Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 1532:30f189cdd82b
Implemented dummy audio driver.
Fixes Bugzilla #161.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 14 Mar 2006 08:53:33 +0000 |
parents | dc6b59e925a2 |
children | c724c4a99759 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
1190 | 31 #ifdef __OS2__ |
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32 /* We'll need the DosSetPriority() API! */ |
1190 | 33 #define INCL_DOSPROCESS |
34 #include <os2.h> | |
35 #endif | |
36 | |
0 | 37 /* Available audio drivers */ |
38 static AudioBootStrap *bootstrap[] = { | |
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39 #if SDL_AUDIO_DRIVER_OPENBSD |
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40 &OPENBSD_AUDIO_bootstrap, |
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41 #endif |
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42 #if SDL_AUDIO_DRIVER_OSS |
0 | 43 &DSP_bootstrap, |
44 &DMA_bootstrap, | |
45 #endif | |
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46 #if SDL_AUDIO_DRIVER_ALSA |
0 | 47 &ALSA_bootstrap, |
48 #endif | |
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49 #if SDL_AUDIO_DRIVER_QNXNTO |
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50 &QNXNTOAUDIO_bootstrap, |
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51 #endif |
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52 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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53 &SUNAUDIO_bootstrap, |
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54 #endif |
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55 #if SDL_AUDIO_DRIVER_DMEDIA |
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56 &DMEDIA_bootstrap, |
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57 #endif |
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58 #if SDL_AUDIO_DRIVER_ARTS |
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59 &ARTS_bootstrap, |
0 | 60 #endif |
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61 #if SDL_AUDIO_DRIVER_ESD |
0 | 62 &ESD_bootstrap, |
63 #endif | |
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64 #if SDL_AUDIO_DRIVER_NAS |
0 | 65 &NAS_bootstrap, |
66 #endif | |
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67 #if SDL_AUDIO_DRIVER_DSOUND |
0 | 68 &DSOUND_bootstrap, |
69 #endif | |
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70 #if SDL_AUDIO_DRIVER_WAVEOUT |
0 | 71 &WAVEOUT_bootstrap, |
72 #endif | |
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73 #if SDL_AUDIO_DRIVER_PAUD |
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74 &Paud_bootstrap, |
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75 #endif |
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76 #if SDL_AUDIO_DRIVER_BAUDIO |
0 | 77 &BAUDIO_bootstrap, |
78 #endif | |
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79 #if SDL_AUDIO_DRIVER_COREAUDIO |
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80 &COREAUDIO_bootstrap, |
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81 #endif |
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82 #if SDL_AUDIO_DRIVER_SNDMGR |
0 | 83 &SNDMGR_bootstrap, |
84 #endif | |
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85 #if SDL_AUDIO_DRIVER_AHI |
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86 &AHI_bootstrap, |
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87 #endif |
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88 #if SDL_AUDIO_DRIVER_MINT |
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89 &MINTAUDIO_GSXB_bootstrap, |
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90 &MINTAUDIO_MCSN_bootstrap, |
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91 &MINTAUDIO_STFA_bootstrap, |
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92 &MINTAUDIO_XBIOS_bootstrap, |
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93 &MINTAUDIO_DMA8_bootstrap, |
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94 #endif |
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95 #if SDL_AUDIO_DRIVER_DISK |
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96 &DISKAUD_bootstrap, |
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97 #endif |
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98 #if SDL_AUDIO_DRIVER_DUMMY |
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99 &DUMMYAUD_bootstrap, |
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100 #endif |
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101 #if SDL_AUDIO_DRIVER_DC |
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102 &DCAUD_bootstrap, |
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103 #endif |
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104 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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105 &MMEAUDIO_bootstrap, |
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106 #endif |
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107 #if SDL_AUDIO_DRIVER_DART |
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108 &DART_bootstrap, |
1190 | 109 #endif |
0 | 110 NULL |
111 }; | |
112 SDL_AudioDevice *current_audio = NULL; | |
113 | |
114 /* Various local functions */ | |
115 int SDL_AudioInit(const char *driver_name); | |
116 void SDL_AudioQuit(void); | |
117 | |
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118 #if SDL_AUDIO_DRIVER_AHI |
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119 static int audio_configured = 0; |
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120 #endif |
0 | 121 |
122 /* The general mixing thread function */ | |
123 int SDL_RunAudio(void *audiop) | |
124 { | |
125 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop; | |
126 Uint8 *stream; | |
127 int stream_len; | |
128 void *udata; | |
129 void (*fill)(void *userdata,Uint8 *stream, int len); | |
130 int silence; | |
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131 #if SDL_AUDIO_DRIVER_AHI |
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132 int started = 0; |
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133 |
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134 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */ |
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135 |
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136 D(bug("Task audio started audio struct:<%lx>...\n",audiop)); |
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137 |
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138 D(bug("Before Openaudio...")); |
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139 if(audio->OpenAudio(audio, &audio->spec)==-1) |
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140 { |
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141 D(bug("Open audio failed...\n")); |
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142 return(-1); |
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143 } |
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144 D(bug("OpenAudio...OK\n")); |
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145 #endif |
0 | 146 |
147 /* Perform any thread setup */ | |
148 if ( audio->ThreadInit ) { | |
149 audio->ThreadInit(audio); | |
150 } | |
151 audio->threadid = SDL_ThreadID(); | |
152 | |
153 /* Set up the mixing function */ | |
154 fill = audio->spec.callback; | |
155 udata = audio->spec.userdata; | |
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156 |
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157 #if SDL_AUDIO_DRIVER_AHI |
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158 audio_configured = 1; |
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159 |
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160 D(bug("Audio configured... Checking for conversion\n")); |
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161 SDL_mutexP(audio->mixer_lock); |
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162 D(bug("Semaphore obtained...\n")); |
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163 #endif |
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164 |
0 | 165 if ( audio->convert.needed ) { |
166 if ( audio->convert.src_format == AUDIO_U8 ) { | |
167 silence = 0x80; | |
168 } else { | |
169 silence = 0; | |
170 } | |
171 stream_len = audio->convert.len; | |
172 } else { | |
173 silence = audio->spec.silence; | |
174 stream_len = audio->spec.size; | |
175 } | |
176 stream = audio->fake_stream; | |
177 | |
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178 #if SDL_AUDIO_DRIVER_AHI |
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179 SDL_mutexV(audio->mixer_lock); |
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180 D(bug("Entering audio loop...\n")); |
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181 #endif |
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182 |
1190 | 183 #ifdef __OS2__ |
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184 /* Increase the priority of this thread to make sure that |
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185 the audio will be continuous all the time! */ |
1190 | 186 #ifdef USE_DOSSETPRIORITY |
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187 if (SDL_getenv("SDL_USE_TIMECRITICAL_AUDIO")) |
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188 { |
1190 | 189 #ifdef DEBUG_BUILD |
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190 printf("[SDL_RunAudio] : Setting priority to TimeCritical+0! (TID%d)\n", SDL_ThreadID()); |
1190 | 191 #endif |
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192 DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0); |
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193 } |
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194 else |
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195 { |
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196 #ifdef DEBUG_BUILD |
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197 printf("[SDL_RunAudio] : Setting priority to ForegroundServer+0! (TID%d)\n", SDL_ThreadID()); |
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198 #endif |
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199 DosSetPriority(PRTYS_THREAD, PRTYC_FOREGROUNDSERVER, 0, 0); |
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200 } |
1190 | 201 #endif |
202 #endif | |
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203 |
0 | 204 /* Loop, filling the audio buffers */ |
205 while ( audio->enabled ) { | |
206 | |
207 /* Wait for new current buffer to finish playing */ | |
208 if ( stream == audio->fake_stream ) { | |
209 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq); | |
210 } else { | |
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211 #if SDL_AUDIO_DRIVER_AHI |
21
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212 if ( started > 1 ) |
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213 #endif |
0 | 214 audio->WaitAudio(audio); |
215 } | |
216 | |
217 /* Fill the current buffer with sound */ | |
218 if ( audio->convert.needed ) { | |
219 if ( audio->convert.buf ) { | |
220 stream = audio->convert.buf; | |
221 } else { | |
222 continue; | |
223 } | |
224 } else { | |
225 stream = audio->GetAudioBuf(audio); | |
226 if ( stream == NULL ) { | |
227 stream = audio->fake_stream; | |
228 } | |
229 } | |
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230 SDL_memset(stream, silence, stream_len); |
0 | 231 |
232 if ( ! audio->paused ) { | |
233 SDL_mutexP(audio->mixer_lock); | |
234 (*fill)(udata, stream, stream_len); | |
235 SDL_mutexV(audio->mixer_lock); | |
236 } | |
237 | |
238 /* Convert the audio if necessary */ | |
239 if ( audio->convert.needed ) { | |
240 SDL_ConvertAudio(&audio->convert); | |
241 stream = audio->GetAudioBuf(audio); | |
242 if ( stream == NULL ) { | |
243 stream = audio->fake_stream; | |
244 } | |
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245 SDL_memcpy(stream, audio->convert.buf, |
0 | 246 audio->convert.len_cvt); |
247 } | |
248 | |
249 /* Ready current buffer for play and change current buffer */ | |
250 if ( stream != audio->fake_stream ) { | |
251 audio->PlayAudio(audio); | |
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252 #if SDL_AUDIO_DRIVER_AHI |
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253 /* AmigaOS don't have to wait the first time audio is played! */ |
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254 started++; |
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255 #endif |
0 | 256 } |
257 } | |
258 /* Wait for the audio to drain.. */ | |
259 if ( audio->WaitDone ) { | |
260 audio->WaitDone(audio); | |
261 } | |
21
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262 |
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263 #if SDL_AUDIO_DRIVER_AHI |
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264 D(bug("WaitAudio...Done\n")); |
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265 |
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266 audio->CloseAudio(audio); |
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267 |
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268 D(bug("CloseAudio..Done, subtask exiting...\n")); |
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269 audio_configured = 0; |
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270 #endif |
1190 | 271 #ifdef __OS2__ |
272 #ifdef DEBUG_BUILD | |
273 printf("[SDL_RunAudio] : Task exiting. (TID%d)\n", SDL_ThreadID()); | |
274 #endif | |
275 #endif | |
0 | 276 return(0); |
277 } | |
278 | |
322
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279 static void SDL_LockAudio_Default(SDL_AudioDevice *audio) |
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280 { |
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281 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { |
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282 return; |
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283 } |
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284 SDL_mutexP(audio->mixer_lock); |
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285 } |
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286 |
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287 static void SDL_UnlockAudio_Default(SDL_AudioDevice *audio) |
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288 { |
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289 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { |
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290 return; |
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291 } |
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292 SDL_mutexV(audio->mixer_lock); |
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293 } |
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294 |
0 | 295 int SDL_AudioInit(const char *driver_name) |
296 { | |
297 SDL_AudioDevice *audio; | |
298 int i = 0, idx; | |
299 | |
300 /* Check to make sure we don't overwrite 'current_audio' */ | |
301 if ( current_audio != NULL ) { | |
302 SDL_AudioQuit(); | |
303 } | |
304 | |
305 /* Select the proper audio driver */ | |
306 audio = NULL; | |
307 idx = 0; | |
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308 #if SDL_AUDIO_DRIVER_ESD |
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309 if ( (driver_name == NULL) && (SDL_getenv("ESPEAKER") != NULL) ) { |
0 | 310 /* Ahem, we know that if ESPEAKER is set, user probably wants |
311 to use ESD, but don't start it if it's not already running. | |
312 This probably isn't the place to do this, but... Shh! :) | |
313 */ | |
314 for ( i=0; bootstrap[i]; ++i ) { | |
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315 if ( SDL_strcmp(bootstrap[i]->name, "esd") == 0 ) { |
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316 #ifdef HAVE_PUTENV |
0 | 317 const char *esd_no_spawn; |
318 | |
319 /* Don't start ESD if it's not running */ | |
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320 esd_no_spawn = getenv("ESD_NO_SPAWN"); |
0 | 321 if ( esd_no_spawn == NULL ) { |
322 putenv("ESD_NO_SPAWN=1"); | |
323 } | |
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324 #endif |
0 | 325 if ( bootstrap[i]->available() ) { |
326 audio = bootstrap[i]->create(0); | |
327 break; | |
328 } | |
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329 #ifdef HAVE_UNSETENV |
0 | 330 if ( esd_no_spawn == NULL ) { |
331 unsetenv("ESD_NO_SPAWN"); | |
332 } | |
333 #endif | |
334 } | |
335 } | |
336 } | |
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337 #endif /* SDL_AUDIO_DRIVER_ESD */ |
0 | 338 if ( audio == NULL ) { |
339 if ( driver_name != NULL ) { | |
340 #if 0 /* This will be replaced with a better driver selection API */ | |
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341 if ( SDL_strrchr(driver_name, ':') != NULL ) { |
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342 idx = atoi(SDL_strrchr(driver_name, ':')+1); |
0 | 343 } |
344 #endif | |
345 for ( i=0; bootstrap[i]; ++i ) { | |
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346 if (SDL_strncmp(bootstrap[i]->name, driver_name, |
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347 SDL_strlen(bootstrap[i]->name)) == 0) { |
0 | 348 if ( bootstrap[i]->available() ) { |
349 audio=bootstrap[i]->create(idx); | |
350 break; | |
351 } | |
352 } | |
353 } | |
354 } else { | |
355 for ( i=0; bootstrap[i]; ++i ) { | |
356 if ( bootstrap[i]->available() ) { | |
357 audio = bootstrap[i]->create(idx); | |
358 if ( audio != NULL ) { | |
359 break; | |
360 } | |
361 } | |
362 } | |
363 } | |
364 if ( audio == NULL ) { | |
365 SDL_SetError("No available audio device"); | |
366 #if 0 /* Don't fail SDL_Init() if audio isn't available. | |
367 SDL_OpenAudio() will handle it at that point. *sigh* | |
368 */ | |
369 return(-1); | |
370 #endif | |
371 } | |
372 } | |
373 current_audio = audio; | |
374 if ( current_audio ) { | |
375 current_audio->name = bootstrap[i]->name; | |
322
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376 if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) { |
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377 current_audio->LockAudio = SDL_LockAudio_Default; |
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378 current_audio->UnlockAudio = SDL_UnlockAudio_Default; |
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379 } |
0 | 380 } |
381 return(0); | |
382 } | |
383 | |
384 char *SDL_AudioDriverName(char *namebuf, int maxlen) | |
385 { | |
386 if ( current_audio != NULL ) { | |
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387 SDL_strlcpy(namebuf, current_audio->name, maxlen); |
0 | 388 return(namebuf); |
389 } | |
390 return(NULL); | |
391 } | |
392 | |
393 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained) | |
394 { | |
395 SDL_AudioDevice *audio; | |
396 | |
397 /* Start up the audio driver, if necessary */ | |
398 if ( ! current_audio ) { | |
399 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || | |
400 (current_audio == NULL) ) { | |
401 return(-1); | |
402 } | |
403 } | |
404 audio = current_audio; | |
405 | |
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406 if (audio->opened) { |
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407 SDL_SetError("Audio device is already opened"); |
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408 return(-1); |
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409 } |
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410 |
0 | 411 /* Verify some parameters */ |
412 if ( desired->callback == NULL ) { | |
413 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); | |
414 return(-1); | |
415 } | |
416 switch ( desired->channels ) { | |
417 case 1: /* Mono */ | |
418 case 2: /* Stereo */ | |
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419 case 4: /* surround */ |
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420 case 6: /* surround with center and lfe */ |
0 | 421 break; |
422 default: | |
423 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); | |
424 return(-1); | |
425 } | |
426 | |
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427 #if defined(__MACOS__) || (defined(__RISCOS__) && SDL_THREADS_DISABLED) |
0 | 428 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */ |
429 #else | |
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430 #if defined(__MINT__) && SDL_THREADS_DISABLED |
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431 /* Uses interrupt driven audio, without thread */ |
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432 #else |
0 | 433 /* Create a semaphore for locking the sound buffers */ |
434 audio->mixer_lock = SDL_CreateMutex(); | |
435 if ( audio->mixer_lock == NULL ) { | |
436 SDL_SetError("Couldn't create mixer lock"); | |
437 SDL_CloseAudio(); | |
438 return(-1); | |
439 } | |
398
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440 #endif /* __MINT__ */ |
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441 #endif /* __MACOS__ */ |
0 | 442 |
443 /* Calculate the silence and size of the audio specification */ | |
444 SDL_CalculateAudioSpec(desired); | |
445 | |
446 /* Open the audio subsystem */ | |
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447 SDL_memcpy(&audio->spec, desired, sizeof(audio->spec)); |
0 | 448 audio->convert.needed = 0; |
449 audio->enabled = 1; | |
450 audio->paused = 1; | |
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451 |
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452 #if !SDL_AUDIO_DRIVER_AHI |
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453 |
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454 /* AmigaOS opens audio inside the main loop */ |
0 | 455 audio->opened = audio->OpenAudio(audio, &audio->spec)+1; |
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456 |
0 | 457 if ( ! audio->opened ) { |
458 SDL_CloseAudio(); | |
459 return(-1); | |
460 } | |
21
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461 #else |
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462 D(bug("Locking semaphore...")); |
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463 SDL_mutexP(audio->mixer_lock); |
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464 |
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465 |
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466 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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467 D(bug("Created thread...\n")); |
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468 |
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469 if ( audio->thread == NULL ) { |
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470 SDL_mutexV(audio->mixer_lock); |
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471 SDL_CloseAudio(); |
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472 SDL_SetError("Couldn't create audio thread"); |
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473 return(-1); |
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474 } |
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475 |
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476 while(!audio_configured) |
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477 SDL_Delay(100); |
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478 #endif |
0 | 479 |
480 /* If the audio driver changes the buffer size, accept it */ | |
481 if ( audio->spec.samples != desired->samples ) { | |
482 desired->samples = audio->spec.samples; | |
483 SDL_CalculateAudioSpec(desired); | |
484 } | |
485 | |
486 /* Allocate a fake audio memory buffer */ | |
487 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); | |
488 if ( audio->fake_stream == NULL ) { | |
489 SDL_CloseAudio(); | |
490 SDL_OutOfMemory(); | |
491 return(-1); | |
492 } | |
493 | |
494 /* See if we need to do any conversion */ | |
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495 if ( obtained != NULL ) { |
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496 SDL_memcpy(obtained, &audio->spec, sizeof(audio->spec)); |
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497 } else if ( desired->freq != audio->spec.freq || |
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498 desired->format != audio->spec.format || |
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499 desired->channels != audio->spec.channels ) { |
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500 /* Build an audio conversion block */ |
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501 if ( SDL_BuildAudioCVT(&audio->convert, |
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502 desired->format, desired->channels, |
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503 desired->freq, |
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504 audio->spec.format, audio->spec.channels, |
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505 audio->spec.freq) < 0 ) { |
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506 SDL_CloseAudio(); |
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507 return(-1); |
0 | 508 } |
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509 if ( audio->convert.needed ) { |
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510 audio->convert.len = desired->size; |
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511 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem( |
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512 audio->convert.len*audio->convert.len_mult); |
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513 if ( audio->convert.buf == NULL ) { |
0 | 514 SDL_CloseAudio(); |
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515 SDL_OutOfMemory(); |
0 | 516 return(-1); |
517 } | |
518 } | |
519 } | |
520 | |
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521 #if !SDL_AUDIO_DRIVER_AHI |
0 | 522 /* Start the audio thread if necessary */ |
523 switch (audio->opened) { | |
524 case 1: | |
525 /* Start the audio thread */ | |
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526 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
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527 #undef SDL_CreateThread |
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528 audio->thread = SDL_CreateThread(SDL_RunAudio, audio, NULL, NULL); |
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529 #else |
0 | 530 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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531 #endif |
0 | 532 if ( audio->thread == NULL ) { |
533 SDL_CloseAudio(); | |
534 SDL_SetError("Couldn't create audio thread"); | |
535 return(-1); | |
536 } | |
537 break; | |
538 | |
539 default: | |
540 /* The audio is now playing */ | |
541 break; | |
542 } | |
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543 #else |
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544 SDL_mutexV(audio->mixer_lock); |
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545 D(bug("SDL_OpenAudio USCITA...\n")); |
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546 |
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547 #endif |
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548 |
0 | 549 return(0); |
550 } | |
551 | |
552 SDL_audiostatus SDL_GetAudioStatus(void) | |
553 { | |
554 SDL_AudioDevice *audio = current_audio; | |
555 SDL_audiostatus status; | |
556 | |
557 status = SDL_AUDIO_STOPPED; | |
558 if ( audio && audio->enabled ) { | |
559 if ( audio->paused ) { | |
560 status = SDL_AUDIO_PAUSED; | |
561 } else { | |
562 status = SDL_AUDIO_PLAYING; | |
563 } | |
564 } | |
565 return(status); | |
566 } | |
567 | |
568 void SDL_PauseAudio (int pause_on) | |
569 { | |
570 SDL_AudioDevice *audio = current_audio; | |
571 | |
572 if ( audio ) { | |
573 audio->paused = pause_on; | |
574 } | |
575 } | |
576 | |
577 void SDL_LockAudio (void) | |
578 { | |
579 SDL_AudioDevice *audio = current_audio; | |
580 | |
581 /* Obtain a lock on the mixing buffers */ | |
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582 if ( audio && audio->LockAudio ) { |
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583 audio->LockAudio(audio); |
0 | 584 } |
585 } | |
586 | |
587 void SDL_UnlockAudio (void) | |
588 { | |
589 SDL_AudioDevice *audio = current_audio; | |
590 | |
591 /* Release lock on the mixing buffers */ | |
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592 if ( audio && audio->UnlockAudio ) { |
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593 audio->UnlockAudio(audio); |
0 | 594 } |
595 } | |
596 | |
597 void SDL_CloseAudio (void) | |
598 { | |
599 SDL_QuitSubSystem(SDL_INIT_AUDIO); | |
600 } | |
601 | |
602 void SDL_AudioQuit(void) | |
603 { | |
604 SDL_AudioDevice *audio = current_audio; | |
605 | |
606 if ( audio ) { | |
607 audio->enabled = 0; | |
608 if ( audio->thread != NULL ) { | |
609 SDL_WaitThread(audio->thread, NULL); | |
610 } | |
611 if ( audio->mixer_lock != NULL ) { | |
612 SDL_DestroyMutex(audio->mixer_lock); | |
613 } | |
614 if ( audio->fake_stream != NULL ) { | |
615 SDL_FreeAudioMem(audio->fake_stream); | |
616 } | |
617 if ( audio->convert.needed ) { | |
618 SDL_FreeAudioMem(audio->convert.buf); | |
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619 |
0 | 620 } |
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621 #if !SDL_AUDIO_DRIVER_AHI |
0 | 622 if ( audio->opened ) { |
623 audio->CloseAudio(audio); | |
624 audio->opened = 0; | |
625 } | |
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626 #endif |
0 | 627 /* Free the driver data */ |
628 audio->free(audio); | |
629 current_audio = NULL; | |
630 } | |
631 } | |
632 | |
633 #define NUM_FORMATS 6 | |
634 static int format_idx; | |
635 static int format_idx_sub; | |
636 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { | |
637 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
638 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
639 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 }, | |
640 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 }, | |
641 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 }, | |
642 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 }, | |
643 }; | |
644 | |
645 Uint16 SDL_FirstAudioFormat(Uint16 format) | |
646 { | |
647 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) { | |
648 if ( format_list[format_idx][0] == format ) { | |
649 break; | |
650 } | |
651 } | |
652 format_idx_sub = 0; | |
653 return(SDL_NextAudioFormat()); | |
654 } | |
655 | |
656 Uint16 SDL_NextAudioFormat(void) | |
657 { | |
658 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) { | |
659 return(0); | |
660 } | |
661 return(format_list[format_idx][format_idx_sub++]); | |
662 } | |
663 | |
664 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec) | |
665 { | |
666 switch (spec->format) { | |
667 case AUDIO_U8: | |
668 spec->silence = 0x80; | |
669 break; | |
670 default: | |
671 spec->silence = 0x00; | |
672 break; | |
673 } | |
674 spec->size = (spec->format&0xFF)/8; | |
675 spec->size *= spec->channels; | |
676 spec->size *= spec->samples; | |
677 } |