annotate src/video/ps2gs/SDL_gsvideo.c @ 1358:c71e05b4dc2e

More header massaging... works great on Windows. ;-)
author Sam Lantinga <slouken@libsdl.org>
date Fri, 10 Feb 2006 06:48:43 +0000
parents 604d73db6802
children 19418e4422cb
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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23 /* Framebuffer console based SDL video driver implementation.
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24 */
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25
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26 #include <fcntl.h>
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27 #include <unistd.h>
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28 #include <sys/ioctl.h>
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29 #include <sys/mman.h>
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30
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31 #include "SDL_video.h"
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32 #include "SDL_mouse.h"
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33 #include "SDL_sysvideo.h"
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34 #include "SDL_pixels_c.h"
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35 #include "SDL_events_c.h"
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36 #include "SDL_cursor_c.h"
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37 #include "SDL_gsvideo.h"
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38 #include "SDL_gsmouse_c.h"
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39 #include "SDL_gsevents_c.h"
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40 #include "SDL_gsyuv_c.h"
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41
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42
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43 /* Initialization/Query functions */
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44 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat);
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45 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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46 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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47 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
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48 static void GS_VideoQuit(_THIS);
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49
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50 /* Hardware surface functions */
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51 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface);
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52 static int GS_LockHWSurface(_THIS, SDL_Surface *surface);
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53 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface);
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54 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface);
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55
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56 /* GS driver bootstrap functions */
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57
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58 static int GS_Available(void)
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59 {
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60 int console, memory;
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61
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62 console = open(PS2_DEV_GS, O_RDWR, 0);
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63 if ( console >= 0 ) {
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64 close(console);
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65 }
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66 memory = open(PS2_DEV_MEM, O_RDWR, 0);
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67 if ( memory >= 0 ) {
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68 close(memory);
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69 }
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70 return((console >= 0) && (memory >= 0));
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71 }
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72
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73 static void GS_DeleteDevice(SDL_VideoDevice *device)
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74 {
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75 SDL_free(device->hidden);
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76 SDL_free(device);
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77 }
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78
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79 static SDL_VideoDevice *GS_CreateDevice(int devindex)
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80 {
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81 SDL_VideoDevice *this;
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82
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83 /* Initialize all variables that we clean on shutdown */
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84 this = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
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85 if ( this ) {
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86 SDL_memset(this, 0, (sizeof *this));
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87 this->hidden = (struct SDL_PrivateVideoData *)
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88 SDL_malloc((sizeof *this->hidden));
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89 }
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90 if ( (this == NULL) || (this->hidden == NULL) ) {
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91 SDL_OutOfMemory();
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92 if ( this ) {
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93 SDL_free(this);
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94 }
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95 return(0);
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96 }
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97 SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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98 mouse_fd = -1;
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99 keyboard_fd = -1;
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100
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101 /* Set the function pointers */
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102 this->VideoInit = GS_VideoInit;
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103 this->ListModes = GS_ListModes;
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104 this->SetVideoMode = GS_SetVideoMode;
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105 this->CreateYUVOverlay = GS_CreateYUVOverlay;
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106 this->SetColors = GS_SetColors;
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107 this->UpdateRects = NULL;
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108 this->VideoQuit = GS_VideoQuit;
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109 this->AllocHWSurface = GS_AllocHWSurface;
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110 this->CheckHWBlit = NULL;
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111 this->FillHWRect = NULL;
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112 this->SetHWColorKey = NULL;
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113 this->SetHWAlpha = NULL;
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114 this->LockHWSurface = GS_LockHWSurface;
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115 this->UnlockHWSurface = GS_UnlockHWSurface;
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116 this->FlipHWSurface = NULL;
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117 this->FreeHWSurface = GS_FreeHWSurface;
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118 this->SetIcon = NULL;
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119 this->SetCaption = NULL;
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120 this->GetWMInfo = NULL;
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121 this->FreeWMCursor = GS_FreeWMCursor;
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122 this->CreateWMCursor = GS_CreateWMCursor;
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123 this->ShowWMCursor = GS_ShowWMCursor;
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124 this->MoveWMCursor = GS_MoveWMCursor;
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125 this->InitOSKeymap = GS_InitOSKeymap;
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126 this->PumpEvents = GS_PumpEvents;
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127
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128 this->free = GS_DeleteDevice;
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129
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130 return this;
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131 }
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132
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133 VideoBootStrap PS2GS_bootstrap = {
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134 "ps2gs", "PlayStation 2 Graphics Synthesizer",
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135 GS_Available, GS_CreateDevice
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136 };
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137
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138 /* These are the pixel formats for the 32, 24, and 16 bit video modes */
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139 static struct {
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140 int bpp;
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141 Uint32 r;
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142 Uint32 g;
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143 Uint32 b;
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144 } GS_pixelmasks[] = {
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145 { 32, 0x000000FF, /* RGB little-endian */
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146 0x0000FF00,
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147 0x00FF0000 },
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148 { 24, 0x000000FF, /* RGB little-endian */
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149 0x0000FF00,
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150 0x00FF0000 },
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151 { 16, 0x0000001f, /* RGB little-endian */
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152 0x000003e0,
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153 0x00007c00 },
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154 };
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155 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */
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156 static int GS_formatmap[] = {
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157 -1, /* 0 bpp, not a legal value */
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158 -1, /* 8 bpp, not supported (yet?) */
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159 PS2_GS_PSMCT16, /* 16 bpp */
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160 PS2_GS_PSMCT24, /* 24 bpp */
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161 PS2_GS_PSMCT32 /* 32 bpp */
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162 };
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163
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164 static unsigned long long head_tags[] __attribute__((aligned(16))) = {
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165 4 | (1LL << 60), /* GIFtag */
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166 0x0e, /* A+D */
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167 0, /* 2 */
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168 PS2_GS_BITBLTBUF,
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169 0, /* 4 */
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170 PS2_GS_TRXPOS,
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171 0, /* 6 */
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172 PS2_GS_TRXREG,
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173 0, /* 8 */
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174 PS2_GS_TRXDIR
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175 };
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176
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177 #define MAXIMG (32767 * 16)
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178 #define MAXTAGS 8
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179
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180 static inline int loadimage_nonblock(int fd, struct ps2_image *image, int size,
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181 unsigned long long *hm,
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182 unsigned long long *im)
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183 {
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184 struct ps2_plist plist;
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185 struct ps2_packet packet[1 + MAXTAGS * 2];
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186 int isize;
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187 int pnum, it, eop;
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188 char *data;
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189
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190 /* initialize the variables */
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191 data = (char *)image->ptr;
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192 pnum = it = eop = 0;
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193 plist.packet = packet;
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194
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195 /* make BITBLT packet */
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196 packet[pnum].ptr = hm;
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197 packet[pnum].len = sizeof(head_tags);
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198 pnum++;
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199 hm[2] = ((unsigned long long)image->fbp << 32) |
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200 ((unsigned long long)image->fbw << 48) |
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201 ((unsigned long long)image->psm << 56);
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202 hm[4] = ((unsigned long long)image->x << 32) |
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203 ((unsigned long long)image->y << 48);
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204 hm[6] = (unsigned long long)image->w |
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205 ((unsigned long long)image->h << 32);
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206
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207 /* make image mode tags */
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208 while (!eop) {
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209 isize = size > MAXIMG ? MAXIMG : size;
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210 size -= isize;
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211 eop = (size == 0);
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212
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213 packet[pnum].ptr = &im[it];
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214 packet[pnum].len = sizeof(unsigned long long) * 2;
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215 pnum++;
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216 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58);
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217 im[it++] = 0;
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218
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219 packet[pnum].ptr = (void *)data;
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220 packet[pnum].len = isize;
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221 pnum++;
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222 data += isize;
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223 }
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224 plist.num = pnum;
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225
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226 return ioctl(fd, PS2IOC_SENDL, &plist);
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227 }
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228
136
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229 static unsigned long long tex_tags[] __attribute__((aligned(16))) = {
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230 3 | (1LL << 60), /* GIFtag */
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231 0x0e, /* A+D */
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232 0, /* 2 */
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233 PS2_GS_TEX0_1,
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234 (1 << 5) + (1 << 6),
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235 PS2_GS_TEX1_1,
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236 0,
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237 PS2_GS_TEXFLUSH
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238 };
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239 static unsigned long long scale_tags[] __attribute__((aligned(16))) = {
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240 5 | (1LL << 60), /* GIFtag */
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241 0x0e, /* A+D */
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242 6 + (1 << 4) + (1 << 8),
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243 PS2_GS_PRIM,
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244 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16),
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245 PS2_GS_UV,
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246 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16),
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247 PS2_GS_XYZ2,
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248 0, /* 8 */
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249 PS2_GS_UV,
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250 0, /* 10 */
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251 PS2_GS_XYZ2
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252 };
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253
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254
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255 int scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm)
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256 {
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257 struct ps2_plist plist;
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258 struct ps2_packet packet[2];
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259
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260 /* initialize the variables */
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261 plist.num = 2;
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262 plist.packet = packet;
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263
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264 packet[0].ptr = tm;
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265 packet[0].len = sizeof(tex_tags);
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266 packet[1].ptr = sm;
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267 packet[1].len = sizeof(scale_tags);
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268
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269 return ioctl(fd, PS2IOC_SENDL, &plist);
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270 }
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271
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272 static int power_of_2(int value)
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273 {
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274 int shift;
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275
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276 for ( shift = 0; (1<<shift) < value; ++shift ) {
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277 /* Keep looking */ ;
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278 }
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Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
279 return(shift);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
280 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
281
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 struct ps2_screeninfo vinfo;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 /* Initialize the library */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 console_fd = open(PS2_DEV_GS, O_RDWR, 0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 if ( console_fd < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 SDL_SetError("Unable to open %s", PS2_DEV_GS);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 memory_fd = open(PS2_DEV_MEM, O_RDWR, 0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 if ( memory_fd < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 close(console_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 console_fd = -1;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 SDL_SetError("Unable to open %s", PS2_DEV_MEM);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 /* Determine the current screen depth */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 close(memory_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 close(console_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 console_fd = -1;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 SDL_SetError("Couldn't get console pixel format");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 switch (vinfo.psm) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 /* Supported pixel formats */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 case PS2_GS_PSMCT32:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 case PS2_GS_PSMCT24:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 case PS2_GS_PSMCT16:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 break;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 default:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 GS_VideoQuit(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 SDL_SetError("Unknown console pixel format: %d", vinfo.psm);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 vformat->Rmask = GS_pixelmasks[vinfo.psm].r;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 vformat->Gmask = GS_pixelmasks[vinfo.psm].g;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 vformat->Bmask = GS_pixelmasks[vinfo.psm].b;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 saved_vinfo = vinfo;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 /* Enable mouse and keyboard support */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 if ( GS_OpenKeyboard(this) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 GS_VideoQuit(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 SDL_SetError("Unable to open keyboard");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 if ( GS_OpenMouse(this) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 const char *sdl_nomouse;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
334 sdl_nomouse = SDL_getenv("SDL_NOMOUSE");
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 if ( ! sdl_nomouse ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 GS_VideoQuit(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 SDL_SetError("Unable to open mouse");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 /* We're done! */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 return(0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 {
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
348 static SDL_Rect GS_vesa_mode_list[] = {
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 { 0, 0, 1280, 1024 },
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 { 0, 0, 1024, 768 },
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 { 0, 0, 800, 600 },
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 { 0, 0, 640, 480 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 };
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
354 static SDL_Rect *GS_vesa_modes[] = {
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
355 &GS_vesa_mode_list[0],
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
356 &GS_vesa_mode_list[1],
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
357 &GS_vesa_mode_list[2],
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
358 &GS_vesa_mode_list[3],
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 NULL
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 };
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
361 static SDL_Rect GS_tvout_stretch;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
362 static SDL_Rect GS_tvout_mode;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
363 static SDL_Rect *GS_tvout_modes[3];
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
364 SDL_Rect **modes = NULL;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
366 switch (format->BitsPerPixel) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
367 case 16:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
368 case 24:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
369 case 32:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
370 if ( saved_vinfo.mode == PS2_GS_VESA ) {
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
371 modes = GS_vesa_modes;
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
372 } else {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
373 int i, j = 0;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
374
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
375 // FIXME - what's wrong with the stretch code at 16 bpp?
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
376 if ( format->BitsPerPixel != 32 ) break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
377 /* Add a mode that we could possibly stretch to */
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
378 for ( i=0; GS_vesa_modes[i]; ++i ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
379 if ( (GS_vesa_modes[i]->w == saved_vinfo.w) &&
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
380 (GS_vesa_modes[i]->h != saved_vinfo.h) ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
381 GS_tvout_stretch.w=GS_vesa_modes[i]->w;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
382 GS_tvout_stretch.h=GS_vesa_modes[i]->h;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
383 GS_tvout_modes[j++] = &GS_tvout_stretch;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
384 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
385 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
386 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
387 /* Add the current TV video mode */
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
388 GS_tvout_mode.w = saved_vinfo.w;
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
389 GS_tvout_mode.h = saved_vinfo.h;
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
390 GS_tvout_modes[j++] = &GS_tvout_mode;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
391 GS_tvout_modes[j++] = NULL;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
392
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
393 /* Return the created list of modes */
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
394 modes = GS_tvout_modes;
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
395 }
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
396 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
397 default:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
398 break;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 return(modes);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 /* Various screen update functions available */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 int width, int height, int bpp, Uint32 flags)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 struct ps2_screeninfo vinfo;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 /* Set the terminal into graphics mode */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 if ( GS_EnterGraphicsMode(this) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 /* Set the video mode and get the final screen format */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 SDL_SetError("Couldn't get console screen info");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 if ( (vinfo.w != width) || (vinfo.h != height) ||
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 (GS_pixelmasks[vinfo.psm].bpp != bpp) ) {
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
423 /* If we're not in VESA mode, we have to scale resolution */
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
424 if ( saved_vinfo.mode == PS2_GS_VESA ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
425 switch (width) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
426 case 640:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
427 vinfo.res = PS2_GS_640x480;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
428 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
429 case 800:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
430 vinfo.res = PS2_GS_800x600;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
431 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
432 case 1024:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
433 vinfo.res = PS2_GS_1024x768;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
434 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
435 case 1280:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
436 vinfo.res = PS2_GS_1280x1024;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
437 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
438 default:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
439 SDL_SetError("Unsupported resolution: %dx%d\n",
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
440 width, height);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
441 return(NULL);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
442 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
443 vinfo.res |= (PS2_GS_75Hz << 8);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
444 vinfo.w = width;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
445 vinfo.h = height;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 vinfo.fbp = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 vinfo.psm = GS_formatmap[bpp/8];
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 if ( vinfo.psm < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 SDL_SetError("Unsupported depth: %d bpp\n", bpp);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 if ( ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 SDL_SetError("Couldn't set console screen info");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 /* Unmap the previous DMA buffer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 if ( mapped_mem ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 munmap(mapped_mem, mapped_len);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 mapped_mem = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 if ( ! SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 GS_pixelmasks[vinfo.psm].r,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 GS_pixelmasks[vinfo.psm].g,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 GS_pixelmasks[vinfo.psm].b, 0) ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 /* Set up the new mode framebuffer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 current->flags = SDL_FULLSCREEN;
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
473 current->w = width;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
474 current->h = height;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 current->pitch = SDL_CalculatePitch(current);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 /* Memory map the DMA area for block memory transfer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 if ( ! mapped_mem ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 pixels_len = height * current->pitch;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 mapped_len = pixels_len +
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 /* Screen update DMA command area */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 sizeof(head_tags) + ((2 * MAXTAGS) * 16);
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
483 if ( saved_vinfo.mode != PS2_GS_VESA ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
484 mapped_len += sizeof(tex_tags) + sizeof(scale_tags);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
485 }
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 mapped_mem = mmap(0, mapped_len, PROT_READ|PROT_WRITE,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 MAP_SHARED, memory_fd, 0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 if ( mapped_mem == MAP_FAILED ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 SDL_SetError("Unable to map %d bytes for DMA",
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 mapped_len);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 mapped_mem = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 /* Set up the entire screen for DMA transfer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 screen_image.ptr = mapped_mem;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 screen_image.fbp = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 screen_image.fbw = (vinfo.w + 63) / 64;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 screen_image.psm = vinfo.psm;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 screen_image.x = 0;
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
501 if ( vinfo.h == height ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
502 screen_image.y = 0;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
503 } else {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
504 /* Put image offscreen and scale to screen height */
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
505 screen_image.y = vinfo.h;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
506 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
507 screen_image.w = current->w;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
508 screen_image.h = current->h;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 /* get screen image data size (qword aligned) */
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
511 screen_image_size = (screen_image.w * screen_image.h);
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 switch (screen_image.psm) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 case PS2_GS_PSMCT32:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 screen_image_size *= 4;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 break;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 case PS2_GS_PSMCT24:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 screen_image_size *= 3;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 break;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 case PS2_GS_PSMCT16:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 screen_image_size *= 2;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 break;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 screen_image_size = (screen_image_size + 15) & ~15;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 /* Set up the memory for screen update DMA commands */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 head_tags_mem = (unsigned long long *)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 (mapped_mem + pixels_len);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 image_tags_mem = (unsigned long long *)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 ((caddr_t)head_tags_mem + sizeof(head_tags));
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
530 SDL_memcpy(head_tags_mem, head_tags, sizeof(head_tags));
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
531 if ( saved_vinfo.mode != PS2_GS_VESA ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
532 tex_tags_mem = (unsigned long long *)
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
533 ((caddr_t)image_tags_mem + ((2*MAXTAGS)*16));
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
534 scale_tags_mem = (unsigned long long *)
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
535 ((caddr_t)tex_tags_mem + sizeof(tex_tags));
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
536 SDL_memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags));
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
537 tex_tags_mem[2] =
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
538 (vinfo.h * vinfo.w) / 64 +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
539 ((unsigned long long)screen_image.fbw << 14) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
540 ((unsigned long long)screen_image.psm << 20) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
541 ((unsigned long long)power_of_2(screen_image.w) << 26) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
542 ((unsigned long long)power_of_2(screen_image.h) << 30) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
543 ((unsigned long long)1 << 34) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
544 ((unsigned long long)1 << 35);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
545 SDL_memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags));
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
546 scale_tags_mem[8] =
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
547 ((unsigned long long)screen_image.w * 16) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
548 (((unsigned long long)screen_image.h * 16) << 16);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
549 scale_tags_mem[10] =
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
550 ((unsigned long long)vinfo.w * 16) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
551 (((unsigned long long)vinfo.h * 16) << 16);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
552 }
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 current->pixels = NULL;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
555 if ( SDL_getenv("SDL_FULLSCREEN_UPDATE") ) {
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 /* Correct semantics */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 current->flags |= SDL_ASYNCBLIT;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 } else {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 /* We lie here - the screen memory isn't really the visible
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 display memory and still requires an update, but this
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 has the desired effect for most applications.
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 current->flags |= SDL_HWSURFACE;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 /* Set the update rectangle function */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 this->UpdateRects = GS_DMAFullUpdate;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 /* We're done */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 return(current);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 /* We don't support hardware surfaces yet */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 return;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 static int GS_LockHWSurface(_THIS, SDL_Surface *surface)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 if ( surface == this->screen ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 /* Since mouse motion affects 'pixels', lock it */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 SDL_LockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 /* Make sure any pending DMA has completed */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 if ( dma_pending ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 ioctl(console_fd, PS2IOC_SENDQCT, 1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 dma_pending = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 /* If the cursor is drawn on the DMA area, remove it */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 if ( cursor_drawn ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 surface->pixels = mapped_mem + surface->offset;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 SDL_EraseCursorNoLock(this->screen);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 cursor_drawn = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 /* Set the surface pixels to the base of the DMA area */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 surface->pixels = mapped_mem;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 /* We're finished! */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 SDL_UnlockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 return(0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 if ( surface == this->screen ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 /* Since mouse motion affects 'pixels', lock it */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 SDL_LockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 surface->pixels = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 SDL_UnlockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 /* Lock so we aren't interrupted by a mouse update */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 SDL_LockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 /* Make sure any pending DMA has completed */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 if ( dma_pending ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 ioctl(console_fd, PS2IOC_SENDQCT, 1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 dma_pending = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 /* If the mouse is visible, draw it on the DMA area */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 if ( (SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 this->screen->pixels = mapped_mem + this->screen->offset;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 SDL_DrawCursorNoLock(this->screen);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 this->screen->pixels = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 cursor_drawn = 1;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 /* Put the image onto the screen */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 loadimage_nonblock(console_fd,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 &screen_image, screen_image_size,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 head_tags_mem, image_tags_mem);
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
642 if ( screen_image.y > 0 ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
643 /* Need to scale offscreen image to TV output */
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
644 ioctl(console_fd, PS2IOC_SENDQCT, 1);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
645 dma_pending = 0;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
646 scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
647 } else {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
648 dma_pending = 1;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
649 }
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 /* We're finished! */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 SDL_UnlockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 return(0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 static void GS_VideoQuit(_THIS)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 /* Close console and input file descriptors */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 if ( console_fd > 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 /* Unmap the video framebuffer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 if ( mapped_mem ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 /* Unmap the video framebuffer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 munmap(mapped_mem, mapped_len);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 mapped_mem = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 close(memory_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 /* Restore the original video mode */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 if ( GS_InGraphicsMode(this) ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 /* We're all done with the graphics device */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 close(console_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 console_fd = -1;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 GS_CloseMouse(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 GS_CloseKeyboard(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 }