annotate src/video/SDL_video.c @ 1677:5e4c5e095925 SDL-1.3

Added new style dummy renderer
author Sam Lantinga <slouken@libsdl.org>
date Tue, 13 Jun 2006 04:37:45 +0000
parents e136f3ffdc1b
children 90bf530ced8e
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* The high-level video driver subsystem */
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25
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26 #include "SDL.h"
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27 #include "SDL_sysvideo.h"
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28 #include "SDL_blit.h"
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29 #include "SDL_pixels_c.h"
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30 #include "SDL_renderer_sw.h"
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31 #include "../events/SDL_sysevents.h"
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32 #include "../events/SDL_events_c.h"
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33
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34 /* Available video drivers */
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35 static VideoBootStrap *bootstrap[] = {
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36 #if SDL_VIDEO_DRIVER_QUARTZ
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37 &QZ_bootstrap,
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38 #endif
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39 #if SDL_VIDEO_DRIVER_X11
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40 &X11_bootstrap,
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41 #endif
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42 #if SDL_VIDEO_DRIVER_DGA
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43 &DGA_bootstrap,
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44 #endif
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45 #if SDL_VIDEO_DRIVER_NANOX
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46 &NX_bootstrap,
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47 #endif
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48 #if SDL_VIDEO_DRIVER_IPOD
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49 &iPod_bootstrap,
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50 #endif
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51 #if SDL_VIDEO_DRIVER_QTOPIA
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52 &Qtopia_bootstrap,
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53 #endif
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54 #if SDL_VIDEO_DRIVER_WSCONS
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55 &WSCONS_bootstrap,
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56 #endif
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57 #if SDL_VIDEO_DRIVER_FBCON
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58 &FBCON_bootstrap,
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59 #endif
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60 #if SDL_VIDEO_DRIVER_DIRECTFB
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61 &DirectFB_bootstrap,
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62 #endif
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63 #if SDL_VIDEO_DRIVER_PS2GS
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64 &PS2GS_bootstrap,
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65 #endif
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66 #if SDL_VIDEO_DRIVER_GGI
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67 &GGI_bootstrap,
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68 #endif
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69 #if SDL_VIDEO_DRIVER_VGL
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70 &VGL_bootstrap,
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71 #endif
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72 #if SDL_VIDEO_DRIVER_SVGALIB
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73 &SVGALIB_bootstrap,
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74 #endif
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75 #if SDL_VIDEO_DRIVER_GAPI
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76 &GAPI_bootstrap,
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77 #endif
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78 #if SDL_VIDEO_DRIVER_WINDIB
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79 &WINDIB_bootstrap,
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80 #endif
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81 #if SDL_VIDEO_DRIVER_DDRAW
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82 &DIRECTX_bootstrap,
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83 #endif
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84 #if SDL_VIDEO_DRIVER_BWINDOW
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85 &BWINDOW_bootstrap,
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86 #endif
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87 #if SDL_VIDEO_DRIVER_TOOLBOX
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88 &TOOLBOX_bootstrap,
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89 #endif
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90 #if SDL_VIDEO_DRIVER_DRAWSPROCKET
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91 &DSp_bootstrap,
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92 #endif
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93 #if SDL_VIDEO_DRIVER_CYBERGRAPHICS
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94 &CGX_bootstrap,
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95 #endif
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96 #if SDL_VIDEO_DRIVER_PHOTON
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97 &ph_bootstrap,
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98 #endif
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99 #if SDL_VIDEO_DRIVER_EPOC
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100 &EPOC_bootstrap,
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101 #endif
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102 #if SDL_VIDEO_DRIVER_XBIOS
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103 &XBIOS_bootstrap,
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104 #endif
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105 #if SDL_VIDEO_DRIVER_GEM
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106 &GEM_bootstrap,
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107 #endif
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108 #if SDL_VIDEO_DRIVER_PICOGUI
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109 &PG_bootstrap,
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110 #endif
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111 #if SDL_VIDEO_DRIVER_DC
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112 &DC_bootstrap,
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113 #endif
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114 #if SDL_VIDEO_DRIVER_RISCOS
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115 &RISCOS_bootstrap,
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116 #endif
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117 #if SDL_VIDEO_DRIVER_OS2FS
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118 &OS2FSLib_bootstrap,
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119 #endif
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120 #if SDL_VIDEO_DRIVER_AALIB
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121 &AALIB_bootstrap,
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122 #endif
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123 #if SDL_VIDEO_DRIVER_DUMMY
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124 &DUMMY_bootstrap,
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125 #endif
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126 #if SDL_VIDEO_DRIVER_GLSDL
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127 &glSDL_bootstrap,
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128 #endif
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129 NULL
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130 };
173
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131
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132 static SDL_VideoDevice *_this = NULL;
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133
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134 /* Various local functions */
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135 int SDL_VideoInit(const char *driver_name, Uint32 flags);
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136 void SDL_VideoQuit(void);
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137
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138 static int
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139 cmpmodes(const void *A, const void *B)
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140 {
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141 SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
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142 SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
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143
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144 if (a.w != b.w) {
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145 return b.w - a.w;
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146 }
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147 if (a.h != b.h) {
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148 return b.h - a.h;
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149 }
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150 if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
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151 return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
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152 }
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153 if (a.refresh_rate != b.refresh_rate) {
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154 return b.refresh_rate - a.refresh_rate;
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155 }
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156 return 0;
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157 }
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158
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159 int
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160 SDL_GetNumVideoDrivers(void)
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161 {
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162 return SDL_arraysize(bootstrap) - 1;
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163 }
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164
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165 const char *
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166 SDL_GetVideoDriver(int index)
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167 {
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168 if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
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169 return bootstrap[index]->name;
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170 }
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171 return NULL;
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172 }
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173
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174 /*
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175 * Initialize the video and event subsystems -- determine native pixel format
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176 */
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177 int
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178 SDL_VideoInit(const char *driver_name, Uint32 flags)
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179 {
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180 SDL_VideoDevice *video;
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181 int index;
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182 int i;
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183 int bpp;
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184 Uint32 Rmask, Gmask, Bmask, Amask;
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185
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186 /* Toggle the event thread flags, based on OS requirements */
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187 #if defined(MUST_THREAD_EVENTS)
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188 flags |= SDL_INIT_EVENTTHREAD;
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189 #elif defined(CANT_THREAD_EVENTS)
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190 if ((flags & SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD) {
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191 SDL_SetError("OS doesn't support threaded events");
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192 return -1;
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193 }
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194 #endif
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195
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196 /* Check to make sure we don't overwrite '_this' */
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197 if (_this != NULL) {
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198 SDL_VideoQuit();
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199 }
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200
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201 /* Select the proper video driver */
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202 index = 0;
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203 video = NULL;
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204 if (driver_name != NULL) {
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205 for (i = 0; bootstrap[i]; ++i) {
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206 if (SDL_strncmp(bootstrap[i]->name, driver_name,
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207 SDL_strlen(bootstrap[i]->name)) == 0) {
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208 if (bootstrap[i]->available()) {
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209 video = bootstrap[i]->create(index);
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210 }
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211 break;
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212 }
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213 }
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214 } else {
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215 for (i = 0; bootstrap[i]; ++i) {
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216 if (bootstrap[i]->available()) {
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217 video = bootstrap[i]->create(index);
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218 if (video != NULL) {
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219 break;
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220 }
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221 }
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222 }
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223 }
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224 if (video == NULL) {
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225 if (driver_name) {
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226 SDL_SetError("%s not available", driver_name);
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227 } else {
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228 SDL_SetError("No available video device");
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229 }
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230 return -1;
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231 }
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232 _this = video;
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233 _this->name = bootstrap[i]->name;
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234 _this->next_object_id = 1;
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235
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236
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237 /* Set some very sane GL defaults */
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238 _this->gl_config.driver_loaded = 0;
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239 _this->gl_config.dll_handle = NULL;
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240 _this->gl_config.red_size = 3;
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241 _this->gl_config.green_size = 3;
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242 _this->gl_config.blue_size = 2;
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243 _this->gl_config.alpha_size = 0;
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244 _this->gl_config.buffer_size = 0;
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245 _this->gl_config.depth_size = 16;
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246 _this->gl_config.stencil_size = 0;
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247 _this->gl_config.double_buffer = 1;
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248 _this->gl_config.accum_red_size = 0;
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249 _this->gl_config.accum_green_size = 0;
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250 _this->gl_config.accum_blue_size = 0;
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251 _this->gl_config.accum_alpha_size = 0;
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252 _this->gl_config.stereo = 0;
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253 _this->gl_config.multisamplebuffers = 0;
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254 _this->gl_config.multisamplesamples = 0;
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255 _this->gl_config.accelerated = -1; /* not known, don't set */
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256 _this->gl_config.swap_control = -1; /* not known, don't set */
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257
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258 /* Initialize the video subsystem */
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259 if (_this->VideoInit(_this) < 0) {
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260 SDL_VideoQuit();
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261 return -1;
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262 }
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263
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264 /* Make sure some displays were added */
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265 if (_this->num_displays == 0) {
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266 SDL_SetError("The video driver did not add any displays");
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267 SDL_VideoQuit();
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268 return (-1);
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269 }
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270
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271 /* Sort the video modes */
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272 for (i = 0; i < _this->num_displays; ++i) {
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273 SDL_qsort(_this->displays[i].display_modes,
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274 _this->displays[i].num_display_modes,
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275 sizeof(SDL_DisplayMode), cmpmodes);
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276 }
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277
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278 /* The software renderer is always available */
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279 for (i = 0; i < _this->num_displays; ++i) {
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280 if (_this->displays[i].num_render_drivers > 0) {
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281 SDL_AddRenderDriver(i, &SDL_SW_RenderDriver);
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282 }
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283 }
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284
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285 /* Start the event loop */
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286 if (SDL_StartEventLoop(flags) < 0) {
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287 SDL_VideoQuit();
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288 return -1;
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289 }
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290
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291 /* We're ready to go! */
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292 return 0;
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293 }
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294
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295 const char *
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296 SDL_GetCurrentVideoDriver()
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297 {
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298 if (!_this) {
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299 return NULL;
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300 }
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301 return _this->name;
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302 }
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303
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304 SDL_VideoDevice *
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305 SDL_GetVideoDevice()
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306 {
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307 return _this;
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308 }
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309
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310 int
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311 SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
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312 {
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313 SDL_VideoDisplay display;
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314
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315 SDL_zero(display);
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316 if (desktop_mode) {
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317 display.desktop_mode = *desktop_mode;
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318 }
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319 display.current_mode = display.desktop_mode;
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320
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321 return SDL_AddVideoDisplay(&display);
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322 }
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323
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324 int
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325 SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
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326 {
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327 SDL_VideoDisplay *displays;
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328 int index = -1;
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329
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330 displays =
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331 SDL_realloc(_this->displays,
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332 (_this->num_displays + 1) * sizeof(*displays));
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333 if (displays) {
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334 index = _this->num_displays++;
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335 displays[index] = *display;
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336 _this->displays = displays;
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337 } else {
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338 SDL_OutOfMemory();
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339 }
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340 return index;
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341 }
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342
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343 int
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344 SDL_GetNumVideoDisplays(void)
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345 {
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346 if (!_this) {
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347 return 0;
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348 }
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349 return _this->num_displays;
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350 }
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351
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352 int
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353 SDL_SelectVideoDisplay(int index)
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354 {
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355 if (!_this) {
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356 SDL_SetError("Video subsystem has not been initialized");
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357 return (-1);
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358 }
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359 if (index >= 0) {
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360 if (index >= _this->num_displays) {
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361 SDL_SetError("index must be in the range 0 - %d",
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362 _this->num_displays - 1);
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363 return -1;
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364 }
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365 _this->current_display = index;
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366 }
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367 return _this->current_display;
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368 }
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369
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370 void
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371 SDL_AddDisplayMode(int displayIndex, const SDL_DisplayMode * mode)
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372 {
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373 SDL_VideoDisplay *display = &_this->displays[displayIndex];
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374 SDL_DisplayMode *modes;
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375 int i, nmodes;
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376
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377 /* Make sure we don't already have the mode in the list */
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378 modes = display->display_modes;
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379 nmodes = display->num_display_modes;
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380 for (i = 0; i < nmodes; ++i) {
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381 if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
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diff changeset
382 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
383 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
384 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
385
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
386 /* Go ahead and add the new mode */
1668
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diff changeset
387 modes = SDL_realloc(modes, (nmodes + 1) * sizeof(*mode));
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
388 if (modes) {
1670
eef792d31de8 Work in progress. :)
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parents: 1669
diff changeset
389 display->display_modes = modes;
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
390 modes[nmodes] = *mode;
1670
eef792d31de8 Work in progress. :)
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parents: 1669
diff changeset
391 display->num_display_modes++;
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
392 }
0
74212992fb08 Initial revision
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parents:
diff changeset
393 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
395 int
1668
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diff changeset
396 SDL_GetNumDisplayModes()
0
74212992fb08 Initial revision
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parents:
diff changeset
397 {
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
398 if (_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
399 return SDL_CurrentDisplay.num_display_modes;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
400 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
401 return 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
404 const SDL_DisplayMode *
1668
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diff changeset
405 SDL_GetDisplayMode(int index)
0
74212992fb08 Initial revision
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parents:
diff changeset
406 {
1668
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diff changeset
407 if (index < 0 || index >= SDL_GetNumDisplayModes()) {
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parents: 1667
diff changeset
408 SDL_SetError("index must be in the range of 0 - %d",
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
409 SDL_GetNumDisplayModes() - 1);
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
410 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
411 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
412 return &SDL_CurrentDisplay.display_modes[index];
0
74212992fb08 Initial revision
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parents:
diff changeset
413 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414
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diff changeset
415 const SDL_DisplayMode *
1668
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diff changeset
416 SDL_GetDesktopDisplayMode(void)
0
74212992fb08 Initial revision
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parents:
diff changeset
417 {
1662
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diff changeset
418 if (_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
419 return &SDL_CurrentDisplay.desktop_mode;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
420 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
421 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
422 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
424 const SDL_DisplayMode *
1668
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diff changeset
425 SDL_GetCurrentDisplayMode(void)
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diff changeset
426 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
427 if (_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
428 return &SDL_CurrentDisplay.current_mode;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
429 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
430 return NULL;
0
74212992fb08 Initial revision
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parents:
diff changeset
431 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
433 SDL_DisplayMode *
1668
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diff changeset
434 SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode,
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diff changeset
435 SDL_DisplayMode * closest)
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
436 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
437 Uint32 target_format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
438 int target_refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
439 int i;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
440 SDL_DisplayMode *current, *match;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
441
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
442 if (!_this || !mode || !closest) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
443 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
444 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
445
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
446 /* Default to the desktop format */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
447 if (mode->format) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
448 target_format = mode->format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
449 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
450 target_format = SDL_CurrentDisplay.desktop_mode.format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
451 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
452
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
453 /* Default to the desktop refresh rate */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
454 if (mode->refresh_rate) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
455 target_refresh_rate = mode->refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
456 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
457 target_refresh_rate = SDL_CurrentDisplay.desktop_mode.refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
458 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
459
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
460 match = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
461 for (i = 0; i < SDL_CurrentDisplay.num_display_modes; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
462 current = &SDL_CurrentDisplay.display_modes[i];
0
74212992fb08 Initial revision
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parents:
diff changeset
463
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
464 if ((current->w && current->h) &&
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
465 (current->w < mode->w || current->h < mode->h)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
466 /* Out of sorted modes large enough here */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
467 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
468 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
469 if (!match || current->w < match->w || current->h < match->h) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
470 match = current;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
471 continue;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
472 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
473 if (current->format != match->format) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
474 /* Sorted highest depth to lowest */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
475 if (current->format == target_format ||
1668
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parents: 1667
diff changeset
476 (SDL_BITSPERPIXEL(current->format) >=
4da1ee79c9af more tweaking indent options
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parents: 1667
diff changeset
477 SDL_BITSPERPIXEL(target_format)
4da1ee79c9af more tweaking indent options
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parents: 1667
diff changeset
478 && SDL_PIXELTYPE(current->format) ==
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
479 SDL_PIXELTYPE(target_format))) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
480 match = current;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
481 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
482 continue;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
483 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
484 if (current->refresh_rate != match->refresh_rate) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
485 /* Sorted highest refresh to lowest */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
486 if (current->refresh_rate >= target_refresh_rate) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
487 match = current;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
488 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
489 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
490 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
491 if (match) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
492 if (match->format) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
493 closest->format = match->format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
494 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
495 closest->format = mode->format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
496 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
497 if (match->w && match->h) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
498 closest->w = match->w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
499 closest->h = match->h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
500 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
501 closest->w = mode->w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
502 closest->h = mode->h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
503 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
504 if (match->refresh_rate) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
505 closest->refresh_rate = match->refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
506 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
507 closest->refresh_rate = mode->refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
508 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
509 return closest;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
510 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
511 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
512 }
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
513
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
514 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
515 SDL_SetDisplayMode(const SDL_DisplayMode * mode)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
517 SDL_VideoDisplay *display;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
518 SDL_DisplayMode display_mode;
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
519 int i;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
521 if (!_this) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
522 SDL_SetError("Video subsystem has not been initialized");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
523 return -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
524 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
525
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
526 /* Make sure there's an actual display mode to set */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
527 if (!mode) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
528 SDL_SetError("No mode passed to SDL_SetDisplayMode");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
529 return -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
530 }
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
531 display = &SDL_CurrentDisplay;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
532 display_mode = *mode;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
533
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
534 /* Default to the current mode */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
535 if (!display_mode.format) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
536 display_mode.format = display->current_mode.format;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
537 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
538 if (!display_mode.w) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
539 display_mode.w = display->current_mode.w;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
540 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
541 if (!display_mode.h) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
542 display_mode.h = display->current_mode.h;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
543 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
544 if (!display_mode.refresh_rate) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
545 display_mode.refresh_rate = display->current_mode.refresh_rate;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
546 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
547
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
548 /* Get a good video mode, the closest one possible */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
549 if (!SDL_GetClosestDisplayMode(&display_mode, &display_mode)) {
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
550 SDL_SetError("No video mode large enough for %dx%d",
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
551 display_mode.w, display_mode.h);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
552 return -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
553 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
554
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
555 /* See if there's anything left to do */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
556 if (SDL_memcmp
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
557 (&display_mode, SDL_GetCurrentDisplayMode(),
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
558 sizeof(display_mode)) == 0) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
559 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
560 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
561
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
562 return _this->SetDisplayMode(_this, &display_mode);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
563 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
565 SDL_WindowID
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
566 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
567 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
568 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
569 SDL_WINDOW_BORDERLESS |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
570 SDL_WINDOW_SHOWN |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
571 SDL_WINDOW_OPENGL |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
572 SDL_WINDOW_RESIZABLE |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
573 SDL_WINDOW_MAXIMIZED |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
574 SDL_WINDOW_MINIMIZED |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
575 SDL_WINDOW_INPUT_GRABBED);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
576 SDL_Window window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
577 int num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
578 SDL_Window *windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
579
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
580 if (!_this) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
581 SDL_SetError("Video subsystem has not been initialized");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
582 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
583 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
584
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
585 SDL_zero(window);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
586 window.id = _this->next_object_id++;
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
587 window.title = title ? SDL_strdup(title) : NULL;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
588 window.x = x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
589 window.y = y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
590 window.w = w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
591 window.h = h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
592 window.flags = (flags & allowed_flags);
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
593 window.display = &SDL_CurrentDisplay;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
594
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
595 if (_this->CreateWindow && _this->CreateWindow(_this, &window) < 0) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
596 if (window.title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
597 SDL_free(window.title);
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
598 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
599 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
600 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
601
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
602 num_windows = SDL_CurrentDisplay.num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
603 windows =
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
604 SDL_realloc(SDL_CurrentDisplay.windows,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
605 (num_windows + 1) * sizeof(*windows));
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
606 if (!windows) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
607 if (_this->DestroyWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
608 _this->DestroyWindow(_this, &window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
609 }
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
610 if (window.title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
611 SDL_free(window.title);
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
612 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
613 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
614 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
615 windows[num_windows] = window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
616 SDL_CurrentDisplay.windows = windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
617 SDL_CurrentDisplay.num_windows++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
618
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
619 return window.id;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
622 SDL_WindowID
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
623 SDL_CreateWindowFrom(void *data)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
625 SDL_Window window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
626 int num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
627 SDL_Window *windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
628
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
629 if (!_this) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
630 SDL_SetError("Video subsystem has not been initialized");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
631 return (0);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
632 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
633
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
634 SDL_zero(window);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
635 window.id = _this->next_object_id++;
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
636 window.display = &SDL_CurrentDisplay;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
637
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
638 if (!_this->CreateWindowFrom ||
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
639 _this->CreateWindowFrom(_this, &window, data) < 0) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
640 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
641 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
643 num_windows = SDL_CurrentDisplay.num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
644 windows =
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
645 SDL_realloc(SDL_CurrentDisplay.windows,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
646 (num_windows + 1) * sizeof(*windows));
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
647 if (!windows) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
648 if (_this->DestroyWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
649 _this->DestroyWindow(_this, &window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
650 }
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
651 if (window.title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
652 SDL_free(window.title);
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
653 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
654 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
655 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
656 windows[num_windows] = window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
657 SDL_CurrentDisplay.windows = windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
658 SDL_CurrentDisplay.num_windows++;
430
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
659
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
660 return window.id;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
661 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
663 static __inline__ SDL_Window *
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
664 SDL_GetWindowFromID(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
665 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
666 int i, j;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
667
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
668 if (!_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
669 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
670 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
672 for (i = 0; i < _this->num_displays; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
673 SDL_VideoDisplay *display = &_this->displays[i];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
674 for (j = 0; j < display->num_windows; ++j) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
675 SDL_Window *window = &display->windows[j];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
676 if (window->id == windowID) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
677 return window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
678 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
679 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
680 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
681 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
682 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
683
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
684 Uint32
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
685 SDL_GetWindowFlags(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
686 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
687 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
688
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
689 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
690 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
691 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
692 return window->flags;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
693 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
694
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
695 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
696 SDL_SetWindowTitle(SDL_WindowID windowID, const char *title)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
697 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
698 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
699
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
700 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
701 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
702 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
703 if (window->title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
704 SDL_free(window->title);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
705 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
706 window->title = SDL_strdup(title);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
707
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
708 if (_this->SetWindowTitle) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
709 _this->SetWindowTitle(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
710 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
713 const char *
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
714 SDL_GetWindowTitle(SDL_WindowID windowID)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
716 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
717
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
718 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
719 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
720 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
721 return window->title;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
722 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
723
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
724 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
725 SDL_SetWindowData(SDL_WindowID windowID, void *userdata)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
726 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
727 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
728
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
729 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
730 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
731 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
732 window->userdata = userdata;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
733 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
735 void *
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
736 SDL_GetWindowData(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
737 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
738 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
739
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
740 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
741 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
742 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
743 return window->userdata;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
744 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
745
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
746 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
747 SDL_SetWindowPosition(SDL_WindowID windowID, int x, int y)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
748 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
749 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
750
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
751 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
752 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
753 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
754
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
755 window->x = x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
756 window->y = y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
757
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
758 if (_this->SetWindowPosition) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
759 _this->SetWindowPosition(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
760 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
763 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
764 SDL_GetWindowPosition(SDL_WindowID windowID, int *x, int *y)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
766 SDL_Window *window = SDL_GetWindowFromID(windowID);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
768 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
769 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
770 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
771 if (x) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
772 *x = window->x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
773 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
774 if (y) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
775 *y = window->y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
776 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
777 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
778
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
779 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
780 SDL_SetWindowSize(SDL_WindowID windowID, int w, int h)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
781 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
782 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
783
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
784 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
785 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
786 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
787
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
788 window->w = w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
789 window->h = h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
791 if (_this->SetWindowSize) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
792 _this->SetWindowSize(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
793 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
794 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
795
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
796 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
797 SDL_GetWindowSize(SDL_WindowID windowID, int *w, int *h)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
798 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
799 SDL_Window *window = SDL_GetWindowFromID(windowID);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
801 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
802 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
803 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
804 if (w) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
805 *w = window->w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
806 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
807 if (h) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
808 *h = window->h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
809 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
810 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
811
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
812 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
813 SDL_ShowWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
814 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
815 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
816
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
817 if (!window || (window->flags & SDL_WINDOW_SHOWN)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
818 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
819 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
820
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
821 window->flags |= SDL_WINDOW_SHOWN;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
822
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
823 if (_this->ShowWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
824 _this->ShowWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
825 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
828 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
829 SDL_HideWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
830 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
831 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
832
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
833 if (!window || !(window->flags & SDL_WINDOW_SHOWN)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
834 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
835 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
836
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
837 window->flags &= ~SDL_WINDOW_SHOWN;
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
838
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
839 if (_this->HideWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
840 _this->HideWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
841 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
842 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
843
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
844 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
845 SDL_RaiseWindow(SDL_WindowID windowID)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
847 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
848
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
849 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
850 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
851 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
853 if (_this->RaiseWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
854 _this->RaiseWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
855 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
856 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
857
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
858 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
859 SDL_MaximizeWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
860 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
861 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
862
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
863 if (!window || (window->flags & SDL_WINDOW_MAXIMIZED)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
864 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
865 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
866
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
867 window->flags |= SDL_WINDOW_MAXIMIZED;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
868
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
869 if (_this->MaximizeWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
870 _this->MaximizeWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
871 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
872 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
873
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
874 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
875 SDL_MinimizeWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
876 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
877 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
878
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
879 if (!window || (window->flags & SDL_WINDOW_MINIMIZED)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
880 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
881 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
882
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
883 window->flags |= SDL_WINDOW_MINIMIZED;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
885 if (_this->MinimizeWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
886 _this->MinimizeWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
887 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
888 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
889
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
890 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
891 SDL_RestoreWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
892 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
893 SDL_Window *window = SDL_GetWindowFromID(windowID);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
894
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
895 if (!window
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
896 || (window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
897 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
898 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
899
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
900 window->flags &= ~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
901
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
902 if (_this->RestoreWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
903 _this->RestoreWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
904 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
905 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
906
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
907 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
908 SDL_SetWindowGrab(SDL_WindowID windowID, int mode)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
909 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
910 SDL_Window *window = SDL_GetWindowFromID(windowID);
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 11
diff changeset
911
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
912 if (!window || (!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
913 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
914 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
915
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
916 if (mode) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
917 window->flags |= SDL_WINDOW_INPUT_GRABBED;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
918 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
919 window->flags &= ~SDL_WINDOW_INPUT_GRABBED;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
920 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
921
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
922 if (_this->SetWindowGrab) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
923 _this->SetWindowGrab(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
924 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
925 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
926
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
927 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
928 SDL_GetWindowGrab(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
929 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
930 SDL_Window *window = SDL_GetWindowFromID(windowID);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
931
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
932 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
933 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
934 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
935
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
936 return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
937 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
938
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
939 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
940 SDL_DestroyWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
941 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
942 int i, j;
229
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
943
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
944 if (!_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
945 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
946 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
947
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
948 for (i = 0; i < _this->num_displays; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
949 SDL_VideoDisplay *display = &_this->displays[i];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
950 for (j = 0; j < display->num_windows; ++j) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
951 SDL_Window *window = &display->windows[j];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
952 if (window->id != windowID) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
953 continue;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
954 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
955 if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
956 window->flags &= ~SDL_WINDOW_INPUT_GRABBED;
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
957 _this->SetWindowGrab(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
958 }
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
959 if (window->renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
960 SDL_DestroyRenderer(window->id);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
961 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
962 if (_this->DestroyWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
963 _this->DestroyWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
964 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
965 if (window->title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
966 SDL_free(window->title);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
967 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
968 if (window->gamma) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
969 SDL_free(window->gamma);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
970 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
971 if (j != display->num_windows - 1) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
972 SDL_memcpy(&display->windows[i],
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
973 &display->windows[i + 1],
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
974 (display->num_windows - i - 1) * sizeof(*window));
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
975 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
976 --display->num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
977 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
978 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
979 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
980 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
981
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
982 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
983 SDL_AddRenderDriver(int displayIndex, const SDL_RenderDriver * driver)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
984 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
985 SDL_VideoDisplay *display = &_this->displays[displayIndex];
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
986 SDL_RenderDriver *render_drivers;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
987
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
988 render_drivers =
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
989 SDL_realloc(display->render_drivers,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
990 (display->num_render_drivers +
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
991 1) * sizeof(*render_drivers));
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
992 if (render_drivers) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
993 render_drivers[display->num_render_drivers] = *driver;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
994 display->render_drivers = render_drivers;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
995 display->num_render_drivers++;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
996 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
997 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
998
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
999 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1000 SDL_GetNumRenderers(void)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1001 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1002 if (_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1003 return SDL_CurrentDisplay.num_render_drivers;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1004 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1005 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1006 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1007
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1008 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1009 SDL_GetRendererInfo(int index, SDL_RendererInfo * info)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1010 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1011 if (index < 0 || index >= SDL_GetNumRenderers()) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1012 SDL_SetError("index must be in the range of 0 - %d",
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1013 SDL_GetNumRenderers() - 1);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1014 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1015 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1016 *info = SDL_CurrentDisplay.render_drivers[index].info;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1017 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1018 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1019
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1020 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1021 SDL_CreateRenderer(SDL_WindowID windowID, int index, Uint32 flags)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1022 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1023 SDL_Window *window = SDL_GetWindowFromID(windowID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1024
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1025 if (!window) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1026 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1027 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1028
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1029 if (index < 0) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1030 int n = SDL_GetNumRenderers();
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1031 for (index = 0; index < n; ++index) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1032 if ((SDL_CurrentDisplay.render_drivers[index].info.
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1033 flags & flags) == flags) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1034 break;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1035 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1036 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1037 if (index == n) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1038 SDL_SetError("Couldn't find matching render driver");
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1039 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1040 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1041 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1042
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1043 if (index >= SDL_GetNumRenderers()) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1044 SDL_SetError("index must be -1 or in the range of 0 - %d",
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1045 SDL_GetNumRenderers() - 1);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1046 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1047 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1048
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1049 /* Free any existing renderer */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1050 SDL_DestroyRenderer(windowID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1051
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1052 /* Create a new renderer instance */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1053 window->renderer =
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1054 SDL_CurrentDisplay.render_drivers[index].CreateRenderer(window,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1055 flags);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1056 if (!window->renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1057 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1058 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1059 SDL_CurrentDisplay.current_renderer = window->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1060
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1061 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1062 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1063
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1064 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1065 SDL_SelectRenderer(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1066 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1067 SDL_Window *window = SDL_GetWindowFromID(windowID);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1068
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1069 if (!window || !window->renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1070 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1071 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1072 SDL_CurrentDisplay.current_renderer = window->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1073 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1074 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1075
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1076 SDL_TextureID
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1077 SDL_CreateTexture(Uint32 format, int access, int w, int h)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1078 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1079 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1080 SDL_Texture *texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1081
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1082 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1083 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1084 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1085
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1086 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1087 if (!renderer || !renderer->CreateTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1088 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1089 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1090
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1091 texture = (SDL_Texture *) SDL_malloc(sizeof(*texture));
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1092 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1093 SDL_OutOfMemory();
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1094 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1095 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1096
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1097 SDL_zerop(texture);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1098 texture->id = _this->next_object_id++;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1099 texture->format = format;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1100 texture->access = access;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1101 texture->w = w;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1102 texture->h = h;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1103 texture->renderer = renderer;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1104
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1105 if (renderer->CreateTexture(renderer, texture) < 0) {
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1106 SDL_free(texture);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1107 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1108 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1109 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1110
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1111 SDL_TextureID
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1112 SDL_CreateTextureFromSurface(Uint32 format, int access, SDL_Surface * surface)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1113 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1114 SDL_TextureID textureID;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1115 Uint32 surface_flags = surface->flags;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1116 SDL_PixelFormat *fmt = surface->format;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1117 Uint32 colorkey;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1118 Uint8 alpha;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1119 SDL_Rect bounds;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1120 SDL_Surface dst;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1121 int bpp;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1122 Uint32 Rmask, Gmask, Bmask, Amask;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1123
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1124 if (!surface) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1125 SDL_SetError("SDL_CreateTextureFromSurface() passed NULL surface");
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1126 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1127 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1128
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1129 if (format) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1130 if (!SDL_PixelFormatEnumToMasks
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1131 (format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1132 SDL_SetError("Unknown pixel format");
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1133 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1134 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1135 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1136 bpp = fmt->BitsPerPixel;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1137 Rmask = fmt->Rmask;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1138 Gmask = fmt->Gmask;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1139 Bmask = fmt->Bmask;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1140 Amask = fmt->Amask;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1141 format = SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1142 if (!format) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1143 SDL_SetError("Unknown pixel format");
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1144 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1145 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1146 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1147
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1148 textureID = SDL_CreateTexture(format, access, surface->w, surface->h);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1149 if (!textureID) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1150 return 0;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1151 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1152
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1153 /* Set up a destination surface for the texture update */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1154 SDL_zero(dst);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1155 dst.format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1156 if (!dst.format) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1157 SDL_DestroyTexture(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1158 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1159 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1160 dst.w = surface->w;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1161 dst.h = surface->h;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1162 if (SDL_LockTexture(textureID, NULL, 1, &dst.pixels, &dst.pitch) == 0) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1163 dst.flags |= SDL_PREALLOC;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1164 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1165 dst.pitch = SDL_CalculatePitch(&dst);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1166 dst.pixels = SDL_malloc(dst.h * dst.pitch);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1167 if (!dst.pixels) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1168 SDL_DestroyTexture(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1169 SDL_FreeFormat(dst.format);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1170 SDL_OutOfMemory();
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1171 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1172 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1173 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1174
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1175 /* Copy the palette if any */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1176 if (fmt->palette && dst.format->palette) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1177 SDL_SetTexturePalette(textureID, fmt->palette->colors, 0,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1178 fmt->palette->ncolors);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1179
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1180 SDL_memcpy(dst.format->palette->colors,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1181 fmt->palette->colors,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1182 fmt->palette->ncolors * sizeof(SDL_Color));
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1183 dst.format->palette->ncolors = fmt->palette->ncolors;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1184 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1185
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1186 /* Make the texture transparent if the surface has colorkey */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1187 if (surface_flags & SDL_SRCCOLORKEY) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1188 int row;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1189 int length = dst.w * dst.format->BytesPerPixel;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1190 Uint8 *p = (Uint8 *) dst.pixels;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1191 for (row = 0; row < dst.h; ++row) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1192 SDL_memset(p, 0, length);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1193 p += dst.pitch;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1194 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1195 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1196
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1197 /* Copy over the alpha channel */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1198 if (surface_flags & SDL_SRCALPHA) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1199 if (fmt->Amask) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1200 surface->flags &= ~SDL_SRCALPHA;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1201 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1202 /* FIXME: Need to make sure the texture has an alpha channel
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1203 * and copy 'alpha' into the texture alpha channel.
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1204 */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1205 alpha = surface->format->alpha;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1206 SDL_SetAlpha(surface, 0, 0);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1207 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1208 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1209
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1210 /* Copy over the image data */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1211 bounds.x = 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1212 bounds.y = 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1213 bounds.w = surface->w;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1214 bounds.h = surface->h;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1215 SDL_LowerBlit(surface, &bounds, &dst, &bounds);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1216
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1217 /* Clean up the original surface */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1218 if ((surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1219 Uint32 cflags = surface_flags & (SDL_SRCCOLORKEY | SDL_RLEACCELOK);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1220 SDL_SetColorKey(surface, cflags, colorkey);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1221 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1222 if ((surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1223 Uint32 aflags = surface_flags & (SDL_SRCALPHA | SDL_RLEACCELOK);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1224 if (fmt->Amask) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1225 surface->flags |= SDL_SRCALPHA;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1226 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1227 SDL_SetAlpha(surface, aflags, alpha);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1228 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1229 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1230
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1231 /* Update the texture */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1232 if (dst.flags & SDL_PREALLOC) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1233 SDL_UnlockTexture(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1234 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1235 SDL_UpdateTexture(textureID, NULL, dst.pixels, dst.pitch);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1236 SDL_free(dst.pixels);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1237 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1238 SDL_FreeFormat(dst.format);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1239
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1240 return textureID;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1241 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1242
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1243 static __inline__ SDL_Texture *
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1244 SDL_GetTextureFromID(SDL_TextureID textureID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1245 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1246 int hash;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1247 SDL_Texture *texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1248
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1249 if (!_this) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1250 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1251 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1252
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1253 hash = (textureID % SDL_arraysize(SDL_CurrentDisplay.textures));
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1254 for (texture = SDL_CurrentDisplay.textures[hash]; texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1255 texture = texture->next) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1256 if (texture->id == textureID) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1257 return texture;
1669
9857d21967bb The test programs compile again.
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1258 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1259 }
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1260 return NULL;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1261 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1262
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1263 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1264 SDL_QueryTexture(SDL_TextureID textureID, Uint32 * format, int *access,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1265 int *w, int *h)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1266 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1267 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1268
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1269 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1270 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1271 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1272
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1273 if (format) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1274 *format = texture->format;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1275 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1276 if (access) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1277 *access = texture->access;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1278 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1279 if (w) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1280 *w = texture->w;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1281 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1282 if (h) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1283 *h = texture->h;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1284 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1285 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1286 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1287
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1288 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1289 SDL_UpdateTexture(SDL_TextureID textureID, SDL_Rect * rect,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1290 const void *pixels, int pitch)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1291 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1292 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1293 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1294
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1295 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1296 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1297 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1298
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1299 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1300 if (!renderer->UpdateTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1301 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1302 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1303 return renderer->UpdateTexture(renderer, texture, rect, pixels, pitch);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1304 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1305
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1306 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1307 SDL_LockTexture(SDL_TextureID textureID, SDL_Rect * rect, int markDirty,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1308 void **pixels, int *pitch)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1309 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1310 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1311 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1312
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1313 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1314 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1315 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1316
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1317 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1318 if (!renderer->LockTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1319 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1320 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1321 return renderer->LockTexture(renderer, texture, rect, markDirty, pixels,
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1322 pitch);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1323 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1324
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1325 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1326 SDL_UnlockTexture(SDL_TextureID textureID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1327 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1328 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1329 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1330
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1331 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1332 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1333 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1334
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1335 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1336 if (!renderer->UnlockTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1337 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1338 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1339 return renderer->UnlockTexture(renderer, texture);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1340 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1341
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1342 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1343 SDL_DirtyTexture(SDL_TextureID textureID, int numrects, SDL_Rect * rects)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1344 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1345 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1346 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1347
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1348 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1349 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1350 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1351
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1352 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1353 if (!renderer->DirtyTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1354 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1355 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1356 renderer->DirtyTexture(renderer, texture, numrects, rects);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1357 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1358
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1359 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1360 SDL_SelectRenderTexture(SDL_TextureID textureID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1361 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1362 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1363 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1364
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1365 if (!texture || texture->access != SDL_TextureAccess_Render) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1366 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1367 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1368 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1369 if (!renderer->SelectRenderTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1370 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1371 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1372 renderer->SelectRenderTexture(renderer, texture);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1373 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1374
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1375 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1376 SDL_RenderFill(SDL_Rect * rect, Uint32 color)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1377 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1378 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1379
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1380 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1381 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1382 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1383
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1384 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1385 if (!renderer || !renderer->RenderFill) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1386 return -1;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1387 }
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
1388
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1389 renderer->RenderFill(renderer, rect, color);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1390 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1391
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1392 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1393 SDL_RenderCopy(SDL_TextureID textureID, SDL_Rect * srcrect,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1394 SDL_Rect * dstrect, int blendMode, int scaleMode)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1395 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1396 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1397 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1398
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1399 if (!texture || texture->renderer != SDL_CurrentDisplay.current_renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1400 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1401 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1402
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1403 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1404 if (!renderer || !renderer->RenderCopy) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1405 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1406 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1407
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1408 return renderer->RenderCopy(renderer, texture, srcrect, dstrect,
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1409 blendMode, scaleMode);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1410 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1411
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1412 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1413 SDL_RenderReadPixels(SDL_Rect * rect, void *pixels, int pitch)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1414 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1415 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1416
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1417 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1418 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1419 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1420
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1421 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1422 if (!renderer || !renderer->RenderReadPixels) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1423 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1424 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1425
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1426 return renderer->RenderReadPixels(renderer, rect, pixels, pitch);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1427 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1428
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1429 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1430 SDL_RenderWritePixels(SDL_Rect * rect, const void *pixels, int pitch)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1431 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1432 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1433
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1434 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1435 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1436 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1437
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1438 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1439 if (!renderer || !renderer->RenderWritePixels) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1440 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1441 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1442
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1443 return renderer->RenderWritePixels(renderer, rect, pixels, pitch);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1444 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1445
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1446 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1447 SDL_RenderPresent(void)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1448 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1449 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1450
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1451 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1452 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1453 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1454
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1455 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1456 if (!renderer || !renderer->RenderPresent) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1457 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1458 }
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
1459
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1460 renderer->RenderPresent(renderer);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1461 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1462
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1463 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1464 SDL_DestroyTexture(SDL_TextureID textureID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1465 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1466 int hash;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1467 SDL_Texture *prev, *texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1468 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1469
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1470 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1471 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1472 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1473
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1474 /* Look up the texture in the hash table */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1475 hash = (textureID % SDL_arraysize(SDL_CurrentDisplay.textures));
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1476 prev = NULL;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1477 for (texture = SDL_CurrentDisplay.textures[hash]; texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1478 prev = texture, texture = texture->next) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1479 if (texture->id == textureID) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1480 break;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1481 }
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1482 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1483 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1484 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1485 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1486
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1487 /* Unlink the texture from the list */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1488 if (prev) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1489 prev->next = texture->next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1490 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1491 SDL_CurrentDisplay.textures[hash] = texture->next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1492 }
1669
9857d21967bb The test programs compile again.
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1493
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1494 /* Free the texture */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1495 renderer = texture->renderer;
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1496 renderer->DestroyTexture(renderer, texture);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1497 SDL_free(texture);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1498 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1499
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1500 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1501 SDL_DestroyRenderer(SDL_WindowID windowID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1502 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1503 SDL_Window *window = SDL_GetWindowFromID(windowID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1504 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1505 int i;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1506
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1507 if (!window) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1508 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1509 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1510
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1511 renderer = window->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1512 if (!renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1513 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1514 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1515
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1516 /* Free existing textures for this renderer */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1517 for (i = 0; i < SDL_arraysize(SDL_CurrentDisplay.textures); ++i) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1518 SDL_Texture *texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1519 SDL_Texture *prev = NULL;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1520 SDL_Texture *next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1521 for (texture = SDL_CurrentDisplay.textures[i]; texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1522 texture = next) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1523 next = texture->next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1524 if (texture->renderer == renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1525 if (prev) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1526 prev->next = next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1527 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1528 SDL_CurrentDisplay.textures[i] = next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1529 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1530 renderer->DestroyTexture(renderer, texture);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1531 SDL_free(texture);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1532 } else {
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1533 prev = texture;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1534 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1535 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1536 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1537
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1538 /* Free the renderer instance */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1539 renderer->DestroyRenderer(renderer);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1540
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1541 /* Clear references */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1542 window->renderer = NULL;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1543 if (SDL_CurrentDisplay.current_renderer == renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1544 SDL_CurrentDisplay.current_renderer = NULL;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1545 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1546 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1547
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1548 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1549 SDL_VideoQuit(void)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1550 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1551 int i, j;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1552
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1553 if (!_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1554 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1555 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1556
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1557 /* Halt event processing before doing anything else */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1558 SDL_StopEventLoop();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1559
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1560 /* Clean up allocated window manager items */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1561 SDL_CursorQuit();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1562
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1563 /* Clean up the system video */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1564 for (i = _this->num_displays; i--;) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1565 SDL_VideoDisplay *display = &_this->displays[i];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1566 for (j = display->num_windows; j--;) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1567 SDL_DestroyWindow(display->windows[i].id);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1568 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1569 if (display->windows) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1570 SDL_free(display->windows);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1571 display->windows = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1572 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1573 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1574 _this->VideoQuit(_this);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1575 if (_this->displays) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1576 SDL_free(_this->displays);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1577 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1578 _this->free(_this);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1579 _this = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1580 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1581
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1582 /* Load the GL driver library */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1583 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1584 SDL_GL_LoadLibrary(const char *path)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1585 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1586 int retval;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1587
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1588 retval = -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1589 if (_this == NULL) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1590 SDL_SetError("Video subsystem has not been initialized");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1591 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1592 if (_this->GL_LoadLibrary) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1593 retval = _this->GL_LoadLibrary(_this, path);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1594 } else {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1595 SDL_SetError("No dynamic GL support in video driver");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1596 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1597 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1598 return (retval);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1599 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1600
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1601 void *
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1602 SDL_GL_GetProcAddress(const char *proc)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1603 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1604 void *func;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1605
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1606 func = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1607 if (_this->GL_GetProcAddress) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1608 if (_this->gl_config.driver_loaded) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1609 func = _this->GL_GetProcAddress(_this, proc);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1610 } else {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1611 SDL_SetError("No GL driver has been loaded");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1612 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1613 } else {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1614 SDL_SetError("No dynamic GL support in video driver");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1615 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1616 return func;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1617 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1618
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1619 /* Set the specified GL attribute for setting up a GL video mode */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1620 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1621 SDL_GL_SetAttribute(SDL_GLattr attr, int value)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1622 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1623 int retval;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1624
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1625 retval = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1626 switch (attr) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1627 case SDL_GL_RED_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1628 _this->gl_config.red_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1629 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1630 case SDL_GL_GREEN_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1631 _this->gl_config.green_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1632 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1633 case SDL_GL_BLUE_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1634 _this->gl_config.blue_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1635 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1636 case SDL_GL_ALPHA_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1637 _this->gl_config.alpha_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1638 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1639 case SDL_GL_DOUBLEBUFFER:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1640 _this->gl_config.double_buffer = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1641 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1642 case SDL_GL_BUFFER_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1643 _this->gl_config.buffer_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1644 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1645 case SDL_GL_DEPTH_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1646 _this->gl_config.depth_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1647 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1648 case SDL_GL_STENCIL_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1649 _this->gl_config.stencil_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1650 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1651 case SDL_GL_ACCUM_RED_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1652 _this->gl_config.accum_red_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1653 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1654 case SDL_GL_ACCUM_GREEN_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1655 _this->gl_config.accum_green_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1656 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1657 case SDL_GL_ACCUM_BLUE_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1658 _this->gl_config.accum_blue_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1659 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1660 case SDL_GL_ACCUM_ALPHA_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1661 _this->gl_config.accum_alpha_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1662 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1663 case SDL_GL_STEREO:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1664 _this->gl_config.stereo = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1665 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1666 case SDL_GL_MULTISAMPLEBUFFERS:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1667 _this->gl_config.multisamplebuffers = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1668 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1669 case SDL_GL_MULTISAMPLESAMPLES:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1670 _this->gl_config.multisamplesamples = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1671 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1672 case SDL_GL_ACCELERATED_VISUAL:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1673 _this->gl_config.accelerated = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1674 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1675 case SDL_GL_SWAP_CONTROL:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1676 _this->gl_config.swap_control = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1677 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1678 default:
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1679 SDL_SetError("Unknown OpenGL attribute");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1680 retval = -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1681 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1682 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1683 return (retval);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1684 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1685
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1686 /* Retrieve an attribute value from the windowing system. */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1687 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1688 SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1689 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1690 int retval = -1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1691
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1692 if (_this->GL_GetAttribute) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1693 retval = _this->GL_GetAttribute(_this, attr, value);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1694 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1695 *value = 0;
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1696 SDL_SetError("GL_GetAttribute not supported");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1697 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1698 return retval;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1699 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1700
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1701 /* Perform a GL buffer swap on the current GL context */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1702 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1703 SDL_GL_SwapBuffers(void)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1704 {
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1705 // FIXME: Track the current window context - do we provide N contexts, and match them to M windows, or is there a one-to-one mapping?
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1706 _this->GL_SwapBuffers(_this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1707 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1708
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1709 #if 0 // FIXME
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1710 /* Utility function used by SDL_WM_SetIcon();
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1711 * flags & 1 for color key, flags & 2 for alpha channel. */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1712 static void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1713 CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1714 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1715 int x, y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1716 Uint32 colorkey;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1717 #define SET_MASKBIT(icon, x, y, mask) \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1718 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8)))
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1719
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1720 colorkey = icon->format->colorkey;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1721 switch (icon->format->BytesPerPixel) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1722 case 1:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1723 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1724 Uint8 *pixels;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1725 for (y = 0; y < icon->h; ++y) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1726 pixels = (Uint8 *) icon->pixels + y * icon->pitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1727 for (x = 0; x < icon->w; ++x) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1728 if (*pixels++ == colorkey) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1729 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1730 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1731 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1732 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1733 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1734 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1735
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1736 case 2:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1737 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1738 Uint16 *pixels;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1739 for (y = 0; y < icon->h; ++y) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1740 pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1741 for (x = 0; x < icon->w; ++x) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1742 if ((flags & 1) && *pixels == colorkey) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1743 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1744 } else if ((flags & 2)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1745 && (*pixels & icon->format->Amask) == 0) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1746 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1747 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1748 pixels++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1749 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1750 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1751 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1752 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1753
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1754 case 4:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1755 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1756 Uint32 *pixels;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1757 for (y = 0; y < icon->h; ++y) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1758 pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1759 for (x = 0; x < icon->w; ++x) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1760 if ((flags & 1) && *pixels == colorkey) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1761 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1762 } else if ((flags & 2)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1763 && (*pixels & icon->format->Amask) == 0) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1764 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1765 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1766 pixels++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1767 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1768 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1769 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1770 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1771 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1772 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1773
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1774 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1775 * Sets the window manager icon for the display window.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1776 */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1777 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1778 SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1779 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1780 if (icon && _this->SetIcon) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1781 /* Generate a mask if necessary, and create the icon! */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1782 if (mask == NULL) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1783 int mask_len = icon->h * (icon->w + 7) / 8;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1784 int flags = 0;
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1785 mask = (Uint8 *) SDL_malloc(mask_len);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1786 if (mask == NULL) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1787 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1788 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1789 SDL_memset(mask, ~0, mask_len);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1790 if (icon->flags & SDL_SRCCOLORKEY)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1791 flags |= 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1792 if (icon->flags & SDL_SRCALPHA)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1793 flags |= 2;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1794 if (flags) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1795 CreateMaskFromColorKeyOrAlpha(icon, mask, flags);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1796 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1797 _this->SetIcon(_this, icon, mask);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1798 SDL_free(mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1799 } else {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1800 _this->SetIcon(_this, icon, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1801 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1802 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1803 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1804 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1805
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1806 SDL_bool
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1807 SDL_GetWindowWMInfo(SDL_WindowID windowID, SDL_SysWMinfo * info)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1808 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1809 SDL_Window *window = SDL_GetWindowFromID(windowID);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1810
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1811 if (!window || !_this->GetWindowWMInfo) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1812 return SDL_FALSE;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1813 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1814 return (_this->GetWindowWMInfo(_this, window, info));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1815 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1816
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1817 /* vi: set ts=4 sw=4 expandtab: */