Mercurial > sdl-ios-xcode
annotate src/video/windib/SDL_dibvideo.c @ 1668:4da1ee79c9af SDL-1.3
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 29 May 2006 04:04:35 +0000 |
parents | 782fd950bd46 |
children | 03fb364e3283 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
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26 |
0 | 27 /* Not yet in the mingw32 cross-compile headers */ |
28 #ifndef CDS_FULLSCREEN | |
29 #define CDS_FULLSCREEN 4 | |
30 #endif | |
31 | |
32 #include "SDL_syswm.h" | |
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33 #include "../SDL_sysvideo.h" |
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34 #include "../SDL_pixels_c.h" |
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35 #include "../../events/SDL_sysevents.h" |
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36 #include "../../events/SDL_events_c.h" |
0 | 37 #include "SDL_dibvideo.h" |
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38 #include "../wincommon/SDL_syswm_c.h" |
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39 #include "../wincommon/SDL_sysmouse_c.h" |
0 | 40 #include "SDL_dibevents_c.h" |
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41 #include "../wincommon/SDL_wingl_c.h" |
0 | 42 |
43 #ifdef _WIN32_WCE | |
44 #define NO_GETDIBITS | |
45 #define NO_GAMMA_SUPPORT | |
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46 #if _WIN32_WCE < 420 |
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47 #define NO_CHANGEDISPLAYSETTINGS |
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48 #else |
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49 #define ChangeDisplaySettings(lpDevMode, dwFlags) ChangeDisplaySettingsEx(NULL, (lpDevMode), 0, (dwFlags), 0) |
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50 #endif |
0 | 51 #endif |
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52 #ifndef WS_MAXIMIZE |
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53 #define WS_MAXIMIZE 0 |
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54 #endif |
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55 #ifndef WS_THICKFRAME |
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56 #define WS_THICKFRAME 0 |
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57 #endif |
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58 #ifndef SWP_NOCOPYBITS |
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59 #define SWP_NOCOPYBITS 0 |
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60 #endif |
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61 #ifndef PC_NOCOLLAPSE |
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62 #define PC_NOCOLLAPSE 0 |
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63 #endif |
0 | 64 |
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65 #ifdef _WIN32_WCE |
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66 // defined and used in SDL_sysevents.c |
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67 extern HINSTANCE aygshell; |
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68 #endif |
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69 |
0 | 70 /* Initialization/Query functions */ |
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71 static int DIB_VideoInit(_THIS, SDL_PixelFormat * vformat); |
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72 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat * format, |
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73 Uint32 flags); |
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74 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface * current, int width, |
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75 int height, int bpp, Uint32 flags); |
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76 static int DIB_SetColors(_THIS, int firstcolor, int ncolors, |
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77 SDL_Color * colors); |
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78 static void DIB_CheckGamma(_THIS); |
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79 void DIB_SwapGamma(_THIS); |
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80 void DIB_QuitGamma(_THIS); |
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81 int DIB_SetGammaRamp(_THIS, Uint16 * ramp); |
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82 int DIB_GetGammaRamp(_THIS, Uint16 * ramp); |
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83 static void DIB_VideoQuit(_THIS); |
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85 /* Hardware surface functions */ | |
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86 static int DIB_AllocHWSurface(_THIS, SDL_Surface * surface); |
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87 static int DIB_LockHWSurface(_THIS, SDL_Surface * surface); |
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88 static void DIB_UnlockHWSurface(_THIS, SDL_Surface * surface); |
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89 static void DIB_FreeHWSurface(_THIS, SDL_Surface * surface); |
0 | 90 |
91 /* Windows message handling functions */ | |
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92 static void DIB_RealizePalette(_THIS); |
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93 static void DIB_PaletteChanged(_THIS, HWND window); |
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94 static void DIB_WinPAINT(_THIS, HDC hdc); |
0 | 95 |
96 /* helper fn */ | |
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97 static int DIB_SussScreenDepth(); |
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99 /* DIB driver bootstrap functions */ | |
100 | |
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101 static int |
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102 DIB_Available(void) |
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104 return (1); |
0 | 105 } |
106 | |
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107 static void |
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108 DIB_DeleteDevice(SDL_VideoDevice * device) |
0 | 109 { |
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110 if (device) { |
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111 if (device->hidden) { |
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112 SDL_free(device->hidden); |
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113 } |
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114 if (device->gl_data) { |
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115 SDL_free(device->gl_data); |
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116 } |
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117 SDL_free(device); |
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118 } |
0 | 119 } |
120 | |
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121 static SDL_VideoDevice * |
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122 DIB_CreateDevice(int devindex) |
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124 SDL_VideoDevice *device; |
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126 /* Initialize all variables that we clean on shutdown */ |
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127 device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); |
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128 if (device) { |
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129 SDL_memset(device, 0, (sizeof *device)); |
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130 device->hidden = (struct SDL_PrivateVideoData *) |
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131 SDL_malloc((sizeof *device->hidden)); |
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132 device->gl_data = (struct SDL_PrivateGLData *) |
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133 SDL_malloc((sizeof *device->gl_data)); |
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134 } |
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135 if ((device == NULL) || (device->hidden == NULL) || |
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136 (device->gl_data == NULL)) { |
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137 SDL_OutOfMemory(); |
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138 DIB_DeleteDevice(device); |
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139 return (NULL); |
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140 } |
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141 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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142 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 143 |
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144 /* Set the function pointers */ |
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145 device->VideoInit = DIB_VideoInit; |
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146 device->ListModes = DIB_ListModes; |
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147 device->SetVideoMode = DIB_SetVideoMode; |
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148 device->UpdateMouse = WIN_UpdateMouse; |
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149 device->SetColors = DIB_SetColors; |
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150 device->UpdateRects = NULL; |
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151 device->VideoQuit = DIB_VideoQuit; |
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152 device->AllocHWSurface = DIB_AllocHWSurface; |
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153 device->CheckHWBlit = NULL; |
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154 device->FillHWRect = NULL; |
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155 device->SetHWColorKey = NULL; |
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156 device->SetHWAlpha = NULL; |
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157 device->LockHWSurface = DIB_LockHWSurface; |
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158 device->UnlockHWSurface = DIB_UnlockHWSurface; |
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159 device->FlipHWSurface = NULL; |
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160 device->FreeHWSurface = DIB_FreeHWSurface; |
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161 device->SetGammaRamp = DIB_SetGammaRamp; |
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162 device->GetGammaRamp = DIB_GetGammaRamp; |
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163 #if SDL_VIDEO_OPENGL |
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164 device->GL_LoadLibrary = WIN_GL_LoadLibrary; |
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165 device->GL_GetProcAddress = WIN_GL_GetProcAddress; |
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166 device->GL_GetAttribute = WIN_GL_GetAttribute; |
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167 device->GL_MakeCurrent = WIN_GL_MakeCurrent; |
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168 device->GL_SwapBuffers = WIN_GL_SwapBuffers; |
0 | 169 #endif |
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170 device->SetCaption = WIN_SetWMCaption; |
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171 device->SetIcon = WIN_SetWMIcon; |
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172 device->IconifyWindow = WIN_IconifyWindow; |
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173 device->GrabInput = WIN_GrabInput; |
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174 device->GetWMInfo = WIN_GetWMInfo; |
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175 device->FreeWMCursor = WIN_FreeWMCursor; |
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176 device->CreateWMCursor = WIN_CreateWMCursor; |
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177 device->ShowWMCursor = WIN_ShowWMCursor; |
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178 device->WarpWMCursor = WIN_WarpWMCursor; |
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179 device->CheckMouseMode = WIN_CheckMouseMode; |
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180 device->InitOSKeymap = DIB_InitOSKeymap; |
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181 device->PumpEvents = DIB_PumpEvents; |
0 | 182 |
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183 /* Set up the windows message handling functions */ |
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184 WIN_RealizePalette = DIB_RealizePalette; |
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185 WIN_PaletteChanged = DIB_PaletteChanged; |
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186 WIN_WinPAINT = DIB_WinPAINT; |
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187 HandleMessage = DIB_HandleMessage; |
0 | 188 |
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189 device->free = DIB_DeleteDevice; |
0 | 190 |
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191 /* We're finally ready */ |
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192 return device; |
0 | 193 } |
194 | |
195 VideoBootStrap WINDIB_bootstrap = { | |
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196 "windib", "Win95/98/NT/2000/CE GDI", |
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197 DIB_Available, DIB_CreateDevice |
0 | 198 }; |
199 | |
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200 static int |
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201 cmpmodes(const void *va, const void *vb) |
0 | 202 { |
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203 SDL_Rect *a = *(SDL_Rect **) va; |
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204 SDL_Rect *b = *(SDL_Rect **) vb; |
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205 if (a->w == b->w) |
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206 return b->h - a->h; |
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207 else |
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208 return b->w - a->w; |
0 | 209 } |
210 | |
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211 static int |
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212 DIB_AddMode(_THIS, int bpp, int w, int h) |
0 | 213 { |
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214 SDL_Rect *mode; |
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215 int i, index; |
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216 int next_mode; |
0 | 217 |
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218 /* Check to see if we already have this mode */ |
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219 if (bpp < 8) { /* Not supported */ |
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220 return (0); |
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221 } |
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222 index = ((bpp + 7) / 8) - 1; |
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223 for (i = 0; i < SDL_nummodes[index]; ++i) { |
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224 mode = SDL_modelist[index][i]; |
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225 if ((mode->w == w) && (mode->h == h)) { |
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226 return (0); |
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227 } |
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228 } |
0 | 229 |
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230 /* Set up the new video mode rectangle */ |
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231 mode = (SDL_Rect *) SDL_malloc(sizeof *mode); |
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232 if (mode == NULL) { |
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233 SDL_OutOfMemory(); |
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234 return (-1); |
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235 } |
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236 mode->x = 0; |
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237 mode->y = 0; |
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238 mode->w = w; |
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239 mode->h = h; |
0 | 240 |
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241 /* Allocate the new list of modes, and fill in the new mode */ |
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242 next_mode = SDL_nummodes[index]; |
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243 SDL_modelist[index] = (SDL_Rect **) |
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244 SDL_realloc(SDL_modelist[index], |
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245 (1 + next_mode + 1) * sizeof(SDL_Rect *)); |
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246 if (SDL_modelist[index] == NULL) { |
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247 SDL_OutOfMemory(); |
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248 SDL_nummodes[index] = 0; |
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249 SDL_free(mode); |
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250 return (-1); |
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251 } |
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252 SDL_modelist[index][next_mode] = mode; |
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253 SDL_modelist[index][next_mode + 1] = NULL; |
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254 SDL_nummodes[index]++; |
0 | 255 |
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256 return (0); |
0 | 257 } |
258 | |
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259 static HPALETTE |
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260 DIB_CreatePalette(int bpp) |
0 | 261 { |
262 /* RJR: March 28, 2000 | |
263 moved palette creation here from "DIB_VideoInit" */ | |
264 | |
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265 HPALETTE handle = NULL; |
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266 |
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267 if (bpp <= 8) { |
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268 LOGPALETTE *palette; |
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269 HDC hdc; |
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270 int ncolors; |
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271 int i; |
0 | 272 |
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273 ncolors = 1; |
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274 for (i = 0; i < bpp; ++i) { |
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275 ncolors *= 2; |
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276 } |
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277 palette = (LOGPALETTE *) SDL_malloc(sizeof(*palette) + |
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278 ncolors * sizeof(PALETTEENTRY)); |
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279 palette->palVersion = 0x300; |
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280 palette->palNumEntries = ncolors; |
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281 hdc = GetDC(SDL_Window); |
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282 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry); |
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283 ReleaseDC(SDL_Window, hdc); |
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284 handle = CreatePalette(palette); |
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285 SDL_free(palette); |
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286 } |
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287 |
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288 return handle; |
0 | 289 } |
290 | |
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291 int |
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292 DIB_VideoInit(_THIS, SDL_PixelFormat * vformat) |
0 | 293 { |
294 #ifndef NO_CHANGEDISPLAYSETTINGS | |
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295 int i; |
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296 DEVMODE settings; |
0 | 297 #endif |
298 | |
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299 /* Create the window */ |
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300 if (DIB_CreateWindow(this) < 0) { |
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301 return (-1); |
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302 } |
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303 #if !SDL_AUDIO_DISABLED |
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304 DX5_SoundFocus(SDL_Window); |
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305 #endif |
0 | 306 |
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307 /* Determine the screen depth */ |
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308 vformat->BitsPerPixel = DIB_SussScreenDepth(); |
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309 switch (vformat->BitsPerPixel) { |
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310 case 15: |
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311 vformat->Rmask = 0x00007c00; |
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312 vformat->Gmask = 0x000003e0; |
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313 vformat->Bmask = 0x0000001f; |
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314 vformat->BitsPerPixel = 16; |
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315 break; |
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316 case 16: |
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317 vformat->Rmask = 0x0000f800; |
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318 vformat->Gmask = 0x000007e0; |
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319 vformat->Bmask = 0x0000001f; |
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320 break; |
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321 case 24: |
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322 case 32: |
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323 /* GDI defined as 8-8-8 */ |
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324 vformat->Rmask = 0x00ff0000; |
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325 vformat->Gmask = 0x0000ff00; |
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326 vformat->Bmask = 0x000000ff; |
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327 break; |
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328 default: |
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329 break; |
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330 } |
0 | 331 |
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332 /* See if gamma is supported on this screen */ |
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333 DIB_CheckGamma(this); |
0 | 334 |
335 #ifndef NO_CHANGEDISPLAYSETTINGS | |
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336 |
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337 settings.dmSize = sizeof(DEVMODE); |
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338 settings.dmDriverExtra = 0; |
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339 #ifdef _WIN32_WCE |
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340 settings.dmFields = DM_DISPLAYQUERYORIENTATION; |
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341 this->hidden->supportRotation = |
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342 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, |
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343 NULL) == DISP_CHANGE_SUCCESSFUL; |
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344 #endif |
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345 /* Query for the desktop resolution */ |
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346 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode); |
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347 this->info.current_w = SDL_desktop_mode.dmPelsWidth; |
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348 this->info.current_h = SDL_desktop_mode.dmPelsHeight; |
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349 |
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350 /* Query for the list of available video modes */ |
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351 for (i = 0; EnumDisplaySettings(NULL, i, &settings); ++i) { |
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352 DIB_AddMode(this, settings.dmBitsPerPel, |
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353 settings.dmPelsWidth, settings.dmPelsHeight); |
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354 #ifdef _WIN32_WCE |
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355 if (this->hidden->supportRotation) |
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356 DIB_AddMode(this, settings.dmBitsPerPel, |
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357 settings.dmPelsHeight, settings.dmPelsWidth); |
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358 #endif |
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359 } |
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360 /* Sort the mode lists */ |
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361 for (i = 0; i < NUM_MODELISTS; ++i) { |
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362 if (SDL_nummodes[i] > 0) { |
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363 SDL_qsort(SDL_modelist[i], SDL_nummodes[i], |
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364 sizeof *SDL_modelist[i], cmpmodes); |
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365 } |
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366 } |
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367 #else |
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368 // WinCE and fullscreen mode: |
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369 // We use only vformat->BitsPerPixel that allow SDL to |
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370 // emulate other bpp (8, 32) and use triple buffer, |
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371 // because SDL surface conversion is much faster than the WinCE one. |
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372 // Although it should be tested on devices with graphics accelerator. |
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373 |
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374 DIB_AddMode(this, vformat->BitsPerPixel, |
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375 GetDeviceCaps(GetDC(NULL), HORZRES), |
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376 GetDeviceCaps(GetDC(NULL), VERTRES)); |
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377 |
0 | 378 #endif /* !NO_CHANGEDISPLAYSETTINGS */ |
379 | |
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380 /* Grab an identity palette if we are in a palettized mode */ |
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381 if (vformat->BitsPerPixel <= 8) { |
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382 /* RJR: March 28, 2000 |
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383 moved palette creation to "DIB_CreatePalette" */ |
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384 screen_pal = DIB_CreatePalette(vformat->BitsPerPixel); |
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385 } |
0 | 386 |
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387 /* Fill in some window manager capabilities */ |
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388 this->info.wm_available = 1; |
0 | 389 |
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390 #ifdef _WIN32_WCE |
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391 this->hidden->origRotation = -1; |
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392 #endif |
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393 |
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394 /* We're done! */ |
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395 return (0); |
0 | 396 } |
397 | |
398 /* We support any format at any dimension */ | |
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399 SDL_Rect ** |
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400 DIB_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) |
0 | 401 { |
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402 if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { |
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403 return (SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]); |
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404 } else { |
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405 return ((SDL_Rect **) - 1); |
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406 } |
0 | 407 } |
408 | |
409 | |
410 /* | |
411 Helper fn to work out which screen depth windows is currently using. | |
412 15 bit mode is considered 555 format, 16 bit is 565. | |
413 returns 0 for unknown mode. | |
414 (Derived from code in sept 1999 Windows Developer Journal | |
415 http://www.wdj.com/code/archive.html) | |
416 */ | |
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417 static int |
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418 DIB_SussScreenDepth() |
0 | 419 { |
420 #ifdef NO_GETDIBITS | |
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421 int depth; |
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422 HDC hdc; |
0 | 423 |
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424 hdc = GetDC(SDL_Window); |
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425 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL); |
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426 ReleaseDC(SDL_Window, hdc); |
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427 return (depth); |
0 | 428 #else |
429 int dib_size; | |
430 LPBITMAPINFOHEADER dib_hdr; | |
431 HDC hdc; | |
432 HBITMAP hbm; | |
433 | |
434 /* Allocate enough space for a DIB header plus palette (for | |
435 * 8-bit modes) or bitfields (for 16- and 32-bit modes) | |
436 */ | |
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437 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD); |
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438 dib_hdr = (LPBITMAPINFOHEADER) SDL_malloc(dib_size); |
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439 SDL_memset(dib_hdr, 0, dib_size); |
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440 dib_hdr->biSize = sizeof(BITMAPINFOHEADER); |
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441 |
0 | 442 /* Get a device-dependent bitmap that's compatible with the |
443 screen. | |
444 */ | |
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445 hdc = GetDC(NULL); |
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446 hbm = CreateCompatibleBitmap(hdc, 1, 1); |
0 | 447 |
448 /* Convert the DDB to a DIB. We need to call GetDIBits twice: | |
449 * the first call just fills in the BITMAPINFOHEADER; the | |
450 * second fills in the bitfields or palette. | |
451 */ | |
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452 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); |
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453 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); |
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454 DeleteObject(hbm); |
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455 ReleaseDC(NULL, hdc); |
0 | 456 |
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457 switch (dib_hdr->biBitCount) { |
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458 case 8: |
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459 return 8; |
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460 case 24: |
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461 return 24; |
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462 case 32: |
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463 return 32; |
0 | 464 case 16: |
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465 if (dib_hdr->biCompression == BI_BITFIELDS) { |
0 | 466 /* check the red mask */ |
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467 switch (((DWORD *) ((char *) dib_hdr + dib_hdr->biSize))[0]) { |
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468 case 0xf800: |
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469 return 16; /* 565 */ |
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470 case 0x7c00: |
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471 return 15; /* 555 */ |
0 | 472 } |
473 } | |
474 } | |
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475 return 0; /* poo. */ |
0 | 476 #endif /* NO_GETDIBITS */ |
477 } | |
478 | |
479 | |
480 /* Various screen update functions available */ | |
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481 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect * rects); |
0 | 482 |
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483 SDL_Surface * |
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484 DIB_SetVideoMode(_THIS, SDL_Surface * current, |
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485 int width, int height, int bpp, Uint32 flags) |
0 | 486 { |
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487 SDL_Surface *video; |
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488 Uint32 prev_flags; |
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489 DWORD style; |
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490 const DWORD directstyle = (WS_POPUP); |
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491 const DWORD windowstyle = |
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492 (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX); |
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493 const DWORD resizestyle = (WS_THICKFRAME | WS_MAXIMIZEBOX); |
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494 int binfo_size; |
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495 BITMAPINFO *binfo; |
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496 HDC hdc; |
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497 RECT bounds; |
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498 int x, y; |
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499 Uint32 Rmask, Gmask, Bmask; |
0 | 500 |
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501 /* Clean up any GL context that may be hanging around */ |
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502 if (current->flags & SDL_INTERNALOPENGL) { |
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503 WIN_GL_ShutDown(this); |
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504 } |
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505 SDL_resizing = 1; |
0 | 506 |
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507 /* Recalculate the bitmasks if necessary */ |
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508 if (bpp == current->format->BitsPerPixel) { |
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509 video = current; |
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510 } else { |
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511 switch (bpp) { |
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512 case 15: |
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513 case 16: |
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514 if (DIB_SussScreenDepth() == 15) { |
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515 /* 5-5-5 */ |
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516 Rmask = 0x00007c00; |
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517 Gmask = 0x000003e0; |
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518 Bmask = 0x0000001f; |
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519 } else { |
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520 /* 5-6-5 */ |
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521 Rmask = 0x0000f800; |
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522 Gmask = 0x000007e0; |
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523 Bmask = 0x0000001f; |
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524 } |
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525 break; |
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526 case 24: |
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527 case 32: |
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528 /* GDI defined as 8-8-8 */ |
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529 Rmask = 0x00ff0000; |
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530 Gmask = 0x0000ff00; |
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531 Bmask = 0x000000ff; |
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532 break; |
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533 default: |
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534 Rmask = 0x00000000; |
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535 Gmask = 0x00000000; |
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536 Bmask = 0x00000000; |
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537 break; |
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538 } |
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539 video = SDL_CreateRGBSurface(SDL_SWSURFACE, |
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540 0, 0, bpp, Rmask, Gmask, Bmask, 0); |
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541 if (video == NULL) { |
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542 SDL_OutOfMemory(); |
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543 return (NULL); |
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544 } |
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545 } |
0 | 546 |
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547 /* Fill in part of the video surface */ |
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548 prev_flags = video->flags; |
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549 video->flags = 0; /* Clear flags */ |
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550 video->w = width; |
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551 video->h = height; |
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552 video->pitch = SDL_CalculatePitch(video); |
0 | 553 |
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554 /* Small fix for WinCE/Win32 - when activating window |
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555 SDL_VideoSurface is equal to zero, so activating code |
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556 is not called properly for fullscreen windows because |
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557 macros WINDIB_FULLSCREEN uses SDL_VideoSurface |
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558 */ |
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559 SDL_VideoSurface = video; |
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560 |
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561 #if defined(_WIN32_WCE) |
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562 if (flags & SDL_FULLSCREEN) |
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563 video->flags |= SDL_FULLSCREEN; |
514
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*** empty log message ***
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564 #endif |
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565 |
0 | 566 #ifndef NO_CHANGEDISPLAYSETTINGS |
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567 /* Set fullscreen mode if appropriate */ |
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568 if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { |
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569 DEVMODE settings; |
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570 BOOL changed; |
0 | 571 |
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572 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
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573 settings.dmSize = sizeof(DEVMODE); |
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574 |
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575 #ifdef _WIN32_WCE |
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576 // try to rotate screen to fit requested resolution |
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577 if (this->hidden->supportRotation) { |
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578 DWORD rotation; |
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579 |
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580 // ask current mode |
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581 settings.dmFields = DM_DISPLAYORIENTATION; |
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582 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); |
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583 rotation = settings.dmDisplayOrientation; |
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584 |
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585 if ((width > GetDeviceCaps(GetDC(NULL), HORZRES)) |
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586 && (height < GetDeviceCaps(GetDC(NULL), VERTRES))) { |
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587 switch (rotation) { |
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588 case DMDO_0: |
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589 settings.dmDisplayOrientation = DMDO_90; |
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590 break; |
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591 case DMDO_270: |
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592 settings.dmDisplayOrientation = DMDO_180; |
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593 break; |
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594 } |
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595 if (settings.dmDisplayOrientation != rotation) { |
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596 // go to landscape |
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597 this->hidden->origRotation = rotation; |
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598 ChangeDisplaySettingsEx(NULL, &settings, NULL, |
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|
599 CDS_RESET, NULL); |
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600 } |
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601 } |
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602 if ((width < GetDeviceCaps(GetDC(NULL), HORZRES)) |
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603 && (height > GetDeviceCaps(GetDC(NULL), VERTRES))) { |
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604 switch (rotation) { |
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605 case DMDO_90: |
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606 settings.dmDisplayOrientation = DMDO_0; |
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607 break; |
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608 case DMDO_180: |
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609 settings.dmDisplayOrientation = DMDO_270; |
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610 break; |
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611 } |
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612 if (settings.dmDisplayOrientation != rotation) { |
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613 // go to portrait |
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614 this->hidden->origRotation = rotation; |
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615 ChangeDisplaySettingsEx(NULL, &settings, NULL, |
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616 CDS_RESET, NULL); |
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617 } |
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618 } |
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619 |
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620 } |
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621 #endif |
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622 |
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623 #ifndef _WIN32_WCE |
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624 settings.dmBitsPerPel = video->format->BitsPerPixel; |
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625 settings.dmPelsWidth = width; |
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626 settings.dmPelsHeight = height; |
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627 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; |
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628 if (width <= (int) SDL_desktop_mode.dmPelsWidth && |
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629 height <= (int) SDL_desktop_mode.dmPelsHeight) { |
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630 settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency; |
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631 settings.dmFields |= DM_DISPLAYFREQUENCY; |
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632 } |
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633 changed = |
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634 (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == |
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635 DISP_CHANGE_SUCCESSFUL); |
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636 if (!changed && (settings.dmFields & DM_DISPLAYFREQUENCY)) { |
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637 settings.dmFields &= ~DM_DISPLAYFREQUENCY; |
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638 changed = |
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639 (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == |
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640 DISP_CHANGE_SUCCESSFUL); |
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641 } |
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642 #else |
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643 changed = 1; |
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644 #endif |
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645 if (changed) { |
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646 video->flags |= SDL_FULLSCREEN; |
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647 SDL_fullscreen_mode = settings; |
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648 } |
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649 |
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650 } |
0 | 651 #endif /* !NO_CHANGEDISPLAYSETTINGS */ |
652 | |
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653 /* Reset the palette and create a new one if necessary */ |
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654 if (screen_pal != NULL) { |
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655 /* RJR: March 28, 2000 |
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656 delete identity palette if switching from a palettized mode */ |
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657 DeleteObject(screen_pal); |
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658 screen_pal = NULL; |
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659 } |
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660 if (bpp <= 8) { |
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661 /* RJR: March 28, 2000 |
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662 create identity palette switching to a palettized mode */ |
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663 screen_pal = DIB_CreatePalette(bpp); |
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664 } |
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665 |
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666 style = GetWindowLong(SDL_Window, GWL_STYLE); |
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667 style &= ~(resizestyle | WS_MAXIMIZE); |
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668 if ((video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { |
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669 style &= ~windowstyle; |
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670 style |= directstyle; |
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671 } else { |
0 | 672 #ifndef NO_CHANGEDISPLAYSETTINGS |
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673 if ((prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { |
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674 ChangeDisplaySettings(NULL, 0); |
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675 } |
0 | 676 #endif |
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677 if (flags & SDL_NOFRAME) { |
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678 style &= ~windowstyle; |
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679 style |= directstyle; |
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680 video->flags |= SDL_NOFRAME; |
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681 } else { |
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682 style &= ~directstyle; |
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683 style |= windowstyle; |
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684 if (flags & SDL_RESIZABLE) { |
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685 style |= resizestyle; |
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686 video->flags |= SDL_RESIZABLE; |
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687 } |
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688 } |
453
a6fa62b1be09
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689 #if WS_MAXIMIZE |
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690 if (IsZoomed(SDL_Window)) |
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691 style |= WS_MAXIMIZE; |
36
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692 #endif |
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693 } |
145
29a638dc26db
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|
694 |
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695 /* DJM: Don't piss of anyone who has setup his own window */ |
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696 if (!SDL_windowid) |
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697 SetWindowLong(SDL_Window, GWL_STYLE, style); |
0 | 698 |
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699 /* Delete the old bitmap if necessary */ |
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700 if (screen_bmp != NULL) { |
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701 DeleteObject(screen_bmp); |
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702 } |
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703 if (!(flags & SDL_INTERNALOPENGL)) { |
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704 BOOL is16bitmode = (video->format->BytesPerPixel == 2); |
0 | 705 |
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706 /* Suss out the bitmap info header */ |
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707 binfo_size = sizeof(*binfo); |
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708 if (is16bitmode) { |
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709 /* 16bit modes, palette area used for rgb bitmasks */ |
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710 binfo_size += 3 * sizeof(DWORD); |
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711 } else if (video->format->palette) { |
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712 binfo_size += video->format->palette->ncolors * sizeof(RGBQUAD); |
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713 } |
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714 binfo = (BITMAPINFO *) SDL_malloc(binfo_size); |
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715 if (!binfo) { |
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716 if (video != current) { |
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717 SDL_FreeSurface(video); |
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718 } |
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719 SDL_OutOfMemory(); |
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720 return (NULL); |
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721 } |
0 | 722 |
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|
723 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); |
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724 binfo->bmiHeader.biWidth = video->w; |
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|
725 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */ |
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|
726 binfo->bmiHeader.biPlanes = 1; |
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|
727 binfo->bmiHeader.biSizeImage = video->h * video->pitch; |
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|
728 binfo->bmiHeader.biXPelsPerMeter = 0; |
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|
729 binfo->bmiHeader.biYPelsPerMeter = 0; |
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|
730 binfo->bmiHeader.biClrUsed = 0; |
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|
731 binfo->bmiHeader.biClrImportant = 0; |
782fd950bd46
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|
732 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel; |
0 | 733 |
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|
734 if (is16bitmode) { |
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|
735 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
736 binfo->bmiHeader.biCompression = BI_BITFIELDS; |
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|
737 ((Uint32 *) binfo->bmiColors)[0] = video->format->Rmask; |
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|
738 ((Uint32 *) binfo->bmiColors)[1] = video->format->Gmask; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
739 ((Uint32 *) binfo->bmiColors)[2] = video->format->Bmask; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
740 } else { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
741 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */ |
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|
742 if (video->format->palette) { |
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743 SDL_memset(binfo->bmiColors, 0, |
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744 video->format->palette->ncolors * sizeof(RGBQUAD)); |
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745 } |
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|
746 } |
0 | 747 |
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748 /* Create the offscreen bitmap buffer */ |
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749 hdc = GetDC(SDL_Window); |
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750 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS, |
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751 (void **) (&video->pixels), NULL, 0); |
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752 ReleaseDC(SDL_Window, hdc); |
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753 SDL_free(binfo); |
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754 if (screen_bmp == NULL) { |
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755 if (video != current) { |
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756 SDL_FreeSurface(video); |
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757 } |
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758 SDL_SetError("Couldn't create DIB section"); |
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759 return (NULL); |
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760 } |
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761 this->UpdateRects = DIB_NormalUpdate; |
0 | 762 |
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763 /* Set video surface flags */ |
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764 if (bpp <= 8) { |
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765 /* BitBlt() maps colors for us */ |
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766 video->flags |= SDL_HWPALETTE; |
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767 } |
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768 } |
1465
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|
769 #ifndef _WIN32_WCE |
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770 /* Resize the window */ |
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771 if (!SDL_windowid && !IsZoomed(SDL_Window)) { |
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772 #else |
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773 if (!SDL_windowid) { |
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774 #endif |
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775 HWND top; |
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776 UINT swp_flags; |
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777 const char *window = NULL; |
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778 const char *center = NULL; |
833
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779 |
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780 if (!SDL_windowX && !SDL_windowY) { |
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781 window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
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782 center = SDL_getenv("SDL_VIDEO_CENTERED"); |
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783 if (window) { |
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784 if (SDL_sscanf(window, "%d,%d", &x, &y) == 2) { |
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785 SDL_windowX = x; |
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786 SDL_windowY = y; |
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787 } |
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788 if (SDL_strcmp(window, "center") == 0) { |
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789 center = window; |
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790 } |
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791 } |
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792 } |
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793 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW); |
0 | 794 |
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795 bounds.left = SDL_windowX; |
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796 bounds.top = SDL_windowY; |
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797 bounds.right = SDL_windowX + video->w; |
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798 bounds.bottom = SDL_windowY + video->h; |
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799 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), |
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800 FALSE, 0); |
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801 width = bounds.right - bounds.left; |
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802 height = bounds.bottom - bounds.top; |
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803 if ((flags & SDL_FULLSCREEN)) { |
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804 x = (GetSystemMetrics(SM_CXSCREEN) - width) / 2; |
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805 y = (GetSystemMetrics(SM_CYSCREEN) - height) / 2; |
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806 } else if (center) { |
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807 x = (GetSystemMetrics(SM_CXSCREEN) - width) / 2; |
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808 y = (GetSystemMetrics(SM_CYSCREEN) - height) / 2; |
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809 } else if (SDL_windowX || SDL_windowY || window) { |
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810 x = bounds.left; |
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811 y = bounds.top; |
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812 } else { |
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813 x = y = -1; |
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814 swp_flags |= SWP_NOMOVE; |
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815 } |
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816 if (flags & SDL_FULLSCREEN) { |
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817 top = HWND_TOPMOST; |
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818 } else { |
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819 top = HWND_NOTOPMOST; |
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820 } |
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821 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags); |
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822 if (!(flags & SDL_FULLSCREEN)) { |
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823 SDL_windowX = SDL_bounds.left; |
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824 SDL_windowY = SDL_bounds.top; |
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825 } |
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826 SetForegroundWindow(SDL_Window); |
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827 } |
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828 SDL_resizing = 0; |
0 | 829 |
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830 /* Set up for OpenGL */ |
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831 if (flags & SDL_INTERNALOPENGL) { |
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832 if (WIN_GL_SetupWindow(this) < 0) { |
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833 return (NULL); |
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834 } |
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|
835 video->flags |= SDL_INTERNALOPENGL; |
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|
836 } |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
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|
837 |
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838 /* JC 14 Mar 2006 |
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839 Flush the message loop or this can cause big problems later |
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840 Especially if the user decides to use dialog boxes or assert()! |
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841 */ |
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842 WIN_FlushMessageQueue(); |
1523 | 843 |
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|
844 /* We're live! */ |
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|
845 return (video); |
0 | 846 } |
847 | |
848 /* We don't actually allow hardware surfaces in the DIB driver */ | |
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849 static int |
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850 DIB_AllocHWSurface(_THIS, SDL_Surface * surface) |
0 | 851 { |
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852 return (-1); |
0 | 853 } |
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854 static void |
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855 DIB_FreeHWSurface(_THIS, SDL_Surface * surface) |
0 | 856 { |
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857 return; |
0 | 858 } |
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859 static int |
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860 DIB_LockHWSurface(_THIS, SDL_Surface * surface) |
0 | 861 { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
862 return (0); |
0 | 863 } |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
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|
864 static void |
1668
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
865 DIB_UnlockHWSurface(_THIS, SDL_Surface * surface) |
0 | 866 { |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
867 return; |
0 | 868 } |
869 | |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
870 static void |
1668
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|
871 DIB_NormalUpdate(_THIS, int numrects, SDL_Rect * rects) |
0 | 872 { |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
873 HDC hdc, mdc; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
874 int i; |
0 | 875 |
1668
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|
876 hdc = GetDC(SDL_Window); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
877 if (screen_pal) { |
1668
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|
878 SelectPalette(hdc, screen_pal, FALSE); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
879 } |
1668
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|
880 mdc = CreateCompatibleDC(hdc); |
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parents:
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changeset
|
881 SelectObject(mdc, screen_bmp); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
882 for (i = 0; i < numrects; ++i) { |
1668
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|
883 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h, |
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|
884 mdc, rects[i].x, rects[i].y, SRCCOPY); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
885 } |
1668
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diff
changeset
|
886 DeleteDC(mdc); |
4da1ee79c9af
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changeset
|
887 ReleaseDC(SDL_Window, hdc); |
0 | 888 } |
889 | |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
1152
diff
changeset
|
890 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
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changeset
|
891 int |
1668
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|
892 DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
0 | 893 { |
1292
59c7a470a51e
Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
894 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
895 HDC hdc, mdc; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
896 RGBQUAD *pal; |
1292
59c7a470a51e
Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
897 #else |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
898 HDC hdc; |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
899 #endif |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
900 int i; |
0 | 901 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
902 /* Update the display palette */ |
1668
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|
903 hdc = GetDC(SDL_Window); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
904 if (screen_pal) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
905 PALETTEENTRY *entries; |
0 | 906 |
1668
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|
907 entries = SDL_stack_alloc(PALETTEENTRY, ncolors); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
908 for (i = 0; i < ncolors; ++i) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
909 entries[i].peRed = colors[i].r; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
910 entries[i].peGreen = colors[i].g; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
911 entries[i].peBlue = colors[i].b; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
912 entries[i].peFlags = PC_NOCOLLAPSE; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
913 } |
1668
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|
914 SetPaletteEntries(screen_pal, firstcolor, ncolors, entries); |
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|
915 SelectPalette(hdc, screen_pal, FALSE); |
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|
916 RealizePalette(hdc); |
4da1ee79c9af
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Sam Lantinga <slouken@libsdl.org>
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|
917 SDL_stack_free(entries); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
918 } |
1292
59c7a470a51e
Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
919 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
920 /* Copy palette colors into DIB palette */ |
1668
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|
921 pal = SDL_stack_alloc(RGBQUAD, ncolors); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
922 for (i = 0; i < ncolors; ++i) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
923 pal[i].rgbRed = colors[i].r; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
924 pal[i].rgbGreen = colors[i].g; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
925 pal[i].rgbBlue = colors[i].b; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
926 pal[i].rgbReserved = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
927 } |
0 | 928 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
929 /* Set the DIB palette and update the display */ |
1668
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|
930 mdc = CreateCompatibleDC(hdc); |
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|
931 SelectObject(mdc, screen_bmp); |
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
932 SetDIBColorTable(mdc, firstcolor, ncolors, pal); |
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|
933 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h, mdc, 0, 0, SRCCOPY); |
4da1ee79c9af
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Sam Lantinga <slouken@libsdl.org>
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1662
diff
changeset
|
934 DeleteDC(mdc); |
4da1ee79c9af
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Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
935 SDL_stack_free(pal); |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
936 #endif |
1668
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|
937 ReleaseDC(SDL_Window, hdc); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
938 return (1); |
0 | 939 } |
940 | |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
1152
diff
changeset
|
941 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
942 static void |
1668
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diff
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|
943 DIB_CheckGamma(_THIS) |
0 | 944 { |
945 #ifndef NO_GAMMA_SUPPORT | |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
946 HDC hdc; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
947 WORD ramp[3 * 256]; |
0 | 948 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
949 /* If we fail to get gamma, disable gamma control */ |
1668
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|
950 hdc = GetDC(SDL_Window); |
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changeset
|
951 if (!GetDeviceGammaRamp(hdc, ramp)) { |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
952 this->GetGammaRamp = NULL; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
953 this->SetGammaRamp = NULL; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
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|
954 } |
1668
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changeset
|
955 ReleaseDC(SDL_Window, hdc); |
0 | 956 #endif /* !NO_GAMMA_SUPPORT */ |
957 } | |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
958 |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
959 void |
1668
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diff
changeset
|
960 DIB_SwapGamma(_THIS) |
0 | 961 { |
962 #ifndef NO_GAMMA_SUPPORT | |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
963 HDC hdc; |
0 | 964 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
965 if (gamma_saved) { |
1668
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changeset
|
966 hdc = GetDC(SDL_Window); |
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|
967 if (SDL_GetAppState() & SDL_APPINPUTFOCUS) { |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
968 /* About to leave active state, restore gamma */ |
1668
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changeset
|
969 SetDeviceGammaRamp(hdc, gamma_saved); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
970 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
971 /* About to enter active state, set game gamma */ |
1668
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changeset
|
972 GetDeviceGammaRamp(hdc, gamma_saved); |
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changeset
|
973 SetDeviceGammaRamp(hdc, this->gamma); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
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|
974 } |
1668
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changeset
|
975 ReleaseDC(SDL_Window, hdc); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
976 } |
0 | 977 #endif /* !NO_GAMMA_SUPPORT */ |
978 } | |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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|
979 void |
1668
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changeset
|
980 DIB_QuitGamma(_THIS) |
0 | 981 { |
982 #ifndef NO_GAMMA_SUPPORT | |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
983 if (gamma_saved) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
984 /* Restore the original gamma if necessary */ |
1668
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1662
diff
changeset
|
985 if (SDL_GetAppState() & SDL_APPINPUTFOCUS) { |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
986 HDC hdc; |
0 | 987 |
1668
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|
988 hdc = GetDC(SDL_Window); |
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|
989 SetDeviceGammaRamp(hdc, gamma_saved); |
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diff
changeset
|
990 ReleaseDC(SDL_Window, hdc); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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991 } |
0 | 992 |
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993 /* Free the saved gamma memory */ |
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994 SDL_free(gamma_saved); |
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995 gamma_saved = 0; |
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996 } |
0 | 997 #endif /* !NO_GAMMA_SUPPORT */ |
998 } | |
999 | |
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1000 int |
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1001 DIB_SetGammaRamp(_THIS, Uint16 * ramp) |
0 | 1002 { |
338
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1003 #ifdef NO_GAMMA_SUPPORT |
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1004 SDL_SetError("SDL compiled without gamma ramp support"); |
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1005 return -1; |
338
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1006 #else |
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1007 HDC hdc; |
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1008 BOOL succeeded; |
0 | 1009 |
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1010 /* Set the ramp for the display */ |
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1011 if (!gamma_saved) { |
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1012 gamma_saved = (WORD *) SDL_malloc(3 * 256 * sizeof(*gamma_saved)); |
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1013 if (!gamma_saved) { |
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1014 SDL_OutOfMemory(); |
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1015 return -1; |
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1016 } |
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1017 hdc = GetDC(SDL_Window); |
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1018 GetDeviceGammaRamp(hdc, gamma_saved); |
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1019 ReleaseDC(SDL_Window, hdc); |
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1020 } |
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1021 if (SDL_GetAppState() & SDL_APPINPUTFOCUS) { |
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1022 hdc = GetDC(SDL_Window); |
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1023 succeeded = SetDeviceGammaRamp(hdc, ramp); |
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1024 ReleaseDC(SDL_Window, hdc); |
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1025 } else { |
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1026 succeeded = TRUE; |
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1027 } |
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1028 return succeeded ? 0 : -1; |
338
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1029 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 1030 } |
1031 | |
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1032 int |
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1033 DIB_GetGammaRamp(_THIS, Uint16 * ramp) |
0 | 1034 { |
338
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1035 #ifdef NO_GAMMA_SUPPORT |
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1036 SDL_SetError("SDL compiled without gamma ramp support"); |
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1037 return -1; |
338
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1038 #else |
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1039 HDC hdc; |
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1040 BOOL succeeded; |
0 | 1041 |
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1042 /* Get the ramp from the display */ |
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1043 hdc = GetDC(SDL_Window); |
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1044 succeeded = GetDeviceGammaRamp(hdc, ramp); |
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1045 ReleaseDC(SDL_Window, hdc); |
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1046 return succeeded ? 0 : -1; |
338
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1047 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 1048 } |
1049 | |
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1050 void |
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1051 DIB_VideoQuit(_THIS) |
0 | 1052 { |
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1053 /* Destroy the window and everything associated with it */ |
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1054 if (SDL_Window) { |
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1055 /* Delete the screen bitmap (also frees screen->pixels) */ |
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|
1056 if (this->screen) { |
0 | 1057 #ifndef NO_CHANGEDISPLAYSETTINGS |
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1058 if (this->screen->flags & SDL_FULLSCREEN) { |
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1059 ChangeDisplaySettings(NULL, 0); |
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1060 ShowWindow(SDL_Window, SW_HIDE); |
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1061 } |
0 | 1062 #endif |
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1063 if (this->screen->flags & SDL_INTERNALOPENGL) { |
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1064 WIN_GL_ShutDown(this); |
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1065 } |
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1066 this->screen->pixels = NULL; |
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1067 } |
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1068 if (screen_bmp) { |
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1069 DeleteObject(screen_bmp); |
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1070 screen_bmp = NULL; |
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1071 } |
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1072 if (screen_icn) { |
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1073 DestroyIcon(screen_icn); |
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1074 screen_icn = NULL; |
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1075 } |
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1076 DIB_QuitGamma(this); |
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1077 DIB_DestroyWindow(this); |
0 | 1078 |
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1079 SDL_Window = NULL; |
1152
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|
1080 |
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|
1081 #if defined(_WIN32_WCE) |
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|
1082 |
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|
1083 // Unload wince aygshell library to prevent leak |
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|
1084 if (aygshell) { |
1668
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1085 FreeLibrary(aygshell); |
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1086 aygshell = NULL; |
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1087 } |
1152
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|
1088 #endif |
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|
1089 |
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1090 } |
0 | 1091 } |
1092 | |
1093 /* Exported for the windows message loop only */ | |
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|
1094 static void |
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1095 DIB_FocusPalette(_THIS, int foreground) |
0 | 1096 { |
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1097 if (screen_pal != NULL) { |
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1098 HDC hdc; |
0 | 1099 |
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1100 hdc = GetDC(SDL_Window); |
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1101 SelectPalette(hdc, screen_pal, FALSE); |
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1102 if (RealizePalette(hdc)) |
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1103 InvalidateRect(SDL_Window, NULL, FALSE); |
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1104 ReleaseDC(SDL_Window, hdc); |
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1105 } |
0 | 1106 } |
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1107 static void |
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1108 DIB_RealizePalette(_THIS) |
0 | 1109 { |
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1110 DIB_FocusPalette(this, 1); |
0 | 1111 } |
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|
1112 static void |
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1113 DIB_PaletteChanged(_THIS, HWND window) |
0 | 1114 { |
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1115 if (window != SDL_Window) { |
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1116 DIB_FocusPalette(this, 0); |
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1117 } |
0 | 1118 } |
1119 | |
1120 /* Exported for the windows message loop only */ | |
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1121 static void |
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1122 DIB_WinPAINT(_THIS, HDC hdc) |
0 | 1123 { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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1124 HDC mdc; |
0 | 1125 |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
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1126 if (screen_pal) { |
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1127 SelectPalette(hdc, screen_pal, FALSE); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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1128 } |
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Sam Lantinga <slouken@libsdl.org>
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1129 mdc = CreateCompatibleDC(hdc); |
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Sam Lantinga <slouken@libsdl.org>
parents:
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1130 SelectObject(mdc, screen_bmp); |
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1131 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h, |
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1132 mdc, 0, 0, SRCCOPY); |
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1133 DeleteDC(mdc); |
0 | 1134 } |
1135 | |
1136 /* Stub in case DirectX isn't available */ | |
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New configure-based build system. Still work in progress, but much improved
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1137 #if !SDL_AUDIO_DRIVER_DSOUND |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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1138 void |
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1139 DX5_SoundFocus(HWND hwnd) |
0 | 1140 { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
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1141 return; |
0 | 1142 } |
1143 #endif | |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
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1144 /* vi: set ts=4 sw=4 expandtab: */ |