Mercurial > sdl-ios-xcode
annotate src/thread/amigaos/SDL_systhread.c @ 1662:782fd950bd46 SDL-1.3
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid.
The code is now run through a consistent indent format:
indent -i4 -nut -nsc -br -ce
The headers are being converted to automatically generate doxygen documentation.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 28 May 2006 13:04:16 +0000 |
parents | d910939febfa |
children | 4da1ee79c9af |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
21
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24 /* BeOS thread management routines for SDL */ |
0 | 25 |
26 #include "SDL_mutex.h" | |
27 #include "SDL_thread.h" | |
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28 #include "../SDL_thread_c.h" |
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29 #include "../SDL_systhread.h" |
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30 #include "mydebug.h" |
0 | 31 |
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32 typedef struct |
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33 { |
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34 int (*func) (void *); |
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35 void *data; |
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36 SDL_Thread *info; |
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37 struct Task *wait; |
0 | 38 } thread_args; |
39 | |
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40 #ifndef MORPHOS |
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41 |
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42 #if defined(__SASC) && !defined(__PPC__) |
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43 __saveds __asm Uint32 |
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44 RunThread (register __a0 char *args) |
0 | 45 #elif defined(__PPC__) |
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46 Uint32 |
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47 RunThread (char *args) |
0 | 48 #else |
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49 Uint32 __saveds |
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50 RunThread (char *args __asm ("a0")) |
0 | 51 #endif |
52 { | |
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53 #ifdef STORMC4_WOS |
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54 thread_args *data = (thread_args *) args; |
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55 #else |
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56 thread_args *data = (thread_args *) atol (args); |
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57 #endif |
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58 |
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59 struct Task *Father; |
0 | 60 |
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61 D (bug ("Received data: %lx\n", data)); |
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62 Father = data->wait; |
0 | 63 |
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64 SDL_RunThread (data); |
0 | 65 |
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66 Signal (Father, SIGBREAKF_CTRL_F); |
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67 D (bug ("Thread with data %lx ended\n", data)); |
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68 return (0); |
0 | 69 } |
70 | |
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71 #else |
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72 |
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73 #include <emul/emulinterface.h> |
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74 |
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75 Uint32 |
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76 RunTheThread (void) |
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77 { |
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78 thread_args *data = (thread_args *) atol ((char *) REG_A0); |
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79 struct Task *Father; |
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80 |
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81 D (bug ("Received data: %lx\n", data)); |
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82 Father = data->wait; |
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83 |
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84 SDL_RunThread (data); |
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85 |
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86 Signal (Father, SIGBREAKF_CTRL_F); |
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87 D (bug ("Thread with data %lx ended\n", data)); |
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88 return (0); |
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89 } |
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90 |
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91 struct EmulLibEntry RunThreadStruct = { |
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92 TRAP_LIB, |
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93 0, |
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94 (ULONG) RunTheThread |
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95 }; |
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96 |
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97 void *RunThread = &RunThreadStruct; |
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98 #endif |
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99 |
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100 |
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101 int |
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102 SDL_SYS_CreateThread (SDL_Thread * thread, void *args) |
0 | 103 { |
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104 /* Create the thread and go! */ |
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105 char buffer[20]; |
0 | 106 |
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107 D (bug ("Sending %lx to the new thread...\n", args)); |
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109 if (args) |
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110 SDL_snprintf (buffer, SDL_arraysize (buffer), "%ld", args); |
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112 #ifdef STORMC4_WOS |
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113 thread->handle = CreateTaskPPCTags (TASKATTR_CODE, RunThread, |
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114 TASKATTR_NAME, "SDL subtask", |
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115 TASKATTR_STACKSIZE, 100000, |
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116 (args ? TASKATTR_R3 : TAG_IGNORE), |
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117 args, TASKATTR_INHERITR2, TRUE, |
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118 TAG_DONE); |
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119 #else |
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120 thread->handle = (struct Task *) CreateNewProcTags (NP_Output, Output (), |
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121 NP_Name, |
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122 (ULONG) "SDL subtask", |
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123 NP_CloseOutput, FALSE, |
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124 NP_StackSize, 20000, |
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125 NP_Entry, |
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126 (ULONG) RunThread, |
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127 args ? NP_Arguments : |
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128 TAG_IGNORE, |
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129 (ULONG) buffer, |
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130 TAG_DONE); |
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131 #endif |
255
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132 |
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133 if (!thread->handle) { |
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134 SDL_SetError ("Not enough resources to create thread"); |
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135 return (-1); |
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136 } |
0 | 137 |
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138 return (0); |
0 | 139 } |
140 | |
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141 void |
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142 SDL_SYS_SetupThread (void) |
0 | 143 { |
144 } | |
145 | |
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146 Uint32 |
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147 SDL_ThreadID (void) |
0 | 148 { |
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149 return ((Uint32) FindTask (NULL)); |
0 | 150 } |
151 | |
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152 void |
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153 SDL_SYS_WaitThread (SDL_Thread * thread) |
0 | 154 { |
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155 SetSignal (0L, SIGBREAKF_CTRL_F | SIGBREAKF_CTRL_C); |
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156 Wait (SIGBREAKF_CTRL_F | SIGBREAKF_CTRL_C); |
0 | 157 } |
158 | |
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159 void |
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160 SDL_SYS_KillThread (SDL_Thread * thread) |
0 | 161 { |
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162 Signal ((struct Task *) thread->handle, SIGBREAKF_CTRL_C); |
0 | 163 } |
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164 |
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165 /* vi: set ts=4 sw=4 expandtab: */ |