Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsvideo.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 8d9bb0cf2c2a |
children | 4da1ee79c9af |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* Framebuffer console based SDL video driver implementation. |
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25 */ |
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26 |
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27 #include <fcntl.h> |
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28 #include <unistd.h> |
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29 #include <sys/ioctl.h> |
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30 #include <sys/mman.h> |
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31 |
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32 #include "SDL_video.h" |
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33 #include "SDL_mouse.h" |
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34 #include "../SDL_sysvideo.h" |
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35 #include "../SDL_pixels_c.h" |
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36 #include "../../events/SDL_events_c.h" |
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37 #include "../SDL_cursor_c.h" |
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38 #include "SDL_gsvideo.h" |
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39 #include "SDL_gsmouse_c.h" |
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40 #include "SDL_gsevents_c.h" |
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41 #include "SDL_gsyuv_c.h" |
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42 |
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43 |
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44 /* Initialization/Query functions */ |
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45 static int GS_VideoInit (_THIS, SDL_PixelFormat * vformat); |
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46 static SDL_Rect **GS_ListModes (_THIS, SDL_PixelFormat * format, |
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47 Uint32 flags); |
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48 static SDL_Surface *GS_SetVideoMode (_THIS, SDL_Surface * current, int width, |
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49 int height, int bpp, Uint32 flags); |
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50 static int GS_SetColors (_THIS, int firstcolor, int ncolors, |
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51 SDL_Color * colors); |
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52 static void GS_VideoQuit (_THIS); |
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53 |
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54 /* Hardware surface functions */ |
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55 static int GS_AllocHWSurface (_THIS, SDL_Surface * surface); |
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56 static int GS_LockHWSurface (_THIS, SDL_Surface * surface); |
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57 static void GS_UnlockHWSurface (_THIS, SDL_Surface * surface); |
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58 static void GS_FreeHWSurface (_THIS, SDL_Surface * surface); |
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59 |
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60 /* GS driver bootstrap functions */ |
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61 |
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62 static int |
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63 GS_Available (void) |
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64 { |
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65 int console, memory; |
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66 |
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67 console = open (PS2_DEV_GS, O_RDWR, 0); |
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68 if (console >= 0) { |
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69 close (console); |
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70 } |
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71 memory = open (PS2_DEV_MEM, O_RDWR, 0); |
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72 if (memory >= 0) { |
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73 close (memory); |
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74 } |
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75 return ((console >= 0) && (memory >= 0)); |
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76 } |
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77 |
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78 static void |
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79 GS_DeleteDevice (SDL_VideoDevice * device) |
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80 { |
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81 SDL_free (device->hidden); |
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82 SDL_free (device); |
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83 } |
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84 |
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85 static SDL_VideoDevice * |
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86 GS_CreateDevice (int devindex) |
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87 { |
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88 SDL_VideoDevice *this; |
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89 |
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90 /* Initialize all variables that we clean on shutdown */ |
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91 this = (SDL_VideoDevice *) SDL_malloc (sizeof (SDL_VideoDevice)); |
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92 if (this) { |
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93 SDL_memset (this, 0, (sizeof *this)); |
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94 this->hidden = (struct SDL_PrivateVideoData *) |
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95 SDL_malloc ((sizeof *this->hidden)); |
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96 } |
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97 if ((this == NULL) || (this->hidden == NULL)) { |
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98 SDL_OutOfMemory (); |
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99 if (this) { |
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100 SDL_free (this); |
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101 } |
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102 return (0); |
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103 } |
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104 SDL_memset (this->hidden, 0, (sizeof *this->hidden)); |
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105 mouse_fd = -1; |
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106 keyboard_fd = -1; |
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107 |
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108 /* Set the function pointers */ |
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109 this->VideoInit = GS_VideoInit; |
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110 this->ListModes = GS_ListModes; |
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111 this->SetVideoMode = GS_SetVideoMode; |
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112 this->CreateYUVOverlay = GS_CreateYUVOverlay; |
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113 this->SetColors = GS_SetColors; |
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114 this->UpdateRects = NULL; |
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115 this->VideoQuit = GS_VideoQuit; |
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116 this->AllocHWSurface = GS_AllocHWSurface; |
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117 this->CheckHWBlit = NULL; |
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118 this->FillHWRect = NULL; |
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119 this->SetHWColorKey = NULL; |
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120 this->SetHWAlpha = NULL; |
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121 this->LockHWSurface = GS_LockHWSurface; |
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122 this->UnlockHWSurface = GS_UnlockHWSurface; |
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123 this->FlipHWSurface = NULL; |
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124 this->FreeHWSurface = GS_FreeHWSurface; |
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125 this->SetIcon = NULL; |
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126 this->SetCaption = NULL; |
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127 this->GetWMInfo = NULL; |
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128 this->FreeWMCursor = GS_FreeWMCursor; |
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129 this->CreateWMCursor = GS_CreateWMCursor; |
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130 this->ShowWMCursor = GS_ShowWMCursor; |
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131 this->MoveWMCursor = GS_MoveWMCursor; |
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132 this->InitOSKeymap = GS_InitOSKeymap; |
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133 this->PumpEvents = GS_PumpEvents; |
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134 |
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135 this->free = GS_DeleteDevice; |
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136 |
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137 return this; |
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138 } |
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139 |
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140 VideoBootStrap PS2GS_bootstrap = { |
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141 "ps2gs", "PlayStation 2 Graphics Synthesizer", |
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142 GS_Available, GS_CreateDevice |
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143 }; |
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144 |
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145 /* These are the pixel formats for the 32, 24, and 16 bit video modes */ |
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146 static struct |
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147 { |
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148 int bpp; |
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149 Uint32 r; |
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150 Uint32 g; |
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151 Uint32 b; |
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152 } GS_pixelmasks[] = { |
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153 { |
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154 32, 0x000000FF, /* RGB little-endian */ |
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155 0x0000FF00, 0x00FF0000}, { |
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156 24, 0x000000FF, /* RGB little-endian */ |
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157 0x0000FF00, 0x00FF0000}, { |
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158 16, 0x0000001f, /* RGB little-endian */ |
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159 0x000003e0, 0x00007c00},}; |
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160 |
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161 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */ |
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162 static int GS_formatmap[] = { |
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163 -1, /* 0 bpp, not a legal value */ |
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164 -1, /* 8 bpp, not supported (yet?) */ |
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165 PS2_GS_PSMCT16, /* 16 bpp */ |
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166 PS2_GS_PSMCT24, /* 24 bpp */ |
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167 PS2_GS_PSMCT32 /* 32 bpp */ |
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168 }; |
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169 |
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170 static unsigned long long head_tags[] __attribute__ ((aligned (16))) = { |
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171 4 | (1LL << 60), /* GIFtag */ |
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172 0x0e, /* A+D */ |
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173 0, /* 2 */ |
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174 PS2_GS_BITBLTBUF, 0, /* 4 */ |
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175 PS2_GS_TRXPOS, 0, /* 6 */ |
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176 PS2_GS_TRXREG, 0, /* 8 */ |
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177 PS2_GS_TRXDIR}; |
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178 |
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179 #define MAXIMG (32767 * 16) |
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180 #define MAXTAGS 8 |
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181 |
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182 static inline int |
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183 loadimage_nonblock (int fd, struct ps2_image *image, int size, |
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184 unsigned long long *hm, unsigned long long *im) |
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185 { |
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186 struct ps2_plist plist; |
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187 struct ps2_packet packet[1 + MAXTAGS * 2]; |
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188 int isize; |
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189 int pnum, it, eop; |
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190 char *data; |
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191 |
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192 /* initialize the variables */ |
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193 data = (char *) image->ptr; |
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194 pnum = it = eop = 0; |
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195 plist.packet = packet; |
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196 |
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197 /* make BITBLT packet */ |
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198 packet[pnum].ptr = hm; |
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199 packet[pnum].len = sizeof (head_tags); |
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200 pnum++; |
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201 hm[2] = ((unsigned long long) image->fbp << 32) | |
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202 ((unsigned long long) image->fbw << 48) | |
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203 ((unsigned long long) image->psm << 56); |
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204 hm[4] = ((unsigned long long) image->x << 32) | |
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205 ((unsigned long long) image->y << 48); |
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206 hm[6] = (unsigned long long) image->w | |
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207 ((unsigned long long) image->h << 32); |
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208 |
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209 /* make image mode tags */ |
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210 while (!eop) { |
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211 isize = size > MAXIMG ? MAXIMG : size; |
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212 size -= isize; |
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213 eop = (size == 0); |
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214 |
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215 packet[pnum].ptr = &im[it]; |
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216 packet[pnum].len = sizeof (unsigned long long) * 2; |
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217 pnum++; |
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218 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); |
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219 im[it++] = 0; |
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220 |
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221 packet[pnum].ptr = (void *) data; |
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222 packet[pnum].len = isize; |
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223 pnum++; |
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224 data += isize; |
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225 } |
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226 plist.num = pnum; |
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227 |
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228 return ioctl (fd, PS2IOC_SENDL, &plist); |
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229 } |
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230 |
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231 static unsigned long long tex_tags[] __attribute__ ((aligned (16))) = { |
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232 3 | (1LL << 60), /* GIFtag */ |
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233 0x0e, /* A+D */ |
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234 0, /* 2 */ |
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235 PS2_GS_TEX0_1, (1 << 5) + (1 << 6), PS2_GS_TEX1_1, 0, PS2_GS_TEXFLUSH}; |
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236 static unsigned long long scale_tags[] __attribute__ ((aligned (16))) = { |
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237 5 | (1LL << 60), /* GIFtag */ |
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238 0x0e, /* A+D */ |
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239 6 + (1 << 4) + (1 << 8), PS2_GS_PRIM, ((unsigned long long) 0 * 16) + (((unsigned long long) 0 * 16) << 16), PS2_GS_UV, ((unsigned long long) 0 * 16) + (((unsigned long long) 0 * 16) << 16), PS2_GS_XYZ2, 0, /* 8 */ |
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240 PS2_GS_UV, 0, /* 10 */ |
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241 PS2_GS_XYZ2}; |
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242 |
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243 |
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244 int |
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245 scaleimage_nonblock (int fd, unsigned long long *tm, unsigned long long *sm) |
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246 { |
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247 struct ps2_plist plist; |
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248 struct ps2_packet packet[2]; |
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249 |
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250 /* initialize the variables */ |
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251 plist.num = 2; |
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252 plist.packet = packet; |
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253 |
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254 packet[0].ptr = tm; |
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255 packet[0].len = sizeof (tex_tags); |
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256 packet[1].ptr = sm; |
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257 packet[1].len = sizeof (scale_tags); |
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258 |
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259 return ioctl (fd, PS2IOC_SENDL, &plist); |
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260 } |
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261 |
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262 static int |
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263 power_of_2 (int value) |
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264 { |
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265 int shift; |
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266 |
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267 for (shift = 0; (1 << shift) < value; ++shift) { |
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268 /* Keep looking */ ; |
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269 } |
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270 return (shift); |
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271 } |
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272 |
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273 static int |
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274 GS_VideoInit (_THIS, SDL_PixelFormat * vformat) |
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275 { |
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276 struct ps2_screeninfo vinfo; |
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277 |
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278 /* Initialize the library */ |
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279 console_fd = open (PS2_DEV_GS, O_RDWR, 0); |
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280 if (console_fd < 0) { |
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281 SDL_SetError ("Unable to open %s", PS2_DEV_GS); |
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282 return (-1); |
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283 } |
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284 memory_fd = open (PS2_DEV_MEM, O_RDWR, 0); |
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285 if (memory_fd < 0) { |
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286 close (console_fd); |
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287 console_fd = -1; |
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288 SDL_SetError ("Unable to open %s", PS2_DEV_MEM); |
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289 return (-1); |
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290 } |
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291 |
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292 if (ioctl (console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0) { |
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293 close (memory_fd); |
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294 close (console_fd); |
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295 console_fd = -1; |
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296 SDL_SetError ("Couldn't get console pixel format"); |
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297 return (-1); |
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298 } |
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299 |
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300 /* Determine the current screen size */ |
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301 this->info.current_w = vinfo.w; |
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302 this->info.current_h = vinfo.h; |
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303 |
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304 /* Determine the current screen depth */ |
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305 switch (vinfo.psm) { |
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306 /* Supported pixel formats */ |
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307 case PS2_GS_PSMCT32: |
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308 case PS2_GS_PSMCT24: |
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309 case PS2_GS_PSMCT16: |
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310 break; |
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311 default: |
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312 GS_VideoQuit (this); |
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313 SDL_SetError ("Unknown console pixel format: %d", vinfo.psm); |
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314 return (-1); |
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315 } |
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316 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; |
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317 vformat->Rmask = GS_pixelmasks[vinfo.psm].r; |
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318 vformat->Gmask = GS_pixelmasks[vinfo.psm].g; |
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319 vformat->Bmask = GS_pixelmasks[vinfo.psm].b; |
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320 saved_vinfo = vinfo; |
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321 |
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322 /* Enable mouse and keyboard support */ |
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323 if (GS_OpenKeyboard (this) < 0) { |
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324 GS_VideoQuit (this); |
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325 SDL_SetError ("Unable to open keyboard"); |
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326 return (-1); |
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327 } |
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328 if (GS_OpenMouse (this) < 0) { |
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329 const char *sdl_nomouse; |
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330 |
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331 sdl_nomouse = SDL_getenv ("SDL_NOMOUSE"); |
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332 if (!sdl_nomouse) { |
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333 GS_VideoQuit (this); |
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334 SDL_SetError ("Unable to open mouse"); |
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335 return (-1); |
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336 } |
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337 } |
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338 |
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339 /* We're done! */ |
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340 return (0); |
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341 } |
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342 |
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343 static SDL_Rect ** |
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344 GS_ListModes (_THIS, SDL_PixelFormat * format, Uint32 flags) |
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345 { |
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346 static SDL_Rect GS_vesa_mode_list[] = { |
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347 {0, 0, 1280, 1024}, |
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348 {0, 0, 1024, 768}, |
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349 {0, 0, 800, 600}, |
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350 {0, 0, 640, 480} |
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351 }; |
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352 static SDL_Rect *GS_vesa_modes[] = { |
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353 &GS_vesa_mode_list[0], |
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354 &GS_vesa_mode_list[1], |
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355 &GS_vesa_mode_list[2], |
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356 &GS_vesa_mode_list[3], |
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357 NULL |
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358 }; |
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359 static SDL_Rect GS_tvout_stretch; |
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360 static SDL_Rect GS_tvout_mode; |
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361 static SDL_Rect *GS_tvout_modes[3]; |
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362 SDL_Rect **modes = NULL; |
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363 |
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364 switch (format->BitsPerPixel) { |
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365 case 16: |
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366 case 24: |
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367 case 32: |
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368 if (saved_vinfo.mode == PS2_GS_VESA) { |
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369 modes = GS_vesa_modes; |
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370 } else { |
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371 int i, j = 0; |
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372 |
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373 // FIXME - what's wrong with the stretch code at 16 bpp? |
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374 if (format->BitsPerPixel != 32) |
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375 break; |
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376 /* Add a mode that we could possibly stretch to */ |
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377 for (i = 0; GS_vesa_modes[i]; ++i) { |
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378 if ((GS_vesa_modes[i]->w == saved_vinfo.w) && |
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379 (GS_vesa_modes[i]->h != saved_vinfo.h)) { |
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380 GS_tvout_stretch.w = GS_vesa_modes[i]->w; |
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381 GS_tvout_stretch.h = GS_vesa_modes[i]->h; |
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382 GS_tvout_modes[j++] = &GS_tvout_stretch; |
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383 break; |
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384 } |
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385 } |
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386 /* Add the current TV video mode */ |
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387 GS_tvout_mode.w = saved_vinfo.w; |
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388 GS_tvout_mode.h = saved_vinfo.h; |
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389 GS_tvout_modes[j++] = &GS_tvout_mode; |
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390 GS_tvout_modes[j++] = NULL; |
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391 |
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392 /* Return the created list of modes */ |
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393 modes = GS_tvout_modes; |
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394 } |
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395 break; |
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396 default: |
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397 break; |
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398 } |
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399 return (modes); |
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400 } |
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401 |
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402 /* Various screen update functions available */ |
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403 static void GS_DMAFullUpdate (_THIS, int numrects, SDL_Rect * rects); |
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404 |
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405 static SDL_Surface * |
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406 GS_SetVideoMode (_THIS, SDL_Surface * current, |
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407 int width, int height, int bpp, Uint32 flags) |
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408 { |
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409 struct ps2_screeninfo vinfo; |
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410 |
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411 /* Set the terminal into graphics mode */ |
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412 if (GS_EnterGraphicsMode (this) < 0) { |
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413 return (NULL); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
414 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
415 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
416 /* Set the video mode and get the final screen format */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
417 if (ioctl (console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
418 SDL_SetError ("Couldn't get console screen info"); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
419 return (NULL); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
420 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
421 if ((vinfo.w != width) || (vinfo.h != height) || |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
422 (GS_pixelmasks[vinfo.psm].bpp != bpp)) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
423 /* If we're not in VESA mode, we have to scale resolution */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
424 if (saved_vinfo.mode == PS2_GS_VESA) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
425 switch (width) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
426 case 640: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
427 vinfo.res = PS2_GS_640x480; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
428 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
429 case 800: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
430 vinfo.res = PS2_GS_800x600; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
431 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
432 case 1024: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
433 vinfo.res = PS2_GS_1024x768; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
434 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
435 case 1280: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
436 vinfo.res = PS2_GS_1280x1024; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
437 break; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
438 default: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
439 SDL_SetError ("Unsupported resolution: %dx%d\n", |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
440 width, height); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
441 return (NULL); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
442 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
443 vinfo.res |= (PS2_GS_75Hz << 8); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
444 vinfo.w = width; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
445 vinfo.h = height; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
446 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
447 vinfo.fbp = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
448 vinfo.psm = GS_formatmap[bpp / 8]; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
449 if (vinfo.psm < 0) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
450 SDL_SetError ("Unsupported depth: %d bpp\n", bpp); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
451 return (NULL); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
452 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
453 if (ioctl (console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
454 SDL_SetError ("Couldn't set console screen info"); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
455 return (NULL); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
456 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
457 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
458 /* Unmap the previous DMA buffer */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
459 if (mapped_mem) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
460 munmap (mapped_mem, mapped_len); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
461 mapped_mem = NULL; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
462 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
463 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
464 if (!SDL_ReallocFormat (current, GS_pixelmasks[vinfo.psm].bpp, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
465 GS_pixelmasks[vinfo.psm].r, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
466 GS_pixelmasks[vinfo.psm].g, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
467 GS_pixelmasks[vinfo.psm].b, 0)) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
468 return (NULL); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
469 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
470 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
471 /* Set up the new mode framebuffer */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
472 current->flags = SDL_FULLSCREEN; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
473 current->w = width; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
474 current->h = height; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
475 current->pitch = SDL_CalculatePitch (current); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
476 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
477 /* Memory map the DMA area for block memory transfer */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
478 if (!mapped_mem) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
479 pixels_len = height * current->pitch; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
480 mapped_len = pixels_len + |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
481 /* Screen update DMA command area */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
482 sizeof (head_tags) + ((2 * MAXTAGS) * 16); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
483 if (saved_vinfo.mode != PS2_GS_VESA) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
484 mapped_len += sizeof (tex_tags) + sizeof (scale_tags); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
485 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
486 mapped_mem = mmap (0, mapped_len, PROT_READ | PROT_WRITE, |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
487 MAP_SHARED, memory_fd, 0); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
488 if (mapped_mem == MAP_FAILED) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
489 SDL_SetError ("Unable to map %d bytes for DMA", mapped_len); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
490 mapped_mem = NULL; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
491 return (NULL); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
492 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
493 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
494 /* Set up the entire screen for DMA transfer */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
495 screen_image.ptr = mapped_mem; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
496 screen_image.fbp = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
497 screen_image.fbw = (vinfo.w + 63) / 64; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
498 screen_image.psm = vinfo.psm; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
499 screen_image.x = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
500 if (vinfo.h == height) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
501 screen_image.y = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
502 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
503 /* Put image offscreen and scale to screen height */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
504 screen_image.y = vinfo.h; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
505 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
506 screen_image.w = current->w; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
507 screen_image.h = current->h; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
508 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
509 /* get screen image data size (qword aligned) */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
510 screen_image_size = (screen_image.w * screen_image.h); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
511 switch (screen_image.psm) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
512 case PS2_GS_PSMCT32: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
513 screen_image_size *= 4; |
782fd950bd46
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Sam Lantinga <slouken@libsdl.org>
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514 break; |
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Sam Lantinga <slouken@libsdl.org>
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515 case PS2_GS_PSMCT24: |
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516 screen_image_size *= 3; |
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Sam Lantinga <slouken@libsdl.org>
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517 break; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
518 case PS2_GS_PSMCT16: |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff
changeset
|
519 screen_image_size *= 2; |
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Sam Lantinga <slouken@libsdl.org>
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520 break; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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521 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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522 screen_image_size = (screen_image_size + 15) & ~15; |
70
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
523 |
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524 /* Set up the memory for screen update DMA commands */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
525 head_tags_mem = (unsigned long long *) (mapped_mem + pixels_len); |
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Sam Lantinga <slouken@libsdl.org>
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526 image_tags_mem = (unsigned long long *) |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff
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|
527 ((caddr_t) head_tags_mem + sizeof (head_tags)); |
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Sam Lantinga <slouken@libsdl.org>
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528 SDL_memcpy (head_tags_mem, head_tags, sizeof (head_tags)); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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diff
changeset
|
529 if (saved_vinfo.mode != PS2_GS_VESA) { |
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Sam Lantinga <slouken@libsdl.org>
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|
530 tex_tags_mem = (unsigned long long *) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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diff
changeset
|
531 ((caddr_t) image_tags_mem + ((2 * MAXTAGS) * 16)); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
532 scale_tags_mem = (unsigned long long *) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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diff
changeset
|
533 ((caddr_t) tex_tags_mem + sizeof (tex_tags)); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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534 SDL_memcpy (tex_tags_mem, tex_tags, sizeof (tex_tags)); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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|
535 tex_tags_mem[2] = |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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536 (vinfo.h * vinfo.w) / 64 + |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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|
537 ((unsigned long long) screen_image.fbw << 14) + |
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Sam Lantinga <slouken@libsdl.org>
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538 ((unsigned long long) screen_image.psm << 20) + |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
539 ((unsigned long long) power_of_2 (screen_image.w) << 26) + |
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Sam Lantinga <slouken@libsdl.org>
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540 ((unsigned long long) power_of_2 (screen_image.h) << 30) + |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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|
541 ((unsigned long long) 1 << 34) + |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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542 ((unsigned long long) 1 << 35); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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changeset
|
543 SDL_memcpy (scale_tags_mem, scale_tags, sizeof (scale_tags)); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
544 scale_tags_mem[8] = |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff
changeset
|
545 ((unsigned long long) screen_image.w * 16) + |
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Sam Lantinga <slouken@libsdl.org>
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|
546 (((unsigned long long) screen_image.h * 16) << 16); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff
changeset
|
547 scale_tags_mem[10] = |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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548 ((unsigned long long) vinfo.w * 16) + |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
549 (((unsigned long long) vinfo.h * 16) << 16); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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diff
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550 } |
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Sam Lantinga <slouken@libsdl.org>
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551 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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552 current->pixels = NULL; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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diff
changeset
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553 if (SDL_getenv ("SDL_FULLSCREEN_UPDATE")) { |
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Sam Lantinga <slouken@libsdl.org>
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554 /* Correct semantics */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
555 current->flags |= SDL_ASYNCBLIT; |
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parents:
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556 } else { |
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Sam Lantinga <slouken@libsdl.org>
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557 /* We lie here - the screen memory isn't really the visible |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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diff
changeset
|
558 display memory and still requires an update, but this |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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559 has the desired effect for most applications. |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
560 */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
561 current->flags |= SDL_HWSURFACE; |
782fd950bd46
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562 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
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|
563 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
564 /* Set the update rectangle function */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
565 this->UpdateRects = GS_DMAFullUpdate; |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
566 |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
567 /* We're done */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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changeset
|
568 return (current); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
569 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
570 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
571 /* We don't support hardware surfaces yet */ |
1662
782fd950bd46
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
572 static int |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
573 GS_AllocHWSurface (_THIS, SDL_Surface * surface) |
70
f590dd383b5d
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parents:
diff
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|
574 { |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
575 return (-1); |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
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diff
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|
576 } |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
577 static void |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
578 GS_FreeHWSurface (_THIS, SDL_Surface * surface) |
70
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
579 { |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
580 return; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
581 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
582 static int |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
583 GS_LockHWSurface (_THIS, SDL_Surface * surface) |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
584 { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
585 if (surface == this->screen) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
586 /* Since mouse motion affects 'pixels', lock it */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
587 SDL_LockCursor (); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
588 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
589 /* Make sure any pending DMA has completed */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
590 if (dma_pending) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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diff
changeset
|
591 ioctl (console_fd, PS2IOC_SENDQCT, 1); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
592 dma_pending = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff
changeset
|
593 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
594 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
595 /* If the cursor is drawn on the DMA area, remove it */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
596 if (cursor_drawn) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
597 surface->pixels = mapped_mem + surface->offset; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
598 SDL_EraseCursorNoLock (this->screen); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
599 cursor_drawn = 0; |
782fd950bd46
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
600 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
601 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
602 /* Set the surface pixels to the base of the DMA area */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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1545
diff
changeset
|
603 surface->pixels = mapped_mem; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
604 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
605 /* We're finished! */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
606 SDL_UnlockCursor (); |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
607 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
608 return (0); |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
609 } |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
610 static void |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
611 GS_UnlockHWSurface (_THIS, SDL_Surface * surface) |
70
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
612 { |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
613 if (surface == this->screen) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
614 /* Since mouse motion affects 'pixels', lock it */ |
782fd950bd46
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|
615 SDL_LockCursor (); |
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616 surface->pixels = NULL; |
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617 SDL_UnlockCursor (); |
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618 } |
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619 } |
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620 |
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621 static void |
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622 GS_DMAFullUpdate (_THIS, int numrects, SDL_Rect * rects) |
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623 { |
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624 /* Lock so we aren't interrupted by a mouse update */ |
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625 SDL_LockCursor (); |
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626 |
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627 /* Make sure any pending DMA has completed */ |
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628 if (dma_pending) { |
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629 ioctl (console_fd, PS2IOC_SENDQCT, 1); |
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630 dma_pending = 0; |
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631 } |
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632 |
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633 /* If the mouse is visible, draw it on the DMA area */ |
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634 if ((SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn) { |
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635 this->screen->pixels = mapped_mem + this->screen->offset; |
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636 SDL_DrawCursorNoLock (this->screen); |
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637 this->screen->pixels = NULL; |
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638 cursor_drawn = 1; |
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639 } |
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640 |
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641 /* Put the image onto the screen */ |
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642 loadimage_nonblock (console_fd, |
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643 &screen_image, screen_image_size, |
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644 head_tags_mem, image_tags_mem); |
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645 if (screen_image.y > 0) { |
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646 /* Need to scale offscreen image to TV output */ |
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647 ioctl (console_fd, PS2IOC_SENDQCT, 1); |
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648 dma_pending = 0; |
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649 scaleimage_nonblock (console_fd, tex_tags_mem, scale_tags_mem); |
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650 } else { |
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651 dma_pending = 1; |
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652 } |
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653 |
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654 /* We're finished! */ |
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655 SDL_UnlockCursor (); |
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656 } |
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657 |
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658 static int |
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659 GS_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
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660 { |
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661 return (0); |
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662 } |
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663 |
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664 static void |
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665 GS_VideoQuit (_THIS) |
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666 { |
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667 /* Close console and input file descriptors */ |
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668 if (console_fd > 0) { |
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669 /* Unmap the video framebuffer */ |
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670 if (mapped_mem) { |
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671 /* Unmap the video framebuffer */ |
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672 munmap (mapped_mem, mapped_len); |
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673 mapped_mem = NULL; |
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674 } |
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675 close (memory_fd); |
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676 |
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677 /* Restore the original video mode */ |
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678 if (GS_InGraphicsMode (this)) { |
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679 ioctl (console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); |
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680 } |
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681 |
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682 /* We're all done with the graphics device */ |
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683 close (console_fd); |
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684 console_fd = -1; |
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685 } |
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686 GS_CloseMouse (this); |
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687 GS_CloseKeyboard (this); |
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688 } |
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689 |
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690 /* vi: set ts=4 sw=4 expandtab: */ |