annotate src/video/SDL_sysvideo.h @ 4823:6547943feda9

Added VS2010 build files.
author egottlieb
date Mon, 02 Aug 2010 21:43:08 -0400
parents 7a602fd2121f
children 0b918c186938
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_sysvideo_h
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25 #define _SDL_sysvideo_h
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26
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27 #include "SDL_mouse.h"
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28 #include "SDL_keysym.h"
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29 #include "SDL_shape.h"
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30
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31 /* The SDL video driver */
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32
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33 typedef struct SDL_Renderer SDL_Renderer;
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34 typedef struct SDL_RenderDriver SDL_RenderDriver;
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35 typedef struct SDL_WindowShaper SDL_WindowShaper;
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36 typedef struct SDL_ShapeDriver SDL_ShapeDriver;
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37 typedef struct SDL_VideoDisplay SDL_VideoDisplay;
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38 typedef struct SDL_VideoDevice SDL_VideoDevice;
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39
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40 /* Define the SDL texture structure */
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41 struct SDL_Texture
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42 {
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43 const void *magic;
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44 Uint32 format; /**< The pixel format of the texture */
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45 int access; /**< SDL_TextureAccess */
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46 int w; /**< The width of the texture */
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47 int h; /**< The height of the texture */
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48 int modMode; /**< The texture modulation mode */
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49 int blendMode; /**< The texture blend mode */
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50 int scaleMode; /**< The texture scale mode */
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51 Uint8 r, g, b, a; /**< Texture modulation values */
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52
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53 SDL_Renderer *renderer;
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54
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55 void *driverdata; /**< Driver specific texture representation */
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56
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57 SDL_Texture *prev;
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58 SDL_Texture *next;
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59 };
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60
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61 /* Define the SDL renderer structure */
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62 struct SDL_Renderer
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63 {
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64 int (*ActivateRenderer) (SDL_Renderer * renderer);
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65 int (*DisplayModeChanged) (SDL_Renderer * renderer);
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66 int (*CreateTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
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67 int (*QueryTexturePixels) (SDL_Renderer * renderer, SDL_Texture * texture,
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68 void **pixels, int *pitch);
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69 int (*SetTexturePalette) (SDL_Renderer * renderer, SDL_Texture * texture,
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70 const SDL_Color * colors, int firstcolor,
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71 int ncolors);
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72 int (*GetTexturePalette) (SDL_Renderer * renderer, SDL_Texture * texture,
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73 SDL_Color * colors, int firstcolor,
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74 int ncolors);
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75 int (*SetTextureColorMod) (SDL_Renderer * renderer,
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76 SDL_Texture * texture);
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77 int (*SetTextureAlphaMod) (SDL_Renderer * renderer,
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78 SDL_Texture * texture);
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79 int (*SetTextureBlendMode) (SDL_Renderer * renderer,
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80 SDL_Texture * texture);
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81 int (*SetTextureScaleMode) (SDL_Renderer * renderer,
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82 SDL_Texture * texture);
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83 int (*UpdateTexture) (SDL_Renderer * renderer, SDL_Texture * texture,
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84 const SDL_Rect * rect, const void *pixels,
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85 int pitch);
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86 int (*LockTexture) (SDL_Renderer * renderer, SDL_Texture * texture,
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87 const SDL_Rect * rect, int markDirty, void **pixels,
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88 int *pitch);
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89 void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
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90 void (*DirtyTexture) (SDL_Renderer * renderer, SDL_Texture * texture,
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91 int numrects, const SDL_Rect * rects);
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92 int (*SetDrawColor) (SDL_Renderer * renderer);
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93 int (*SetDrawBlendMode) (SDL_Renderer * renderer);
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94 int (*RenderClear) (SDL_Renderer * renderer);
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95 int (*RenderDrawPoints) (SDL_Renderer * renderer, const SDL_Point * points,
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96 int count);
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97 int (*RenderDrawLines) (SDL_Renderer * renderer, const SDL_Point * points,
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98 int count);
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99 int (*RenderDrawRects) (SDL_Renderer * renderer, const SDL_Rect ** rects,
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100 int count);
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101 int (*RenderFillRects) (SDL_Renderer * renderer, const SDL_Rect ** rects,
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102 int count);
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103 int (*RenderCopy) (SDL_Renderer * renderer, SDL_Texture * texture,
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104 const SDL_Rect * srcrect, const SDL_Rect * dstrect);
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105 int (*RenderReadPixels) (SDL_Renderer * renderer, const SDL_Rect * rect,
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106 Uint32 format, void * pixels, int pitch);
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107 int (*RenderWritePixels) (SDL_Renderer * renderer, const SDL_Rect * rect,
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108 Uint32 format, const void * pixels, int pitch);
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109 void (*RenderPresent) (SDL_Renderer * renderer);
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110 void (*DestroyTexture) (SDL_Renderer * renderer, SDL_Texture * texture);
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111
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112 void (*DestroyRenderer) (SDL_Renderer * renderer);
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113
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114 /* The current renderer info */
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115 SDL_RendererInfo info;
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116
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117 /* The window associated with the renderer */
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118 SDL_Window *window;
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119
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120 /* The list of textures */
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121 SDL_Texture *textures;
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122
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123 Uint8 r, g, b, a; /**< Color for drawing operations values */
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124 int blendMode; /**< The drawing blend mode */
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125
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126 void *driverdata;
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127 };
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128
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129 /* Define the SDL render driver structure */
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130 struct SDL_RenderDriver
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131 {
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132 SDL_Renderer *(*CreateRenderer) (SDL_Window * window, Uint32 flags);
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133
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134 /* Info about the renderer capabilities */
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135 SDL_RendererInfo info;
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136 };
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137
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138 /* Define the SDL window-shaper structure */
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139 struct SDL_WindowShaper
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140 {
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141 /* The window associated with the shaper */
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142 SDL_Window *window;
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143
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144 /* The user's specified SDL_WINDOW_SHOWN flag, for use once the user gives the window a shape. */
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145 Uint32 usershownflag;
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146
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147 /* The parameters for shape calculation. */
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148 SDL_WindowShapeMode mode;
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149
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150 /* Has this window been assigned a shape? */
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151 SDL_bool hasshape;
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152
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153 void *driverdata;
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154 };
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155
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156 /* Define the SDL shape driver structure */
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157 struct SDL_ShapeDriver
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158 {
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159 SDL_WindowShaper *(*CreateShaper)(SDL_Window * window);
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160 int (*SetWindowShape)(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode);
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161 int (*ResizeWindowShape)(SDL_Window *window);
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162 };
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163
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164 /* Define the SDL window structure, corresponding to toplevel windows */
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165 struct SDL_Window
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166 {
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167 const void *magic;
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168 Uint32 id;
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169 char *title;
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170 int x, y;
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171 int w, h;
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172 Uint32 flags;
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173
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174 SDL_VideoDisplay *display;
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175 SDL_Renderer *renderer;
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176
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177 SDL_DisplayMode fullscreen_mode;
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178
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179 SDL_WindowShaper *shaper;
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180
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181 void *userdata;
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182 void *driverdata;
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183
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184 SDL_Window *prev;
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185 SDL_Window *next;
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186 };
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187 #define FULLSCREEN_VISIBLE(W) \
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188 (((W)->flags & SDL_WINDOW_FULLSCREEN) && \
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189 ((W)->flags & SDL_WINDOW_SHOWN) && \
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190 !((W)->flags & SDL_WINDOW_MINIMIZED))
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191
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192 /*
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193 * Define the SDL display structure This corresponds to physical monitors
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194 * attached to the system.
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195 */
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196 struct SDL_VideoDisplay
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197 {
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198 int max_display_modes;
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199 int num_display_modes;
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200 SDL_DisplayMode *display_modes;
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201 SDL_DisplayMode desktop_mode;
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202 SDL_DisplayMode current_mode;
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203 SDL_bool updating_fullscreen;
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204 SDL_Palette *palette;
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205
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206 Uint16 *gamma;
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207 Uint16 *saved_gamma; /* (just offset into gamma) */
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208
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209 int num_render_drivers;
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210 SDL_RenderDriver *render_drivers;
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211
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212 SDL_Window *windows;
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213 SDL_Window *fullscreen_window;
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214
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215 SDL_Renderer *current_renderer;
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216
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217 SDL_VideoDevice *device;
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218
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219 void *driverdata;
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220 };
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221
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222 /* Define the SDL video driver structure */
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223 #define _THIS SDL_VideoDevice *_this
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224
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225 struct SDL_VideoDevice
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226 {
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227 /* * * */
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228 /* The name of this video driver */
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229 const char *name;
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230
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231 /* * * */
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232 /* Initialization/Query functions */
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233
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234 /*
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235 * Initialize the native video subsystem, filling in the list of
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236 * displays for this driver, returning 0 or -1 if there's an error.
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237 */
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238 int (*VideoInit) (_THIS);
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239
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240 /*
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241 * Reverse the effects VideoInit() -- called if VideoInit() fails or
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242 * if the application is shutting down the video subsystem.
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243 */
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244 void (*VideoQuit) (_THIS);
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245
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246 /* * * */
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247 /*
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248 * Display functions
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249 */
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250
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251 /*
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252 * Get the bounds of a display
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253 */
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254 int (*GetDisplayBounds) (_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
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255
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256 /*
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257 * Get a list of the available display modes. e.g.
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258 * SDL_AddDisplayMode(_this->current_display, mode)
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259 */
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260 void (*GetDisplayModes) (_THIS, SDL_VideoDisplay * display);
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261
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262 /*
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263 * Setting the display mode is independent of creating windows, so
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264 * when the display mode is changed, all existing windows should have
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265 * their data updated accordingly, including the display surfaces
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266 * associated with them.
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267 */
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268 int (*SetDisplayMode) (_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
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269
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270 /* Set the color entries of the display palette */
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271 int (*SetDisplayPalette) (_THIS, SDL_VideoDisplay * display, SDL_Palette * palette);
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272
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273 /* Get the color entries of the display palette */
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274 int (*GetDisplayPalette) (_THIS, SDL_VideoDisplay * display, SDL_Palette * palette);
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275
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276 /* Set the gamma ramp */
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277 int (*SetDisplayGammaRamp) (_THIS, SDL_VideoDisplay * display, Uint16 * ramp);
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278
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279 /* Get the gamma ramp */
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280 int (*GetDisplayGammaRamp) (_THIS, SDL_VideoDisplay * display, Uint16 * ramp);
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281
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282 /* * * */
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283 /*
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284 * Window functions
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285 */
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286 int (*CreateWindow) (_THIS, SDL_Window * window);
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287 int (*CreateWindowFrom) (_THIS, SDL_Window * window, const void *data);
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288 void (*SetWindowTitle) (_THIS, SDL_Window * window);
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289 void (*SetWindowIcon) (_THIS, SDL_Window * window, SDL_Surface * icon);
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290 void (*SetWindowPosition) (_THIS, SDL_Window * window);
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291 void (*SetWindowSize) (_THIS, SDL_Window * window);
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292 void (*ShowWindow) (_THIS, SDL_Window * window);
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293 void (*HideWindow) (_THIS, SDL_Window * window);
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294 void (*RaiseWindow) (_THIS, SDL_Window * window);
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295 void (*MaximizeWindow) (_THIS, SDL_Window * window);
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296 void (*MinimizeWindow) (_THIS, SDL_Window * window);
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297 void (*RestoreWindow) (_THIS, SDL_Window * window);
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298 void (*SetWindowGrab) (_THIS, SDL_Window * window);
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299 void (*DestroyWindow) (_THIS, SDL_Window * window);
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300
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301 /* * * */
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302 /*
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303 * Shaped-window functions
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304 */
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305 SDL_ShapeDriver shape_driver;
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306
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307 /* Get some platform dependent window information */
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diff changeset
308 SDL_bool(*GetWindowWMInfo) (_THIS, SDL_Window * window,
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diff changeset
309 struct SDL_SysWMinfo * info);
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310
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311 /* * * */
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312 /*
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313 * OpenGL support
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314 */
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diff changeset
315 int (*GL_LoadLibrary) (_THIS, const char *path);
Sam Lantinga <slouken@libsdl.org>
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diff changeset
316 void *(*GL_GetProcAddress) (_THIS, const char *proc);
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
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diff changeset
317 void (*GL_UnloadLibrary) (_THIS);
2753
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diff changeset
318 SDL_GLContext(*GL_CreateContext) (_THIS, SDL_Window * window);
Sam Lantinga <slouken@libsdl.org>
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diff changeset
319 int (*GL_MakeCurrent) (_THIS, SDL_Window * window, SDL_GLContext context);
Sam Lantinga <slouken@libsdl.org>
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diff changeset
320 int (*GL_SetSwapInterval) (_THIS, int interval);
Sam Lantinga <slouken@libsdl.org>
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diff changeset
321 int (*GL_GetSwapInterval) (_THIS);
Sam Lantinga <slouken@libsdl.org>
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diff changeset
322 void (*GL_SwapWindow) (_THIS, SDL_Window * window);
Sam Lantinga <slouken@libsdl.org>
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323 void (*GL_DeleteContext) (_THIS, SDL_GLContext context);
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324
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325 /* * * */
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326 /*
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327 * Event manager functions
Sam Lantinga <slouken@libsdl.org>
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328 */
Sam Lantinga <slouken@libsdl.org>
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329 void (*PumpEvents) (_THIS);
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330
3025
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331 /* Suspend the screensaver */
54fac87e1f34 Added an API to enable/disable the screen saver.
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332 void (*SuspendScreenSaver) (_THIS);
54fac87e1f34 Added an API to enable/disable the screen saver.
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333
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334 /* Text input */
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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parents: 3276
diff changeset
335 void (*StartTextInput) (_THIS);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3276
diff changeset
336 void (*StopTextInput) (_THIS);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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parents: 3276
diff changeset
337 void (*SetTextInputRect) (_THIS, SDL_Rect *rect);
00cace2d9080 Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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parents: 3276
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338
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339 /* * * */
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parents: 2742
diff changeset
340 /* Data common to all drivers */
3025
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341 SDL_bool suspend_screensaver;
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diff changeset
342 int num_displays;
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parents: 2742
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343 SDL_VideoDisplay *displays;
Sam Lantinga <slouken@libsdl.org>
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344 int current_display;
3695
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
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345 Uint8 window_magic;
f6a8be3fefa0 Added magic to detect already freed or otherwise invalid windows and textures.
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346 Uint8 texture_magic;
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347 Uint32 next_object_id;
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348
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349 /* * * */
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diff changeset
350 /* Data used by the GL drivers */
Sam Lantinga <slouken@libsdl.org>
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diff changeset
351 struct
Sam Lantinga <slouken@libsdl.org>
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352 {
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353 int red_size;
Sam Lantinga <slouken@libsdl.org>
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354 int green_size;
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355 int blue_size;
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356 int alpha_size;
Sam Lantinga <slouken@libsdl.org>
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357 int depth_size;
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diff changeset
358 int buffer_size;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
359 int stencil_size;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
360 int double_buffer;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
361 int accum_red_size;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
362 int accum_green_size;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
363 int accum_blue_size;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
364 int accum_alpha_size;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
365 int stereo;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
366 int multisamplebuffers;
Sam Lantinga <slouken@libsdl.org>
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367 int multisamplesamples;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
368 int accelerated;
3100
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369 int major_version;
7dc982143c06 Date: Sun, 22 Mar 2009 12:52:29 +0000
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diff changeset
370 int minor_version;
2753
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diff changeset
371 int retained_backing;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
372 int driver_loaded;
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
373 char driver_path[256];
Sam Lantinga <slouken@libsdl.org>
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diff changeset
374 void *dll_handle;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
375 } gl_config;
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376
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diff changeset
377 /* * * */
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parents: 2742
diff changeset
378 /* Data private to this driver */
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
379 void *driverdata;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
380 struct SDL_GLDriverData *gl_data;
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381
3161
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diff changeset
382 #if SDL_VIDEO_DRIVER_PANDORA
494559cc723b OpenPandora support added by David Carré
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diff changeset
383 struct SDL_PrivateGLESData *gles_data;
494559cc723b OpenPandora support added by David Carré
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parents: 3100
diff changeset
384 #endif
494559cc723b OpenPandora support added by David Carré
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parents: 3100
diff changeset
385
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diff changeset
386 /* * * */
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parents: 2742
diff changeset
387 /* The function used to dispose of this structure */
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diff changeset
388 void (*free) (_THIS);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1737
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389 };
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390
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diff changeset
391 typedef struct VideoBootStrap
Sam Lantinga <slouken@libsdl.org>
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diff changeset
392 {
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diff changeset
393 const char *name;
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diff changeset
394 const char *desc;
Sam Lantinga <slouken@libsdl.org>
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diff changeset
395 int (*available) (void);
Sam Lantinga <slouken@libsdl.org>
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diff changeset
396 SDL_VideoDevice *(*create) (int devindex);
Sam Lantinga <slouken@libsdl.org>
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diff changeset
397 } VideoBootStrap;
0
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diff changeset
398
1931
103c6fec2a60 The Mac OS X Cocoa video driver is under construction...
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parents: 1928
diff changeset
399 #if SDL_VIDEO_DRIVER_COCOA
103c6fec2a60 The Mac OS X Cocoa video driver is under construction...
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diff changeset
400 extern VideoBootStrap COCOA_bootstrap;
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
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diff changeset
401 #endif
19418e4422cb New configure-based build system. Still work in progress, but much improved
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diff changeset
402 #if SDL_VIDEO_DRIVER_X11
0
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403 extern VideoBootStrap X11_bootstrap;
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parents:
diff changeset
404 #endif
1361
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diff changeset
405 #if SDL_VIDEO_DRIVER_FBCON
0
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406 extern VideoBootStrap FBCON_bootstrap;
74212992fb08 Initial revision
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parents:
diff changeset
407 #endif
1361
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parents: 1330
diff changeset
408 #if SDL_VIDEO_DRIVER_DIRECTFB
167
cb384ef627f6 Added support for DirectFB video on Linux (thanks Denis!)
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parents: 75
diff changeset
409 extern VideoBootStrap DirectFB_bootstrap;
cb384ef627f6 Added support for DirectFB video on Linux (thanks Denis!)
Sam Lantinga <slouken@libsdl.org>
parents: 75
diff changeset
410 #endif
3257
94fb40a4a9a7 Merged Martin's code changes from Google Summer of Code 2009
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parents: 3161
diff changeset
411 #if SDL_VIDEO_DRIVER_PS3
94fb40a4a9a7 Merged Martin's code changes from Google Summer of Code 2009
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parents: 3161
diff changeset
412 extern VideoBootStrap PS3_bootstrap;
94fb40a4a9a7 Merged Martin's code changes from Google Summer of Code 2009
Sam Lantinga <slouken@libsdl.org>
parents: 3161
diff changeset
413 #endif
1361
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parents: 1330
diff changeset
414 #if SDL_VIDEO_DRIVER_SVGALIB
0
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diff changeset
415 extern VideoBootStrap SVGALIB_bootstrap;
74212992fb08 Initial revision
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parents:
diff changeset
416 #endif
1361
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parents: 1330
diff changeset
417 #if SDL_VIDEO_DRIVER_GAPI
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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parents: 1190
diff changeset
418 extern VideoBootStrap GAPI_bootstrap;
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1190
diff changeset
419 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1737
diff changeset
420 #if SDL_VIDEO_DRIVER_WIN32
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
421 extern VideoBootStrap WIN32_bootstrap;
0
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parents:
diff changeset
422 #endif
1361
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diff changeset
423 #if SDL_VIDEO_DRIVER_BWINDOW
0
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424 extern VideoBootStrap BWINDOW_bootstrap;
74212992fb08 Initial revision
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parents:
diff changeset
425 #endif
1361
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parents: 1330
diff changeset
426 #if SDL_VIDEO_DRIVER_PHOTON
3083
0bc41e0361d3 Date: Mon, 2 Mar 2009 16:27:42 +0200
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parents: 3057
diff changeset
427 extern VideoBootStrap photon_bootstrap;
0bc41e0361d3 Date: Mon, 2 Mar 2009 16:27:42 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3057
diff changeset
428 #endif
0bc41e0361d3 Date: Mon, 2 Mar 2009 16:27:42 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 3057
diff changeset
429 #if SDL_VIDEO_DRIVER_QNXGF
0bc41e0361d3 Date: Mon, 2 Mar 2009 16:27:42 +0200
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parents: 3057
diff changeset
430 extern VideoBootStrap qnxgf_bootstrap;
173
83018110dce8 Added initial support for EPOC/Symbian OS (thanks Hannu!)
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parents: 167
diff changeset
431 #endif
1361
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parents: 1330
diff changeset
432 #if SDL_VIDEO_DRIVER_EPOC
173
83018110dce8 Added initial support for EPOC/Symbian OS (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org>
parents: 167
diff changeset
433 extern VideoBootStrap EPOC_bootstrap;
83018110dce8 Added initial support for EPOC/Symbian OS (thanks Hannu!)
Sam Lantinga <slouken@libsdl.org>
parents: 167
diff changeset
434 #endif
1361
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parents: 1330
diff changeset
435 #if SDL_VIDEO_DRIVER_RISCOS
630
550bccdf04bd Added initial support for RISC OS (thanks Peter Naulls!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
436 extern VideoBootStrap RISCOS_bootstrap;
550bccdf04bd Added initial support for RISC OS (thanks Peter Naulls!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
437 #endif
2742
b86247d21929 Added retained backing attribute, reference to UIKit renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2735
diff changeset
438 #if SDL_VIDEO_DRIVER_UIKIT
b86247d21929 Added retained backing attribute, reference to UIKit renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2735
diff changeset
439 extern VideoBootStrap UIKIT_bootstrap;
b86247d21929 Added retained backing attribute, reference to UIKit renderer
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents: 2735
diff changeset
440 #endif
1361
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Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
441 #if SDL_VIDEO_DRIVER_DUMMY
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
442 extern VideoBootStrap DUMMY_bootstrap;
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
443 #endif
2735
204be4fc2726 Final merge of Google Summer of Code 2008 work...
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parents: 2702
diff changeset
444 #if SDL_VIDEO_DRIVER_NDS
204be4fc2726 Final merge of Google Summer of Code 2008 work...
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parents: 2702
diff changeset
445 extern VideoBootStrap NDS_bootstrap;
204be4fc2726 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 2702
diff changeset
446 #endif
3161
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Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
447 #if SDL_VIDEO_DRIVER_PANDORA
494559cc723b OpenPandora support added by David Carré
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
448 extern VideoBootStrap PND_bootstrap;
494559cc723b OpenPandora support added by David Carré
Sam Lantinga <slouken@libsdl.org>
parents: 3100
diff changeset
449 #endif
1361
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parents: 1330
diff changeset
450
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3678
diff changeset
451 #define SDL_CurrentDisplay (&_this->displays[_this->current_display])
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3678
diff changeset
452 #define SDL_CurrentRenderer (SDL_CurrentDisplay->current_renderer)
0
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parents:
diff changeset
453
1895
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Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
454 extern SDL_VideoDevice *SDL_GetVideoDevice();
2753
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
455 extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode);
Sam Lantinga <slouken@libsdl.org>
parents: 2742
diff changeset
456 extern int SDL_AddVideoDisplay(const SDL_VideoDisplay * display);
3500
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
457 extern SDL_bool SDL_AddDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode * mode);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
458 extern int SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
459 extern int SDL_GetDisplayModeForDisplay(SDL_VideoDisplay * display, int index, SDL_DisplayMode * mode);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
460 extern int SDL_GetDesktopDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
461 extern int SDL_GetCurrentDisplayModeForDisplay(SDL_VideoDisplay * display, SDL_DisplayMode * mode);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
462 extern SDL_DisplayMode * SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode, SDL_DisplayMode * closest);
4b594623401b Work in progress on multi-display support:
Sam Lantinga <slouken@libsdl.org>
parents: 3435
diff changeset
463 extern int SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode);
3501
467e67d301f3 Removed a little redundancy in the naming
Sam Lantinga <slouken@libsdl.org>
parents: 3500
diff changeset
464 extern int SDL_SetPaletteForDisplay(SDL_VideoDisplay * display, const SDL_Color * colors, int firstcolor, int ncolors);
467e67d301f3 Removed a little redundancy in the naming
Sam Lantinga <slouken@libsdl.org>
parents: 3500
diff changeset
465 extern int SDL_GetPaletteForDisplay(SDL_VideoDisplay * display, SDL_Color * colors, int firstcolor, int ncolors);
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466 extern int SDL_SetGammaRampForDisplay(SDL_VideoDisplay * display, const Uint16 * red, const Uint16 * green, const Uint16 * blue);
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467 extern int SDL_GetGammaRampForDisplay(SDL_VideoDisplay * display, Uint16 * red, Uint16 * green, Uint16 * blue);
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467e67d301f3 Removed a little redundancy in the naming
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468 extern void SDL_AddRenderDriver(SDL_VideoDisplay *display, const SDL_RenderDriver * driver);
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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469
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470 extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags);
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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471
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472 extern void SDL_OnWindowShown(SDL_Window * window);
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473 extern void SDL_OnWindowHidden(SDL_Window * window);
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474 extern void SDL_OnWindowResized(SDL_Window * window);
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98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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475 extern void SDL_OnWindowMinimized(SDL_Window * window);
98a819296cdc Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
Sam Lantinga <slouken@libsdl.org>
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476 extern void SDL_OnWindowRestored(SDL_Window * window);
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477 extern void SDL_OnWindowFocusGained(SDL_Window * window);
Sam Lantinga <slouken@libsdl.org>
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478 extern void SDL_OnWindowFocusLost(SDL_Window * window);
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64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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479 extern SDL_Window * SDL_GetFocusWindow(void);
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74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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480
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481 #endif /* _SDL_sysvideo_h */
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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482
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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483 /* vi: set ts=4 sw=4 expandtab: */