Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 3781:3a64f57eb3cf SDL-ryan-multiple-audio-device
Simplified SDL_ParseAudioFormat() and added support for int32/float32 types.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 01 Oct 2006 05:06:28 +0000 |
parents | 510892a215a2 |
children | 37c9c4590689 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
1190 | 31 #ifdef __OS2__ |
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32 /* We'll need the DosSetPriority() API! */ |
1190 | 33 #define INCL_DOSPROCESS |
34 #include <os2.h> | |
35 #endif | |
36 | |
0 | 37 /* Available audio drivers */ |
38 static AudioBootStrap *bootstrap[] = { | |
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39 #if SDL_AUDIO_DRIVER_BSD |
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40 &BSD_AUDIO_bootstrap, |
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41 #endif |
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42 #if SDL_AUDIO_DRIVER_OSS |
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43 &DSP_bootstrap, |
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44 &DMA_bootstrap, |
0 | 45 #endif |
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46 #if SDL_AUDIO_DRIVER_ALSA |
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47 &ALSA_bootstrap, |
0 | 48 #endif |
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49 #if SDL_AUDIO_DRIVER_QNXNTO |
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50 &QNXNTOAUDIO_bootstrap, |
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51 #endif |
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52 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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53 &SUNAUDIO_bootstrap, |
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54 #endif |
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55 #if SDL_AUDIO_DRIVER_DMEDIA |
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56 &DMEDIA_bootstrap, |
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57 #endif |
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58 #if SDL_AUDIO_DRIVER_ARTS |
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59 &ARTS_bootstrap, |
0 | 60 #endif |
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61 #if SDL_AUDIO_DRIVER_ESD |
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62 &ESD_bootstrap, |
0 | 63 #endif |
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64 #if SDL_AUDIO_DRIVER_NAS |
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65 &NAS_bootstrap, |
0 | 66 #endif |
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67 #if SDL_AUDIO_DRIVER_DSOUND |
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68 &DSOUND_bootstrap, |
0 | 69 #endif |
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70 #if SDL_AUDIO_DRIVER_WAVEOUT |
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71 &WAVEOUT_bootstrap, |
0 | 72 #endif |
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73 #if SDL_AUDIO_DRIVER_PAUD |
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74 &Paud_bootstrap, |
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75 #endif |
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76 #if SDL_AUDIO_DRIVER_BAUDIO |
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77 &BAUDIO_bootstrap, |
0 | 78 #endif |
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79 #if SDL_AUDIO_DRIVER_COREAUDIO |
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80 &COREAUDIO_bootstrap, |
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81 #endif |
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82 #if SDL_AUDIO_DRIVER_SNDMGR |
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83 &SNDMGR_bootstrap, |
0 | 84 #endif |
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85 #if SDL_AUDIO_DRIVER_AHI |
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86 &AHI_bootstrap, |
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87 #endif |
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88 #if SDL_AUDIO_DRIVER_MINT |
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89 &MINTAUDIO_GSXB_bootstrap, |
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90 &MINTAUDIO_MCSN_bootstrap, |
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91 &MINTAUDIO_STFA_bootstrap, |
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92 &MINTAUDIO_XBIOS_bootstrap, |
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93 &MINTAUDIO_DMA8_bootstrap, |
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94 #endif |
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95 #if SDL_AUDIO_DRIVER_DISK |
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96 &DISKAUD_bootstrap, |
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97 #endif |
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98 #if SDL_AUDIO_DRIVER_DUMMY |
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99 &DUMMYAUD_bootstrap, |
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100 #endif |
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101 #if SDL_AUDIO_DRIVER_DC |
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102 &DCAUD_bootstrap, |
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103 #endif |
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104 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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105 &MMEAUDIO_bootstrap, |
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106 #endif |
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107 #if SDL_AUDIO_DRIVER_DART |
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108 &DART_bootstrap, |
1190 | 109 #endif |
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110 NULL |
0 | 111 }; |
112 SDL_AudioDevice *current_audio = NULL; | |
113 | |
114 /* Various local functions */ | |
115 int SDL_AudioInit(const char *driver_name); | |
116 void SDL_AudioQuit(void); | |
117 | |
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118 #if SDL_AUDIO_DRIVER_AHI |
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119 static int audio_configured = 0; |
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120 #endif |
0 | 121 |
122 /* The general mixing thread function */ | |
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123 int SDLCALL |
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124 SDL_RunAudio(void *audiop) |
0 | 125 { |
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126 SDL_AudioDevice *audio = (SDL_AudioDevice *) audiop; |
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127 Uint8 *stream; |
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128 int stream_len; |
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129 void *udata; |
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130 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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131 int silence; |
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132 #if SDL_AUDIO_DRIVER_AHI |
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133 int started = 0; |
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134 |
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135 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */ |
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136 |
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137 D(bug("Task audio started audio struct:<%lx>...\n", audiop)); |
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138 |
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139 D(bug("Before Openaudio...")); |
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140 if (audio->OpenAudio(audio, &audio->spec) == -1) { |
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141 D(bug("Open audio failed...\n")); |
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142 return (-1); |
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143 } |
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144 D(bug("OpenAudio...OK\n")); |
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145 #endif |
0 | 146 |
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147 /* Perform any thread setup */ |
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148 if (audio->ThreadInit) { |
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149 audio->ThreadInit(audio); |
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150 } |
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151 audio->threadid = SDL_ThreadID(); |
0 | 152 |
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153 /* Set up the mixing function */ |
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154 fill = audio->spec.callback; |
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155 udata = audio->spec.userdata; |
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156 |
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157 #if SDL_AUDIO_DRIVER_AHI |
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158 audio_configured = 1; |
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159 |
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160 D(bug("Audio configured... Checking for conversion\n")); |
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161 SDL_mutexP(audio->mixer_lock); |
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162 D(bug("Semaphore obtained...\n")); |
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163 #endif |
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164 |
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165 if (audio->convert.needed) { |
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166 if (audio->convert.src_format == AUDIO_U8) { |
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167 silence = 0x80; |
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168 } else { |
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169 silence = 0; |
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170 } |
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171 stream_len = audio->convert.len; |
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172 } else { |
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173 silence = audio->spec.silence; |
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174 stream_len = audio->spec.size; |
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175 } |
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176 |
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177 #if SDL_AUDIO_DRIVER_AHI |
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178 SDL_mutexV(audio->mixer_lock); |
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179 D(bug("Entering audio loop...\n")); |
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180 #endif |
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181 |
1190 | 182 #ifdef __OS2__ |
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183 /* Increase the priority of this thread to make sure that |
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184 the audio will be continuous all the time! */ |
1190 | 185 #ifdef USE_DOSSETPRIORITY |
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186 if (SDL_getenv("SDL_USE_TIMECRITICAL_AUDIO")) { |
1190 | 187 #ifdef DEBUG_BUILD |
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188 printf |
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189 ("[SDL_RunAudio] : Setting priority to TimeCritical+0! (TID%d)\n", |
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190 SDL_ThreadID()); |
1190 | 191 #endif |
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192 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0); |
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193 } else { |
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194 #ifdef DEBUG_BUILD |
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195 printf |
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196 ("[SDL_RunAudio] : Setting priority to ForegroundServer+0! (TID%d)\n", |
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197 SDL_ThreadID()); |
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198 #endif |
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199 DosSetPriority(PRTYS_THREAD, PRTYC_FOREGROUNDSERVER, 0, 0); |
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200 } |
1190 | 201 #endif |
202 #endif | |
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203 |
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204 /* Loop, filling the audio buffers */ |
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205 while (audio->enabled) { |
0 | 206 |
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207 /* Fill the current buffer with sound */ |
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208 if (audio->convert.needed) { |
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209 if (audio->convert.buf) { |
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210 stream = audio->convert.buf; |
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211 } else { |
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212 continue; |
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213 } |
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214 } else { |
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215 stream = audio->GetAudioBuf(audio); |
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216 if (stream == NULL) { |
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217 stream = audio->fake_stream; |
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218 } |
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219 } |
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220 SDL_memset(stream, silence, stream_len); |
0 | 221 |
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222 if (!audio->paused) { |
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223 SDL_mutexP(audio->mixer_lock); |
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224 (*fill) (udata, stream, stream_len); |
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225 SDL_mutexV(audio->mixer_lock); |
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226 } |
0 | 227 |
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228 /* Convert the audio if necessary */ |
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229 if (audio->convert.needed) { |
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230 SDL_ConvertAudio(&audio->convert); |
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231 stream = audio->GetAudioBuf(audio); |
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232 if (stream == NULL) { |
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233 stream = audio->fake_stream; |
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234 } |
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235 SDL_memcpy(stream, audio->convert.buf, audio->convert.len_cvt); |
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236 } |
0 | 237 |
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238 /* Ready current buffer for play and change current buffer */ |
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239 if (stream != audio->fake_stream) { |
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240 audio->PlayAudio(audio); |
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241 } |
1562 | 242 |
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243 /* Wait for an audio buffer to become available */ |
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244 if (stream == audio->fake_stream) { |
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245 SDL_Delay((audio->spec.samples * 1000) / audio->spec.freq); |
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246 } else { |
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247 audio->WaitAudio(audio); |
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248 } |
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249 } |
1562 | 250 |
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251 /* Wait for the audio to drain.. */ |
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252 if (audio->WaitDone) { |
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253 audio->WaitDone(audio); |
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254 } |
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255 #if SDL_AUDIO_DRIVER_AHI |
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256 D(bug("WaitAudio...Done\n")); |
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257 |
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258 audio->CloseAudio(audio); |
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259 |
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260 D(bug("CloseAudio..Done, subtask exiting...\n")); |
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261 audio_configured = 0; |
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262 #endif |
1190 | 263 #ifdef __OS2__ |
264 #ifdef DEBUG_BUILD | |
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265 printf("[SDL_RunAudio] : Task exiting. (TID%d)\n", SDL_ThreadID()); |
1190 | 266 #endif |
267 #endif | |
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268 return (0); |
0 | 269 } |
270 | |
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271 static void |
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272 SDL_LockAudio_Default(SDL_AudioDevice * audio) |
322
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273 { |
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274 if (audio->thread && (SDL_ThreadID() == audio->threadid)) { |
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275 return; |
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276 } |
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277 SDL_mutexP(audio->mixer_lock); |
322
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278 } |
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279 |
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280 static void |
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281 SDL_UnlockAudio_Default(SDL_AudioDevice * audio) |
322
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282 { |
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283 if (audio->thread && (SDL_ThreadID() == audio->threadid)) { |
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284 return; |
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285 } |
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286 SDL_mutexV(audio->mixer_lock); |
322
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287 } |
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288 |
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289 static SDL_AudioFormat |
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290 SDL_ParseAudioFormat(const char *string) |
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292 #define CHECK_FMT_STRING(x) if (strcmp(string, #x) == 0) return AUDIO_##x |
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293 CHECK_FMT_STRING(U8); |
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294 CHECK_FMT_STRING(S8); |
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295 CHECK_FMT_STRING(U16LSB); |
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296 CHECK_FMT_STRING(S16LSB); |
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297 CHECK_FMT_STRING(U16MSB); |
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298 CHECK_FMT_STRING(S16MSB); |
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299 CHECK_FMT_STRING(U16SYS); |
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300 CHECK_FMT_STRING(S16SYS); |
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301 CHECK_FMT_STRING(U16); |
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302 CHECK_FMT_STRING(S16); |
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303 CHECK_FMT_STRING(S32LSB); |
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304 CHECK_FMT_STRING(S32MSB); |
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305 CHECK_FMT_STRING(S32SYS); |
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306 CHECK_FMT_STRING(S32); |
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307 CHECK_FMT_STRING(F32LSB); |
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308 CHECK_FMT_STRING(F32MSB); |
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309 CHECK_FMT_STRING(F32SYS); |
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310 CHECK_FMT_STRING(F32); |
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311 #undef CHECK_FMT_STRING |
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312 return 0; |
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313 } |
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314 |
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315 int |
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316 SDL_GetNumAudioDrivers(void) |
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317 { |
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318 return (SDL_arraysize(bootstrap) - 1); |
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319 } |
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320 |
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321 const char * |
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322 SDL_GetAudioDriver(int index) |
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323 { |
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324 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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325 return (bootstrap[index]->name); |
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326 } |
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327 return (NULL); |
1794 | 328 } |
329 | |
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330 int |
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331 SDL_AudioInit(const char *driver_name) |
0 | 332 { |
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333 SDL_AudioDevice *audio; |
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334 int i = 0, idx; |
0 | 335 |
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336 /* Check to make sure we don't overwrite 'current_audio' */ |
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337 if (current_audio != NULL) { |
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338 SDL_AudioQuit(); |
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339 } |
0 | 340 |
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341 /* Select the proper audio driver */ |
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342 audio = NULL; |
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343 idx = 0; |
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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344 if (driver_name == NULL) { |
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345 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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346 } |
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347 #if SDL_AUDIO_DRIVER_ESD |
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348 if ((driver_name == NULL) && (SDL_getenv("ESPEAKER") != NULL)) { |
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349 /* Ahem, we know that if ESPEAKER is set, user probably wants |
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350 to use ESD, but don't start it if it's not already running. |
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351 This probably isn't the place to do this, but... Shh! :) |
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352 */ |
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353 for (i = 0; bootstrap[i]; ++i) { |
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354 if (SDL_strcasecmp(bootstrap[i]->name, "esd") == 0) { |
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355 #ifdef HAVE_PUTENV |
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356 const char *esd_no_spawn; |
0 | 357 |
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358 /* Don't start ESD if it's not running */ |
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359 esd_no_spawn = getenv("ESD_NO_SPAWN"); |
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360 if (esd_no_spawn == NULL) { |
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361 putenv("ESD_NO_SPAWN=1"); |
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362 } |
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363 #endif |
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364 if (bootstrap[i]->available()) { |
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365 audio = bootstrap[i]->create(0); |
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366 break; |
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367 } |
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368 #ifdef HAVE_UNSETENV |
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369 if (esd_no_spawn == NULL) { |
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370 unsetenv("ESD_NO_SPAWN"); |
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371 } |
0 | 372 #endif |
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373 } |
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374 } |
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375 } |
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376 #endif /* SDL_AUDIO_DRIVER_ESD */ |
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377 if (audio == NULL) { |
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378 if (driver_name != NULL) { |
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379 for (i = 0; bootstrap[i]; ++i) { |
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380 if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) { |
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381 if (bootstrap[i]->available()) { |
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382 audio = bootstrap[i]->create(idx); |
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383 } |
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384 break; |
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385 } |
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386 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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387 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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388 for (i = 0; bootstrap[i]; ++i) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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389 if (bootstrap[i]->available()) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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390 audio = bootstrap[i]->create(idx); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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391 if (audio != NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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392 break; |
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393 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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394 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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395 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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396 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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397 if (audio == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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398 if (driver_name) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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399 SDL_SetError("%s not available", driver_name); |
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400 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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401 SDL_SetError("No available audio device"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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402 } |
1909
8f1ab2f7c722
Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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403 #if 0 |
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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404 /* Don't fail SDL_Init() if audio isn't available. |
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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405 SDL_OpenAudio() will handle it at that point. *sigh* |
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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406 */ |
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407 return (-1); |
0 | 408 #endif |
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409 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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410 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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411 current_audio = audio; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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412 if (current_audio) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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413 current_audio->name = bootstrap[i]->name; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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414 if (!current_audio->LockAudio && !current_audio->UnlockAudio) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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415 current_audio->LockAudio = SDL_LockAudio_Default; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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416 current_audio->UnlockAudio = SDL_UnlockAudio_Default; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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417 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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418 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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419 return (0); |
0 | 420 } |
421 | |
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422 /* |
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423 * Get the current audio driver name |
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424 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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425 const char * |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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426 SDL_GetCurrentAudioDriver() |
0 | 427 { |
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428 if (current_audio) { |
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429 return current_audio->name; |
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430 } |
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431 return (NULL); |
0 | 432 } |
433 | |
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434 int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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435 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
0 | 436 { |
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437 SDL_AudioDevice *audio; |
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438 const char *env; |
0 | 439 |
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440 /* Start up the audio driver, if necessary */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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441 if (!current_audio) { |
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442 if ((SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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443 (current_audio == NULL)) { |
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444 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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445 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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446 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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447 audio = current_audio; |
0 | 448 |
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449 if (audio->opened) { |
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450 SDL_SetError("Audio device is already opened"); |
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451 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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452 } |
262
ba5363e21df8
Don't allow multiple audio opens to succeed (until SDL 1.3)
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|
453 |
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454 /* Verify some parameters */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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455 if (desired->freq == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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456 env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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457 if (env) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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458 desired->freq = SDL_atoi(env); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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459 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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460 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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461 if (desired->freq == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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462 /* Pick some default audio frequency */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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463 desired->freq = 22050; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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464 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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465 if (desired->format == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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466 env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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467 if (env) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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468 desired->format = SDL_ParseAudioFormat(env); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
469 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
470 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
471 if (desired->format == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
472 /* Pick some default audio format */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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473 desired->format = AUDIO_S16; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
474 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
475 if (desired->channels == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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476 env = SDL_getenv("SDL_AUDIO_CHANNELS"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
477 if (env) { |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
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diff
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|
478 desired->channels = (Uint8) SDL_atoi(env); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
479 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
480 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
481 if (desired->channels == 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
482 /* Pick a default number of channels */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
483 desired->channels = 2; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
484 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
485 switch (desired->channels) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
486 case 1: /* Mono */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
487 case 2: /* Stereo */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
488 case 4: /* surround */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
489 case 6: /* surround with center and lfe */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
490 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
491 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
492 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
493 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
494 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
495 if (desired->samples == 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
496 env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
497 if (env) { |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
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1901
diff
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|
498 desired->samples = (Uint16) SDL_atoi(env); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
499 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
500 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
501 if (desired->samples == 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
502 /* Pick a default of ~46 ms at desired frequency */ |
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503 int samples = (desired->freq / 1000) * 46; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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504 int power2 = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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505 while (power2 < samples) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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506 power2 *= 2; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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507 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
508 desired->samples = power2; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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509 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
510 if (desired->callback == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
511 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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512 return (-1); |
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513 } |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
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514 #if defined(__MINT__) && SDL_THREADS_DISABLED |
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|
515 /* Uses interrupt driven audio, without thread */ |
398
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Added Atari audio support (thanks Patrice!)
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|
516 #else |
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517 /* Create a semaphore for locking the sound buffers */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
518 audio->mixer_lock = SDL_CreateMutex(); |
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519 if (audio->mixer_lock == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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520 SDL_SetError("Couldn't create mixer lock"); |
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|
521 SDL_CloseAudio(); |
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522 return (-1); |
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523 } |
398
d219b0e02f5f
Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
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524 #endif /* __MINT__ */ |
0 | 525 |
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526 /* Calculate the silence and size of the audio specification */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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527 SDL_CalculateAudioSpec(desired); |
0 | 528 |
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529 /* Open the audio subsystem */ |
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|
530 SDL_memcpy(&audio->spec, desired, sizeof(audio->spec)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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531 audio->convert.needed = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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532 audio->enabled = 1; |
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533 audio->paused = 1; |
21
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Updated the Amiga OS port of SDL (thanks Gabriele)
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diff
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|
534 |
1406
39ca9a4b22f3
*** empty log message ***
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|
535 #if !SDL_AUDIO_DRIVER_AHI |
21
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Updated the Amiga OS port of SDL (thanks Gabriele)
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|
536 |
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Updated the Amiga OS port of SDL (thanks Gabriele)
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|
537 /* AmigaOS opens audio inside the main loop */ |
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538 audio->opened = audio->OpenAudio(audio, &audio->spec) + 1; |
21
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Updated the Amiga OS port of SDL (thanks Gabriele)
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|
539 |
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|
540 if (!audio->opened) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
541 SDL_CloseAudio(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
542 return (-1); |
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Sam Lantinga <slouken@libsdl.org>
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|
543 } |
21
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Updated the Amiga OS port of SDL (thanks Gabriele)
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|
544 #else |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
545 D(bug("Locking semaphore...")); |
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|
546 SDL_mutexP(audio->mixer_lock); |
1408
ceb5c2fec4f1
Fixed some preprocessor mangling
Sam Lantinga <slouken@libsdl.org>
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diff
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|
547 |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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diff
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|
548 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
549 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
550 D(bug("Created thread...\n")); |
21
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Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
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diff
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|
551 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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552 if (audio->thread == NULL) { |
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|
553 SDL_mutexV(audio->mixer_lock); |
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554 SDL_CloseAudio(); |
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|
555 SDL_SetError("Couldn't create audio thread"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
556 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
557 } |
21
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Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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|
558 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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559 while (!audio_configured) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
560 SDL_Delay(100); |
21
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Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
561 #endif |
0 | 562 |
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Sam Lantinga <slouken@libsdl.org>
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|
563 /* If the audio driver changes the buffer size, accept it */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
564 if (audio->spec.samples != desired->samples) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
565 desired->samples = audio->spec.samples; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
566 SDL_CalculateAudioSpec(desired); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
567 } |
0 | 568 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
569 /* Allocate a fake audio memory buffer */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
570 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
571 if (audio->fake_stream == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
572 SDL_CloseAudio(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
573 SDL_OutOfMemory(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
574 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
575 } |
0 | 576 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
577 /* See if we need to do any conversion */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
578 if (obtained != NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
579 SDL_memcpy(obtained, &audio->spec, sizeof(audio->spec)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
580 } else if (desired->freq != audio->spec.freq || |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
581 desired->format != audio->spec.format || |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
582 desired->channels != audio->spec.channels) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
583 /* Build an audio conversion block */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
584 if (SDL_BuildAudioCVT(&audio->convert, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
585 desired->format, desired->channels, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
586 desired->freq, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
587 audio->spec.format, audio->spec.channels, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
588 audio->spec.freq) < 0) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
589 SDL_CloseAudio(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
590 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
591 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
592 if (audio->convert.needed) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
593 audio->convert.len = desired->size; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
594 audio->convert.buf = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
595 (Uint8 *) SDL_AllocAudioMem(audio->convert.len * |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
596 audio->convert.len_mult); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
1794
diff
changeset
|
597 if (audio->convert.buf == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
598 SDL_CloseAudio(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
599 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
600 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
601 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
602 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
603 } |
1406
39ca9a4b22f3
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
604 #if !SDL_AUDIO_DRIVER_AHI |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
605 /* Start the audio thread if necessary */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
606 switch (audio->opened) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
607 case 1: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
608 /* Start the audio thread */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
609 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
610 #undef SDL_CreateThread |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
611 audio->thread = SDL_CreateThread(SDL_RunAudio, audio, NULL, NULL); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
612 #else |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
613 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
614 #endif |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
615 if (audio->thread == NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
616 SDL_CloseAudio(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
617 SDL_SetError("Couldn't create audio thread"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
618 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
619 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
620 break; |
0 | 621 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
622 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
623 /* The audio is now playing */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
624 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
625 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
626 #else |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
627 SDL_mutexV(audio->mixer_lock); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
628 D(bug("SDL_OpenAudio USCITA...\n")); |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
629 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
630 #endif |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
631 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
632 return (0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
633 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
634 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
635 SDL_audiostatus |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
636 SDL_GetAudioStatus(void) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
637 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
638 SDL_AudioDevice *audio = current_audio; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
639 SDL_audiostatus status; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
640 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
641 status = SDL_AUDIO_STOPPED; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
642 if (audio && audio->enabled) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
643 if (audio->paused) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
644 status = SDL_AUDIO_PAUSED; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
645 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
646 status = SDL_AUDIO_PLAYING; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
647 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
648 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
649 return (status); |
0 | 650 } |
651 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
652 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
653 SDL_PauseAudio(int pause_on) |
0 | 654 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
655 SDL_AudioDevice *audio = current_audio; |
0 | 656 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
657 if (audio) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
658 audio->paused = pause_on; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
659 } |
0 | 660 } |
661 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
662 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
663 SDL_LockAudio(void) |
0 | 664 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
665 SDL_AudioDevice *audio = current_audio; |
0 | 666 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
667 /* Obtain a lock on the mixing buffers */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
668 if (audio && audio->LockAudio) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
669 audio->LockAudio(audio); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
670 } |
0 | 671 } |
672 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
673 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
674 SDL_UnlockAudio(void) |
0 | 675 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
676 SDL_AudioDevice *audio = current_audio; |
0 | 677 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
678 /* Release lock on the mixing buffers */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
679 if (audio && audio->UnlockAudio) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
680 audio->UnlockAudio(audio); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
681 } |
0 | 682 } |
683 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
684 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
685 SDL_CloseAudio(void) |
0 | 686 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
687 SDL_QuitSubSystem(SDL_INIT_AUDIO); |
0 | 688 } |
689 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
690 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
691 SDL_AudioQuit(void) |
0 | 692 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
693 SDL_AudioDevice *audio = current_audio; |
0 | 694 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
695 if (audio) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
696 audio->enabled = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
697 if (audio->thread != NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
698 SDL_WaitThread(audio->thread, NULL); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
699 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
700 if (audio->mixer_lock != NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
701 SDL_DestroyMutex(audio->mixer_lock); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
702 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
703 if (audio->fake_stream != NULL) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
704 SDL_FreeAudioMem(audio->fake_stream); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
705 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
706 if (audio->convert.needed) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
707 SDL_FreeAudioMem(audio->convert.buf); |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
708 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
709 } |
1406
39ca9a4b22f3
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
710 #if !SDL_AUDIO_DRIVER_AHI |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
711 if (audio->opened) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
712 audio->CloseAudio(audio); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
713 audio->opened = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
714 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
715 #endif |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
716 /* Free the driver data */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
717 audio->free(audio); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
718 current_audio = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
719 } |
0 | 720 } |
721 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
722 #define NUM_FORMATS 10 |
0 | 723 static int format_idx; |
724 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
725 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
726 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
727 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
728 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
729 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
730 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
731 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
732 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
733 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
734 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
735 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
736 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
737 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
738 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
739 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
740 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
741 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
742 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
743 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
744 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
745 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 746 }; |
747 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
748 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
749 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 750 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
751 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
752 if (format_list[format_idx][0] == format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
753 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
754 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
755 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
756 format_idx_sub = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
757 return (SDL_NextAudioFormat()); |
0 | 758 } |
759 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
760 SDL_AudioFormat |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
761 SDL_NextAudioFormat(void) |
0 | 762 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
763 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
764 return (0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
765 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
766 return (format_list[format_idx][format_idx_sub++]); |
0 | 767 } |
768 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
769 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
770 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 771 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
772 switch (spec->format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
773 case AUDIO_U8: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
774 spec->silence = 0x80; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
775 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
776 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
777 spec->silence = 0x00; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
778 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
779 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
780 spec->size = (spec->format & 0xFF) / 8; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
781 spec->size *= spec->channels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
782 spec->size *= spec->samples; |
0 | 783 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
784 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
785 /* vi: set ts=4 sw=4 expandtab: */ |