Mercurial > sdl-ios-xcode
annotate src/video/SDL_sysvideo.h @ 5251:58265e606e4e
Window coordinates are in the global space and windows are not tied to a particular display.
Also added Ctrl-Enter keybinding to the test code to toggle fullscreen mode for testing.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 10 Feb 2011 14:44:25 -0800 |
parents | 762e40fb8e28 |
children | 7a963be087ef |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_sysvideo_h | |
25 #define _SDL_sysvideo_h | |
26 | |
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27 #include "SDL_shape.h" |
0 | 28 |
29 /* The SDL video driver */ | |
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30 |
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31 typedef struct SDL_WindowShaper SDL_WindowShaper; |
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32 typedef struct SDL_ShapeDriver SDL_ShapeDriver; |
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33 typedef struct SDL_VideoDisplay SDL_VideoDisplay; |
0 | 34 typedef struct SDL_VideoDevice SDL_VideoDevice; |
35 | |
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36 /* Define the SDL window-shaper structure */ |
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37 struct SDL_WindowShaper |
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38 { |
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39 /* The window associated with the shaper */ |
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40 SDL_Window *window; |
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41 |
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42 /* The user's specified coordinates for the window, for once we give it a shape. */ |
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43 Uint32 userx,usery; |
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44 |
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45 /* The parameters for shape calculation. */ |
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46 SDL_WindowShapeMode mode; |
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47 |
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48 /* Has this window been assigned a shape? */ |
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49 SDL_bool hasshape; |
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50 |
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51 void *driverdata; |
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52 }; |
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53 |
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54 /* Define the SDL shape driver structure */ |
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55 struct SDL_ShapeDriver |
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56 { |
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57 SDL_WindowShaper *(*CreateShaper)(SDL_Window * window); |
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58 int (*SetWindowShape)(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode); |
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59 int (*ResizeWindowShape)(SDL_Window *window); |
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60 }; |
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61 |
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62 typedef struct SDL_WindowUserData |
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63 { |
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64 char *name; |
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65 void *data; |
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66 struct SDL_WindowUserData *next; |
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67 } SDL_WindowUserData; |
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68 |
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69 /* Define the SDL window structure, corresponding to toplevel windows */ |
2753 | 70 struct SDL_Window |
71 { | |
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72 const void *magic; |
2753 | 73 Uint32 id; |
74 char *title; | |
75 int x, y; | |
76 int w, h; | |
77 Uint32 flags; | |
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78 |
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79 SDL_DisplayMode fullscreen_mode; |
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80 |
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81 SDL_Surface *surface; |
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82 SDL_bool surface_valid; |
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83 |
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84 SDL_WindowShaper *shaper; |
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85 |
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86 SDL_WindowUserData *data; |
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87 |
2753 | 88 void *driverdata; |
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89 |
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90 SDL_Window *prev; |
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91 SDL_Window *next; |
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92 }; |
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93 #define FULLSCREEN_VISIBLE(W) \ |
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94 (((W)->flags & SDL_WINDOW_FULLSCREEN) && \ |
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95 ((W)->flags & SDL_WINDOW_SHOWN) && \ |
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96 !((W)->flags & SDL_WINDOW_MINIMIZED)) |
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97 |
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98 /* |
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99 * Define the SDL display structure This corresponds to physical monitors |
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100 * attached to the system. |
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101 */ |
2753 | 102 struct SDL_VideoDisplay |
103 { | |
104 int max_display_modes; | |
105 int num_display_modes; | |
106 SDL_DisplayMode *display_modes; | |
107 SDL_DisplayMode desktop_mode; | |
108 SDL_DisplayMode current_mode; | |
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109 SDL_bool updating_fullscreen; |
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110 |
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111 SDL_Window *fullscreen_window; |
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112 |
2753 | 113 SDL_VideoDevice *device; |
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114 |
2753 | 115 void *driverdata; |
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116 }; |
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117 |
0 | 118 /* Define the SDL video driver structure */ |
119 #define _THIS SDL_VideoDevice *_this | |
120 | |
2753 | 121 struct SDL_VideoDevice |
122 { | |
123 /* * * */ | |
124 /* The name of this video driver */ | |
125 const char *name; | |
0 | 126 |
2753 | 127 /* * * */ |
128 /* Initialization/Query functions */ | |
0 | 129 |
2753 | 130 /* |
131 * Initialize the native video subsystem, filling in the list of | |
132 * displays for this driver, returning 0 or -1 if there's an error. | |
133 */ | |
134 int (*VideoInit) (_THIS); | |
0 | 135 |
2753 | 136 /* |
137 * Reverse the effects VideoInit() -- called if VideoInit() fails or | |
138 * if the application is shutting down the video subsystem. | |
139 */ | |
140 void (*VideoQuit) (_THIS); | |
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141 |
2753 | 142 /* * * */ |
143 /* | |
144 * Display functions | |
145 */ | |
0 | 146 |
2753 | 147 /* |
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148 * Get the bounds of a display |
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149 */ |
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150 int (*GetDisplayBounds) (_THIS, SDL_VideoDisplay * display, SDL_Rect * rect); |
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151 |
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152 /* |
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153 * Get a list of the available display modes for a display. |
2753 | 154 */ |
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155 void (*GetDisplayModes) (_THIS, SDL_VideoDisplay * display); |
0 | 156 |
2753 | 157 /* |
158 * Setting the display mode is independent of creating windows, so | |
159 * when the display mode is changed, all existing windows should have | |
160 * their data updated accordingly, including the display surfaces | |
161 * associated with them. | |
162 */ | |
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163 int (*SetDisplayMode) (_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode); |
0 | 164 |
2753 | 165 /* * * */ |
166 /* | |
167 * Window functions | |
168 */ | |
169 int (*CreateWindow) (_THIS, SDL_Window * window); | |
170 int (*CreateWindowFrom) (_THIS, SDL_Window * window, const void *data); | |
171 void (*SetWindowTitle) (_THIS, SDL_Window * window); | |
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172 void (*SetWindowIcon) (_THIS, SDL_Window * window, SDL_Surface * icon); |
2753 | 173 void (*SetWindowPosition) (_THIS, SDL_Window * window); |
174 void (*SetWindowSize) (_THIS, SDL_Window * window); | |
175 void (*ShowWindow) (_THIS, SDL_Window * window); | |
176 void (*HideWindow) (_THIS, SDL_Window * window); | |
177 void (*RaiseWindow) (_THIS, SDL_Window * window); | |
178 void (*MaximizeWindow) (_THIS, SDL_Window * window); | |
179 void (*MinimizeWindow) (_THIS, SDL_Window * window); | |
180 void (*RestoreWindow) (_THIS, SDL_Window * window); | |
181 void (*SetWindowGrab) (_THIS, SDL_Window * window); | |
182 void (*DestroyWindow) (_THIS, SDL_Window * window); | |
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183 int (*CreateWindowFramebuffer) (_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch); |
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184 int (*UpdateWindowFramebuffer) (_THIS, SDL_Window * window, int numrects, SDL_Rect * rects); |
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185 void (*DestroyWindowFramebuffer) (_THIS, SDL_Window * window); |
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186 |
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187 /* * * */ |
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188 /* |
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189 * Shaped-window functions |
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190 */ |
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191 SDL_ShapeDriver shape_driver; |
0 | 192 |
2753 | 193 /* Get some platform dependent window information */ |
194 SDL_bool(*GetWindowWMInfo) (_THIS, SDL_Window * window, | |
195 struct SDL_SysWMinfo * info); | |
0 | 196 |
2753 | 197 /* * * */ |
198 /* | |
199 * OpenGL support | |
200 */ | |
201 int (*GL_LoadLibrary) (_THIS, const char *path); | |
202 void *(*GL_GetProcAddress) (_THIS, const char *proc); | |
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203 void (*GL_UnloadLibrary) (_THIS); |
2753 | 204 SDL_GLContext(*GL_CreateContext) (_THIS, SDL_Window * window); |
205 int (*GL_MakeCurrent) (_THIS, SDL_Window * window, SDL_GLContext context); | |
206 int (*GL_SetSwapInterval) (_THIS, int interval); | |
207 int (*GL_GetSwapInterval) (_THIS); | |
208 void (*GL_SwapWindow) (_THIS, SDL_Window * window); | |
209 void (*GL_DeleteContext) (_THIS, SDL_GLContext context); | |
0 | 210 |
2753 | 211 /* * * */ |
212 /* | |
213 * Event manager functions | |
214 */ | |
215 void (*PumpEvents) (_THIS); | |
0 | 216 |
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217 /* Suspend the screensaver */ |
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218 void (*SuspendScreenSaver) (_THIS); |
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219 |
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220 /* Text input */ |
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221 void (*StartTextInput) (_THIS); |
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222 void (*StopTextInput) (_THIS); |
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223 void (*SetTextInputRect) (_THIS, SDL_Rect *rect); |
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224 |
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225 /* Clipboard */ |
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226 int (*SetClipboardText) (_THIS, const char *text); |
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227 char * (*GetClipboardText) (_THIS); |
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228 SDL_bool (*HasClipboardText) (_THIS); |
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229 |
2753 | 230 /* * * */ |
231 /* Data common to all drivers */ | |
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232 SDL_bool suspend_screensaver; |
2753 | 233 int num_displays; |
234 SDL_VideoDisplay *displays; | |
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235 SDL_Window *windows; |
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236 Uint8 window_magic; |
2753 | 237 Uint32 next_object_id; |
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238 char * clipboard_text; |
0 | 239 |
2753 | 240 /* * * */ |
241 /* Data used by the GL drivers */ | |
242 struct | |
243 { | |
244 int red_size; | |
245 int green_size; | |
246 int blue_size; | |
247 int alpha_size; | |
248 int depth_size; | |
249 int buffer_size; | |
250 int stencil_size; | |
251 int double_buffer; | |
252 int accum_red_size; | |
253 int accum_green_size; | |
254 int accum_blue_size; | |
255 int accum_alpha_size; | |
256 int stereo; | |
257 int multisamplebuffers; | |
258 int multisamplesamples; | |
259 int accelerated; | |
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260 int major_version; |
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261 int minor_version; |
2753 | 262 int retained_backing; |
263 int driver_loaded; | |
264 char driver_path[256]; | |
265 void *dll_handle; | |
266 } gl_config; | |
0 | 267 |
2753 | 268 /* * * */ |
269 /* Data private to this driver */ | |
270 void *driverdata; | |
271 struct SDL_GLDriverData *gl_data; | |
0 | 272 |
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273 #if SDL_VIDEO_DRIVER_PANDORA |
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274 struct SDL_PrivateGLESData *gles_data; |
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275 #endif |
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276 |
2753 | 277 /* * * */ |
278 /* The function used to dispose of this structure */ | |
279 void (*free) (_THIS); | |
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280 }; |
0 | 281 |
2753 | 282 typedef struct VideoBootStrap |
283 { | |
284 const char *name; | |
285 const char *desc; | |
286 int (*available) (void); | |
287 SDL_VideoDevice *(*create) (int devindex); | |
288 } VideoBootStrap; | |
0 | 289 |
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290 #if SDL_VIDEO_DRIVER_COCOA |
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291 extern VideoBootStrap COCOA_bootstrap; |
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292 #endif |
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293 #if SDL_VIDEO_DRIVER_X11 |
0 | 294 extern VideoBootStrap X11_bootstrap; |
295 #endif | |
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296 #if SDL_VIDEO_DRIVER_DIRECTFB |
167
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297 extern VideoBootStrap DirectFB_bootstrap; |
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298 #endif |
5062 | 299 #if SDL_VIDEO_DRIVER_WINDOWS |
300 extern VideoBootStrap WINDOWS_bootstrap; | |
0 | 301 #endif |
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302 #if SDL_VIDEO_DRIVER_BWINDOW |
0 | 303 extern VideoBootStrap BWINDOW_bootstrap; |
304 #endif | |
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305 #if SDL_VIDEO_DRIVER_PANDORA |
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306 extern VideoBootStrap PND_bootstrap; |
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307 #endif |
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308 #if SDL_VIDEO_DRIVER_NDS |
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309 extern VideoBootStrap NDS_bootstrap; |
173
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310 #endif |
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311 #if SDL_VIDEO_DRIVER_UIKIT |
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312 extern VideoBootStrap UIKIT_bootstrap; |
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313 #endif |
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314 #if SDL_VIDEO_DRIVER_ANDROID |
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315 extern VideoBootStrap Android_bootstrap; |
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316 #endif |
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317 #if SDL_VIDEO_DRIVER_DUMMY |
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318 extern VideoBootStrap DUMMY_bootstrap; |
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319 #endif |
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320 |
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321 extern SDL_VideoDevice *SDL_GetVideoDevice(void); |
2753 | 322 extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode); |
323 extern int SDL_AddVideoDisplay(const SDL_VideoDisplay * display); | |
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324 extern SDL_bool SDL_AddDisplayMode(SDL_VideoDisplay *display, const SDL_DisplayMode * mode); |
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325 extern SDL_VideoDisplay *SDL_GetDisplayForWindow(SDL_Window *window); |
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326 |
2753 | 327 extern int SDL_RecreateWindow(SDL_Window * window, Uint32 flags); |
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328 |
2753 | 329 extern void SDL_OnWindowShown(SDL_Window * window); |
330 extern void SDL_OnWindowHidden(SDL_Window * window); | |
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331 extern void SDL_OnWindowResized(SDL_Window * window); |
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332 extern void SDL_OnWindowMinimized(SDL_Window * window); |
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333 extern void SDL_OnWindowRestored(SDL_Window * window); |
2753 | 334 extern void SDL_OnWindowFocusGained(SDL_Window * window); |
335 extern void SDL_OnWindowFocusLost(SDL_Window * window); | |
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336 extern SDL_Window * SDL_GetFocusWindow(void); |
0 | 337 |
2753 | 338 #endif /* _SDL_sysvideo_h */ |
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339 |
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340 /* vi: set ts=4 sw=4 expandtab: */ |