diff src/thread/amigaos/SDL_systhread.c @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children 75a95f82bc1f
line wrap: on
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/thread/amigaos/SDL_systhread.c	Thu Apr 26 16:45:43 2001 +0000
@@ -0,0 +1,107 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* AmigaOS thread management routines for SDL */
+
+#include "SDL_error.h"
+#include "SDL_mutex.h"
+#include "SDL_thread.h"
+#include "SDL_thread_c.h"
+#include "SDL_systhread.h"
+
+typedef struct {
+	int (*func)(void *);
+	void *data;
+	SDL_Thread *info;
+	struct Task *wait;
+} thread_args;
+
+#if defined(__SASC) && !defined(__PPC__) 
+__saveds __asm Uint32 RunThread(register __a0 char *args )
+#elif defined(__PPC__)
+Uint32 RunThread(char *args)
+#else
+Uint32 RunThread(char *args __asm("a0") )
+#endif
+{
+	thread_args *data=(thread_args *)atol(args);
+	struct Task *Father;
+
+	D(bug("Received data: %lx\n",data));
+	Father=data->wait;
+
+	SDL_RunThread(data);
+
+	Signal(Father,SIGBREAKF_CTRL_F);
+	return(0);
+}
+
+int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
+{
+	/* Create the thread and go! */
+	char buffer[20];
+
+	D(bug("Sending %lx to the new thread...\n",args));
+
+	if(args)
+		sprintf(buffer,"%ld",args);
+
+
+	thread->handle=(struct Task *)CreateNewProcTags(NP_Output,Output(),
+					NP_Name,(ULONG)"SDL subtask",
+					NP_CloseOutput, FALSE,
+					NP_StackSize,20000,
+					NP_Entry,(ULONG)RunThread,
+					args ? NP_Arguments : TAG_IGNORE,(ULONG)buffer,
+					TAG_DONE);
+	if(!thread->handle)
+	{
+		SDL_SetError("Not enough resources to create thread");
+		return(-1);
+	}
+
+	return(0);
+}
+
+void SDL_SYS_SetupThread(void)
+{
+}
+
+Uint32 SDL_ThreadID(void)
+{
+	return((Uint32)FindTask(NULL));
+}
+
+void SDL_SYS_WaitThread(SDL_Thread *thread)
+{
+	Wait(SIGBREAKF_CTRL_F|SIGBREAKF_CTRL_C);
+}
+
+void SDL_SYS_KillThread(SDL_Thread *thread)
+{
+	Signal((struct Task *)thread->handle,SIGBREAKF_CTRL_C);
+}