Mercurial > sdl-ios-xcode
annotate src/thread/amigaos/SDL_systhread.c @ 1402:d910939febfa
Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 21 Feb 2006 08:46:50 +0000 |
parents | 19418e4422cb |
children | 782fd950bd46 c121d94672cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 /* BeOS thread management routines for SDL */ |
0 | 25 |
26 #include "SDL_mutex.h" | |
27 #include "SDL_thread.h" | |
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28 #include "../SDL_thread_c.h" |
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29 #include "../SDL_systhread.h" |
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30 #include "mydebug.h" |
0 | 31 |
32 typedef struct { | |
33 int (*func)(void *); | |
34 void *data; | |
35 SDL_Thread *info; | |
36 struct Task *wait; | |
37 } thread_args; | |
38 | |
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39 #ifndef MORPHOS |
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40 |
0 | 41 #if defined(__SASC) && !defined(__PPC__) |
42 __saveds __asm Uint32 RunThread(register __a0 char *args ) | |
43 #elif defined(__PPC__) | |
44 Uint32 RunThread(char *args) | |
45 #else | |
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46 Uint32 __saveds RunThread(char *args __asm("a0") ) |
0 | 47 #endif |
48 { | |
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49 #ifdef STORMC4_WOS |
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50 thread_args *data=(thread_args *)args; |
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51 #else |
0 | 52 thread_args *data=(thread_args *)atol(args); |
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53 #endif |
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54 |
0 | 55 struct Task *Father; |
56 | |
57 D(bug("Received data: %lx\n",data)); | |
58 Father=data->wait; | |
59 | |
60 SDL_RunThread(data); | |
61 | |
62 Signal(Father,SIGBREAKF_CTRL_F); | |
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63 D(bug("Thread with data %lx ended\n",data)); |
0 | 64 return(0); |
65 } | |
66 | |
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67 #else |
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68 |
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69 #include <emul/emulinterface.h> |
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70 |
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71 Uint32 RunTheThread(void) |
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72 { |
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73 thread_args *data=(thread_args *)atol((char *)REG_A0); |
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74 struct Task *Father; |
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75 |
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76 D(bug("Received data: %lx\n",data)); |
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77 Father=data->wait; |
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78 |
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79 SDL_RunThread(data); |
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80 |
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81 Signal(Father,SIGBREAKF_CTRL_F); |
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82 D(bug("Thread with data %lx ended\n",data)); |
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83 return(0); |
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84 } |
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85 |
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86 struct EmulLibEntry RunThreadStruct= |
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87 { |
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88 TRAP_LIB, |
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89 0, |
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90 (ULONG)RunTheThread |
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91 }; |
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92 |
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93 void *RunThread=&RunThreadStruct; |
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94 #endif |
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95 |
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96 |
0 | 97 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) |
98 { | |
99 /* Create the thread and go! */ | |
100 char buffer[20]; | |
101 | |
102 D(bug("Sending %lx to the new thread...\n",args)); | |
103 | |
104 if(args) | |
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105 SDL_snprintf(buffer, SDL_arraysize(buffer),"%ld",args); |
0 | 106 |
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107 #ifdef STORMC4_WOS |
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108 thread->handle=CreateTaskPPCTags(TASKATTR_CODE, RunThread, |
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109 TASKATTR_NAME, "SDL subtask", |
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110 TASKATTR_STACKSIZE, 100000, |
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111 (args ? TASKATTR_R3 : TAG_IGNORE), args, |
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112 TASKATTR_INHERITR2, TRUE, |
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113 TAG_DONE); |
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114 #else |
0 | 115 thread->handle=(struct Task *)CreateNewProcTags(NP_Output,Output(), |
116 NP_Name,(ULONG)"SDL subtask", | |
117 NP_CloseOutput, FALSE, | |
118 NP_StackSize,20000, | |
119 NP_Entry,(ULONG)RunThread, | |
120 args ? NP_Arguments : TAG_IGNORE,(ULONG)buffer, | |
121 TAG_DONE); | |
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122 #endif |
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123 |
0 | 124 if(!thread->handle) |
125 { | |
126 SDL_SetError("Not enough resources to create thread"); | |
127 return(-1); | |
128 } | |
129 | |
130 return(0); | |
131 } | |
132 | |
133 void SDL_SYS_SetupThread(void) | |
134 { | |
135 } | |
136 | |
137 Uint32 SDL_ThreadID(void) | |
138 { | |
139 return((Uint32)FindTask(NULL)); | |
140 } | |
141 | |
142 void SDL_SYS_WaitThread(SDL_Thread *thread) | |
143 { | |
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144 SetSignal(0L,SIGBREAKF_CTRL_F|SIGBREAKF_CTRL_C); |
0 | 145 Wait(SIGBREAKF_CTRL_F|SIGBREAKF_CTRL_C); |
146 } | |
147 | |
148 void SDL_SYS_KillThread(SDL_Thread *thread) | |
149 { | |
150 Signal((struct Task *)thread->handle,SIGBREAKF_CTRL_C); | |
151 } |