Mercurial > sdl-ios-xcode
annotate src/video/windib/SDL_dibvideo.c @ 1338:604d73db6802
Removed uses of stdlib.h and string.h
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 07 Feb 2006 09:29:18 +0000 |
parents | 3692456e7b0f |
children | c71e05b4dc2e |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 #include "SDL_windows.h" |
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24 |
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25 #if defined(_WIN32_WCE) |
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26 |
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27 // defined and used in SDL_sysevents.c |
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28 extern HINSTANCE aygshell; |
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29 |
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30 #endif |
0 | 31 |
32 /* Not yet in the mingw32 cross-compile headers */ | |
33 #ifndef CDS_FULLSCREEN | |
34 #define CDS_FULLSCREEN 4 | |
35 #endif | |
36 | |
37 #include "SDL.h" | |
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38 #include "SDL_stdlib.h" |
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39 #include "SDL_string.h" |
0 | 40 #include "SDL_mutex.h" |
41 #include "SDL_syswm.h" | |
42 #include "SDL_sysvideo.h" | |
43 #include "SDL_sysevents.h" | |
44 #include "SDL_events_c.h" | |
45 #include "SDL_pixels_c.h" | |
46 #include "SDL_dibvideo.h" | |
47 #include "SDL_syswm_c.h" | |
48 #include "SDL_sysmouse_c.h" | |
49 #include "SDL_dibevents_c.h" | |
50 #include "SDL_wingl_c.h" | |
51 | |
52 #ifdef _WIN32_WCE | |
53 #define NO_GETDIBITS | |
54 #define NO_CHANGEDISPLAYSETTINGS | |
55 #define NO_GAMMA_SUPPORT | |
56 #endif | |
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57 #ifndef WS_MAXIMIZE |
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58 #define WS_MAXIMIZE 0 |
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59 #endif |
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60 #ifndef WS_THICKFRAME |
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61 #define WS_THICKFRAME 0 |
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62 #endif |
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63 #ifndef SWP_NOCOPYBITS |
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64 #define SWP_NOCOPYBITS 0 |
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65 #endif |
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66 #ifndef PC_NOCOLLAPSE |
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67 #define PC_NOCOLLAPSE 0 |
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68 #endif |
0 | 69 |
70 /* Initialization/Query functions */ | |
71 static int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
72 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
73 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
74 static int DIB_SetColors(_THIS, int firstcolor, int ncolors, | |
75 SDL_Color *colors); | |
76 static void DIB_CheckGamma(_THIS); | |
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77 void DIB_SwapGamma(_THIS); |
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78 void DIB_QuitGamma(_THIS); |
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79 int DIB_SetGammaRamp(_THIS, Uint16 *ramp); |
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80 int DIB_GetGammaRamp(_THIS, Uint16 *ramp); |
0 | 81 static void DIB_VideoQuit(_THIS); |
82 | |
83 /* Hardware surface functions */ | |
84 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface); | |
85 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface); | |
86 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
87 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface); | |
88 | |
89 /* Windows message handling functions */ | |
90 static void DIB_RealizePalette(_THIS); | |
91 static void DIB_PaletteChanged(_THIS, HWND window); | |
92 static void DIB_WinPAINT(_THIS, HDC hdc); | |
93 | |
94 /* helper fn */ | |
95 static int DIB_SussScreenDepth(); | |
96 | |
97 /* DIB driver bootstrap functions */ | |
98 | |
99 static int DIB_Available(void) | |
100 { | |
101 return(1); | |
102 } | |
103 | |
104 static void DIB_DeleteDevice(SDL_VideoDevice *device) | |
105 { | |
106 if ( device ) { | |
107 if ( device->hidden ) { | |
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108 SDL_free(device->hidden); |
0 | 109 } |
110 if ( device->gl_data ) { | |
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111 SDL_free(device->gl_data); |
0 | 112 } |
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113 SDL_free(device); |
0 | 114 } |
115 } | |
116 | |
117 static SDL_VideoDevice *DIB_CreateDevice(int devindex) | |
118 { | |
119 SDL_VideoDevice *device; | |
120 | |
121 /* Initialize all variables that we clean on shutdown */ | |
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122 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 123 if ( device ) { |
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124 SDL_memset(device, 0, (sizeof *device)); |
0 | 125 device->hidden = (struct SDL_PrivateVideoData *) |
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126 SDL_malloc((sizeof *device->hidden)); |
0 | 127 device->gl_data = (struct SDL_PrivateGLData *) |
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128 SDL_malloc((sizeof *device->gl_data)); |
0 | 129 } |
130 if ( (device == NULL) || (device->hidden == NULL) || | |
131 (device->gl_data == NULL) ) { | |
132 SDL_OutOfMemory(); | |
133 DIB_DeleteDevice(device); | |
134 return(NULL); | |
135 } | |
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136 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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137 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 138 |
139 /* Set the function pointers */ | |
140 device->VideoInit = DIB_VideoInit; | |
141 device->ListModes = DIB_ListModes; | |
142 device->SetVideoMode = DIB_SetVideoMode; | |
143 device->UpdateMouse = WIN_UpdateMouse; | |
144 device->SetColors = DIB_SetColors; | |
145 device->UpdateRects = NULL; | |
146 device->VideoQuit = DIB_VideoQuit; | |
147 device->AllocHWSurface = DIB_AllocHWSurface; | |
148 device->CheckHWBlit = NULL; | |
149 device->FillHWRect = NULL; | |
150 device->SetHWColorKey = NULL; | |
151 device->SetHWAlpha = NULL; | |
152 device->LockHWSurface = DIB_LockHWSurface; | |
153 device->UnlockHWSurface = DIB_UnlockHWSurface; | |
154 device->FlipHWSurface = NULL; | |
155 device->FreeHWSurface = DIB_FreeHWSurface; | |
156 device->SetGammaRamp = DIB_SetGammaRamp; | |
157 device->GetGammaRamp = DIB_GetGammaRamp; | |
158 #ifdef HAVE_OPENGL | |
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159 device->GL_LoadLibrary = WIN_GL_LoadLibrary; |
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160 device->GL_GetProcAddress = WIN_GL_GetProcAddress; |
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161 device->GL_GetAttribute = WIN_GL_GetAttribute; |
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162 device->GL_MakeCurrent = WIN_GL_MakeCurrent; |
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163 device->GL_SwapBuffers = WIN_GL_SwapBuffers; |
0 | 164 #endif |
165 device->SetCaption = WIN_SetWMCaption; | |
166 device->SetIcon = WIN_SetWMIcon; | |
167 device->IconifyWindow = WIN_IconifyWindow; | |
168 device->GrabInput = WIN_GrabInput; | |
169 device->GetWMInfo = WIN_GetWMInfo; | |
170 device->FreeWMCursor = WIN_FreeWMCursor; | |
171 device->CreateWMCursor = WIN_CreateWMCursor; | |
172 device->ShowWMCursor = WIN_ShowWMCursor; | |
173 device->WarpWMCursor = WIN_WarpWMCursor; | |
174 device->CheckMouseMode = WIN_CheckMouseMode; | |
175 device->InitOSKeymap = DIB_InitOSKeymap; | |
176 device->PumpEvents = DIB_PumpEvents; | |
177 | |
178 /* Set up the windows message handling functions */ | |
179 WIN_RealizePalette = DIB_RealizePalette; | |
180 WIN_PaletteChanged = DIB_PaletteChanged; | |
181 WIN_WinPAINT = DIB_WinPAINT; | |
182 HandleMessage = DIB_HandleMessage; | |
183 | |
184 device->free = DIB_DeleteDevice; | |
185 | |
186 /* We're finally ready */ | |
187 return device; | |
188 } | |
189 | |
190 VideoBootStrap WINDIB_bootstrap = { | |
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191 "windib", "Win95/98/NT/2000/CE GDI", |
0 | 192 DIB_Available, DIB_CreateDevice |
193 }; | |
194 | |
195 #ifndef NO_CHANGEDISPLAYSETTINGS | |
196 | |
197 static int cmpmodes(const void *va, const void *vb) | |
198 { | |
199 SDL_Rect *a = *(SDL_Rect **)va; | |
200 SDL_Rect *b = *(SDL_Rect **)vb; | |
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201 if ( a->w == b->w ) |
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202 return b->h - a->h; |
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203 else |
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204 return b->w - a->w; |
0 | 205 } |
206 | |
207 static int DIB_AddMode(_THIS, int bpp, int w, int h) | |
208 { | |
209 SDL_Rect *mode; | |
210 int i, index; | |
211 int next_mode; | |
212 | |
213 /* Check to see if we already have this mode */ | |
214 if ( bpp < 8 ) { /* Not supported */ | |
215 return(0); | |
216 } | |
217 index = ((bpp+7)/8)-1; | |
218 for ( i=0; i<SDL_nummodes[index]; ++i ) { | |
219 mode = SDL_modelist[index][i]; | |
220 if ( (mode->w == w) && (mode->h == h) ) { | |
221 return(0); | |
222 } | |
223 } | |
224 | |
225 /* Set up the new video mode rectangle */ | |
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226 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
0 | 227 if ( mode == NULL ) { |
228 SDL_OutOfMemory(); | |
229 return(-1); | |
230 } | |
231 mode->x = 0; | |
232 mode->y = 0; | |
233 mode->w = w; | |
234 mode->h = h; | |
235 | |
236 /* Allocate the new list of modes, and fill in the new mode */ | |
237 next_mode = SDL_nummodes[index]; | |
238 SDL_modelist[index] = (SDL_Rect **) | |
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239 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
0 | 240 if ( SDL_modelist[index] == NULL ) { |
241 SDL_OutOfMemory(); | |
242 SDL_nummodes[index] = 0; | |
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243 SDL_free(mode); |
0 | 244 return(-1); |
245 } | |
246 SDL_modelist[index][next_mode] = mode; | |
247 SDL_modelist[index][next_mode+1] = NULL; | |
248 SDL_nummodes[index]++; | |
249 | |
250 return(0); | |
251 } | |
252 | |
253 #endif /* !NO_CHANGEDISPLAYSETTINGS */ | |
254 | |
255 static HPALETTE DIB_CreatePalette(int bpp) | |
256 { | |
257 /* RJR: March 28, 2000 | |
258 moved palette creation here from "DIB_VideoInit" */ | |
259 | |
260 HPALETTE handle = NULL; | |
261 | |
262 if ( bpp <= 8 ) | |
263 { | |
264 LOGPALETTE *palette; | |
265 HDC hdc; | |
266 int ncolors; | |
267 int i; | |
268 | |
269 ncolors = 1; | |
270 for ( i=0; i<bpp; ++i ) { | |
271 ncolors *= 2; | |
272 } | |
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273 palette = (LOGPALETTE *)SDL_malloc(sizeof(*palette)+ |
0 | 274 ncolors*sizeof(PALETTEENTRY)); |
275 palette->palVersion = 0x300; | |
276 palette->palNumEntries = ncolors; | |
277 hdc = GetDC(SDL_Window); | |
278 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry); | |
279 ReleaseDC(SDL_Window, hdc); | |
280 handle = CreatePalette(palette); | |
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281 SDL_free(palette); |
0 | 282 } |
283 | |
284 return handle; | |
285 } | |
286 | |
287 int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
288 { | |
289 #ifndef NO_CHANGEDISPLAYSETTINGS | |
290 int i; | |
291 DEVMODE settings; | |
292 #endif | |
293 | |
294 /* Create the window */ | |
295 if ( DIB_CreateWindow(this) < 0 ) { | |
296 return(-1); | |
297 } | |
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298 #ifndef DISABLE_AUDIO |
0 | 299 DX5_SoundFocus(SDL_Window); |
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300 #endif |
0 | 301 |
302 /* Determine the screen depth */ | |
303 vformat->BitsPerPixel = DIB_SussScreenDepth(); | |
304 switch (vformat->BitsPerPixel) { | |
305 case 15: | |
306 vformat->Rmask = 0x00007c00; | |
307 vformat->Gmask = 0x000003e0; | |
308 vformat->Bmask = 0x0000001f; | |
309 vformat->BitsPerPixel = 16; | |
310 break; | |
311 case 16: | |
312 vformat->Rmask = 0x0000f800; | |
313 vformat->Gmask = 0x000007e0; | |
314 vformat->Bmask = 0x0000001f; | |
315 break; | |
316 case 24: | |
317 case 32: | |
318 /* GDI defined as 8-8-8 */ | |
319 vformat->Rmask = 0x00ff0000; | |
320 vformat->Gmask = 0x0000ff00; | |
321 vformat->Bmask = 0x000000ff; | |
322 break; | |
323 default: | |
324 break; | |
325 } | |
326 | |
327 /* See if gamma is supported on this screen */ | |
328 DIB_CheckGamma(this); | |
329 | |
330 #ifndef NO_CHANGEDISPLAYSETTINGS | |
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331 /* Query for the desktop resolution */ |
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332 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode); |
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333 |
0 | 334 /* Query for the list of available video modes */ |
335 for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) { | |
336 DIB_AddMode(this, settings.dmBitsPerPel, | |
337 settings.dmPelsWidth, settings.dmPelsHeight); | |
338 } | |
339 /* Sort the mode lists */ | |
340 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
341 if ( SDL_nummodes[i] > 0 ) { | |
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342 SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes); |
0 | 343 } |
344 } | |
345 #endif /* !NO_CHANGEDISPLAYSETTINGS */ | |
346 | |
347 /* Grab an identity palette if we are in a palettized mode */ | |
348 if ( vformat->BitsPerPixel <= 8 ) { | |
349 /* RJR: March 28, 2000 | |
350 moved palette creation to "DIB_CreatePalette" */ | |
351 screen_pal = DIB_CreatePalette(vformat->BitsPerPixel); | |
352 } | |
353 | |
354 /* Fill in some window manager capabilities */ | |
355 this->info.wm_available = 1; | |
356 | |
357 /* We're done! */ | |
358 return(0); | |
359 } | |
360 | |
361 /* We support any format at any dimension */ | |
362 SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
363 { | |
364 #ifdef NO_CHANGEDISPLAYSETTINGS | |
365 return((SDL_Rect **)-1); | |
366 #else | |
367 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
368 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
369 } else { | |
370 return((SDL_Rect **)-1); | |
371 } | |
372 #endif | |
373 } | |
374 | |
375 | |
376 /* | |
377 Helper fn to work out which screen depth windows is currently using. | |
378 15 bit mode is considered 555 format, 16 bit is 565. | |
379 returns 0 for unknown mode. | |
380 (Derived from code in sept 1999 Windows Developer Journal | |
381 http://www.wdj.com/code/archive.html) | |
382 */ | |
383 static int DIB_SussScreenDepth() | |
384 { | |
385 #ifdef NO_GETDIBITS | |
386 int depth; | |
387 HDC hdc; | |
388 | |
389 hdc = GetDC(SDL_Window); | |
390 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL); | |
391 ReleaseDC(SDL_Window, hdc); | |
392 return(depth); | |
393 #else | |
394 int dib_size; | |
395 LPBITMAPINFOHEADER dib_hdr; | |
396 HDC hdc; | |
397 HBITMAP hbm; | |
398 | |
399 /* Allocate enough space for a DIB header plus palette (for | |
400 * 8-bit modes) or bitfields (for 16- and 32-bit modes) | |
401 */ | |
402 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD); | |
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403 dib_hdr = (LPBITMAPINFOHEADER) SDL_malloc(dib_size); |
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404 SDL_memset(dib_hdr, 0, dib_size); |
0 | 405 dib_hdr->biSize = sizeof(BITMAPINFOHEADER); |
406 | |
407 /* Get a device-dependent bitmap that's compatible with the | |
408 screen. | |
409 */ | |
410 hdc = GetDC(NULL); | |
411 hbm = CreateCompatibleBitmap( hdc, 1, 1 ); | |
412 | |
413 /* Convert the DDB to a DIB. We need to call GetDIBits twice: | |
414 * the first call just fills in the BITMAPINFOHEADER; the | |
415 * second fills in the bitfields or palette. | |
416 */ | |
417 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
418 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
419 DeleteObject(hbm); | |
420 ReleaseDC(NULL, hdc); | |
421 | |
422 switch( dib_hdr->biBitCount ) | |
423 { | |
424 case 8: return 8; | |
425 case 24: return 24; | |
426 case 32: return 32; | |
427 case 16: | |
428 if( dib_hdr->biCompression == BI_BITFIELDS ) { | |
429 /* check the red mask */ | |
430 switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) { | |
431 case 0xf800: return 16; /* 565 */ | |
432 case 0x7c00: return 15; /* 555 */ | |
433 } | |
434 } | |
435 } | |
436 return 0; /* poo. */ | |
437 #endif /* NO_GETDIBITS */ | |
438 } | |
439 | |
440 | |
441 /* Various screen update functions available */ | |
442 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects); | |
443 | |
444 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, | |
445 int width, int height, int bpp, Uint32 flags) | |
446 { | |
447 SDL_Surface *video; | |
448 Uint32 prev_flags; | |
449 DWORD style; | |
450 const DWORD directstyle = | |
451 (WS_POPUP); | |
452 const DWORD windowstyle = | |
453 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX); | |
454 const DWORD resizestyle = | |
455 (WS_THICKFRAME|WS_MAXIMIZEBOX); | |
456 int binfo_size; | |
457 BITMAPINFO *binfo; | |
458 HDC hdc; | |
459 RECT bounds; | |
460 int x, y; | |
461 Uint32 Rmask, Gmask, Bmask; | |
462 | |
463 /* Clean up any GL context that may be hanging around */ | |
464 if ( current->flags & SDL_OPENGL ) { | |
465 WIN_GL_ShutDown(this); | |
466 } | |
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467 SDL_resizing = 1; |
0 | 468 |
469 /* Recalculate the bitmasks if necessary */ | |
470 if ( bpp == current->format->BitsPerPixel ) { | |
471 video = current; | |
472 } else { | |
473 switch (bpp) { | |
474 case 15: | |
475 case 16: | |
476 if ( DIB_SussScreenDepth() == 15 ) { | |
477 /* 5-5-5 */ | |
478 Rmask = 0x00007c00; | |
479 Gmask = 0x000003e0; | |
480 Bmask = 0x0000001f; | |
481 } else { | |
482 /* 5-6-5 */ | |
483 Rmask = 0x0000f800; | |
484 Gmask = 0x000007e0; | |
485 Bmask = 0x0000001f; | |
486 } | |
487 break; | |
488 case 24: | |
489 case 32: | |
490 /* GDI defined as 8-8-8 */ | |
491 Rmask = 0x00ff0000; | |
492 Gmask = 0x0000ff00; | |
493 Bmask = 0x000000ff; | |
494 break; | |
495 default: | |
496 Rmask = 0x00000000; | |
497 Gmask = 0x00000000; | |
498 Bmask = 0x00000000; | |
499 break; | |
500 } | |
501 video = SDL_CreateRGBSurface(SDL_SWSURFACE, | |
502 0, 0, bpp, Rmask, Gmask, Bmask, 0); | |
503 if ( video == NULL ) { | |
504 SDL_OutOfMemory(); | |
505 return(NULL); | |
506 } | |
507 } | |
508 | |
509 /* Fill in part of the video surface */ | |
510 prev_flags = video->flags; | |
511 video->flags = 0; /* Clear flags */ | |
512 video->w = width; | |
513 video->h = height; | |
514 video->pitch = SDL_CalculatePitch(video); | |
515 | |
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516 /* Small fix for WinCE/Win32 - when activating window |
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517 SDL_VideoSurface is equal to zero, so activating code |
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518 is not called properly for fullscreen windows because |
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519 macros WINDIB_FULLSCREEN uses SDL_VideoSurface |
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520 */ |
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521 SDL_VideoSurface = video; |
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522 |
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523 #if defined(_WIN32_WCE) |
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524 if ( flags & SDL_FULLSCREEN ) |
514
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525 video->flags |= SDL_FULLSCREEN; |
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526 #endif |
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527 |
0 | 528 #ifndef NO_CHANGEDISPLAYSETTINGS |
529 /* Set fullscreen mode if appropriate */ | |
530 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
531 DEVMODE settings; | |
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532 BOOL changed; |
0 | 533 |
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534 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
0 | 535 settings.dmSize = sizeof(DEVMODE); |
536 settings.dmBitsPerPel = video->format->BitsPerPixel; | |
537 settings.dmPelsWidth = width; | |
538 settings.dmPelsHeight = height; | |
539 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; | |
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540 if ( width <= (int)SDL_desktop_mode.dmPelsWidth && |
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541 height <= (int)SDL_desktop_mode.dmPelsHeight ) { |
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542 settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency; |
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543 settings.dmFields |= DM_DISPLAYFREQUENCY; |
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544 } |
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545 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
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546 if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) { |
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547 settings.dmFields &= ~DM_DISPLAYFREQUENCY; |
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548 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
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549 } |
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550 if ( changed ) { |
0 | 551 video->flags |= SDL_FULLSCREEN; |
304
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552 SDL_fullscreen_mode = settings; |
0 | 553 } |
554 } | |
555 #endif /* !NO_CHANGEDISPLAYSETTINGS */ | |
556 | |
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557 /* Reset the palette and create a new one if necessary */ |
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558 if ( screen_pal != NULL ) { |
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559 /* RJR: March 28, 2000 |
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560 delete identity palette if switching from a palettized mode */ |
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561 DeleteObject(screen_pal); |
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562 screen_pal = NULL; |
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563 } |
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564 if ( bpp <= 8 ) |
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565 { |
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566 /* RJR: March 28, 2000 |
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567 create identity palette switching to a palettized mode */ |
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568 screen_pal = DIB_CreatePalette(bpp); |
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569 } |
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570 |
0 | 571 style = GetWindowLong(SDL_Window, GWL_STYLE); |
572 style &= ~(resizestyle|WS_MAXIMIZE); | |
573 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
574 style &= ~windowstyle; | |
575 style |= directstyle; | |
576 } else { | |
577 #ifndef NO_CHANGEDISPLAYSETTINGS | |
578 if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
579 ChangeDisplaySettings(NULL, 0); | |
580 } | |
581 #endif | |
582 if ( flags & SDL_NOFRAME ) { | |
583 style &= ~windowstyle; | |
584 style |= directstyle; | |
585 video->flags |= SDL_NOFRAME; | |
586 } else { | |
587 style &= ~directstyle; | |
588 style |= windowstyle; | |
589 if ( flags & SDL_RESIZABLE ) { | |
590 style |= resizestyle; | |
591 video->flags |= SDL_RESIZABLE; | |
592 } | |
593 } | |
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594 #if WS_MAXIMIZE |
0 | 595 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; |
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596 #endif |
0 | 597 } |
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598 |
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599 /* DJM: Don't piss of anyone who has setup his own window */ |
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600 if ( !SDL_windowid ) |
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601 SetWindowLong(SDL_Window, GWL_STYLE, style); |
0 | 602 |
603 /* Delete the old bitmap if necessary */ | |
604 if ( screen_bmp != NULL ) { | |
605 DeleteObject(screen_bmp); | |
606 } | |
607 if ( ! (flags & SDL_OPENGL) ) { | |
608 BOOL is16bitmode = (video->format->BytesPerPixel == 2); | |
609 | |
610 /* Suss out the bitmap info header */ | |
611 binfo_size = sizeof(*binfo); | |
612 if( is16bitmode ) { | |
613 /* 16bit modes, palette area used for rgb bitmasks */ | |
614 binfo_size += 3*sizeof(DWORD); | |
615 } else if ( video->format->palette ) { | |
616 binfo_size += video->format->palette->ncolors * | |
617 sizeof(RGBQUAD); | |
618 } | |
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619 binfo = (BITMAPINFO *)SDL_malloc(binfo_size); |
0 | 620 if ( ! binfo ) { |
621 if ( video != current ) { | |
622 SDL_FreeSurface(video); | |
623 } | |
624 SDL_OutOfMemory(); | |
625 return(NULL); | |
626 } | |
627 | |
628 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); | |
629 binfo->bmiHeader.biWidth = video->w; | |
630 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */ | |
631 binfo->bmiHeader.biPlanes = 1; | |
632 binfo->bmiHeader.biSizeImage = video->h * video->pitch; | |
633 binfo->bmiHeader.biXPelsPerMeter = 0; | |
634 binfo->bmiHeader.biYPelsPerMeter = 0; | |
635 binfo->bmiHeader.biClrUsed = 0; | |
636 binfo->bmiHeader.biClrImportant = 0; | |
637 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel; | |
638 | |
639 if ( is16bitmode ) { | |
640 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */ | |
641 binfo->bmiHeader.biCompression = BI_BITFIELDS; | |
642 ((Uint32*)binfo->bmiColors)[0] = video->format->Rmask; | |
643 ((Uint32*)binfo->bmiColors)[1] = video->format->Gmask; | |
644 ((Uint32*)binfo->bmiColors)[2] = video->format->Bmask; | |
645 } else { | |
646 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */ | |
647 if ( video->format->palette ) { | |
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648 SDL_memset(binfo->bmiColors, 0, |
0 | 649 video->format->palette->ncolors*sizeof(RGBQUAD)); |
650 } | |
651 } | |
652 | |
653 /* Create the offscreen bitmap buffer */ | |
654 hdc = GetDC(SDL_Window); | |
655 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS, | |
656 (void **)(&video->pixels), NULL, 0); | |
657 ReleaseDC(SDL_Window, hdc); | |
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658 SDL_free(binfo); |
0 | 659 if ( screen_bmp == NULL ) { |
660 if ( video != current ) { | |
661 SDL_FreeSurface(video); | |
662 } | |
663 SDL_SetError("Couldn't create DIB section"); | |
664 return(NULL); | |
665 } | |
666 this->UpdateRects = DIB_NormalUpdate; | |
667 | |
668 /* Set video surface flags */ | |
669 if ( bpp <= 8 ) { | |
670 /* BitBlt() maps colors for us */ | |
671 video->flags |= SDL_HWPALETTE; | |
672 } | |
673 } | |
674 | |
675 /* Resize the window */ | |
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676 if ( !SDL_windowid && !IsZoomed(SDL_Window) ) { |
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677 HWND top; |
0 | 678 UINT swp_flags; |
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|
679 const char *window = NULL; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
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680 const char *center = NULL; |
833
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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681 |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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682 if ( !SDL_windowX && !SDL_windowY ) { |
1336
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683 window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
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684 center = SDL_getenv("SDL_VIDEO_CENTERED"); |
833
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
685 if ( window ) { |
1336
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686 if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) { |
833
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
687 SDL_windowX = x; |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
688 SDL_windowY = y; |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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689 } |
1336
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690 if ( SDL_strcmp(window, "center") == 0 ) { |
833
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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691 center = window; |
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692 } |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
693 } |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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694 } |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
695 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW); |
0 | 696 |
833
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
697 bounds.left = SDL_windowX; |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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698 bounds.top = SDL_windowY; |
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|
699 bounds.right = SDL_windowX+video->w; |
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|
700 bounds.bottom = SDL_windowY+video->h; |
453
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701 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0); |
0 | 702 width = bounds.right-bounds.left; |
703 height = bounds.bottom-bounds.top; | |
833
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704 if ( (flags & SDL_FULLSCREEN) ) { |
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705 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
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706 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
971
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Date: Mon, 25 Oct 2004 17:30:06 +0200
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707 } else if ( center ) { |
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708 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
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709 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
833
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|
710 } else if ( SDL_windowX || SDL_windowY || window ) { |
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|
711 x = bounds.left; |
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712 y = bounds.top; |
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713 } else { |
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714 x = y = -1; |
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715 swp_flags |= SWP_NOMOVE; |
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716 } |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
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717 if ( flags & SDL_FULLSCREEN ) { |
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718 top = HWND_TOPMOST; |
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|
719 } else { |
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720 top = HWND_NOTOPMOST; |
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721 } |
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|
722 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags); |
1291
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723 if ( !(flags & SDL_FULLSCREEN) ) { |
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724 SDL_windowX = SDL_bounds.left; |
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725 SDL_windowY = SDL_bounds.top; |
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726 } |
0 | 727 SetForegroundWindow(SDL_Window); |
728 } | |
1291
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729 SDL_resizing = 0; |
0 | 730 |
731 /* Set up for OpenGL */ | |
732 if ( flags & SDL_OPENGL ) { | |
733 if ( WIN_GL_SetupWindow(this) < 0 ) { | |
734 return(NULL); | |
735 } | |
736 video->flags |= SDL_OPENGL; | |
737 } | |
36
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738 |
0 | 739 /* We're live! */ |
740 return(video); | |
741 } | |
742 | |
743 /* We don't actually allow hardware surfaces in the DIB driver */ | |
744 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface) | |
745 { | |
746 return(-1); | |
747 } | |
748 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface) | |
749 { | |
750 return; | |
751 } | |
752 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface) | |
753 { | |
754 return(0); | |
755 } | |
756 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
757 { | |
758 return; | |
759 } | |
760 | |
761 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) | |
762 { | |
763 HDC hdc, mdc; | |
764 int i; | |
765 | |
766 hdc = GetDC(SDL_Window); | |
767 if ( screen_pal ) { | |
768 SelectPalette(hdc, screen_pal, FALSE); | |
769 } | |
770 mdc = CreateCompatibleDC(hdc); | |
771 SelectObject(mdc, screen_bmp); | |
772 for ( i=0; i<numrects; ++i ) { | |
773 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h, | |
774 mdc, rects[i].x, rects[i].y, SRCCOPY); | |
775 } | |
776 DeleteDC(mdc); | |
777 ReleaseDC(SDL_Window, hdc); | |
778 } | |
779 | |
1251
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780 |
0 | 781 int DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
782 { | |
1292
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Fixed palette bug on non-WinCE
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|
783 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
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|
784 HDC hdc, mdc; |
0 | 785 RGBQUAD *pal; |
1292
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Fixed palette bug on non-WinCE
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|
786 #else |
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|
787 HDC hdc; |
36
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diff
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|
788 #endif |
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|
789 int i; |
0 | 790 |
791 /* Update the display palette */ | |
792 hdc = GetDC(SDL_Window); | |
793 if ( screen_pal ) { | |
794 PALETTEENTRY *entries; | |
795 | |
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|
796 entries = SDL_stack_alloc(PALETTEENTRY, ncolors); |
0 | 797 for ( i=0; i<ncolors; ++i ) { |
798 entries[i].peRed = colors[i].r; | |
799 entries[i].peGreen = colors[i].g; | |
800 entries[i].peBlue = colors[i].b; | |
801 entries[i].peFlags = PC_NOCOLLAPSE; | |
802 } | |
803 SetPaletteEntries(screen_pal, firstcolor, ncolors, entries); | |
804 SelectPalette(hdc, screen_pal, FALSE); | |
805 RealizePalette(hdc); | |
1330
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|
806 SDL_stack_free(entries); |
0 | 807 } |
808 | |
1292
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|
809 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
0 | 810 /* Copy palette colors into DIB palette */ |
1330
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Sam Lantinga <slouken@libsdl.org>
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|
811 pal = SDL_stack_alloc(RGBQUAD, ncolors); |
0 | 812 for ( i=0; i<ncolors; ++i ) { |
813 pal[i].rgbRed = colors[i].r; | |
814 pal[i].rgbGreen = colors[i].g; | |
815 pal[i].rgbBlue = colors[i].b; | |
816 pal[i].rgbReserved = 0; | |
817 } | |
818 | |
819 /* Set the DIB palette and update the display */ | |
820 mdc = CreateCompatibleDC(hdc); | |
821 SelectObject(mdc, screen_bmp); | |
822 SetDIBColorTable(mdc, firstcolor, ncolors, pal); | |
823 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h, | |
824 mdc, 0, 0, SRCCOPY); | |
825 DeleteDC(mdc); | |
1330
450721ad5436
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|
826 SDL_stack_free(pal); |
36
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diff
changeset
|
827 #endif |
0 | 828 ReleaseDC(SDL_Window, hdc); |
829 return(1); | |
830 } | |
831 | |
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|
832 |
0 | 833 static void DIB_CheckGamma(_THIS) |
834 { | |
835 #ifndef NO_GAMMA_SUPPORT | |
836 HDC hdc; | |
837 WORD ramp[3*256]; | |
838 | |
839 /* If we fail to get gamma, disable gamma control */ | |
840 hdc = GetDC(SDL_Window); | |
841 if ( ! GetDeviceGammaRamp(hdc, ramp) ) { | |
842 this->GetGammaRamp = NULL; | |
843 this->SetGammaRamp = NULL; | |
844 } | |
845 ReleaseDC(SDL_Window, hdc); | |
846 #endif /* !NO_GAMMA_SUPPORT */ | |
847 } | |
338
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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|
848 void DIB_SwapGamma(_THIS) |
0 | 849 { |
850 #ifndef NO_GAMMA_SUPPORT | |
851 HDC hdc; | |
852 | |
853 if ( gamma_saved ) { | |
854 hdc = GetDC(SDL_Window); | |
855 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
856 /* About to leave active state, restore gamma */ | |
857 SetDeviceGammaRamp(hdc, gamma_saved); | |
858 } else { | |
859 /* About to enter active state, set game gamma */ | |
860 GetDeviceGammaRamp(hdc, gamma_saved); | |
861 SetDeviceGammaRamp(hdc, this->gamma); | |
862 } | |
863 ReleaseDC(SDL_Window, hdc); | |
864 } | |
865 #endif /* !NO_GAMMA_SUPPORT */ | |
866 } | |
338
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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867 void DIB_QuitGamma(_THIS) |
0 | 868 { |
869 #ifndef NO_GAMMA_SUPPORT | |
870 if ( gamma_saved ) { | |
871 /* Restore the original gamma if necessary */ | |
872 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
873 HDC hdc; | |
874 | |
875 hdc = GetDC(SDL_Window); | |
876 SetDeviceGammaRamp(hdc, gamma_saved); | |
877 ReleaseDC(SDL_Window, hdc); | |
878 } | |
879 | |
880 /* Free the saved gamma memory */ | |
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|
881 SDL_free(gamma_saved); |
0 | 882 gamma_saved = 0; |
883 } | |
884 #endif /* !NO_GAMMA_SUPPORT */ | |
885 } | |
886 | |
338
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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|
887 int DIB_SetGammaRamp(_THIS, Uint16 *ramp) |
0 | 888 { |
338
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889 #ifdef NO_GAMMA_SUPPORT |
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890 SDL_SetError("SDL compiled without gamma ramp support"); |
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891 return -1; |
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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|
892 #else |
0 | 893 HDC hdc; |
894 BOOL succeeded; | |
895 | |
896 /* Set the ramp for the display */ | |
897 if ( ! gamma_saved ) { | |
1336
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Use SDL_ prefixed versions of C library functions.
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|
898 gamma_saved = (WORD *)SDL_malloc(3*256*sizeof(*gamma_saved)); |
0 | 899 if ( ! gamma_saved ) { |
900 SDL_OutOfMemory(); | |
901 return -1; | |
902 } | |
903 hdc = GetDC(SDL_Window); | |
904 GetDeviceGammaRamp(hdc, gamma_saved); | |
905 ReleaseDC(SDL_Window, hdc); | |
906 } | |
907 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
908 hdc = GetDC(SDL_Window); | |
909 succeeded = SetDeviceGammaRamp(hdc, ramp); | |
910 ReleaseDC(SDL_Window, hdc); | |
911 } else { | |
912 succeeded = TRUE; | |
913 } | |
914 return succeeded ? 0 : -1; | |
338
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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915 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 916 } |
917 | |
338
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|
918 int DIB_GetGammaRamp(_THIS, Uint16 *ramp) |
0 | 919 { |
338
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|
920 #ifdef NO_GAMMA_SUPPORT |
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921 SDL_SetError("SDL compiled without gamma ramp support"); |
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922 return -1; |
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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|
923 #else |
0 | 924 HDC hdc; |
925 BOOL succeeded; | |
926 | |
927 /* Get the ramp from the display */ | |
928 hdc = GetDC(SDL_Window); | |
929 succeeded = GetDeviceGammaRamp(hdc, ramp); | |
930 ReleaseDC(SDL_Window, hdc); | |
931 return succeeded ? 0 : -1; | |
338
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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932 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 933 } |
934 | |
442
b37ce4813ad4
Flush message queue when shutting down video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
376
diff
changeset
|
935 static void FlushMessageQueue() |
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936 { |
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937 MSG msg; |
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938 while ( PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) ) { |
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939 if ( msg.message == WM_QUIT ) break; |
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940 TranslateMessage( &msg ); |
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941 DispatchMessage( &msg ); |
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942 } |
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943 } |
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944 |
0 | 945 void DIB_VideoQuit(_THIS) |
946 { | |
947 /* Destroy the window and everything associated with it */ | |
948 if ( SDL_Window ) { | |
949 /* Delete the screen bitmap (also frees screen->pixels) */ | |
950 if ( this->screen ) { | |
951 #ifndef NO_CHANGEDISPLAYSETTINGS | |
952 if ( this->screen->flags & SDL_FULLSCREEN ) { | |
953 ChangeDisplaySettings(NULL, 0); | |
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954 ShowWindow(SDL_Window, SW_HIDE); |
0 | 955 } |
956 #endif | |
957 if ( this->screen->flags & SDL_OPENGL ) { | |
958 WIN_GL_ShutDown(this); | |
959 } | |
960 this->screen->pixels = NULL; | |
961 } | |
962 if ( screen_bmp ) { | |
963 DeleteObject(screen_bmp); | |
964 screen_bmp = NULL; | |
965 } | |
966 if ( screen_icn ) { | |
967 DestroyIcon(screen_icn); | |
968 screen_icn = NULL; | |
969 } | |
970 DIB_QuitGamma(this); | |
971 DIB_DestroyWindow(this); | |
442
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972 FlushMessageQueue(); |
0 | 973 |
974 SDL_Window = NULL; | |
1152
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975 |
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976 #if defined(_WIN32_WCE) |
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977 |
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978 // Unload wince aygshell library to prevent leak |
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979 if( aygshell ) |
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980 { |
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981 FreeLibrary(aygshell); |
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982 aygshell = NULL; |
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983 } |
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984 #endif |
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985 |
0 | 986 } |
987 } | |
988 | |
989 /* Exported for the windows message loop only */ | |
990 static void DIB_FocusPalette(_THIS, int foreground) | |
991 { | |
992 if ( screen_pal != NULL ) { | |
993 HDC hdc; | |
994 | |
995 hdc = GetDC(SDL_Window); | |
996 SelectPalette(hdc, screen_pal, FALSE); | |
997 if ( RealizePalette(hdc) ) | |
998 InvalidateRect(SDL_Window, NULL, FALSE); | |
999 ReleaseDC(SDL_Window, hdc); | |
1000 } | |
1001 } | |
1002 static void DIB_RealizePalette(_THIS) | |
1003 { | |
1004 DIB_FocusPalette(this, 1); | |
1005 } | |
1006 static void DIB_PaletteChanged(_THIS, HWND window) | |
1007 { | |
1008 if ( window != SDL_Window ) { | |
1009 DIB_FocusPalette(this, 0); | |
1010 } | |
1011 } | |
1012 | |
1013 /* Exported for the windows message loop only */ | |
1014 static void DIB_WinPAINT(_THIS, HDC hdc) | |
1015 { | |
1016 HDC mdc; | |
1017 | |
1018 if ( screen_pal ) { | |
1019 SelectPalette(hdc, screen_pal, FALSE); | |
1020 } | |
1021 mdc = CreateCompatibleDC(hdc); | |
1022 SelectObject(mdc, screen_bmp); | |
1023 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h, | |
1024 mdc, 0, 0, SRCCOPY); | |
1025 DeleteDC(mdc); | |
1026 } | |
1027 | |
1028 /* Stub in case DirectX isn't available */ | |
1029 #ifndef ENABLE_DIRECTX | |
1030 void DX5_SoundFocus(HWND hwnd) | |
1031 { | |
1032 return; | |
1033 } | |
1034 #endif |