Mercurial > sdl-ios-xcode
annotate src/audio/macrom/SDL_romaudio.c @ 2018:41a5fc1825b9
Use correct function to free allocated mem
author | Patrice Mandin <patmandin@gmail.com> |
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date | Tue, 05 Sep 2006 19:32:35 +0000 |
parents | c27292a690b7 |
children | 5f6550e5184f 8225ef1f4dee |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #if defined(__APPLE__) && defined(__MACH__) |
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25 # include <Carbon/Carbon.h> |
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26 #elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335) |
0 | 27 # include <Carbon.h> |
28 #else | |
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29 # include <Sound.h> /* SoundManager interface */ |
0 | 30 # include <Gestalt.h> |
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31 # include <DriverServices.h> |
0 | 32 #endif |
33 | |
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34 #if !defined(NewSndCallBackUPP) && (UNIVERSAL_INTERFACES_VERSION < 0x0335) |
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35 #if !defined(NewSndCallBackProc) /* avoid circular redefinition... */ |
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36 #define NewSndCallBackUPP NewSndCallBackProc |
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37 #endif |
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38 #if !defined(NewSndCallBackUPP) |
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39 #define NewSndCallBackUPP NewSndCallBackProc |
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40 #endif |
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41 #endif |
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42 |
0 | 43 #include "SDL_audio.h" |
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44 #include "../SDL_audio_c.h" |
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45 #include "../SDL_sysaudio.h" |
0 | 46 #include "SDL_romaudio.h" |
47 | |
48 /* Audio driver functions */ | |
49 | |
50 static void Mac_CloseAudio(_THIS); | |
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51 static int Mac_OpenAudio(_THIS, SDL_AudioSpec * spec); |
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52 static void Mac_LockAudio(_THIS); |
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53 static void Mac_UnlockAudio(_THIS); |
0 | 54 |
55 /* Audio driver bootstrap functions */ | |
56 | |
57 | |
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58 static int |
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59 Audio_Available(void) |
0 | 60 { |
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61 return (1); |
0 | 62 } |
63 | |
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64 static void |
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65 Audio_DeleteDevice(SDL_AudioDevice * device) |
0 | 66 { |
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67 SDL_free(device->hidden); |
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68 SDL_free(device); |
0 | 69 } |
70 | |
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71 static SDL_AudioDevice * |
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72 Audio_CreateDevice(int devindex) |
0 | 73 { |
74 SDL_AudioDevice *this; | |
75 | |
76 /* Initialize all variables that we clean on shutdown */ | |
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77 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); |
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78 if (this) { |
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79 SDL_memset(this, 0, (sizeof *this)); |
0 | 80 this->hidden = (struct SDL_PrivateAudioData *) |
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81 SDL_malloc((sizeof *this->hidden)); |
0 | 82 } |
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83 if ((this == NULL) || (this->hidden == NULL)) { |
0 | 84 SDL_OutOfMemory(); |
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85 if (this) { |
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86 SDL_free(this); |
0 | 87 } |
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88 return (0); |
0 | 89 } |
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90 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 91 |
92 /* Set the function pointers */ | |
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93 this->OpenAudio = Mac_OpenAudio; |
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94 this->CloseAudio = Mac_CloseAudio; |
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95 this->LockAudio = Mac_LockAudio; |
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96 this->UnlockAudio = Mac_UnlockAudio; |
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97 this->free = Audio_DeleteDevice; |
0 | 98 |
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99 #ifdef __MACOSX__ /* Mac OS X uses threaded audio, so normal thread code is okay */ |
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100 this->LockAudio = NULL; |
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101 this->UnlockAudio = NULL; |
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102 #endif |
0 | 103 return this; |
104 } | |
105 | |
106 AudioBootStrap SNDMGR_bootstrap = { | |
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107 "sndmgr", "MacOS SoundManager 3.0", |
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108 Audio_Available, Audio_CreateDevice |
0 | 109 }; |
110 | |
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111 #if defined(TARGET_API_MAC_CARBON) || defined(USE_RYANS_SOUNDCODE) |
1621 | 112 /* This works correctly on Mac OS X */ |
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113 |
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114 #pragma options align=power |
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115 |
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116 static volatile SInt32 audio_is_locked = 0; |
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117 static volatile SInt32 need_to_mix = 0; |
0 | 118 |
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119 static UInt8 *buffer[2]; |
0 | 120 static volatile UInt32 running = 0; |
121 static CmpSoundHeader header; | |
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122 static volatile Uint32 fill_me = 0; |
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123 |
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124 static void |
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125 mix_buffer(SDL_AudioDevice * audio, UInt8 * buffer) |
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126 { |
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127 if (!audio->paused) { |
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128 #ifdef __MACOSX__ |
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129 SDL_mutexP(audio->mixer_lock); |
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130 #endif |
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131 if (audio->convert.needed) { |
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132 audio->spec.callback(audio->spec.userdata, |
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133 (Uint8 *) audio->convert.buf, |
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134 audio->convert.len); |
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135 SDL_ConvertAudio(&audio->convert); |
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136 if (audio->convert.len_cvt != audio->spec.size) { |
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137 /* Uh oh... probably crashes here */ ; |
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138 } |
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139 SDL_memcpy(buffer, audio->convert.buf, audio->convert.len_cvt); |
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140 } else { |
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141 audio->spec.callback(audio->spec.userdata, buffer, |
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142 audio->spec.size); |
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143 } |
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144 #ifdef __MACOSX__ |
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145 SDL_mutexV(audio->mixer_lock); |
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146 #endif |
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147 } |
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148 |
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149 DecrementAtomic((SInt32 *) & need_to_mix); |
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150 } |
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151 |
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152 static void |
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153 Mac_LockAudio(_THIS) |
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154 { |
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155 IncrementAtomic((SInt32 *) & audio_is_locked); |
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156 } |
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157 |
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158 static void |
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159 Mac_UnlockAudio(_THIS) |
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160 { |
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161 SInt32 oldval; |
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162 |
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163 oldval = DecrementAtomic((SInt32 *) & audio_is_locked); |
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164 if (oldval != 1) /* != 1 means audio is still locked. */ |
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165 return; |
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166 |
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167 /* Did we miss the chance to mix in an interrupt? Do it now. */ |
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168 if (BitAndAtomic(0xFFFFFFFF, (UInt32 *) & need_to_mix)) { |
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169 /* |
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170 * Note that this could be a problem if you missed an interrupt |
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171 * while the audio was locked, and get preempted by a second |
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172 * interrupt here, but that means you locked for way too long anyhow. |
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173 */ |
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174 mix_buffer(this, buffer[fill_me]); |
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175 } |
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176 } |
0 | 177 |
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178 static void |
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179 callBackProc(SndChannel * chan, SndCommand * cmd_passed) |
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180 { |
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181 UInt32 play_me; |
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182 SndCommand cmd; |
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183 SDL_AudioDevice *audio = (SDL_AudioDevice *) chan->userInfo; |
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184 |
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185 IncrementAtomic((SInt32 *) & need_to_mix); |
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186 |
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187 fill_me = cmd_passed->param2; /* buffer that has just finished playing, so fill it */ |
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188 play_me = !fill_me; /* filled buffer to play _now_ */ |
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189 |
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190 if (!audio->enabled) { |
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191 return; |
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192 } |
0 | 193 |
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194 /* queue previously mixed buffer for playback. */ |
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195 header.samplePtr = (Ptr) buffer[play_me]; |
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196 cmd.cmd = bufferCmd; |
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197 cmd.param1 = 0; |
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198 cmd.param2 = (long) &header; |
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199 SndDoCommand(chan, &cmd, 0); |
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200 |
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201 memset(buffer[fill_me], 0, audio->spec.size); |
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202 |
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203 /* |
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204 * if audio device isn't locked, mix the next buffer to be queued in |
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205 * the memory block that just finished playing. |
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206 */ |
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207 if (!BitAndAtomic(0xFFFFFFFF, (UInt32 *) & audio_is_locked)) { |
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208 mix_buffer(audio, buffer[fill_me]); |
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209 } |
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210 |
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211 /* set this callback to run again when current buffer drains. */ |
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212 if (running) { |
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213 cmd.cmd = callBackCmd; |
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214 cmd.param1 = 0; |
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215 cmd.param2 = play_me; |
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216 |
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217 SndDoCommand(chan, &cmd, 0); |
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218 } |
0 | 219 } |
220 | |
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221 static int |
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222 Mac_OpenAudio(_THIS, SDL_AudioSpec * spec) |
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223 { |
0 | 224 |
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225 SndCallBackUPP callback; |
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226 int sample_bits; |
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227 int i; |
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228 long initOptions; |
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229 |
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230 /* Very few conversions are required, but... */ |
0 | 231 switch (spec->format) { |
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232 case AUDIO_S8: |
0 | 233 spec->format = AUDIO_U8; |
234 break; | |
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235 case AUDIO_U16LSB: |
0 | 236 spec->format = AUDIO_S16LSB; |
237 break; | |
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238 case AUDIO_U16MSB: |
0 | 239 spec->format = AUDIO_S16MSB; |
240 break; | |
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241 case AUDIO_F32LSB: |
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242 spec->format = AUDIO_F32MSB; |
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243 break; |
0 | 244 } |
245 SDL_CalculateAudioSpec(spec); | |
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246 |
0 | 247 /* initialize bufferCmd header */ |
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248 memset(&header, 0, sizeof(header)); |
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249 callback = (SndCallBackUPP) NewSndCallBackUPP(callBackProc); |
0 | 250 sample_bits = spec->size / spec->samples / spec->channels * 8; |
251 | |
252 #ifdef DEBUG_AUDIO | |
253 fprintf(stderr, | |
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254 "Audio format 0x%x, channels = %d, sample_bits = %d, frequency = %d\n", |
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255 spec->format, spec->channels, sample_bits, spec->freq); |
0 | 256 #endif /* DEBUG_AUDIO */ |
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257 |
0 | 258 header.numChannels = spec->channels; |
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259 header.sampleSize = sample_bits; |
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260 header.sampleRate = spec->freq << 16; |
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261 header.numFrames = spec->samples; |
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262 header.encode = cmpSH; |
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263 |
0 | 264 /* Note that we install the 16bitLittleEndian Converter if needed. */ |
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265 if (spec->format == AUDIO_S16LSB) { |
0 | 266 header.compressionID = fixedCompression; |
267 header.format = k16BitLittleEndianFormat; | |
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268 } else if (spec->format == AUDIO_S32MSB) { |
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269 header.compressionID = fixedCompression; |
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270 header.format = k32BitFormat; |
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271 } else if (spec->format == AUDIO_S32LSB) { |
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272 header.compressionID = fixedCompression; |
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273 header.format = k32BitLittleEndianFormat; |
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274 } else if (spec->format == AUDIO_F32MSB) { |
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275 header.compressionID = fixedCompression; |
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276 header.format = kFloat32Format; |
0 | 277 } |
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278 |
0 | 279 /* allocate 2 buffers */ |
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280 for (i = 0; i < 2; i++) { |
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281 buffer[i] = (UInt8 *) malloc(sizeof(UInt8) * spec->size); |
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282 if (buffer[i] == NULL) { |
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283 SDL_OutOfMemory(); |
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284 return (-1); |
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285 } |
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286 memset(buffer[i], 0, spec->size); |
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287 } |
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288 |
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289 /* Create the sound manager channel */ |
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290 channel = (SndChannelPtr) SDL_malloc(sizeof(*channel)); |
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291 if (channel == NULL) { |
0 | 292 SDL_OutOfMemory(); |
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293 return (-1); |
0 | 294 } |
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295 if (spec->channels >= 2) { |
0 | 296 initOptions = initStereo; |
297 } else { | |
298 initOptions = initMono; | |
299 } | |
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300 channel->userInfo = (long) this; |
0 | 301 channel->qLength = 128; |
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302 if (SndNewChannel(&channel, sampledSynth, initOptions, callback) != noErr) { |
0 | 303 SDL_SetError("Unable to create audio channel"); |
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304 SDL_free(channel); |
0 | 305 channel = NULL; |
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306 return (-1); |
0 | 307 } |
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308 |
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309 /* start playback */ |
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310 { |
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311 SndCommand cmd; |
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312 cmd.cmd = callBackCmd; |
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313 cmd.param2 = 0; |
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314 running = 1; |
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315 SndDoCommand(channel, &cmd, 0); |
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316 } |
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317 |
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318 return 1; |
0 | 319 } |
320 | |
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321 static void |
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322 Mac_CloseAudio(_THIS) |
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323 { |
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324 |
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325 int i; |
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326 |
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327 running = 0; |
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328 |
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329 if (channel) { |
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330 SndDisposeChannel(channel, true); |
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331 channel = NULL; |
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332 } |
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333 |
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334 for (i = 0; i < 2; ++i) { |
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335 if (buffer[i]) { |
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336 SDL_free(buffer[i]); |
0 | 337 buffer[i] = NULL; |
338 } | |
339 } | |
340 } | |
341 | |
323
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342 #else /* !TARGET_API_MAC_CARBON && !USE_RYANS_SOUNDCODE */ |
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343 |
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344 static void |
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345 Mac_LockAudio(_THIS) |
323
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346 { |
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347 /* no-op. */ |
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348 } |
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349 |
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350 static void |
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351 Mac_UnlockAudio(_THIS) |
323
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352 { |
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353 /* no-op. */ |
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354 } |
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355 |
0 | 356 |
357 /* This function is called by Sound Manager when it has exhausted one of | |
358 the buffers, so we'll zero it to silence and fill it with audio if | |
359 we're not paused. | |
360 */ | |
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361 static pascal void |
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362 sndDoubleBackProc(SndChannelPtr chan, SndDoubleBufferPtr newbuf) |
0 | 363 { |
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364 SDL_AudioDevice *audio = (SDL_AudioDevice *) newbuf->dbUserInfo[0]; |
0 | 365 |
366 /* If audio is quitting, don't do anything */ | |
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367 if (!audio->enabled) { |
0 | 368 return; |
369 } | |
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370 memset(newbuf->dbSoundData, 0, audio->spec.size); |
0 | 371 newbuf->dbNumFrames = audio->spec.samples; |
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372 if (!audio->paused) { |
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373 if (audio->convert.needed) { |
0 | 374 audio->spec.callback(audio->spec.userdata, |
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375 (Uint8 *) audio->convert.buf, |
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376 audio->convert.len); |
0 | 377 SDL_ConvertAudio(&audio->convert); |
378 #if 0 | |
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379 if (audio->convert.len_cvt != audio->spec.size) { |
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380 /* Uh oh... probably crashes here */ ; |
0 | 381 } |
382 #endif | |
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383 SDL_memcpy(newbuf->dbSoundData, audio->convert.buf, |
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384 audio->convert.len_cvt); |
0 | 385 } else { |
386 audio->spec.callback(audio->spec.userdata, | |
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387 (Uint8 *) newbuf->dbSoundData, |
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388 audio->spec.size); |
0 | 389 } |
390 } | |
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391 newbuf->dbFlags |= dbBufferReady; |
0 | 392 } |
393 | |
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394 static int |
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395 DoubleBufferAudio_Available(void) |
0 | 396 { |
397 int available; | |
398 NumVersion sndversion; | |
399 long response; | |
400 | |
401 available = 0; | |
402 sndversion = SndSoundManagerVersion(); | |
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403 if (sndversion.majorRev >= 3) { |
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404 if (Gestalt(gestaltSoundAttr, &response) == noErr) { |
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405 if ((response & (1 << gestaltSndPlayDoubleBuffer))) { |
0 | 406 available = 1; |
407 } | |
408 } | |
409 } else { | |
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410 if (Gestalt(gestaltSoundAttr, &response) == noErr) { |
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411 if ((response & (1 << gestaltHasASC))) { |
0 | 412 available = 1; |
413 } | |
414 } | |
415 } | |
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416 return (available); |
0 | 417 } |
418 | |
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419 static void |
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420 Mac_CloseAudio(_THIS) |
0 | 421 { |
422 int i; | |
423 | |
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424 if (channel != NULL) { |
0 | 425 /* Clean up the audio channel */ |
426 SndDisposeChannel(channel, true); | |
427 channel = NULL; | |
428 } | |
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429 for (i = 0; i < 2; ++i) { |
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430 if (audio_buf[i]) { |
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431 SDL_free(audio_buf[i]); |
0 | 432 audio_buf[i] = NULL; |
433 } | |
434 } | |
435 } | |
436 | |
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437 static int |
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438 Mac_OpenAudio(_THIS, SDL_AudioSpec * spec) |
0 | 439 { |
440 SndDoubleBufferHeader2 audio_dbh; | |
441 int i; | |
442 long initOptions; | |
443 int sample_bits; | |
444 SndDoubleBackUPP doubleBackProc; | |
445 | |
446 /* Check to make sure double-buffered audio is available */ | |
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447 if (!DoubleBufferAudio_Available()) { |
0 | 448 SDL_SetError("Sound manager doesn't support double-buffering"); |
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449 return (-1); |
0 | 450 } |
451 | |
452 /* Very few conversions are required, but... */ | |
453 switch (spec->format) { | |
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454 case AUDIO_S8: |
0 | 455 spec->format = AUDIO_U8; |
456 break; | |
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457 case AUDIO_U16LSB: |
0 | 458 spec->format = AUDIO_S16LSB; |
459 break; | |
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460 case AUDIO_U16MSB: |
0 | 461 spec->format = AUDIO_S16MSB; |
462 break; | |
463 } | |
464 SDL_CalculateAudioSpec(spec); | |
465 | |
466 /* initialize the double-back header */ | |
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467 SDL_memset(&audio_dbh, 0, sizeof(audio_dbh)); |
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468 doubleBackProc = NewSndDoubleBackProc(sndDoubleBackProc); |
0 | 469 sample_bits = spec->size / spec->samples / spec->channels * 8; |
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470 |
0 | 471 audio_dbh.dbhNumChannels = spec->channels; |
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472 audio_dbh.dbhSampleSize = sample_bits; |
0 | 473 audio_dbh.dbhCompressionID = 0; |
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474 audio_dbh.dbhPacketSize = 0; |
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475 audio_dbh.dbhSampleRate = spec->freq << 16; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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476 audio_dbh.dbhDoubleBack = doubleBackProc; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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477 audio_dbh.dbhFormat = 0; |
0 | 478 |
479 /* Note that we install the 16bitLittleEndian Converter if needed. */ | |
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480 if (spec->format == 0x8010) { |
0 | 481 audio_dbh.dbhCompressionID = fixedCompression; |
482 audio_dbh.dbhFormat = k16BitLittleEndianFormat; | |
483 } | |
484 | |
485 /* allocate the 2 double-back buffers */ | |
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486 for (i = 0; i < 2; ++i) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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487 audio_buf[i] = SDL_calloc(1, sizeof(SndDoubleBuffer) + spec->size); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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488 if (audio_buf[i] == NULL) { |
0 | 489 SDL_OutOfMemory(); |
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490 return (-1); |
0 | 491 } |
492 audio_buf[i]->dbNumFrames = spec->samples; | |
493 audio_buf[i]->dbFlags = dbBufferReady; | |
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494 audio_buf[i]->dbUserInfo[0] = (long) this; |
0 | 495 audio_dbh.dbhBufferPtr[i] = audio_buf[i]; |
496 } | |
497 | |
498 /* Create the sound manager channel */ | |
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499 channel = (SndChannelPtr) SDL_malloc(sizeof(*channel)); |
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500 if (channel == NULL) { |
0 | 501 SDL_OutOfMemory(); |
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502 return (-1); |
0 | 503 } |
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504 if (spec->channels >= 2) { |
0 | 505 initOptions = initStereo; |
506 } else { | |
507 initOptions = initMono; | |
508 } | |
509 channel->userInfo = 0; | |
510 channel->qLength = 128; | |
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511 if (SndNewChannel(&channel, sampledSynth, initOptions, 0L) != noErr) { |
0 | 512 SDL_SetError("Unable to create audio channel"); |
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513 SDL_free(channel); |
0 | 514 channel = NULL; |
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515 return (-1); |
0 | 516 } |
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517 |
0 | 518 /* Start playback */ |
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519 if (SndPlayDoubleBuffer(channel, (SndDoubleBufferHeaderPtr) & audio_dbh) |
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520 != noErr) { |
0 | 521 SDL_SetError("Unable to play double buffered audio"); |
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522 return (-1); |
0 | 523 } |
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524 |
0 | 525 return 1; |
526 } | |
527 | |
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528 #endif /* TARGET_API_MAC_CARBON || USE_RYANS_SOUNDCODE */ |
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529 /* vi: set ts=4 sw=4 expandtab: */ |