Mercurial > sdl-ios-xcode
annotate src/video/bwindow/SDL_sysvideo.cc @ 4387:72d3b4fd918b SDL-1.2
Missing pop over a jump
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 03 Dec 2009 04:20:46 +0000 |
parents | 0620847bf1a8 |
children | 46fb637777ed |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* BWindow based framebuffer implementation */ | |
25 | |
26 #include <unistd.h> | |
27 | |
28 #include "SDL_BWin.h" | |
29 #include "SDL_timer.h" | |
30 | |
31 extern "C" { | |
32 | |
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33 #include "../SDL_sysvideo.h" |
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34 #include "../../events/SDL_events_c.h" |
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35 #include "SDL_sysevents_c.h" |
0 | 36 #include "SDL_sysmouse_c.h" |
37 #include "SDL_syswm_c.h" | |
38 #include "SDL_lowvideo.h" | |
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39 #include "../SDL_yuvfuncs.h" |
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40 #include "SDL_sysyuv.h" |
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41 #include "../blank_cursor.h" |
0 | 42 |
43 #define BEOS_HIDDEN_SIZE 32 /* starting hidden window size */ | |
44 | |
45 /* Initialization/Query functions */ | |
46 static int BE_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
47 static SDL_Rect **BE_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
48 static SDL_Surface *BE_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
49 static void BE_UpdateMouse(_THIS); | |
50 static int BE_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); | |
51 static void BE_VideoQuit(_THIS); | |
52 | |
53 /* Hardware surface functions */ | |
54 static int BE_AllocHWSurface(_THIS, SDL_Surface *surface); | |
55 static int BE_LockHWSurface(_THIS, SDL_Surface *surface); | |
56 static void BE_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
57 static void BE_FreeHWSurface(_THIS, SDL_Surface *surface); | |
58 | |
59 static int BE_ToggleFullScreen(_THIS, int fullscreen); | |
4287 | 60 static SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display); |
0 | 61 |
62 /* OpenGL functions */ | |
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63 #if SDL_VIDEO_OPENGL |
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64 static int BE_GL_LoadLibrary(_THIS, const char *path); |
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65 static void* BE_GL_GetProcAddress(_THIS, const char *proc); |
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66 static int BE_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); |
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67 static int BE_GL_MakeCurrent(_THIS); |
0 | 68 static void BE_GL_SwapBuffers(_THIS); |
69 #endif | |
70 | |
71 /* FB driver bootstrap functions */ | |
72 | |
73 static int BE_Available(void) | |
74 { | |
75 return(1); | |
76 } | |
77 | |
78 static void BE_DeleteDevice(SDL_VideoDevice *device) | |
79 { | |
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80 SDL_free(device->hidden); |
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81 SDL_free(device); |
0 | 82 } |
83 | |
84 static SDL_VideoDevice *BE_CreateDevice(int devindex) | |
85 { | |
86 SDL_VideoDevice *device; | |
87 | |
88 /* Initialize all variables that we clean on shutdown */ | |
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89 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 90 if ( device ) { |
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91 SDL_memset(device, 0, (sizeof *device)); |
0 | 92 device->hidden = (struct SDL_PrivateVideoData *) |
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93 SDL_malloc((sizeof *device->hidden)); |
0 | 94 } |
95 if ( (device == NULL) || (device->hidden == NULL) ) { | |
96 SDL_OutOfMemory(); | |
97 if ( device ) { | |
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98 SDL_free(device); |
0 | 99 } |
100 return(0); | |
101 } | |
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102 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
0 | 103 |
104 /* Set the function pointers */ | |
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105 /* Initialization/Query functions */ |
0 | 106 device->VideoInit = BE_VideoInit; |
107 device->ListModes = BE_ListModes; | |
108 device->SetVideoMode = BE_SetVideoMode; | |
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109 device->ToggleFullScreen = BE_ToggleFullScreen; |
0 | 110 device->UpdateMouse = BE_UpdateMouse; |
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111 device->CreateYUVOverlay = BE_CreateYUVOverlay; |
0 | 112 device->SetColors = BE_SetColors; |
113 device->UpdateRects = NULL; | |
114 device->VideoQuit = BE_VideoQuit; | |
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115 /* Hardware acceleration functions */ |
0 | 116 device->AllocHWSurface = BE_AllocHWSurface; |
117 device->CheckHWBlit = NULL; | |
118 device->FillHWRect = NULL; | |
119 device->SetHWColorKey = NULL; | |
120 device->SetHWAlpha = NULL; | |
121 device->LockHWSurface = BE_LockHWSurface; | |
122 device->UnlockHWSurface = BE_UnlockHWSurface; | |
123 device->FlipHWSurface = NULL; | |
124 device->FreeHWSurface = BE_FreeHWSurface; | |
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125 /* Gamma support */ |
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126 #if SDL_VIDEO_OPENGL |
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127 /* OpenGL support */ |
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128 device->GL_LoadLibrary = BE_GL_LoadLibrary; |
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129 device->GL_GetProcAddress = BE_GL_GetProcAddress; |
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130 device->GL_GetAttribute = BE_GL_GetAttribute; |
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131 device->GL_MakeCurrent = BE_GL_MakeCurrent; |
0 | 132 device->GL_SwapBuffers = BE_GL_SwapBuffers; |
133 #endif | |
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134 /* Window manager functions */ |
0 | 135 device->SetCaption = BE_SetWMCaption; |
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136 device->SetIcon = NULL; |
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137 device->IconifyWindow = BE_IconifyWindow; |
3878 | 138 device->GrabInput = BE_GrabInput; |
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139 device->GetWMInfo = BE_GetWMInfo; |
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140 /* Cursor manager functions */ |
0 | 141 device->FreeWMCursor = BE_FreeWMCursor; |
142 device->CreateWMCursor = BE_CreateWMCursor; | |
143 device->ShowWMCursor = BE_ShowWMCursor; | |
144 device->WarpWMCursor = BE_WarpWMCursor; | |
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145 device->MoveWMCursor = NULL; |
3878 | 146 device->CheckMouseMode = BE_CheckMouseMode; |
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147 /* Event manager functions */ |
0 | 148 device->InitOSKeymap = BE_InitOSKeymap; |
149 device->PumpEvents = BE_PumpEvents; | |
150 | |
151 device->free = BE_DeleteDevice; | |
152 | |
153 /* Set the driver flags */ | |
154 device->handles_any_size = 1; | |
155 | |
156 return device; | |
157 } | |
158 | |
159 VideoBootStrap BWINDOW_bootstrap = { | |
160 "bwindow", "BDirectWindow graphics", | |
161 BE_Available, BE_CreateDevice | |
162 }; | |
163 | |
164 static inline int ColorSpaceToBitsPerPixel(uint32 colorspace) | |
165 { | |
166 int bitsperpixel; | |
167 | |
168 bitsperpixel = 0; | |
169 switch (colorspace) { | |
170 case B_CMAP8: | |
171 bitsperpixel = 8; | |
172 break; | |
173 case B_RGB15: | |
174 case B_RGBA15: | |
175 case B_RGB15_BIG: | |
176 case B_RGBA15_BIG: | |
177 bitsperpixel = 15; | |
178 break; | |
179 case B_RGB16: | |
180 case B_RGB16_BIG: | |
181 bitsperpixel = 16; | |
182 break; | |
183 case B_RGB32: | |
184 case B_RGBA32: | |
185 case B_RGB32_BIG: | |
186 case B_RGBA32_BIG: | |
187 bitsperpixel = 32; | |
188 break; | |
189 default: | |
190 break; | |
191 } | |
192 return(bitsperpixel); | |
193 } | |
194 | |
195 /* Function to sort the display_list in bscreen */ | |
196 static int CompareModes(const void *A, const void *B) | |
197 { | |
198 const display_mode *a = (display_mode *)A; | |
199 const display_mode *b = (display_mode *)B; | |
200 | |
201 if ( a->space == b->space ) { | |
202 return((b->virtual_width*b->virtual_height)- | |
203 (a->virtual_width*a->virtual_height)); | |
204 } else { | |
205 return(ColorSpaceToBitsPerPixel(b->space)- | |
206 ColorSpaceToBitsPerPixel(a->space)); | |
207 } | |
208 } | |
209 | |
210 /* Yes, this isn't the fastest it could be, but it works nicely */ | |
211 static int BE_AddMode(_THIS, int index, unsigned int w, unsigned int h) | |
212 { | |
213 SDL_Rect *mode; | |
214 int i; | |
215 int next_mode; | |
216 | |
217 /* Check to see if we already have this mode */ | |
218 if ( SDL_nummodes[index] > 0 ) { | |
219 for ( i=SDL_nummodes[index]-1; i >= 0; --i ) { | |
220 mode = SDL_modelist[index][i]; | |
221 if ( (mode->w == w) && (mode->h == h) ) { | |
222 #ifdef BWINDOW_DEBUG | |
223 fprintf(stderr, "We already have mode %dx%d at %d bytes per pixel\n", w, h, index+1); | |
224 #endif | |
225 return(0); | |
226 } | |
227 } | |
228 } | |
229 | |
230 /* Set up the new video mode rectangle */ | |
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231 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
0 | 232 if ( mode == NULL ) { |
233 SDL_OutOfMemory(); | |
234 return(-1); | |
235 } | |
236 mode->x = 0; | |
237 mode->y = 0; | |
238 mode->w = w; | |
239 mode->h = h; | |
240 #ifdef BWINDOW_DEBUG | |
241 fprintf(stderr, "Adding mode %dx%d at %d bytes per pixel\n", w, h, index+1); | |
242 #endif | |
243 | |
244 /* Allocate the new list of modes, and fill in the new mode */ | |
245 next_mode = SDL_nummodes[index]; | |
246 SDL_modelist[index] = (SDL_Rect **) | |
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247 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
0 | 248 if ( SDL_modelist[index] == NULL ) { |
249 SDL_OutOfMemory(); | |
250 SDL_nummodes[index] = 0; | |
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251 SDL_free(mode); |
0 | 252 return(-1); |
253 } | |
254 SDL_modelist[index][next_mode] = mode; | |
255 SDL_modelist[index][next_mode+1] = NULL; | |
256 SDL_nummodes[index]++; | |
257 | |
258 return(0); | |
259 } | |
260 | |
261 int BE_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
262 { | |
263 display_mode *modes; | |
264 uint32 i, nmodes; | |
265 int bpp; | |
266 BRect bounds; | |
267 | |
268 /* Initialize the Be Application for appserver interaction */ | |
269 if ( SDL_InitBeApp() < 0 ) { | |
270 return(-1); | |
271 } | |
272 | |
273 /* It is important that this be created after SDL_InitBeApp() */ | |
274 BScreen bscreen; | |
275 | |
276 /* Save the current display mode */ | |
277 bscreen.GetMode(&saved_mode); | |
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278 _this->info.current_w = saved_mode.virtual_width; |
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279 _this->info.current_h = saved_mode.virtual_height; |
0 | 280 |
281 /* Determine the screen depth */ | |
282 vformat->BitsPerPixel = ColorSpaceToBitsPerPixel(bscreen.ColorSpace()); | |
283 if ( vformat->BitsPerPixel == 0 ) { | |
284 SDL_SetError("Unknown BScreen colorspace: 0x%x", | |
285 bscreen.ColorSpace()); | |
286 return(-1); | |
287 } | |
288 | |
289 /* Get the video modes we can switch to in fullscreen mode */ | |
290 bscreen.GetModeList(&modes, &nmodes); | |
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291 SDL_qsort(modes, nmodes, sizeof *modes, CompareModes); |
0 | 292 for ( i=0; i<nmodes; ++i ) { |
293 bpp = ColorSpaceToBitsPerPixel(modes[i].space); | |
294 //if ( bpp != 0 ) { // There are bugs in changing colorspace | |
295 if ( modes[i].space == saved_mode.space ) { | |
296 BE_AddMode(_this, ((bpp+7)/8)-1, | |
297 modes[i].virtual_width, | |
298 modes[i].virtual_height); | |
299 } | |
300 } | |
301 | |
302 /* Create the window and view */ | |
303 bounds.top = 0; bounds.left = 0; | |
304 bounds.right = BEOS_HIDDEN_SIZE; | |
305 bounds.bottom = BEOS_HIDDEN_SIZE; | |
306 SDL_Win = new SDL_BWin(bounds); | |
307 | |
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308 #if SDL_VIDEO_OPENGL |
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309 /* testgl application doesn't load library, just tries to load symbols */ |
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310 /* is it correct? if so we have to load library here */ |
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311 BE_GL_LoadLibrary(_this, NULL); |
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312 #endif |
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313 |
0 | 314 /* Create the clear cursor */ |
315 SDL_BlankCursor = BE_CreateWMCursor(_this, blank_cdata, blank_cmask, | |
316 BLANK_CWIDTH, BLANK_CHEIGHT, BLANK_CHOTX, BLANK_CHOTY); | |
317 | |
318 /* Fill in some window manager capabilities */ | |
319 _this->info.wm_available = 1; | |
320 | |
321 /* We're done! */ | |
322 return(0); | |
323 } | |
324 | |
325 /* We support any dimension at our bit-depth */ | |
326 SDL_Rect **BE_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
327 { | |
328 SDL_Rect **modes; | |
329 | |
330 modes = ((SDL_Rect **)0); | |
331 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
332 modes = SDL_modelist[((format->BitsPerPixel+7)/8)-1]; | |
333 } else { | |
334 if ( format->BitsPerPixel == | |
335 _this->screen->format->BitsPerPixel ) { | |
336 modes = ((SDL_Rect **)-1); | |
337 } | |
338 } | |
339 return(modes); | |
340 } | |
341 | |
342 /* Various screen update functions available */ | |
343 static void BE_NormalUpdate(_THIS, int numrects, SDL_Rect *rects); | |
344 | |
345 | |
346 /* Find the closest display mode for fullscreen */ | |
347 static bool BE_FindClosestFSMode(_THIS, int width, int height, int bpp, | |
348 display_mode *mode) | |
349 { | |
350 BScreen bscreen; | |
351 uint32 i, nmodes; | |
352 SDL_Rect **modes; | |
353 display_mode *dmodes; | |
756
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354 display_mode current; |
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355 float current_refresh; |
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356 bscreen.GetMode(¤t); |
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357 current_refresh = (1000 * current.timing.pixel_clock) / |
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358 (current.timing.h_total * current.timing.v_total); |
0 | 359 |
360 modes = SDL_modelist[((bpp+7)/8)-1]; | |
4287 | 361 |
362 // find end of list (lowest-resolution mode; modes are ordered | |
363 // highest-to-lowest). | |
364 i = 0; while(modes[i]) i++; | |
365 if (!i) return false; // what? no modes at all? | |
366 | |
367 // find first mode with resolution >= requested in both dimensions | |
368 for (--i; i >= 0; --i) | |
369 { | |
370 if (modes[i]->w >= width && modes[i]->h >= height) | |
371 break; | |
0 | 372 } |
4287 | 373 |
374 // unable to find any mode with that high a resolution! | |
375 if (i < 0) | |
376 return false; | |
377 | |
4012 | 378 width = modes[i]->w; |
4287 | 379 height = modes[i]->h; |
3878 | 380 |
0 | 381 bscreen.GetModeList(&dmodes, &nmodes); |
382 for ( i = 0; i < nmodes; ++i ) { | |
383 if ( (bpp == ColorSpaceToBitsPerPixel(dmodes[i].space)) && | |
384 (width == dmodes[i].virtual_width) && | |
385 (height == dmodes[i].virtual_height) ) { | |
386 break; | |
387 } | |
388 } | |
389 if ( i != nmodes ) { | |
390 *mode = dmodes[i]; | |
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391 if ((mode->virtual_width <= current.virtual_width) && |
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392 (mode->virtual_height <= current.virtual_height)) { |
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393 float new_refresh = (1000 * mode->timing.pixel_clock) / |
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394 (mode->timing.h_total * mode->timing.v_total); |
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395 if (new_refresh < current_refresh) { |
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396 mode->timing.pixel_clock = (uint32)((mode->timing.h_total * mode->timing.v_total) |
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397 * current_refresh / 1000); |
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398 } |
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399 } |
0 | 400 return true; |
401 } else { | |
402 return false; | |
403 } | |
404 } | |
405 | |
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406 static int BE_SetFullScreen(_THIS, SDL_Surface *screen, int fullscreen) |
0 | 407 { |
4287 | 408 // printf("SetFullScreen(%d)\n", fullscreen); |
0 | 409 BScreen bscreen; |
410 | |
4287 | 411 // SetFullSscreen() does not work as expected if called in a window |
412 // that was never shown. This is probably a bug in the Haiku Game Kit that needs | |
413 // to be investigated. | |
414 if (SDL_Win->Lock()) { | |
415 // Show our window. | |
416 SDL_Win->Show(); | |
417 } | |
418 | |
419 if (SDL_Win->IsLocked()) { | |
420 // Unlock the window if it was locked. This is needed as only the | |
421 // first call to Show() unlocks the looper. All other calls to it | |
422 // will not. | |
423 SDL_Win->Unlock(); | |
0 | 424 } |
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425 |
4287 | 426 int width = screen->w; |
427 int height = screen->h; | |
428 | |
429 if (fullscreen) { | |
430 // Set resolution to the closest available one that matches the | |
431 // current SDL resolution. | |
432 display_mode mode; | |
433 bscreen.GetMode(&mode); | |
3878 | 434 |
4287 | 435 int bpp = screen->format->BitsPerPixel; |
436 if (bpp != ColorSpaceToBitsPerPixel(mode.space) || | |
437 width != mode.virtual_width || height != mode.virtual_height) { | |
438 if(BE_FindClosestFSMode(_this, width, height, bpp, &mode)) { | |
439 bscreen.SetMode(&mode); | |
440 } else { | |
441 // printf("Could not set new mode.\n"); | |
442 return(0); | |
443 } | |
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444 } |
4287 | 445 } else { |
446 // Reset to the previous known resolution as we are now in window | |
447 // mode. | |
448 bscreen.SetMode(&saved_mode); | |
449 } | |
450 | |
451 // Effectivelly set/reset full screen mode. If we are already in | |
452 // full screen mode, we reset back to windowed mode first so the | |
453 // window can resize when going fullscreen. | |
454 // if (fullscreen) | |
455 // printf("Going fullscreen\n"); | |
456 // else | |
457 // printf("Going windowed\n"); | |
458 SDL_Win->SetFullScreen(fullscreen); | |
459 | |
460 // Calculate offsets for centering the window (in window mode) and for | |
461 // dentering the bitmap (in full screen mode). | |
462 BRect bounds = bscreen.Frame(); | |
463 bounds.PrintToStream(); | |
464 int32 cx = (bounds.IntegerWidth() - width)/2; | |
465 int32 cy = (bounds.IntegerHeight() - height)/2; | |
466 | |
467 // printf ("cx = %d, cy = %d\n", cx, cy); | |
468 if (!SDL_Win->IsFullScreen()) { | |
469 // printf("Doing not fullscreen stuff.\n"); | |
470 // We are not in full screen mode, so we want to change the window | |
471 // size to match the resolution in SDL. | |
472 SDL_Win->ResizeTo(width, height); | |
0 | 473 |
4287 | 474 // And also center the window and reset the drawing offset. |
475 SDL_Win->MoveTo(cx, cy); | |
476 SDL_Win->SetXYOffset(0, 0); | |
477 } else { | |
478 // printf("Doing fullscreen stuff."); | |
479 // Center the bitmap whenever we are in full screen mode. | |
480 SDL_Win->SetXYOffset(cx, cy); | |
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481 } |
4287 | 482 |
483 // Set relevant internal SDL screen flags. | |
484 if (SDL_Win->IsFullScreen()) { | |
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485 screen->flags |= SDL_FULLSCREEN; |
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486 } else { |
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487 screen->flags &= ~SDL_FULLSCREEN; |
0 | 488 } |
4287 | 489 |
0 | 490 return(1); |
491 } | |
492 | |
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493 static int BE_ToggleFullScreen(_THIS, int fullscreen) |
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494 { |
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495 return BE_SetFullScreen(_this, _this->screen, fullscreen); |
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496 } |
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497 |
0 | 498 /* FIXME: check return values and cleanup here */ |
499 SDL_Surface *BE_SetVideoMode(_THIS, SDL_Surface *current, | |
500 int width, int height, int bpp, Uint32 flags) | |
501 { | |
502 BScreen bscreen; | |
503 BBitmap *bbitmap; | |
504 BRect bounds; | |
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505 Uint32 gl_flags = 0; |
0 | 506 |
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507 /* Only RGB works on r5 currently */ |
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508 gl_flags = BGL_RGB; |
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509 if (_this->gl_config.double_buffer) |
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510 gl_flags |= BGL_DOUBLE; |
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511 else |
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512 gl_flags |= BGL_SINGLE; |
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513 if (_this->gl_config.alpha_size > 0 || bpp == 32) |
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514 gl_flags |= BGL_ALPHA; |
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515 if (_this->gl_config.depth_size > 0) |
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516 gl_flags |= BGL_DEPTH; |
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517 if (_this->gl_config.stencil_size > 0) |
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518 gl_flags |= BGL_STENCIL; |
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519 if (_this->gl_config.accum_red_size > 0 |
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520 || _this->gl_config.accum_green_size > 0 |
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521 || _this->gl_config.accum_blue_size > 0 |
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522 || _this->gl_config.accum_alpha_size > 0) |
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523 gl_flags |= BGL_ACCUM; |
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524 |
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525 /* Create the view for this window, using found flags */ |
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526 if ( SDL_Win->CreateView(flags, gl_flags) < 0 ) { |
0 | 527 return(NULL); |
528 } | |
529 | |
530 current->flags = 0; /* Clear flags */ | |
531 current->w = width; | |
532 current->h = height; | |
533 SDL_Win->SetType(B_TITLED_WINDOW); | |
534 if ( flags & SDL_NOFRAME ) { | |
535 current->flags |= SDL_NOFRAME; | |
536 SDL_Win->SetLook(B_NO_BORDER_WINDOW_LOOK); | |
537 } else { | |
538 if ( (flags & SDL_RESIZABLE) && !(flags & SDL_OPENGL) ) { | |
539 current->flags |= SDL_RESIZABLE; | |
540 /* We don't want opaque resizing (TM). :-) */ | |
541 SDL_Win->SetFlags(B_OUTLINE_RESIZE); | |
542 } else { | |
543 SDL_Win->SetFlags(B_NOT_RESIZABLE|B_NOT_ZOOMABLE); | |
544 } | |
545 } | |
546 | |
547 if ( flags & SDL_OPENGL ) { | |
548 current->flags |= SDL_OPENGL; | |
549 current->pitch = 0; | |
550 current->pixels = NULL; | |
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551 _this->UpdateRects = NULL; |
0 | 552 } else { |
553 /* Create the BBitmap framebuffer */ | |
554 bounds.top = 0; bounds.left = 0; | |
555 bounds.right = width-1; | |
556 bounds.bottom = height-1; | |
557 bbitmap = new BBitmap(bounds, bscreen.ColorSpace()); | |
558 if ( ! bbitmap->IsValid() ) { | |
559 SDL_SetError("Couldn't create screen bitmap"); | |
560 delete bbitmap; | |
561 return(NULL); | |
562 } | |
563 current->pitch = bbitmap->BytesPerRow(); | |
564 current->pixels = (void *)bbitmap->Bits(); | |
565 SDL_Win->SetBitmap(bbitmap); | |
566 _this->UpdateRects = BE_NormalUpdate; | |
567 } | |
568 | |
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569 /* Set the correct fullscreen mode */ |
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570 BE_SetFullScreen(_this, current, flags & SDL_FULLSCREEN ? 1 : 0); |
0 | 571 |
572 /* We're done */ | |
573 return(current); | |
574 } | |
575 | |
576 /* Update the current mouse state and position */ | |
577 void BE_UpdateMouse(_THIS) | |
578 { | |
579 BPoint point; | |
580 uint32 buttons; | |
581 | |
582 if ( SDL_Win->Lock() ) { | |
583 /* Get new input state, if still active */ | |
584 if ( SDL_Win->IsActive() ) { | |
585 (SDL_Win->View())->GetMouse(&point, &buttons, true); | |
586 } else { | |
587 point.x = -1; | |
588 point.y = -1; | |
589 } | |
590 SDL_Win->Unlock(); | |
591 | |
592 if ( (point.x >= 0) && (point.x < SDL_VideoSurface->w) && | |
593 (point.y >= 0) && (point.y < SDL_VideoSurface->h) ) { | |
594 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
595 SDL_PrivateMouseMotion(0, 0, | |
596 (Sint16)point.x, (Sint16)point.y); | |
597 } else { | |
598 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
599 } | |
600 } | |
601 } | |
602 | |
603 /* We don't actually allow hardware surfaces other than the main one */ | |
604 static int BE_AllocHWSurface(_THIS, SDL_Surface *surface) | |
605 { | |
606 return(-1); | |
607 } | |
608 static void BE_FreeHWSurface(_THIS, SDL_Surface *surface) | |
609 { | |
610 return; | |
611 } | |
612 static int BE_LockHWSurface(_THIS, SDL_Surface *surface) | |
613 { | |
614 return(0); | |
615 } | |
616 static void BE_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
617 { | |
618 return; | |
619 } | |
620 | |
621 static void BE_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) | |
622 { | |
623 if ( SDL_Win->BeginDraw() ) { | |
624 int i; | |
625 | |
626 for ( i=0; i<numrects; ++i ) { | |
627 BRect rect; | |
628 | |
629 rect.top = rects[i].y; | |
630 rect.left = rects[i].x; | |
631 rect.bottom = rect.top+rects[i].h-1; | |
632 rect.right = rect.left+rects[i].w-1; | |
633 SDL_Win->DrawAsync(rect); | |
634 } | |
635 SDL_Win->EndDraw(); | |
636 } | |
637 } | |
638 | |
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639 #if SDL_VIDEO_OPENGL |
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640 /* Passing a NULL path means load pointers from the application */ |
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641 int BE_GL_LoadLibrary(_THIS, const char *path) |
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642 { |
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643 if (path == NULL) { |
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644 if (_this->gl_config.dll_handle == NULL) { |
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645 image_info info; |
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646 int32 cookie = 0; |
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647 while (get_next_image_info(0,&cookie,&info) == B_OK) { |
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648 void *location = NULL; |
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649 #ifdef __HAIKU__ |
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650 if (get_image_symbol(info.id,"glBegin",B_SYMBOL_TYPE_ANY,&location) == B_OK) { // This is how it actually works in Haiku |
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651 #else |
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652 if (get_image_symbol((image_id)cookie,"glBegin",B_SYMBOL_TYPE_ANY,&location) == B_OK) { // I don't know if that *did* work in BeOS |
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653 #endif |
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654 _this->gl_config.dll_handle = (void*)info.id; |
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a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
655 _this->gl_config.driver_loaded = 1; |
1572
3a8920cc822b
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
656 SDL_strlcpy(_this->gl_config.driver_path, "libGL.so", SDL_arraysize(_this->gl_config.driver_path)); |
906
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
657 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
658 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
659 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
660 } else { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
661 /* |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
662 FIXME None of BeOS libGL.so implementations have exported functions |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
663 to load BGLView, which should be reloaded from new lib. |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
664 So for now just "load" linked libGL.so :( |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
665 */ |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
666 if (_this->gl_config.dll_handle == NULL) { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
667 return BE_GL_LoadLibrary(_this, NULL); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
668 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
669 |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
670 /* Unload old first */ |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
671 /*if (_this->gl_config.dll_handle != NULL) {*/ |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
672 /* Do not try to unload application itself (if LoadLibrary was called before with NULL ;) */ |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
673 /* image_info info; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
674 if (get_image_info((image_id)_this->gl_config.dll_handle, &info) == B_OK) { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
675 if (info.type != B_APP_IMAGE) { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
676 unload_add_on((image_id)_this->gl_config.dll_handle); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
677 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
678 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
679 |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
680 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
681 |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
682 if ((_this->gl_config.dll_handle = (void*)load_add_on(path)) != (void*)B_ERROR) { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
683 _this->gl_config.driver_loaded = 1; |
1572
3a8920cc822b
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
684 SDL_strlcpy(_this->gl_config.driver_path, path, SDL_arraysize(_this->gl_config.driver_path)); |
906
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
685 }*/ |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
686 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
687 |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
688 if (_this->gl_config.dll_handle != NULL) { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
689 return 0; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
690 } else { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
691 _this->gl_config.dll_handle = NULL; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
692 _this->gl_config.driver_loaded = 0; |
1572
3a8920cc822b
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1545
diff
changeset
|
693 *_this->gl_config.driver_path = '\0'; |
906
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
694 return -1; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
695 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
696 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
697 |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
698 void* BE_GL_GetProcAddress(_THIS, const char *proc) |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
699 { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
700 if (_this->gl_config.dll_handle != NULL) { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
701 void *location = NULL; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
702 status_t err; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
703 if ((err = get_image_symbol((image_id)_this->gl_config.dll_handle, proc, B_SYMBOL_TYPE_ANY, &location)) == B_OK) { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
704 return location; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
705 } else { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
706 SDL_SetError("Couldn't find OpenGL symbol"); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
707 return NULL; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
708 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
709 } else { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
710 SDL_SetError("OpenGL library not loaded"); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
711 return NULL; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
712 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
713 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
714 |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
715 int BE_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
716 { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
717 /* |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
718 FIXME? Right now BE_GL_GetAttribute shouldn't be called between glBegin() and glEnd() - it doesn't use "cached" values |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
719 */ |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
720 switch (attrib) |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
721 { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
722 case SDL_GL_RED_SIZE: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
723 glGetIntegerv(GL_RED_BITS, (GLint*)value); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
724 break; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
725 case SDL_GL_GREEN_SIZE: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
726 glGetIntegerv(GL_GREEN_BITS, (GLint*)value); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
727 break; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
728 case SDL_GL_BLUE_SIZE: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
729 glGetIntegerv(GL_BLUE_BITS, (GLint*)value); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
730 break; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
731 case SDL_GL_ALPHA_SIZE: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
732 glGetIntegerv(GL_ALPHA_BITS, (GLint*)value); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
733 break; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
734 case SDL_GL_DOUBLEBUFFER: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
735 glGetBooleanv(GL_DOUBLEBUFFER, (GLboolean*)value); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
736 break; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
737 case SDL_GL_BUFFER_SIZE: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
738 int v; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
739 glGetIntegerv(GL_RED_BITS, (GLint*)&v); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
740 *value = v; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
741 glGetIntegerv(GL_GREEN_BITS, (GLint*)&v); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
742 *value += v; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
743 glGetIntegerv(GL_BLUE_BITS, (GLint*)&v); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
744 *value += v; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
745 glGetIntegerv(GL_ALPHA_BITS, (GLint*)&v); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
746 *value += v; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
747 break; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
748 case SDL_GL_DEPTH_SIZE: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
749 glGetIntegerv(GL_DEPTH_BITS, (GLint*)value); /* Mesa creates 16 only? r5 always 32 */ |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
750 break; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
751 case SDL_GL_STENCIL_SIZE: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
752 glGetIntegerv(GL_STENCIL_BITS, (GLint*)value); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
753 break; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
754 case SDL_GL_ACCUM_RED_SIZE: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
755 glGetIntegerv(GL_ACCUM_RED_BITS, (GLint*)value); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
756 break; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
757 case SDL_GL_ACCUM_GREEN_SIZE: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
758 glGetIntegerv(GL_ACCUM_GREEN_BITS, (GLint*)value); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
759 break; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
760 case SDL_GL_ACCUM_BLUE_SIZE: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
761 glGetIntegerv(GL_ACCUM_BLUE_BITS, (GLint*)value); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
762 break; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
763 case SDL_GL_ACCUM_ALPHA_SIZE: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
764 glGetIntegerv(GL_ACCUM_ALPHA_BITS, (GLint*)value); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
765 break; |
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Date: Sat, 03 Jul 2004 02:23:48 +0200
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766 case SDL_GL_STEREO: |
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Date: Sat, 03 Jul 2004 02:23:48 +0200
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|
767 case SDL_GL_MULTISAMPLEBUFFERS: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
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parents:
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768 case SDL_GL_MULTISAMPLESAMPLES: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
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769 default: |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
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770 *value=0; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
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771 return(-1); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
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parents:
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diff
changeset
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772 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
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773 return 0; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
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774 } |
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Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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775 |
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Date: Sat, 03 Jul 2004 02:23:48 +0200
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changeset
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776 int BE_GL_MakeCurrent(_THIS) |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
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|
777 { |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
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778 /* FIXME: should we glview->unlock and then glview->lock()? */ |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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779 return 0; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
780 } |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
781 |
0 | 782 void BE_GL_SwapBuffers(_THIS) |
783 { | |
784 SDL_Win->SwapBuffers(); | |
785 } | |
786 #endif | |
787 | |
788 /* Is the system palette settable? */ | |
789 int BE_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
790 { | |
791 int i; | |
792 SDL_Palette *palette; | |
793 const color_map *cmap = BScreen().ColorMap(); | |
794 | |
795 /* Get the screen colormap */ | |
796 palette = _this->screen->format->palette; | |
797 for ( i=0; i<256; ++i ) { | |
798 palette->colors[i].r = cmap->color_list[i].red; | |
799 palette->colors[i].g = cmap->color_list[i].green; | |
800 palette->colors[i].b = cmap->color_list[i].blue; | |
801 } | |
802 return(0); | |
803 } | |
804 | |
805 void BE_VideoQuit(_THIS) | |
806 { | |
807 int i, j; | |
808 | |
906
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Date: Sat, 03 Jul 2004 02:23:48 +0200
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parents:
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diff
changeset
|
809 SDL_Win->Quit(); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
810 SDL_Win = NULL; |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
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811 |
0 | 812 if ( SDL_BlankCursor != NULL ) { |
813 BE_FreeWMCursor(_this, SDL_BlankCursor); | |
814 SDL_BlankCursor = NULL; | |
815 } | |
816 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
817 if ( SDL_modelist[i] ) { | |
818 for ( j=0; SDL_modelist[i][j]; ++j ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
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1312
diff
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|
819 SDL_free(SDL_modelist[i][j]); |
0 | 820 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
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parents:
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diff
changeset
|
821 SDL_free(SDL_modelist[i]); |
0 | 822 SDL_modelist[i] = NULL; |
823 } | |
824 } | |
825 /* Restore the original video mode */ | |
826 if ( _this->screen ) { | |
827 if ( (_this->screen->flags&SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
828 BScreen bscreen; | |
829 bscreen.SetMode(&saved_mode); | |
830 } | |
831 _this->screen->pixels = NULL; | |
832 } | |
906
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
833 |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
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1358
diff
changeset
|
834 #if SDL_VIDEO_OPENGL |
906
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
835 if (_this->gl_config.dll_handle != NULL) |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
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diff
changeset
|
836 unload_add_on((image_id)_this->gl_config.dll_handle); |
a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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|
837 #endif |
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Date: Sat, 03 Jul 2004 02:23:48 +0200
Sam Lantinga <slouken@libsdl.org>
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diff
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|
838 |
0 | 839 SDL_QuitBeApp(); |
840 } | |
841 | |
842 }; /* Extern C */ |