Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_sysevents.c @ 1472:4aac8563c296
Fixed more Win64 portability issues
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 06 Mar 2006 08:11:10 +0000 |
parents | 8dfa9a6d69a5 |
children | 0a2bd6507477 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
0 | 26 |
27 #include "SDL_events.h" | |
28 #include "SDL_video.h" | |
29 #include "SDL_syswm.h" | |
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30 #include "../SDL_sysvideo.h" |
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31 #include "../../events/SDL_sysevents.h" |
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32 #include "../../events/SDL_events_c.h" |
0 | 33 #include "SDL_lowvideo.h" |
34 #include "SDL_syswm_c.h" | |
35 #include "SDL_main.h" | |
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36 #include "SDL_loadso.h" |
0 | 37 |
38 #ifdef WMMSG_DEBUG | |
39 #include "wmmsg.h" | |
40 #endif | |
41 | |
42 #ifdef _WIN32_WCE | |
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43 #include "../gapi/SDL_gapivideo.h" |
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44 |
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45 #define IsZoomed(HWND) 1 |
0 | 46 #define NO_GETKEYBOARDSTATE |
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47 #if _WIN32_WCE < 420 |
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48 #define NO_CHANGEDISPLAYSETTINGS |
0 | 49 #endif |
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50 #endif |
0 | 51 |
52 /* The window we use for everything... */ | |
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53 #ifdef _WIN32_WCE |
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54 LPWSTR SDL_Appname = NULL; |
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55 #else |
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56 LPSTR SDL_Appname = NULL; |
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57 #endif |
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58 Uint32 SDL_Appstyle = 0; |
0 | 59 HINSTANCE SDL_Instance = NULL; |
60 HWND SDL_Window = NULL; | |
61 RECT SDL_bounds = {0, 0, 0, 0}; | |
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62 int SDL_windowX = 0; |
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63 int SDL_windowY = 0; |
0 | 64 int SDL_resizing = 0; |
65 int mouse_relative = 0; | |
66 int posted = 0; | |
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67 #ifndef NO_CHANGEDISPLAYSETTINGS |
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68 DEVMODE SDL_desktop_mode; |
304
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69 DEVMODE SDL_fullscreen_mode; |
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70 #endif |
338
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71 WORD *gamma_saved = NULL; |
0 | 72 |
73 | |
74 /* Functions called by the message processing function */ | |
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75 LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL; |
0 | 76 void (*WIN_RealizePalette)(_THIS); |
77 void (*WIN_PaletteChanged)(_THIS, HWND window); | |
78 void (*WIN_WinPAINT)(_THIS, HDC hdc); | |
338
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79 extern void DIB_SwapGamma(_THIS); |
0 | 80 |
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81 #ifndef NO_GETKEYBOARDSTATE |
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82 /* Variables and support functions for SDL_ToUnicode() */ |
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83 static int codepage; |
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84 static int Is9xME(); |
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85 static int GetCodePage(); |
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86 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE *keystate, LPWSTR wchars, int wsize, UINT flags); |
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87 |
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88 ToUnicodeFN SDL_ToUnicode = ToUnicode9xME; |
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89 #endif /* !NO_GETKEYBOARDSTATE */ |
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90 |
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91 |
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92 #if defined(_WIN32_WCE) |
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93 |
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94 // dynamically load aygshell dll because we want SDL to work on HPC and be300 |
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95 HINSTANCE aygshell = NULL; |
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96 BOOL (WINAPI *SHFullScreen)(HWND hwndRequester, DWORD dwState) = 0; |
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97 |
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98 #define SHFS_SHOWTASKBAR 0x0001 |
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99 #define SHFS_HIDETASKBAR 0x0002 |
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100 #define SHFS_SHOWSIPBUTTON 0x0004 |
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101 #define SHFS_HIDESIPBUTTON 0x0008 |
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102 #define SHFS_SHOWSTARTICON 0x0010 |
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103 #define SHFS_HIDESTARTICON 0x0020 |
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104 |
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105 static void LoadAygshell(void) |
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106 { |
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107 if( !aygshell ) |
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108 aygshell = SDL_LoadObject("aygshell.dll"); |
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109 if( aygshell ) |
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110 { |
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111 SHFullScreen = (int (WINAPI *)(struct HWND__ *,unsigned long)) SDL_LoadFunction(aygshell, "SHFullScreen"); |
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112 } |
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113 } |
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114 |
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115 /* for gapi landscape mode */ |
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116 static void GapiTransform(SDL_ScreenOrientation rotate, char hires, Sint16 *x, Sint16 *y) { |
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117 Sint16 rotatedX; |
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118 Sint16 rotatedY; |
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119 |
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120 if (hires) { |
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121 *x = *x * 2; |
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122 *y = *y * 2; |
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123 } |
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124 |
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125 switch(rotate) { |
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126 case SDL_ORIENTATION_UP: |
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127 { |
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128 /* this code needs testing on a real device! |
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129 So it will be enabled later */ |
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130 /* |
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131 #ifdef _WIN32_WCE |
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132 #if _WIN32_WCE >= 420 |
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133 // test device orientation |
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134 // FIXME: do not check every mouse message |
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135 DEVMODE settings; |
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136 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
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137 settings.dmSize = sizeof(DEVMODE); |
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138 settings.dmFields = DM_DISPLAYORIENTATION; |
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139 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); |
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140 if( settings.dmOrientation == DMDO_90 ) |
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141 { |
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142 rotatedX = SDL_VideoSurface->h - *x; |
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143 rotatedY = *y; |
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144 *x = rotatedX; |
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145 *y = rotatedY; |
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146 } |
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147 #endif |
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148 #endif */ |
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149 } |
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150 break; |
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151 case SDL_ORIENTATION_RIGHT: |
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152 if (!SDL_VideoSurface) |
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153 break; |
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154 rotatedX = SDL_VideoSurface->w - *y; |
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155 rotatedY = *x; |
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156 *x = rotatedX; |
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157 *y = rotatedY; |
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158 break; |
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159 case SDL_ORIENTATION_LEFT: |
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160 if (!SDL_VideoSurface) |
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161 break; |
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162 rotatedX = *y; |
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163 rotatedY = SDL_VideoSurface->h - *x; |
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164 *x = rotatedX; |
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165 *y = rotatedY; |
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166 break; |
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167 } |
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168 } |
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169 |
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170 #endif |
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171 |
304
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172 static void SDL_RestoreGameMode(void) |
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173 { |
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174 ShowWindow(SDL_Window, SW_RESTORE); |
304
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175 #ifndef NO_CHANGEDISPLAYSETTINGS |
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176 #ifndef _WIN32_WCE |
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177 ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN); |
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178 #endif |
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179 #endif /* NO_CHANGEDISPLAYSETTINGS */ |
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180 } |
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181 static void SDL_RestoreDesktopMode(void) |
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182 { |
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183 ShowWindow(SDL_Window, SW_MINIMIZE); |
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184 #ifndef NO_CHANGEDISPLAYSETTINGS |
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185 #ifndef _WIN32_WCE |
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186 ChangeDisplaySettings(NULL, 0); |
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187 #endif |
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188 #endif /* NO_CHANGEDISPLAYSETTINGS */ |
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189 } |
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190 |
0 | 191 #ifdef WM_MOUSELEAVE |
192 /* | |
193 Special code to handle mouse leave events - this sucks... | |
194 http://support.microsoft.com/support/kb/articles/q183/1/07.asp | |
195 | |
196 TrackMouseEvent() is only available on Win98 and WinNT. | |
197 _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32 | |
198 development environment, and only works on systems that have had IE 3.0 | |
199 or newer installed on them (which is not the case with the base Win95). | |
200 Therefore, we implement our own version of _TrackMouseEvent() which | |
201 uses our own implementation if TrackMouseEvent() is not available. | |
202 */ | |
203 static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL; | |
204 | |
205 static VOID CALLBACK | |
206 TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime) | |
207 { | |
208 RECT rect; | |
209 POINT pt; | |
210 | |
211 GetClientRect(hWnd, &rect); | |
212 MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2); | |
213 GetCursorPos(&pt); | |
214 if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) { | |
215 if ( !KillTimer(hWnd, idEvent) ) { | |
216 /* Error killing the timer! */ | |
217 } | |
218 PostMessage(hWnd, WM_MOUSELEAVE, 0, 0); | |
219 } | |
220 } | |
221 static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme) | |
222 { | |
223 if ( ptme->dwFlags == TME_LEAVE ) { | |
224 return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100, | |
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225 (TIMERPROC)TrackMouseTimerProc) != 0; |
0 | 226 } |
227 return FALSE; | |
228 } | |
229 #endif /* WM_MOUSELEAVE */ | |
230 | |
231 /* Function to retrieve the current keyboard modifiers */ | |
232 static void WIN_GetKeyboardState(void) | |
233 { | |
234 #ifndef NO_GETKEYBOARDSTATE | |
235 SDLMod state; | |
236 BYTE keyboard[256]; | |
327
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237 Uint8 *kstate = SDL_GetKeyState(NULL); |
0 | 238 |
239 state = KMOD_NONE; | |
240 if ( GetKeyboardState(keyboard) ) { | |
241 if ( keyboard[VK_LSHIFT] & 0x80) { | |
242 state |= KMOD_LSHIFT; | |
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243 kstate[SDLK_LSHIFT] = SDL_PRESSED; |
0 | 244 } |
245 if ( keyboard[VK_RSHIFT] & 0x80) { | |
246 state |= KMOD_RSHIFT; | |
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247 kstate[SDLK_RSHIFT] = SDL_PRESSED; |
0 | 248 } |
249 if ( keyboard[VK_LCONTROL] & 0x80) { | |
250 state |= KMOD_LCTRL; | |
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251 kstate[SDLK_LCTRL] = SDL_PRESSED; |
0 | 252 } |
253 if ( keyboard[VK_RCONTROL] & 0x80) { | |
254 state |= KMOD_RCTRL; | |
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255 kstate[SDLK_RCTRL] = SDL_PRESSED; |
0 | 256 } |
257 if ( keyboard[VK_LMENU] & 0x80) { | |
258 state |= KMOD_LALT; | |
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259 kstate[SDLK_LALT] = SDL_PRESSED; |
0 | 260 } |
261 if ( keyboard[VK_RMENU] & 0x80) { | |
262 state |= KMOD_RALT; | |
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263 kstate[SDLK_RALT] = SDL_PRESSED; |
0 | 264 } |
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265 if ( keyboard[VK_NUMLOCK] & 0x01) { |
0 | 266 state |= KMOD_NUM; |
327
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267 kstate[SDLK_NUMLOCK] = SDL_PRESSED; |
0 | 268 } |
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269 if ( keyboard[VK_CAPITAL] & 0x01) { |
0 | 270 state |= KMOD_CAPS; |
327
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271 kstate[SDLK_CAPSLOCK] = SDL_PRESSED; |
0 | 272 } |
273 } | |
274 SDL_SetModState(state); | |
275 #endif /* !NO_GETKEYBOARDSTATE */ | |
276 } | |
277 | |
145
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278 /* The main Win32 event handler |
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279 DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it |
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280 */ |
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281 LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
0 | 282 { |
283 SDL_VideoDevice *this = current_video; | |
284 static int mouse_pressed = 0; | |
285 static int in_window = 0; | |
286 #ifdef WMMSG_DEBUG | |
287 fprintf(stderr, "Received windows message: "); | |
288 if ( msg > MAX_WMMSG ) { | |
289 fprintf(stderr, "%d", msg); | |
290 } else { | |
291 fprintf(stderr, "%s", wmtab[msg]); | |
292 } | |
293 fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam); | |
294 #endif | |
295 switch (msg) { | |
296 | |
297 case WM_ACTIVATE: { | |
298 SDL_VideoDevice *this = current_video; | |
299 BOOL minimized; | |
300 Uint8 appstate; | |
301 | |
302 minimized = HIWORD(wParam); | |
303 if ( !minimized && (LOWORD(wParam) != WA_INACTIVE) ) { | |
304 /* Gain the following states */ | |
305 appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS; | |
306 if ( this->input_grab != SDL_GRAB_OFF ) { | |
307 WIN_GrabInput(this, SDL_GRAB_ON); | |
308 } | |
309 if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) { | |
338
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310 if ( ! DDRAW_FULLSCREEN() ) { |
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311 DIB_SwapGamma(this); |
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312 } |
304
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313 if ( WINDIB_FULLSCREEN() ) { |
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314 SDL_RestoreGameMode(); |
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315 } |
0 | 316 } |
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317 #if defined(_WIN32_WCE) |
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318 if ( WINDIB_FULLSCREEN() ) |
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319 { |
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320 LoadAygshell(); |
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321 if( aygshell ) |
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322 SHFullScreen(SDL_Window, SHFS_HIDESTARTICON|SHFS_HIDETASKBAR|SHFS_HIDESIPBUTTON); |
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323 else |
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324 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE); |
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325 |
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326 } |
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327 #endif |
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328 |
0 | 329 posted = SDL_PrivateAppActive(1, appstate); |
330 WIN_GetKeyboardState(); | |
331 } else { | |
332 /* Lose the following states */ | |
333 appstate = SDL_APPINPUTFOCUS; | |
334 if ( minimized ) { | |
335 appstate |= SDL_APPACTIVE; | |
336 } | |
337 if ( this->input_grab != SDL_GRAB_OFF ) { | |
338 WIN_GrabInput(this, SDL_GRAB_OFF); | |
339 } | |
340 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
338
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341 if ( ! DDRAW_FULLSCREEN() ) { |
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342 DIB_SwapGamma(this); |
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343 } |
304
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344 if ( WINDIB_FULLSCREEN() ) { |
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345 SDL_RestoreDesktopMode(); |
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346 #if defined(_WIN32_WCE) |
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347 LoadAygshell(); |
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348 if( aygshell ) |
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349 SHFullScreen(SDL_Window, SHFS_SHOWSTARTICON|SHFS_SHOWTASKBAR|SHFS_SHOWSIPBUTTON); |
51a8702d8ecd
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
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diff
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|
350 else |
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Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
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diff
changeset
|
351 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOW); |
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Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
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diff
changeset
|
352 |
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Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
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|
353 #endif |
304
ec53caed9fb2
*** empty log message ***
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diff
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|
354 } |
0 | 355 } |
356 posted = SDL_PrivateAppActive(0, appstate); | |
357 } | |
358 return(0); | |
359 } | |
360 break; | |
361 | |
362 case WM_MOUSEMOVE: { | |
363 | |
364 /* Mouse is handled by DirectInput when fullscreen */ | |
13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
365 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 366 Sint16 x, y; |
367 | |
368 /* mouse has entered the window */ | |
369 if ( ! in_window ) { | |
370 #ifdef WM_MOUSELEAVE | |
371 TRACKMOUSEEVENT tme; | |
372 | |
373 tme.cbSize = sizeof(tme); | |
374 tme.dwFlags = TME_LEAVE; | |
375 tme.hwndTrack = SDL_Window; | |
376 _TrackMouseEvent(&tme); | |
377 #endif /* WM_MOUSELEAVE */ | |
378 in_window = TRUE; | |
379 | |
380 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
381 } | |
382 | |
383 /* mouse has moved within the window */ | |
384 x = LOWORD(lParam); | |
385 y = HIWORD(lParam); | |
386 if ( mouse_relative ) { | |
387 POINT center; | |
388 center.x = (SDL_VideoSurface->w/2); | |
389 center.y = (SDL_VideoSurface->h/2); | |
390 x -= (Sint16)center.x; | |
391 y -= (Sint16)center.y; | |
392 if ( x || y ) { | |
393 ClientToScreen(SDL_Window, ¢er); | |
394 SetCursorPos(center.x, center.y); | |
395 posted = SDL_PrivateMouseMotion(0, 1, x, y); | |
396 } | |
397 } else { | |
1251
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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diff
changeset
|
398 #ifdef _WIN32_WCE |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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|
399 if (SDL_VideoSurface) |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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|
400 GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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|
401 #endif |
0 | 402 posted = SDL_PrivateMouseMotion(0, 0, x, y); |
403 } | |
404 } | |
405 } | |
406 return(0); | |
407 | |
408 #ifdef WM_MOUSELEAVE | |
409 case WM_MOUSELEAVE: { | |
410 | |
411 /* Mouse is handled by DirectInput when fullscreen */ | |
13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
412 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 413 /* mouse has left the window */ |
414 /* or */ | |
415 /* Elvis has left the building! */ | |
416 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
417 } | |
829
77bca0665b69
Fixed mouse focus events after resetting video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
565
diff
changeset
|
418 in_window = FALSE; |
0 | 419 } |
420 return(0); | |
421 #endif /* WM_MOUSELEAVE */ | |
422 | |
423 case WM_LBUTTONDOWN: | |
424 case WM_LBUTTONUP: | |
425 case WM_MBUTTONDOWN: | |
426 case WM_MBUTTONUP: | |
427 case WM_RBUTTONDOWN: | |
428 case WM_RBUTTONUP: { | |
429 /* Mouse is handled by DirectInput when fullscreen */ | |
13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
430 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 431 Sint16 x, y; |
432 Uint8 button, state; | |
433 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
434 /* DJM: |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
435 We want the SDL window to take focus so that |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents:
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diff
changeset
|
436 it acts like a normal windows "component" |
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents:
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diff
changeset
|
437 (e.g. gains keyboard focus on a mouse click). |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
438 */ |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
439 SetFocus(SDL_Window); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
440 |
0 | 441 /* Figure out which button to use */ |
442 switch (msg) { | |
443 case WM_LBUTTONDOWN: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
444 button = SDL_BUTTON_LEFT; |
0 | 445 state = SDL_PRESSED; |
446 break; | |
447 case WM_LBUTTONUP: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
448 button = SDL_BUTTON_LEFT; |
0 | 449 state = SDL_RELEASED; |
450 break; | |
451 case WM_MBUTTONDOWN: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
452 button = SDL_BUTTON_MIDDLE; |
0 | 453 state = SDL_PRESSED; |
454 break; | |
455 case WM_MBUTTONUP: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
456 button = SDL_BUTTON_MIDDLE; |
0 | 457 state = SDL_RELEASED; |
458 break; | |
459 case WM_RBUTTONDOWN: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
460 button = SDL_BUTTON_RIGHT; |
0 | 461 state = SDL_PRESSED; |
462 break; | |
463 case WM_RBUTTONUP: | |
457
d0ab9718bf91
*** empty log message ***
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parents:
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diff
changeset
|
464 button = SDL_BUTTON_RIGHT; |
0 | 465 state = SDL_RELEASED; |
466 break; | |
467 default: | |
468 /* Eh? Unknown button? */ | |
469 return(0); | |
470 } | |
471 if ( state == SDL_PRESSED ) { | |
472 /* Grab mouse so we get up events */ | |
473 if ( ++mouse_pressed > 0 ) { | |
474 SetCapture(hwnd); | |
475 } | |
476 } else { | |
477 /* Release mouse after all up events */ | |
478 if ( --mouse_pressed <= 0 ) { | |
479 ReleaseCapture(); | |
480 mouse_pressed = 0; | |
481 } | |
482 } | |
483 if ( mouse_relative ) { | |
484 /* RJR: March 28, 2000 | |
485 report internal mouse position if in relative mode */ | |
486 x = 0; y = 0; | |
487 } else { | |
488 x = (Sint16)LOWORD(lParam); | |
489 y = (Sint16)HIWORD(lParam); | |
1251
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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diff
changeset
|
490 #ifdef _WIN32_WCE |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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changeset
|
491 if (SDL_VideoSurface) |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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changeset
|
492 GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
493 #endif |
0 | 494 } |
495 posted = SDL_PrivateMouseButton( | |
496 state, button, x, y); | |
497 } | |
498 } | |
499 return(0); | |
500 | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
501 |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
502 #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
503 case WM_MOUSEWHEEL: |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
504 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
505 int move = (short)HIWORD(wParam); |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
506 if ( move ) { |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
507 Uint8 button; |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
508 if ( move > 0 ) |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents:
447
diff
changeset
|
509 button = SDL_BUTTON_WHEELUP; |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
510 else |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents:
447
diff
changeset
|
511 button = SDL_BUTTON_WHEELDOWN; |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
512 posted = SDL_PrivateMouseButton( |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
513 SDL_PRESSED, button, 0, 0); |
332 | 514 posted |= SDL_PrivateMouseButton( |
515 SDL_RELEASED, button, 0, 0); | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
516 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
517 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
518 return(0); |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
519 #endif |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
520 |
0 | 521 #ifdef WM_GETMINMAXINFO |
522 /* This message is sent as a way for us to "check" the values | |
523 * of a position change. If we don't like it, we can adjust | |
524 * the values before they are changed. | |
525 */ | |
526 case WM_GETMINMAXINFO: { | |
527 MINMAXINFO *info; | |
528 RECT size; | |
529 int x, y; | |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
530 int style; |
0 | 531 int width; |
532 int height; | |
533 | |
534 /* We don't want to clobber an internal resize */ | |
535 if ( SDL_resizing ) | |
536 return(0); | |
537 | |
538 /* We allow resizing with the SDL_RESIZABLE flag */ | |
539 if ( SDL_PublicSurface && | |
540 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { | |
541 return(0); | |
542 } | |
543 | |
544 /* Get the current position of our window */ | |
545 GetWindowRect(SDL_Window, &size); | |
546 x = size.left; | |
547 y = size.top; | |
548 | |
549 /* Calculate current width and height of our window */ | |
550 size.top = 0; | |
551 size.left = 0; | |
552 if ( SDL_PublicSurface != NULL ) { | |
553 size.bottom = SDL_PublicSurface->h; | |
554 size.right = SDL_PublicSurface->w; | |
555 } else { | |
556 size.bottom = 0; | |
557 size.right = 0; | |
558 } | |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
559 |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
560 /* DJM - according to the docs for GetMenu(), the |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
561 return value is undefined if hwnd is a child window. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
562 Aparently it's too difficult for MS to check |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
563 inside their function, so I have to do it here. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
564 */ |
1472
4aac8563c296
Fixed more Win64 portability issues
Sam Lantinga <slouken@libsdl.org>
parents:
1465
diff
changeset
|
565 style = GetWindowLongPtr(hwnd, GWL_STYLE); |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
566 AdjustWindowRect( |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
567 &size, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
568 style, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
569 style & WS_CHILDWINDOW ? FALSE |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
570 : GetMenu(hwnd) != NULL); |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
571 |
0 | 572 width = size.right - size.left; |
573 height = size.bottom - size.top; | |
574 | |
575 /* Fix our size to the current size */ | |
576 info = (MINMAXINFO *)lParam; | |
577 info->ptMaxSize.x = width; | |
578 info->ptMaxSize.y = height; | |
579 info->ptMaxPosition.x = x; | |
580 info->ptMaxPosition.y = y; | |
581 info->ptMinTrackSize.x = width; | |
582 info->ptMinTrackSize.y = height; | |
583 info->ptMaxTrackSize.x = width; | |
584 info->ptMaxTrackSize.y = height; | |
585 } | |
586 return(0); | |
587 #endif /* WM_GETMINMAXINFO */ | |
588 | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
589 case WM_WINDOWPOSCHANGED: { |
0 | 590 SDL_VideoDevice *this = current_video; |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
591 int w, h; |
0 | 592 |
593 GetClientRect(SDL_Window, &SDL_bounds); | |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
594 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds); |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
595 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1); |
1291
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
596 if ( !SDL_resizing && !IsZoomed(SDL_Window) && |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
597 SDL_PublicSurface && |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
598 !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) { |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
599 SDL_windowX = SDL_bounds.left; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
600 SDL_windowY = SDL_bounds.top; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
601 } |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
602 w = SDL_bounds.right-SDL_bounds.left; |
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
603 h = SDL_bounds.bottom-SDL_bounds.top; |
0 | 604 if ( this->input_grab != SDL_GRAB_OFF ) { |
605 ClipCursor(&SDL_bounds); | |
606 } | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
607 if ( SDL_PublicSurface && |
0 | 608 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
609 SDL_PrivateResize(w, h); |
0 | 610 } |
611 } | |
612 break; | |
613 | |
614 /* We need to set the cursor */ | |
615 case WM_SETCURSOR: { | |
616 Uint16 hittest; | |
617 | |
618 hittest = LOWORD(lParam); | |
619 if ( hittest == HTCLIENT ) { | |
620 SetCursor(SDL_hcursor); | |
621 return(TRUE); | |
622 } | |
623 } | |
624 break; | |
625 | |
626 /* We are about to get palette focus! */ | |
627 case WM_QUERYNEWPALETTE: { | |
628 WIN_RealizePalette(current_video); | |
629 return(TRUE); | |
630 } | |
631 break; | |
632 | |
633 /* Another application changed the palette */ | |
634 case WM_PALETTECHANGED: { | |
635 WIN_PaletteChanged(current_video, (HWND)wParam); | |
636 } | |
637 break; | |
638 | |
639 /* We were occluded, refresh our display */ | |
640 case WM_PAINT: { | |
641 HDC hdc; | |
642 PAINTSTRUCT ps; | |
643 | |
644 hdc = BeginPaint(SDL_Window, &ps); | |
645 if ( current_video->screen && | |
646 !(current_video->screen->flags & SDL_OPENGL) ) { | |
647 WIN_WinPAINT(current_video, hdc); | |
648 } | |
649 EndPaint(SDL_Window, &ps); | |
650 } | |
651 return(0); | |
652 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
653 /* DJM: Send an expose event in this case */ |
0 | 654 case WM_ERASEBKGND: { |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
655 posted = SDL_PrivateExpose(); |
0 | 656 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
657 return(0); |
0 | 658 |
659 case WM_CLOSE: { | |
660 if ( (posted = SDL_PrivateQuit()) ) | |
661 PostQuitMessage(0); | |
662 } | |
663 return(0); | |
664 | |
665 case WM_DESTROY: { | |
666 PostQuitMessage(0); | |
667 } | |
668 return(0); | |
669 | |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
670 #ifndef NO_GETKEYBOARDSTATE |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
671 case WM_INPUTLANGCHANGE: { |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
672 codepage = GetCodePage(); |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
673 } |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
674 return(TRUE); |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
675 #endif |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
676 |
0 | 677 default: { |
678 /* Special handling by the video driver */ | |
679 if (HandleMessage) { | |
680 return(HandleMessage(current_video, | |
681 hwnd, msg, wParam, lParam)); | |
682 } | |
683 } | |
684 break; | |
685 } | |
686 return(DefWindowProc(hwnd, msg, wParam, lParam)); | |
687 } | |
688 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
689 /* Allow the application handle to be stored and retrieved later */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
690 static void *SDL_handle = NULL; |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
691 |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
692 void SDL_SetModuleHandle(void *handle) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
693 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
694 SDL_handle = handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
695 } |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
696 void *SDL_GetModuleHandle(void) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
697 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
698 void *handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
699 |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
700 if ( SDL_handle ) { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
701 handle = SDL_handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
702 } else { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
703 handle = GetModuleHandle(NULL); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
704 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
705 return(handle); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
706 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
707 |
0 | 708 /* This allows the SDL_WINDOWID hack */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1272
diff
changeset
|
709 BOOL SDL_windowid = FALSE; |
0 | 710 |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
711 static int app_registered = 0; |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
712 |
0 | 713 /* Register the class for this application -- exported for winmain.c */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
714 int SDL_RegisterApp(char *name, Uint32 style, void *hInst) |
0 | 715 { |
716 WNDCLASS class; | |
717 #ifdef WM_MOUSELEAVE | |
718 HMODULE handle; | |
719 #endif | |
720 | |
721 /* Only do this once... */ | |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
722 if ( app_registered ) { |
0 | 723 return(0); |
724 } | |
725 | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
726 #ifndef CS_BYTEALIGNCLIENT |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
727 #define CS_BYTEALIGNCLIENT 0 |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
728 #endif |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
729 if ( ! name && ! SDL_Appname ) { |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
730 name = "SDL_app"; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
731 SDL_Appstyle = CS_BYTEALIGNCLIENT; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
732 SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); |
0 | 733 } |
734 | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
735 if ( name ) { |
0 | 736 #ifdef _WIN32_WCE |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
737 /* WinCE uses the UNICODE version */ |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
738 size_t nLen = SDL_strlen(name)+1; |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
739 SDL_Appname = SDL_malloc(nLen*2); |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
740 MultiByteToWideChar(CP_ACP, 0, name, -1, SDL_Appname, nLen); |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
741 #else |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
742 size_t nLen = SDL_strlen(name)+1; |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
743 SDL_Appname = SDL_malloc(nLen); |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
744 SDL_strlcpy(SDL_Appname, name, nLen); |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
745 #endif /* _WIN32_WCE */ |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
746 SDL_Appstyle = style; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
747 SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
748 } |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
749 |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
750 /* Register the application class */ |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
751 class.hCursor = NULL; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
752 class.hIcon = LoadImage(SDL_Instance, SDL_Appname, |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
753 IMAGE_ICON, |
0 | 754 0, 0, LR_DEFAULTCOLOR); |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
13
diff
changeset
|
755 class.lpszMenuName = NULL; |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents:
451
diff
changeset
|
756 class.lpszClassName = SDL_Appname; |
0 | 757 class.hbrBackground = NULL; |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
758 class.hInstance = SDL_Instance; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
759 class.style = SDL_Appstyle; |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
760 #if SDL_VIDEO_OPENGL |
0 | 761 class.style |= CS_OWNDC; |
762 #endif | |
763 class.lpfnWndProc = WinMessage; | |
764 class.cbWndExtra = 0; | |
765 class.cbClsExtra = 0; | |
766 if ( ! RegisterClass(&class) ) { | |
767 SDL_SetError("Couldn't register application class"); | |
768 return(-1); | |
769 } | |
770 | |
771 #ifdef WM_MOUSELEAVE | |
772 /* Get the version of TrackMouseEvent() we use */ | |
773 _TrackMouseEvent = NULL; | |
774 handle = GetModuleHandle("USER32.DLL"); | |
775 if ( handle ) { | |
776 _TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent"); | |
777 } | |
778 if ( _TrackMouseEvent == NULL ) { | |
779 _TrackMouseEvent = WIN_TrackMouseEvent; | |
780 } | |
781 #endif /* WM_MOUSELEAVE */ | |
782 | |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
783 #ifndef NO_GETKEYBOARDSTATE |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
784 /* Initialise variables for SDL_ToUnicode() */ |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
785 codepage = GetCodePage(); |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
786 SDL_ToUnicode = Is9xME() ? ToUnicode9xME : ToUnicode; |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
787 #endif |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
788 |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
789 app_registered = 1; |
0 | 790 return(0); |
791 } | |
792 | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
793 /* Unregisters the windowclass registered in SDL_RegisterApp above. */ |
1150
7d8e1925f35b
Typo that broke Windows builds.
Ryan C. Gordon <icculus@icculus.org>
parents:
1145
diff
changeset
|
794 void SDL_UnregisterApp() |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
795 { |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
796 WNDCLASS class; |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
797 |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
798 /* SDL_RegisterApp might not have been called before */ |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
799 if ( app_registered ) { |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
800 /* Check for any registered window classes. */ |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
801 if ( GetClassInfo(SDL_Instance, SDL_Appname, &class) ) { |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
802 UnregisterClass(SDL_Appname, SDL_Instance); |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
803 } |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
804 app_registered = 0; |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
805 } |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
806 } |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
807 |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
808 #ifndef NO_GETKEYBOARDSTATE |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
809 /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */ |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
810 |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
811 static int Is9xME() |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
812 { |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
813 OSVERSIONINFO info; |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
814 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
815 SDL_memset(&info, 0, sizeof(info)); |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
816 info.dwOSVersionInfoSize = sizeof(info); |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
817 if (!GetVersionEx(&info)) { |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
818 return 0; |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
819 } |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
820 return (info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS); |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
821 } |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
822 |
7c7ddaf195bf
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823 static int GetCodePage() |
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824 { |
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825 char buff[8]; |
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826 int lcid = MAKELCID(LOWORD(GetKeyboardLayout(0)), SORT_DEFAULT); |
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827 int cp = GetACP(); |
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828 |
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829 if (GetLocaleInfo(lcid, LOCALE_IDEFAULTANSICODEPAGE, buff, sizeof(buff))) { |
1341
d02b552e5304
Configure dynamically generates SDL_config.h
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830 cp = SDL_atoi(buff); |
1253
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831 } |
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832 return cp; |
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833 } |
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834 |
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835 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, PBYTE keystate, LPWSTR wchars, int wsize, UINT flags) |
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836 { |
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837 BYTE chars[2]; |
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838 |
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839 if (ToAsciiEx(vkey, scancode, keystate, (WORD*)chars, 0, GetKeyboardLayout(0)) == 1) { |
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840 return MultiByteToWideChar(codepage, 0, chars, 1, wchars, wsize); |
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841 } |
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842 return 0; |
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843 } |
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844 |
1272
94c0709f8856
Compile fix for Window CE
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845 #endif /* !NO_GETKEYBOARDSTATE */ |