annotate src/video/SDL_video.c @ 1707:57ce47f033a5 SDL-1.3

Passing NULL to SDL_SetDisplayMode() will set the desktop mode.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 24 Jun 2006 17:01:29 +0000
parents 1577404809f0
children 931d111e737a
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* The high-level video driver subsystem */
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25
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26 #include "SDL.h"
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27 #include "SDL_sysvideo.h"
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28 #include "SDL_blit.h"
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29 #include "SDL_pixels_c.h"
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30 #include "SDL_renderer_sw.h"
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31 #include "../events/SDL_sysevents.h"
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32 #include "../events/SDL_events_c.h"
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33
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34 /* Available video drivers */
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35 static VideoBootStrap *bootstrap[] = {
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36 #if SDL_VIDEO_DRIVER_QUARTZ
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37 &QZ_bootstrap,
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38 #endif
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39 #if SDL_VIDEO_DRIVER_X11
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40 &X11_bootstrap,
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41 #endif
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42 #if SDL_VIDEO_DRIVER_DGA
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43 &DGA_bootstrap,
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44 #endif
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45 #if SDL_VIDEO_DRIVER_NANOX
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46 &NX_bootstrap,
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47 #endif
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48 #if SDL_VIDEO_DRIVER_IPOD
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49 &iPod_bootstrap,
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50 #endif
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51 #if SDL_VIDEO_DRIVER_QTOPIA
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52 &Qtopia_bootstrap,
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53 #endif
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54 #if SDL_VIDEO_DRIVER_WSCONS
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55 &WSCONS_bootstrap,
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56 #endif
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57 #if SDL_VIDEO_DRIVER_FBCON
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58 &FBCON_bootstrap,
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59 #endif
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60 #if SDL_VIDEO_DRIVER_DIRECTFB
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61 &DirectFB_bootstrap,
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62 #endif
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63 #if SDL_VIDEO_DRIVER_PS2GS
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64 &PS2GS_bootstrap,
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65 #endif
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66 #if SDL_VIDEO_DRIVER_GGI
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67 &GGI_bootstrap,
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68 #endif
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69 #if SDL_VIDEO_DRIVER_VGL
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70 &VGL_bootstrap,
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71 #endif
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72 #if SDL_VIDEO_DRIVER_SVGALIB
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73 &SVGALIB_bootstrap,
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74 #endif
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75 #if SDL_VIDEO_DRIVER_GAPI
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76 &GAPI_bootstrap,
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77 #endif
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78 #if SDL_VIDEO_DRIVER_WINDIB
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79 &WINDIB_bootstrap,
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80 #endif
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81 #if SDL_VIDEO_DRIVER_DDRAW
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82 &DIRECTX_bootstrap,
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83 #endif
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84 #if SDL_VIDEO_DRIVER_BWINDOW
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85 &BWINDOW_bootstrap,
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86 #endif
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87 #if SDL_VIDEO_DRIVER_TOOLBOX
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88 &TOOLBOX_bootstrap,
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89 #endif
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90 #if SDL_VIDEO_DRIVER_DRAWSPROCKET
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91 &DSp_bootstrap,
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92 #endif
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93 #if SDL_VIDEO_DRIVER_CYBERGRAPHICS
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94 &CGX_bootstrap,
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95 #endif
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96 #if SDL_VIDEO_DRIVER_PHOTON
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97 &ph_bootstrap,
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98 #endif
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99 #if SDL_VIDEO_DRIVER_EPOC
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100 &EPOC_bootstrap,
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101 #endif
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102 #if SDL_VIDEO_DRIVER_XBIOS
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103 &XBIOS_bootstrap,
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104 #endif
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105 #if SDL_VIDEO_DRIVER_GEM
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106 &GEM_bootstrap,
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107 #endif
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108 #if SDL_VIDEO_DRIVER_PICOGUI
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109 &PG_bootstrap,
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110 #endif
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111 #if SDL_VIDEO_DRIVER_DC
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112 &DC_bootstrap,
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113 #endif
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114 #if SDL_VIDEO_DRIVER_RISCOS
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115 &RISCOS_bootstrap,
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116 #endif
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117 #if SDL_VIDEO_DRIVER_OS2FS
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118 &OS2FSLib_bootstrap,
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119 #endif
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120 #if SDL_VIDEO_DRIVER_AALIB
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121 &AALIB_bootstrap,
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122 #endif
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123 #if SDL_VIDEO_DRIVER_DUMMY
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124 &DUMMY_bootstrap,
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125 #endif
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126 #if SDL_VIDEO_DRIVER_GLSDL
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127 &glSDL_bootstrap,
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128 #endif
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129 NULL
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130 };
173
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131
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132 static SDL_VideoDevice *_this = NULL;
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133
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134 /* Various local functions */
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135 int SDL_VideoInit(const char *driver_name, Uint32 flags);
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136 void SDL_VideoQuit(void);
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137
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138 static int
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139 cmpmodes(const void *A, const void *B)
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140 {
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141 SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
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142 SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
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143
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144 if (a.w != b.w) {
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145 return b.w - a.w;
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146 }
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147 if (a.h != b.h) {
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148 return b.h - a.h;
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149 }
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150 if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
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151 return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
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152 }
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153 if (a.refresh_rate != b.refresh_rate) {
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154 return b.refresh_rate - a.refresh_rate;
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155 }
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156 return 0;
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157 }
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158
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159 int
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160 SDL_GetNumVideoDrivers(void)
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161 {
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162 return SDL_arraysize(bootstrap) - 1;
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163 }
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164
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165 const char *
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166 SDL_GetVideoDriver(int index)
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167 {
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168 if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
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169 return bootstrap[index]->name;
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170 }
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171 return NULL;
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172 }
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173
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174 /*
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175 * Initialize the video and event subsystems -- determine native pixel format
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176 */
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177 int
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178 SDL_VideoInit(const char *driver_name, Uint32 flags)
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179 {
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180 SDL_VideoDevice *video;
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181 int index;
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182 int i;
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183 int bpp;
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184 Uint32 Rmask, Gmask, Bmask, Amask;
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185
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186 /* Toggle the event thread flags, based on OS requirements */
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187 #if defined(MUST_THREAD_EVENTS)
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188 flags |= SDL_INIT_EVENTTHREAD;
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189 #elif defined(CANT_THREAD_EVENTS)
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190 if ((flags & SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD) {
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191 SDL_SetError("OS doesn't support threaded events");
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192 return -1;
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193 }
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194 #endif
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195
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196 /* Check to make sure we don't overwrite '_this' */
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197 if (_this != NULL) {
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198 SDL_VideoQuit();
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199 }
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200
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201 /* Select the proper video driver */
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202 index = 0;
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203 video = NULL;
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204 if (driver_name != NULL) {
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205 for (i = 0; bootstrap[i]; ++i) {
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206 if (SDL_strncmp(bootstrap[i]->name, driver_name,
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207 SDL_strlen(bootstrap[i]->name)) == 0) {
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208 if (bootstrap[i]->available()) {
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209 video = bootstrap[i]->create(index);
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210 }
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211 break;
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212 }
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213 }
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214 } else {
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215 for (i = 0; bootstrap[i]; ++i) {
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216 if (bootstrap[i]->available()) {
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217 video = bootstrap[i]->create(index);
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218 if (video != NULL) {
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219 break;
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220 }
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221 }
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222 }
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223 }
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224 if (video == NULL) {
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225 if (driver_name) {
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226 SDL_SetError("%s not available", driver_name);
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227 } else {
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228 SDL_SetError("No available video device");
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229 }
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230 return -1;
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231 }
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232 _this = video;
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233 _this->name = bootstrap[i]->name;
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234 _this->next_object_id = 1;
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235
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236
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237 /* Set some very sane GL defaults */
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238 _this->gl_config.driver_loaded = 0;
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239 _this->gl_config.dll_handle = NULL;
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240 _this->gl_config.red_size = 3;
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241 _this->gl_config.green_size = 3;
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242 _this->gl_config.blue_size = 2;
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243 _this->gl_config.alpha_size = 0;
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244 _this->gl_config.buffer_size = 0;
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245 _this->gl_config.depth_size = 16;
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246 _this->gl_config.stencil_size = 0;
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247 _this->gl_config.double_buffer = 1;
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248 _this->gl_config.accum_red_size = 0;
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249 _this->gl_config.accum_green_size = 0;
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250 _this->gl_config.accum_blue_size = 0;
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251 _this->gl_config.accum_alpha_size = 0;
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252 _this->gl_config.stereo = 0;
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253 _this->gl_config.multisamplebuffers = 0;
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254 _this->gl_config.multisamplesamples = 0;
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255 _this->gl_config.accelerated = -1; /* not known, don't set */
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256 _this->gl_config.swap_control = -1; /* not known, don't set */
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257
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258 /* Initialize the video subsystem */
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259 if (_this->VideoInit(_this) < 0) {
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260 SDL_VideoQuit();
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261 return -1;
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262 }
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263
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264 /* Make sure some displays were added */
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265 if (_this->num_displays == 0) {
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266 SDL_SetError("The video driver did not add any displays");
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267 SDL_VideoQuit();
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268 return (-1);
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269 }
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270
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271 /* Sort the video modes */
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272 for (i = 0; i < _this->num_displays; ++i) {
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273 SDL_qsort(_this->displays[i].display_modes,
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274 _this->displays[i].num_display_modes,
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275 sizeof(SDL_DisplayMode), cmpmodes);
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276 }
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277
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278 /* The software renderer is always available */
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279 for (i = 0; i < _this->num_displays; ++i) {
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280 if (_this->displays[i].num_render_drivers > 0) {
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281 SDL_AddRenderDriver(i, &SDL_SW_RenderDriver);
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282 }
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283 }
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284
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285 /* Start the event loop */
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286 if (SDL_StartEventLoop(flags) < 0) {
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287 SDL_VideoQuit();
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288 return -1;
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289 }
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290
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291 /* We're ready to go! */
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292 return 0;
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293 }
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294
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295 const char *
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296 SDL_GetCurrentVideoDriver()
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297 {
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298 if (!_this) {
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299 return NULL;
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300 }
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301 return _this->name;
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302 }
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303
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304 SDL_VideoDevice *
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305 SDL_GetVideoDevice()
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306 {
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307 return _this;
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308 }
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309
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310 int
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311 SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
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312 {
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313 SDL_VideoDisplay display;
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314
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315 SDL_zero(display);
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316 if (desktop_mode) {
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317 display.desktop_mode = *desktop_mode;
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318 }
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319 display.current_mode = display.desktop_mode;
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320
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321 return SDL_AddVideoDisplay(&display);
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322 }
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323
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324 int
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325 SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
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326 {
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327 SDL_VideoDisplay *displays;
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328 int index = -1;
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329
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330 displays =
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331 SDL_realloc(_this->displays,
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332 (_this->num_displays + 1) * sizeof(*displays));
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333 if (displays) {
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334 index = _this->num_displays++;
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335 displays[index] = *display;
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336 displays[index].device = _this;
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337 _this->displays = displays;
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338 } else {
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339 SDL_OutOfMemory();
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340 }
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341 return index;
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342 }
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343
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344 int
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345 SDL_GetNumVideoDisplays(void)
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346 {
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347 if (!_this) {
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348 return 0;
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349 }
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350 return _this->num_displays;
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351 }
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352
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353 int
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354 SDL_SelectVideoDisplay(int index)
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355 {
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356 if (!_this) {
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357 SDL_SetError("Video subsystem has not been initialized");
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358 return (-1);
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359 }
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360 if (index >= 0) {
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361 if (index >= _this->num_displays) {
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362 SDL_SetError("index must be in the range 0 - %d",
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363 _this->num_displays - 1);
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364 return -1;
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365 }
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366 _this->current_display = index;
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367 }
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368 return _this->current_display;
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369 }
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370
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371 void
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372 SDL_AddDisplayMode(int displayIndex, const SDL_DisplayMode * mode)
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373 {
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374 SDL_VideoDisplay *display = &_this->displays[displayIndex];
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375 SDL_DisplayMode *modes;
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376 int i, nmodes;
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377
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378 /* Make sure we don't already have the mode in the list */
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379 modes = display->display_modes;
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380 nmodes = display->num_display_modes;
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381 for (i = 0; i < nmodes; ++i) {
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382 if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
1662
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diff changeset
383 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
384 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
385 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
386
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
387 /* Go ahead and add the new mode */
1668
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diff changeset
388 modes = SDL_realloc(modes, (nmodes + 1) * sizeof(*mode));
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diff changeset
389 if (modes) {
1670
eef792d31de8 Work in progress. :)
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parents: 1669
diff changeset
390 display->display_modes = modes;
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
391 modes[nmodes] = *mode;
1670
eef792d31de8 Work in progress. :)
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parents: 1669
diff changeset
392 display->num_display_modes++;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
393 }
0
74212992fb08 Initial revision
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parents:
diff changeset
394 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
396 int
1668
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diff changeset
397 SDL_GetNumDisplayModes()
0
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parents:
diff changeset
398 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
399 if (_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
400 return SDL_CurrentDisplay.num_display_modes;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
401 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
402 return 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
405 const SDL_DisplayMode *
1668
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diff changeset
406 SDL_GetDisplayMode(int index)
0
74212992fb08 Initial revision
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parents:
diff changeset
407 {
1668
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diff changeset
408 if (index < 0 || index >= SDL_GetNumDisplayModes()) {
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parents: 1667
diff changeset
409 SDL_SetError("index must be in the range of 0 - %d",
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
410 SDL_GetNumDisplayModes() - 1);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
411 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
412 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
413 return &SDL_CurrentDisplay.display_modes[index];
0
74212992fb08 Initial revision
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parents:
diff changeset
414 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
416 const SDL_DisplayMode *
1668
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diff changeset
417 SDL_GetDesktopDisplayMode(void)
0
74212992fb08 Initial revision
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parents:
diff changeset
418 {
1662
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diff changeset
419 if (_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
420 return &SDL_CurrentDisplay.desktop_mode;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
421 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
422 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
423 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
425 const SDL_DisplayMode *
1668
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diff changeset
426 SDL_GetCurrentDisplayMode(void)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
427 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
428 if (_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
429 return &SDL_CurrentDisplay.current_mode;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
430 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
431 return NULL;
0
74212992fb08 Initial revision
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parents:
diff changeset
432 }
74212992fb08 Initial revision
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parents:
diff changeset
433
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
434 SDL_DisplayMode *
1668
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diff changeset
435 SDL_GetClosestDisplayMode(const SDL_DisplayMode * mode,
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diff changeset
436 SDL_DisplayMode * closest)
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782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
437 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
438 Uint32 target_format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
439 int target_refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
440 int i;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
441 SDL_DisplayMode *current, *match;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
442
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
443 if (!_this || !mode || !closest) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
444 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
445 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
446
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
447 /* Default to the desktop format */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
448 if (mode->format) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
449 target_format = mode->format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
450 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
451 target_format = SDL_CurrentDisplay.desktop_mode.format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
452 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
453
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
454 /* Default to the desktop refresh rate */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
455 if (mode->refresh_rate) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
456 target_refresh_rate = mode->refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
457 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
458 target_refresh_rate = SDL_CurrentDisplay.desktop_mode.refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
459 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
460
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
461 match = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
462 for (i = 0; i < SDL_CurrentDisplay.num_display_modes; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
463 current = &SDL_CurrentDisplay.display_modes[i];
0
74212992fb08 Initial revision
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parents:
diff changeset
464
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
465 if ((current->w && current->h) &&
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
466 (current->w < mode->w || current->h < mode->h)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
467 /* Out of sorted modes large enough here */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
468 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
469 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
470 if (!match || current->w < match->w || current->h < match->h) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
471 match = current;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
472 continue;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
473 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
474 if (current->format != match->format) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
475 /* Sorted highest depth to lowest */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
476 if (current->format == target_format ||
1668
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parents: 1667
diff changeset
477 (SDL_BITSPERPIXEL(current->format) >=
4da1ee79c9af more tweaking indent options
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parents: 1667
diff changeset
478 SDL_BITSPERPIXEL(target_format)
4da1ee79c9af more tweaking indent options
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parents: 1667
diff changeset
479 && SDL_PIXELTYPE(current->format) ==
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
480 SDL_PIXELTYPE(target_format))) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1660
diff changeset
481 match = current;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
482 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
483 continue;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
484 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
485 if (current->refresh_rate != match->refresh_rate) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
486 /* Sorted highest refresh to lowest */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
487 if (current->refresh_rate >= target_refresh_rate) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
488 match = current;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
489 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
490 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
491 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
492 if (match) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
493 if (match->format) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
494 closest->format = match->format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
495 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
496 closest->format = mode->format;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
497 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
498 if (match->w && match->h) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
499 closest->w = match->w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
500 closest->h = match->h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
501 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
502 closest->w = mode->w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
503 closest->h = mode->h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
504 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
505 if (match->refresh_rate) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
506 closest->refresh_rate = match->refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
507 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
508 closest->refresh_rate = mode->refresh_rate;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
509 }
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
510 /* Pick some reasonable defaults if the app and driver don't care */
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
511 if (!closest->format) {
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
512 closest->format = SDL_PixelFormat_RGB888;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
513 }
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
514 if (!closest->w) {
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
515 closest->w = 640;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
516 }
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
517 if (!closest->h) {
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
518 closest->h = 480;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
519 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
520 return closest;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
521 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
522 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
523 }
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
524
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
525 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
526 SDL_SetDisplayMode(const SDL_DisplayMode * mode)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
528 SDL_VideoDisplay *display;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
529 SDL_DisplayMode display_mode;
1683
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
530 int i, ncolors;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
532 if (!_this) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
533 SDL_SetError("Video subsystem has not been initialized");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
534 return -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
535 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
536
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
537 if (!mode) {
1707
57ce47f033a5 Passing NULL to SDL_SetDisplayMode() will set the desktop mode.
Sam Lantinga <slouken@libsdl.org>
parents: 1706
diff changeset
538 mode = SDL_GetDesktopDisplayMode();
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
539 }
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
540 display = &SDL_CurrentDisplay;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
541 display_mode = *mode;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
542
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
543 /* Default to the current mode */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
544 if (!display_mode.format) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
545 display_mode.format = display->current_mode.format;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
546 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
547 if (!display_mode.w) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
548 display_mode.w = display->current_mode.w;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
549 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
550 if (!display_mode.h) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
551 display_mode.h = display->current_mode.h;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
552 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
553 if (!display_mode.refresh_rate) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
554 display_mode.refresh_rate = display->current_mode.refresh_rate;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
555 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
556
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
557 /* Get a good video mode, the closest one possible */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
558 if (!SDL_GetClosestDisplayMode(&display_mode, &display_mode)) {
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
559 SDL_SetError("No video mode large enough for %dx%d",
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
560 display_mode.w, display_mode.h);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
561 return -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
562 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
563
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
564 /* See if there's anything left to do */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
565 if (SDL_memcmp
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
566 (&display_mode, SDL_GetCurrentDisplayMode(),
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
567 sizeof(display_mode)) == 0) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
568 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
569 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
570
1683
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
571 /* Set up a palette, if necessary */
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
572 if (SDL_ISPIXELFORMAT_INDEXED(display_mode.format)) {
1683
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
573 ncolors = (1 << SDL_BITSPERPIXEL(display_mode.format));
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
574 } else {
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
575 ncolors = 0;
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
576 }
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
577 if ((!ncolors && display->palette) || (ncolors && !display->palette)
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
578 || (ncolors && ncolors != display->palette->ncolors)) {
1683
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
579 if (display->palette) {
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
580 SDL_FreePalette(display->palette);
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
581 display->palette = NULL;
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
582 }
1683
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
583 if (ncolors) {
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
584 display->palette = SDL_AllocPalette(ncolors);
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
585 if (!display->palette) {
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
586 return -1;
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
587 }
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
588 SDL_DitherColors(display->palette->colors,
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
589 SDL_BITSPERPIXEL(display_mode.format));
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
590 }
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
591 }
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
592
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
593 return _this->SetDisplayMode(_this, &display_mode);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
594 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
596 int
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
597 SDL_SetDisplayPalette(const SDL_Color * colors, int firstcolor, int ncolors)
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
598 {
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
599 SDL_Palette *palette;
1683
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
600 int status = 0;
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
601
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
602 if (!_this) {
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
603 SDL_SetError("Video subsystem has not been initialized");
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
604 return -1;
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
605 }
1683
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
606 if (!SDL_CurrentDisplay.palette) {
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
607 SDL_SetError("Display mode does not have a palette");
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
608 return -1;
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
609 }
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
610
1683
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
611 status =
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
612 SDL_SetPaletteColors(SDL_CurrentDisplay.palette, colors, firstcolor,
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
613 ncolors);
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
614
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
615 if (_this->SetDisplayPalette) {
1683
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
616 if (_this->SetDisplayPalette(_this, palette) < 0) {
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
617 status = -1;
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
618 }
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
619 }
1683
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
620 return status;
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
621 }
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
622
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
623 int
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
624 SDL_GetDisplayPalette(SDL_Color * colors, int firstcolor, int ncolors)
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
625 {
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
626 SDL_Palette *palette;
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
627
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
628 if (!_this) {
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
629 SDL_SetError("Video subsystem has not been initialized");
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
630 return -1;
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
631 }
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
632
1683
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
633 palette = SDL_CurrentDisplay.palette;
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
634 if (!palette->ncolors) {
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
635 SDL_SetError("Display mode does not have a palette");
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
636 return -1;
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
637 }
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
638
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
639 if (firstcolor < 0 || (firstcolor + ncolors) > palette->ncolors) {
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
640 SDL_SetError("Palette indices are out of range");
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
641 return -1;
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
642 }
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
643
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
644 SDL_memcpy(colors, &palette->colors[firstcolor],
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
645 ncolors * sizeof(*colors));
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
646 return 0;
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
647 }
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
648
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
649 SDL_WindowID
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
650 SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
651 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
652 const Uint32 allowed_flags = (SDL_WINDOW_FULLSCREEN |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
653 SDL_WINDOW_BORDERLESS |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
654 SDL_WINDOW_SHOWN |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
655 SDL_WINDOW_OPENGL |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
656 SDL_WINDOW_RESIZABLE |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
657 SDL_WINDOW_MAXIMIZED |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
658 SDL_WINDOW_MINIMIZED |
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
659 SDL_WINDOW_INPUT_GRABBED);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
660 SDL_Window window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
661 int num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
662 SDL_Window *windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
663
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
664 if (!_this) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
665 SDL_SetError("Video subsystem has not been initialized");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
666 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
667 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
668
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
669 SDL_zero(window);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
670 window.id = _this->next_object_id++;
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
671 window.title = title ? SDL_strdup(title) : NULL;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
672 window.x = x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
673 window.y = y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
674 window.w = w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
675 window.h = h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
676 window.flags = (flags & allowed_flags);
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
677 window.display = _this->current_display;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
678
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
679 if (_this->CreateWindow && _this->CreateWindow(_this, &window) < 0) {
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
680 if (window.title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
681 SDL_free(window.title);
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
682 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
683 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
684 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
685
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
686 num_windows = SDL_CurrentDisplay.num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
687 windows =
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
688 SDL_realloc(SDL_CurrentDisplay.windows,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
689 (num_windows + 1) * sizeof(*windows));
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
690 if (!windows) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
691 if (_this->DestroyWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
692 _this->DestroyWindow(_this, &window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
693 }
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
694 if (window.title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
695 SDL_free(window.title);
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
696 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
697 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
698 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
699 windows[num_windows] = window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
700 SDL_CurrentDisplay.windows = windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
701 SDL_CurrentDisplay.num_windows++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
702
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
703 return window.id;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
706 SDL_WindowID
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
707 SDL_CreateWindowFrom(const void *data)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
709 SDL_Window window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
710 int num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
711 SDL_Window *windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
712
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
713 if (!_this) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
714 SDL_SetError("Video subsystem has not been initialized");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
715 return (0);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
716 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
717
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
718 SDL_zero(window);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
719 window.id = _this->next_object_id++;
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
720 window.display = _this->current_display;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
721
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
722 if (!_this->CreateWindowFrom ||
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
723 _this->CreateWindowFrom(_this, &window, data) < 0) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
724 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
725 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
727 num_windows = SDL_CurrentDisplay.num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
728 windows =
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
729 SDL_realloc(SDL_CurrentDisplay.windows,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
730 (num_windows + 1) * sizeof(*windows));
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
731 if (!windows) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
732 if (_this->DestroyWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
733 _this->DestroyWindow(_this, &window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
734 }
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
735 if (window.title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
736 SDL_free(window.title);
1667
1fddae038bc8 Implemented many compatibility functions
Sam Lantinga <slouken@libsdl.org>
parents: 1666
diff changeset
737 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
738 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
739 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
740 windows[num_windows] = window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
741 SDL_CurrentDisplay.windows = windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
742 SDL_CurrentDisplay.num_windows++;
430
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
743
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
744 return window.id;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
745 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
746
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
747 SDL_Window *
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
748 SDL_GetWindowFromID(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
749 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
750 int i, j;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
751
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
752 if (!_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
753 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
754 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
756 for (i = 0; i < _this->num_displays; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
757 SDL_VideoDisplay *display = &_this->displays[i];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
758 for (j = 0; j < display->num_windows; ++j) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
759 SDL_Window *window = &display->windows[j];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
760 if (window->id == windowID) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
761 return window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
762 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
763 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
764 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
765 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
766 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
767
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
768 SDL_VideoDisplay *
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
769 SDL_GetDisplayFromWindow(SDL_Window * window)
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
770 {
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
771 if (!_this) {
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
772 return NULL;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
773 }
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
774 return &_this->displays[window->display];
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
775 }
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
776
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
777 Uint32
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
778 SDL_GetWindowFlags(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
779 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
780 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
781
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
782 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
783 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
784 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
785 return window->flags;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
786 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
787
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
788 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
789 SDL_SetWindowTitle(SDL_WindowID windowID, const char *title)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
790 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
791 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
792
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
793 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
794 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
795 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
796 if (window->title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
797 SDL_free(window->title);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
798 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
799 window->title = SDL_strdup(title);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
800
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
801 if (_this->SetWindowTitle) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
802 _this->SetWindowTitle(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
803 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
804 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
805
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
806 const char *
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
807 SDL_GetWindowTitle(SDL_WindowID windowID)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
808 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
809 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
810
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
811 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
812 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
813 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
814 return window->title;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
815 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
816
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
817 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
818 SDL_SetWindowData(SDL_WindowID windowID, void *userdata)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
819 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
820 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
821
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
822 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
823 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
824 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
825 window->userdata = userdata;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
826 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
828 void *
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
829 SDL_GetWindowData(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
830 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
831 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
832
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
833 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
834 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
835 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
836 return window->userdata;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
837 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
838
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
839 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
840 SDL_SetWindowPosition(SDL_WindowID windowID, int x, int y)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
841 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
842 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
843
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
844 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
845 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
846 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
847
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
848 window->x = x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
849 window->y = y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
850
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
851 if (_this->SetWindowPosition) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
852 _this->SetWindowPosition(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
853 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
856 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
857 SDL_GetWindowPosition(SDL_WindowID windowID, int *x, int *y)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
858 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
859 SDL_Window *window = SDL_GetWindowFromID(windowID);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
860
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
861 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
862 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
863 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
864 if (x) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
865 *x = window->x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
866 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
867 if (y) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
868 *y = window->y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
869 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
870 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
871
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
872 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
873 SDL_SetWindowSize(SDL_WindowID windowID, int w, int h)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
874 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
875 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
876
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
877 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
878 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
879 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
880
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
881 window->w = w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
882 window->h = h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
884 if (_this->SetWindowSize) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
885 _this->SetWindowSize(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
886 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
887 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
888
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
889 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
890 SDL_GetWindowSize(SDL_WindowID windowID, int *w, int *h)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
891 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
892 SDL_Window *window = SDL_GetWindowFromID(windowID);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
894 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
895 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
896 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
897 if (w) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
898 *w = window->w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
899 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
900 if (h) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
901 *h = window->h;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
902 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
903 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
904
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
905 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
906 SDL_ShowWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
907 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
908 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
909
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
910 if (!window || (window->flags & SDL_WINDOW_SHOWN)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
911 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
912 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
913
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
914 window->flags |= SDL_WINDOW_SHOWN;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
915
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
916 if (_this->ShowWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
917 _this->ShowWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
918 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
919 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
920
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
921 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
922 SDL_HideWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
923 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
924 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
925
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
926 if (!window || !(window->flags & SDL_WINDOW_SHOWN)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
927 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
928 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
929
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
930 window->flags &= ~SDL_WINDOW_SHOWN;
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
931
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
932 if (_this->HideWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
933 _this->HideWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
934 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
935 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
936
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
937 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
938 SDL_RaiseWindow(SDL_WindowID windowID)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
939 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
940 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
941
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
942 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
943 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
944 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
945
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
946 if (_this->RaiseWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
947 _this->RaiseWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
948 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
949 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
950
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
951 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
952 SDL_MaximizeWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
953 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
954 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
955
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
956 if (!window || (window->flags & SDL_WINDOW_MAXIMIZED)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
957 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
958 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
959
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
960 window->flags |= SDL_WINDOW_MAXIMIZED;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
961
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
962 if (_this->MaximizeWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
963 _this->MaximizeWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
964 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
965 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
966
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
967 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
968 SDL_MinimizeWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
969 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
970 SDL_Window *window = SDL_GetWindowFromID(windowID);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
971
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
972 if (!window || (window->flags & SDL_WINDOW_MINIMIZED)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
973 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
974 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
975
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
976 window->flags |= SDL_WINDOW_MINIMIZED;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
977
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
978 if (_this->MinimizeWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
979 _this->MinimizeWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
980 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
981 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
982
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
983 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
984 SDL_RestoreWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
985 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
986 SDL_Window *window = SDL_GetWindowFromID(windowID);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
987
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
988 if (!window
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
989 || (window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
990 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
991 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
992
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
993 window->flags &= ~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
994
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
995 if (_this->RestoreWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
996 _this->RestoreWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
997 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
998 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
999
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1000 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1001 SDL_SetWindowGrab(SDL_WindowID windowID, int mode)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1002 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1003 SDL_Window *window = SDL_GetWindowFromID(windowID);
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 11
diff changeset
1004
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1005 if (!window || (!!mode == !!(window->flags & SDL_WINDOW_INPUT_GRABBED))) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1006 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1007 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1008
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1009 if (mode) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1010 window->flags |= SDL_WINDOW_INPUT_GRABBED;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1011 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1012 window->flags &= ~SDL_WINDOW_INPUT_GRABBED;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1013 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1014
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1015 if (_this->SetWindowGrab) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1016 _this->SetWindowGrab(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1017 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1018 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1019
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1020 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1021 SDL_GetWindowGrab(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1022 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1023 SDL_Window *window = SDL_GetWindowFromID(windowID);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1024
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1025 if (!window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1026 return 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1027 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1028
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1029 return ((window->flags & SDL_WINDOW_INPUT_GRABBED) != 0);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1030 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1031
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1032 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1033 SDL_DestroyWindow(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1034 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1035 int i, j;
229
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
1036
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1037 if (!_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1038 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1039 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1040
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1041 for (i = 0; i < _this->num_displays; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1042 SDL_VideoDisplay *display = &_this->displays[i];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1043 for (j = 0; j < display->num_windows; ++j) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1044 SDL_Window *window = &display->windows[j];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1045 if (window->id != windowID) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1046 continue;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1047 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1048 if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1049 window->flags &= ~SDL_WINDOW_INPUT_GRABBED;
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1050 _this->SetWindowGrab(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1051 }
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1052 if (window->renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1053 SDL_DestroyRenderer(window->id);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1054 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1055 if (_this->DestroyWindow) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1056 _this->DestroyWindow(_this, window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1057 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1058 if (window->title) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1059 SDL_free(window->title);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1060 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1061 if (window->gamma) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1062 SDL_free(window->gamma);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1063 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1064 if (j != display->num_windows - 1) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1065 SDL_memcpy(&display->windows[i],
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1066 &display->windows[i + 1],
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1067 (display->num_windows - i - 1) * sizeof(*window));
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1068 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1069 --display->num_windows;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1070 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1071 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1072 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1073 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1074
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1075 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1076 SDL_AddRenderDriver(int displayIndex, const SDL_RenderDriver * driver)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1077 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1078 SDL_VideoDisplay *display = &_this->displays[displayIndex];
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1079 SDL_RenderDriver *render_drivers;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1080
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1081 render_drivers =
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1082 SDL_realloc(display->render_drivers,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1083 (display->num_render_drivers +
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1084 1) * sizeof(*render_drivers));
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1085 if (render_drivers) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1086 render_drivers[display->num_render_drivers] = *driver;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1087 display->render_drivers = render_drivers;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1088 display->num_render_drivers++;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1089 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1090 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1091
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1092 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1093 SDL_GetNumRenderers(void)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1094 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1095 if (_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1096 return SDL_CurrentDisplay.num_render_drivers;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1097 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1098 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1099 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1100
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1101 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1102 SDL_GetRendererInfo(int index, SDL_RendererInfo * info)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1103 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1104 if (index < 0 || index >= SDL_GetNumRenderers()) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1105 SDL_SetError("index must be in the range of 0 - %d",
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1106 SDL_GetNumRenderers() - 1);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1107 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1108 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1109 *info = SDL_CurrentDisplay.render_drivers[index].info;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1110 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1111 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1112
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1113 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1114 SDL_CreateRenderer(SDL_WindowID windowID, int index, Uint32 flags)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1115 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1116 SDL_Window *window = SDL_GetWindowFromID(windowID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1117
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1118 if (!window) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1119 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1120 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1121
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1122 if (index < 0) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1123 int n = SDL_GetNumRenderers();
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1124 for (index = 0; index < n; ++index) {
1680
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1125 SDL_RenderDriver *driver =
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1126 &SDL_CurrentDisplay.render_drivers[index];
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1127
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1128 /* Skip minimal drivers in automatic scans */
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1129 if (!(flags & SDL_Renderer_Minimal)
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1130 && (driver->info.flags & SDL_Renderer_Minimal)) {
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1131 continue;
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1132 }
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1133 if ((driver->info.flags & flags) == flags) {
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1134 break;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1135 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1136 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1137 if (index == n) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1138 SDL_SetError("Couldn't find matching render driver");
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1139 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1140 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1141 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1142
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1143 if (index >= SDL_GetNumRenderers()) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1144 SDL_SetError("index must be -1 or in the range of 0 - %d",
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1145 SDL_GetNumRenderers() - 1);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1146 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1147 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1148
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1149 /* Free any existing renderer */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1150 SDL_DestroyRenderer(windowID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1151
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1152 /* Create a new renderer instance */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1153 window->renderer =
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1154 SDL_CurrentDisplay.render_drivers[index].CreateRenderer(window,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1155 flags);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1156 if (!window->renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1157 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1158 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1159 SDL_CurrentDisplay.current_renderer = window->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1160
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1161 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1162 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1163
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1164 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1165 SDL_SelectRenderer(SDL_WindowID windowID)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1166 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1167 SDL_Window *window = SDL_GetWindowFromID(windowID);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1168
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1169 if (!window || !window->renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1170 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1171 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1172 SDL_CurrentDisplay.current_renderer = window->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1173 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1174 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1175
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1176 SDL_TextureID
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1177 SDL_CreateTexture(Uint32 format, int access, int w, int h)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1178 {
1680
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1179 int hash;
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1180 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1181 SDL_Texture *texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1182
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1183 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1184 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1185 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1186
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1187 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1188 if (!renderer || !renderer->CreateTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1189 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1190 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1191
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1192 texture = (SDL_Texture *) SDL_malloc(sizeof(*texture));
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1193 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1194 SDL_OutOfMemory();
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1195 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1196 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1197
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1198 SDL_zerop(texture);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1199 texture->id = _this->next_object_id++;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1200 texture->format = format;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1201 texture->access = access;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1202 texture->w = w;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1203 texture->h = h;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1204 texture->renderer = renderer;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1205
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1206 if (renderer->CreateTexture(renderer, texture) < 0) {
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1207 SDL_free(texture);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1208 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1209 }
1680
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1210
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1211 hash = (texture->id % SDL_arraysize(SDL_CurrentDisplay.textures));
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1212 texture->next = SDL_CurrentDisplay.textures[hash];
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1213 SDL_CurrentDisplay.textures[hash] = texture;
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1214
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1215 return texture->id;
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1216 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1217
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1218 SDL_TextureID
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1219 SDL_CreateTextureFromSurface(Uint32 format, int access, SDL_Surface * surface)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1220 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1221 SDL_TextureID textureID;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1222 Uint32 surface_flags = surface->flags;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1223 SDL_PixelFormat *fmt = surface->format;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1224 Uint32 colorkey;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1225 Uint8 alpha;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1226 SDL_Rect bounds;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1227 SDL_Surface dst;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1228 int bpp;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1229 Uint32 Rmask, Gmask, Bmask, Amask;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1230
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1231 if (!surface) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1232 SDL_SetError("SDL_CreateTextureFromSurface() passed NULL surface");
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1233 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1234 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1235
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1236 if (format) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1237 if (!SDL_PixelFormatEnumToMasks
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1238 (format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1239 SDL_SetError("Unknown pixel format");
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1240 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1241 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1242 } else {
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1243 if (fmt->Amask || !(surface_flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA))) {
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1244 bpp = fmt->BitsPerPixel;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1245 Rmask = fmt->Rmask;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1246 Gmask = fmt->Gmask;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1247 Bmask = fmt->Bmask;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1248 Amask = fmt->Amask;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1249 } else {
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1250 /* Need a format with alpha */
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1251 bpp = 32;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1252 Rmask = 0x00FF0000;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1253 Gmask = 0x0000FF00;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1254 Bmask = 0x000000FF;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1255 Amask = 0xFF000000;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1256 }
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1257 format = SDL_MasksToPixelFormatEnum(bpp, Rmask, Gmask, Bmask, Amask);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1258 if (!format) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1259 SDL_SetError("Unknown pixel format");
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1260 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1261 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1262 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1263
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1264 textureID = SDL_CreateTexture(format, access, surface->w, surface->h);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1265 if (!textureID) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1266 return 0;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1267 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1268
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1269 /* Set up a destination surface for the texture update */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1270 SDL_zero(dst);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1271 dst.format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1272 if (!dst.format) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1273 SDL_DestroyTexture(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1274 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1275 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1276 dst.w = surface->w;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1277 dst.h = surface->h;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1278 if (SDL_LockTexture(textureID, NULL, 1, &dst.pixels, &dst.pitch) == 0) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1279 dst.flags |= SDL_PREALLOC;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1280 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1281 dst.pitch = SDL_CalculatePitch(&dst);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1282 dst.pixels = SDL_malloc(dst.h * dst.pitch);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1283 if (!dst.pixels) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1284 SDL_DestroyTexture(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1285 SDL_FreeFormat(dst.format);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1286 SDL_OutOfMemory();
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1287 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1288 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1289 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1290
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1291 /* Copy the palette if any */
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1292 if (fmt->palette) {
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1293 SDL_SetTexturePalette(textureID, fmt->palette->colors, 0,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1294 fmt->palette->ncolors);
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1295 SDL_SetSurfacePalette(&dst, fmt->palette);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1296 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1297
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1298 /* Make the texture transparent if the surface has colorkey */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1299 if (surface_flags & SDL_SRCCOLORKEY) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1300 int row;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1301 int length = dst.w * dst.format->BytesPerPixel;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1302 Uint8 *p = (Uint8 *) dst.pixels;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1303 for (row = 0; row < dst.h; ++row) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1304 SDL_memset(p, 0, length);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1305 p += dst.pitch;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1306 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1307 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1308
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1309 /* Copy over the alpha channel */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1310 if (surface_flags & SDL_SRCALPHA) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1311 if (fmt->Amask) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1312 surface->flags &= ~SDL_SRCALPHA;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1313 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1314 /* FIXME: Need to make sure the texture has an alpha channel
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1315 * and copy 'alpha' into the texture alpha channel.
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1316 */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1317 alpha = surface->format->alpha;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1318 SDL_SetAlpha(surface, 0, 0);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1319 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1320 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1321
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1322 /* Copy over the image data */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1323 bounds.x = 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1324 bounds.y = 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1325 bounds.w = surface->w;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1326 bounds.h = surface->h;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1327 SDL_LowerBlit(surface, &bounds, &dst, &bounds);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1328
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1329 /* Clean up the original surface */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1330 if ((surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1331 Uint32 cflags = surface_flags & (SDL_SRCCOLORKEY | SDL_RLEACCELOK);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1332 SDL_SetColorKey(surface, cflags, colorkey);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1333 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1334 if ((surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1335 Uint32 aflags = surface_flags & (SDL_SRCALPHA | SDL_RLEACCELOK);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1336 if (fmt->Amask) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1337 surface->flags |= SDL_SRCALPHA;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1338 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1339 SDL_SetAlpha(surface, aflags, alpha);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1340 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1341 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1342
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1343 /* Update the texture */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1344 if (dst.flags & SDL_PREALLOC) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1345 SDL_UnlockTexture(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1346 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1347 SDL_UpdateTexture(textureID, NULL, dst.pixels, dst.pitch);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1348 SDL_free(dst.pixels);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1349 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1350 SDL_FreeFormat(dst.format);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1351
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1352 return textureID;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1353 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1354
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1355 static __inline__ SDL_Texture *
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1356 SDL_GetTextureFromID(SDL_TextureID textureID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1357 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1358 int hash;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1359 SDL_Texture *texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1360
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1361 if (!_this) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1362 return NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1363 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1364
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1365 hash = (textureID % SDL_arraysize(SDL_CurrentDisplay.textures));
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1366 for (texture = SDL_CurrentDisplay.textures[hash]; texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1367 texture = texture->next) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1368 if (texture->id == textureID) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1369 return texture;
1669
9857d21967bb The test programs compile again.
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1370 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1371 }
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1372 return NULL;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1373 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1374
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1375 int
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1376 SDL_QueryTexture(SDL_TextureID textureID, Uint32 * format, int *access,
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1377 int *w, int *h)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1378 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1379 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1380
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1381 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1382 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1383 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1384
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1385 if (format) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1386 *format = texture->format;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1387 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1388 if (access) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1389 *access = texture->access;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1390 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1391 if (w) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1392 *w = texture->w;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1393 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1394 if (h) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1395 *h = texture->h;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1396 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1397 return 0;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1398 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1399
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1400 int
1678
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1401 SDL_QueryTexturePixels(SDL_TextureID textureID, void **pixels, int *pitch)
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1402 {
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1403 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1404 SDL_Renderer *renderer;
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1405
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1406 if (!texture) {
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1407 return -1;
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1408 }
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1409
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1410 renderer = texture->renderer;
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1411 if (!renderer->QueryTexturePixels) {
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1412 return -1;
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1413 }
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1414 return renderer->QueryTexturePixels(renderer, texture, pixels, pitch);
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1415 }
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1416
90bf530ced8e SDL_SetVideoMode() compiles now...
Sam Lantinga <slouken@libsdl.org>
parents: 1677
diff changeset
1417 int
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1418 SDL_SetTexturePalette(SDL_TextureID textureID, const SDL_Color * colors,
1680
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1419 int firstcolor, int ncolors)
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1420 {
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1421 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1422 SDL_Renderer *renderer;
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1423
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1424 if (!texture) {
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1425 return -1;
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1426 }
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1427
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1428 renderer = texture->renderer;
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1429 if (!renderer->SetTexturePalette) {
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1430 return -1;
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1431 }
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1432 return renderer->SetTexturePalette(renderer, texture, colors, firstcolor,
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1433 ncolors);
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1434 }
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1435
9488fca10677 Dummy video driver works again in high color video modes. Yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1679
diff changeset
1436 int
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1437 SDL_GetTexturePalette(SDL_TextureID textureID, SDL_Color * colors,
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1438 int firstcolor, int ncolors)
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1439 {
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1440 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1441 SDL_Renderer *renderer;
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1442
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1443 if (!texture) {
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1444 return -1;
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1445 }
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1446
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1447 renderer = texture->renderer;
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1448 if (!renderer->GetTexturePalette) {
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1449 return -1;
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1450 }
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1451 return renderer->GetTexturePalette(renderer, texture, colors, firstcolor,
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1452 ncolors);
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1453 }
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1454
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1455 int
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1456 SDL_UpdateTexture(SDL_TextureID textureID, const SDL_Rect * rect,
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1457 const void *pixels, int pitch)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1458 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1459 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1460 SDL_Renderer *renderer;
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1461 SDL_Rect full_rect;
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1462
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1463 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1464 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1465 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1466
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1467 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1468 if (!renderer->UpdateTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1469 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1470 }
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1471
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1472 if (!rect) {
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1473 full_rect.x = 0;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1474 full_rect.y = 0;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1475 full_rect.w = texture->w;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1476 full_rect.h = texture->h;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1477 rect = &full_rect;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1478 }
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1479
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1480 return renderer->UpdateTexture(renderer, texture, rect, pixels, pitch);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1481 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1482
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1483 int
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1484 SDL_LockTexture(SDL_TextureID textureID, const SDL_Rect * rect, int markDirty,
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1485 void **pixels, int *pitch)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1486 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1487 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1488 SDL_Renderer *renderer;
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1489 SDL_Rect full_rect;
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1490
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1491 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1492 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1493 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1494
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1495 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1496 if (!renderer->LockTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1497 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1498 }
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1499
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1500 if (!rect) {
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1501 full_rect.x = 0;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1502 full_rect.y = 0;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1503 full_rect.w = texture->w;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1504 full_rect.h = texture->h;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1505 rect = &full_rect;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1506 }
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1507
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1508 return renderer->LockTexture(renderer, texture, rect, markDirty, pixels,
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1509 pitch);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1510 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1511
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1512 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1513 SDL_UnlockTexture(SDL_TextureID textureID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1514 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1515 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1516 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1517
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1518 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1519 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1520 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1521
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1522 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1523 if (!renderer->UnlockTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1524 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1525 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1526 return renderer->UnlockTexture(renderer, texture);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1527 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1528
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1529 void
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1530 SDL_DirtyTexture(SDL_TextureID textureID, int numrects,
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1531 const SDL_Rect * rects)
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1532 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1533 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1534 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1535
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1536 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1537 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1538 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1539
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1540 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1541 if (!renderer->DirtyTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1542 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1543 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1544 renderer->DirtyTexture(renderer, texture, numrects, rects);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1545 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1546
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1547 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1548 SDL_SelectRenderTexture(SDL_TextureID textureID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1549 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1550 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1551 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1552
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1553 if (!texture || texture->access != SDL_TextureAccess_Render) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1554 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1555 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1556 renderer = texture->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1557 if (!renderer->SelectRenderTexture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1558 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1559 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1560 renderer->SelectRenderTexture(renderer, texture);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1561 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1562
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1563 int
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1564 SDL_RenderFill(const SDL_Rect * rect, Uint32 color)
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1565 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1566 SDL_Renderer *renderer;
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1567 SDL_Rect full_rect;
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1568
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1569 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1570 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1571 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1572
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1573 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1574 if (!renderer || !renderer->RenderFill) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1575 return -1;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1576 }
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
1577
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1578 if (!rect) {
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1579 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1580 full_rect.x = 0;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1581 full_rect.y = 0;
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1582 full_rect.w = window->w;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1583 full_rect.h = window->h;
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1584 rect = &full_rect;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1585 }
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1586
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1587 renderer->RenderFill(renderer, rect, color);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1588 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1589
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1590 int
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1591 SDL_RenderCopy(SDL_TextureID textureID, const SDL_Rect * srcrect,
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1592 const SDL_Rect * dstrect, int blendMode, int scaleMode)
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1593 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1594 SDL_Texture *texture = SDL_GetTextureFromID(textureID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1595 SDL_Renderer *renderer;
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1596 SDL_Rect full_srcrect;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1597 SDL_Rect full_dstrect;
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1598
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1599 if (!texture || texture->renderer != SDL_CurrentDisplay.current_renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1600 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1601 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1602
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1603 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1604 if (!renderer || !renderer->RenderCopy) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1605 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1606 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1607
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1608 if (!srcrect) {
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1609 full_srcrect.x = 0;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1610 full_srcrect.y = 0;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1611 full_srcrect.w = texture->w;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1612 full_srcrect.h = texture->h;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1613 srcrect = &full_srcrect;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1614 }
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1615 if (!dstrect) {
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1616 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1617 full_dstrect.x = 0;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1618 full_dstrect.y = 0;
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1619 full_dstrect.w = window->w;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1620 full_dstrect.h = window->h;
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1621 dstrect = &full_dstrect;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1622 }
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1623
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1624 return renderer->RenderCopy(renderer, texture, srcrect, dstrect,
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1625 blendMode, scaleMode);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1626 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1627
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1628 int
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1629 SDL_RenderReadPixels(const SDL_Rect * rect, void *pixels, int pitch)
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1630 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1631 SDL_Renderer *renderer;
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1632 SDL_Rect full_rect;
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1633
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1634 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1635 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1636 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1637
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1638 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1639 if (!renderer || !renderer->RenderReadPixels) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1640 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1641 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1642
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1643 if (!rect) {
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1644 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1645 full_rect.x = 0;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1646 full_rect.y = 0;
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1647 full_rect.w = window->w;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1648 full_rect.h = window->h;
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1649 rect = &full_rect;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1650 }
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1651
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1652 return renderer->RenderReadPixels(renderer, rect, pixels, pitch);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1653 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1654
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1655 int
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1656 SDL_RenderWritePixels(const SDL_Rect * rect, const void *pixels, int pitch)
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1657 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1658 SDL_Renderer *renderer;
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1659 SDL_Rect full_rect;
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1660
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1661 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1662 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1663 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1664
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1665 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1666 if (!renderer || !renderer->RenderWritePixels) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1667 return -1;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1668 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1669
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1670 if (!rect) {
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1671 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1672 full_rect.x = 0;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1673 full_rect.y = 0;
1706
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1674 full_rect.w = window->w;
1577404809f0 Added a multi-window version of testsprite using the new API.
Sam Lantinga <slouken@libsdl.org>
parents: 1684
diff changeset
1675 full_rect.h = window->h;
1684
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1676 rect = &full_rect;
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1677 }
c4aa1a2f48f1 Software YUV texture support in progress...
Sam Lantinga <slouken@libsdl.org>
parents: 1683
diff changeset
1678
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1679 return renderer->RenderWritePixels(renderer, rect, pixels, pitch);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1680 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1681
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1682 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1683 SDL_RenderPresent(void)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1684 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1685 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1686
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1687 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1688 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1689 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1690
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1691 renderer = SDL_CurrentDisplay.current_renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1692 if (!renderer || !renderer->RenderPresent) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1693 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1694 }
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
1695
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1696 renderer->RenderPresent(renderer);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1697 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1698
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1699 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1700 SDL_DestroyTexture(SDL_TextureID textureID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1701 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1702 int hash;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1703 SDL_Texture *prev, *texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1704 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1705
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1706 if (!_this) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1707 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1708 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1709
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1710 /* Look up the texture in the hash table */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1711 hash = (textureID % SDL_arraysize(SDL_CurrentDisplay.textures));
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1712 prev = NULL;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1713 for (texture = SDL_CurrentDisplay.textures[hash]; texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1714 prev = texture, texture = texture->next) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1715 if (texture->id == textureID) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1716 break;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1717 }
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1718 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1719 if (!texture) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1720 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1721 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1722
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1723 /* Unlink the texture from the list */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1724 if (prev) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1725 prev->next = texture->next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1726 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1727 SDL_CurrentDisplay.textures[hash] = texture->next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1728 }
1669
9857d21967bb The test programs compile again.
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1729
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1730 /* Free the texture */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1731 renderer = texture->renderer;
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1732 renderer->DestroyTexture(renderer, texture);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1733 SDL_free(texture);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1734 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1735
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1736 void
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1737 SDL_DestroyRenderer(SDL_WindowID windowID)
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1738 {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1739 SDL_Window *window = SDL_GetWindowFromID(windowID);
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1740 SDL_Renderer *renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1741 int i;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1742
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1743 if (!window) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1744 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1745 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1746
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1747 renderer = window->renderer;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1748 if (!renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1749 return;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1750 }
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1751
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1752 /* Free existing textures for this renderer */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1753 for (i = 0; i < SDL_arraysize(SDL_CurrentDisplay.textures); ++i) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1754 SDL_Texture *texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1755 SDL_Texture *prev = NULL;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1756 SDL_Texture *next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1757 for (texture = SDL_CurrentDisplay.textures[i]; texture;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1758 texture = next) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1759 next = texture->next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1760 if (texture->renderer == renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1761 if (prev) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1762 prev->next = next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1763 } else {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1764 SDL_CurrentDisplay.textures[i] = next;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1765 }
1676
e136f3ffdc1b Adding software renderer implementation
Sam Lantinga <slouken@libsdl.org>
parents: 1672
diff changeset
1766 renderer->DestroyTexture(renderer, texture);
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1767 SDL_free(texture);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1768 } else {
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1769 prev = texture;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1770 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1771 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1772 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1773
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1774 /* Free the renderer instance */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1775 renderer->DestroyRenderer(renderer);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1776
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1777 /* Clear references */
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1778 window->renderer = NULL;
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1779 if (SDL_CurrentDisplay.current_renderer == renderer) {
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1780 SDL_CurrentDisplay.current_renderer = NULL;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1781 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1782 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1783
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1784 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1785 SDL_VideoQuit(void)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1786 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1787 int i, j;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1788
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1789 if (!_this) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1790 return;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1791 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1792
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1793 /* Halt event processing before doing anything else */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1794 SDL_StopEventLoop();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1795
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1796 /* Clean up the system video */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1797 for (i = _this->num_displays; i--;) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1798 SDL_VideoDisplay *display = &_this->displays[i];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1799 for (j = display->num_windows; j--;) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1800 SDL_DestroyWindow(display->windows[i].id);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1801 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1802 if (display->windows) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1803 SDL_free(display->windows);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1804 display->windows = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1805 }
1683
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
1806 if (display->palette) {
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
1807 SDL_FreePalette(display->palette);
396a35389351 Finished palettized display handling.
Sam Lantinga <slouken@libsdl.org>
parents: 1682
diff changeset
1808 display->palette = NULL;
1681
80a5e6a4e1e2 Working on paletted display and texture support (two different issues)
Sam Lantinga <slouken@libsdl.org>
parents: 1680
diff changeset
1809 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1810 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1811 _this->VideoQuit(_this);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1812 if (_this->displays) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1813 SDL_free(_this->displays);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1814 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1815 _this->free(_this);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1816 _this = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1817 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1818
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1819 /* Load the GL driver library */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1820 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1821 SDL_GL_LoadLibrary(const char *path)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1822 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1823 int retval;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1824
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1825 retval = -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1826 if (_this == NULL) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1827 SDL_SetError("Video subsystem has not been initialized");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1828 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1829 if (_this->GL_LoadLibrary) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1830 retval = _this->GL_LoadLibrary(_this, path);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1831 } else {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1832 SDL_SetError("No dynamic GL support in video driver");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1833 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1834 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1835 return (retval);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1836 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1837
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1838 void *
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1839 SDL_GL_GetProcAddress(const char *proc)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1840 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1841 void *func;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1842
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1843 func = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1844 if (_this->GL_GetProcAddress) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1845 if (_this->gl_config.driver_loaded) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1846 func = _this->GL_GetProcAddress(_this, proc);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1847 } else {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1848 SDL_SetError("No GL driver has been loaded");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1849 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1850 } else {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1851 SDL_SetError("No dynamic GL support in video driver");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1852 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1853 return func;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1854 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1855
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1856 /* Set the specified GL attribute for setting up a GL video mode */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1857 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1858 SDL_GL_SetAttribute(SDL_GLattr attr, int value)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1859 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1860 int retval;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1861
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1862 retval = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1863 switch (attr) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1864 case SDL_GL_RED_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1865 _this->gl_config.red_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1866 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1867 case SDL_GL_GREEN_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1868 _this->gl_config.green_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1869 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1870 case SDL_GL_BLUE_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1871 _this->gl_config.blue_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1872 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1873 case SDL_GL_ALPHA_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1874 _this->gl_config.alpha_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1875 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1876 case SDL_GL_DOUBLEBUFFER:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1877 _this->gl_config.double_buffer = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1878 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1879 case SDL_GL_BUFFER_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1880 _this->gl_config.buffer_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1881 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1882 case SDL_GL_DEPTH_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1883 _this->gl_config.depth_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1884 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1885 case SDL_GL_STENCIL_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1886 _this->gl_config.stencil_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1887 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1888 case SDL_GL_ACCUM_RED_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1889 _this->gl_config.accum_red_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1890 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1891 case SDL_GL_ACCUM_GREEN_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1892 _this->gl_config.accum_green_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1893 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1894 case SDL_GL_ACCUM_BLUE_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1895 _this->gl_config.accum_blue_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1896 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1897 case SDL_GL_ACCUM_ALPHA_SIZE:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1898 _this->gl_config.accum_alpha_size = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1899 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1900 case SDL_GL_STEREO:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1901 _this->gl_config.stereo = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1902 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1903 case SDL_GL_MULTISAMPLEBUFFERS:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1904 _this->gl_config.multisamplebuffers = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1905 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1906 case SDL_GL_MULTISAMPLESAMPLES:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1907 _this->gl_config.multisamplesamples = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1908 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1909 case SDL_GL_ACCELERATED_VISUAL:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1910 _this->gl_config.accelerated = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1911 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1912 case SDL_GL_SWAP_CONTROL:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1913 _this->gl_config.swap_control = value;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1914 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1915 default:
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1916 SDL_SetError("Unknown OpenGL attribute");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1917 retval = -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1918 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1919 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1920 return (retval);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1921 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1922
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1923 /* Retrieve an attribute value from the windowing system. */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1924 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1925 SDL_GL_GetAttribute(SDL_GLattr attr, int *value)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1926 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1927 int retval = -1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1928
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1929 if (_this->GL_GetAttribute) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1930 retval = _this->GL_GetAttribute(_this, attr, value);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1931 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1932 *value = 0;
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1933 SDL_SetError("GL_GetAttribute not supported");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1934 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1935 return retval;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1936 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1937
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1938 /* Perform a GL buffer swap on the current GL context */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1939 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1940 SDL_GL_SwapBuffers(void)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1941 {
1670
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1942 // FIXME: Track the current window context - do we provide N contexts, and match them to M windows, or is there a one-to-one mapping?
eef792d31de8 Work in progress. :)
Sam Lantinga <slouken@libsdl.org>
parents: 1669
diff changeset
1943 _this->GL_SwapBuffers(_this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1944 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1945
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1946 #if 0 // FIXME
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1947 /* Utility function used by SDL_WM_SetIcon();
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1948 * flags & 1 for color key, flags & 2 for alpha channel. */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1949 static void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1950 CreateMaskFromColorKeyOrAlpha(SDL_Surface * icon, Uint8 * mask, int flags)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1951 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1952 int x, y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1953 Uint32 colorkey;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1954 #define SET_MASKBIT(icon, x, y, mask) \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1955 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8)))
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1956
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1957 colorkey = icon->format->colorkey;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1958 switch (icon->format->BytesPerPixel) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1959 case 1:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1960 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1961 Uint8 *pixels;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1962 for (y = 0; y < icon->h; ++y) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1963 pixels = (Uint8 *) icon->pixels + y * icon->pitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1964 for (x = 0; x < icon->w; ++x) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1965 if (*pixels++ == colorkey) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1966 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1967 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1968 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1969 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1970 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1971 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1972
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1973 case 2:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1974 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1975 Uint16 *pixels;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1976 for (y = 0; y < icon->h; ++y) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1977 pixels = (Uint16 *) icon->pixels + y * icon->pitch / 2;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1978 for (x = 0; x < icon->w; ++x) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1979 if ((flags & 1) && *pixels == colorkey) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1980 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1981 } else if ((flags & 2)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1982 && (*pixels & icon->format->Amask) == 0) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1983 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1984 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1985 pixels++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1986 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1987 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1988 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1989 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1990
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1991 case 4:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1992 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1993 Uint32 *pixels;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1994 for (y = 0; y < icon->h; ++y) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1995 pixels = (Uint32 *) icon->pixels + y * icon->pitch / 4;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1996 for (x = 0; x < icon->w; ++x) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1997 if ((flags & 1) && *pixels == colorkey) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
1998 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
1999 } else if ((flags & 2)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
2000 && (*pixels & icon->format->Amask) == 0) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1667
diff changeset
2001 SET_MASKBIT(icon, x, y, mask);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
2002 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
2003 pixels++;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
2004 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
2005 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1660
diff changeset
2006 }
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2007 break;
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2008 }
0
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2009 }
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2010
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2011 /*
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2012 * Sets the window manager icon for the display window.
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2013 */
1662
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2014 void
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2015 SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask)
0
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2016 {
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2017 if (icon && _this->SetIcon) {
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2018 /* Generate a mask if necessary, and create the icon! */
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2019 if (mask == NULL) {
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2020 int mask_len = icon->h * (icon->w + 7) / 8;
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2021 int flags = 0;
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2022 mask = (Uint8 *) SDL_malloc(mask_len);
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2023 if (mask == NULL) {
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2024 return;
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2025 }
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2026 SDL_memset(mask, ~0, mask_len);
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2027 if (icon->flags & SDL_SRCCOLORKEY)
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2028 flags |= 1;
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2029 if (icon->flags & SDL_SRCALPHA)
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2030 flags |= 2;
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2031 if (flags) {
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2032 CreateMaskFromColorKeyOrAlpha(icon, mask, flags);
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2033 }
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2034 _this->SetIcon(_this, icon, mask);
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2035 SDL_free(mask);
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2036 } else {
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2037 _this->SetIcon(_this, icon, mask);
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2038 }
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2039 }
0
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2040 }
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2041 #endif
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2042
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2043 SDL_bool
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2044 SDL_GetWindowWMInfo(SDL_WindowID windowID, SDL_SysWMinfo * info)
0
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2045 {
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2046 SDL_Window *window = SDL_GetWindowFromID(windowID);
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2047
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2048 if (!window || !_this->GetWindowWMInfo) {
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diff changeset
2049 return SDL_FALSE;
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2050 }
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2051 return (_this->GetWindowWMInfo(_this, window, info));
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2052 }
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2053
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2054 /* vi: set ts=4 sw=4 expandtab: */