Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11video.c @ 1297:7b32c7a586c9
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 30 Jan 2006 13:32:31 +0000 |
parents | d2c6881935be |
children | 2bf9dda618e5 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* X11 based SDL video driver implementation. | |
29 Note: This implementation does not currently need X11 thread locking, | |
30 since the event thread uses a separate X connection and any | |
31 additional locking necessary is handled internally. However, | |
32 if full locking is neccessary, take a look at XInitThreads(). | |
33 */ | |
34 | |
35 #include <stdlib.h> | |
36 #include <stdio.h> | |
37 #include <unistd.h> | |
38 #include <string.h> | |
39 #include <sys/ioctl.h> | |
40 #ifdef MTRR_SUPPORT | |
41 #include <asm/mtrr.h> | |
42 #include <sys/fcntl.h> | |
43 #endif | |
44 | |
45 #ifdef HAVE_ALLOCA_H | |
46 #include <alloca.h> | |
47 #endif | |
48 | |
49 #ifdef HAVE_ALLOCA | |
50 #define ALLOCA(n) ((void*)alloca(n)) | |
51 #define FREEA(p) | |
52 #else | |
53 #define ALLOCA(n) malloc(n) | |
54 #define FREEA(p) free(p) | |
55 #endif | |
56 | |
57 #include "SDL.h" | |
58 #include "SDL_error.h" | |
59 #include "SDL_timer.h" | |
60 #include "SDL_thread.h" | |
61 #include "SDL_video.h" | |
62 #include "SDL_mouse.h" | |
63 #include "SDL_endian.h" | |
64 #include "SDL_sysvideo.h" | |
65 #include "SDL_pixels_c.h" | |
66 #include "SDL_events_c.h" | |
67 #include "SDL_x11video.h" | |
68 #include "SDL_x11wm_c.h" | |
69 #include "SDL_x11mouse_c.h" | |
70 #include "SDL_x11events_c.h" | |
71 #include "SDL_x11modes_c.h" | |
72 #include "SDL_x11image_c.h" | |
73 #include "SDL_x11yuv_c.h" | |
74 #include "SDL_x11gl_c.h" | |
75 #include "SDL_x11gamma_c.h" | |
76 #include "blank_cursor.h" | |
77 | |
78 /* Initialization/Query functions */ | |
79 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
80 static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
81 static int X11_ToggleFullScreen(_THIS, int on); | |
82 static void X11_UpdateMouse(_THIS); | |
83 static int X11_SetColors(_THIS, int firstcolor, int ncolors, | |
84 SDL_Color *colors); | |
85 static int X11_SetGammaRamp(_THIS, Uint16 *ramp); | |
86 static void X11_VideoQuit(_THIS); | |
87 | |
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88 |
0 | 89 /* X11 driver bootstrap functions */ |
90 | |
91 static int X11_Available(void) | |
92 { | |
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93 Display *display = NULL; |
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94 if ( SDL_X11_LoadSymbols() ) { |
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95 display = pXOpenDisplay(NULL); |
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96 if ( display != NULL ) { |
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97 pXCloseDisplay(display); |
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98 } |
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99 SDL_X11_UnloadSymbols(); |
0 | 100 } |
101 return(display != NULL); | |
102 } | |
103 | |
104 static void X11_DeleteDevice(SDL_VideoDevice *device) | |
105 { | |
106 if ( device ) { | |
107 if ( device->hidden ) { | |
108 free(device->hidden); | |
109 } | |
110 if ( device->gl_data ) { | |
111 free(device->gl_data); | |
112 } | |
113 free(device); | |
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114 SDL_X11_UnloadSymbols(); |
0 | 115 } |
116 } | |
117 | |
118 static SDL_VideoDevice *X11_CreateDevice(int devindex) | |
119 { | |
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120 SDL_VideoDevice *device = NULL; |
0 | 121 |
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122 if ( SDL_X11_LoadSymbols() ) { |
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123 /* Initialize all variables that we clean on shutdown */ |
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124 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); |
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125 if ( device ) { |
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126 memset(device, 0, (sizeof *device)); |
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127 device->hidden = (struct SDL_PrivateVideoData *) |
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128 malloc((sizeof *device->hidden)); |
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129 device->gl_data = (struct SDL_PrivateGLData *) |
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130 malloc((sizeof *device->gl_data)); |
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131 } |
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132 if ( (device == NULL) || (device->hidden == NULL) || |
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133 (device->gl_data == NULL) ) { |
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134 SDL_OutOfMemory(); |
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135 X11_DeleteDevice(device); /* calls SDL_X11_UnloadSymbols(). */ |
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136 return(0); |
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137 } |
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138 memset(device->hidden, 0, (sizeof *device->hidden)); |
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139 memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 140 |
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141 /* Set the driver flags */ |
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142 device->handles_any_size = 1; |
0 | 143 |
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144 /* Set the function pointers */ |
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145 device->VideoInit = X11_VideoInit; |
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146 device->ListModes = X11_ListModes; |
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147 device->SetVideoMode = X11_SetVideoMode; |
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148 device->ToggleFullScreen = X11_ToggleFullScreen; |
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149 device->UpdateMouse = X11_UpdateMouse; |
0 | 150 #ifdef XFREE86_XV |
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151 device->CreateYUVOverlay = X11_CreateYUVOverlay; |
0 | 152 #endif |
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153 device->SetColors = X11_SetColors; |
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154 device->UpdateRects = NULL; |
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155 device->VideoQuit = X11_VideoQuit; |
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156 device->AllocHWSurface = X11_AllocHWSurface; |
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157 device->CheckHWBlit = NULL; |
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158 device->FillHWRect = NULL; |
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159 device->SetHWColorKey = NULL; |
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160 device->SetHWAlpha = NULL; |
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161 device->LockHWSurface = X11_LockHWSurface; |
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162 device->UnlockHWSurface = X11_UnlockHWSurface; |
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163 device->FlipHWSurface = X11_FlipHWSurface; |
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164 device->FreeHWSurface = X11_FreeHWSurface; |
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165 device->SetGamma = X11_SetVidModeGamma; |
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166 device->GetGamma = X11_GetVidModeGamma; |
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167 device->SetGammaRamp = X11_SetGammaRamp; |
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168 device->GetGammaRamp = NULL; |
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169 #ifdef HAVE_OPENGL_X11 |
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170 device->GL_LoadLibrary = X11_GL_LoadLibrary; |
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171 device->GL_GetProcAddress = X11_GL_GetProcAddress; |
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172 device->GL_GetAttribute = X11_GL_GetAttribute; |
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173 device->GL_MakeCurrent = X11_GL_MakeCurrent; |
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174 device->GL_SwapBuffers = X11_GL_SwapBuffers; |
0 | 175 #endif |
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176 device->SetCaption = X11_SetCaption; |
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177 device->SetIcon = X11_SetIcon; |
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178 device->IconifyWindow = X11_IconifyWindow; |
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179 device->GrabInput = X11_GrabInput; |
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180 device->GetWMInfo = X11_GetWMInfo; |
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181 device->FreeWMCursor = X11_FreeWMCursor; |
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182 device->CreateWMCursor = X11_CreateWMCursor; |
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183 device->ShowWMCursor = X11_ShowWMCursor; |
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184 device->WarpWMCursor = X11_WarpWMCursor; |
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185 device->CheckMouseMode = X11_CheckMouseMode; |
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186 device->InitOSKeymap = X11_InitOSKeymap; |
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187 device->PumpEvents = X11_PumpEvents; |
0 | 188 |
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189 device->free = X11_DeleteDevice; |
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190 } |
0 | 191 |
192 return device; | |
193 } | |
194 | |
195 VideoBootStrap X11_bootstrap = { | |
196 "x11", "X Window System", | |
197 X11_Available, X11_CreateDevice | |
198 }; | |
199 | |
200 /* Normal X11 error handler routine */ | |
201 static int (*X_handler)(Display *, XErrorEvent *) = NULL; | |
202 static int x_errhandler(Display *d, XErrorEvent *e) | |
203 { | |
204 #ifdef XFREE86_VM | |
205 extern int vm_error; | |
206 #endif | |
207 #ifdef XFREE86_DGAMOUSE | |
208 extern int dga_error; | |
209 #endif | |
210 | |
211 #ifdef XFREE86_VM | |
212 /* VidMode errors are non-fatal. :) */ | |
213 /* Are the errors offset by one from the error base? | |
214 e.g. the error base is 143, the code is 148, and the | |
215 actual error is XF86VidModeExtensionDisabled (4) ? | |
216 */ | |
217 if ( (vm_error >= 0) && | |
218 (((e->error_code == BadRequest)&&(e->request_code == vm_error)) || | |
219 ((e->error_code > vm_error) && | |
220 (e->error_code <= (vm_error+XF86VidModeNumberErrors)))) ) { | |
221 #ifdef XFREE86_DEBUG | |
222 { char errmsg[1024]; | |
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223 pXGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
0 | 224 printf("VidMode error: %s\n", errmsg); |
225 } | |
226 #endif | |
227 return(0); | |
228 } | |
229 #endif /* XFREE86_VM */ | |
230 | |
231 #ifdef XFREE86_DGAMOUSE | |
232 /* DGA errors can be non-fatal. :) */ | |
233 if ( (dga_error >= 0) && | |
234 ((e->error_code > dga_error) && | |
235 (e->error_code <= (dga_error+XF86DGANumberErrors))) ) { | |
236 #ifdef XFREE86_DEBUG | |
237 { char errmsg[1024]; | |
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238 pXGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
0 | 239 printf("DGA error: %s\n", errmsg); |
240 } | |
241 #endif | |
242 return(0); | |
243 } | |
244 #endif /* XFREE86_DGAMOUSE */ | |
245 | |
246 return(X_handler(d,e)); | |
247 } | |
248 | |
249 /* X11 I/O error handler routine */ | |
250 static int (*XIO_handler)(Display *) = NULL; | |
251 static int xio_errhandler(Display *d) | |
252 { | |
253 /* Ack! Lost X11 connection! */ | |
254 | |
255 /* We will crash if we try to clean up our display */ | |
256 if ( current_video->hidden->Ximage ) { | |
257 SDL_VideoSurface->pixels = NULL; | |
258 } | |
259 current_video->hidden->X11_Display = NULL; | |
260 | |
261 /* Continue with the standard X11 error handler */ | |
262 return(XIO_handler(d)); | |
263 } | |
264 | |
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265 static int (*Xext_handler)(Display *,char *,char *) = NULL; |
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266 static int xext_errhandler(Display *d, char *ext_name, char *reason) |
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267 { |
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268 #ifdef XFREE86_DEBUG |
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269 printf("Xext error inside SDL (may be harmless):\n"); |
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270 printf(" Extension \"%s\" %s on display \"%s\".\n", |
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271 ext_name, reason, pXDisplayString(d)); |
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272 #endif |
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273 |
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274 if (strcmp(reason, "missing") == 0) { |
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275 /* |
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276 * Since the query itself, elsewhere, can handle a missing extension |
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277 * and the default behaviour in Xlib is to write to stderr, which |
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278 * generates unnecessary bug reports, we just ignore these. |
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279 */ |
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280 return 0; |
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281 } |
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282 |
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283 /* Everything else goes to the default handler... */ |
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284 return Xext_handler(d, ext_name, reason); |
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285 } |
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286 |
0 | 287 /* Create auxiliary (toplevel) windows with the current visual */ |
288 static void create_aux_windows(_THIS) | |
289 { | |
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290 char * savedclassname = NULL; |
0 | 291 XSetWindowAttributes xattr; |
292 XWMHints *hints; | |
293 XTextProperty titleprop, iconprop; | |
294 int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen)); | |
295 | |
296 /* Don't create any extra windows if we are being managed */ | |
297 if ( SDL_windowid ) { | |
298 FSwindow = 0; | |
299 WMwindow = strtol(SDL_windowid, NULL, 0); | |
300 return; | |
301 } | |
302 | |
303 if(FSwindow) | |
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304 pXDestroyWindow(SDL_Display, FSwindow); |
0 | 305 |
306 xattr.override_redirect = True; | |
307 xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0; | |
308 xattr.border_pixel = 0; | |
309 xattr.colormap = SDL_XColorMap; | |
310 | |
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311 FSwindow = pXCreateWindow(SDL_Display, SDL_Root, |
499
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312 xinerama_x, xinerama_y, 32, 32, 0, |
0 | 313 this->hidden->depth, InputOutput, SDL_Visual, |
314 CWOverrideRedirect | CWBackPixel | CWBorderPixel | |
315 | CWColormap, | |
316 &xattr); | |
317 | |
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318 pXSelectInput(SDL_Display, FSwindow, StructureNotifyMask); |
0 | 319 |
320 /* Tell KDE to keep the fullscreen window on top */ | |
321 { | |
322 XEvent ev; | |
323 long mask; | |
324 | |
325 memset(&ev, 0, sizeof(ev)); | |
326 ev.xclient.type = ClientMessage; | |
327 ev.xclient.window = SDL_Root; | |
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328 ev.xclient.message_type = pXInternAtom(SDL_Display, |
0 | 329 "KWM_KEEP_ON_TOP", False); |
330 ev.xclient.format = 32; | |
331 ev.xclient.data.l[0] = FSwindow; | |
332 ev.xclient.data.l[1] = CurrentTime; | |
333 mask = SubstructureRedirectMask; | |
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334 pXSendEvent(SDL_Display, SDL_Root, False, mask, &ev); |
0 | 335 } |
336 | |
337 hints = NULL; | |
338 titleprop.value = iconprop.value = NULL; | |
339 if(WMwindow) { | |
340 /* All window attributes must survive the recreation */ | |
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341 hints = pXGetWMHints(SDL_Display, WMwindow); |
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342 pXGetWMName(SDL_Display, WMwindow, &titleprop); |
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343 pXGetWMIconName(SDL_Display, WMwindow, &iconprop); |
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344 pXDestroyWindow(SDL_Display, WMwindow); |
0 | 345 } |
346 | |
347 /* Create the window for windowed management */ | |
348 /* (reusing the xattr structure above) */ | |
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349 WMwindow = pXCreateWindow(SDL_Display, SDL_Root, 0, 0, 32, 32, 0, |
0 | 350 this->hidden->depth, InputOutput, SDL_Visual, |
351 CWBackPixel | CWBorderPixel | CWColormap, | |
352 &xattr); | |
353 | |
354 /* Set the input hints so we get keyboard input */ | |
355 if(!hints) { | |
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356 hints = pXAllocWMHints(); |
0 | 357 hints->input = True; |
358 hints->flags = InputHint; | |
359 } | |
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360 pXSetWMHints(SDL_Display, WMwindow, hints); |
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361 pXFree(hints); |
0 | 362 if(titleprop.value) { |
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363 pXSetWMName(SDL_Display, WMwindow, &titleprop); |
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364 pXFree(titleprop.value); |
0 | 365 } |
366 if(iconprop.value) { | |
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367 pXSetWMIconName(SDL_Display, WMwindow, &iconprop); |
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368 pXFree(iconprop.value); |
0 | 369 } |
370 | |
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371 pXSelectInput(SDL_Display, WMwindow, |
0 | 372 FocusChangeMask | KeyPressMask | KeyReleaseMask |
373 | PropertyChangeMask | StructureNotifyMask | KeymapStateMask); | |
374 | |
375 /* Set the class hints so we can get an icon (AfterStep) */ | |
376 { | |
377 XClassHint *classhints; | |
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378 classhints = pXAllocClassHint(); |
0 | 379 if(classhints != NULL) { |
449
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380 char *classname = getenv("SDL_VIDEO_X11_WMCLASS"); |
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381 if ( ! classname ) { |
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382 classname = "SDL_App"; |
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383 } |
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384 savedclassname = strdup(classname); |
449
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385 classhints->res_name = classname; |
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386 classhints->res_class = classname; |
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387 pXSetClassHint(SDL_Display, WMwindow, classhints); |
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388 pXFree(classhints); |
0 | 389 } |
390 } | |
391 | |
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392 /* Setup the communication with the IM server */ |
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393 SDL_IM = NULL; |
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394 SDL_IC = NULL; |
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395 |
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396 #ifdef X_HAVE_UTF8_STRING |
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397 SDL_IM = pXOpenIM(SDL_Display, NULL, savedclassname, savedclassname); |
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398 if (SDL_IM == NULL) { |
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399 SDL_SetError("no input method could be opened"); |
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400 } else { |
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401 SDL_IC = pXCreateIC(SDL_IM, |
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402 XNClientWindow, WMwindow, |
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403 XNFocusWindow, WMwindow, |
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404 XNInputStyle, XIMPreeditNothing | XIMStatusNothing, |
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405 XNResourceName, savedclassname, |
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406 XNResourceClass, savedclassname, |
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407 NULL); |
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408 if (SDL_IC == NULL) { |
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409 SDL_SetError("no input context could be created"); |
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410 pXCloseIM(SDL_IM); |
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411 SDL_IM = NULL; |
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412 } |
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413 } |
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414 #endif |
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415 |
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416 free(savedclassname); |
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417 |
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418 |
0 | 419 /* Allow the window to be deleted by the window manager */ |
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420 WM_DELETE_WINDOW = pXInternAtom(SDL_Display, "WM_DELETE_WINDOW", False); |
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421 pXSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1); |
0 | 422 } |
423 | |
424 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
425 { | |
426 char *display; | |
427 int i; | |
428 | |
429 /* Open the X11 display */ | |
430 display = NULL; /* Get it from DISPLAY environment variable */ | |
431 | |
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432 if ( (strncmp(pXDisplayName(display), ":", 1) == 0) || |
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433 (strncmp(pXDisplayName(display), "unix:", 5) == 0) ) { |
0 | 434 local_X11 = 1; |
435 } else { | |
436 local_X11 = 0; | |
437 } | |
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438 SDL_Display = pXOpenDisplay(display); |
0 | 439 if ( SDL_Display == NULL ) { |
440 SDL_SetError("Couldn't open X11 display"); | |
441 return(-1); | |
442 } | |
443 #ifdef X11_DEBUG | |
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444 pXSynchronize(SDL_Display, True); |
0 | 445 #endif |
446 | |
447 /* Create an alternate X display for graphics updates -- allows us | |
448 to do graphics updates in a separate thread from event handling. | |
449 Thread-safe X11 doesn't seem to exist. | |
450 */ | |
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451 GFX_Display = pXOpenDisplay(display); |
0 | 452 if ( GFX_Display == NULL ) { |
453 SDL_SetError("Couldn't open X11 display"); | |
454 return(-1); | |
455 } | |
456 | |
457 /* Set the normal X error handler */ | |
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458 X_handler = pXSetErrorHandler(x_errhandler); |
0 | 459 |
460 /* Set the error handler if we lose the X display */ | |
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461 XIO_handler = pXSetIOErrorHandler(xio_errhandler); |
0 | 462 |
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463 /* Set the X extension error handler */ |
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464 Xext_handler = pXSetExtensionErrorHandler(xext_errhandler); |
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465 |
0 | 466 /* use default screen (from $DISPLAY) */ |
467 SDL_Screen = DefaultScreen(SDL_Display); | |
468 | |
469 #ifndef NO_SHARED_MEMORY | |
470 /* Check for MIT shared memory extension */ | |
556
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471 use_mitshm = 0; |
0 | 472 if ( local_X11 ) { |
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473 use_mitshm = pXShmQueryExtension(SDL_Display); |
0 | 474 } |
475 #endif /* NO_SHARED_MEMORY */ | |
476 | |
477 /* Get the available video modes */ | |
478 if(X11_GetVideoModes(this) < 0) | |
479 return -1; | |
480 | |
481 /* Determine the default screen depth: | |
482 Use the default visual (or at least one with the same depth) */ | |
483 SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen); | |
484 for(i = 0; i < this->hidden->nvisuals; i++) | |
485 if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display, | |
486 SDL_Screen)) | |
487 break; | |
488 if(i == this->hidden->nvisuals) { | |
489 /* default visual was useless, take the deepest one instead */ | |
490 i = 0; | |
491 } | |
492 SDL_Visual = this->hidden->visuals[i].visual; | |
493 if ( SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen) ) { | |
494 SDL_XColorMap = SDL_DisplayColormap; | |
495 } else { | |
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496 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 497 SDL_Visual, AllocNone); |
498 } | |
499 this->hidden->depth = this->hidden->visuals[i].depth; | |
500 vformat->BitsPerPixel = this->hidden->visuals[i].bpp; | |
501 if ( vformat->BitsPerPixel > 8 ) { | |
502 vformat->Rmask = SDL_Visual->red_mask; | |
503 vformat->Gmask = SDL_Visual->green_mask; | |
504 vformat->Bmask = SDL_Visual->blue_mask; | |
505 } | |
506 X11_SaveVidModeGamma(this); | |
507 | |
508 /* See if we have been passed a window to use */ | |
509 SDL_windowid = getenv("SDL_WINDOWID"); | |
510 | |
511 /* Create the fullscreen and managed windows */ | |
512 create_aux_windows(this); | |
513 | |
514 /* Create the blank cursor */ | |
515 SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask, | |
516 BLANK_CWIDTH, BLANK_CHEIGHT, | |
517 BLANK_CHOTX, BLANK_CHOTY); | |
518 | |
519 /* Fill in some window manager capabilities */ | |
520 this->info.wm_available = 1; | |
521 | |
522 /* We're done! */ | |
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523 pXFlush(SDL_Display); |
0 | 524 return(0); |
525 } | |
526 | |
527 static void X11_DestroyWindow(_THIS, SDL_Surface *screen) | |
528 { | |
529 /* Clean up OpenGL */ | |
530 if ( screen ) { | |
531 screen->flags &= ~(SDL_OPENGL|SDL_OPENGLBLIT); | |
532 } | |
533 X11_GL_Shutdown(this); | |
534 | |
535 if ( ! SDL_windowid ) { | |
536 /* Hide the managed window */ | |
537 if ( WMwindow ) { | |
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538 pXUnmapWindow(SDL_Display, WMwindow); |
0 | 539 } |
540 if ( screen && (screen->flags & SDL_FULLSCREEN) ) { | |
541 screen->flags &= ~SDL_FULLSCREEN; | |
542 X11_LeaveFullScreen(this); | |
543 } | |
544 | |
545 /* Destroy the output window */ | |
546 if ( SDL_Window ) { | |
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547 pXDestroyWindow(SDL_Display, SDL_Window); |
0 | 548 } |
549 | |
550 /* Free the colormap entries */ | |
551 if ( SDL_XPixels ) { | |
552 int numcolors; | |
553 unsigned long pixel; | |
554 numcolors = SDL_Visual->map_entries; | |
555 for ( pixel=0; pixel<numcolors; ++pixel ) { | |
556 while ( SDL_XPixels[pixel] > 0 ) { | |
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557 pXFreeColors(GFX_Display, |
0 | 558 SDL_DisplayColormap,&pixel,1,0); |
559 --SDL_XPixels[pixel]; | |
560 } | |
561 } | |
562 free(SDL_XPixels); | |
563 SDL_XPixels = NULL; | |
564 } | |
565 | |
566 /* Free the graphics context */ | |
567 if ( SDL_GC ) { | |
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568 pXFreeGC(SDL_Display, SDL_GC); |
0 | 569 SDL_GC = 0; |
570 } | |
571 } | |
572 } | |
573 | |
497
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574 static SDL_bool X11_WindowPosition(_THIS, int *x, int *y, int w, int h) |
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575 { |
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576 const char *window = getenv("SDL_VIDEO_WINDOW_POS"); |
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577 const char *center = getenv("SDL_VIDEO_CENTERED"); |
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578 if ( window ) { |
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579 if ( sscanf(window, "%d,%d", x, y) == 2 ) { |
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580 return SDL_TRUE; |
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581 } |
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582 if ( strcmp(window, "center") == 0 ) { |
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583 center = window; |
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584 } |
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585 } |
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586 if ( center ) { |
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587 *x = (DisplayWidth(SDL_Display, SDL_Screen) - w)/2; |
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588 *y = (DisplayHeight(SDL_Display, SDL_Screen) - h)/2; |
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589 return SDL_TRUE; |
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590 } |
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591 return SDL_FALSE; |
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592 } |
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593 |
0 | 594 static void X11_SetSizeHints(_THIS, int w, int h, Uint32 flags) |
595 { | |
596 XSizeHints *hints; | |
597 | |
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598 hints = pXAllocSizeHints(); |
0 | 599 if ( hints ) { |
600 if ( flags & SDL_RESIZABLE ) { | |
601 hints->min_width = 32; | |
602 hints->min_height = 32; | |
603 hints->max_height = 4096; | |
604 hints->max_width = 4096; | |
605 } else { | |
606 hints->min_width = hints->max_width = w; | |
607 hints->min_height = hints->max_height = h; | |
608 } | |
609 hints->flags = PMaxSize | PMinSize; | |
610 if ( flags & SDL_FULLSCREEN ) { | |
611 hints->x = 0; | |
612 hints->y = 0; | |
613 hints->flags |= USPosition; | |
614 } else | |
615 /* Center it, if desired */ | |
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616 if ( X11_WindowPosition(this, &hints->x, &hints->y, w, h) ) { |
0 | 617 hints->flags |= USPosition; |
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618 pXMoveWindow(SDL_Display, WMwindow, hints->x, hints->y); |
0 | 619 |
620 /* Flush the resize event so we don't catch it later */ | |
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621 pXSync(SDL_Display, True); |
0 | 622 } |
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623 pXSetWMNormalHints(SDL_Display, WMwindow, hints); |
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624 pXFree(hints); |
0 | 625 } |
626 | |
627 /* Respect the window caption style */ | |
628 if ( flags & SDL_NOFRAME ) { | |
629 SDL_bool set; | |
630 Atom WM_HINTS; | |
631 | |
632 /* We haven't modified the window manager hints yet */ | |
633 set = SDL_FALSE; | |
634 | |
635 /* First try to set MWM hints */ | |
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636 WM_HINTS = pXInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 637 if ( WM_HINTS != None ) { |
638 /* Hints used by Motif compliant window managers */ | |
639 struct { | |
640 unsigned long flags; | |
641 unsigned long functions; | |
642 unsigned long decorations; | |
643 long input_mode; | |
644 unsigned long status; | |
645 } MWMHints = { (1L << 1), 0, 0, 0, 0 }; | |
646 | |
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647 pXChangeProperty(SDL_Display, WMwindow, |
0 | 648 WM_HINTS, WM_HINTS, 32, |
649 PropModeReplace, | |
650 (unsigned char *)&MWMHints, | |
651 sizeof(MWMHints)/sizeof(long)); | |
652 set = SDL_TRUE; | |
653 } | |
654 /* Now try to set KWM hints */ | |
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655 WM_HINTS = pXInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 656 if ( WM_HINTS != None ) { |
657 long KWMHints = 0; | |
658 | |
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659 pXChangeProperty(SDL_Display, WMwindow, |
0 | 660 WM_HINTS, WM_HINTS, 32, |
661 PropModeReplace, | |
662 (unsigned char *)&KWMHints, | |
663 sizeof(KWMHints)/sizeof(long)); | |
664 set = SDL_TRUE; | |
665 } | |
666 /* Now try to set GNOME hints */ | |
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667 WM_HINTS = pXInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 668 if ( WM_HINTS != None ) { |
669 long GNOMEHints = 0; | |
670 | |
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671 pXChangeProperty(SDL_Display, WMwindow, |
0 | 672 WM_HINTS, WM_HINTS, 32, |
673 PropModeReplace, | |
674 (unsigned char *)&GNOMEHints, | |
675 sizeof(GNOMEHints)/sizeof(long)); | |
676 set = SDL_TRUE; | |
677 } | |
678 /* Finally set the transient hints if necessary */ | |
679 if ( ! set ) { | |
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680 pXSetTransientForHint(SDL_Display, WMwindow, SDL_Root); |
0 | 681 } |
682 } else { | |
683 SDL_bool set; | |
684 Atom WM_HINTS; | |
685 | |
686 /* We haven't modified the window manager hints yet */ | |
687 set = SDL_FALSE; | |
688 | |
689 /* First try to unset MWM hints */ | |
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690 WM_HINTS = pXInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 691 if ( WM_HINTS != None ) { |
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692 pXDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 693 set = SDL_TRUE; |
694 } | |
695 /* Now try to unset KWM hints */ | |
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696 WM_HINTS = pXInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 697 if ( WM_HINTS != None ) { |
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698 pXDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 699 set = SDL_TRUE; |
700 } | |
701 /* Now try to unset GNOME hints */ | |
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702 WM_HINTS = pXInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 703 if ( WM_HINTS != None ) { |
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704 pXDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 705 set = SDL_TRUE; |
706 } | |
707 /* Finally unset the transient hints if necessary */ | |
708 if ( ! set ) { | |
709 /* NOTE: Does this work? */ | |
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710 pXSetTransientForHint(SDL_Display, WMwindow, None); |
0 | 711 } |
712 } | |
713 } | |
714 | |
715 static int X11_CreateWindow(_THIS, SDL_Surface *screen, | |
716 int w, int h, int bpp, Uint32 flags) | |
717 { | |
718 int i, depth; | |
719 Visual *vis; | |
720 int vis_change; | |
721 | |
722 /* If a window is already present, destroy it and start fresh */ | |
723 if ( SDL_Window ) { | |
724 X11_DestroyWindow(this, screen); | |
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725 switch_waiting = 0; /* Prevent jump back to now-meaningless state. */ |
0 | 726 } |
727 | |
728 /* See if we have been given a window id */ | |
729 if ( SDL_windowid ) { | |
730 SDL_Window = strtol(SDL_windowid, NULL, 0); | |
731 } else { | |
732 SDL_Window = 0; | |
733 } | |
734 | |
735 /* find out which visual we are going to use */ | |
736 if ( flags & SDL_OPENGL ) { | |
737 XVisualInfo *vi; | |
738 | |
739 vi = X11_GL_GetVisual(this); | |
740 if( !vi ) { | |
741 return -1; | |
742 } | |
743 vis = vi->visual; | |
744 depth = vi->depth; | |
745 } else if ( SDL_windowid ) { | |
746 XWindowAttributes a; | |
747 | |
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748 pXGetWindowAttributes(SDL_Display, SDL_Window, &a); |
0 | 749 vis = a.visual; |
750 depth = a.depth; | |
751 } else { | |
752 for ( i = 0; i < this->hidden->nvisuals; i++ ) { | |
753 if ( this->hidden->visuals[i].bpp == bpp ) | |
754 break; | |
755 } | |
756 if ( i == this->hidden->nvisuals ) { | |
757 SDL_SetError("No matching visual for requested depth"); | |
758 return -1; /* should never happen */ | |
759 } | |
760 vis = this->hidden->visuals[i].visual; | |
761 depth = this->hidden->visuals[i].depth; | |
762 } | |
763 #ifdef X11_DEBUG | |
764 printf("Choosing %s visual at %d bpp - %d colormap entries\n", vis->class == PseudoColor ? "PseudoColor" : (vis->class == TrueColor ? "TrueColor" : (vis->class == DirectColor ? "DirectColor" : "Unknown")), depth, vis->map_entries); | |
765 #endif | |
766 vis_change = (vis != SDL_Visual); | |
767 SDL_Visual = vis; | |
768 this->hidden->depth = depth; | |
769 | |
770 /* Allocate the new pixel format for this video mode */ | |
771 if ( ! SDL_ReallocFormat(screen, bpp, | |
772 vis->red_mask, vis->green_mask, vis->blue_mask, 0) ) | |
773 return -1; | |
774 | |
775 /* Create the appropriate colormap */ | |
776 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
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777 pXFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 778 } |
779 if ( SDL_Visual->class == PseudoColor ) { | |
780 int ncolors; | |
781 | |
782 /* Allocate the pixel flags */ | |
783 ncolors = SDL_Visual->map_entries; | |
784 SDL_XPixels = malloc(ncolors * sizeof(int)); | |
785 if(SDL_XPixels == NULL) { | |
786 SDL_OutOfMemory(); | |
787 return -1; | |
788 } | |
789 memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels)); | |
790 | |
791 /* always allocate a private colormap on non-default visuals */ | |
792 if ( SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen) ) { | |
793 flags |= SDL_HWPALETTE; | |
794 } | |
795 if ( flags & SDL_HWPALETTE ) { | |
796 screen->flags |= SDL_HWPALETTE; | |
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797 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 798 SDL_Visual, AllocAll); |
799 } else { | |
800 SDL_XColorMap = SDL_DisplayColormap; | |
801 } | |
802 } else if ( SDL_Visual->class == DirectColor ) { | |
803 | |
804 /* Create a colormap which we can manipulate for gamma */ | |
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805 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 806 SDL_Visual, AllocAll); |
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807 pXSync(SDL_Display, False); |
0 | 808 |
809 /* Initialize the colormap to the identity mapping */ | |
810 SDL_GetGammaRamp(0, 0, 0); | |
811 this->screen = screen; | |
812 X11_SetGammaRamp(this, this->gamma); | |
813 this->screen = NULL; | |
814 } else { | |
815 /* Create a read-only colormap for our window */ | |
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816 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 817 SDL_Visual, AllocNone); |
818 } | |
819 | |
820 /* Recreate the auxiliary windows, if needed (required for GL) */ | |
821 if ( vis_change ) | |
822 create_aux_windows(this); | |
823 | |
824 if(screen->flags & SDL_HWPALETTE) { | |
825 /* Since the full-screen window might have got a nonzero background | |
826 colour (0 is white on some displays), we should reset the | |
827 background to 0 here since that is what the user expects | |
828 with a private colormap */ | |
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829 pXSetWindowBackground(SDL_Display, FSwindow, 0); |
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830 pXClearWindow(SDL_Display, FSwindow); |
0 | 831 } |
832 | |
833 /* resize the (possibly new) window manager window */ | |
834 if( !SDL_windowid ) { | |
835 X11_SetSizeHints(this, w, h, flags); | |
836 current_w = w; | |
837 current_h = h; | |
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838 pXResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 839 } |
840 | |
841 /* Create (or use) the X11 display window */ | |
842 if ( !SDL_windowid ) { | |
843 if ( flags & SDL_OPENGL ) { | |
844 if ( X11_GL_CreateWindow(this, w, h) < 0 ) { | |
845 return(-1); | |
846 } | |
847 } else { | |
848 XSetWindowAttributes swa; | |
849 | |
850 swa.background_pixel = 0; | |
851 swa.border_pixel = 0; | |
852 swa.colormap = SDL_XColorMap; | |
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853 SDL_Window = pXCreateWindow(SDL_Display, WMwindow, |
0 | 854 0, 0, w, h, 0, depth, |
855 InputOutput, SDL_Visual, | |
856 CWBackPixel | CWBorderPixel | |
857 | CWColormap, &swa); | |
858 } | |
859 /* Only manage our input if we own the window */ | |
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860 pXSelectInput(SDL_Display, SDL_Window, |
0 | 861 ( EnterWindowMask | LeaveWindowMask |
862 | ButtonPressMask | ButtonReleaseMask | |
863 | PointerMotionMask | ExposureMask )); | |
864 } | |
865 /* Create the graphics context here, once we have a window */ | |
866 if ( flags & SDL_OPENGL ) { | |
867 if ( X11_GL_CreateContext(this) < 0 ) { | |
868 return(-1); | |
869 } else { | |
870 screen->flags |= SDL_OPENGL; | |
871 } | |
872 } else { | |
873 XGCValues gcv; | |
874 | |
875 gcv.graphics_exposures = False; | |
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876 SDL_GC = pXCreateGC(SDL_Display, SDL_Window, |
0 | 877 GCGraphicsExposures, &gcv); |
878 if ( ! SDL_GC ) { | |
879 SDL_SetError("Couldn't create graphics context"); | |
880 return(-1); | |
881 } | |
882 } | |
883 | |
884 /* Set our colormaps when not setting a GL mode */ | |
885 if ( ! (flags & SDL_OPENGL) ) { | |
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886 pXSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap); |
0 | 887 if( !SDL_windowid ) { |
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888 pXSetWindowColormap(SDL_Display, FSwindow, SDL_XColorMap); |
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889 pXSetWindowColormap(SDL_Display, WMwindow, SDL_XColorMap); |
0 | 890 } |
891 } | |
892 | |
893 #if 0 /* This is an experiment - are the graphics faster now? - nope. */ | |
894 if ( getenv("SDL_VIDEO_X11_BACKINGSTORE") ) | |
895 #endif | |
896 /* Cache the window in the server, when possible */ | |
897 { | |
898 Screen *xscreen; | |
899 XSetWindowAttributes a; | |
900 | |
901 xscreen = ScreenOfDisplay(SDL_Display, SDL_Screen); | |
902 a.backing_store = DoesBackingStore(xscreen); | |
903 if ( a.backing_store != NotUseful ) { | |
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904 pXChangeWindowAttributes(SDL_Display, SDL_Window, |
0 | 905 CWBackingStore, &a); |
906 } | |
907 } | |
908 | |
909 /* Update the internal keyboard state */ | |
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910 X11_SetKeyboardState(SDL_Display, SDL_IC, NULL); |
0 | 911 |
444
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912 /* When the window is first mapped, ignore non-modifier keys */ |
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913 { |
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914 Uint8 *keys = SDL_GetKeyState(NULL); |
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915 for ( i = 0; i < SDLK_LAST; ++i ) { |
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916 switch (i) { |
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917 case SDLK_NUMLOCK: |
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918 case SDLK_CAPSLOCK: |
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919 case SDLK_LCTRL: |
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920 case SDLK_RCTRL: |
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921 case SDLK_LSHIFT: |
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922 case SDLK_RSHIFT: |
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923 case SDLK_LALT: |
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924 case SDLK_RALT: |
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925 case SDLK_LMETA: |
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926 case SDLK_RMETA: |
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927 case SDLK_MODE: |
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|
928 break; |
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|
929 default: |
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930 keys[i] = SDL_RELEASED; |
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931 break; |
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932 } |
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933 } |
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934 } |
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935 |
0 | 936 /* Map them both and go fullscreen, if requested */ |
937 if ( ! SDL_windowid ) { | |
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938 pXMapWindow(SDL_Display, SDL_Window); |
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939 pXMapWindow(SDL_Display, WMwindow); |
160 | 940 X11_WaitMapped(this, WMwindow); |
0 | 941 if ( flags & SDL_FULLSCREEN ) { |
942 screen->flags |= SDL_FULLSCREEN; | |
943 X11_EnterFullScreen(this); | |
944 } else { | |
945 screen->flags &= ~SDL_FULLSCREEN; | |
946 } | |
947 } | |
1178
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diff
changeset
|
948 |
0 | 949 return(0); |
950 } | |
951 | |
952 static int X11_ResizeWindow(_THIS, | |
953 SDL_Surface *screen, int w, int h, Uint32 flags) | |
954 { | |
955 if ( ! SDL_windowid ) { | |
956 /* Resize the window manager window */ | |
957 X11_SetSizeHints(this, w, h, flags); | |
958 current_w = w; | |
959 current_h = h; | |
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960 pXResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 961 |
962 /* Resize the fullscreen and display windows */ | |
963 if ( flags & SDL_FULLSCREEN ) { | |
964 if ( screen->flags & SDL_FULLSCREEN ) { | |
965 X11_ResizeFullScreen(this); | |
966 } else { | |
967 screen->flags |= SDL_FULLSCREEN; | |
968 X11_EnterFullScreen(this); | |
969 } | |
970 } else { | |
971 if ( screen->flags & SDL_FULLSCREEN ) { | |
972 screen->flags &= ~SDL_FULLSCREEN; | |
973 X11_LeaveFullScreen(this); | |
974 } | |
975 } | |
1168
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976 pXResizeWindow(SDL_Display, SDL_Window, w, h); |
0 | 977 } |
978 return(0); | |
979 } | |
980 | |
981 SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, | |
982 int width, int height, int bpp, Uint32 flags) | |
983 { | |
984 Uint32 saved_flags; | |
985 | |
986 /* Lock the event thread, in multi-threading environments */ | |
987 SDL_Lock_EventThread(); | |
988 | |
989 /* Check the combination of flags we were passed */ | |
990 if ( flags & SDL_FULLSCREEN ) { | |
991 /* Clear fullscreen flag if not supported */ | |
992 if ( SDL_windowid ) { | |
993 flags &= ~SDL_FULLSCREEN; | |
994 } | |
995 } | |
996 | |
997 /* Flush any delayed updates */ | |
1168
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|
998 pXSync(GFX_Display, False); |
0 | 999 |
1000 /* Set up the X11 window */ | |
1001 saved_flags = current->flags; | |
867
5c7859610bc4
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diff
changeset
|
1002 if ( (SDL_Window) && ((saved_flags&SDL_OPENGL) == (flags&SDL_OPENGL)) |
5c7859610bc4
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diff
changeset
|
1003 && (bpp == current->format->BitsPerPixel) |
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
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860
diff
changeset
|
1004 && ((saved_flags&SDL_NOFRAME) == (flags&SDL_NOFRAME)) ) { |
0 | 1005 if (X11_ResizeWindow(this, current, width, height, flags) < 0) { |
1006 current = NULL; | |
1007 goto done; | |
1008 } | |
1009 } else { | |
1010 if (X11_CreateWindow(this,current,width,height,bpp,flags) < 0) { | |
1011 current = NULL; | |
1012 goto done; | |
1013 } | |
1014 } | |
1015 | |
1016 /* Set up the new mode framebuffer */ | |
1017 if ( ((current->w != width) || (current->h != height)) || | |
1018 ((saved_flags&SDL_OPENGL) != (flags&SDL_OPENGL)) ) { | |
1019 current->w = width; | |
1020 current->h = height; | |
1021 current->pitch = SDL_CalculatePitch(current); | |
1022 X11_ResizeImage(this, current, flags); | |
1023 } | |
1024 current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME)); | |
1025 | |
1026 done: | |
1027 /* Release the event thread */ | |
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|
1028 pXSync(SDL_Display, False); |
0 | 1029 SDL_Unlock_EventThread(); |
1030 | |
1031 /* We're done! */ | |
1032 return(current); | |
1033 } | |
1034 | |
1035 static int X11_ToggleFullScreen(_THIS, int on) | |
1036 { | |
1037 Uint32 event_thread; | |
1038 | |
1039 /* Don't switch if we don't own the window */ | |
1040 if ( SDL_windowid ) { | |
1041 return(0); | |
1042 } | |
1043 | |
1044 /* Don't lock if we are the event thread */ | |
1045 event_thread = SDL_EventThreadID(); | |
1046 if ( event_thread && (SDL_ThreadID() == event_thread) ) { | |
1047 event_thread = 0; | |
1048 } | |
1049 if ( event_thread ) { | |
1050 SDL_Lock_EventThread(); | |
1051 } | |
1052 if ( on ) { | |
1053 this->screen->flags |= SDL_FULLSCREEN; | |
1054 X11_EnterFullScreen(this); | |
1055 } else { | |
1056 this->screen->flags &= ~SDL_FULLSCREEN; | |
1057 X11_LeaveFullScreen(this); | |
1058 } | |
1059 X11_RefreshDisplay(this); | |
1060 if ( event_thread ) { | |
1061 SDL_Unlock_EventThread(); | |
1062 } | |
1063 SDL_ResetKeyboard(); | |
1064 return(1); | |
1065 } | |
1066 | |
1067 /* Update the current mouse state and position */ | |
1068 static void X11_UpdateMouse(_THIS) | |
1069 { | |
1070 Window u1; int u2; | |
1071 Window current_win; | |
1072 int x, y; | |
1073 unsigned int mask; | |
1074 | |
1075 /* Lock the event thread, in multi-threading environments */ | |
1076 SDL_Lock_EventThread(); | |
1168
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changeset
|
1077 if ( pXQueryPointer(SDL_Display, SDL_Window, &u1, ¤t_win, |
0 | 1078 &u2, &u2, &x, &y, &mask) ) { |
1079 if ( (x >= 0) && (x < SDL_VideoSurface->w) && | |
1080 (y >= 0) && (y < SDL_VideoSurface->h) ) { | |
1081 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
1082 SDL_PrivateMouseMotion(0, 0, x, y); | |
1083 } else { | |
1084 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
1085 } | |
1086 } | |
1087 SDL_Unlock_EventThread(); | |
1088 } | |
1089 | |
1090 /* simple colour distance metric. Supposed to be better than a plain | |
1091 Euclidian distance anyway. */ | |
1092 #define COLOUR_FACTOR 3 | |
1093 #define LIGHT_FACTOR 1 | |
1094 #define COLOUR_DIST(r1, g1, b1, r2, g2, b2) \ | |
1095 (COLOUR_FACTOR * (abs(r1 - r2) + abs(g1 - g2) + abs(b1 - b2)) \ | |
1096 + LIGHT_FACTOR * abs(r1 + g1 + b1 - (r2 + g2 + b2))) | |
1097 | |
1098 static void allocate_nearest(_THIS, SDL_Color *colors, | |
1099 SDL_Color *want, int nwant) | |
1100 { | |
1101 /* | |
1102 * There is no way to know which ones to choose from, so we retrieve | |
1103 * the entire colormap and try the nearest possible, until we find one | |
1104 * that is shared. | |
1105 */ | |
1106 XColor all[256]; | |
1107 int i; | |
1108 for(i = 0; i < 256; i++) | |
1109 all[i].pixel = i; | |
1110 /* | |
1111 * XQueryColors sets the flags in the XColor struct, so we use | |
1112 * that to keep track of which colours are available | |
1113 */ | |
1168
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changeset
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1114 pXQueryColors(GFX_Display, SDL_XColorMap, all, 256); |
0 | 1115 |
1116 for(i = 0; i < nwant; i++) { | |
1117 XColor *c; | |
1118 int j; | |
1119 int best = 0; | |
1120 int mindist = 0x7fffffff; | |
1121 int ri = want[i].r; | |
1122 int gi = want[i].g; | |
1123 int bi = want[i].b; | |
1124 for(j = 0; j < 256; j++) { | |
1125 int rj, gj, bj, d2; | |
1126 if(!all[j].flags) | |
1127 continue; /* unavailable colour cell */ | |
1128 rj = all[j].red >> 8; | |
1129 gj = all[j].green >> 8; | |
1130 bj = all[j].blue >> 8; | |
1131 d2 = COLOUR_DIST(ri, gi, bi, rj, gj, bj); | |
1132 if(d2 < mindist) { | |
1133 mindist = d2; | |
1134 best = j; | |
1135 } | |
1136 } | |
1137 if(SDL_XPixels[best]) | |
1138 continue; /* already allocated, waste no more time */ | |
1139 c = all + best; | |
1168
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changeset
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1140 if(pXAllocColor(GFX_Display, SDL_XColorMap, c)) { |
0 | 1141 /* got it */ |
236
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
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160
diff
changeset
|
1142 colors[c->pixel].r = c->red >> 8; |
3f09f52ac2cc
Fixed X11 icon color allocation (thanks Mattias!)
Sam Lantinga <slouken@libsdl.org>
parents:
160
diff
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1143 colors[c->pixel].g = c->green >> 8; |
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1144 colors[c->pixel].b = c->blue >> 8; |
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1145 ++SDL_XPixels[c->pixel]; |
0 | 1146 } else { |
1147 /* | |
1148 * The colour couldn't be allocated, probably being | |
1149 * owned as a r/w cell by another client. Flag it as | |
1150 * unavailable and try again. The termination of the | |
1151 * loop is guaranteed since at least black and white | |
1152 * are always there. | |
1153 */ | |
1154 c->flags = 0; | |
1155 i--; | |
1156 } | |
1157 } | |
1158 } | |
1159 | |
1160 int X11_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
1161 { | |
1162 int nrej = 0; | |
1163 | |
1164 /* Check to make sure we have a colormap allocated */ | |
1165 if ( SDL_XPixels == NULL ) { | |
1166 return(0); | |
1167 } | |
1168 if ( (this->screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) { | |
1169 /* private writable colormap: just set the colours we need */ | |
1170 XColor *xcmap; | |
1171 int i; | |
1172 xcmap = ALLOCA(ncolors*sizeof(*xcmap)); | |
1173 if(xcmap == NULL) | |
1174 return 0; | |
1175 for ( i=0; i<ncolors; ++i ) { | |
1176 xcmap[i].pixel = i + firstcolor; | |
1177 xcmap[i].red = (colors[i].r<<8)|colors[i].r; | |
1178 xcmap[i].green = (colors[i].g<<8)|colors[i].g; | |
1179 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; | |
1180 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1181 } | |
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1182 pXStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
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1183 pXSync(GFX_Display, False); |
0 | 1184 FREEA(xcmap); |
1185 } else { | |
1186 /* | |
1187 * Shared colormap: We only allocate read-only cells, which | |
1188 * increases the likelyhood of colour sharing with other | |
1189 * clients. The pixel values will almost certainly be | |
1190 * different from the requested ones, so the user has to | |
1191 * walk the colormap and see which index got what colour. | |
1192 * | |
1193 * We can work directly with the logical palette since it | |
1194 * has already been set when we get here. | |
1195 */ | |
1196 SDL_Color *want, *reject; | |
1197 unsigned long *freelist; | |
1198 int i; | |
1199 int nfree = 0; | |
1200 int nc = this->screen->format->palette->ncolors; | |
1201 colors = this->screen->format->palette->colors; | |
1202 freelist = ALLOCA(nc * sizeof(*freelist)); | |
1203 /* make sure multiple allocations of the same cell are freed */ | |
1204 for(i = 0; i < ncolors; i++) { | |
1205 int pixel = firstcolor + i; | |
1206 while(SDL_XPixels[pixel]) { | |
1207 freelist[nfree++] = pixel; | |
1208 --SDL_XPixels[pixel]; | |
1209 } | |
1210 } | |
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1211 pXFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0); |
0 | 1212 FREEA(freelist); |
1213 | |
1214 want = ALLOCA(ncolors * sizeof(SDL_Color)); | |
1215 reject = ALLOCA(ncolors * sizeof(SDL_Color)); | |
1216 memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color)); | |
1217 /* make sure the user isn't fooled by her own wishes | |
1218 (black is safe, always available in the default colormap) */ | |
1219 memset(colors + firstcolor, 0, ncolors * sizeof(SDL_Color)); | |
1220 | |
1221 /* now try to allocate the colours */ | |
1222 for(i = 0; i < ncolors; i++) { | |
1223 XColor col; | |
1224 col.red = want[i].r << 8; | |
1225 col.green = want[i].g << 8; | |
1226 col.blue = want[i].b << 8; | |
1227 col.flags = DoRed | DoGreen | DoBlue; | |
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1228 if(pXAllocColor(GFX_Display, SDL_XColorMap, &col)) { |
0 | 1229 /* We got the colour, or at least the nearest |
1230 the hardware could get. */ | |
1231 colors[col.pixel].r = col.red >> 8; | |
1232 colors[col.pixel].g = col.green >> 8; | |
1233 colors[col.pixel].b = col.blue >> 8; | |
1234 ++SDL_XPixels[col.pixel]; | |
1235 } else { | |
1236 /* | |
1237 * no more free cells, add it to the list | |
1238 * of rejected colours | |
1239 */ | |
1240 reject[nrej++] = want[i]; | |
1241 } | |
1242 } | |
1243 if(nrej) | |
1244 allocate_nearest(this, colors, reject, nrej); | |
1245 FREEA(reject); | |
1246 FREEA(want); | |
1247 } | |
1248 return nrej == 0; | |
1249 } | |
1250 | |
1251 int X11_SetGammaRamp(_THIS, Uint16 *ramp) | |
1252 { | |
1253 int i, ncolors; | |
1254 XColor xcmap[256]; | |
1255 | |
1256 /* See if actually setting the gamma is supported */ | |
1257 if ( SDL_Visual->class != DirectColor ) { | |
1258 SDL_SetError("Gamma correction not supported on this visual"); | |
1259 return(-1); | |
1260 } | |
1261 | |
1262 /* Calculate the appropriate palette for the given gamma ramp */ | |
1263 ncolors = SDL_Visual->map_entries; | |
1264 for ( i=0; i<ncolors; ++i ) { | |
1265 Uint8 c = (256 * i / ncolors); | |
1266 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); | |
1267 xcmap[i].red = ramp[0*256+c]; | |
1268 xcmap[i].green = ramp[1*256+c]; | |
1269 xcmap[i].blue = ramp[2*256+c]; | |
1270 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1271 } | |
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1272 pXStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
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1273 pXSync(GFX_Display, False); |
0 | 1274 return(0); |
1275 } | |
1276 | |
1277 /* Note: If we are terminated, this could be called in the middle of | |
1278 another SDL video routine -- notably UpdateRects. | |
1279 */ | |
1280 void X11_VideoQuit(_THIS) | |
1281 { | |
1282 /* Shutdown everything that's still up */ | |
1283 /* The event thread should be done, so we can touch SDL_Display */ | |
1284 if ( SDL_Display != NULL ) { | |
1285 /* Flush any delayed updates */ | |
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1286 pXSync(GFX_Display, False); |
0 | 1287 |
1178
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1288 /* Close the connection with the IM server */ |
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1289 #ifdef X_HAVE_UTF8_STRING |
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1290 if (SDL_IC == NULL) { |
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1291 pXDestroyIC(SDL_IC); |
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1292 SDL_IC = NULL; |
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1293 } |
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1294 if (SDL_IM == NULL) { |
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1295 pXCloseIM(SDL_IM); |
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1296 SDL_IM = NULL; |
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1297 } |
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1298 #endif |
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1299 |
0 | 1300 /* Start shutting down the windows */ |
1301 X11_DestroyImage(this, this->screen); | |
1302 X11_DestroyWindow(this, this->screen); | |
1303 X11_FreeVideoModes(this); | |
1304 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
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1305 pXFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 1306 } |
1307 if ( SDL_iconcolors ) { | |
1308 unsigned long pixel; | |
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1309 Colormap dcmap = DefaultColormap(SDL_Display, |
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1310 SDL_Screen); |
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1311 for(pixel = 0; pixel < 256; ++pixel) { |
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1312 while(SDL_iconcolors[pixel] > 0) { |
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1313 pXFreeColors(GFX_Display, |
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1314 dcmap, &pixel, 1, 0); |
0 | 1315 --SDL_iconcolors[pixel]; |
1316 } | |
1317 } | |
1318 free(SDL_iconcolors); | |
1319 SDL_iconcolors = NULL; | |
1320 } | |
1321 /* Restore gamma settings if they've changed */ | |
1322 if ( SDL_GetAppState() & SDL_APPACTIVE ) { | |
1323 X11_SwapVidModeGamma(this); | |
1324 } | |
1325 | |
1326 /* Free that blank cursor */ | |
1327 if ( SDL_BlankCursor != NULL ) { | |
1328 this->FreeWMCursor(this, SDL_BlankCursor); | |
1329 SDL_BlankCursor = NULL; | |
1330 } | |
1331 | |
1332 /* Close the X11 graphics connection */ | |
1333 if ( GFX_Display != NULL ) { | |
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1334 pXCloseDisplay(GFX_Display); |
0 | 1335 GFX_Display = NULL; |
1336 } | |
1337 | |
1338 /* Close the X11 display connection */ | |
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1339 pXCloseDisplay(SDL_Display); |
0 | 1340 SDL_Display = NULL; |
1341 | |
1342 /* Reset the X11 error handlers */ | |
1343 if ( XIO_handler ) { | |
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1344 pXSetIOErrorHandler(XIO_handler); |
0 | 1345 } |
1346 if ( X_handler ) { | |
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1347 pXSetErrorHandler(X_handler); |
0 | 1348 } |
1349 | |
1350 /* Unload GL library after X11 shuts down */ | |
1351 X11_GL_UnloadLibrary(this); | |
1352 } | |
1353 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { | |
1354 /* Direct screen access, no memory buffer */ | |
1355 this->screen->pixels = NULL; | |
1356 } | |
1357 } | |
1358 |