Mercurial > sdl-ios-xcode
comparison src/video/ps2gs/SDL_gsvideo.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | 8d9bb0cf2c2a |
children | 4da1ee79c9af |
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1661:281d3f4870e5 | 1662:782fd950bd46 |
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40 #include "SDL_gsevents_c.h" | 40 #include "SDL_gsevents_c.h" |
41 #include "SDL_gsyuv_c.h" | 41 #include "SDL_gsyuv_c.h" |
42 | 42 |
43 | 43 |
44 /* Initialization/Query functions */ | 44 /* Initialization/Query functions */ |
45 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat); | 45 static int GS_VideoInit (_THIS, SDL_PixelFormat * vformat); |
46 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | 46 static SDL_Rect **GS_ListModes (_THIS, SDL_PixelFormat * format, |
47 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | 47 Uint32 flags); |
48 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); | 48 static SDL_Surface *GS_SetVideoMode (_THIS, SDL_Surface * current, int width, |
49 static void GS_VideoQuit(_THIS); | 49 int height, int bpp, Uint32 flags); |
50 static int GS_SetColors (_THIS, int firstcolor, int ncolors, | |
51 SDL_Color * colors); | |
52 static void GS_VideoQuit (_THIS); | |
50 | 53 |
51 /* Hardware surface functions */ | 54 /* Hardware surface functions */ |
52 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface); | 55 static int GS_AllocHWSurface (_THIS, SDL_Surface * surface); |
53 static int GS_LockHWSurface(_THIS, SDL_Surface *surface); | 56 static int GS_LockHWSurface (_THIS, SDL_Surface * surface); |
54 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface); | 57 static void GS_UnlockHWSurface (_THIS, SDL_Surface * surface); |
55 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface); | 58 static void GS_FreeHWSurface (_THIS, SDL_Surface * surface); |
56 | 59 |
57 /* GS driver bootstrap functions */ | 60 /* GS driver bootstrap functions */ |
58 | 61 |
59 static int GS_Available(void) | 62 static int |
60 { | 63 GS_Available (void) |
61 int console, memory; | 64 { |
62 | 65 int console, memory; |
63 console = open(PS2_DEV_GS, O_RDWR, 0); | 66 |
64 if ( console >= 0 ) { | 67 console = open (PS2_DEV_GS, O_RDWR, 0); |
65 close(console); | 68 if (console >= 0) { |
66 } | 69 close (console); |
67 memory = open(PS2_DEV_MEM, O_RDWR, 0); | 70 } |
68 if ( memory >= 0 ) { | 71 memory = open (PS2_DEV_MEM, O_RDWR, 0); |
69 close(memory); | 72 if (memory >= 0) { |
70 } | 73 close (memory); |
71 return((console >= 0) && (memory >= 0)); | 74 } |
72 } | 75 return ((console >= 0) && (memory >= 0)); |
73 | 76 } |
74 static void GS_DeleteDevice(SDL_VideoDevice *device) | 77 |
75 { | 78 static void |
76 SDL_free(device->hidden); | 79 GS_DeleteDevice (SDL_VideoDevice * device) |
77 SDL_free(device); | 80 { |
78 } | 81 SDL_free (device->hidden); |
79 | 82 SDL_free (device); |
80 static SDL_VideoDevice *GS_CreateDevice(int devindex) | 83 } |
81 { | 84 |
82 SDL_VideoDevice *this; | 85 static SDL_VideoDevice * |
83 | 86 GS_CreateDevice (int devindex) |
84 /* Initialize all variables that we clean on shutdown */ | 87 { |
85 this = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); | 88 SDL_VideoDevice *this; |
86 if ( this ) { | 89 |
87 SDL_memset(this, 0, (sizeof *this)); | 90 /* Initialize all variables that we clean on shutdown */ |
88 this->hidden = (struct SDL_PrivateVideoData *) | 91 this = (SDL_VideoDevice *) SDL_malloc (sizeof (SDL_VideoDevice)); |
89 SDL_malloc((sizeof *this->hidden)); | 92 if (this) { |
90 } | 93 SDL_memset (this, 0, (sizeof *this)); |
91 if ( (this == NULL) || (this->hidden == NULL) ) { | 94 this->hidden = (struct SDL_PrivateVideoData *) |
92 SDL_OutOfMemory(); | 95 SDL_malloc ((sizeof *this->hidden)); |
93 if ( this ) { | 96 } |
94 SDL_free(this); | 97 if ((this == NULL) || (this->hidden == NULL)) { |
95 } | 98 SDL_OutOfMemory (); |
96 return(0); | 99 if (this) { |
97 } | 100 SDL_free (this); |
98 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); | 101 } |
99 mouse_fd = -1; | 102 return (0); |
100 keyboard_fd = -1; | 103 } |
101 | 104 SDL_memset (this->hidden, 0, (sizeof *this->hidden)); |
102 /* Set the function pointers */ | 105 mouse_fd = -1; |
103 this->VideoInit = GS_VideoInit; | 106 keyboard_fd = -1; |
104 this->ListModes = GS_ListModes; | 107 |
105 this->SetVideoMode = GS_SetVideoMode; | 108 /* Set the function pointers */ |
106 this->CreateYUVOverlay = GS_CreateYUVOverlay; | 109 this->VideoInit = GS_VideoInit; |
107 this->SetColors = GS_SetColors; | 110 this->ListModes = GS_ListModes; |
108 this->UpdateRects = NULL; | 111 this->SetVideoMode = GS_SetVideoMode; |
109 this->VideoQuit = GS_VideoQuit; | 112 this->CreateYUVOverlay = GS_CreateYUVOverlay; |
110 this->AllocHWSurface = GS_AllocHWSurface; | 113 this->SetColors = GS_SetColors; |
111 this->CheckHWBlit = NULL; | 114 this->UpdateRects = NULL; |
112 this->FillHWRect = NULL; | 115 this->VideoQuit = GS_VideoQuit; |
113 this->SetHWColorKey = NULL; | 116 this->AllocHWSurface = GS_AllocHWSurface; |
114 this->SetHWAlpha = NULL; | 117 this->CheckHWBlit = NULL; |
115 this->LockHWSurface = GS_LockHWSurface; | 118 this->FillHWRect = NULL; |
116 this->UnlockHWSurface = GS_UnlockHWSurface; | 119 this->SetHWColorKey = NULL; |
117 this->FlipHWSurface = NULL; | 120 this->SetHWAlpha = NULL; |
118 this->FreeHWSurface = GS_FreeHWSurface; | 121 this->LockHWSurface = GS_LockHWSurface; |
119 this->SetIcon = NULL; | 122 this->UnlockHWSurface = GS_UnlockHWSurface; |
120 this->SetCaption = NULL; | 123 this->FlipHWSurface = NULL; |
121 this->GetWMInfo = NULL; | 124 this->FreeHWSurface = GS_FreeHWSurface; |
122 this->FreeWMCursor = GS_FreeWMCursor; | 125 this->SetIcon = NULL; |
123 this->CreateWMCursor = GS_CreateWMCursor; | 126 this->SetCaption = NULL; |
124 this->ShowWMCursor = GS_ShowWMCursor; | 127 this->GetWMInfo = NULL; |
125 this->MoveWMCursor = GS_MoveWMCursor; | 128 this->FreeWMCursor = GS_FreeWMCursor; |
126 this->InitOSKeymap = GS_InitOSKeymap; | 129 this->CreateWMCursor = GS_CreateWMCursor; |
127 this->PumpEvents = GS_PumpEvents; | 130 this->ShowWMCursor = GS_ShowWMCursor; |
128 | 131 this->MoveWMCursor = GS_MoveWMCursor; |
129 this->free = GS_DeleteDevice; | 132 this->InitOSKeymap = GS_InitOSKeymap; |
130 | 133 this->PumpEvents = GS_PumpEvents; |
131 return this; | 134 |
135 this->free = GS_DeleteDevice; | |
136 | |
137 return this; | |
132 } | 138 } |
133 | 139 |
134 VideoBootStrap PS2GS_bootstrap = { | 140 VideoBootStrap PS2GS_bootstrap = { |
135 "ps2gs", "PlayStation 2 Graphics Synthesizer", | 141 "ps2gs", "PlayStation 2 Graphics Synthesizer", |
136 GS_Available, GS_CreateDevice | 142 GS_Available, GS_CreateDevice |
137 }; | 143 }; |
138 | 144 |
139 /* These are the pixel formats for the 32, 24, and 16 bit video modes */ | 145 /* These are the pixel formats for the 32, 24, and 16 bit video modes */ |
140 static struct { | 146 static struct |
141 int bpp; | 147 { |
142 Uint32 r; | 148 int bpp; |
143 Uint32 g; | 149 Uint32 r; |
144 Uint32 b; | 150 Uint32 g; |
151 Uint32 b; | |
145 } GS_pixelmasks[] = { | 152 } GS_pixelmasks[] = { |
146 { 32, 0x000000FF, /* RGB little-endian */ | 153 { |
147 0x0000FF00, | 154 32, 0x000000FF, /* RGB little-endian */ |
148 0x00FF0000 }, | 155 0x0000FF00, 0x00FF0000}, { |
149 { 24, 0x000000FF, /* RGB little-endian */ | 156 24, 0x000000FF, /* RGB little-endian */ |
150 0x0000FF00, | 157 0x0000FF00, 0x00FF0000}, { |
151 0x00FF0000 }, | 158 16, 0x0000001f, /* RGB little-endian */ |
152 { 16, 0x0000001f, /* RGB little-endian */ | 159 0x000003e0, 0x00007c00},}; |
153 0x000003e0, | 160 |
154 0x00007c00 }, | |
155 }; | |
156 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */ | 161 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */ |
157 static int GS_formatmap[] = { | 162 static int GS_formatmap[] = { |
158 -1, /* 0 bpp, not a legal value */ | 163 -1, /* 0 bpp, not a legal value */ |
159 -1, /* 8 bpp, not supported (yet?) */ | 164 -1, /* 8 bpp, not supported (yet?) */ |
160 PS2_GS_PSMCT16, /* 16 bpp */ | 165 PS2_GS_PSMCT16, /* 16 bpp */ |
161 PS2_GS_PSMCT24, /* 24 bpp */ | 166 PS2_GS_PSMCT24, /* 24 bpp */ |
162 PS2_GS_PSMCT32 /* 32 bpp */ | 167 PS2_GS_PSMCT32 /* 32 bpp */ |
163 }; | 168 }; |
164 | 169 |
165 static unsigned long long head_tags[] __attribute__((aligned(16))) = { | 170 static unsigned long long head_tags[] __attribute__ ((aligned (16))) = { |
166 4 | (1LL << 60), /* GIFtag */ | 171 4 | (1LL << 60), /* GIFtag */ |
167 0x0e, /* A+D */ | 172 0x0e, /* A+D */ |
168 0, /* 2 */ | 173 0, /* 2 */ |
169 PS2_GS_BITBLTBUF, | 174 PS2_GS_BITBLTBUF, 0, /* 4 */ |
170 0, /* 4 */ | 175 PS2_GS_TRXPOS, 0, /* 6 */ |
171 PS2_GS_TRXPOS, | 176 PS2_GS_TRXREG, 0, /* 8 */ |
172 0, /* 6 */ | 177 PS2_GS_TRXDIR}; |
173 PS2_GS_TRXREG, | |
174 0, /* 8 */ | |
175 PS2_GS_TRXDIR | |
176 }; | |
177 | 178 |
178 #define MAXIMG (32767 * 16) | 179 #define MAXIMG (32767 * 16) |
179 #define MAXTAGS 8 | 180 #define MAXTAGS 8 |
180 | 181 |
181 static inline int loadimage_nonblock(int fd, struct ps2_image *image, int size, | 182 static inline int |
182 unsigned long long *hm, | 183 loadimage_nonblock (int fd, struct ps2_image *image, int size, |
183 unsigned long long *im) | 184 unsigned long long *hm, unsigned long long *im) |
184 { | 185 { |
185 struct ps2_plist plist; | 186 struct ps2_plist plist; |
186 struct ps2_packet packet[1 + MAXTAGS * 2]; | 187 struct ps2_packet packet[1 + MAXTAGS * 2]; |
187 int isize; | 188 int isize; |
188 int pnum, it, eop; | 189 int pnum, it, eop; |
189 char *data; | 190 char *data; |
190 | 191 |
191 /* initialize the variables */ | 192 /* initialize the variables */ |
192 data = (char *)image->ptr; | 193 data = (char *) image->ptr; |
193 pnum = it = eop = 0; | 194 pnum = it = eop = 0; |
194 plist.packet = packet; | 195 plist.packet = packet; |
195 | 196 |
196 /* make BITBLT packet */ | 197 /* make BITBLT packet */ |
197 packet[pnum].ptr = hm; | 198 packet[pnum].ptr = hm; |
198 packet[pnum].len = sizeof(head_tags); | 199 packet[pnum].len = sizeof (head_tags); |
199 pnum++; | 200 pnum++; |
200 hm[2] = ((unsigned long long)image->fbp << 32) | | 201 hm[2] = ((unsigned long long) image->fbp << 32) | |
201 ((unsigned long long)image->fbw << 48) | | 202 ((unsigned long long) image->fbw << 48) | |
202 ((unsigned long long)image->psm << 56); | 203 ((unsigned long long) image->psm << 56); |
203 hm[4] = ((unsigned long long)image->x << 32) | | 204 hm[4] = ((unsigned long long) image->x << 32) | |
204 ((unsigned long long)image->y << 48); | 205 ((unsigned long long) image->y << 48); |
205 hm[6] = (unsigned long long)image->w | | 206 hm[6] = (unsigned long long) image->w | |
206 ((unsigned long long)image->h << 32); | 207 ((unsigned long long) image->h << 32); |
207 | 208 |
208 /* make image mode tags */ | 209 /* make image mode tags */ |
209 while (!eop) { | 210 while (!eop) { |
210 isize = size > MAXIMG ? MAXIMG : size; | 211 isize = size > MAXIMG ? MAXIMG : size; |
211 size -= isize; | 212 size -= isize; |
212 eop = (size == 0); | 213 eop = (size == 0); |
213 | 214 |
214 packet[pnum].ptr = &im[it]; | 215 packet[pnum].ptr = &im[it]; |
215 packet[pnum].len = sizeof(unsigned long long) * 2; | 216 packet[pnum].len = sizeof (unsigned long long) * 2; |
216 pnum++; | 217 pnum++; |
217 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); | 218 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); |
218 im[it++] = 0; | 219 im[it++] = 0; |
219 | 220 |
220 packet[pnum].ptr = (void *)data; | 221 packet[pnum].ptr = (void *) data; |
221 packet[pnum].len = isize; | 222 packet[pnum].len = isize; |
222 pnum++; | 223 pnum++; |
223 data += isize; | 224 data += isize; |
224 } | 225 } |
225 plist.num = pnum; | 226 plist.num = pnum; |
226 | 227 |
227 return ioctl(fd, PS2IOC_SENDL, &plist); | 228 return ioctl (fd, PS2IOC_SENDL, &plist); |
228 } | 229 } |
229 | 230 |
230 static unsigned long long tex_tags[] __attribute__((aligned(16))) = { | 231 static unsigned long long tex_tags[] __attribute__ ((aligned (16))) = { |
231 3 | (1LL << 60), /* GIFtag */ | 232 3 | (1LL << 60), /* GIFtag */ |
232 0x0e, /* A+D */ | 233 0x0e, /* A+D */ |
233 0, /* 2 */ | 234 0, /* 2 */ |
234 PS2_GS_TEX0_1, | 235 PS2_GS_TEX0_1, (1 << 5) + (1 << 6), PS2_GS_TEX1_1, 0, PS2_GS_TEXFLUSH}; |
235 (1 << 5) + (1 << 6), | 236 static unsigned long long scale_tags[] __attribute__ ((aligned (16))) = { |
236 PS2_GS_TEX1_1, | 237 5 | (1LL << 60), /* GIFtag */ |
237 0, | 238 0x0e, /* A+D */ |
238 PS2_GS_TEXFLUSH | 239 6 + (1 << 4) + (1 << 8), PS2_GS_PRIM, ((unsigned long long) 0 * 16) + (((unsigned long long) 0 * 16) << 16), PS2_GS_UV, ((unsigned long long) 0 * 16) + (((unsigned long long) 0 * 16) << 16), PS2_GS_XYZ2, 0, /* 8 */ |
239 }; | 240 PS2_GS_UV, 0, /* 10 */ |
240 static unsigned long long scale_tags[] __attribute__((aligned(16))) = { | 241 PS2_GS_XYZ2}; |
241 5 | (1LL << 60), /* GIFtag */ | 242 |
242 0x0e, /* A+D */ | 243 |
243 6 + (1 << 4) + (1 << 8), | 244 int |
244 PS2_GS_PRIM, | 245 scaleimage_nonblock (int fd, unsigned long long *tm, unsigned long long *sm) |
245 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), | 246 { |
246 PS2_GS_UV, | 247 struct ps2_plist plist; |
247 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), | 248 struct ps2_packet packet[2]; |
248 PS2_GS_XYZ2, | 249 |
249 0, /* 8 */ | 250 /* initialize the variables */ |
250 PS2_GS_UV, | 251 plist.num = 2; |
251 0, /* 10 */ | 252 plist.packet = packet; |
252 PS2_GS_XYZ2 | 253 |
253 }; | 254 packet[0].ptr = tm; |
254 | 255 packet[0].len = sizeof (tex_tags); |
255 | 256 packet[1].ptr = sm; |
256 int scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm) | 257 packet[1].len = sizeof (scale_tags); |
257 { | 258 |
258 struct ps2_plist plist; | 259 return ioctl (fd, PS2IOC_SENDL, &plist); |
259 struct ps2_packet packet[2]; | 260 } |
260 | 261 |
261 /* initialize the variables */ | 262 static int |
262 plist.num = 2; | 263 power_of_2 (int value) |
263 plist.packet = packet; | 264 { |
264 | 265 int shift; |
265 packet[0].ptr = tm; | 266 |
266 packet[0].len = sizeof(tex_tags); | 267 for (shift = 0; (1 << shift) < value; ++shift) { |
267 packet[1].ptr = sm; | 268 /* Keep looking */ ; |
268 packet[1].len = sizeof(scale_tags); | 269 } |
269 | 270 return (shift); |
270 return ioctl(fd, PS2IOC_SENDL, &plist); | 271 } |
271 } | 272 |
272 | 273 static int |
273 static int power_of_2(int value) | 274 GS_VideoInit (_THIS, SDL_PixelFormat * vformat) |
274 { | 275 { |
275 int shift; | 276 struct ps2_screeninfo vinfo; |
276 | 277 |
277 for ( shift = 0; (1<<shift) < value; ++shift ) { | 278 /* Initialize the library */ |
278 /* Keep looking */ ; | 279 console_fd = open (PS2_DEV_GS, O_RDWR, 0); |
279 } | 280 if (console_fd < 0) { |
280 return(shift); | 281 SDL_SetError ("Unable to open %s", PS2_DEV_GS); |
281 } | 282 return (-1); |
282 | 283 } |
283 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat) | 284 memory_fd = open (PS2_DEV_MEM, O_RDWR, 0); |
284 { | 285 if (memory_fd < 0) { |
285 struct ps2_screeninfo vinfo; | 286 close (console_fd); |
286 | 287 console_fd = -1; |
287 /* Initialize the library */ | 288 SDL_SetError ("Unable to open %s", PS2_DEV_MEM); |
288 console_fd = open(PS2_DEV_GS, O_RDWR, 0); | 289 return (-1); |
289 if ( console_fd < 0 ) { | 290 } |
290 SDL_SetError("Unable to open %s", PS2_DEV_GS); | 291 |
291 return(-1); | 292 if (ioctl (console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0) { |
292 } | 293 close (memory_fd); |
293 memory_fd = open(PS2_DEV_MEM, O_RDWR, 0); | 294 close (console_fd); |
294 if ( memory_fd < 0 ) { | 295 console_fd = -1; |
295 close(console_fd); | 296 SDL_SetError ("Couldn't get console pixel format"); |
296 console_fd = -1; | 297 return (-1); |
297 SDL_SetError("Unable to open %s", PS2_DEV_MEM); | 298 } |
298 return(-1); | 299 |
299 } | 300 /* Determine the current screen size */ |
300 | 301 this->info.current_w = vinfo.w; |
301 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { | 302 this->info.current_h = vinfo.h; |
302 close(memory_fd); | 303 |
303 close(console_fd); | 304 /* Determine the current screen depth */ |
304 console_fd = -1; | 305 switch (vinfo.psm) { |
305 SDL_SetError("Couldn't get console pixel format"); | 306 /* Supported pixel formats */ |
306 return(-1); | 307 case PS2_GS_PSMCT32: |
307 } | 308 case PS2_GS_PSMCT24: |
308 | 309 case PS2_GS_PSMCT16: |
309 /* Determine the current screen size */ | 310 break; |
310 this->info.current_w = vinfo.w; | 311 default: |
311 this->info.current_h = vinfo.h; | 312 GS_VideoQuit (this); |
312 | 313 SDL_SetError ("Unknown console pixel format: %d", vinfo.psm); |
313 /* Determine the current screen depth */ | 314 return (-1); |
314 switch (vinfo.psm) { | 315 } |
315 /* Supported pixel formats */ | 316 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; |
316 case PS2_GS_PSMCT32: | 317 vformat->Rmask = GS_pixelmasks[vinfo.psm].r; |
317 case PS2_GS_PSMCT24: | 318 vformat->Gmask = GS_pixelmasks[vinfo.psm].g; |
318 case PS2_GS_PSMCT16: | 319 vformat->Bmask = GS_pixelmasks[vinfo.psm].b; |
319 break; | 320 saved_vinfo = vinfo; |
320 default: | 321 |
321 GS_VideoQuit(this); | 322 /* Enable mouse and keyboard support */ |
322 SDL_SetError("Unknown console pixel format: %d", vinfo.psm); | 323 if (GS_OpenKeyboard (this) < 0) { |
323 return(-1); | 324 GS_VideoQuit (this); |
324 } | 325 SDL_SetError ("Unable to open keyboard"); |
325 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; | 326 return (-1); |
326 vformat->Rmask = GS_pixelmasks[vinfo.psm].r; | 327 } |
327 vformat->Gmask = GS_pixelmasks[vinfo.psm].g; | 328 if (GS_OpenMouse (this) < 0) { |
328 vformat->Bmask = GS_pixelmasks[vinfo.psm].b; | 329 const char *sdl_nomouse; |
329 saved_vinfo = vinfo; | 330 |
330 | 331 sdl_nomouse = SDL_getenv ("SDL_NOMOUSE"); |
331 /* Enable mouse and keyboard support */ | 332 if (!sdl_nomouse) { |
332 if ( GS_OpenKeyboard(this) < 0 ) { | 333 GS_VideoQuit (this); |
333 GS_VideoQuit(this); | 334 SDL_SetError ("Unable to open mouse"); |
334 SDL_SetError("Unable to open keyboard"); | 335 return (-1); |
335 return(-1); | 336 } |
336 } | 337 } |
337 if ( GS_OpenMouse(this) < 0 ) { | 338 |
338 const char *sdl_nomouse; | 339 /* We're done! */ |
339 | 340 return (0); |
340 sdl_nomouse = SDL_getenv("SDL_NOMOUSE"); | 341 } |
341 if ( ! sdl_nomouse ) { | 342 |
342 GS_VideoQuit(this); | 343 static SDL_Rect ** |
343 SDL_SetError("Unable to open mouse"); | 344 GS_ListModes (_THIS, SDL_PixelFormat * format, Uint32 flags) |
344 return(-1); | 345 { |
345 } | 346 static SDL_Rect GS_vesa_mode_list[] = { |
346 } | 347 {0, 0, 1280, 1024}, |
347 | 348 {0, 0, 1024, 768}, |
348 /* We're done! */ | 349 {0, 0, 800, 600}, |
349 return(0); | 350 {0, 0, 640, 480} |
350 } | 351 }; |
351 | 352 static SDL_Rect *GS_vesa_modes[] = { |
352 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | 353 &GS_vesa_mode_list[0], |
353 { | 354 &GS_vesa_mode_list[1], |
354 static SDL_Rect GS_vesa_mode_list[] = { | 355 &GS_vesa_mode_list[2], |
355 { 0, 0, 1280, 1024 }, | 356 &GS_vesa_mode_list[3], |
356 { 0, 0, 1024, 768 }, | 357 NULL |
357 { 0, 0, 800, 600 }, | 358 }; |
358 { 0, 0, 640, 480 } | 359 static SDL_Rect GS_tvout_stretch; |
359 }; | 360 static SDL_Rect GS_tvout_mode; |
360 static SDL_Rect *GS_vesa_modes[] = { | 361 static SDL_Rect *GS_tvout_modes[3]; |
361 &GS_vesa_mode_list[0], | 362 SDL_Rect **modes = NULL; |
362 &GS_vesa_mode_list[1], | 363 |
363 &GS_vesa_mode_list[2], | 364 switch (format->BitsPerPixel) { |
364 &GS_vesa_mode_list[3], | 365 case 16: |
365 NULL | 366 case 24: |
366 }; | 367 case 32: |
367 static SDL_Rect GS_tvout_stretch; | 368 if (saved_vinfo.mode == PS2_GS_VESA) { |
368 static SDL_Rect GS_tvout_mode; | 369 modes = GS_vesa_modes; |
369 static SDL_Rect *GS_tvout_modes[3]; | 370 } else { |
370 SDL_Rect **modes = NULL; | 371 int i, j = 0; |
371 | |
372 switch (format->BitsPerPixel) { | |
373 case 16: | |
374 case 24: | |
375 case 32: | |
376 if ( saved_vinfo.mode == PS2_GS_VESA ) { | |
377 modes = GS_vesa_modes; | |
378 } else { | |
379 int i, j = 0; | |
380 | 372 |
381 // FIXME - what's wrong with the stretch code at 16 bpp? | 373 // FIXME - what's wrong with the stretch code at 16 bpp? |
382 if ( format->BitsPerPixel != 32 ) break; | 374 if (format->BitsPerPixel != 32) |
383 /* Add a mode that we could possibly stretch to */ | 375 break; |
384 for ( i=0; GS_vesa_modes[i]; ++i ) { | 376 /* Add a mode that we could possibly stretch to */ |
385 if ( (GS_vesa_modes[i]->w == saved_vinfo.w) && | 377 for (i = 0; GS_vesa_modes[i]; ++i) { |
386 (GS_vesa_modes[i]->h != saved_vinfo.h) ) { | 378 if ((GS_vesa_modes[i]->w == saved_vinfo.w) && |
387 GS_tvout_stretch.w=GS_vesa_modes[i]->w; | 379 (GS_vesa_modes[i]->h != saved_vinfo.h)) { |
388 GS_tvout_stretch.h=GS_vesa_modes[i]->h; | 380 GS_tvout_stretch.w = GS_vesa_modes[i]->w; |
389 GS_tvout_modes[j++] = &GS_tvout_stretch; | 381 GS_tvout_stretch.h = GS_vesa_modes[i]->h; |
390 break; | 382 GS_tvout_modes[j++] = &GS_tvout_stretch; |
391 } | 383 break; |
392 } | 384 } |
393 /* Add the current TV video mode */ | 385 } |
394 GS_tvout_mode.w = saved_vinfo.w; | 386 /* Add the current TV video mode */ |
395 GS_tvout_mode.h = saved_vinfo.h; | 387 GS_tvout_mode.w = saved_vinfo.w; |
396 GS_tvout_modes[j++] = &GS_tvout_mode; | 388 GS_tvout_mode.h = saved_vinfo.h; |
397 GS_tvout_modes[j++] = NULL; | 389 GS_tvout_modes[j++] = &GS_tvout_mode; |
398 | 390 GS_tvout_modes[j++] = NULL; |
399 /* Return the created list of modes */ | 391 |
400 modes = GS_tvout_modes; | 392 /* Return the created list of modes */ |
401 } | 393 modes = GS_tvout_modes; |
402 break; | 394 } |
403 default: | 395 break; |
404 break; | 396 default: |
405 } | 397 break; |
406 return(modes); | 398 } |
399 return (modes); | |
407 } | 400 } |
408 | 401 |
409 /* Various screen update functions available */ | 402 /* Various screen update functions available */ |
410 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects); | 403 static void GS_DMAFullUpdate (_THIS, int numrects, SDL_Rect * rects); |
411 | 404 |
412 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, | 405 static SDL_Surface * |
413 int width, int height, int bpp, Uint32 flags) | 406 GS_SetVideoMode (_THIS, SDL_Surface * current, |
414 { | 407 int width, int height, int bpp, Uint32 flags) |
415 struct ps2_screeninfo vinfo; | 408 { |
416 | 409 struct ps2_screeninfo vinfo; |
417 /* Set the terminal into graphics mode */ | 410 |
418 if ( GS_EnterGraphicsMode(this) < 0 ) { | 411 /* Set the terminal into graphics mode */ |
419 return(NULL); | 412 if (GS_EnterGraphicsMode (this) < 0) { |
420 } | 413 return (NULL); |
421 | 414 } |
422 /* Set the video mode and get the final screen format */ | 415 |
423 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { | 416 /* Set the video mode and get the final screen format */ |
424 SDL_SetError("Couldn't get console screen info"); | 417 if (ioctl (console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0) { |
425 return(NULL); | 418 SDL_SetError ("Couldn't get console screen info"); |
426 } | 419 return (NULL); |
427 if ( (vinfo.w != width) || (vinfo.h != height) || | 420 } |
428 (GS_pixelmasks[vinfo.psm].bpp != bpp) ) { | 421 if ((vinfo.w != width) || (vinfo.h != height) || |
429 /* If we're not in VESA mode, we have to scale resolution */ | 422 (GS_pixelmasks[vinfo.psm].bpp != bpp)) { |
430 if ( saved_vinfo.mode == PS2_GS_VESA ) { | 423 /* If we're not in VESA mode, we have to scale resolution */ |
431 switch (width) { | 424 if (saved_vinfo.mode == PS2_GS_VESA) { |
432 case 640: | 425 switch (width) { |
433 vinfo.res = PS2_GS_640x480; | 426 case 640: |
434 break; | 427 vinfo.res = PS2_GS_640x480; |
435 case 800: | 428 break; |
436 vinfo.res = PS2_GS_800x600; | 429 case 800: |
437 break; | 430 vinfo.res = PS2_GS_800x600; |
438 case 1024: | 431 break; |
439 vinfo.res = PS2_GS_1024x768; | 432 case 1024: |
440 break; | 433 vinfo.res = PS2_GS_1024x768; |
441 case 1280: | 434 break; |
442 vinfo.res = PS2_GS_1280x1024; | 435 case 1280: |
443 break; | 436 vinfo.res = PS2_GS_1280x1024; |
444 default: | 437 break; |
445 SDL_SetError("Unsupported resolution: %dx%d\n", | 438 default: |
446 width, height); | 439 SDL_SetError ("Unsupported resolution: %dx%d\n", |
447 return(NULL); | 440 width, height); |
448 } | 441 return (NULL); |
449 vinfo.res |= (PS2_GS_75Hz << 8); | 442 } |
450 vinfo.w = width; | 443 vinfo.res |= (PS2_GS_75Hz << 8); |
451 vinfo.h = height; | 444 vinfo.w = width; |
452 } | 445 vinfo.h = height; |
453 vinfo.fbp = 0; | 446 } |
454 vinfo.psm = GS_formatmap[bpp/8]; | 447 vinfo.fbp = 0; |
455 if ( vinfo.psm < 0 ) { | 448 vinfo.psm = GS_formatmap[bpp / 8]; |
456 SDL_SetError("Unsupported depth: %d bpp\n", bpp); | 449 if (vinfo.psm < 0) { |
457 return(NULL); | 450 SDL_SetError ("Unsupported depth: %d bpp\n", bpp); |
458 } | 451 return (NULL); |
459 if ( ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0 ) { | 452 } |
460 SDL_SetError("Couldn't set console screen info"); | 453 if (ioctl (console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0) { |
461 return(NULL); | 454 SDL_SetError ("Couldn't set console screen info"); |
462 } | 455 return (NULL); |
463 | 456 } |
464 /* Unmap the previous DMA buffer */ | 457 |
465 if ( mapped_mem ) { | 458 /* Unmap the previous DMA buffer */ |
466 munmap(mapped_mem, mapped_len); | 459 if (mapped_mem) { |
467 mapped_mem = NULL; | 460 munmap (mapped_mem, mapped_len); |
468 } | 461 mapped_mem = NULL; |
469 } | 462 } |
470 if ( ! SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp, | 463 } |
471 GS_pixelmasks[vinfo.psm].r, | 464 if (!SDL_ReallocFormat (current, GS_pixelmasks[vinfo.psm].bpp, |
472 GS_pixelmasks[vinfo.psm].g, | 465 GS_pixelmasks[vinfo.psm].r, |
473 GS_pixelmasks[vinfo.psm].b, 0) ) { | 466 GS_pixelmasks[vinfo.psm].g, |
474 return(NULL); | 467 GS_pixelmasks[vinfo.psm].b, 0)) { |
475 } | 468 return (NULL); |
476 | 469 } |
477 /* Set up the new mode framebuffer */ | 470 |
478 current->flags = SDL_FULLSCREEN; | 471 /* Set up the new mode framebuffer */ |
479 current->w = width; | 472 current->flags = SDL_FULLSCREEN; |
480 current->h = height; | 473 current->w = width; |
481 current->pitch = SDL_CalculatePitch(current); | 474 current->h = height; |
482 | 475 current->pitch = SDL_CalculatePitch (current); |
483 /* Memory map the DMA area for block memory transfer */ | 476 |
484 if ( ! mapped_mem ) { | 477 /* Memory map the DMA area for block memory transfer */ |
485 pixels_len = height * current->pitch; | 478 if (!mapped_mem) { |
486 mapped_len = pixels_len + | 479 pixels_len = height * current->pitch; |
487 /* Screen update DMA command area */ | 480 mapped_len = pixels_len + |
488 sizeof(head_tags) + ((2 * MAXTAGS) * 16); | 481 /* Screen update DMA command area */ |
489 if ( saved_vinfo.mode != PS2_GS_VESA ) { | 482 sizeof (head_tags) + ((2 * MAXTAGS) * 16); |
490 mapped_len += sizeof(tex_tags) + sizeof(scale_tags); | 483 if (saved_vinfo.mode != PS2_GS_VESA) { |
491 } | 484 mapped_len += sizeof (tex_tags) + sizeof (scale_tags); |
492 mapped_mem = mmap(0, mapped_len, PROT_READ|PROT_WRITE, | 485 } |
493 MAP_SHARED, memory_fd, 0); | 486 mapped_mem = mmap (0, mapped_len, PROT_READ | PROT_WRITE, |
494 if ( mapped_mem == MAP_FAILED ) { | 487 MAP_SHARED, memory_fd, 0); |
495 SDL_SetError("Unable to map %d bytes for DMA", | 488 if (mapped_mem == MAP_FAILED) { |
496 mapped_len); | 489 SDL_SetError ("Unable to map %d bytes for DMA", mapped_len); |
497 mapped_mem = NULL; | 490 mapped_mem = NULL; |
498 return(NULL); | 491 return (NULL); |
499 } | 492 } |
500 | 493 |
501 /* Set up the entire screen for DMA transfer */ | 494 /* Set up the entire screen for DMA transfer */ |
502 screen_image.ptr = mapped_mem; | 495 screen_image.ptr = mapped_mem; |
503 screen_image.fbp = 0; | 496 screen_image.fbp = 0; |
504 screen_image.fbw = (vinfo.w + 63) / 64; | 497 screen_image.fbw = (vinfo.w + 63) / 64; |
505 screen_image.psm = vinfo.psm; | 498 screen_image.psm = vinfo.psm; |
506 screen_image.x = 0; | 499 screen_image.x = 0; |
507 if ( vinfo.h == height ) { | 500 if (vinfo.h == height) { |
508 screen_image.y = 0; | 501 screen_image.y = 0; |
509 } else { | 502 } else { |
510 /* Put image offscreen and scale to screen height */ | 503 /* Put image offscreen and scale to screen height */ |
511 screen_image.y = vinfo.h; | 504 screen_image.y = vinfo.h; |
512 } | 505 } |
513 screen_image.w = current->w; | 506 screen_image.w = current->w; |
514 screen_image.h = current->h; | 507 screen_image.h = current->h; |
515 | 508 |
516 /* get screen image data size (qword aligned) */ | 509 /* get screen image data size (qword aligned) */ |
517 screen_image_size = (screen_image.w * screen_image.h); | 510 screen_image_size = (screen_image.w * screen_image.h); |
518 switch (screen_image.psm) { | 511 switch (screen_image.psm) { |
519 case PS2_GS_PSMCT32: | 512 case PS2_GS_PSMCT32: |
520 screen_image_size *= 4; | 513 screen_image_size *= 4; |
521 break; | 514 break; |
522 case PS2_GS_PSMCT24: | 515 case PS2_GS_PSMCT24: |
523 screen_image_size *= 3; | 516 screen_image_size *= 3; |
524 break; | 517 break; |
525 case PS2_GS_PSMCT16: | 518 case PS2_GS_PSMCT16: |
526 screen_image_size *= 2; | 519 screen_image_size *= 2; |
527 break; | 520 break; |
528 } | 521 } |
529 screen_image_size = (screen_image_size + 15) & ~15; | 522 screen_image_size = (screen_image_size + 15) & ~15; |
530 | 523 |
531 /* Set up the memory for screen update DMA commands */ | 524 /* Set up the memory for screen update DMA commands */ |
532 head_tags_mem = (unsigned long long *) | 525 head_tags_mem = (unsigned long long *) (mapped_mem + pixels_len); |
533 (mapped_mem + pixels_len); | 526 image_tags_mem = (unsigned long long *) |
534 image_tags_mem = (unsigned long long *) | 527 ((caddr_t) head_tags_mem + sizeof (head_tags)); |
535 ((caddr_t)head_tags_mem + sizeof(head_tags)); | 528 SDL_memcpy (head_tags_mem, head_tags, sizeof (head_tags)); |
536 SDL_memcpy(head_tags_mem, head_tags, sizeof(head_tags)); | 529 if (saved_vinfo.mode != PS2_GS_VESA) { |
537 if ( saved_vinfo.mode != PS2_GS_VESA ) { | 530 tex_tags_mem = (unsigned long long *) |
538 tex_tags_mem = (unsigned long long *) | 531 ((caddr_t) image_tags_mem + ((2 * MAXTAGS) * 16)); |
539 ((caddr_t)image_tags_mem + ((2*MAXTAGS)*16)); | 532 scale_tags_mem = (unsigned long long *) |
540 scale_tags_mem = (unsigned long long *) | 533 ((caddr_t) tex_tags_mem + sizeof (tex_tags)); |
541 ((caddr_t)tex_tags_mem + sizeof(tex_tags)); | 534 SDL_memcpy (tex_tags_mem, tex_tags, sizeof (tex_tags)); |
542 SDL_memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags)); | 535 tex_tags_mem[2] = |
543 tex_tags_mem[2] = | 536 (vinfo.h * vinfo.w) / 64 + |
544 (vinfo.h * vinfo.w) / 64 + | 537 ((unsigned long long) screen_image.fbw << 14) + |
545 ((unsigned long long)screen_image.fbw << 14) + | 538 ((unsigned long long) screen_image.psm << 20) + |
546 ((unsigned long long)screen_image.psm << 20) + | 539 ((unsigned long long) power_of_2 (screen_image.w) << 26) + |
547 ((unsigned long long)power_of_2(screen_image.w) << 26) + | 540 ((unsigned long long) power_of_2 (screen_image.h) << 30) + |
548 ((unsigned long long)power_of_2(screen_image.h) << 30) + | 541 ((unsigned long long) 1 << 34) + |
549 ((unsigned long long)1 << 34) + | 542 ((unsigned long long) 1 << 35); |
550 ((unsigned long long)1 << 35); | 543 SDL_memcpy (scale_tags_mem, scale_tags, sizeof (scale_tags)); |
551 SDL_memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags)); | 544 scale_tags_mem[8] = |
552 scale_tags_mem[8] = | 545 ((unsigned long long) screen_image.w * 16) + |
553 ((unsigned long long)screen_image.w * 16) + | 546 (((unsigned long long) screen_image.h * 16) << 16); |
554 (((unsigned long long)screen_image.h * 16) << 16); | 547 scale_tags_mem[10] = |
555 scale_tags_mem[10] = | 548 ((unsigned long long) vinfo.w * 16) + |
556 ((unsigned long long)vinfo.w * 16) + | 549 (((unsigned long long) vinfo.h * 16) << 16); |
557 (((unsigned long long)vinfo.h * 16) << 16); | 550 } |
558 } | 551 } |
559 } | 552 current->pixels = NULL; |
560 current->pixels = NULL; | 553 if (SDL_getenv ("SDL_FULLSCREEN_UPDATE")) { |
561 if ( SDL_getenv("SDL_FULLSCREEN_UPDATE") ) { | 554 /* Correct semantics */ |
562 /* Correct semantics */ | 555 current->flags |= SDL_ASYNCBLIT; |
563 current->flags |= SDL_ASYNCBLIT; | 556 } else { |
564 } else { | 557 /* We lie here - the screen memory isn't really the visible |
565 /* We lie here - the screen memory isn't really the visible | 558 display memory and still requires an update, but this |
566 display memory and still requires an update, but this | 559 has the desired effect for most applications. |
567 has the desired effect for most applications. | 560 */ |
568 */ | 561 current->flags |= SDL_HWSURFACE; |
569 current->flags |= SDL_HWSURFACE; | 562 } |
570 } | 563 |
571 | 564 /* Set the update rectangle function */ |
572 /* Set the update rectangle function */ | 565 this->UpdateRects = GS_DMAFullUpdate; |
573 this->UpdateRects = GS_DMAFullUpdate; | 566 |
574 | 567 /* We're done */ |
575 /* We're done */ | 568 return (current); |
576 return(current); | |
577 } | 569 } |
578 | 570 |
579 /* We don't support hardware surfaces yet */ | 571 /* We don't support hardware surfaces yet */ |
580 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface) | 572 static int |
581 { | 573 GS_AllocHWSurface (_THIS, SDL_Surface * surface) |
582 return(-1); | 574 { |
583 } | 575 return (-1); |
584 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface) | 576 } |
585 { | 577 static void |
586 return; | 578 GS_FreeHWSurface (_THIS, SDL_Surface * surface) |
587 } | 579 { |
588 static int GS_LockHWSurface(_THIS, SDL_Surface *surface) | 580 return; |
589 { | 581 } |
590 if ( surface == this->screen ) { | 582 static int |
591 /* Since mouse motion affects 'pixels', lock it */ | 583 GS_LockHWSurface (_THIS, SDL_Surface * surface) |
592 SDL_LockCursor(); | 584 { |
593 | 585 if (surface == this->screen) { |
594 /* Make sure any pending DMA has completed */ | 586 /* Since mouse motion affects 'pixels', lock it */ |
595 if ( dma_pending ) { | 587 SDL_LockCursor (); |
596 ioctl(console_fd, PS2IOC_SENDQCT, 1); | 588 |
597 dma_pending = 0; | 589 /* Make sure any pending DMA has completed */ |
598 } | 590 if (dma_pending) { |
599 | 591 ioctl (console_fd, PS2IOC_SENDQCT, 1); |
600 /* If the cursor is drawn on the DMA area, remove it */ | 592 dma_pending = 0; |
601 if ( cursor_drawn ) { | 593 } |
602 surface->pixels = mapped_mem + surface->offset; | 594 |
603 SDL_EraseCursorNoLock(this->screen); | 595 /* If the cursor is drawn on the DMA area, remove it */ |
604 cursor_drawn = 0; | 596 if (cursor_drawn) { |
605 } | 597 surface->pixels = mapped_mem + surface->offset; |
606 | 598 SDL_EraseCursorNoLock (this->screen); |
607 /* Set the surface pixels to the base of the DMA area */ | 599 cursor_drawn = 0; |
608 surface->pixels = mapped_mem; | 600 } |
609 | 601 |
610 /* We're finished! */ | 602 /* Set the surface pixels to the base of the DMA area */ |
611 SDL_UnlockCursor(); | 603 surface->pixels = mapped_mem; |
612 } | 604 |
613 return(0); | 605 /* We're finished! */ |
614 } | 606 SDL_UnlockCursor (); |
615 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface) | 607 } |
616 { | 608 return (0); |
617 if ( surface == this->screen ) { | 609 } |
618 /* Since mouse motion affects 'pixels', lock it */ | 610 static void |
619 SDL_LockCursor(); | 611 GS_UnlockHWSurface (_THIS, SDL_Surface * surface) |
620 surface->pixels = NULL; | 612 { |
621 SDL_UnlockCursor(); | 613 if (surface == this->screen) { |
622 } | 614 /* Since mouse motion affects 'pixels', lock it */ |
623 } | 615 SDL_LockCursor (); |
624 | 616 surface->pixels = NULL; |
625 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects) | 617 SDL_UnlockCursor (); |
626 { | 618 } |
627 /* Lock so we aren't interrupted by a mouse update */ | 619 } |
628 SDL_LockCursor(); | 620 |
629 | 621 static void |
630 /* Make sure any pending DMA has completed */ | 622 GS_DMAFullUpdate (_THIS, int numrects, SDL_Rect * rects) |
631 if ( dma_pending ) { | 623 { |
632 ioctl(console_fd, PS2IOC_SENDQCT, 1); | 624 /* Lock so we aren't interrupted by a mouse update */ |
633 dma_pending = 0; | 625 SDL_LockCursor (); |
634 } | 626 |
635 | 627 /* Make sure any pending DMA has completed */ |
636 /* If the mouse is visible, draw it on the DMA area */ | 628 if (dma_pending) { |
637 if ( (SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn ) { | 629 ioctl (console_fd, PS2IOC_SENDQCT, 1); |
638 this->screen->pixels = mapped_mem + this->screen->offset; | 630 dma_pending = 0; |
639 SDL_DrawCursorNoLock(this->screen); | 631 } |
640 this->screen->pixels = NULL; | 632 |
641 cursor_drawn = 1; | 633 /* If the mouse is visible, draw it on the DMA area */ |
642 } | 634 if ((SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn) { |
643 | 635 this->screen->pixels = mapped_mem + this->screen->offset; |
644 /* Put the image onto the screen */ | 636 SDL_DrawCursorNoLock (this->screen); |
645 loadimage_nonblock(console_fd, | 637 this->screen->pixels = NULL; |
646 &screen_image, screen_image_size, | 638 cursor_drawn = 1; |
647 head_tags_mem, image_tags_mem); | 639 } |
648 if ( screen_image.y > 0 ) { | 640 |
649 /* Need to scale offscreen image to TV output */ | 641 /* Put the image onto the screen */ |
650 ioctl(console_fd, PS2IOC_SENDQCT, 1); | 642 loadimage_nonblock (console_fd, |
651 dma_pending = 0; | 643 &screen_image, screen_image_size, |
652 scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem); | 644 head_tags_mem, image_tags_mem); |
653 } else { | 645 if (screen_image.y > 0) { |
654 dma_pending = 1; | 646 /* Need to scale offscreen image to TV output */ |
655 } | 647 ioctl (console_fd, PS2IOC_SENDQCT, 1); |
656 | 648 dma_pending = 0; |
657 /* We're finished! */ | 649 scaleimage_nonblock (console_fd, tex_tags_mem, scale_tags_mem); |
658 SDL_UnlockCursor(); | 650 } else { |
659 } | 651 dma_pending = 1; |
660 | 652 } |
661 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | 653 |
662 { | 654 /* We're finished! */ |
663 return(0); | 655 SDL_UnlockCursor (); |
664 } | 656 } |
665 | 657 |
666 static void GS_VideoQuit(_THIS) | 658 static int |
667 { | 659 GS_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
668 /* Close console and input file descriptors */ | 660 { |
669 if ( console_fd > 0 ) { | 661 return (0); |
670 /* Unmap the video framebuffer */ | 662 } |
671 if ( mapped_mem ) { | 663 |
672 /* Unmap the video framebuffer */ | 664 static void |
673 munmap(mapped_mem, mapped_len); | 665 GS_VideoQuit (_THIS) |
674 mapped_mem = NULL; | 666 { |
675 } | 667 /* Close console and input file descriptors */ |
676 close(memory_fd); | 668 if (console_fd > 0) { |
677 | 669 /* Unmap the video framebuffer */ |
678 /* Restore the original video mode */ | 670 if (mapped_mem) { |
679 if ( GS_InGraphicsMode(this) ) { | 671 /* Unmap the video framebuffer */ |
680 ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); | 672 munmap (mapped_mem, mapped_len); |
681 } | 673 mapped_mem = NULL; |
682 | 674 } |
683 /* We're all done with the graphics device */ | 675 close (memory_fd); |
684 close(console_fd); | 676 |
685 console_fd = -1; | 677 /* Restore the original video mode */ |
686 } | 678 if (GS_InGraphicsMode (this)) { |
687 GS_CloseMouse(this); | 679 ioctl (console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); |
688 GS_CloseKeyboard(this); | 680 } |
689 } | 681 |
682 /* We're all done with the graphics device */ | |
683 close (console_fd); | |
684 console_fd = -1; | |
685 } | |
686 GS_CloseMouse (this); | |
687 GS_CloseKeyboard (this); | |
688 } | |
689 | |
690 /* vi: set ts=4 sw=4 expandtab: */ |