Mercurial > sdl-ios-xcode
annotate src/video/windib/SDL_dibvideo.c @ 3914:4fd12011d8d6 SDL-1.2
Quartz code should use F13, F14, and F15 keys instead of PrintScreen,
ScrollLock, and Pause, since that's what's on the standard Apple keyboards
(minus the laptops, which have neither set). Ideally we'll find a better way
to distinguish this...the keys being replaced would be correct on a USB
keyboard for Windows. Sigh.
Fixes Bugzilla #301.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 14 Feb 2007 10:23:23 +0000 |
parents | b2f59aadec0d |
children | 8582c6a5ca16 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
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26 |
0 | 27 /* Not yet in the mingw32 cross-compile headers */ |
28 #ifndef CDS_FULLSCREEN | |
29 #define CDS_FULLSCREEN 4 | |
30 #endif | |
31 | |
32 #include "SDL_syswm.h" | |
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33 #include "../SDL_sysvideo.h" |
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34 #include "../SDL_pixels_c.h" |
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35 #include "../../events/SDL_sysevents.h" |
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36 #include "../../events/SDL_events_c.h" |
0 | 37 #include "SDL_dibvideo.h" |
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38 #include "../wincommon/SDL_syswm_c.h" |
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39 #include "../wincommon/SDL_sysmouse_c.h" |
0 | 40 #include "SDL_dibevents_c.h" |
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41 #include "../wincommon/SDL_wingl_c.h" |
0 | 42 |
43 #ifdef _WIN32_WCE | |
44 #define NO_GETDIBITS | |
45 #define NO_GAMMA_SUPPORT | |
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46 #if _WIN32_WCE < 420 |
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47 #define NO_CHANGEDISPLAYSETTINGS |
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48 #else |
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49 #define ChangeDisplaySettings(lpDevMode, dwFlags) ChangeDisplaySettingsEx(NULL, (lpDevMode), 0, (dwFlags), 0) |
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50 #endif |
0 | 51 #endif |
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52 #ifndef WS_MAXIMIZE |
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53 #define WS_MAXIMIZE 0 |
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54 #endif |
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55 #ifndef WS_THICKFRAME |
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56 #define WS_THICKFRAME 0 |
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57 #endif |
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58 #ifndef SWP_NOCOPYBITS |
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59 #define SWP_NOCOPYBITS 0 |
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60 #endif |
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61 #ifndef PC_NOCOLLAPSE |
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62 #define PC_NOCOLLAPSE 0 |
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63 #endif |
0 | 64 |
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65 #ifdef _WIN32_WCE |
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66 // defined and used in SDL_sysevents.c |
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67 extern HINSTANCE aygshell; |
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68 #endif |
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69 |
0 | 70 /* Initialization/Query functions */ |
71 static int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
72 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
73 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
74 static int DIB_SetColors(_THIS, int firstcolor, int ncolors, | |
75 SDL_Color *colors); | |
76 static void DIB_CheckGamma(_THIS); | |
338
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77 void DIB_SwapGamma(_THIS); |
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78 void DIB_QuitGamma(_THIS); |
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79 int DIB_SetGammaRamp(_THIS, Uint16 *ramp); |
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80 int DIB_GetGammaRamp(_THIS, Uint16 *ramp); |
0 | 81 static void DIB_VideoQuit(_THIS); |
82 | |
83 /* Hardware surface functions */ | |
84 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface); | |
85 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface); | |
86 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
87 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface); | |
88 | |
89 /* Windows message handling functions */ | |
90 static void DIB_RealizePalette(_THIS); | |
91 static void DIB_PaletteChanged(_THIS, HWND window); | |
92 static void DIB_WinPAINT(_THIS, HDC hdc); | |
93 | |
94 /* helper fn */ | |
95 static int DIB_SussScreenDepth(); | |
96 | |
97 /* DIB driver bootstrap functions */ | |
98 | |
99 static int DIB_Available(void) | |
100 { | |
101 return(1); | |
102 } | |
103 | |
104 static void DIB_DeleteDevice(SDL_VideoDevice *device) | |
105 { | |
106 if ( device ) { | |
107 if ( device->hidden ) { | |
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108 SDL_free(device->hidden); |
0 | 109 } |
110 if ( device->gl_data ) { | |
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111 SDL_free(device->gl_data); |
0 | 112 } |
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113 SDL_free(device); |
0 | 114 } |
115 } | |
116 | |
117 static SDL_VideoDevice *DIB_CreateDevice(int devindex) | |
118 { | |
119 SDL_VideoDevice *device; | |
120 | |
121 /* Initialize all variables that we clean on shutdown */ | |
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122 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 123 if ( device ) { |
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124 SDL_memset(device, 0, (sizeof *device)); |
0 | 125 device->hidden = (struct SDL_PrivateVideoData *) |
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126 SDL_malloc((sizeof *device->hidden)); |
0 | 127 device->gl_data = (struct SDL_PrivateGLData *) |
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128 SDL_malloc((sizeof *device->gl_data)); |
0 | 129 } |
130 if ( (device == NULL) || (device->hidden == NULL) || | |
131 (device->gl_data == NULL) ) { | |
132 SDL_OutOfMemory(); | |
133 DIB_DeleteDevice(device); | |
134 return(NULL); | |
135 } | |
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136 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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137 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 138 |
139 /* Set the function pointers */ | |
140 device->VideoInit = DIB_VideoInit; | |
141 device->ListModes = DIB_ListModes; | |
142 device->SetVideoMode = DIB_SetVideoMode; | |
143 device->UpdateMouse = WIN_UpdateMouse; | |
144 device->SetColors = DIB_SetColors; | |
145 device->UpdateRects = NULL; | |
146 device->VideoQuit = DIB_VideoQuit; | |
147 device->AllocHWSurface = DIB_AllocHWSurface; | |
148 device->CheckHWBlit = NULL; | |
149 device->FillHWRect = NULL; | |
150 device->SetHWColorKey = NULL; | |
151 device->SetHWAlpha = NULL; | |
152 device->LockHWSurface = DIB_LockHWSurface; | |
153 device->UnlockHWSurface = DIB_UnlockHWSurface; | |
154 device->FlipHWSurface = NULL; | |
155 device->FreeHWSurface = DIB_FreeHWSurface; | |
156 device->SetGammaRamp = DIB_SetGammaRamp; | |
157 device->GetGammaRamp = DIB_GetGammaRamp; | |
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158 #if SDL_VIDEO_OPENGL |
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159 device->GL_LoadLibrary = WIN_GL_LoadLibrary; |
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160 device->GL_GetProcAddress = WIN_GL_GetProcAddress; |
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161 device->GL_GetAttribute = WIN_GL_GetAttribute; |
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162 device->GL_MakeCurrent = WIN_GL_MakeCurrent; |
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163 device->GL_SwapBuffers = WIN_GL_SwapBuffers; |
0 | 164 #endif |
165 device->SetCaption = WIN_SetWMCaption; | |
166 device->SetIcon = WIN_SetWMIcon; | |
167 device->IconifyWindow = WIN_IconifyWindow; | |
168 device->GrabInput = WIN_GrabInput; | |
169 device->GetWMInfo = WIN_GetWMInfo; | |
170 device->FreeWMCursor = WIN_FreeWMCursor; | |
171 device->CreateWMCursor = WIN_CreateWMCursor; | |
172 device->ShowWMCursor = WIN_ShowWMCursor; | |
173 device->WarpWMCursor = WIN_WarpWMCursor; | |
174 device->CheckMouseMode = WIN_CheckMouseMode; | |
175 device->InitOSKeymap = DIB_InitOSKeymap; | |
176 device->PumpEvents = DIB_PumpEvents; | |
177 | |
178 /* Set up the windows message handling functions */ | |
179 WIN_RealizePalette = DIB_RealizePalette; | |
180 WIN_PaletteChanged = DIB_PaletteChanged; | |
181 WIN_WinPAINT = DIB_WinPAINT; | |
182 HandleMessage = DIB_HandleMessage; | |
183 | |
184 device->free = DIB_DeleteDevice; | |
185 | |
186 /* We're finally ready */ | |
187 return device; | |
188 } | |
189 | |
190 VideoBootStrap WINDIB_bootstrap = { | |
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191 "windib", "Win95/98/NT/2000/CE GDI", |
0 | 192 DIB_Available, DIB_CreateDevice |
193 }; | |
194 | |
195 static int cmpmodes(const void *va, const void *vb) | |
196 { | |
197 SDL_Rect *a = *(SDL_Rect **)va; | |
198 SDL_Rect *b = *(SDL_Rect **)vb; | |
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199 if ( a->w == b->w ) |
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200 return b->h - a->h; |
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201 else |
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202 return b->w - a->w; |
0 | 203 } |
204 | |
205 static int DIB_AddMode(_THIS, int bpp, int w, int h) | |
206 { | |
207 SDL_Rect *mode; | |
208 int i, index; | |
209 int next_mode; | |
210 | |
211 /* Check to see if we already have this mode */ | |
212 if ( bpp < 8 ) { /* Not supported */ | |
213 return(0); | |
214 } | |
215 index = ((bpp+7)/8)-1; | |
216 for ( i=0; i<SDL_nummodes[index]; ++i ) { | |
217 mode = SDL_modelist[index][i]; | |
218 if ( (mode->w == w) && (mode->h == h) ) { | |
219 return(0); | |
220 } | |
221 } | |
222 | |
223 /* Set up the new video mode rectangle */ | |
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224 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
0 | 225 if ( mode == NULL ) { |
226 SDL_OutOfMemory(); | |
227 return(-1); | |
228 } | |
229 mode->x = 0; | |
230 mode->y = 0; | |
231 mode->w = w; | |
232 mode->h = h; | |
233 | |
234 /* Allocate the new list of modes, and fill in the new mode */ | |
235 next_mode = SDL_nummodes[index]; | |
236 SDL_modelist[index] = (SDL_Rect **) | |
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237 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
0 | 238 if ( SDL_modelist[index] == NULL ) { |
239 SDL_OutOfMemory(); | |
240 SDL_nummodes[index] = 0; | |
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241 SDL_free(mode); |
0 | 242 return(-1); |
243 } | |
244 SDL_modelist[index][next_mode] = mode; | |
245 SDL_modelist[index][next_mode+1] = NULL; | |
246 SDL_nummodes[index]++; | |
247 | |
248 return(0); | |
249 } | |
250 | |
251 static HPALETTE DIB_CreatePalette(int bpp) | |
252 { | |
253 /* RJR: March 28, 2000 | |
254 moved palette creation here from "DIB_VideoInit" */ | |
255 | |
256 HPALETTE handle = NULL; | |
257 | |
258 if ( bpp <= 8 ) | |
259 { | |
260 LOGPALETTE *palette; | |
261 HDC hdc; | |
262 int ncolors; | |
263 int i; | |
264 | |
265 ncolors = 1; | |
266 for ( i=0; i<bpp; ++i ) { | |
267 ncolors *= 2; | |
268 } | |
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269 palette = (LOGPALETTE *)SDL_malloc(sizeof(*palette)+ |
0 | 270 ncolors*sizeof(PALETTEENTRY)); |
271 palette->palVersion = 0x300; | |
272 palette->palNumEntries = ncolors; | |
273 hdc = GetDC(SDL_Window); | |
274 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry); | |
275 ReleaseDC(SDL_Window, hdc); | |
276 handle = CreatePalette(palette); | |
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277 SDL_free(palette); |
0 | 278 } |
279 | |
280 return handle; | |
281 } | |
282 | |
283 int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
284 { | |
285 #ifndef NO_CHANGEDISPLAYSETTINGS | |
286 int i; | |
287 DEVMODE settings; | |
288 #endif | |
289 | |
290 /* Create the window */ | |
291 if ( DIB_CreateWindow(this) < 0 ) { | |
292 return(-1); | |
293 } | |
1523 | 294 |
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295 #if !SDL_AUDIO_DISABLED |
0 | 296 DX5_SoundFocus(SDL_Window); |
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297 #endif |
0 | 298 |
299 /* Determine the screen depth */ | |
300 vformat->BitsPerPixel = DIB_SussScreenDepth(); | |
301 switch (vformat->BitsPerPixel) { | |
302 case 15: | |
303 vformat->Rmask = 0x00007c00; | |
304 vformat->Gmask = 0x000003e0; | |
305 vformat->Bmask = 0x0000001f; | |
306 vformat->BitsPerPixel = 16; | |
307 break; | |
308 case 16: | |
309 vformat->Rmask = 0x0000f800; | |
310 vformat->Gmask = 0x000007e0; | |
311 vformat->Bmask = 0x0000001f; | |
312 break; | |
313 case 24: | |
314 case 32: | |
315 /* GDI defined as 8-8-8 */ | |
316 vformat->Rmask = 0x00ff0000; | |
317 vformat->Gmask = 0x0000ff00; | |
318 vformat->Bmask = 0x000000ff; | |
319 break; | |
320 default: | |
321 break; | |
322 } | |
323 | |
324 /* See if gamma is supported on this screen */ | |
325 DIB_CheckGamma(this); | |
326 | |
327 #ifndef NO_CHANGEDISPLAYSETTINGS | |
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328 |
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329 settings.dmSize = sizeof(DEVMODE); |
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330 settings.dmDriverExtra = 0; |
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331 #ifdef _WIN32_WCE |
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332 settings.dmFields = DM_DISPLAYQUERYORIENTATION; |
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333 this->hidden->supportRotation = ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL) == DISP_CHANGE_SUCCESSFUL; |
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334 #endif |
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335 /* Query for the desktop resolution */ |
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336 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode); |
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337 this->info.current_w = SDL_desktop_mode.dmPelsWidth; |
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338 this->info.current_h = SDL_desktop_mode.dmPelsHeight; |
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339 |
0 | 340 /* Query for the list of available video modes */ |
341 for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) { | |
342 DIB_AddMode(this, settings.dmBitsPerPel, | |
343 settings.dmPelsWidth, settings.dmPelsHeight); | |
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344 #ifdef _WIN32_WCE |
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345 if( this->hidden->supportRotation ) |
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346 DIB_AddMode(this, settings.dmBitsPerPel, |
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347 settings.dmPelsHeight, settings.dmPelsWidth); |
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348 #endif |
0 | 349 } |
350 /* Sort the mode lists */ | |
351 for ( i=0; i<NUM_MODELISTS; ++i ) { | |
352 if ( SDL_nummodes[i] > 0 ) { | |
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353 SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes); |
0 | 354 } |
355 } | |
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356 #else |
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357 // WinCE and fullscreen mode: |
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358 // We use only vformat->BitsPerPixel that allow SDL to |
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359 // emulate other bpp (8, 32) and use triple buffer, |
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360 // because SDL surface conversion is much faster than the WinCE one. |
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361 // Although it should be tested on devices with graphics accelerator. |
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362 |
1771 | 363 DIB_AddMode(this, vformat->BitsPerPixel, |
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364 GetDeviceCaps(GetDC(NULL), HORZRES), |
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365 GetDeviceCaps(GetDC(NULL), VERTRES)); |
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366 |
0 | 367 #endif /* !NO_CHANGEDISPLAYSETTINGS */ |
368 | |
369 /* Grab an identity palette if we are in a palettized mode */ | |
370 if ( vformat->BitsPerPixel <= 8 ) { | |
371 /* RJR: March 28, 2000 | |
372 moved palette creation to "DIB_CreatePalette" */ | |
373 screen_pal = DIB_CreatePalette(vformat->BitsPerPixel); | |
374 } | |
375 | |
376 /* Fill in some window manager capabilities */ | |
377 this->info.wm_available = 1; | |
378 | |
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379 #ifdef _WIN32_WCE |
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380 this->hidden->origRotation = -1; |
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381 #endif |
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382 |
0 | 383 /* We're done! */ |
384 return(0); | |
385 } | |
386 | |
387 /* We support any format at any dimension */ | |
388 SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
389 { | |
390 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
391 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
392 } else { | |
393 return((SDL_Rect **)-1); | |
394 } | |
395 } | |
396 | |
397 | |
398 /* | |
399 Helper fn to work out which screen depth windows is currently using. | |
400 15 bit mode is considered 555 format, 16 bit is 565. | |
401 returns 0 for unknown mode. | |
402 (Derived from code in sept 1999 Windows Developer Journal | |
403 http://www.wdj.com/code/archive.html) | |
404 */ | |
405 static int DIB_SussScreenDepth() | |
406 { | |
407 #ifdef NO_GETDIBITS | |
408 int depth; | |
409 HDC hdc; | |
410 | |
411 hdc = GetDC(SDL_Window); | |
412 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL); | |
413 ReleaseDC(SDL_Window, hdc); | |
414 return(depth); | |
415 #else | |
1881 | 416 int depth; |
0 | 417 int dib_size; |
418 LPBITMAPINFOHEADER dib_hdr; | |
419 HDC hdc; | |
420 HBITMAP hbm; | |
421 | |
422 /* Allocate enough space for a DIB header plus palette (for | |
423 * 8-bit modes) or bitfields (for 16- and 32-bit modes) | |
424 */ | |
425 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD); | |
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426 dib_hdr = (LPBITMAPINFOHEADER) SDL_malloc(dib_size); |
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427 SDL_memset(dib_hdr, 0, dib_size); |
0 | 428 dib_hdr->biSize = sizeof(BITMAPINFOHEADER); |
429 | |
430 /* Get a device-dependent bitmap that's compatible with the | |
431 screen. | |
432 */ | |
433 hdc = GetDC(NULL); | |
434 hbm = CreateCompatibleBitmap( hdc, 1, 1 ); | |
435 | |
436 /* Convert the DDB to a DIB. We need to call GetDIBits twice: | |
437 * the first call just fills in the BITMAPINFOHEADER; the | |
438 * second fills in the bitfields or palette. | |
439 */ | |
440 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
441 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
442 DeleteObject(hbm); | |
443 ReleaseDC(NULL, hdc); | |
444 | |
1881 | 445 depth = 0; |
0 | 446 switch( dib_hdr->biBitCount ) |
447 { | |
1881 | 448 case 8: depth = 8; break; |
449 case 24: depth = 24; break; | |
450 case 32: depth = 32; break; | |
0 | 451 case 16: |
452 if( dib_hdr->biCompression == BI_BITFIELDS ) { | |
453 /* check the red mask */ | |
454 switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) { | |
1881 | 455 case 0xf800: depth = 16; break; /* 565 */ |
456 case 0x7c00: depth = 15; break; /* 555 */ | |
0 | 457 } |
458 } | |
459 } | |
1881 | 460 SDL_free(dib_hdr); |
461 return depth; | |
0 | 462 #endif /* NO_GETDIBITS */ |
463 } | |
464 | |
465 | |
466 /* Various screen update functions available */ | |
467 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects); | |
468 | |
469 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, | |
470 int width, int height, int bpp, Uint32 flags) | |
471 { | |
472 SDL_Surface *video; | |
473 Uint32 prev_flags; | |
474 DWORD style; | |
475 const DWORD directstyle = | |
476 (WS_POPUP); | |
477 const DWORD windowstyle = | |
478 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX); | |
479 const DWORD resizestyle = | |
480 (WS_THICKFRAME|WS_MAXIMIZEBOX); | |
481 int binfo_size; | |
482 BITMAPINFO *binfo; | |
483 HDC hdc; | |
484 RECT bounds; | |
485 int x, y; | |
486 Uint32 Rmask, Gmask, Bmask; | |
487 | |
488 /* Clean up any GL context that may be hanging around */ | |
489 if ( current->flags & SDL_OPENGL ) { | |
490 WIN_GL_ShutDown(this); | |
491 } | |
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492 SDL_resizing = 1; |
0 | 493 |
494 /* Recalculate the bitmasks if necessary */ | |
495 if ( bpp == current->format->BitsPerPixel ) { | |
496 video = current; | |
497 } else { | |
498 switch (bpp) { | |
499 case 15: | |
500 case 16: | |
501 if ( DIB_SussScreenDepth() == 15 ) { | |
502 /* 5-5-5 */ | |
503 Rmask = 0x00007c00; | |
504 Gmask = 0x000003e0; | |
505 Bmask = 0x0000001f; | |
506 } else { | |
507 /* 5-6-5 */ | |
508 Rmask = 0x0000f800; | |
509 Gmask = 0x000007e0; | |
510 Bmask = 0x0000001f; | |
511 } | |
512 break; | |
513 case 24: | |
514 case 32: | |
515 /* GDI defined as 8-8-8 */ | |
516 Rmask = 0x00ff0000; | |
517 Gmask = 0x0000ff00; | |
518 Bmask = 0x000000ff; | |
519 break; | |
520 default: | |
521 Rmask = 0x00000000; | |
522 Gmask = 0x00000000; | |
523 Bmask = 0x00000000; | |
524 break; | |
525 } | |
526 video = SDL_CreateRGBSurface(SDL_SWSURFACE, | |
527 0, 0, bpp, Rmask, Gmask, Bmask, 0); | |
528 if ( video == NULL ) { | |
529 SDL_OutOfMemory(); | |
530 return(NULL); | |
531 } | |
532 } | |
533 | |
534 /* Fill in part of the video surface */ | |
535 prev_flags = video->flags; | |
536 video->flags = 0; /* Clear flags */ | |
537 video->w = width; | |
538 video->h = height; | |
539 video->pitch = SDL_CalculatePitch(video); | |
540 | |
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541 /* Small fix for WinCE/Win32 - when activating window |
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542 SDL_VideoSurface is equal to zero, so activating code |
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543 is not called properly for fullscreen windows because |
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544 macros WINDIB_FULLSCREEN uses SDL_VideoSurface |
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545 */ |
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546 SDL_VideoSurface = video; |
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547 |
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548 #if defined(_WIN32_WCE) |
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549 if ( flags & SDL_FULLSCREEN ) |
514
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550 video->flags |= SDL_FULLSCREEN; |
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551 #endif |
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552 |
0 | 553 #ifndef NO_CHANGEDISPLAYSETTINGS |
554 /* Set fullscreen mode if appropriate */ | |
555 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
556 DEVMODE settings; | |
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557 BOOL changed; |
0 | 558 |
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559 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
0 | 560 settings.dmSize = sizeof(DEVMODE); |
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561 |
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562 #ifdef _WIN32_WCE |
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563 // try to rotate screen to fit requested resolution |
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564 if( this->hidden->supportRotation ) |
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565 { |
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566 DWORD rotation; |
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567 |
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568 // ask current mode |
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569 settings.dmFields = DM_DISPLAYORIENTATION; |
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570 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); |
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571 rotation = settings.dmDisplayOrientation; |
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572 |
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573 if( (width > GetDeviceCaps(GetDC(NULL), HORZRES)) |
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574 && (height < GetDeviceCaps(GetDC(NULL), VERTRES))) |
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575 { |
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576 switch( rotation ) |
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577 { |
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parents:
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|
578 case DMDO_0: |
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579 settings.dmDisplayOrientation = DMDO_90; |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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parents:
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|
580 break; |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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diff
changeset
|
581 case DMDO_270: |
8dfa9a6d69a5
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582 settings.dmDisplayOrientation = DMDO_180; |
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parents:
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|
583 break; |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
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584 } |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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diff
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|
585 if( settings.dmDisplayOrientation != rotation ) |
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parents:
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diff
changeset
|
586 { |
8dfa9a6d69a5
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587 // go to landscape |
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changeset
|
588 this->hidden->origRotation = rotation; |
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589 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL); |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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parents:
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|
590 } |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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parents:
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diff
changeset
|
591 } |
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parents:
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592 if( (width < GetDeviceCaps(GetDC(NULL), HORZRES)) |
8dfa9a6d69a5
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changeset
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593 && (height > GetDeviceCaps(GetDC(NULL), VERTRES))) |
8dfa9a6d69a5
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parents:
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diff
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|
594 { |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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|
595 switch( rotation ) |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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|
596 { |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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597 case DMDO_90: |
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diff
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|
598 settings.dmDisplayOrientation = DMDO_0; |
8dfa9a6d69a5
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parents:
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diff
changeset
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599 break; |
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parents:
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600 case DMDO_180: |
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601 settings.dmDisplayOrientation = DMDO_270; |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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changeset
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602 break; |
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parents:
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diff
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603 } |
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Updated WinCE support by Dmitry (with some tweaks)
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604 if( settings.dmDisplayOrientation != rotation ) |
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|
605 { |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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606 // go to portrait |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
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607 this->hidden->origRotation = rotation; |
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608 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL); |
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609 } |
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|
610 } |
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|
611 |
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Updated WinCE support by Dmitry (with some tweaks)
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|
612 } |
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613 #endif |
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614 |
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Updated WinCE support by Dmitry (with some tweaks)
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615 #ifndef _WIN32_WCE |
0 | 616 settings.dmBitsPerPel = video->format->BitsPerPixel; |
617 settings.dmPelsWidth = width; | |
618 settings.dmPelsHeight = height; | |
619 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; | |
1330
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It's now possible to build SDL without any C runtime at all on Windows,
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diff
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|
620 if ( width <= (int)SDL_desktop_mode.dmPelsWidth && |
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
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621 height <= (int)SDL_desktop_mode.dmPelsHeight ) { |
1295
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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622 settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency; |
c3e36ac8a94c
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|
623 settings.dmFields |= DM_DISPLAYFREQUENCY; |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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|
624 } |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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625 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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|
626 if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) { |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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627 settings.dmFields &= ~DM_DISPLAYFREQUENCY; |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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628 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
c3e36ac8a94c
Date: Sun, 6 Mar 2005 17:06:20 +0100
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|
629 } |
1465
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630 #else |
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631 changed = 1; |
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632 #endif |
1295
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633 if ( changed ) { |
0 | 634 video->flags |= SDL_FULLSCREEN; |
304
ec53caed9fb2
*** empty log message ***
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|
635 SDL_fullscreen_mode = settings; |
0 | 636 } |
1465
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637 |
0 | 638 } |
639 #endif /* !NO_CHANGEDISPLAYSETTINGS */ | |
640 | |
45
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
changeset
|
641 /* Reset the palette and create a new one if necessary */ |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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|
642 if ( screen_pal != NULL ) { |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
643 /* RJR: March 28, 2000 |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
644 delete identity palette if switching from a palettized mode */ |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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|
645 DeleteObject(screen_pal); |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
646 screen_pal = NULL; |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
647 } |
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Fix palette creation in windowed mode at 8 bpp
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parents:
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diff
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|
648 if ( bpp <= 8 ) |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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|
649 { |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
650 /* RJR: March 28, 2000 |
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Fix palette creation in windowed mode at 8 bpp
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parents:
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diff
changeset
|
651 create identity palette switching to a palettized mode */ |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
changeset
|
652 screen_pal = DIB_CreatePalette(bpp); |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
653 } |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
654 |
1480 | 655 style = GetWindowLong(SDL_Window, GWL_STYLE); |
0 | 656 style &= ~(resizestyle|WS_MAXIMIZE); |
657 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
658 style &= ~windowstyle; | |
659 style |= directstyle; | |
660 } else { | |
661 #ifndef NO_CHANGEDISPLAYSETTINGS | |
662 if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
663 ChangeDisplaySettings(NULL, 0); | |
664 } | |
665 #endif | |
666 if ( flags & SDL_NOFRAME ) { | |
667 style &= ~windowstyle; | |
668 style |= directstyle; | |
669 video->flags |= SDL_NOFRAME; | |
670 } else { | |
671 style &= ~directstyle; | |
672 style |= windowstyle; | |
673 if ( flags & SDL_RESIZABLE ) { | |
674 style |= resizestyle; | |
675 video->flags |= SDL_RESIZABLE; | |
676 } | |
677 } | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
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diff
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|
678 #if WS_MAXIMIZE |
0 | 679 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
680 #endif |
0 | 681 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
112
diff
changeset
|
682 |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
683 /* DJM: Don't piss of anyone who has setup his own window */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
684 if ( !SDL_windowid ) |
1480 | 685 SetWindowLong(SDL_Window, GWL_STYLE, style); |
0 | 686 |
687 /* Delete the old bitmap if necessary */ | |
688 if ( screen_bmp != NULL ) { | |
689 DeleteObject(screen_bmp); | |
690 } | |
691 if ( ! (flags & SDL_OPENGL) ) { | |
692 BOOL is16bitmode = (video->format->BytesPerPixel == 2); | |
693 | |
694 /* Suss out the bitmap info header */ | |
695 binfo_size = sizeof(*binfo); | |
696 if( is16bitmode ) { | |
697 /* 16bit modes, palette area used for rgb bitmasks */ | |
698 binfo_size += 3*sizeof(DWORD); | |
699 } else if ( video->format->palette ) { | |
700 binfo_size += video->format->palette->ncolors * | |
701 sizeof(RGBQUAD); | |
702 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
703 binfo = (BITMAPINFO *)SDL_malloc(binfo_size); |
0 | 704 if ( ! binfo ) { |
705 if ( video != current ) { | |
706 SDL_FreeSurface(video); | |
707 } | |
708 SDL_OutOfMemory(); | |
709 return(NULL); | |
710 } | |
711 | |
712 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); | |
713 binfo->bmiHeader.biWidth = video->w; | |
714 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */ | |
715 binfo->bmiHeader.biPlanes = 1; | |
716 binfo->bmiHeader.biSizeImage = video->h * video->pitch; | |
717 binfo->bmiHeader.biXPelsPerMeter = 0; | |
718 binfo->bmiHeader.biYPelsPerMeter = 0; | |
719 binfo->bmiHeader.biClrUsed = 0; | |
720 binfo->bmiHeader.biClrImportant = 0; | |
721 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel; | |
722 | |
723 if ( is16bitmode ) { | |
724 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */ | |
725 binfo->bmiHeader.biCompression = BI_BITFIELDS; | |
726 ((Uint32*)binfo->bmiColors)[0] = video->format->Rmask; | |
727 ((Uint32*)binfo->bmiColors)[1] = video->format->Gmask; | |
728 ((Uint32*)binfo->bmiColors)[2] = video->format->Bmask; | |
729 } else { | |
730 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */ | |
731 if ( video->format->palette ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
732 SDL_memset(binfo->bmiColors, 0, |
0 | 733 video->format->palette->ncolors*sizeof(RGBQUAD)); |
734 } | |
735 } | |
736 | |
737 /* Create the offscreen bitmap buffer */ | |
738 hdc = GetDC(SDL_Window); | |
739 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS, | |
740 (void **)(&video->pixels), NULL, 0); | |
741 ReleaseDC(SDL_Window, hdc); | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
742 SDL_free(binfo); |
0 | 743 if ( screen_bmp == NULL ) { |
744 if ( video != current ) { | |
745 SDL_FreeSurface(video); | |
746 } | |
747 SDL_SetError("Couldn't create DIB section"); | |
748 return(NULL); | |
749 } | |
750 this->UpdateRects = DIB_NormalUpdate; | |
751 | |
752 /* Set video surface flags */ | |
753 if ( bpp <= 8 ) { | |
754 /* BitBlt() maps colors for us */ | |
755 video->flags |= SDL_HWPALETTE; | |
756 } | |
757 } | |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
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diff
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|
758 #ifndef _WIN32_WCE |
0 | 759 /* Resize the window */ |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
760 if ( !SDL_windowid && !IsZoomed(SDL_Window) ) { |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
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diff
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|
761 #else |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
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diff
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|
762 if ( !SDL_windowid ) { |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
763 #endif |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
764 HWND top; |
0 | 765 UINT swp_flags; |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
766 const char *window = NULL; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
767 const char *center = NULL; |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
768 |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
769 if ( !SDL_windowX && !SDL_windowY ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
770 window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
771 center = SDL_getenv("SDL_VIDEO_CENTERED"); |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
772 if ( window ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
773 if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) { |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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774 SDL_windowX = x; |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
775 SDL_windowY = y; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
776 } |
1336
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|
777 if ( SDL_strcmp(window, "center") == 0 ) { |
833
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
778 center = window; |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
779 } |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
780 } |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
781 } |
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Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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|
782 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW); |
0 | 783 |
833
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784 bounds.left = SDL_windowX; |
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785 bounds.top = SDL_windowY; |
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|
786 bounds.right = SDL_windowX+video->w; |
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|
787 bounds.bottom = SDL_windowY+video->h; |
3868 | 788 #ifndef _WIN32_WCE |
1882 | 789 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0); |
3868 | 790 #else |
791 // The bMenu parameter must be FALSE; menu bars are not supported | |
792 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), 0, 0); | |
793 #endif | |
0 | 794 width = bounds.right-bounds.left; |
795 height = bounds.bottom-bounds.top; | |
833
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796 if ( (flags & SDL_FULLSCREEN) ) { |
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797 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
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798 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
971
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799 } else if ( center ) { |
96671ebc50a4
Date: Mon, 25 Oct 2004 17:30:06 +0200
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800 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
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801 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
833
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|
802 } else if ( SDL_windowX || SDL_windowY || window ) { |
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|
803 x = bounds.left; |
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804 y = bounds.top; |
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805 } else { |
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806 x = y = -1; |
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807 swp_flags |= SWP_NOMOVE; |
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808 } |
448
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809 if ( flags & SDL_FULLSCREEN ) { |
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810 top = HWND_TOPMOST; |
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811 } else { |
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812 top = HWND_NOTOPMOST; |
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813 } |
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|
814 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags); |
1291
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815 if ( !(flags & SDL_FULLSCREEN) ) { |
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816 SDL_windowX = SDL_bounds.left; |
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817 SDL_windowY = SDL_bounds.top; |
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818 } |
0 | 819 SetForegroundWindow(SDL_Window); |
820 } | |
1291
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|
821 SDL_resizing = 0; |
0 | 822 |
823 /* Set up for OpenGL */ | |
824 if ( flags & SDL_OPENGL ) { | |
825 if ( WIN_GL_SetupWindow(this) < 0 ) { | |
826 return(NULL); | |
827 } | |
828 video->flags |= SDL_OPENGL; | |
829 } | |
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830 |
1523 | 831 /* JC 14 Mar 2006 |
832 Flush the message loop or this can cause big problems later | |
833 Especially if the user decides to use dialog boxes or assert()! | |
834 */ | |
835 WIN_FlushMessageQueue(); | |
836 | |
0 | 837 /* We're live! */ |
838 return(video); | |
839 } | |
840 | |
841 /* We don't actually allow hardware surfaces in the DIB driver */ | |
842 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface) | |
843 { | |
844 return(-1); | |
845 } | |
846 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface) | |
847 { | |
848 return; | |
849 } | |
850 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface) | |
851 { | |
852 return(0); | |
853 } | |
854 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
855 { | |
856 return; | |
857 } | |
858 | |
859 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) | |
860 { | |
861 HDC hdc, mdc; | |
862 int i; | |
863 | |
864 hdc = GetDC(SDL_Window); | |
865 if ( screen_pal ) { | |
866 SelectPalette(hdc, screen_pal, FALSE); | |
867 } | |
868 mdc = CreateCompatibleDC(hdc); | |
869 SelectObject(mdc, screen_bmp); | |
870 for ( i=0; i<numrects; ++i ) { | |
871 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h, | |
872 mdc, rects[i].x, rects[i].y, SRCCOPY); | |
873 } | |
874 DeleteDC(mdc); | |
875 ReleaseDC(SDL_Window, hdc); | |
876 } | |
877 | |
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878 |
0 | 879 int DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
880 { | |
1292
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881 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
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882 HDC hdc, mdc; |
0 | 883 RGBQUAD *pal; |
1292
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884 #else |
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885 HDC hdc; |
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886 #endif |
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887 int i; |
0 | 888 |
889 /* Update the display palette */ | |
890 hdc = GetDC(SDL_Window); | |
891 if ( screen_pal ) { | |
892 PALETTEENTRY *entries; | |
893 | |
1330
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|
894 entries = SDL_stack_alloc(PALETTEENTRY, ncolors); |
0 | 895 for ( i=0; i<ncolors; ++i ) { |
896 entries[i].peRed = colors[i].r; | |
897 entries[i].peGreen = colors[i].g; | |
898 entries[i].peBlue = colors[i].b; | |
899 entries[i].peFlags = PC_NOCOLLAPSE; | |
900 } | |
901 SetPaletteEntries(screen_pal, firstcolor, ncolors, entries); | |
902 SelectPalette(hdc, screen_pal, FALSE); | |
903 RealizePalette(hdc); | |
1330
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904 SDL_stack_free(entries); |
0 | 905 } |
906 | |
1292
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Sam Lantinga <slouken@libsdl.org>
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907 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
0 | 908 /* Copy palette colors into DIB palette */ |
1330
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909 pal = SDL_stack_alloc(RGBQUAD, ncolors); |
0 | 910 for ( i=0; i<ncolors; ++i ) { |
911 pal[i].rgbRed = colors[i].r; | |
912 pal[i].rgbGreen = colors[i].g; | |
913 pal[i].rgbBlue = colors[i].b; | |
914 pal[i].rgbReserved = 0; | |
915 } | |
916 | |
917 /* Set the DIB palette and update the display */ | |
918 mdc = CreateCompatibleDC(hdc); | |
919 SelectObject(mdc, screen_bmp); | |
920 SetDIBColorTable(mdc, firstcolor, ncolors, pal); | |
921 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h, | |
922 mdc, 0, 0, SRCCOPY); | |
923 DeleteDC(mdc); | |
1330
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|
924 SDL_stack_free(pal); |
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Windows CE patches contributed by Rainer Loritz
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0
diff
changeset
|
925 #endif |
0 | 926 ReleaseDC(SDL_Window, hdc); |
927 return(1); | |
928 } | |
929 | |
1251
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changeset
|
930 |
0 | 931 static void DIB_CheckGamma(_THIS) |
932 { | |
933 #ifndef NO_GAMMA_SUPPORT | |
934 HDC hdc; | |
935 WORD ramp[3*256]; | |
936 | |
937 /* If we fail to get gamma, disable gamma control */ | |
938 hdc = GetDC(SDL_Window); | |
939 if ( ! GetDeviceGammaRamp(hdc, ramp) ) { | |
940 this->GetGammaRamp = NULL; | |
941 this->SetGammaRamp = NULL; | |
942 } | |
943 ReleaseDC(SDL_Window, hdc); | |
944 #endif /* !NO_GAMMA_SUPPORT */ | |
945 } | |
338
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946 void DIB_SwapGamma(_THIS) |
0 | 947 { |
948 #ifndef NO_GAMMA_SUPPORT | |
949 HDC hdc; | |
950 | |
951 if ( gamma_saved ) { | |
952 hdc = GetDC(SDL_Window); | |
953 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
954 /* About to leave active state, restore gamma */ | |
955 SetDeviceGammaRamp(hdc, gamma_saved); | |
956 } else { | |
957 /* About to enter active state, set game gamma */ | |
958 GetDeviceGammaRamp(hdc, gamma_saved); | |
959 SetDeviceGammaRamp(hdc, this->gamma); | |
960 } | |
961 ReleaseDC(SDL_Window, hdc); | |
962 } | |
963 #endif /* !NO_GAMMA_SUPPORT */ | |
964 } | |
338
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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965 void DIB_QuitGamma(_THIS) |
0 | 966 { |
967 #ifndef NO_GAMMA_SUPPORT | |
968 if ( gamma_saved ) { | |
969 /* Restore the original gamma if necessary */ | |
970 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
971 HDC hdc; | |
972 | |
973 hdc = GetDC(SDL_Window); | |
974 SetDeviceGammaRamp(hdc, gamma_saved); | |
975 ReleaseDC(SDL_Window, hdc); | |
976 } | |
977 | |
978 /* Free the saved gamma memory */ | |
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979 SDL_free(gamma_saved); |
0 | 980 gamma_saved = 0; |
981 } | |
982 #endif /* !NO_GAMMA_SUPPORT */ | |
983 } | |
984 | |
338
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985 int DIB_SetGammaRamp(_THIS, Uint16 *ramp) |
0 | 986 { |
338
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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987 #ifdef NO_GAMMA_SUPPORT |
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988 SDL_SetError("SDL compiled without gamma ramp support"); |
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989 return -1; |
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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990 #else |
0 | 991 HDC hdc; |
992 BOOL succeeded; | |
993 | |
994 /* Set the ramp for the display */ | |
995 if ( ! gamma_saved ) { | |
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Use SDL_ prefixed versions of C library functions.
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parents:
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|
996 gamma_saved = (WORD *)SDL_malloc(3*256*sizeof(*gamma_saved)); |
0 | 997 if ( ! gamma_saved ) { |
998 SDL_OutOfMemory(); | |
999 return -1; | |
1000 } | |
1001 hdc = GetDC(SDL_Window); | |
1002 GetDeviceGammaRamp(hdc, gamma_saved); | |
1003 ReleaseDC(SDL_Window, hdc); | |
1004 } | |
1005 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
1006 hdc = GetDC(SDL_Window); | |
1007 succeeded = SetDeviceGammaRamp(hdc, ramp); | |
1008 ReleaseDC(SDL_Window, hdc); | |
1009 } else { | |
1010 succeeded = TRUE; | |
1011 } | |
1012 return succeeded ? 0 : -1; | |
338
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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1013 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 1014 } |
1015 | |
338
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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1016 int DIB_GetGammaRamp(_THIS, Uint16 *ramp) |
0 | 1017 { |
338
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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1018 #ifdef NO_GAMMA_SUPPORT |
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1019 SDL_SetError("SDL compiled without gamma ramp support"); |
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1020 return -1; |
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1021 #else |
0 | 1022 HDC hdc; |
1023 BOOL succeeded; | |
1024 | |
1025 /* Get the ramp from the display */ | |
1026 hdc = GetDC(SDL_Window); | |
1027 succeeded = GetDeviceGammaRamp(hdc, ramp); | |
1028 ReleaseDC(SDL_Window, hdc); | |
1029 return succeeded ? 0 : -1; | |
338
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1030 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 1031 } |
1032 | |
1033 void DIB_VideoQuit(_THIS) | |
1034 { | |
1881 | 1035 int i, j; |
1036 | |
0 | 1037 /* Destroy the window and everything associated with it */ |
1038 if ( SDL_Window ) { | |
1039 /* Delete the screen bitmap (also frees screen->pixels) */ | |
1040 if ( this->screen ) { | |
1041 #ifndef NO_CHANGEDISPLAYSETTINGS | |
1042 if ( this->screen->flags & SDL_FULLSCREEN ) { | |
1043 ChangeDisplaySettings(NULL, 0); | |
376
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*** empty log message ***
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1044 ShowWindow(SDL_Window, SW_HIDE); |
0 | 1045 } |
1046 #endif | |
1047 if ( this->screen->flags & SDL_OPENGL ) { | |
1048 WIN_GL_ShutDown(this); | |
1049 } | |
1050 this->screen->pixels = NULL; | |
1051 } | |
1052 if ( screen_bmp ) { | |
1053 DeleteObject(screen_bmp); | |
1054 screen_bmp = NULL; | |
1055 } | |
1056 if ( screen_icn ) { | |
1057 DestroyIcon(screen_icn); | |
1058 screen_icn = NULL; | |
1059 } | |
1060 DIB_QuitGamma(this); | |
1061 DIB_DestroyWindow(this); | |
1062 | |
1063 SDL_Window = NULL; | |
1152
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Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
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1064 |
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1065 #if defined(_WIN32_WCE) |
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1066 |
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1067 // Unload wince aygshell library to prevent leak |
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1068 if( aygshell ) |
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1069 { |
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1070 FreeLibrary(aygshell); |
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1071 aygshell = NULL; |
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1072 } |
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1073 #endif |
1881 | 1074 } |
1152
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1075 |
1881 | 1076 for ( i=0; i < SDL_arraysize(SDL_modelist); ++i ) { |
1077 if ( !SDL_modelist[i] ) { | |
1078 continue; | |
1079 } | |
1080 for ( j=0; SDL_modelist[i][j]; ++j ) { | |
1081 SDL_free(SDL_modelist[i][j]); | |
1082 } | |
1083 SDL_free(SDL_modelist[i]); | |
1084 SDL_modelist[i] = NULL; | |
1085 SDL_nummodes[i] = 0; | |
0 | 1086 } |
1087 } | |
1088 | |
1089 /* Exported for the windows message loop only */ | |
1090 static void DIB_FocusPalette(_THIS, int foreground) | |
1091 { | |
1092 if ( screen_pal != NULL ) { | |
1093 HDC hdc; | |
1094 | |
1095 hdc = GetDC(SDL_Window); | |
1096 SelectPalette(hdc, screen_pal, FALSE); | |
1097 if ( RealizePalette(hdc) ) | |
1098 InvalidateRect(SDL_Window, NULL, FALSE); | |
1099 ReleaseDC(SDL_Window, hdc); | |
1100 } | |
1101 } | |
1102 static void DIB_RealizePalette(_THIS) | |
1103 { | |
1104 DIB_FocusPalette(this, 1); | |
1105 } | |
1106 static void DIB_PaletteChanged(_THIS, HWND window) | |
1107 { | |
1108 if ( window != SDL_Window ) { | |
1109 DIB_FocusPalette(this, 0); | |
1110 } | |
1111 } | |
1112 | |
1113 /* Exported for the windows message loop only */ | |
1114 static void DIB_WinPAINT(_THIS, HDC hdc) | |
1115 { | |
1116 HDC mdc; | |
1117 | |
1118 if ( screen_pal ) { | |
1119 SelectPalette(hdc, screen_pal, FALSE); | |
1120 } | |
1121 mdc = CreateCompatibleDC(hdc); | |
1122 SelectObject(mdc, screen_bmp); | |
1123 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h, | |
1124 mdc, 0, 0, SRCCOPY); | |
1125 DeleteDC(mdc); | |
1126 } | |
1127 | |
1128 /* Stub in case DirectX isn't available */ | |
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1129 #if !SDL_AUDIO_DRIVER_DSOUND |
0 | 1130 void DX5_SoundFocus(HWND hwnd) |
1131 { | |
1132 return; | |
1133 } | |
1134 #endif |