Mercurial > sdl-ios-xcode
annotate src/video/windib/SDL_dibvideo.c @ 1557:61c237f69076
Fixed bug #90
The palette -> RGBA blit wasn't following the rule:
* RGB->RGBA:
* SDL_SRCALPHA not set:
* copy RGB, set destination alpha to source per-surface alpha value.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 20 Mar 2006 06:37:58 +0000 |
parents | 8d9bb0cf2c2a |
children | e49147870aac 8d3ca155c396 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
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26 |
0 | 27 /* Not yet in the mingw32 cross-compile headers */ |
28 #ifndef CDS_FULLSCREEN | |
29 #define CDS_FULLSCREEN 4 | |
30 #endif | |
31 | |
32 #include "SDL_syswm.h" | |
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33 #include "../SDL_sysvideo.h" |
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34 #include "../SDL_pixels_c.h" |
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35 #include "../../events/SDL_sysevents.h" |
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36 #include "../../events/SDL_events_c.h" |
0 | 37 #include "SDL_dibvideo.h" |
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38 #include "../wincommon/SDL_syswm_c.h" |
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39 #include "../wincommon/SDL_sysmouse_c.h" |
0 | 40 #include "SDL_dibevents_c.h" |
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41 #include "../wincommon/SDL_wingl_c.h" |
0 | 42 |
43 #ifdef _WIN32_WCE | |
44 #define NO_GETDIBITS | |
45 #define NO_GAMMA_SUPPORT | |
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46 #if _WIN32_WCE < 420 |
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47 #define NO_CHANGEDISPLAYSETTINGS |
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48 #else |
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49 #define ChangeDisplaySettings(lpDevMode, dwFlags) ChangeDisplaySettingsEx(NULL, (lpDevMode), 0, (dwFlags), 0) |
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50 #endif |
0 | 51 #endif |
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52 #ifndef WS_MAXIMIZE |
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53 #define WS_MAXIMIZE 0 |
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54 #endif |
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55 #ifndef WS_THICKFRAME |
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56 #define WS_THICKFRAME 0 |
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57 #endif |
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58 #ifndef SWP_NOCOPYBITS |
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59 #define SWP_NOCOPYBITS 0 |
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60 #endif |
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61 #ifndef PC_NOCOLLAPSE |
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62 #define PC_NOCOLLAPSE 0 |
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63 #endif |
0 | 64 |
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65 #ifdef _WIN32_WCE |
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66 // defined and used in SDL_sysevents.c |
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67 extern HINSTANCE aygshell; |
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68 #endif |
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69 |
0 | 70 /* Initialization/Query functions */ |
71 static int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
72 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
73 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
74 static int DIB_SetColors(_THIS, int firstcolor, int ncolors, | |
75 SDL_Color *colors); | |
76 static void DIB_CheckGamma(_THIS); | |
338
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77 void DIB_SwapGamma(_THIS); |
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78 void DIB_QuitGamma(_THIS); |
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79 int DIB_SetGammaRamp(_THIS, Uint16 *ramp); |
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80 int DIB_GetGammaRamp(_THIS, Uint16 *ramp); |
0 | 81 static void DIB_VideoQuit(_THIS); |
82 | |
83 /* Hardware surface functions */ | |
84 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface); | |
85 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface); | |
86 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
87 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface); | |
88 | |
89 /* Windows message handling functions */ | |
90 static void DIB_RealizePalette(_THIS); | |
91 static void DIB_PaletteChanged(_THIS, HWND window); | |
92 static void DIB_WinPAINT(_THIS, HDC hdc); | |
93 | |
94 /* helper fn */ | |
95 static int DIB_SussScreenDepth(); | |
96 | |
97 /* DIB driver bootstrap functions */ | |
98 | |
99 static int DIB_Available(void) | |
100 { | |
101 return(1); | |
102 } | |
103 | |
104 static void DIB_DeleteDevice(SDL_VideoDevice *device) | |
105 { | |
106 if ( device ) { | |
107 if ( device->hidden ) { | |
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108 SDL_free(device->hidden); |
0 | 109 } |
110 if ( device->gl_data ) { | |
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111 SDL_free(device->gl_data); |
0 | 112 } |
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113 SDL_free(device); |
0 | 114 } |
115 } | |
116 | |
117 static SDL_VideoDevice *DIB_CreateDevice(int devindex) | |
118 { | |
119 SDL_VideoDevice *device; | |
120 | |
121 /* Initialize all variables that we clean on shutdown */ | |
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122 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 123 if ( device ) { |
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124 SDL_memset(device, 0, (sizeof *device)); |
0 | 125 device->hidden = (struct SDL_PrivateVideoData *) |
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126 SDL_malloc((sizeof *device->hidden)); |
0 | 127 device->gl_data = (struct SDL_PrivateGLData *) |
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128 SDL_malloc((sizeof *device->gl_data)); |
0 | 129 } |
130 if ( (device == NULL) || (device->hidden == NULL) || | |
131 (device->gl_data == NULL) ) { | |
132 SDL_OutOfMemory(); | |
133 DIB_DeleteDevice(device); | |
134 return(NULL); | |
135 } | |
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136 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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137 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 138 |
139 /* Set the function pointers */ | |
140 device->VideoInit = DIB_VideoInit; | |
141 device->ListModes = DIB_ListModes; | |
142 device->SetVideoMode = DIB_SetVideoMode; | |
143 device->UpdateMouse = WIN_UpdateMouse; | |
144 device->SetColors = DIB_SetColors; | |
145 device->UpdateRects = NULL; | |
146 device->VideoQuit = DIB_VideoQuit; | |
147 device->AllocHWSurface = DIB_AllocHWSurface; | |
148 device->CheckHWBlit = NULL; | |
149 device->FillHWRect = NULL; | |
150 device->SetHWColorKey = NULL; | |
151 device->SetHWAlpha = NULL; | |
152 device->LockHWSurface = DIB_LockHWSurface; | |
153 device->UnlockHWSurface = DIB_UnlockHWSurface; | |
154 device->FlipHWSurface = NULL; | |
155 device->FreeHWSurface = DIB_FreeHWSurface; | |
156 device->SetGammaRamp = DIB_SetGammaRamp; | |
157 device->GetGammaRamp = DIB_GetGammaRamp; | |
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158 #if SDL_VIDEO_OPENGL |
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159 device->GL_LoadLibrary = WIN_GL_LoadLibrary; |
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160 device->GL_GetProcAddress = WIN_GL_GetProcAddress; |
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161 device->GL_GetAttribute = WIN_GL_GetAttribute; |
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162 device->GL_MakeCurrent = WIN_GL_MakeCurrent; |
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163 device->GL_SwapBuffers = WIN_GL_SwapBuffers; |
0 | 164 #endif |
165 device->SetCaption = WIN_SetWMCaption; | |
166 device->SetIcon = WIN_SetWMIcon; | |
167 device->IconifyWindow = WIN_IconifyWindow; | |
168 device->GrabInput = WIN_GrabInput; | |
169 device->GetWMInfo = WIN_GetWMInfo; | |
170 device->FreeWMCursor = WIN_FreeWMCursor; | |
171 device->CreateWMCursor = WIN_CreateWMCursor; | |
172 device->ShowWMCursor = WIN_ShowWMCursor; | |
173 device->WarpWMCursor = WIN_WarpWMCursor; | |
174 device->CheckMouseMode = WIN_CheckMouseMode; | |
175 device->InitOSKeymap = DIB_InitOSKeymap; | |
176 device->PumpEvents = DIB_PumpEvents; | |
177 | |
178 /* Set up the windows message handling functions */ | |
179 WIN_RealizePalette = DIB_RealizePalette; | |
180 WIN_PaletteChanged = DIB_PaletteChanged; | |
181 WIN_WinPAINT = DIB_WinPAINT; | |
182 HandleMessage = DIB_HandleMessage; | |
183 | |
184 device->free = DIB_DeleteDevice; | |
185 | |
186 /* We're finally ready */ | |
187 return device; | |
188 } | |
189 | |
190 VideoBootStrap WINDIB_bootstrap = { | |
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191 "windib", "Win95/98/NT/2000/CE GDI", |
0 | 192 DIB_Available, DIB_CreateDevice |
193 }; | |
194 | |
195 static int cmpmodes(const void *va, const void *vb) | |
196 { | |
197 SDL_Rect *a = *(SDL_Rect **)va; | |
198 SDL_Rect *b = *(SDL_Rect **)vb; | |
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199 if ( a->w == b->w ) |
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200 return b->h - a->h; |
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201 else |
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202 return b->w - a->w; |
0 | 203 } |
204 | |
205 static int DIB_AddMode(_THIS, int bpp, int w, int h) | |
206 { | |
207 SDL_Rect *mode; | |
208 int i, index; | |
209 int next_mode; | |
210 | |
211 /* Check to see if we already have this mode */ | |
212 if ( bpp < 8 ) { /* Not supported */ | |
213 return(0); | |
214 } | |
215 index = ((bpp+7)/8)-1; | |
216 for ( i=0; i<SDL_nummodes[index]; ++i ) { | |
217 mode = SDL_modelist[index][i]; | |
218 if ( (mode->w == w) && (mode->h == h) ) { | |
219 return(0); | |
220 } | |
221 } | |
222 | |
223 /* Set up the new video mode rectangle */ | |
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224 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
0 | 225 if ( mode == NULL ) { |
226 SDL_OutOfMemory(); | |
227 return(-1); | |
228 } | |
229 mode->x = 0; | |
230 mode->y = 0; | |
231 mode->w = w; | |
232 mode->h = h; | |
233 | |
234 /* Allocate the new list of modes, and fill in the new mode */ | |
235 next_mode = SDL_nummodes[index]; | |
236 SDL_modelist[index] = (SDL_Rect **) | |
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237 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
0 | 238 if ( SDL_modelist[index] == NULL ) { |
239 SDL_OutOfMemory(); | |
240 SDL_nummodes[index] = 0; | |
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241 SDL_free(mode); |
0 | 242 return(-1); |
243 } | |
244 SDL_modelist[index][next_mode] = mode; | |
245 SDL_modelist[index][next_mode+1] = NULL; | |
246 SDL_nummodes[index]++; | |
247 | |
248 return(0); | |
249 } | |
250 | |
251 static HPALETTE DIB_CreatePalette(int bpp) | |
252 { | |
253 /* RJR: March 28, 2000 | |
254 moved palette creation here from "DIB_VideoInit" */ | |
255 | |
256 HPALETTE handle = NULL; | |
257 | |
258 if ( bpp <= 8 ) | |
259 { | |
260 LOGPALETTE *palette; | |
261 HDC hdc; | |
262 int ncolors; | |
263 int i; | |
264 | |
265 ncolors = 1; | |
266 for ( i=0; i<bpp; ++i ) { | |
267 ncolors *= 2; | |
268 } | |
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269 palette = (LOGPALETTE *)SDL_malloc(sizeof(*palette)+ |
0 | 270 ncolors*sizeof(PALETTEENTRY)); |
271 palette->palVersion = 0x300; | |
272 palette->palNumEntries = ncolors; | |
273 hdc = GetDC(SDL_Window); | |
274 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry); | |
275 ReleaseDC(SDL_Window, hdc); | |
276 handle = CreatePalette(palette); | |
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277 SDL_free(palette); |
0 | 278 } |
279 | |
280 return handle; | |
281 } | |
282 | |
283 int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
284 { | |
285 #ifndef NO_CHANGEDISPLAYSETTINGS | |
286 int i; | |
287 DEVMODE settings; | |
288 #endif | |
289 | |
290 /* Create the window */ | |
291 if ( DIB_CreateWindow(this) < 0 ) { | |
292 return(-1); | |
293 } | |
1523 | 294 |
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295 #if !SDL_AUDIO_DISABLED |
0 | 296 DX5_SoundFocus(SDL_Window); |
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297 #endif |
0 | 298 |
299 /* Determine the screen depth */ | |
300 vformat->BitsPerPixel = DIB_SussScreenDepth(); | |
301 switch (vformat->BitsPerPixel) { | |
302 case 15: | |
303 vformat->Rmask = 0x00007c00; | |
304 vformat->Gmask = 0x000003e0; | |
305 vformat->Bmask = 0x0000001f; | |
306 vformat->BitsPerPixel = 16; | |
307 break; | |
308 case 16: | |
309 vformat->Rmask = 0x0000f800; | |
310 vformat->Gmask = 0x000007e0; | |
311 vformat->Bmask = 0x0000001f; | |
312 break; | |
313 case 24: | |
314 case 32: | |
315 /* GDI defined as 8-8-8 */ | |
316 vformat->Rmask = 0x00ff0000; | |
317 vformat->Gmask = 0x0000ff00; | |
318 vformat->Bmask = 0x000000ff; | |
319 break; | |
320 default: | |
321 break; | |
322 } | |
323 | |
324 /* See if gamma is supported on this screen */ | |
325 DIB_CheckGamma(this); | |
326 | |
327 #ifndef NO_CHANGEDISPLAYSETTINGS | |
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328 |
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329 settings.dmSize = sizeof(DEVMODE); |
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330 settings.dmDriverExtra = 0; |
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331 #ifdef _WIN32_WCE |
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332 settings.dmFields = DM_DISPLAYQUERYORIENTATION; |
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333 this->hidden->supportRotation = ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL) == DISP_CHANGE_SUCCESSFUL; |
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334 #endif |
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335 /* Query for the desktop resolution */ |
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336 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode); |
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337 this->info.current_w = SDL_desktop_mode.dmPelsWidth; |
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338 this->info.current_h = SDL_desktop_mode.dmPelsHeight; |
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339 |
0 | 340 /* Query for the list of available video modes */ |
341 for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) { | |
342 DIB_AddMode(this, settings.dmBitsPerPel, | |
343 settings.dmPelsWidth, settings.dmPelsHeight); | |
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344 #ifdef _WIN32_WCE |
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345 if( this->hidden->supportRotation ) |
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346 DIB_AddMode(this, settings.dmBitsPerPel, |
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347 settings.dmPelsHeight, settings.dmPelsWidth); |
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348 #endif |
0 | 349 } |
350 /* Sort the mode lists */ | |
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351 if( i > 1 ) |
0 | 352 for ( i=0; i<NUM_MODELISTS; ++i ) { |
353 if ( SDL_nummodes[i] > 0 ) { | |
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354 SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes); |
0 | 355 } |
356 } | |
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357 #else |
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358 // WinCE and fullscreen mode: |
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359 // We use only vformat->BitsPerPixel that allow SDL to |
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360 // emulate other bpp (8, 32) and use triple buffer, |
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361 // because SDL surface conversion is much faster than the WinCE one. |
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362 // Although it should be tested on devices with graphics accelerator. |
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363 |
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364 DIB_AddMode(this, vformat->BitsPerPixel, |
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365 GetDeviceCaps(GetDC(NULL), HORZRES), |
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366 GetDeviceCaps(GetDC(NULL), VERTRES)); |
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367 |
0 | 368 #endif /* !NO_CHANGEDISPLAYSETTINGS */ |
369 | |
370 /* Grab an identity palette if we are in a palettized mode */ | |
371 if ( vformat->BitsPerPixel <= 8 ) { | |
372 /* RJR: March 28, 2000 | |
373 moved palette creation to "DIB_CreatePalette" */ | |
374 screen_pal = DIB_CreatePalette(vformat->BitsPerPixel); | |
375 } | |
376 | |
377 /* Fill in some window manager capabilities */ | |
378 this->info.wm_available = 1; | |
379 | |
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380 #ifdef _WIN32_WCE |
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381 this->hidden->origRotation = -1; |
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382 #endif |
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383 |
0 | 384 /* We're done! */ |
385 return(0); | |
386 } | |
387 | |
388 /* We support any format at any dimension */ | |
389 SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
390 { | |
391 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
392 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
393 } else { | |
394 return((SDL_Rect **)-1); | |
395 } | |
396 } | |
397 | |
398 | |
399 /* | |
400 Helper fn to work out which screen depth windows is currently using. | |
401 15 bit mode is considered 555 format, 16 bit is 565. | |
402 returns 0 for unknown mode. | |
403 (Derived from code in sept 1999 Windows Developer Journal | |
404 http://www.wdj.com/code/archive.html) | |
405 */ | |
406 static int DIB_SussScreenDepth() | |
407 { | |
408 #ifdef NO_GETDIBITS | |
409 int depth; | |
410 HDC hdc; | |
411 | |
412 hdc = GetDC(SDL_Window); | |
413 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL); | |
414 ReleaseDC(SDL_Window, hdc); | |
415 return(depth); | |
416 #else | |
417 int dib_size; | |
418 LPBITMAPINFOHEADER dib_hdr; | |
419 HDC hdc; | |
420 HBITMAP hbm; | |
421 | |
422 /* Allocate enough space for a DIB header plus palette (for | |
423 * 8-bit modes) or bitfields (for 16- and 32-bit modes) | |
424 */ | |
425 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD); | |
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426 dib_hdr = (LPBITMAPINFOHEADER) SDL_malloc(dib_size); |
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427 SDL_memset(dib_hdr, 0, dib_size); |
0 | 428 dib_hdr->biSize = sizeof(BITMAPINFOHEADER); |
429 | |
430 /* Get a device-dependent bitmap that's compatible with the | |
431 screen. | |
432 */ | |
433 hdc = GetDC(NULL); | |
434 hbm = CreateCompatibleBitmap( hdc, 1, 1 ); | |
435 | |
436 /* Convert the DDB to a DIB. We need to call GetDIBits twice: | |
437 * the first call just fills in the BITMAPINFOHEADER; the | |
438 * second fills in the bitfields or palette. | |
439 */ | |
440 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
441 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
442 DeleteObject(hbm); | |
443 ReleaseDC(NULL, hdc); | |
444 | |
445 switch( dib_hdr->biBitCount ) | |
446 { | |
447 case 8: return 8; | |
448 case 24: return 24; | |
449 case 32: return 32; | |
450 case 16: | |
451 if( dib_hdr->biCompression == BI_BITFIELDS ) { | |
452 /* check the red mask */ | |
453 switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) { | |
454 case 0xf800: return 16; /* 565 */ | |
455 case 0x7c00: return 15; /* 555 */ | |
456 } | |
457 } | |
458 } | |
459 return 0; /* poo. */ | |
460 #endif /* NO_GETDIBITS */ | |
461 } | |
462 | |
463 | |
464 /* Various screen update functions available */ | |
465 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects); | |
466 | |
467 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, | |
468 int width, int height, int bpp, Uint32 flags) | |
469 { | |
470 SDL_Surface *video; | |
471 Uint32 prev_flags; | |
472 DWORD style; | |
473 const DWORD directstyle = | |
474 (WS_POPUP); | |
475 const DWORD windowstyle = | |
476 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX); | |
477 const DWORD resizestyle = | |
478 (WS_THICKFRAME|WS_MAXIMIZEBOX); | |
479 int binfo_size; | |
480 BITMAPINFO *binfo; | |
481 HDC hdc; | |
482 RECT bounds; | |
483 int x, y; | |
484 Uint32 Rmask, Gmask, Bmask; | |
485 | |
486 /* Clean up any GL context that may be hanging around */ | |
487 if ( current->flags & SDL_OPENGL ) { | |
488 WIN_GL_ShutDown(this); | |
489 } | |
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490 SDL_resizing = 1; |
0 | 491 |
492 /* Recalculate the bitmasks if necessary */ | |
493 if ( bpp == current->format->BitsPerPixel ) { | |
494 video = current; | |
495 } else { | |
496 switch (bpp) { | |
497 case 15: | |
498 case 16: | |
499 if ( DIB_SussScreenDepth() == 15 ) { | |
500 /* 5-5-5 */ | |
501 Rmask = 0x00007c00; | |
502 Gmask = 0x000003e0; | |
503 Bmask = 0x0000001f; | |
504 } else { | |
505 /* 5-6-5 */ | |
506 Rmask = 0x0000f800; | |
507 Gmask = 0x000007e0; | |
508 Bmask = 0x0000001f; | |
509 } | |
510 break; | |
511 case 24: | |
512 case 32: | |
513 /* GDI defined as 8-8-8 */ | |
514 Rmask = 0x00ff0000; | |
515 Gmask = 0x0000ff00; | |
516 Bmask = 0x000000ff; | |
517 break; | |
518 default: | |
519 Rmask = 0x00000000; | |
520 Gmask = 0x00000000; | |
521 Bmask = 0x00000000; | |
522 break; | |
523 } | |
524 video = SDL_CreateRGBSurface(SDL_SWSURFACE, | |
525 0, 0, bpp, Rmask, Gmask, Bmask, 0); | |
526 if ( video == NULL ) { | |
527 SDL_OutOfMemory(); | |
528 return(NULL); | |
529 } | |
530 } | |
531 | |
532 /* Fill in part of the video surface */ | |
533 prev_flags = video->flags; | |
534 video->flags = 0; /* Clear flags */ | |
535 video->w = width; | |
536 video->h = height; | |
537 video->pitch = SDL_CalculatePitch(video); | |
538 | |
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539 /* Small fix for WinCE/Win32 - when activating window |
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540 SDL_VideoSurface is equal to zero, so activating code |
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541 is not called properly for fullscreen windows because |
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542 macros WINDIB_FULLSCREEN uses SDL_VideoSurface |
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543 */ |
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544 SDL_VideoSurface = video; |
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545 |
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546 #if defined(_WIN32_WCE) |
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547 if ( flags & SDL_FULLSCREEN ) |
514
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548 video->flags |= SDL_FULLSCREEN; |
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549 #endif |
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550 |
0 | 551 #ifndef NO_CHANGEDISPLAYSETTINGS |
552 /* Set fullscreen mode if appropriate */ | |
553 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
554 DEVMODE settings; | |
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555 BOOL changed; |
0 | 556 |
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557 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
0 | 558 settings.dmSize = sizeof(DEVMODE); |
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559 |
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560 #ifdef _WIN32_WCE |
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561 // try to rotate screen to fit requested resolution |
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562 if( this->hidden->supportRotation ) |
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563 { |
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564 DWORD rotation; |
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565 |
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566 // ask current mode |
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567 settings.dmFields = DM_DISPLAYORIENTATION; |
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568 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); |
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569 rotation = settings.dmDisplayOrientation; |
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570 |
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571 if( (width > GetDeviceCaps(GetDC(NULL), HORZRES)) |
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572 && (height < GetDeviceCaps(GetDC(NULL), VERTRES))) |
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573 { |
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574 switch( rotation ) |
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575 { |
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diff
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|
576 case DMDO_0: |
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577 settings.dmDisplayOrientation = DMDO_90; |
8dfa9a6d69a5
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parents:
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diff
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|
578 break; |
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|
579 case DMDO_270: |
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580 settings.dmDisplayOrientation = DMDO_180; |
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Updated WinCE support by Dmitry (with some tweaks)
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|
581 break; |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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|
582 } |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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diff
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|
583 if( settings.dmDisplayOrientation != rotation ) |
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Updated WinCE support by Dmitry (with some tweaks)
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|
584 { |
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Updated WinCE support by Dmitry (with some tweaks)
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|
585 // go to landscape |
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|
586 this->hidden->origRotation = rotation; |
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587 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL); |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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parents:
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588 } |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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|
589 } |
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changeset
|
590 if( (width < GetDeviceCaps(GetDC(NULL), HORZRES)) |
8dfa9a6d69a5
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parents:
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changeset
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591 && (height > GetDeviceCaps(GetDC(NULL), VERTRES))) |
8dfa9a6d69a5
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changeset
|
592 { |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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changeset
|
593 switch( rotation ) |
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|
594 { |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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changeset
|
595 case DMDO_90: |
8dfa9a6d69a5
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diff
changeset
|
596 settings.dmDisplayOrientation = DMDO_0; |
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Updated WinCE support by Dmitry (with some tweaks)
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597 break; |
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Updated WinCE support by Dmitry (with some tweaks)
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|
598 case DMDO_180: |
8dfa9a6d69a5
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changeset
|
599 settings.dmDisplayOrientation = DMDO_270; |
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parents:
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|
600 break; |
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|
601 } |
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Updated WinCE support by Dmitry (with some tweaks)
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602 if( settings.dmDisplayOrientation != rotation ) |
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Updated WinCE support by Dmitry (with some tweaks)
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changeset
|
603 { |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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604 // go to portrait |
8dfa9a6d69a5
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605 this->hidden->origRotation = rotation; |
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606 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL); |
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|
607 } |
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|
608 } |
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Updated WinCE support by Dmitry (with some tweaks)
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|
609 |
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Updated WinCE support by Dmitry (with some tweaks)
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|
610 } |
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611 #endif |
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612 |
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Updated WinCE support by Dmitry (with some tweaks)
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613 #ifndef _WIN32_WCE |
0 | 614 settings.dmBitsPerPel = video->format->BitsPerPixel; |
615 settings.dmPelsWidth = width; | |
616 settings.dmPelsHeight = height; | |
617 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; | |
1330
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It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
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diff
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618 if ( width <= (int)SDL_desktop_mode.dmPelsWidth && |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
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diff
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|
619 height <= (int)SDL_desktop_mode.dmPelsHeight ) { |
1295
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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620 settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency; |
c3e36ac8a94c
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621 settings.dmFields |= DM_DISPLAYFREQUENCY; |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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|
622 } |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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623 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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624 if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) { |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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625 settings.dmFields &= ~DM_DISPLAYFREQUENCY; |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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626 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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627 } |
1465
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628 #else |
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629 changed = 1; |
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630 #endif |
1295
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631 if ( changed ) { |
0 | 632 video->flags |= SDL_FULLSCREEN; |
304
ec53caed9fb2
*** empty log message ***
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633 SDL_fullscreen_mode = settings; |
0 | 634 } |
1465
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635 |
0 | 636 } |
637 #endif /* !NO_CHANGEDISPLAYSETTINGS */ | |
638 | |
45
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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parents:
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diff
changeset
|
639 /* Reset the palette and create a new one if necessary */ |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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parents:
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diff
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|
640 if ( screen_pal != NULL ) { |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
changeset
|
641 /* RJR: March 28, 2000 |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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|
642 delete identity palette if switching from a palettized mode */ |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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|
643 DeleteObject(screen_pal); |
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Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
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diff
changeset
|
644 screen_pal = NULL; |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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|
645 } |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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parents:
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diff
changeset
|
646 if ( bpp <= 8 ) |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
changeset
|
647 { |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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parents:
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diff
changeset
|
648 /* RJR: March 28, 2000 |
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Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
649 create identity palette switching to a palettized mode */ |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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parents:
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diff
changeset
|
650 screen_pal = DIB_CreatePalette(bpp); |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
651 } |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
652 |
1480 | 653 style = GetWindowLong(SDL_Window, GWL_STYLE); |
0 | 654 style &= ~(resizestyle|WS_MAXIMIZE); |
655 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
656 style &= ~windowstyle; | |
657 style |= directstyle; | |
658 } else { | |
659 #ifndef NO_CHANGEDISPLAYSETTINGS | |
660 if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
661 ChangeDisplaySettings(NULL, 0); | |
662 } | |
663 #endif | |
664 if ( flags & SDL_NOFRAME ) { | |
665 style &= ~windowstyle; | |
666 style |= directstyle; | |
667 video->flags |= SDL_NOFRAME; | |
668 } else { | |
669 style &= ~directstyle; | |
670 style |= windowstyle; | |
671 if ( flags & SDL_RESIZABLE ) { | |
672 style |= resizestyle; | |
673 video->flags |= SDL_RESIZABLE; | |
674 } | |
675 } | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
676 #if WS_MAXIMIZE |
0 | 677 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
678 #endif |
0 | 679 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
112
diff
changeset
|
680 |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
681 /* DJM: Don't piss of anyone who has setup his own window */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
682 if ( !SDL_windowid ) |
1480 | 683 SetWindowLong(SDL_Window, GWL_STYLE, style); |
0 | 684 |
685 /* Delete the old bitmap if necessary */ | |
686 if ( screen_bmp != NULL ) { | |
687 DeleteObject(screen_bmp); | |
688 } | |
689 if ( ! (flags & SDL_OPENGL) ) { | |
690 BOOL is16bitmode = (video->format->BytesPerPixel == 2); | |
691 | |
692 /* Suss out the bitmap info header */ | |
693 binfo_size = sizeof(*binfo); | |
694 if( is16bitmode ) { | |
695 /* 16bit modes, palette area used for rgb bitmasks */ | |
696 binfo_size += 3*sizeof(DWORD); | |
697 } else if ( video->format->palette ) { | |
698 binfo_size += video->format->palette->ncolors * | |
699 sizeof(RGBQUAD); | |
700 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
701 binfo = (BITMAPINFO *)SDL_malloc(binfo_size); |
0 | 702 if ( ! binfo ) { |
703 if ( video != current ) { | |
704 SDL_FreeSurface(video); | |
705 } | |
706 SDL_OutOfMemory(); | |
707 return(NULL); | |
708 } | |
709 | |
710 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); | |
711 binfo->bmiHeader.biWidth = video->w; | |
712 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */ | |
713 binfo->bmiHeader.biPlanes = 1; | |
714 binfo->bmiHeader.biSizeImage = video->h * video->pitch; | |
715 binfo->bmiHeader.biXPelsPerMeter = 0; | |
716 binfo->bmiHeader.biYPelsPerMeter = 0; | |
717 binfo->bmiHeader.biClrUsed = 0; | |
718 binfo->bmiHeader.biClrImportant = 0; | |
719 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel; | |
720 | |
721 if ( is16bitmode ) { | |
722 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */ | |
723 binfo->bmiHeader.biCompression = BI_BITFIELDS; | |
724 ((Uint32*)binfo->bmiColors)[0] = video->format->Rmask; | |
725 ((Uint32*)binfo->bmiColors)[1] = video->format->Gmask; | |
726 ((Uint32*)binfo->bmiColors)[2] = video->format->Bmask; | |
727 } else { | |
728 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */ | |
729 if ( video->format->palette ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
730 SDL_memset(binfo->bmiColors, 0, |
0 | 731 video->format->palette->ncolors*sizeof(RGBQUAD)); |
732 } | |
733 } | |
734 | |
735 /* Create the offscreen bitmap buffer */ | |
736 hdc = GetDC(SDL_Window); | |
737 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS, | |
738 (void **)(&video->pixels), NULL, 0); | |
739 ReleaseDC(SDL_Window, hdc); | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
740 SDL_free(binfo); |
0 | 741 if ( screen_bmp == NULL ) { |
742 if ( video != current ) { | |
743 SDL_FreeSurface(video); | |
744 } | |
745 SDL_SetError("Couldn't create DIB section"); | |
746 return(NULL); | |
747 } | |
748 this->UpdateRects = DIB_NormalUpdate; | |
749 | |
750 /* Set video surface flags */ | |
751 if ( bpp <= 8 ) { | |
752 /* BitBlt() maps colors for us */ | |
753 video->flags |= SDL_HWPALETTE; | |
754 } | |
755 } | |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
756 #ifndef _WIN32_WCE |
0 | 757 /* Resize the window */ |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
758 if ( !SDL_windowid && !IsZoomed(SDL_Window) ) { |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
759 #else |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
760 if ( !SDL_windowid ) { |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
761 #endif |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
762 HWND top; |
0 | 763 UINT swp_flags; |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
764 const char *window = NULL; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
765 const char *center = NULL; |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
766 |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
767 if ( !SDL_windowX && !SDL_windowY ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
768 window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
769 center = SDL_getenv("SDL_VIDEO_CENTERED"); |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
770 if ( window ) { |
1336
3692456e7b0f
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771 if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) { |
833
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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772 SDL_windowX = x; |
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|
773 SDL_windowY = y; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
774 } |
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775 if ( SDL_strcmp(window, "center") == 0 ) { |
833
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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776 center = window; |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
777 } |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
778 } |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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779 } |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
780 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW); |
0 | 781 |
833
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782 bounds.left = SDL_windowX; |
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783 bounds.top = SDL_windowY; |
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|
784 bounds.right = SDL_windowX+video->w; |
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|
785 bounds.bottom = SDL_windowY+video->h; |
1480 | 786 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0); |
0 | 787 width = bounds.right-bounds.left; |
788 height = bounds.bottom-bounds.top; | |
833
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|
789 if ( (flags & SDL_FULLSCREEN) ) { |
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790 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
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791 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
971
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792 } else if ( center ) { |
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793 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
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794 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
833
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|
795 } else if ( SDL_windowX || SDL_windowY || window ) { |
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|
796 x = bounds.left; |
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|
797 y = bounds.top; |
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798 } else { |
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|
799 x = y = -1; |
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800 swp_flags |= SWP_NOMOVE; |
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801 } |
448
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802 if ( flags & SDL_FULLSCREEN ) { |
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803 top = HWND_TOPMOST; |
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804 } else { |
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805 top = HWND_NOTOPMOST; |
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806 } |
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|
807 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags); |
1291
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808 if ( !(flags & SDL_FULLSCREEN) ) { |
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809 SDL_windowX = SDL_bounds.left; |
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810 SDL_windowY = SDL_bounds.top; |
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Sam Lantinga <slouken@libsdl.org>
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|
811 } |
0 | 812 SetForegroundWindow(SDL_Window); |
813 } | |
1291
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Sam Lantinga <slouken@libsdl.org>
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|
814 SDL_resizing = 0; |
0 | 815 |
816 /* Set up for OpenGL */ | |
817 if ( flags & SDL_OPENGL ) { | |
818 if ( WIN_GL_SetupWindow(this) < 0 ) { | |
819 return(NULL); | |
820 } | |
821 video->flags |= SDL_OPENGL; | |
822 } | |
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diff
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823 |
1523 | 824 /* JC 14 Mar 2006 |
825 Flush the message loop or this can cause big problems later | |
826 Especially if the user decides to use dialog boxes or assert()! | |
827 */ | |
828 WIN_FlushMessageQueue(); | |
829 | |
0 | 830 /* We're live! */ |
831 return(video); | |
832 } | |
833 | |
834 /* We don't actually allow hardware surfaces in the DIB driver */ | |
835 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface) | |
836 { | |
837 return(-1); | |
838 } | |
839 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface) | |
840 { | |
841 return; | |
842 } | |
843 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface) | |
844 { | |
845 return(0); | |
846 } | |
847 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
848 { | |
849 return; | |
850 } | |
851 | |
852 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) | |
853 { | |
854 HDC hdc, mdc; | |
855 int i; | |
856 | |
857 hdc = GetDC(SDL_Window); | |
858 if ( screen_pal ) { | |
859 SelectPalette(hdc, screen_pal, FALSE); | |
860 } | |
861 mdc = CreateCompatibleDC(hdc); | |
862 SelectObject(mdc, screen_bmp); | |
863 for ( i=0; i<numrects; ++i ) { | |
864 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h, | |
865 mdc, rects[i].x, rects[i].y, SRCCOPY); | |
866 } | |
867 DeleteDC(mdc); | |
868 ReleaseDC(SDL_Window, hdc); | |
869 } | |
870 | |
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871 |
0 | 872 int DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
873 { | |
1292
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874 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
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875 HDC hdc, mdc; |
0 | 876 RGBQUAD *pal; |
1292
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877 #else |
1251
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878 HDC hdc; |
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879 #endif |
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880 int i; |
0 | 881 |
882 /* Update the display palette */ | |
883 hdc = GetDC(SDL_Window); | |
884 if ( screen_pal ) { | |
885 PALETTEENTRY *entries; | |
886 | |
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|
887 entries = SDL_stack_alloc(PALETTEENTRY, ncolors); |
0 | 888 for ( i=0; i<ncolors; ++i ) { |
889 entries[i].peRed = colors[i].r; | |
890 entries[i].peGreen = colors[i].g; | |
891 entries[i].peBlue = colors[i].b; | |
892 entries[i].peFlags = PC_NOCOLLAPSE; | |
893 } | |
894 SetPaletteEntries(screen_pal, firstcolor, ncolors, entries); | |
895 SelectPalette(hdc, screen_pal, FALSE); | |
896 RealizePalette(hdc); | |
1330
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897 SDL_stack_free(entries); |
0 | 898 } |
899 | |
1292
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900 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
0 | 901 /* Copy palette colors into DIB palette */ |
1330
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|
902 pal = SDL_stack_alloc(RGBQUAD, ncolors); |
0 | 903 for ( i=0; i<ncolors; ++i ) { |
904 pal[i].rgbRed = colors[i].r; | |
905 pal[i].rgbGreen = colors[i].g; | |
906 pal[i].rgbBlue = colors[i].b; | |
907 pal[i].rgbReserved = 0; | |
908 } | |
909 | |
910 /* Set the DIB palette and update the display */ | |
911 mdc = CreateCompatibleDC(hdc); | |
912 SelectObject(mdc, screen_bmp); | |
913 SetDIBColorTable(mdc, firstcolor, ncolors, pal); | |
914 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h, | |
915 mdc, 0, 0, SRCCOPY); | |
916 DeleteDC(mdc); | |
1330
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It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
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|
917 SDL_stack_free(pal); |
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diff
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|
918 #endif |
0 | 919 ReleaseDC(SDL_Window, hdc); |
920 return(1); | |
921 } | |
922 | |
1251
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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|
923 |
0 | 924 static void DIB_CheckGamma(_THIS) |
925 { | |
926 #ifndef NO_GAMMA_SUPPORT | |
927 HDC hdc; | |
928 WORD ramp[3*256]; | |
929 | |
930 /* If we fail to get gamma, disable gamma control */ | |
931 hdc = GetDC(SDL_Window); | |
932 if ( ! GetDeviceGammaRamp(hdc, ramp) ) { | |
933 this->GetGammaRamp = NULL; | |
934 this->SetGammaRamp = NULL; | |
935 } | |
936 ReleaseDC(SDL_Window, hdc); | |
937 #endif /* !NO_GAMMA_SUPPORT */ | |
938 } | |
338
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939 void DIB_SwapGamma(_THIS) |
0 | 940 { |
941 #ifndef NO_GAMMA_SUPPORT | |
942 HDC hdc; | |
943 | |
944 if ( gamma_saved ) { | |
945 hdc = GetDC(SDL_Window); | |
946 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
947 /* About to leave active state, restore gamma */ | |
948 SetDeviceGammaRamp(hdc, gamma_saved); | |
949 } else { | |
950 /* About to enter active state, set game gamma */ | |
951 GetDeviceGammaRamp(hdc, gamma_saved); | |
952 SetDeviceGammaRamp(hdc, this->gamma); | |
953 } | |
954 ReleaseDC(SDL_Window, hdc); | |
955 } | |
956 #endif /* !NO_GAMMA_SUPPORT */ | |
957 } | |
338
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958 void DIB_QuitGamma(_THIS) |
0 | 959 { |
960 #ifndef NO_GAMMA_SUPPORT | |
961 if ( gamma_saved ) { | |
962 /* Restore the original gamma if necessary */ | |
963 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
964 HDC hdc; | |
965 | |
966 hdc = GetDC(SDL_Window); | |
967 SetDeviceGammaRamp(hdc, gamma_saved); | |
968 ReleaseDC(SDL_Window, hdc); | |
969 } | |
970 | |
971 /* Free the saved gamma memory */ | |
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972 SDL_free(gamma_saved); |
0 | 973 gamma_saved = 0; |
974 } | |
975 #endif /* !NO_GAMMA_SUPPORT */ | |
976 } | |
977 | |
338
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978 int DIB_SetGammaRamp(_THIS, Uint16 *ramp) |
0 | 979 { |
338
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980 #ifdef NO_GAMMA_SUPPORT |
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981 SDL_SetError("SDL compiled without gamma ramp support"); |
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982 return -1; |
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|
983 #else |
0 | 984 HDC hdc; |
985 BOOL succeeded; | |
986 | |
987 /* Set the ramp for the display */ | |
988 if ( ! gamma_saved ) { | |
1336
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|
989 gamma_saved = (WORD *)SDL_malloc(3*256*sizeof(*gamma_saved)); |
0 | 990 if ( ! gamma_saved ) { |
991 SDL_OutOfMemory(); | |
992 return -1; | |
993 } | |
994 hdc = GetDC(SDL_Window); | |
995 GetDeviceGammaRamp(hdc, gamma_saved); | |
996 ReleaseDC(SDL_Window, hdc); | |
997 } | |
998 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
999 hdc = GetDC(SDL_Window); | |
1000 succeeded = SetDeviceGammaRamp(hdc, ramp); | |
1001 ReleaseDC(SDL_Window, hdc); | |
1002 } else { | |
1003 succeeded = TRUE; | |
1004 } | |
1005 return succeeded ? 0 : -1; | |
338
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1006 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 1007 } |
1008 | |
338
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|
1009 int DIB_GetGammaRamp(_THIS, Uint16 *ramp) |
0 | 1010 { |
338
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1011 #ifdef NO_GAMMA_SUPPORT |
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1012 SDL_SetError("SDL compiled without gamma ramp support"); |
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1013 return -1; |
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1014 #else |
0 | 1015 HDC hdc; |
1016 BOOL succeeded; | |
1017 | |
1018 /* Get the ramp from the display */ | |
1019 hdc = GetDC(SDL_Window); | |
1020 succeeded = GetDeviceGammaRamp(hdc, ramp); | |
1021 ReleaseDC(SDL_Window, hdc); | |
1022 return succeeded ? 0 : -1; | |
338
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1023 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 1024 } |
1025 | |
1026 void DIB_VideoQuit(_THIS) | |
1027 { | |
1028 /* Destroy the window and everything associated with it */ | |
1029 if ( SDL_Window ) { | |
1030 /* Delete the screen bitmap (also frees screen->pixels) */ | |
1031 if ( this->screen ) { | |
1032 #ifndef NO_CHANGEDISPLAYSETTINGS | |
1033 if ( this->screen->flags & SDL_FULLSCREEN ) { | |
1034 ChangeDisplaySettings(NULL, 0); | |
376
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*** empty log message ***
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1035 ShowWindow(SDL_Window, SW_HIDE); |
0 | 1036 } |
1037 #endif | |
1038 if ( this->screen->flags & SDL_OPENGL ) { | |
1039 WIN_GL_ShutDown(this); | |
1040 } | |
1041 this->screen->pixels = NULL; | |
1042 } | |
1043 if ( screen_bmp ) { | |
1044 DeleteObject(screen_bmp); | |
1045 screen_bmp = NULL; | |
1046 } | |
1047 if ( screen_icn ) { | |
1048 DestroyIcon(screen_icn); | |
1049 screen_icn = NULL; | |
1050 } | |
1051 DIB_QuitGamma(this); | |
1052 DIB_DestroyWindow(this); | |
1053 | |
1054 SDL_Window = NULL; | |
1152
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Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
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|
1055 |
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1056 #if defined(_WIN32_WCE) |
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1057 |
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1058 // Unload wince aygshell library to prevent leak |
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1059 if( aygshell ) |
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1060 { |
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1061 FreeLibrary(aygshell); |
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1062 aygshell = NULL; |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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1063 } |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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1064 #endif |
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1065 |
0 | 1066 } |
1067 } | |
1068 | |
1069 /* Exported for the windows message loop only */ | |
1070 static void DIB_FocusPalette(_THIS, int foreground) | |
1071 { | |
1072 if ( screen_pal != NULL ) { | |
1073 HDC hdc; | |
1074 | |
1075 hdc = GetDC(SDL_Window); | |
1076 SelectPalette(hdc, screen_pal, FALSE); | |
1077 if ( RealizePalette(hdc) ) | |
1078 InvalidateRect(SDL_Window, NULL, FALSE); | |
1079 ReleaseDC(SDL_Window, hdc); | |
1080 } | |
1081 } | |
1082 static void DIB_RealizePalette(_THIS) | |
1083 { | |
1084 DIB_FocusPalette(this, 1); | |
1085 } | |
1086 static void DIB_PaletteChanged(_THIS, HWND window) | |
1087 { | |
1088 if ( window != SDL_Window ) { | |
1089 DIB_FocusPalette(this, 0); | |
1090 } | |
1091 } | |
1092 | |
1093 /* Exported for the windows message loop only */ | |
1094 static void DIB_WinPAINT(_THIS, HDC hdc) | |
1095 { | |
1096 HDC mdc; | |
1097 | |
1098 if ( screen_pal ) { | |
1099 SelectPalette(hdc, screen_pal, FALSE); | |
1100 } | |
1101 mdc = CreateCompatibleDC(hdc); | |
1102 SelectObject(mdc, screen_bmp); | |
1103 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h, | |
1104 mdc, 0, 0, SRCCOPY); | |
1105 DeleteDC(mdc); | |
1106 } | |
1107 | |
1108 /* Stub in case DirectX isn't available */ | |
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1109 #if !SDL_AUDIO_DRIVER_DSOUND |
0 | 1110 void DX5_SoundFocus(HWND hwnd) |
1111 { | |
1112 return; | |
1113 } | |
1114 #endif |