annotate src/video/wincommon/SDL_lowvideo.h @ 816:428f688f2ad2

Date: Fri, 13 Feb 2004 17:03:16 +0100 From: Max Horn Subject: Modifier key fix The internal modifier state can get out of sync with reality. To trigger this, do for example this: 1) Launch an SDL app 2) Alt-click on the desktop (this will hide the SDL app). 3) Bring the SDL app back to the front 4) SDL will still think alt is pressed (and as such will treat left clicks like middle clicks). If you press and release alt, it'll be fine again. The attached patch cures this by rechecking the modifier state whenever we process an event.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 13 Feb 2004 17:57:16 +0000
parents b8d311d90021
children 31fa08b36380
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #ifndef _SDL_lowvideo_h
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29 #define _SDL_lowvideo_h
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30
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31 #include <windows.h>
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32
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33 #include "SDL_sysvideo.h"
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34
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35 /* Hidden "this" pointer for the video functions */
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36 #define _THIS SDL_VideoDevice *this
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37
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38 #define WINDIB_FULLSCREEN() \
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39 ( \
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40 SDL_VideoSurface && \
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41 ((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \
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42 (((SDL_VideoSurface->flags & SDL_OPENGL ) == SDL_OPENGL ) || \
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43 (strcmp(this->name, "windib") == 0)) \
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44 )
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45 #define DDRAW_FULLSCREEN() \
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46 ( \
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47 SDL_VideoSurface && \
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48 ((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \
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49 ((SDL_VideoSurface->flags & SDL_OPENGL ) != SDL_OPENGL ) && \
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50 (strcmp(this->name, "directx") == 0) \
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51 )
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52
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53 #define DINPUT_FULLSCREEN() DDRAW_FULLSCREEN()
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54
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55 /* The main window -- and a function to set it for the audio */
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56 #ifdef _WIN32_WCE
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57 extern LPWSTR SDL_Appname;
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58 #else
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59 extern LPSTR SDL_Appname;
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60 #endif
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61 extern HINSTANCE SDL_Instance;
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62 extern HWND SDL_Window;
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63 extern const char *SDL_windowid;
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64
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65 /* Variables and functions exported to other parts of the native video
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66 subsystem (SDL_sysevents.c)
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67 */
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68 /* Called by windows message loop when system palette is available */
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69 extern void (*WIN_RealizePalette)(_THIS);
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70
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71 /* Called by windows message loop when the system palette changes */
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72 extern void (*WIN_PaletteChanged)(_THIS, HWND window);
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73
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74 /* Called by windows message loop when a portion of the screen needs update */
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75 extern void (*WIN_WinPAINT)(_THIS, HDC hdc);
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76
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77 /* Called by windows message loop when the message isn't handled */
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78 extern LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
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79
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80 /* The window cursor (from SDL_sysmouse.c) */
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81 extern HCURSOR SDL_hcursor;
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82
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83 /* The bounds of the window in screen coordinates */
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84 extern RECT SDL_bounds;
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85
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86 /* Flag -- SDL is performing a resize, rather than the user */
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87 extern int SDL_resizing;
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88
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89 /* Flag -- the mouse is in relative motion mode */
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90 extern int mouse_relative;
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91
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92 /* The GDI fullscreen mode currently active */
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93 #ifndef NO_CHANGEDISPLAYSETTINGS
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94 extern DEVMODE SDL_fullscreen_mode;
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95 #endif
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96
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97 /* The system gamma ramp for GDI modes */
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98 extern WORD *gamma_saved;
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99
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100 /* This is really from SDL_dx5audio.c */
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101 extern void DX5_SoundFocus(HWND window);
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102
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103 /* DJM: This is really from SDL_sysevents.c, we need it in
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104 GDL_CreateWindow as well */
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105 LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
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106
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107 #endif /* SDL_lowvideo_h */