +243,7 @@ } /* Enable mouse and keyboard support */ - if (getenv("SDL_NO_RAWKBD") == NULL) { + if (SDL_getenv("SDL_NO_RAWKBD") == NULL) { if (VGLKeyboardInit(VGL_CODEKEYS) != 0) { SDL_SetError("Unable to initialize keyboard"); return -1; @@ -340,7 +340,7 @@ return NULL; } - VGLCurMode = realloc(VGLCurMode, sizeof(VGLMode)); + VGLCurMode = SDL_realloc(VGLCurMode, sizeof(VGLMode)); VGLCurMode->ModeInfo = *VGLDisplay; VGLCurMode->Depth = modes[i]->Depth; VGLCurMode->ModeId = modes[i]->ModeId; @@ -466,7 +466,7 @@ /* Reset the console video mode if we actually initialised one */ if (VGLCurMode != NULL) { VGLEnd(); - free(VGLCurMode); + SDL_free(VGLCurMode); VGLCurMode = NULL; } @@ -480,9 +480,9 @@ for (i = 0; i < NUM_MODELISTS; i++) { if (SDL_modelist[i] != NULL) { for (j = 0; SDL_modelist[i][j] != NULL; ++j) { - free(SDL_modelist[i][j]); + SDL_free(SDL_modelist[i][j]); } - free(SDL_modelist[i]); + SDL_free(SDL_modelist[i]); SDL_modelist[i] = NULL; } } @@ -508,7 +508,7 @@ int adptype, i, modenum; if (modes == NULL) { - modes = malloc(sizeof(VGLMode *) * M_VESA_MODE_MAX); + modes = SDL_malloc(sizeof(VGLMode *) * M_VESA_MODE_MAX); bzero(modes, sizeof(VGLMode *) * M_VESA_MODE_MAX); } modesp = modes; @@ -621,7 +621,7 @@ } if (*modesp != NULL) { - free(*modesp); + SDL_free(*modesp); *modesp = NULL; }