diff src/audio/SDL_audio.c @ 1903:f132024010be

More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
author Sam Lantinga <slouken@libsdl.org>
date Fri, 14 Jul 2006 06:40:53 +0000
parents f1828a500391
children 8f1ab2f7c722
line wrap: on
line diff
--- a/src/audio/SDL_audio.c	Thu Jul 13 08:15:35 2006 +0000
+++ b/src/audio/SDL_audio.c	Fri Jul 14 06:40:53 2006 +0000
@@ -497,7 +497,7 @@
     if (desired->channels == 0) {
         env = SDL_getenv("SDL_AUDIO_CHANNELS");
         if (env) {
-            desired->channels = (Uint8)SDL_atoi(env);
+            desired->channels = (Uint8) SDL_atoi(env);
         }
     }
     if (desired->channels == 0) {
@@ -517,7 +517,7 @@
     if (desired->samples == 0) {
         env = SDL_getenv("SDL_AUDIO_SAMPLES");
         if (env) {
-            desired->samples = (Uint16)SDL_atoi(env);
+            desired->samples = (Uint16) SDL_atoi(env);
         }
     }
     if (desired->samples == 0) {