Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_sysevents.c @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | c9b51268668f |
children | 3692456e7b0f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 #include "SDL_windows.h" |
0 | 24 |
25 #include "SDL_events.h" | |
26 #include "SDL_video.h" | |
27 #include "SDL_error.h" | |
28 #include "SDL_syswm.h" | |
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29 #include "SDL_stdlib.h" |
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30 #include "SDL_string.h" |
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31 #include "SDL_getenv.h" |
0 | 32 #include "SDL_sysevents.h" |
33 #include "SDL_events_c.h" | |
34 #include "SDL_sysvideo.h" | |
35 #include "SDL_lowvideo.h" | |
36 #include "SDL_syswm_c.h" | |
37 #include "SDL_main.h" | |
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38 #include "SDL_loadso.h" |
0 | 39 |
40 #ifdef WMMSG_DEBUG | |
41 #include "wmmsg.h" | |
42 #endif | |
43 | |
44 #ifdef _WIN32_WCE | |
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45 #include "SDL_gapivideo.h" |
0 | 46 #define NO_GETKEYBOARDSTATE |
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47 #define NO_CHANGEDISPLAYSETTINGS |
0 | 48 #endif |
49 | |
50 /* The window we use for everything... */ | |
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51 #ifdef _WIN32_WCE |
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52 LPWSTR SDL_Appname = NULL; |
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53 #else |
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54 LPSTR SDL_Appname = NULL; |
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55 #endif |
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56 Uint32 SDL_Appstyle = 0; |
0 | 57 HINSTANCE SDL_Instance = NULL; |
58 HWND SDL_Window = NULL; | |
59 RECT SDL_bounds = {0, 0, 0, 0}; | |
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60 int SDL_windowX = 0; |
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61 int SDL_windowY = 0; |
0 | 62 int SDL_resizing = 0; |
63 int mouse_relative = 0; | |
64 int posted = 0; | |
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65 #ifndef NO_CHANGEDISPLAYSETTINGS |
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66 DEVMODE SDL_desktop_mode; |
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67 DEVMODE SDL_fullscreen_mode; |
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68 #endif |
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69 WORD *gamma_saved = NULL; |
0 | 70 |
71 | |
72 /* Functions called by the message processing function */ | |
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73 LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL; |
0 | 74 void (*WIN_RealizePalette)(_THIS); |
75 void (*WIN_PaletteChanged)(_THIS, HWND window); | |
76 void (*WIN_WinPAINT)(_THIS, HDC hdc); | |
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77 extern void DIB_SwapGamma(_THIS); |
0 | 78 |
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79 #ifndef NO_GETKEYBOARDSTATE |
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80 /* Variables and support functions for SDL_ToUnicode() */ |
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81 static int codepage; |
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82 static int Is9xME(); |
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83 static int GetCodePage(); |
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84 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE *keystate, Uint16 *wchars, int wsize, UINT flags); |
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85 |
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86 ToUnicodeFN SDL_ToUnicode = ToUnicode9xME; |
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87 #endif /* !NO_GETKEYBOARDSTATE */ |
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88 |
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89 |
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90 #if defined(_WIN32_WCE) |
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91 |
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92 // dynamically load aygshell dll because we want SDL to work on HPC and be300 |
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93 HINSTANCE aygshell = NULL; |
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94 BOOL (WINAPI *SHFullScreen)(HWND hwndRequester, DWORD dwState) = 0; |
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95 |
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96 #define SHFS_SHOWTASKBAR 0x0001 |
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97 #define SHFS_HIDETASKBAR 0x0002 |
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98 #define SHFS_SHOWSIPBUTTON 0x0004 |
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99 #define SHFS_HIDESIPBUTTON 0x0008 |
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100 #define SHFS_SHOWSTARTICON 0x0010 |
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101 #define SHFS_HIDESTARTICON 0x0020 |
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102 |
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103 static void LoadAygshell(void) |
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104 { |
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105 if( !aygshell ) |
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106 aygshell = SDL_LoadObject("aygshell.dll"); |
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107 if( aygshell ) |
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108 { |
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109 SHFullScreen = (int (WINAPI *)(struct HWND__ *,unsigned long)) SDL_LoadFunction(aygshell, "SHFullScreen"); |
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110 } |
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111 } |
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112 |
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113 /* for gapi landscape mode */ |
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114 static void GapiTransform(SDL_ScreenOrientation rotate, char hires, Sint16 *x, Sint16 *y) { |
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115 Sint16 rotatedX; |
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116 Sint16 rotatedY; |
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117 |
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118 if (hires) { |
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119 *x = *x * 2; |
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120 *y = *y * 2; |
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121 } |
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122 |
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123 switch(rotate) { |
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124 case SDL_ORIENTATION_UP: |
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125 break; |
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126 case SDL_ORIENTATION_RIGHT: |
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127 if (!SDL_VideoSurface) |
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128 break; |
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129 rotatedX = SDL_VideoSurface->w - *y; |
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130 rotatedY = *x; |
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131 *x = rotatedX; |
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132 *y = rotatedY; |
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133 break; |
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134 case SDL_ORIENTATION_LEFT: |
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135 if (!SDL_VideoSurface) |
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136 break; |
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137 rotatedX = *y; |
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138 rotatedY = SDL_VideoSurface->h - *x; |
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139 *x = rotatedX; |
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140 *y = rotatedY; |
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141 break; |
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142 } |
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143 } |
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144 |
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145 #endif |
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146 |
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147 static void SDL_RestoreGameMode(void) |
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148 { |
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149 #ifndef NO_CHANGEDISPLAYSETTINGS |
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150 ShowWindow(SDL_Window, SW_RESTORE); |
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151 ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN); |
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152 #endif |
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153 } |
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154 static void SDL_RestoreDesktopMode(void) |
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155 { |
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156 #ifndef NO_CHANGEDISPLAYSETTINGS |
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157 ShowWindow(SDL_Window, SW_MINIMIZE); |
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158 ChangeDisplaySettings(NULL, 0); |
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159 #endif |
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160 } |
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161 |
0 | 162 #ifdef WM_MOUSELEAVE |
163 /* | |
164 Special code to handle mouse leave events - this sucks... | |
165 http://support.microsoft.com/support/kb/articles/q183/1/07.asp | |
166 | |
167 TrackMouseEvent() is only available on Win98 and WinNT. | |
168 _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32 | |
169 development environment, and only works on systems that have had IE 3.0 | |
170 or newer installed on them (which is not the case with the base Win95). | |
171 Therefore, we implement our own version of _TrackMouseEvent() which | |
172 uses our own implementation if TrackMouseEvent() is not available. | |
173 */ | |
174 static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL; | |
175 | |
176 static VOID CALLBACK | |
177 TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime) | |
178 { | |
179 RECT rect; | |
180 POINT pt; | |
181 | |
182 GetClientRect(hWnd, &rect); | |
183 MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2); | |
184 GetCursorPos(&pt); | |
185 if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) { | |
186 if ( !KillTimer(hWnd, idEvent) ) { | |
187 /* Error killing the timer! */ | |
188 } | |
189 PostMessage(hWnd, WM_MOUSELEAVE, 0, 0); | |
190 } | |
191 } | |
192 static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme) | |
193 { | |
194 if ( ptme->dwFlags == TME_LEAVE ) { | |
195 return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100, | |
196 (TIMERPROC)TrackMouseTimerProc); | |
197 } | |
198 return FALSE; | |
199 } | |
200 #endif /* WM_MOUSELEAVE */ | |
201 | |
202 /* Function to retrieve the current keyboard modifiers */ | |
203 static void WIN_GetKeyboardState(void) | |
204 { | |
205 #ifndef NO_GETKEYBOARDSTATE | |
206 SDLMod state; | |
207 BYTE keyboard[256]; | |
327
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208 Uint8 *kstate = SDL_GetKeyState(NULL); |
0 | 209 |
210 state = KMOD_NONE; | |
211 if ( GetKeyboardState(keyboard) ) { | |
212 if ( keyboard[VK_LSHIFT] & 0x80) { | |
213 state |= KMOD_LSHIFT; | |
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214 kstate[SDLK_LSHIFT] = SDL_PRESSED; |
0 | 215 } |
216 if ( keyboard[VK_RSHIFT] & 0x80) { | |
217 state |= KMOD_RSHIFT; | |
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218 kstate[SDLK_RSHIFT] = SDL_PRESSED; |
0 | 219 } |
220 if ( keyboard[VK_LCONTROL] & 0x80) { | |
221 state |= KMOD_LCTRL; | |
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222 kstate[SDLK_LCTRL] = SDL_PRESSED; |
0 | 223 } |
224 if ( keyboard[VK_RCONTROL] & 0x80) { | |
225 state |= KMOD_RCTRL; | |
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226 kstate[SDLK_RCTRL] = SDL_PRESSED; |
0 | 227 } |
228 if ( keyboard[VK_LMENU] & 0x80) { | |
229 state |= KMOD_LALT; | |
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230 kstate[SDLK_LALT] = SDL_PRESSED; |
0 | 231 } |
232 if ( keyboard[VK_RMENU] & 0x80) { | |
233 state |= KMOD_RALT; | |
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234 kstate[SDLK_RALT] = SDL_PRESSED; |
0 | 235 } |
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236 if ( keyboard[VK_NUMLOCK] & 0x01) { |
0 | 237 state |= KMOD_NUM; |
327
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238 kstate[SDLK_NUMLOCK] = SDL_PRESSED; |
0 | 239 } |
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240 if ( keyboard[VK_CAPITAL] & 0x01) { |
0 | 241 state |= KMOD_CAPS; |
327
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242 kstate[SDLK_CAPSLOCK] = SDL_PRESSED; |
0 | 243 } |
244 } | |
245 SDL_SetModState(state); | |
246 #endif /* !NO_GETKEYBOARDSTATE */ | |
247 } | |
248 | |
145
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249 /* The main Win32 event handler |
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250 DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it |
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251 */ |
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252 LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
0 | 253 { |
254 SDL_VideoDevice *this = current_video; | |
255 static int mouse_pressed = 0; | |
256 static int in_window = 0; | |
257 #ifdef WMMSG_DEBUG | |
258 fprintf(stderr, "Received windows message: "); | |
259 if ( msg > MAX_WMMSG ) { | |
260 fprintf(stderr, "%d", msg); | |
261 } else { | |
262 fprintf(stderr, "%s", wmtab[msg]); | |
263 } | |
264 fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam); | |
265 #endif | |
266 switch (msg) { | |
267 | |
268 case WM_ACTIVATE: { | |
269 SDL_VideoDevice *this = current_video; | |
270 BOOL minimized; | |
271 Uint8 appstate; | |
272 | |
273 minimized = HIWORD(wParam); | |
274 if ( !minimized && (LOWORD(wParam) != WA_INACTIVE) ) { | |
275 /* Gain the following states */ | |
276 appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS; | |
277 if ( this->input_grab != SDL_GRAB_OFF ) { | |
278 WIN_GrabInput(this, SDL_GRAB_ON); | |
279 } | |
280 if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) { | |
338
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281 if ( ! DDRAW_FULLSCREEN() ) { |
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282 DIB_SwapGamma(this); |
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283 } |
304
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284 if ( WINDIB_FULLSCREEN() ) { |
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285 SDL_RestoreGameMode(); |
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286 } |
0 | 287 } |
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288 #if defined(_WIN32_WCE) |
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289 if ( WINDIB_FULLSCREEN() ) |
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290 { |
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291 LoadAygshell(); |
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292 if( aygshell ) |
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293 SHFullScreen(SDL_Window, SHFS_HIDESTARTICON|SHFS_HIDETASKBAR|SHFS_HIDESIPBUTTON); |
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294 else |
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295 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE); |
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296 |
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297 } |
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298 #endif |
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299 |
0 | 300 posted = SDL_PrivateAppActive(1, appstate); |
301 WIN_GetKeyboardState(); | |
302 } else { | |
303 /* Lose the following states */ | |
304 appstate = SDL_APPINPUTFOCUS; | |
305 if ( minimized ) { | |
306 appstate |= SDL_APPACTIVE; | |
307 } | |
308 if ( this->input_grab != SDL_GRAB_OFF ) { | |
309 WIN_GrabInput(this, SDL_GRAB_OFF); | |
310 } | |
311 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
338
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312 if ( ! DDRAW_FULLSCREEN() ) { |
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313 DIB_SwapGamma(this); |
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314 } |
304
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315 if ( WINDIB_FULLSCREEN() ) { |
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316 SDL_RestoreDesktopMode(); |
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317 #if defined(_WIN32_WCE) |
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318 LoadAygshell(); |
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319 if( aygshell ) |
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320 SHFullScreen(SDL_Window, SHFS_SHOWSTARTICON|SHFS_SHOWTASKBAR|SHFS_SHOWSIPBUTTON); |
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321 else |
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322 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOW); |
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323 |
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324 #endif |
304
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325 } |
0 | 326 } |
327 posted = SDL_PrivateAppActive(0, appstate); | |
328 } | |
329 return(0); | |
330 } | |
331 break; | |
332 | |
333 case WM_MOUSEMOVE: { | |
334 | |
335 /* Mouse is handled by DirectInput when fullscreen */ | |
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336 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 337 Sint16 x, y; |
338 | |
339 /* mouse has entered the window */ | |
340 if ( ! in_window ) { | |
341 #ifdef WM_MOUSELEAVE | |
342 TRACKMOUSEEVENT tme; | |
343 | |
344 tme.cbSize = sizeof(tme); | |
345 tme.dwFlags = TME_LEAVE; | |
346 tme.hwndTrack = SDL_Window; | |
347 _TrackMouseEvent(&tme); | |
348 #endif /* WM_MOUSELEAVE */ | |
349 in_window = TRUE; | |
350 | |
351 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
352 } | |
353 | |
354 /* mouse has moved within the window */ | |
355 x = LOWORD(lParam); | |
356 y = HIWORD(lParam); | |
357 if ( mouse_relative ) { | |
358 POINT center; | |
359 center.x = (SDL_VideoSurface->w/2); | |
360 center.y = (SDL_VideoSurface->h/2); | |
361 x -= (Sint16)center.x; | |
362 y -= (Sint16)center.y; | |
363 if ( x || y ) { | |
364 ClientToScreen(SDL_Window, ¢er); | |
365 SetCursorPos(center.x, center.y); | |
366 posted = SDL_PrivateMouseMotion(0, 1, x, y); | |
367 } | |
368 } else { | |
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369 #ifdef _WIN32_WCE |
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370 if (SDL_VideoSurface) |
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371 GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); |
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372 #endif |
0 | 373 posted = SDL_PrivateMouseMotion(0, 0, x, y); |
374 } | |
375 } | |
376 } | |
377 return(0); | |
378 | |
379 #ifdef WM_MOUSELEAVE | |
380 case WM_MOUSELEAVE: { | |
381 | |
382 /* Mouse is handled by DirectInput when fullscreen */ | |
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383 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 384 /* mouse has left the window */ |
385 /* or */ | |
386 /* Elvis has left the building! */ | |
387 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
388 } | |
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389 in_window = FALSE; |
0 | 390 } |
391 return(0); | |
392 #endif /* WM_MOUSELEAVE */ | |
393 | |
394 case WM_LBUTTONDOWN: | |
395 case WM_LBUTTONUP: | |
396 case WM_MBUTTONDOWN: | |
397 case WM_MBUTTONUP: | |
398 case WM_RBUTTONDOWN: | |
399 case WM_RBUTTONUP: { | |
400 /* Mouse is handled by DirectInput when fullscreen */ | |
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401 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 402 Sint16 x, y; |
403 Uint8 button, state; | |
404 | |
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405 /* DJM: |
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406 We want the SDL window to take focus so that |
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407 it acts like a normal windows "component" |
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408 (e.g. gains keyboard focus on a mouse click). |
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409 */ |
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410 SetFocus(SDL_Window); |
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411 |
0 | 412 /* Figure out which button to use */ |
413 switch (msg) { | |
414 case WM_LBUTTONDOWN: | |
457
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415 button = SDL_BUTTON_LEFT; |
0 | 416 state = SDL_PRESSED; |
417 break; | |
418 case WM_LBUTTONUP: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
419 button = SDL_BUTTON_LEFT; |
0 | 420 state = SDL_RELEASED; |
421 break; | |
422 case WM_MBUTTONDOWN: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
423 button = SDL_BUTTON_MIDDLE; |
0 | 424 state = SDL_PRESSED; |
425 break; | |
426 case WM_MBUTTONUP: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
427 button = SDL_BUTTON_MIDDLE; |
0 | 428 state = SDL_RELEASED; |
429 break; | |
430 case WM_RBUTTONDOWN: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
431 button = SDL_BUTTON_RIGHT; |
0 | 432 state = SDL_PRESSED; |
433 break; | |
434 case WM_RBUTTONUP: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
435 button = SDL_BUTTON_RIGHT; |
0 | 436 state = SDL_RELEASED; |
437 break; | |
438 default: | |
439 /* Eh? Unknown button? */ | |
440 return(0); | |
441 } | |
442 if ( state == SDL_PRESSED ) { | |
443 /* Grab mouse so we get up events */ | |
444 if ( ++mouse_pressed > 0 ) { | |
445 SetCapture(hwnd); | |
446 } | |
447 } else { | |
448 /* Release mouse after all up events */ | |
449 if ( --mouse_pressed <= 0 ) { | |
450 ReleaseCapture(); | |
451 mouse_pressed = 0; | |
452 } | |
453 } | |
454 if ( mouse_relative ) { | |
455 /* RJR: March 28, 2000 | |
456 report internal mouse position if in relative mode */ | |
457 x = 0; y = 0; | |
458 } else { | |
459 x = (Sint16)LOWORD(lParam); | |
460 y = (Sint16)HIWORD(lParam); | |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
1152
diff
changeset
|
461 #ifdef _WIN32_WCE |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
1152
diff
changeset
|
462 if (SDL_VideoSurface) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
1152
diff
changeset
|
463 GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
1152
diff
changeset
|
464 #endif |
0 | 465 } |
466 posted = SDL_PrivateMouseButton( | |
467 state, button, x, y); | |
468 } | |
469 } | |
470 return(0); | |
471 | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
472 |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
473 #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
474 case WM_MOUSEWHEEL: |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
475 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
476 int move = (short)HIWORD(wParam); |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
477 if ( move ) { |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
478 Uint8 button; |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
479 if ( move > 0 ) |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents:
447
diff
changeset
|
480 button = SDL_BUTTON_WHEELUP; |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
481 else |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents:
447
diff
changeset
|
482 button = SDL_BUTTON_WHEELDOWN; |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
483 posted = SDL_PrivateMouseButton( |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
484 SDL_PRESSED, button, 0, 0); |
332 | 485 posted |= SDL_PrivateMouseButton( |
486 SDL_RELEASED, button, 0, 0); | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
487 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
488 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
489 return(0); |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
490 #endif |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
491 |
0 | 492 #ifdef WM_GETMINMAXINFO |
493 /* This message is sent as a way for us to "check" the values | |
494 * of a position change. If we don't like it, we can adjust | |
495 * the values before they are changed. | |
496 */ | |
497 case WM_GETMINMAXINFO: { | |
498 MINMAXINFO *info; | |
499 RECT size; | |
500 int x, y; | |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
501 int style; |
0 | 502 int width; |
503 int height; | |
504 | |
505 /* We don't want to clobber an internal resize */ | |
506 if ( SDL_resizing ) | |
507 return(0); | |
508 | |
509 /* We allow resizing with the SDL_RESIZABLE flag */ | |
510 if ( SDL_PublicSurface && | |
511 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { | |
512 return(0); | |
513 } | |
514 | |
515 /* Get the current position of our window */ | |
516 GetWindowRect(SDL_Window, &size); | |
517 x = size.left; | |
518 y = size.top; | |
519 | |
520 /* Calculate current width and height of our window */ | |
521 size.top = 0; | |
522 size.left = 0; | |
523 if ( SDL_PublicSurface != NULL ) { | |
524 size.bottom = SDL_PublicSurface->h; | |
525 size.right = SDL_PublicSurface->w; | |
526 } else { | |
527 size.bottom = 0; | |
528 size.right = 0; | |
529 } | |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
530 |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
531 /* DJM - according to the docs for GetMenu(), the |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
532 return value is undefined if hwnd is a child window. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
533 Aparently it's too difficult for MS to check |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
534 inside their function, so I have to do it here. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
535 */ |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
536 style = GetWindowLong(hwnd, GWL_STYLE); |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
537 AdjustWindowRect( |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
538 &size, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
539 style, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
540 style & WS_CHILDWINDOW ? FALSE |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
541 : GetMenu(hwnd) != NULL); |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
542 |
0 | 543 width = size.right - size.left; |
544 height = size.bottom - size.top; | |
545 | |
546 /* Fix our size to the current size */ | |
547 info = (MINMAXINFO *)lParam; | |
548 info->ptMaxSize.x = width; | |
549 info->ptMaxSize.y = height; | |
550 info->ptMaxPosition.x = x; | |
551 info->ptMaxPosition.y = y; | |
552 info->ptMinTrackSize.x = width; | |
553 info->ptMinTrackSize.y = height; | |
554 info->ptMaxTrackSize.x = width; | |
555 info->ptMaxTrackSize.y = height; | |
556 } | |
557 return(0); | |
558 #endif /* WM_GETMINMAXINFO */ | |
559 | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
560 case WM_WINDOWPOSCHANGED: { |
0 | 561 SDL_VideoDevice *this = current_video; |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
562 int w, h; |
0 | 563 |
564 GetClientRect(SDL_Window, &SDL_bounds); | |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
565 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds); |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
566 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1); |
1291
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
567 if ( !SDL_resizing && !IsZoomed(SDL_Window) && |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
568 SDL_PublicSurface && |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
569 !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) { |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
570 SDL_windowX = SDL_bounds.left; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
571 SDL_windowY = SDL_bounds.top; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
572 } |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
573 w = SDL_bounds.right-SDL_bounds.left; |
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
574 h = SDL_bounds.bottom-SDL_bounds.top; |
0 | 575 if ( this->input_grab != SDL_GRAB_OFF ) { |
576 ClipCursor(&SDL_bounds); | |
577 } | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
578 if ( SDL_PublicSurface && |
0 | 579 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
580 SDL_PrivateResize(w, h); |
0 | 581 } |
582 } | |
583 break; | |
584 | |
585 /* We need to set the cursor */ | |
586 case WM_SETCURSOR: { | |
587 Uint16 hittest; | |
588 | |
589 hittest = LOWORD(lParam); | |
590 if ( hittest == HTCLIENT ) { | |
591 SetCursor(SDL_hcursor); | |
592 return(TRUE); | |
593 } | |
594 } | |
595 break; | |
596 | |
597 /* We are about to get palette focus! */ | |
598 case WM_QUERYNEWPALETTE: { | |
599 WIN_RealizePalette(current_video); | |
600 return(TRUE); | |
601 } | |
602 break; | |
603 | |
604 /* Another application changed the palette */ | |
605 case WM_PALETTECHANGED: { | |
606 WIN_PaletteChanged(current_video, (HWND)wParam); | |
607 } | |
608 break; | |
609 | |
610 /* We were occluded, refresh our display */ | |
611 case WM_PAINT: { | |
612 HDC hdc; | |
613 PAINTSTRUCT ps; | |
614 | |
615 hdc = BeginPaint(SDL_Window, &ps); | |
616 if ( current_video->screen && | |
617 !(current_video->screen->flags & SDL_OPENGL) ) { | |
618 WIN_WinPAINT(current_video, hdc); | |
619 } | |
620 EndPaint(SDL_Window, &ps); | |
621 } | |
622 return(0); | |
623 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
624 /* DJM: Send an expose event in this case */ |
0 | 625 case WM_ERASEBKGND: { |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
626 posted = SDL_PrivateExpose(); |
0 | 627 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
628 return(0); |
0 | 629 |
630 case WM_CLOSE: { | |
631 if ( (posted = SDL_PrivateQuit()) ) | |
632 PostQuitMessage(0); | |
633 } | |
634 return(0); | |
635 | |
636 case WM_DESTROY: { | |
637 PostQuitMessage(0); | |
638 } | |
639 return(0); | |
640 | |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
641 #ifndef NO_GETKEYBOARDSTATE |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
642 case WM_INPUTLANGCHANGE: { |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
643 codepage = GetCodePage(); |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
644 } |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
645 return(TRUE); |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
646 #endif |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
647 |
0 | 648 default: { |
649 /* Special handling by the video driver */ | |
650 if (HandleMessage) { | |
651 return(HandleMessage(current_video, | |
652 hwnd, msg, wParam, lParam)); | |
653 } | |
654 } | |
655 break; | |
656 } | |
657 return(DefWindowProc(hwnd, msg, wParam, lParam)); | |
658 } | |
659 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
660 /* Allow the application handle to be stored and retrieved later */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
661 static void *SDL_handle = NULL; |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
662 |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
663 void SDL_SetModuleHandle(void *handle) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
664 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
665 SDL_handle = handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
666 } |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
667 void *SDL_GetModuleHandle(void) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
668 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
669 void *handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
670 |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
671 if ( SDL_handle ) { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
672 handle = SDL_handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
673 } else { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
674 handle = GetModuleHandle(NULL); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
675 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
676 return(handle); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
677 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
678 |
0 | 679 /* This allows the SDL_WINDOWID hack */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1272
diff
changeset
|
680 BOOL SDL_windowid = FALSE; |
0 | 681 |
1145
d31afac94eff
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682 static int app_registered = 0; |
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683 |
0 | 684 /* Register the class for this application -- exported for winmain.c */ |
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685 int SDL_RegisterApp(char *name, Uint32 style, void *hInst) |
0 | 686 { |
687 WNDCLASS class; | |
688 #ifdef WM_MOUSELEAVE | |
689 HMODULE handle; | |
690 #endif | |
691 | |
692 /* Only do this once... */ | |
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693 if ( app_registered ) { |
0 | 694 return(0); |
695 } | |
696 | |
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697 #ifndef CS_BYTEALIGNCLIENT |
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698 #define CS_BYTEALIGNCLIENT 0 |
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699 #endif |
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700 if ( ! name && ! SDL_Appname ) { |
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701 name = "SDL_app"; |
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702 SDL_Appstyle = CS_BYTEALIGNCLIENT; |
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703 SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); |
0 | 704 } |
705 | |
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706 if ( name ) { |
0 | 707 #ifdef _WIN32_WCE |
453
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708 /* WinCE uses the UNICODE version */ |
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709 int nLen = strlen(name)+1; |
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710 SDL_Appname = malloc(nLen*2); |
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711 MultiByteToWideChar(CP_ACP, 0, name, -1, SDL_Appname, nLen); |
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712 #else |
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713 int nLen = strlen(name)+1; |
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714 SDL_Appname = malloc(nLen); |
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715 strcpy(SDL_Appname, name); |
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716 #endif /* _WIN32_WCE */ |
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717 SDL_Appstyle = style; |
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718 SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); |
453
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719 } |
1288
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720 |
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721 /* Register the application class */ |
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722 class.hCursor = NULL; |
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723 class.hIcon = LoadImage(SDL_Instance, SDL_Appname, |
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724 IMAGE_ICON, |
0 | 725 0, 0, LR_DEFAULTCOLOR); |
36
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726 class.lpszMenuName = NULL; |
453
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727 class.lpszClassName = SDL_Appname; |
0 | 728 class.hbrBackground = NULL; |
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729 class.hInstance = SDL_Instance; |
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730 class.style = SDL_Appstyle; |
0 | 731 #ifdef HAVE_OPENGL |
732 class.style |= CS_OWNDC; | |
733 #endif | |
734 class.lpfnWndProc = WinMessage; | |
735 class.cbWndExtra = 0; | |
736 class.cbClsExtra = 0; | |
737 if ( ! RegisterClass(&class) ) { | |
738 SDL_SetError("Couldn't register application class"); | |
739 return(-1); | |
740 } | |
741 | |
742 #ifdef WM_MOUSELEAVE | |
743 /* Get the version of TrackMouseEvent() we use */ | |
744 _TrackMouseEvent = NULL; | |
745 handle = GetModuleHandle("USER32.DLL"); | |
746 if ( handle ) { | |
747 _TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent"); | |
748 } | |
749 if ( _TrackMouseEvent == NULL ) { | |
750 _TrackMouseEvent = WIN_TrackMouseEvent; | |
751 } | |
752 #endif /* WM_MOUSELEAVE */ | |
753 | |
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754 #ifndef NO_GETKEYBOARDSTATE |
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755 /* Initialise variables for SDL_ToUnicode() */ |
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756 codepage = GetCodePage(); |
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757 SDL_ToUnicode = Is9xME() ? ToUnicode9xME : ToUnicode; |
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758 #endif |
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759 |
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760 app_registered = 1; |
0 | 761 return(0); |
762 } | |
763 | |
1288
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764 /* Unregisters the windowclass registered in SDL_RegisterApp above. */ |
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765 void SDL_UnregisterApp() |
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766 { |
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767 WNDCLASS class; |
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768 |
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769 /* SDL_RegisterApp might not have been called before */ |
1288
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770 if ( app_registered ) { |
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771 /* Check for any registered window classes. */ |
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772 if ( GetClassInfo(SDL_Instance, SDL_Appname, &class) ) { |
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773 UnregisterClass(SDL_Appname, SDL_Instance); |
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774 } |
1288
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775 app_registered = 0; |
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776 } |
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777 } |
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778 |
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779 #ifndef NO_GETKEYBOARDSTATE |
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780 /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */ |
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781 |
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782 static int Is9xME() |
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783 { |
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784 OSVERSIONINFO info; |
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785 |
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786 memset(&info, 0, sizeof(info)); |
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787 info.dwOSVersionInfoSize = sizeof(info); |
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788 if (!GetVersionEx(&info)) { |
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789 return 0; |
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790 } |
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791 return (info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS); |
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792 } |
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793 |
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794 static int GetCodePage() |
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795 { |
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796 char buff[8]; |
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797 int lcid = MAKELCID(LOWORD(GetKeyboardLayout(0)), SORT_DEFAULT); |
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798 int cp = GetACP(); |
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799 |
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800 if (GetLocaleInfo(lcid, LOCALE_IDEFAULTANSICODEPAGE, buff, sizeof(buff))) { |
1330
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801 cp = strtol(buff, NULL, 0); |
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802 } |
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803 return cp; |
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804 } |
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805 |
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806 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, PBYTE keystate, LPWSTR wchars, int wsize, UINT flags) |
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807 { |
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808 BYTE chars[2]; |
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809 |
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810 if (ToAsciiEx(vkey, scancode, keystate, (WORD*)chars, 0, GetKeyboardLayout(0)) == 1) { |
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811 return MultiByteToWideChar(codepage, 0, chars, 1, wchars, wsize); |
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812 } |
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813 return 0; |
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814 } |
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815 |
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816 #endif /* !NO_GETKEYBOARDSTATE */ |