annotate src/video/windib/SDL_dibvideo.c @ 3914:4fd12011d8d6 SDL-1.2

Quartz code should use F13, F14, and F15 keys instead of PrintScreen, ScrollLock, and Pause, since that's what's on the standard Apple keyboards (minus the laptops, which have neither set). Ideally we'll find a better way to distinguish this...the keys being replaced would be correct on a USB keyboard for Windows. Sigh. Fixes Bugzilla #301.
author Ryan C. Gordon <icculus@icculus.org>
date Wed, 14 Feb 2007 10:23:23 +0000
parents b2f59aadec0d
children 8582c6a5ca16
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #define WIN32_LEAN_AND_MEAN
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25 #include <windows.h>
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26
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27 /* Not yet in the mingw32 cross-compile headers */
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28 #ifndef CDS_FULLSCREEN
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29 #define CDS_FULLSCREEN 4
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30 #endif
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31
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32 #include "SDL_syswm.h"
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33 #include "../SDL_sysvideo.h"
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34 #include "../SDL_pixels_c.h"
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35 #include "../../events/SDL_sysevents.h"
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36 #include "../../events/SDL_events_c.h"
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37 #include "SDL_dibvideo.h"
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38 #include "../wincommon/SDL_syswm_c.h"
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39 #include "../wincommon/SDL_sysmouse_c.h"
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40 #include "SDL_dibevents_c.h"
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41 #include "../wincommon/SDL_wingl_c.h"
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42
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43 #ifdef _WIN32_WCE
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44 #define NO_GETDIBITS
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45 #define NO_GAMMA_SUPPORT
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46 #if _WIN32_WCE < 420
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47 #define NO_CHANGEDISPLAYSETTINGS
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48 #else
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49 #define ChangeDisplaySettings(lpDevMode, dwFlags) ChangeDisplaySettingsEx(NULL, (lpDevMode), 0, (dwFlags), 0)
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50 #endif
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51 #endif
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52 #ifndef WS_MAXIMIZE
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53 #define WS_MAXIMIZE 0
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54 #endif
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55 #ifndef WS_THICKFRAME
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56 #define WS_THICKFRAME 0
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57 #endif
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58 #ifndef SWP_NOCOPYBITS
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59 #define SWP_NOCOPYBITS 0
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60 #endif
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61 #ifndef PC_NOCOLLAPSE
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62 #define PC_NOCOLLAPSE 0
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63 #endif
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64
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65 #ifdef _WIN32_WCE
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66 // defined and used in SDL_sysevents.c
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67 extern HINSTANCE aygshell;
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68 #endif
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69
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70 /* Initialization/Query functions */
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71 static int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat);
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72 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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73 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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74 static int DIB_SetColors(_THIS, int firstcolor, int ncolors,
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75 SDL_Color *colors);
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76 static void DIB_CheckGamma(_THIS);
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77 void DIB_SwapGamma(_THIS);
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78 void DIB_QuitGamma(_THIS);
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79 int DIB_SetGammaRamp(_THIS, Uint16 *ramp);
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80 int DIB_GetGammaRamp(_THIS, Uint16 *ramp);
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81 static void DIB_VideoQuit(_THIS);
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82
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83 /* Hardware surface functions */
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84 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface);
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85 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface);
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86 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface);
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87 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface);
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88
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89 /* Windows message handling functions */
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90 static void DIB_RealizePalette(_THIS);
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91 static void DIB_PaletteChanged(_THIS, HWND window);
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92 static void DIB_WinPAINT(_THIS, HDC hdc);
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93
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94 /* helper fn */
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95 static int DIB_SussScreenDepth();
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96
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97 /* DIB driver bootstrap functions */
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98
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99 static int DIB_Available(void)
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100 {
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101 return(1);
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102 }
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103
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104 static void DIB_DeleteDevice(SDL_VideoDevice *device)
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105 {
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106 if ( device ) {
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107 if ( device->hidden ) {
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108 SDL_free(device->hidden);
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109 }
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110 if ( device->gl_data ) {
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111 SDL_free(device->gl_data);
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112 }
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113 SDL_free(device);
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114 }
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115 }
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116
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117 static SDL_VideoDevice *DIB_CreateDevice(int devindex)
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118 {
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119 SDL_VideoDevice *device;
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120
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121 /* Initialize all variables that we clean on shutdown */
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122 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
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123 if ( device ) {
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124 SDL_memset(device, 0, (sizeof *device));
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125 device->hidden = (struct SDL_PrivateVideoData *)
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126 SDL_malloc((sizeof *device->hidden));
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127 device->gl_data = (struct SDL_PrivateGLData *)
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128 SDL_malloc((sizeof *device->gl_data));
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129 }
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130 if ( (device == NULL) || (device->hidden == NULL) ||
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131 (device->gl_data == NULL) ) {
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132 SDL_OutOfMemory();
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133 DIB_DeleteDevice(device);
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134 return(NULL);
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135 }
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136 SDL_memset(device->hidden, 0, (sizeof *device->hidden));
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137 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data));
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138
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139 /* Set the function pointers */
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140 device->VideoInit = DIB_VideoInit;
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141 device->ListModes = DIB_ListModes;
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142 device->SetVideoMode = DIB_SetVideoMode;
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143 device->UpdateMouse = WIN_UpdateMouse;
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144 device->SetColors = DIB_SetColors;
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145 device->UpdateRects = NULL;
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146 device->VideoQuit = DIB_VideoQuit;
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147 device->AllocHWSurface = DIB_AllocHWSurface;
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diff changeset
148 device->CheckHWBlit = NULL;
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diff changeset
149 device->FillHWRect = NULL;
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diff changeset
150 device->SetHWColorKey = NULL;
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parents:
diff changeset
151 device->SetHWAlpha = NULL;
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parents:
diff changeset
152 device->LockHWSurface = DIB_LockHWSurface;
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diff changeset
153 device->UnlockHWSurface = DIB_UnlockHWSurface;
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parents:
diff changeset
154 device->FlipHWSurface = NULL;
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parents:
diff changeset
155 device->FreeHWSurface = DIB_FreeHWSurface;
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diff changeset
156 device->SetGammaRamp = DIB_SetGammaRamp;
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diff changeset
157 device->GetGammaRamp = DIB_GetGammaRamp;
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
158 #if SDL_VIDEO_OPENGL
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
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parents: 448
diff changeset
159 device->GL_LoadLibrary = WIN_GL_LoadLibrary;
a6fa62b1be09 Updated for embedded Visual C++ 4.0
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parents: 448
diff changeset
160 device->GL_GetProcAddress = WIN_GL_GetProcAddress;
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 448
diff changeset
161 device->GL_GetAttribute = WIN_GL_GetAttribute;
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 448
diff changeset
162 device->GL_MakeCurrent = WIN_GL_MakeCurrent;
a6fa62b1be09 Updated for embedded Visual C++ 4.0
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parents: 448
diff changeset
163 device->GL_SwapBuffers = WIN_GL_SwapBuffers;
0
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diff changeset
164 #endif
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diff changeset
165 device->SetCaption = WIN_SetWMCaption;
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diff changeset
166 device->SetIcon = WIN_SetWMIcon;
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diff changeset
167 device->IconifyWindow = WIN_IconifyWindow;
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diff changeset
168 device->GrabInput = WIN_GrabInput;
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diff changeset
169 device->GetWMInfo = WIN_GetWMInfo;
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diff changeset
170 device->FreeWMCursor = WIN_FreeWMCursor;
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diff changeset
171 device->CreateWMCursor = WIN_CreateWMCursor;
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diff changeset
172 device->ShowWMCursor = WIN_ShowWMCursor;
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diff changeset
173 device->WarpWMCursor = WIN_WarpWMCursor;
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diff changeset
174 device->CheckMouseMode = WIN_CheckMouseMode;
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diff changeset
175 device->InitOSKeymap = DIB_InitOSKeymap;
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diff changeset
176 device->PumpEvents = DIB_PumpEvents;
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parents:
diff changeset
177
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parents:
diff changeset
178 /* Set up the windows message handling functions */
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179 WIN_RealizePalette = DIB_RealizePalette;
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180 WIN_PaletteChanged = DIB_PaletteChanged;
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diff changeset
181 WIN_WinPAINT = DIB_WinPAINT;
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182 HandleMessage = DIB_HandleMessage;
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diff changeset
183
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184 device->free = DIB_DeleteDevice;
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parents:
diff changeset
185
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parents:
diff changeset
186 /* We're finally ready */
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diff changeset
187 return device;
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parents:
diff changeset
188 }
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parents:
diff changeset
189
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diff changeset
190 VideoBootStrap WINDIB_bootstrap = {
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
191 "windib", "Win95/98/NT/2000/CE GDI",
0
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diff changeset
192 DIB_Available, DIB_CreateDevice
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parents:
diff changeset
193 };
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diff changeset
194
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diff changeset
195 static int cmpmodes(const void *va, const void *vb)
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diff changeset
196 {
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diff changeset
197 SDL_Rect *a = *(SDL_Rect **)va;
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diff changeset
198 SDL_Rect *b = *(SDL_Rect **)vb;
966
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
199 if ( a->w == b->w )
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
200 return b->h - a->h;
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
201 else
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
202 return b->w - a->w;
0
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parents:
diff changeset
203 }
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parents:
diff changeset
204
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parents:
diff changeset
205 static int DIB_AddMode(_THIS, int bpp, int w, int h)
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parents:
diff changeset
206 {
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parents:
diff changeset
207 SDL_Rect *mode;
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parents:
diff changeset
208 int i, index;
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parents:
diff changeset
209 int next_mode;
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parents:
diff changeset
210
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parents:
diff changeset
211 /* Check to see if we already have this mode */
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parents:
diff changeset
212 if ( bpp < 8 ) { /* Not supported */
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parents:
diff changeset
213 return(0);
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parents:
diff changeset
214 }
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parents:
diff changeset
215 index = ((bpp+7)/8)-1;
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parents:
diff changeset
216 for ( i=0; i<SDL_nummodes[index]; ++i ) {
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parents:
diff changeset
217 mode = SDL_modelist[index][i];
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parents:
diff changeset
218 if ( (mode->w == w) && (mode->h == h) ) {
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parents:
diff changeset
219 return(0);
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parents:
diff changeset
220 }
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parents:
diff changeset
221 }
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parents:
diff changeset
222
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parents:
diff changeset
223 /* Set up the new video mode rectangle */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
224 mode = (SDL_Rect *)SDL_malloc(sizeof *mode);
0
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parents:
diff changeset
225 if ( mode == NULL ) {
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parents:
diff changeset
226 SDL_OutOfMemory();
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parents:
diff changeset
227 return(-1);
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parents:
diff changeset
228 }
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parents:
diff changeset
229 mode->x = 0;
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parents:
diff changeset
230 mode->y = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 mode->w = w;
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parents:
diff changeset
232 mode->h = h;
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parents:
diff changeset
233
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parents:
diff changeset
234 /* Allocate the new list of modes, and fill in the new mode */
74212992fb08 Initial revision
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parents:
diff changeset
235 next_mode = SDL_nummodes[index];
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parents:
diff changeset
236 SDL_modelist[index] = (SDL_Rect **)
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
237 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
0
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parents:
diff changeset
238 if ( SDL_modelist[index] == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 SDL_OutOfMemory();
74212992fb08 Initial revision
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parents:
diff changeset
240 SDL_nummodes[index] = 0;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
241 SDL_free(mode);
0
74212992fb08 Initial revision
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parents:
diff changeset
242 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 SDL_modelist[index][next_mode] = mode;
74212992fb08 Initial revision
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parents:
diff changeset
245 SDL_modelist[index][next_mode+1] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 SDL_nummodes[index]++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 static HPALETTE DIB_CreatePalette(int bpp)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 /* RJR: March 28, 2000
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 moved palette creation here from "DIB_VideoInit" */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 HPALETTE handle = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 if ( bpp <= 8 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 LOGPALETTE *palette;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 int ncolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 ncolors = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 for ( i=0; i<bpp; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 ncolors *= 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
269 palette = (LOGPALETTE *)SDL_malloc(sizeof(*palette)+
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 ncolors*sizeof(PALETTEENTRY));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 palette->palVersion = 0x300;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 palette->palNumEntries = ncolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 handle = CreatePalette(palette);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
277 SDL_free(palette);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279
74212992fb08 Initial revision
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parents:
diff changeset
280 return handle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282
74212992fb08 Initial revision
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parents:
diff changeset
283 int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
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parents:
diff changeset
286 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 DEVMODE settings;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 #endif
74212992fb08 Initial revision
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parents:
diff changeset
289
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 /* Create the window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 if ( DIB_CreateWindow(this) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 }
1523
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
294
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
295 #if !SDL_AUDIO_DISABLED
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 DX5_SoundFocus(SDL_Window);
169
8039a5b760b9 Allow building SDL on Windows without audio support
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
297 #endif
0
74212992fb08 Initial revision
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parents:
diff changeset
298
74212992fb08 Initial revision
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parents:
diff changeset
299 /* Determine the screen depth */
74212992fb08 Initial revision
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parents:
diff changeset
300 vformat->BitsPerPixel = DIB_SussScreenDepth();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 switch (vformat->BitsPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 case 15:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 vformat->Rmask = 0x00007c00;
74212992fb08 Initial revision
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parents:
diff changeset
304 vformat->Gmask = 0x000003e0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 vformat->Bmask = 0x0000001f;
74212992fb08 Initial revision
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parents:
diff changeset
306 vformat->BitsPerPixel = 16;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 vformat->Rmask = 0x0000f800;
74212992fb08 Initial revision
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parents:
diff changeset
310 vformat->Gmask = 0x000007e0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 vformat->Bmask = 0x0000001f;
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312 break;
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313 case 24:
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314 case 32:
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parents:
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315 /* GDI defined as 8-8-8 */
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316 vformat->Rmask = 0x00ff0000;
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317 vformat->Gmask = 0x0000ff00;
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318 vformat->Bmask = 0x000000ff;
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319 break;
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320 default:
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321 break;
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322 }
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323
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324 /* See if gamma is supported on this screen */
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325 DIB_CheckGamma(this);
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326
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327 #ifndef NO_CHANGEDISPLAYSETTINGS
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328
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329 settings.dmSize = sizeof(DEVMODE);
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330 settings.dmDriverExtra = 0;
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331 #ifdef _WIN32_WCE
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332 settings.dmFields = DM_DISPLAYQUERYORIENTATION;
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333 this->hidden->supportRotation = ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL) == DISP_CHANGE_SUCCESSFUL;
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334 #endif
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335 /* Query for the desktop resolution */
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336 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode);
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337 this->info.current_w = SDL_desktop_mode.dmPelsWidth;
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338 this->info.current_h = SDL_desktop_mode.dmPelsHeight;
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339
0
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340 /* Query for the list of available video modes */
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341 for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) {
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342 DIB_AddMode(this, settings.dmBitsPerPel,
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343 settings.dmPelsWidth, settings.dmPelsHeight);
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344 #ifdef _WIN32_WCE
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345 if( this->hidden->supportRotation )
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346 DIB_AddMode(this, settings.dmBitsPerPel,
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347 settings.dmPelsHeight, settings.dmPelsWidth);
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348 #endif
0
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349 }
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350 /* Sort the mode lists */
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351 for ( i=0; i<NUM_MODELISTS; ++i ) {
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352 if ( SDL_nummodes[i] > 0 ) {
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353 SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes);
0
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354 }
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355 }
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356 #else
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357 // WinCE and fullscreen mode:
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358 // We use only vformat->BitsPerPixel that allow SDL to
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
359 // emulate other bpp (8, 32) and use triple buffer,
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360 // because SDL surface conversion is much faster than the WinCE one.
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361 // Although it should be tested on devices with graphics accelerator.
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362
1771
8d3ca155c396 Fixed bug #217
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363 DIB_AddMode(this, vformat->BitsPerPixel,
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
364 GetDeviceCaps(GetDC(NULL), HORZRES),
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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365 GetDeviceCaps(GetDC(NULL), VERTRES));
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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366
0
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367 #endif /* !NO_CHANGEDISPLAYSETTINGS */
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368
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369 /* Grab an identity palette if we are in a palettized mode */
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parents:
diff changeset
370 if ( vformat->BitsPerPixel <= 8 ) {
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parents:
diff changeset
371 /* RJR: March 28, 2000
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parents:
diff changeset
372 moved palette creation to "DIB_CreatePalette" */
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373 screen_pal = DIB_CreatePalette(vformat->BitsPerPixel);
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374 }
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diff changeset
375
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diff changeset
376 /* Fill in some window manager capabilities */
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diff changeset
377 this->info.wm_available = 1;
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diff changeset
378
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diff changeset
379 #ifdef _WIN32_WCE
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diff changeset
380 this->hidden->origRotation = -1;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
381 #endif
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
382
0
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parents:
diff changeset
383 /* We're done! */
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parents:
diff changeset
384 return(0);
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parents:
diff changeset
385 }
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parents:
diff changeset
386
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parents:
diff changeset
387 /* We support any format at any dimension */
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diff changeset
388 SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
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diff changeset
389 {
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diff changeset
390 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
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diff changeset
391 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
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diff changeset
392 } else {
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diff changeset
393 return((SDL_Rect **)-1);
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parents:
diff changeset
394 }
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parents:
diff changeset
395 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396
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parents:
diff changeset
397
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parents:
diff changeset
398 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 Helper fn to work out which screen depth windows is currently using.
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parents:
diff changeset
400 15 bit mode is considered 555 format, 16 bit is 565.
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 returns 0 for unknown mode.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 (Derived from code in sept 1999 Windows Developer Journal
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 http://www.wdj.com/code/archive.html)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 static int DIB_SussScreenDepth()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 #ifdef NO_GETDIBITS
74212992fb08 Initial revision
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parents:
diff changeset
408 int depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410
74212992fb08 Initial revision
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parents:
diff changeset
411 hdc = GetDC(SDL_Window);
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parents:
diff changeset
412 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
74212992fb08 Initial revision
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parents:
diff changeset
413 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
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parents:
diff changeset
414 return(depth);
74212992fb08 Initial revision
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parents:
diff changeset
415 #else
1881
61f86f36afb9 Fixed bug #255
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parents: 1771
diff changeset
416 int depth;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 int dib_size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 LPBITMAPINFOHEADER dib_hdr;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 HBITMAP hbm;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421
74212992fb08 Initial revision
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parents:
diff changeset
422 /* Allocate enough space for a DIB header plus palette (for
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 * 8-bit modes) or bitfields (for 16- and 32-bit modes)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
426 dib_hdr = (LPBITMAPINFOHEADER) SDL_malloc(dib_size);
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
427 SDL_memset(dib_hdr, 0, dib_size);
0
74212992fb08 Initial revision
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parents:
diff changeset
428 dib_hdr->biSize = sizeof(BITMAPINFOHEADER);
74212992fb08 Initial revision
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parents:
diff changeset
429
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 /* Get a device-dependent bitmap that's compatible with the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 screen.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 */
74212992fb08 Initial revision
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parents:
diff changeset
433 hdc = GetDC(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 hbm = CreateCompatibleBitmap( hdc, 1, 1 );
74212992fb08 Initial revision
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parents:
diff changeset
435
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 /* Convert the DDB to a DIB. We need to call GetDIBits twice:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 * the first call just fills in the BITMAPINFOHEADER; the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 * second fills in the bitfields or palette.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS);
74212992fb08 Initial revision
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parents:
diff changeset
442 DeleteObject(hbm);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 ReleaseDC(NULL, hdc);
74212992fb08 Initial revision
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parents:
diff changeset
444
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
445 depth = 0;
0
74212992fb08 Initial revision
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parents:
diff changeset
446 switch( dib_hdr->biBitCount )
74212992fb08 Initial revision
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parents:
diff changeset
447 {
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
448 case 8: depth = 8; break;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
449 case 24: depth = 24; break;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
450 case 32: depth = 32; break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 if( dib_hdr->biCompression == BI_BITFIELDS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 /* check the red mask */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) {
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
455 case 0xf800: depth = 16; break; /* 565 */
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
456 case 0x7c00: depth = 15; break; /* 555 */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 }
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
460 SDL_free(dib_hdr);
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
461 return depth;
0
74212992fb08 Initial revision
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parents:
diff changeset
462 #endif /* NO_GETDIBITS */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 /* Various screen update functions available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 int width, int height, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 SDL_Surface *video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 Uint32 prev_flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 DWORD style;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 const DWORD directstyle =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 (WS_POPUP);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 const DWORD windowstyle =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 const DWORD resizestyle =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 (WS_THICKFRAME|WS_MAXIMIZEBOX);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 int binfo_size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 BITMAPINFO *binfo;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 RECT bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 Uint32 Rmask, Gmask, Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 /* Clean up any GL context that may be hanging around */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 if ( current->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 WIN_GL_ShutDown(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 }
1291
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
492 SDL_resizing = 1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 /* Recalculate the bitmasks if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 if ( bpp == current->format->BitsPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 video = current;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 case 15:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 if ( DIB_SussScreenDepth() == 15 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 /* 5-5-5 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 Rmask = 0x00007c00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 Gmask = 0x000003e0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 Bmask = 0x0000001f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 /* 5-6-5 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 Rmask = 0x0000f800;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 Gmask = 0x000007e0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 Bmask = 0x0000001f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 case 24:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 case 32:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 /* GDI defined as 8-8-8 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 Rmask = 0x00ff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 Gmask = 0x0000ff00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 Bmask = 0x000000ff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 Rmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 Gmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 Bmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 video = SDL_CreateRGBSurface(SDL_SWSURFACE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 0, 0, bpp, Rmask, Gmask, Bmask, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 if ( video == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 /* Fill in part of the video surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 prev_flags = video->flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 video->flags = 0; /* Clear flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 video->w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 video->h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 video->pitch = SDL_CalculatePitch(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
541 /* Small fix for WinCE/Win32 - when activating window
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
542 SDL_VideoSurface is equal to zero, so activating code
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
543 is not called properly for fullscreen windows because
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
544 macros WINDIB_FULLSCREEN uses SDL_VideoSurface
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
545 */
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
546 SDL_VideoSurface = video;
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
547
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
548 #if defined(_WIN32_WCE)
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
549 if ( flags & SDL_FULLSCREEN )
514
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
550 video->flags |= SDL_FULLSCREEN;
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
551 #endif
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
552
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 /* Set fullscreen mode if appropriate */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 DEVMODE settings;
1295
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
557 BOOL changed;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
559 SDL_memset(&settings, 0, sizeof(DEVMODE));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 settings.dmSize = sizeof(DEVMODE);
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
561
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
562 #ifdef _WIN32_WCE
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
563 // try to rotate screen to fit requested resolution
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
564 if( this->hidden->supportRotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
565 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
566 DWORD rotation;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
567
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
568 // ask current mode
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
569 settings.dmFields = DM_DISPLAYORIENTATION;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
570 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL);
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
571 rotation = settings.dmDisplayOrientation;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
572
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
573 if( (width > GetDeviceCaps(GetDC(NULL), HORZRES))
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
574 && (height < GetDeviceCaps(GetDC(NULL), VERTRES)))
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
575 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
576 switch( rotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
577 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
578 case DMDO_0:
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
579 settings.dmDisplayOrientation = DMDO_90;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
580 break;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
581 case DMDO_270:
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
582 settings.dmDisplayOrientation = DMDO_180;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
583 break;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
584 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
585 if( settings.dmDisplayOrientation != rotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
586 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
587 // go to landscape
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
588 this->hidden->origRotation = rotation;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
589 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL);
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
590 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
591 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
592 if( (width < GetDeviceCaps(GetDC(NULL), HORZRES))
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
593 && (height > GetDeviceCaps(GetDC(NULL), VERTRES)))
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
594 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
595 switch( rotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
596 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
597 case DMDO_90:
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
598 settings.dmDisplayOrientation = DMDO_0;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
599 break;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
600 case DMDO_180:
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
601 settings.dmDisplayOrientation = DMDO_270;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
602 break;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
603 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
604 if( settings.dmDisplayOrientation != rotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
605 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
606 // go to portrait
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
607 this->hidden->origRotation = rotation;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
608 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL);
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
609 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
610 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
611
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
612 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
613 #endif
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
614
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
615 #ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 settings.dmBitsPerPel = video->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 settings.dmPelsWidth = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 settings.dmPelsHeight = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
620 if ( width <= (int)SDL_desktop_mode.dmPelsWidth &&
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
621 height <= (int)SDL_desktop_mode.dmPelsHeight ) {
1295
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
622 settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency;
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
623 settings.dmFields |= DM_DISPLAYFREQUENCY;
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
624 }
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
625 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
626 if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) {
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
627 settings.dmFields &= ~DM_DISPLAYFREQUENCY;
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
628 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
629 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
630 #else
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
631 changed = 1;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
632 #endif
1295
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
633 if ( changed ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 video->flags |= SDL_FULLSCREEN;
304
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
635 SDL_fullscreen_mode = settings;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
637
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 #endif /* !NO_CHANGEDISPLAYSETTINGS */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640
45
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
641 /* Reset the palette and create a new one if necessary */
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
642 if ( screen_pal != NULL ) {
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
643 /* RJR: March 28, 2000
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
644 delete identity palette if switching from a palettized mode */
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
645 DeleteObject(screen_pal);
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
646 screen_pal = NULL;
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
647 }
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
648 if ( bpp <= 8 )
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
649 {
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
650 /* RJR: March 28, 2000
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
651 create identity palette switching to a palettized mode */
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
652 screen_pal = DIB_CreatePalette(bpp);
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
653 }
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
654
1480
0a2bd6507477 More Win64 updates
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
655 style = GetWindowLong(SDL_Window, GWL_STYLE);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 style &= ~(resizestyle|WS_MAXIMIZE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 style &= ~windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 style |= directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 ChangeDisplaySettings(NULL, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 if ( flags & SDL_NOFRAME ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 style &= ~windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 style |= directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 video->flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 style &= ~directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 style |= windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 if ( flags & SDL_RESIZABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 style |= resizestyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 video->flags |= SDL_RESIZABLE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 }
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 448
diff changeset
678 #if WS_MAXIMIZE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
680 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 }
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
682
448
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
683 /* DJM: Don't piss of anyone who has setup his own window */
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
684 if ( !SDL_windowid )
1480
0a2bd6507477 More Win64 updates
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
685 SetWindowLong(SDL_Window, GWL_STYLE, style);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 /* Delete the old bitmap if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 if ( screen_bmp != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 DeleteObject(screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 if ( ! (flags & SDL_OPENGL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 BOOL is16bitmode = (video->format->BytesPerPixel == 2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 /* Suss out the bitmap info header */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 binfo_size = sizeof(*binfo);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 if( is16bitmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 /* 16bit modes, palette area used for rgb bitmasks */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 binfo_size += 3*sizeof(DWORD);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 } else if ( video->format->palette ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 binfo_size += video->format->palette->ncolors *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 sizeof(RGBQUAD);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
703 binfo = (BITMAPINFO *)SDL_malloc(binfo_size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 if ( ! binfo ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 if ( video != current ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 SDL_FreeSurface(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 binfo->bmiHeader.biWidth = video->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 binfo->bmiHeader.biPlanes = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 binfo->bmiHeader.biSizeImage = video->h * video->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 binfo->bmiHeader.biXPelsPerMeter = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 binfo->bmiHeader.biYPelsPerMeter = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 binfo->bmiHeader.biClrUsed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 binfo->bmiHeader.biClrImportant = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 if ( is16bitmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 binfo->bmiHeader.biCompression = BI_BITFIELDS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 ((Uint32*)binfo->bmiColors)[0] = video->format->Rmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 ((Uint32*)binfo->bmiColors)[1] = video->format->Gmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 ((Uint32*)binfo->bmiColors)[2] = video->format->Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 if ( video->format->palette ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
732 SDL_memset(binfo->bmiColors, 0,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 video->format->palette->ncolors*sizeof(RGBQUAD));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 /* Create the offscreen bitmap buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 (void **)(&video->pixels), NULL, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 ReleaseDC(SDL_Window, hdc);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
742 SDL_free(binfo);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 if ( screen_bmp == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 if ( video != current ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 SDL_FreeSurface(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 SDL_SetError("Couldn't create DIB section");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 this->UpdateRects = DIB_NormalUpdate;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 /* Set video surface flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 if ( bpp <= 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 /* BitBlt() maps colors for us */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 video->flags |= SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
758 #ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759 /* Resize the window */
1290
c4a5a772c5d9 The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents: 1288
diff changeset
760 if ( !SDL_windowid && !IsZoomed(SDL_Window) ) {
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
761 #else
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
762 if ( !SDL_windowid ) {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
763 #endif
448
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
764 HWND top;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 UINT swp_flags;
1290
c4a5a772c5d9 The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents: 1288
diff changeset
766 const char *window = NULL;
c4a5a772c5d9 The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents: 1288
diff changeset
767 const char *center = NULL;
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
768
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
769 if ( !SDL_windowX && !SDL_windowY ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
770 window = SDL_getenv("SDL_VIDEO_WINDOW_POS");
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
771 center = SDL_getenv("SDL_VIDEO_CENTERED");
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
772 if ( window ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
773 if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) {
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
774 SDL_windowX = x;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
775 SDL_windowY = y;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
776 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
777 if ( SDL_strcmp(window, "center") == 0 ) {
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
778 center = window;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
779 }
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
780 }
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
781 }
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
782 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
784 bounds.left = SDL_windowX;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
785 bounds.top = SDL_windowY;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
786 bounds.right = SDL_windowX+video->w;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
787 bounds.bottom = SDL_windowY+video->h;
3868
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
788 #ifndef _WIN32_WCE
1882
339d733e3699 Fixed bug #258
Sam Lantinga <slouken@libsdl.org>
parents: 1881
diff changeset
789 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0);
3868
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
790 #else
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
791 // The bMenu parameter must be FALSE; menu bars are not supported
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
792 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), 0, 0);
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
793 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 width = bounds.right-bounds.left;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795 height = bounds.bottom-bounds.top;
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
796 if ( (flags & SDL_FULLSCREEN) ) {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
797 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
798 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
971
96671ebc50a4 Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 966
diff changeset
799 } else if ( center ) {
96671ebc50a4 Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 966
diff changeset
800 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
96671ebc50a4 Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 966
diff changeset
801 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
802 } else if ( SDL_windowX || SDL_windowY || window ) {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
803 x = bounds.left;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
804 y = bounds.top;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
805 } else {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
806 x = y = -1;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
807 swp_flags |= SWP_NOMOVE;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
808 }
448
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
809 if ( flags & SDL_FULLSCREEN ) {
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
810 top = HWND_TOPMOST;
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
811 } else {
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
812 top = HWND_NOTOPMOST;
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
813 }
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
814 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags);
1291
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
815 if ( !(flags & SDL_FULLSCREEN) ) {
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
816 SDL_windowX = SDL_bounds.left;
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
817 SDL_windowY = SDL_bounds.top;
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
818 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819 SetForegroundWindow(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 }
1291
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
821 SDL_resizing = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
822
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823 /* Set up for OpenGL */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 if ( flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825 if ( WIN_GL_SetupWindow(this) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828 video->flags |= SDL_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829 }
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
830
1523
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
831 /* JC 14 Mar 2006
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
832 Flush the message loop or this can cause big problems later
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
833 Especially if the user decides to use dialog boxes or assert()!
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
834 */
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
835 WIN_FlushMessageQueue();
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
836
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837 /* We're live! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838 return(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
841 /* We don't actually allow hardware surfaces in the DIB driver */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
843 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
844 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
845 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
847 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
848 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
849 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
850 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
853 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
857 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
858
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
859 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
860 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
861 HDC hdc, mdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
862 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
863
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
865 if ( screen_pal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
866 SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
867 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
868 mdc = CreateCompatibleDC(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869 SelectObject(mdc, screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
870 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
872 mdc, rects[i].x, rects[i].y, SRCCOPY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
873 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874 DeleteDC(mdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
875 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
878
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 int DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 {
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
881 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400)
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
882 HDC hdc, mdc;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 RGBQUAD *pal;
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
884 #else
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
885 HDC hdc;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
886 #endif
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
887 int i;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
888
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889 /* Update the display palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
890 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
891 if ( screen_pal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
892 PALETTEENTRY *entries;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
894 entries = SDL_stack_alloc(PALETTEENTRY, ncolors);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
895 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
896 entries[i].peRed = colors[i].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
897 entries[i].peGreen = colors[i].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
898 entries[i].peBlue = colors[i].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
899 entries[i].peFlags = PC_NOCOLLAPSE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
900 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
901 SetPaletteEntries(screen_pal, firstcolor, ncolors, entries);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
902 SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
903 RealizePalette(hdc);
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
904 SDL_stack_free(entries);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
905 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
906
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
907 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
908 /* Copy palette colors into DIB palette */
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
909 pal = SDL_stack_alloc(RGBQUAD, ncolors);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
910 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
911 pal[i].rgbRed = colors[i].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
912 pal[i].rgbGreen = colors[i].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
913 pal[i].rgbBlue = colors[i].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
914 pal[i].rgbReserved = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
915 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
916
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
917 /* Set the DIB palette and update the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
918 mdc = CreateCompatibleDC(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
919 SelectObject(mdc, screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
920 SetDIBColorTable(mdc, firstcolor, ncolors, pal);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
921 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
922 mdc, 0, 0, SRCCOPY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
923 DeleteDC(mdc);
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
924 SDL_stack_free(pal);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
925 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
926 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
927 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
928 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
929
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
930
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
931 static void DIB_CheckGamma(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
932 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
933 #ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
934 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
935 WORD ramp[3*256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
936
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
937 /* If we fail to get gamma, disable gamma control */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
938 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
939 if ( ! GetDeviceGammaRamp(hdc, ramp) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
940 this->GetGammaRamp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
941 this->SetGammaRamp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
942 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
943 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
944 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
945 }
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
946 void DIB_SwapGamma(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
947 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
948 #ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
949 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
950
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
951 if ( gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
952 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
953 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
954 /* About to leave active state, restore gamma */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
955 SetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
956 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
957 /* About to enter active state, set game gamma */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
958 GetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
959 SetDeviceGammaRamp(hdc, this->gamma);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
960 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
961 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
962 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
963 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
964 }
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
965 void DIB_QuitGamma(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
966 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
967 #ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
968 if ( gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
969 /* Restore the original gamma if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
970 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
971 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
972
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
973 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
974 SetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
975 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
976 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
977
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
978 /* Free the saved gamma memory */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
979 SDL_free(gamma_saved);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
980 gamma_saved = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
981 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
982 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
983 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
984
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
985 int DIB_SetGammaRamp(_THIS, Uint16 *ramp)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
986 {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
987 #ifdef NO_GAMMA_SUPPORT
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
988 SDL_SetError("SDL compiled without gamma ramp support");
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
989 return -1;
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
990 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
991 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
992 BOOL succeeded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
993
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
994 /* Set the ramp for the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
995 if ( ! gamma_saved ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
996 gamma_saved = (WORD *)SDL_malloc(3*256*sizeof(*gamma_saved));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
997 if ( ! gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
998 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
999 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1000 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1001 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1002 GetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1003 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1004 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1005 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1006 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1007 succeeded = SetDeviceGammaRamp(hdc, ramp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1008 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1009 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1010 succeeded = TRUE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1011 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1012 return succeeded ? 0 : -1;
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1013 #endif /* !NO_GAMMA_SUPPORT */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1014 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1015
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1016 int DIB_GetGammaRamp(_THIS, Uint16 *ramp)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1017 {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1018 #ifdef NO_GAMMA_SUPPORT
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1019 SDL_SetError("SDL compiled without gamma ramp support");
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1020 return -1;
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1021 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1022 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1023 BOOL succeeded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1024
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1025 /* Get the ramp from the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1026 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1027 succeeded = GetDeviceGammaRamp(hdc, ramp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1028 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1029 return succeeded ? 0 : -1;
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1030 #endif /* !NO_GAMMA_SUPPORT */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1031 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1032
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1033 void DIB_VideoQuit(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1034 {
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1035 int i, j;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1036
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1037 /* Destroy the window and everything associated with it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1038 if ( SDL_Window ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1039 /* Delete the screen bitmap (also frees screen->pixels) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1040 if ( this->screen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1041 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1042 if ( this->screen->flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1043 ChangeDisplaySettings(NULL, 0);
376
a5f60a847a89 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 374
diff changeset
1044 ShowWindow(SDL_Window, SW_HIDE);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1045 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1046 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1047 if ( this->screen->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1048 WIN_GL_ShutDown(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1049 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1050 this->screen->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1051 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1052 if ( screen_bmp ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1053 DeleteObject(screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1054 screen_bmp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1055 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1056 if ( screen_icn ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1057 DestroyIcon(screen_icn);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1058 screen_icn = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1059 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1060 DIB_QuitGamma(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1061 DIB_DestroyWindow(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1062
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1063 SDL_Window = NULL;
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1064
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1065 #if defined(_WIN32_WCE)
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1066
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1067 // Unload wince aygshell library to prevent leak
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1068 if( aygshell )
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1069 {
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1070 FreeLibrary(aygshell);
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1071 aygshell = NULL;
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1072 }
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1073 #endif
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1074 }
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1075
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1076 for ( i=0; i < SDL_arraysize(SDL_modelist); ++i ) {
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1077 if ( !SDL_modelist[i] ) {
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1078 continue;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1079 }
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1080 for ( j=0; SDL_modelist[i][j]; ++j ) {
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1081 SDL_free(SDL_modelist[i][j]);
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1082 }
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1083 SDL_free(SDL_modelist[i]);
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1084 SDL_modelist[i] = NULL;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1085 SDL_nummodes[i] = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1086 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1087 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1088
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1089 /* Exported for the windows message loop only */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1090 static void DIB_FocusPalette(_THIS, int foreground)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1091 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1092 if ( screen_pal != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1093 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1094
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1095 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1096 SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1097 if ( RealizePalette(hdc) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1098 InvalidateRect(SDL_Window, NULL, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1099 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1100 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1101 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1102 static void DIB_RealizePalette(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1103 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1104 DIB_FocusPalette(this, 1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1105 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1106 static void DIB_PaletteChanged(_THIS, HWND window)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1107 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1108 if ( window != SDL_Window ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1109 DIB_FocusPalette(this, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1110 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1111 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1112
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1113 /* Exported for the windows message loop only */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1114 static void DIB_WinPAINT(_THIS, HDC hdc)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1115 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1116 HDC mdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1117
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1118 if ( screen_pal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1119 SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1120 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1121 mdc = CreateCompatibleDC(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1122 SelectObject(mdc, screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1123 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1124 mdc, 0, 0, SRCCOPY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1125 DeleteDC(mdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1126 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1127
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1128 /* Stub in case DirectX isn't available */
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
1129 #if !SDL_AUDIO_DRIVER_DSOUND
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1130 void DX5_SoundFocus(HWND hwnd)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1131 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1132 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1133 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1134 #endif