annotate src/video/bwindow/SDL_sysvideo.cc @ 756:10332c6fad2e

te: Mon, 15 Dec 2003 08:25:14 -0800 PST From: "Andrew Bachmann" Subject: libSDL patches for beos video I created some patches to SDL: 1. YUV overlay support 2. maintain high refresh rate when changing resolutions to a lower resolution
author Sam Lantinga <slouken@libsdl.org>
date Tue, 16 Dec 2003 13:04:44 +0000
parents f6ffac90895c
children b8d311d90021
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* BWindow based framebuffer implementation */
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29
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30 #include <stdlib.h>
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31 #include <string.h>
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32
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33 #include <stdio.h>
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34 #include <unistd.h>
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35
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36 #include "SDL.h"
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37 #include "SDL_BeApp.h"
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38 #include "SDL_BWin.h"
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39 #include "SDL_timer.h"
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40 #include "blank_cursor.h"
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41
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42 extern "C" {
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43
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44 #include "SDL_sysvideo.h"
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45 #include "SDL_sysmouse_c.h"
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46 #include "SDL_sysevents_c.h"
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47 #include "SDL_events_c.h"
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48 #include "SDL_syswm_c.h"
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49 #include "SDL_lowvideo.h"
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50 #include "SDL_yuvfuncs.h"
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51 #include "SDL_sysyuv.h"
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52
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53 #define BEOS_HIDDEN_SIZE 32 /* starting hidden window size */
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54
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55 /* Initialization/Query functions */
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56 static int BE_VideoInit(_THIS, SDL_PixelFormat *vformat);
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57 static SDL_Rect **BE_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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58 static SDL_Surface *BE_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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59 static void BE_UpdateMouse(_THIS);
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60 static int BE_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
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61 static void BE_VideoQuit(_THIS);
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62
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63 /* Hardware surface functions */
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64 static int BE_AllocHWSurface(_THIS, SDL_Surface *surface);
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65 static int BE_LockHWSurface(_THIS, SDL_Surface *surface);
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66 static void BE_UnlockHWSurface(_THIS, SDL_Surface *surface);
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67 static void BE_FreeHWSurface(_THIS, SDL_Surface *surface);
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68
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69 static int BE_ToggleFullScreen(_THIS, int fullscreen);
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70 static SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display);
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71
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72 /* OpenGL functions */
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73 #ifdef HAVE_OPENGL
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74 static void BE_GL_SwapBuffers(_THIS);
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75 #endif
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76
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77 /* FB driver bootstrap functions */
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78
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79 static int BE_Available(void)
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80 {
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81 return(1);
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82 }
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83
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84 static void BE_DeleteDevice(SDL_VideoDevice *device)
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85 {
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86 free(device->hidden);
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87 free(device);
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88 }
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89
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90 static SDL_VideoDevice *BE_CreateDevice(int devindex)
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91 {
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92 SDL_VideoDevice *device;
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93
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94 /* Initialize all variables that we clean on shutdown */
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95 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
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96 if ( device ) {
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97 memset(device, 0, (sizeof *device));
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98 device->hidden = (struct SDL_PrivateVideoData *)
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99 malloc((sizeof *device->hidden));
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100 }
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101 if ( (device == NULL) || (device->hidden == NULL) ) {
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102 SDL_OutOfMemory();
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103 if ( device ) {
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104 free(device);
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105 }
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106 return(0);
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107 }
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108 memset(device->hidden, 0, (sizeof *device->hidden));
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109
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110 /* Set the function pointers */
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111 device->VideoInit = BE_VideoInit;
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112 device->ListModes = BE_ListModes;
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113 device->SetVideoMode = BE_SetVideoMode;
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114 device->UpdateMouse = BE_UpdateMouse;
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115 device->SetColors = BE_SetColors;
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116 device->UpdateRects = NULL;
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117 device->VideoQuit = BE_VideoQuit;
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118 device->AllocHWSurface = BE_AllocHWSurface;
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119 device->CheckHWBlit = NULL;
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120 device->FillHWRect = NULL;
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121 device->SetHWColorKey = NULL;
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122 device->SetHWAlpha = NULL;
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123 device->LockHWSurface = BE_LockHWSurface;
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124 device->UnlockHWSurface = BE_UnlockHWSurface;
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125 device->FlipHWSurface = NULL;
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126 device->FreeHWSurface = BE_FreeHWSurface;
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127 #ifdef HAVE_OPENGL
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128 device->GL_SwapBuffers = BE_GL_SwapBuffers;
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129 #endif
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130 device->SetIcon = NULL;
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131 device->SetCaption = BE_SetWMCaption;
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132 device->GetWMInfo = NULL;
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133 device->FreeWMCursor = BE_FreeWMCursor;
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134 device->CreateWMCursor = BE_CreateWMCursor;
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135 device->ShowWMCursor = BE_ShowWMCursor;
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136 device->WarpWMCursor = BE_WarpWMCursor;
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137 device->InitOSKeymap = BE_InitOSKeymap;
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138 device->PumpEvents = BE_PumpEvents;
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139
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140 device->free = BE_DeleteDevice;
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141 device->ToggleFullScreen = BE_ToggleFullScreen;
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142 device->CreateYUVOverlay = BE_CreateYUVOverlay;
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143
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144 /* Set the driver flags */
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145 device->handles_any_size = 1;
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146
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147 return device;
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148 }
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149
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150 VideoBootStrap BWINDOW_bootstrap = {
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151 "bwindow", "BDirectWindow graphics",
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152 BE_Available, BE_CreateDevice
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153 };
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154
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155 static inline int ColorSpaceToBitsPerPixel(uint32 colorspace)
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156 {
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157 int bitsperpixel;
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158
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159 bitsperpixel = 0;
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160 switch (colorspace) {
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161 case B_CMAP8:
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162 bitsperpixel = 8;
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163 break;
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164 case B_RGB15:
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165 case B_RGBA15:
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parents:
diff changeset
166 case B_RGB15_BIG:
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parents:
diff changeset
167 case B_RGBA15_BIG:
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parents:
diff changeset
168 bitsperpixel = 15;
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parents:
diff changeset
169 break;
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parents:
diff changeset
170 case B_RGB16:
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parents:
diff changeset
171 case B_RGB16_BIG:
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parents:
diff changeset
172 bitsperpixel = 16;
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parents:
diff changeset
173 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
174 case B_RGB32:
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parents:
diff changeset
175 case B_RGBA32:
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
176 case B_RGB32_BIG:
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parents:
diff changeset
177 case B_RGBA32_BIG:
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parents:
diff changeset
178 bitsperpixel = 32;
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parents:
diff changeset
179 break;
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parents:
diff changeset
180 default:
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parents:
diff changeset
181 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182 }
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parents:
diff changeset
183 return(bitsperpixel);
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parents:
diff changeset
184 }
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parents:
diff changeset
185
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parents:
diff changeset
186 /* Function to sort the display_list in bscreen */
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parents:
diff changeset
187 static int CompareModes(const void *A, const void *B)
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parents:
diff changeset
188 {
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parents:
diff changeset
189 const display_mode *a = (display_mode *)A;
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parents:
diff changeset
190 const display_mode *b = (display_mode *)B;
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parents:
diff changeset
191
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parents:
diff changeset
192 if ( a->space == b->space ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 return((b->virtual_width*b->virtual_height)-
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 (a->virtual_width*a->virtual_height));
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parents:
diff changeset
195 } else {
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parents:
diff changeset
196 return(ColorSpaceToBitsPerPixel(b->space)-
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
197 ColorSpaceToBitsPerPixel(a->space));
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
199 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
200
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parents:
diff changeset
201 /* Yes, this isn't the fastest it could be, but it works nicely */
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parents:
diff changeset
202 static int BE_AddMode(_THIS, int index, unsigned int w, unsigned int h)
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parents:
diff changeset
203 {
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parents:
diff changeset
204 SDL_Rect *mode;
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parents:
diff changeset
205 int i;
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parents:
diff changeset
206 int next_mode;
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parents:
diff changeset
207
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parents:
diff changeset
208 /* Check to see if we already have this mode */
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parents:
diff changeset
209 if ( SDL_nummodes[index] > 0 ) {
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parents:
diff changeset
210 for ( i=SDL_nummodes[index]-1; i >= 0; --i ) {
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parents:
diff changeset
211 mode = SDL_modelist[index][i];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 if ( (mode->w == w) && (mode->h == h) ) {
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parents:
diff changeset
213 #ifdef BWINDOW_DEBUG
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parents:
diff changeset
214 fprintf(stderr, "We already have mode %dx%d at %d bytes per pixel\n", w, h, index+1);
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parents:
diff changeset
215 #endif
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parents:
diff changeset
216 return(0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220
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parents:
diff changeset
221 /* Set up the new video mode rectangle */
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parents:
diff changeset
222 mode = (SDL_Rect *)malloc(sizeof *mode);
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parents:
diff changeset
223 if ( mode == NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 SDL_OutOfMemory();
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parents:
diff changeset
225 return(-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 mode->x = 0;
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parents:
diff changeset
228 mode->y = 0;
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parents:
diff changeset
229 mode->w = w;
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parents:
diff changeset
230 mode->h = h;
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parents:
diff changeset
231 #ifdef BWINDOW_DEBUG
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parents:
diff changeset
232 fprintf(stderr, "Adding mode %dx%d at %d bytes per pixel\n", w, h, index+1);
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parents:
diff changeset
233 #endif
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parents:
diff changeset
234
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 /* Allocate the new list of modes, and fill in the new mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 next_mode = SDL_nummodes[index];
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 SDL_modelist[index] = (SDL_Rect **)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 if ( SDL_modelist[index] == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 SDL_OutOfMemory();
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 SDL_nummodes[index] = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 free(mode);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 SDL_modelist[index][next_mode] = mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 SDL_modelist[index][next_mode+1] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 SDL_nummodes[index]++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251
74212992fb08 Initial revision
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parents:
diff changeset
252 int BE_VideoInit(_THIS, SDL_PixelFormat *vformat)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 display_mode *modes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 uint32 i, nmodes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 int bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 BRect bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 /* Initialize the Be Application for appserver interaction */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 if ( SDL_InitBeApp() < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 /* It is important that this be created after SDL_InitBeApp() */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 BScreen bscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 /* Save the current display mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 bscreen.GetMode(&saved_mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 /* Determine the screen depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 vformat->BitsPerPixel = ColorSpaceToBitsPerPixel(bscreen.ColorSpace());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 if ( vformat->BitsPerPixel == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 SDL_SetError("Unknown BScreen colorspace: 0x%x",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 bscreen.ColorSpace());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 /* Get the video modes we can switch to in fullscreen mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 bscreen.GetModeList(&modes, &nmodes);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 qsort(modes, nmodes, sizeof *modes, CompareModes);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 for ( i=0; i<nmodes; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 bpp = ColorSpaceToBitsPerPixel(modes[i].space);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 //if ( bpp != 0 ) { // There are bugs in changing colorspace
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 if ( modes[i].space == saved_mode.space ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 BE_AddMode(_this, ((bpp+7)/8)-1,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 modes[i].virtual_width,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 modes[i].virtual_height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 /* Create the window and view */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 bounds.top = 0; bounds.left = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 bounds.right = BEOS_HIDDEN_SIZE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 bounds.bottom = BEOS_HIDDEN_SIZE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 SDL_Win = new SDL_BWin(bounds);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 /* Create the clear cursor */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 SDL_BlankCursor = BE_CreateWMCursor(_this, blank_cdata, blank_cmask,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 BLANK_CWIDTH, BLANK_CHEIGHT, BLANK_CHOTX, BLANK_CHOTY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 /* Fill in some window manager capabilities */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 _this->info.wm_available = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 /* We're done! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 /* We support any dimension at our bit-depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 SDL_Rect **BE_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 SDL_Rect **modes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 modes = ((SDL_Rect **)0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 modes = SDL_modelist[((format->BitsPerPixel+7)/8)-1];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 if ( format->BitsPerPixel ==
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 _this->screen->format->BitsPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 modes = ((SDL_Rect **)-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 return(modes);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 /* Various screen update functions available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 static void BE_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 /* Find the closest display mode for fullscreen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 static bool BE_FindClosestFSMode(_THIS, int width, int height, int bpp,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 display_mode *mode)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 BScreen bscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 uint32 i, nmodes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 SDL_Rect **modes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 display_mode *dmodes;
756
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diff changeset
337 display_mode current;
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diff changeset
338 float current_refresh;
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diff changeset
339 bscreen.GetMode(&current);
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diff changeset
340 current_refresh = (1000 * current.timing.pixel_clock) /
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
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diff changeset
341 (current.timing.h_total * current.timing.v_total);
0
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parents:
diff changeset
342
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diff changeset
343 modes = SDL_modelist[((bpp+7)/8)-1];
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parents:
diff changeset
344 for ( i=0; modes[i] && (modes[i]->w > width) &&
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parents:
diff changeset
345 (modes[i]->h > height); ++i ) {
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parents:
diff changeset
346 /* still looking */
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parents:
diff changeset
347 }
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parents:
diff changeset
348 if ( ! modes[i] || (modes[i]->w < width) || (modes[i]->h < width) ) {
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parents:
diff changeset
349 --i; /* We went too far */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 width = modes[i]->w;
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parents:
diff changeset
352 height = modes[i]->h;
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parents:
diff changeset
353 bscreen.GetModeList(&dmodes, &nmodes);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 for ( i = 0; i < nmodes; ++i ) {
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parents:
diff changeset
355 if ( (bpp == ColorSpaceToBitsPerPixel(dmodes[i].space)) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 (width == dmodes[i].virtual_width) &&
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 (height == dmodes[i].virtual_height) ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 if ( i != nmodes ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 *mode = dmodes[i];
756
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parents: 297
diff changeset
363 if ((mode->virtual_width <= current.virtual_width) &&
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
364 (mode->virtual_height <= current.virtual_height)) {
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
365 float new_refresh = (1000 * mode->timing.pixel_clock) /
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
366 (mode->timing.h_total * mode->timing.v_total);
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
367 if (new_refresh < current_refresh) {
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
368 mode->timing.pixel_clock = (uint32)((mode->timing.h_total * mode->timing.v_total)
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
369 * current_refresh / 1000);
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
370 }
10332c6fad2e te: Mon, 15 Dec 2003 08:25:14 -0800 PST
Sam Lantinga <slouken@libsdl.org>
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diff changeset
371 }
0
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parents:
diff changeset
372 return true;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 } else {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374 return false;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
375 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377
114
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Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
378 static int BE_SetFullScreen(_THIS, SDL_Surface *screen, int fullscreen)
0
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parents:
diff changeset
379 {
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
380 int was_fullscreen;
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Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
381 bool needs_unlock;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 BScreen bscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 BRect bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 display_mode mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 int width, height, bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
387 /* Set the fullscreen mode */
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
388 was_fullscreen = SDL_Win->IsFullScreen();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 SDL_Win->SetFullScreen(fullscreen);
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
390 fullscreen = SDL_Win->IsFullScreen();
0
74212992fb08 Initial revision
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parents:
diff changeset
391
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
392 width = screen->w;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
393 height = screen->h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 /* Set the appropriate video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 if ( fullscreen ) {
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
397 bpp = screen->format->BitsPerPixel;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 bscreen.GetMode(&mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 if ( (bpp != ColorSpaceToBitsPerPixel(mode.space)) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 (width != mode.virtual_width) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 (height != mode.virtual_height)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 if(BE_FindClosestFSMode(_this, width, height, bpp, &mode)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 bscreen.SetMode(&mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 /* This simply stops the next resize event from being
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 * sent to the SDL handler.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 SDL_Win->InhibitResize();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 } else {
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
409 fullscreen = 0;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
410 SDL_Win->SetFullScreen(fullscreen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 }
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
413 }
206
b69bb2a368a0 Fixed flashing the screen when creating a window on BeOS
Sam Lantinga <slouken@libsdl.org>
parents: 115
diff changeset
414 if ( was_fullscreen && ! fullscreen ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 bscreen.SetMode(&saved_mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 }
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
417
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 if ( SDL_Win->Lock() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 int xoff, yoff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 if ( SDL_Win->Shown() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 needs_unlock = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 SDL_Win->Hide();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 needs_unlock = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 }
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
426 /* This resizes the window and view area, but inhibits resizing
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
427 * of the BBitmap due to the InhibitResize call above. Thus the
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
428 * bitmap (pixel data) never changes.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 SDL_Win->ResizeTo(width, height);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 bounds = bscreen.Frame();
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
432 /* Calculate offsets - used either to center window
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
433 * (windowed mode) or to set drawing offsets (fullscreen mode)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 */
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
435 xoff = (bounds.IntegerWidth() - width)/2;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
436 yoff = (bounds.IntegerHeight() - height)/2;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
437 if ( fullscreen ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 /* Set offset for drawing */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 SDL_Win->SetXYOffset(xoff, yoff);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 /* Center window and reset the drawing offset */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 SDL_Win->SetXYOffset(0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 }
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
444 if ( ! needs_unlock || was_fullscreen ) {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
445 /* Center the window the first time */
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
446 SDL_Win->MoveTo(xoff > 0 ? (float)xoff : 0.0f,
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
447 yoff > 0 ? (float)yoff : 0.0f);
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
448 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 SDL_Win->Show();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 /* Unlock the window manually after the first Show() */
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
452 if ( needs_unlock ) {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
453 SDL_Win->Unlock();
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
454 }
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
455 }
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
456
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
457 /* Set the fullscreen flag in the screen surface */
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
458 if ( fullscreen ) {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
459 screen->flags |= SDL_FULLSCREEN;
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
460 } else {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
461 screen->flags &= ~SDL_FULLSCREEN;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
466 static int BE_ToggleFullScreen(_THIS, int fullscreen)
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
467 {
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
468 return BE_SetFullScreen(_this, _this->screen, fullscreen);
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
469 }
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
470
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 /* FIXME: check return values and cleanup here */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 SDL_Surface *BE_SetVideoMode(_THIS, SDL_Surface *current,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 int width, int height, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 BScreen bscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 BBitmap *bbitmap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 BRect bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 /* Create the view for this window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 if ( SDL_Win->CreateView(flags) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 current->flags = 0; /* Clear flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 current->w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 current->h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 SDL_Win->SetType(B_TITLED_WINDOW);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 if ( flags & SDL_NOFRAME ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 current->flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 SDL_Win->SetLook(B_NO_BORDER_WINDOW_LOOK);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 if ( (flags & SDL_RESIZABLE) && !(flags & SDL_OPENGL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 current->flags |= SDL_RESIZABLE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 /* We don't want opaque resizing (TM). :-) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 SDL_Win->SetFlags(B_OUTLINE_RESIZE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 SDL_Win->SetFlags(B_NOT_RESIZABLE|B_NOT_ZOOMABLE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 if ( flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 current->flags |= SDL_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 current->pitch = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 current->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 _this->UpdateRects = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 /* Create the BBitmap framebuffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 bounds.top = 0; bounds.left = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 bounds.right = width-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 bounds.bottom = height-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 bbitmap = new BBitmap(bounds, bscreen.ColorSpace());
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 if ( ! bbitmap->IsValid() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 SDL_SetError("Couldn't create screen bitmap");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 delete bbitmap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 current->pitch = bbitmap->BytesPerRow();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 current->pixels = (void *)bbitmap->Bits();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 SDL_Win->SetBitmap(bbitmap);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 _this->UpdateRects = BE_NormalUpdate;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522
114
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
523 /* Set the correct fullscreen mode */
dabc453ce7f7 Now returns an error if unable to open audio on BeOS
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
524 BE_SetFullScreen(_this, current, flags & SDL_FULLSCREEN ? 1 : 0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 /* We're done */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 return(current);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 /* Update the current mouse state and position */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 void BE_UpdateMouse(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 BPoint point;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 uint32 buttons;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 if ( SDL_Win->Lock() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 /* Get new input state, if still active */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 if ( SDL_Win->IsActive() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 (SDL_Win->View())->GetMouse(&point, &buttons, true);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 point.x = -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 point.y = -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 SDL_Win->Unlock();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 if ( (point.x >= 0) && (point.x < SDL_VideoSurface->w) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 (point.y >= 0) && (point.y < SDL_VideoSurface->h) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 SDL_PrivateMouseMotion(0, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 (Sint16)point.x, (Sint16)point.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 /* We don't actually allow hardware surfaces other than the main one */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 static int BE_AllocHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 static void BE_FreeHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 static int BE_LockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 static void BE_UnlockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 static void BE_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 if ( SDL_Win->BeginDraw() ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 BRect rect;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 rect.top = rects[i].y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 rect.left = rects[i].x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 rect.bottom = rect.top+rects[i].h-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 rect.right = rect.left+rects[i].w-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 SDL_Win->DrawAsync(rect);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 SDL_Win->EndDraw();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 #ifdef HAVE_OPENGL
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 void BE_GL_SwapBuffers(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 SDL_Win->SwapBuffers();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 /* Is the system palette settable? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 int BE_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 SDL_Palette *palette;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 const color_map *cmap = BScreen().ColorMap();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 /* Get the screen colormap */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 palette = _this->screen->format->palette;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 for ( i=0; i<256; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 palette->colors[i].r = cmap->color_list[i].red;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 palette->colors[i].g = cmap->color_list[i].green;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 palette->colors[i].b = cmap->color_list[i].blue;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 void BE_VideoQuit(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 int i, j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 if ( SDL_BlankCursor != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 BE_FreeWMCursor(_this, SDL_BlankCursor);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 SDL_BlankCursor = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 for ( i=0; i<NUM_MODELISTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 if ( SDL_modelist[i] ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 for ( j=0; SDL_modelist[i][j]; ++j ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 free(SDL_modelist[i][j]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 free(SDL_modelist[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 SDL_modelist[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 /* Restore the original video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 if ( _this->screen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 if ( (_this->screen->flags&SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 BScreen bscreen;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 bscreen.SetMode(&saved_mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 _this->screen->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 SDL_QuitBeApp();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 }; /* Extern C */