Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsyuv.c @ 4174:3370c734fd49 SDL-1.2
Add Teamtap autodetection, to avoid generating ghost events if it is not present
author | Patrice Mandin <patmandin@gmail.com> |
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date | Fri, 24 Apr 2009 19:04:02 +0000 |
parents | a1b03ba2fcd0 |
children | 3aab8b57cbd1 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* This is the Playstation 2 implementation of YUV video overlays */ |
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25 |
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26 #include <fcntl.h> |
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27 #include <unistd.h> |
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28 #include <sys/ioctl.h> |
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29 #include <sys/mman.h> |
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30 #include <asm/page.h> /* For definition of PAGE_SIZE */ |
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31 |
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32 #include "SDL_video.h" |
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33 #include "SDL_gsyuv_c.h" |
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34 #include "../SDL_yuvfuncs.h" |
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35 |
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36 /* The maximum number of 16x16 pixel block converted at once */ |
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37 #define MAX_MACROBLOCKS 1024 /* 2^10 macroblocks at once */ |
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38 |
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39 /* The functions used to manipulate video overlays */ |
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40 static struct private_yuvhwfuncs gs_yuvfuncs = { |
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41 GS_LockYUVOverlay, |
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42 GS_UnlockYUVOverlay, |
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43 GS_DisplayYUVOverlay, |
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44 GS_FreeYUVOverlay |
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45 }; |
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46 |
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47 struct private_yuvhwdata { |
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48 int ipu_fd; |
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49 Uint8 *pixels; |
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50 int macroblocks; |
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51 int dma_len; |
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52 caddr_t dma_mem; |
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53 caddr_t ipu_imem; |
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54 caddr_t ipu_omem; |
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55 caddr_t dma_tags; |
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56 unsigned long long *stretch_x1y1; |
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57 unsigned long long *stretch_x2y2; |
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58 struct ps2_plist plist; |
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59 |
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60 /* These are just so we don't have to allocate them separately */ |
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61 Uint16 pitches[3]; |
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62 Uint8 *planes[3]; |
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63 }; |
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64 |
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65 static int power_of_2(int value) |
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66 { |
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67 int shift; |
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68 |
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69 for ( shift = 0; (1<<shift) < value; ++shift ) { |
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70 /* Keep looking */ ; |
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71 } |
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72 return(shift); |
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73 } |
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74 |
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75 SDL_Overlay *GS_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) |
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76 { |
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77 SDL_Overlay *overlay; |
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78 struct private_yuvhwdata *hwdata; |
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79 int map_offset; |
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80 unsigned long long *tags; |
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81 caddr_t base; |
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82 int bpp; |
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83 int fbp, fbw, psm; |
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84 int x, y, w, h; |
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85 int pnum; |
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86 struct ps2_packet *packet; |
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87 struct ps2_packet tex_packet; |
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88 |
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89 /* We can only decode blocks of 16x16 pixels */ |
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90 if ( (width & 15) || (height & 15) ) { |
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91 SDL_SetError("Overlay width/height must be multiples of 16"); |
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92 return(NULL); |
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93 } |
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94 /* Make sure the image isn't too large for a single DMA transfer */ |
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95 if ( ((width/16) * (height/16)) > MAX_MACROBLOCKS ) { |
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96 SDL_SetError("Overlay too large (maximum size: %d pixels)", |
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97 MAX_MACROBLOCKS * 16 * 16); |
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98 return(NULL); |
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99 } |
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100 |
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101 /* Double-check the requested format. For simplicity, we'll only |
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102 support planar YUV formats. |
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103 */ |
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104 switch (format) { |
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105 case SDL_YV12_OVERLAY: |
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106 case SDL_IYUV_OVERLAY: |
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107 /* Supported planar YUV format */ |
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108 break; |
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109 default: |
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110 SDL_SetError("Unsupported YUV format"); |
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111 return(NULL); |
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112 } |
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113 |
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114 /* Create the overlay structure */ |
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115 overlay = (SDL_Overlay *)SDL_malloc(sizeof *overlay); |
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116 if ( overlay == NULL ) { |
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117 SDL_OutOfMemory(); |
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118 return(NULL); |
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119 } |
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120 SDL_memset(overlay, 0, (sizeof *overlay)); |
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121 |
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122 /* Fill in the basic members */ |
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123 overlay->format = format; |
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124 overlay->w = width; |
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125 overlay->h = height; |
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126 |
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127 /* Set up the YUV surface function structure */ |
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128 overlay->hwfuncs = &gs_yuvfuncs; |
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129 overlay->hw_overlay = 1; |
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130 |
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131 /* Create the pixel data */ |
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132 hwdata = (struct private_yuvhwdata *)SDL_malloc(sizeof *hwdata); |
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133 overlay->hwdata = hwdata; |
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134 if ( hwdata == NULL ) { |
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135 SDL_FreeYUVOverlay(overlay); |
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136 SDL_OutOfMemory(); |
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137 return(NULL); |
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138 } |
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139 hwdata->ipu_fd = -1; |
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140 hwdata->pixels = (Uint8 *)SDL_malloc(width*height*2); |
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141 if ( hwdata->pixels == NULL ) { |
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142 SDL_FreeYUVOverlay(overlay); |
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143 SDL_OutOfMemory(); |
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144 return(NULL); |
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145 } |
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146 hwdata->macroblocks = (width/16) * (height/16); |
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147 |
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148 /* Find the pitch and offset values for the overlay */ |
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149 overlay->pitches = hwdata->pitches; |
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150 overlay->pixels = hwdata->planes; |
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151 switch (format) { |
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152 case SDL_YV12_OVERLAY: |
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153 case SDL_IYUV_OVERLAY: |
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154 overlay->pitches[0] = overlay->w; |
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155 overlay->pitches[1] = overlay->pitches[0] / 2; |
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156 overlay->pitches[2] = overlay->pitches[0] / 2; |
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157 overlay->pixels[0] = hwdata->pixels; |
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158 overlay->pixels[1] = overlay->pixels[0] + |
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159 overlay->pitches[0] * overlay->h; |
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160 overlay->pixels[2] = overlay->pixels[1] + |
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161 overlay->pitches[1] * overlay->h / 2; |
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162 overlay->planes = 3; |
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163 break; |
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164 default: |
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165 /* We should never get here (caught above) */ |
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166 break; |
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167 } |
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168 |
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169 /* Theoretically we could support several concurrent decode |
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170 streams queueing up on the same file descriptor, but for |
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171 simplicity we'll support only one. Opening the IPU more |
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172 than once will fail with EBUSY. |
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173 */ |
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174 hwdata->ipu_fd = open("/dev/ps2ipu", O_RDWR); |
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175 if ( hwdata->ipu_fd < 0 ) { |
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176 SDL_FreeYUVOverlay(overlay); |
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177 SDL_SetError("Playstation 2 IPU busy"); |
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178 return(NULL); |
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179 } |
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180 |
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181 /* Allocate a DMA area for pixel conversion */ |
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182 bpp = this->screen->format->BytesPerPixel; |
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183 map_offset = (mapped_len + (PAGE_SIZE - 1)) & ~(PAGE_SIZE - 1); |
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184 hwdata->dma_len = hwdata->macroblocks * (16 * 16 + 8 * 8 + 8 * 8) + |
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185 width * height * bpp + |
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186 hwdata->macroblocks * (16 * sizeof(long long)) + |
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187 12 * sizeof(long long); |
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188 hwdata->dma_mem = mmap(0, hwdata->dma_len, PROT_READ|PROT_WRITE, |
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189 MAP_SHARED, memory_fd, map_offset); |
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190 if ( hwdata->dma_mem == MAP_FAILED ) { |
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191 hwdata->ipu_imem = (caddr_t)0; |
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192 SDL_FreeYUVOverlay(overlay); |
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193 SDL_SetError("Unable to map %d bytes for DMA", hwdata->dma_len); |
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194 return(NULL); |
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195 } |
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196 hwdata->ipu_imem = hwdata->dma_mem; |
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197 hwdata->ipu_omem = hwdata->ipu_imem + |
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198 hwdata->macroblocks * (16 * 16 + 8 * 8 + 8 * 8); |
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199 hwdata->dma_tags = hwdata->ipu_omem + width * height * bpp; |
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200 |
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201 /* Allocate memory for the DMA packets */ |
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202 hwdata->plist.num = hwdata->macroblocks * 4 + 1; |
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203 hwdata->plist.packet = (struct ps2_packet *)SDL_malloc( |
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204 hwdata->plist.num*sizeof(struct ps2_packet)); |
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205 if ( ! hwdata->plist.packet ) { |
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206 SDL_FreeYUVOverlay(overlay); |
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207 SDL_OutOfMemory(); |
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208 return(NULL); |
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209 } |
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210 pnum = 0; |
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211 packet = hwdata->plist.packet; |
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212 |
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213 /* Set up the tags to send the image to the screen */ |
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214 tags = (unsigned long long *)hwdata->dma_tags; |
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215 base = hwdata->ipu_omem; |
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216 fbp = screen_image.fbp; |
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217 fbw = screen_image.fbw; |
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218 psm = screen_image.psm; |
136
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219 y = screen_image.y + screen_image.h; /* Offscreen video memory */ |
70
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220 for ( h=height/16; h; --h ) { |
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221 x = 0; /* Visible video memory */ |
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222 for ( w=width/16; w; --w ) { |
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223 /* The head tag */ |
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224 packet[pnum].ptr = &tags[0]; |
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225 packet[pnum].len = 10 * sizeof(*tags); |
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226 ++pnum; |
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227 tags[0] = 4 | (1LL << 60); /* GIFtag */ |
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228 tags[1] = 0x0e; /* A+D */ |
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229 tags[2] = ((unsigned long long)fbp << 32) | |
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230 ((unsigned long long)fbw << 48) | |
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231 ((unsigned long long)psm << 56); |
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232 tags[3] = PS2_GS_BITBLTBUF; |
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233 tags[4] = ((unsigned long long)x << 32) | |
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234 ((unsigned long long)y << 48); |
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235 tags[5] = PS2_GS_TRXPOS; |
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236 tags[6] = (unsigned long long)16 | |
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237 ((unsigned long long)16 << 32); |
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238 tags[7] = PS2_GS_TRXREG; |
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239 tags[8] = 0; |
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240 tags[9] = PS2_GS_TRXDIR; |
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241 /* Now the actual image data */ |
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242 packet[pnum].ptr = &tags[10]; |
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243 packet[pnum].len = 2 * sizeof(*tags); |
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parents:
diff
changeset
|
244 ++pnum; |
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parents:
diff
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|
245 tags[10] = ((16*16*bpp) >> 4) | (2LL << 58); |
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parents:
diff
changeset
|
246 tags[11] = 0; |
f590dd383b5d
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parents:
diff
changeset
|
247 packet[pnum].ptr = (void *)base; |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
248 packet[pnum].len = 16 * 16 * bpp; |
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parents:
diff
changeset
|
249 ++pnum; |
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parents:
diff
changeset
|
250 packet[pnum].ptr = &tags[12]; |
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parents:
diff
changeset
|
251 packet[pnum].len = 2 * sizeof(*tags); |
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parents:
diff
changeset
|
252 ++pnum; |
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parents:
diff
changeset
|
253 tags[12] = (0 >> 4) | (1 << 15) | (2LL << 58); |
f590dd383b5d
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parents:
diff
changeset
|
254 tags[13] = 0; |
f590dd383b5d
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parents:
diff
changeset
|
255 |
f590dd383b5d
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parents:
diff
changeset
|
256 tags += 16; |
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parents:
diff
changeset
|
257 base += 16 * 16 * bpp; |
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parents:
diff
changeset
|
258 |
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parents:
diff
changeset
|
259 x += 16; |
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parents:
diff
changeset
|
260 } |
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parents:
diff
changeset
|
261 y += 16; |
f590dd383b5d
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parents:
diff
changeset
|
262 } |
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parents:
diff
changeset
|
263 |
f590dd383b5d
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parents:
diff
changeset
|
264 /* Set up the texture memory area for the video */ |
f590dd383b5d
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parents:
diff
changeset
|
265 tex_packet.ptr = tags; |
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parents:
diff
changeset
|
266 tex_packet.len = 8 * sizeof(*tags); |
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parents:
diff
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|
267 tags[0] = 3 | (1LL << 60); /* GIFtag */ |
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parents:
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changeset
|
268 tags[1] = 0x0e; /* A+D */ |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
269 tags[2] = ((screen_image.y + screen_image.h) * screen_image.w) / 64 + |
70
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parents:
diff
changeset
|
270 ((unsigned long long)fbw << 14) + |
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parents:
diff
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|
271 ((unsigned long long)psm << 20) + |
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parents:
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|
272 ((unsigned long long)power_of_2(width) << 26) + |
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parents:
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|
273 ((unsigned long long)power_of_2(height) << 30) + |
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parents:
diff
changeset
|
274 ((unsigned long long)1 << 34) + |
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|
275 ((unsigned long long)1 << 35); |
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|
276 tags[3] = PS2_GS_TEX0_1; |
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parents:
diff
changeset
|
277 tags[4] = (1 << 5) + (1 << 6); |
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parents:
diff
changeset
|
278 tags[5] = PS2_GS_TEX1_1; |
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parents:
diff
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|
279 tags[6] = 0; |
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|
280 tags[7] = PS2_GS_TEXFLUSH; |
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parents:
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changeset
|
281 ioctl(console_fd, PS2IOC_SEND, &tex_packet); |
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parents:
diff
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|
282 |
f590dd383b5d
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parents:
diff
changeset
|
283 /* Set up the tags for scaling the image */ |
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parents:
diff
changeset
|
284 packet[pnum].ptr = tags; |
f590dd383b5d
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parents:
diff
changeset
|
285 packet[pnum].len = 12 * sizeof(*tags); |
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parents:
diff
changeset
|
286 ++pnum; |
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parents:
diff
changeset
|
287 tags[0] = 5 | (1LL << 60); /* GIFtag */ |
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parents:
diff
changeset
|
288 tags[1] = 0x0e; /* A+D */ |
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parents:
diff
changeset
|
289 tags[2] = 6 + (1 << 4) + (1 << 8); |
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parents:
diff
changeset
|
290 tags[3] = PS2_GS_PRIM; |
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parents:
diff
changeset
|
291 tags[4] = ((unsigned long long)0 * 16) + |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
292 (((unsigned long long)0 * 16) << 16); |
f590dd383b5d
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parents:
diff
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|
293 tags[5] = PS2_GS_UV; |
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parents:
diff
changeset
|
294 tags[6] = 0; /* X1, Y1 */ |
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parents:
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|
295 tags[7] = PS2_GS_XYZ2; |
f590dd383b5d
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parents:
diff
changeset
|
296 hwdata->stretch_x1y1 = &tags[6]; |
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parents:
diff
changeset
|
297 tags[8] = ((unsigned long long)overlay->w * 16) + |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
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changeset
|
298 (((unsigned long long)overlay->h * 16) << 16); |
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diff
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|
299 tags[9] = PS2_GS_UV; |
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parents:
diff
changeset
|
300 tags[10] = 0; /* X2, Y2 */ |
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parents:
diff
changeset
|
301 tags[11] = PS2_GS_XYZ2; |
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parents:
diff
changeset
|
302 hwdata->stretch_x2y2 = &tags[10]; |
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parents:
diff
changeset
|
303 |
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parents:
diff
changeset
|
304 /* We're all done.. */ |
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parents:
diff
changeset
|
305 return(overlay); |
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parents:
diff
changeset
|
306 } |
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parents:
diff
changeset
|
307 |
f590dd383b5d
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parents:
diff
changeset
|
308 int GS_LockYUVOverlay(_THIS, SDL_Overlay *overlay) |
f590dd383b5d
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parents:
diff
changeset
|
309 { |
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parents:
diff
changeset
|
310 return(0); |
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parents:
diff
changeset
|
311 } |
f590dd383b5d
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parents:
diff
changeset
|
312 |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
313 void GS_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay) |
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parents:
diff
changeset
|
314 { |
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parents:
diff
changeset
|
315 return; |
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parents:
diff
changeset
|
316 } |
f590dd383b5d
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parents:
diff
changeset
|
317 |
1643
51038e80ae59
More general fix for bug #189
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
318 int GS_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst) |
70
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parents:
diff
changeset
|
319 { |
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parents:
diff
changeset
|
320 struct private_yuvhwdata *hwdata; |
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parents:
diff
changeset
|
321 __u32 cmd; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
322 struct ps2_packet packet; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
323 int h, w, i; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
324 Uint32 *lum, *Cr, *Cb; |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
325 int lum_pitch; |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
326 int crb_pitch; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
327 Uint32 *lum_src, *Cr_src, *Cb_src; |
1838
3d138844ceab
Fixed compiling GS YUV conversion code
Sam Lantinga <slouken@libsdl.org>
parents:
1643
diff
changeset
|
328 Uint32 *srcp, *dstp; |
70
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
329 unsigned int x, y; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
330 SDL_Surface *screen; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
331 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
332 /* Find out where the various portions of the image are */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
333 hwdata = overlay->hwdata; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
334 switch (overlay->format) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
335 case SDL_YV12_OVERLAY: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
336 lum = (Uint32 *)overlay->pixels[0]; |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
337 Cr = (Uint32 *)overlay->pixels[1]; |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
338 Cb = (Uint32 *)overlay->pixels[2]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
339 break; |
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parents:
diff
changeset
|
340 case SDL_IYUV_OVERLAY: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
341 lum = (Uint32 *)overlay->pixels[0]; |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
342 Cr = (Uint32 *)overlay->pixels[2]; |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
343 Cb = (Uint32 *)overlay->pixels[1]; |
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parents:
diff
changeset
|
344 default: |
543
522e5202014d
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
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252
diff
changeset
|
345 SDL_SetError("Unsupported YUV format in blit (?)"); |
70
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parents:
diff
changeset
|
346 return(-1); |
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parents:
diff
changeset
|
347 } |
1838
3d138844ceab
Fixed compiling GS YUV conversion code
Sam Lantinga <slouken@libsdl.org>
parents:
1643
diff
changeset
|
348 dstp = (Uint32 *)hwdata->ipu_imem; |
70
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parents:
diff
changeset
|
349 lum_pitch = overlay->w/4; |
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parents:
diff
changeset
|
350 crb_pitch = (overlay->w/2)/4; |
f590dd383b5d
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parents:
diff
changeset
|
351 |
f590dd383b5d
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parents:
diff
changeset
|
352 /* Copy blocks of 16x16 pixels to the DMA area */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
353 for ( h=overlay->h/16; h; --h ) { |
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parents:
diff
changeset
|
354 lum_src = lum; |
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parents:
diff
changeset
|
355 Cr_src = Cr; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
356 Cb_src = Cb; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
357 for ( w=overlay->w/16; w; --w ) { |
1838
3d138844ceab
Fixed compiling GS YUV conversion code
Sam Lantinga <slouken@libsdl.org>
parents:
1643
diff
changeset
|
358 srcp = lum_src; |
70
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parents:
diff
changeset
|
359 for ( i=0; i<16; ++i ) { |
1838
3d138844ceab
Fixed compiling GS YUV conversion code
Sam Lantinga <slouken@libsdl.org>
parents:
1643
diff
changeset
|
360 dstp[0] = srcp[0]; |
3d138844ceab
Fixed compiling GS YUV conversion code
Sam Lantinga <slouken@libsdl.org>
parents:
1643
diff
changeset
|
361 dstp[1] = srcp[1]; |
3d138844ceab
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Sam Lantinga <slouken@libsdl.org>
parents:
1643
diff
changeset
|
362 dstp[2] = srcp[2]; |
3d138844ceab
Fixed compiling GS YUV conversion code
Sam Lantinga <slouken@libsdl.org>
parents:
1643
diff
changeset
|
363 dstp[3] = srcp[3]; |
3d138844ceab
Fixed compiling GS YUV conversion code
Sam Lantinga <slouken@libsdl.org>
parents:
1643
diff
changeset
|
364 srcp += lum_pitch; |
3d138844ceab
Fixed compiling GS YUV conversion code
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
365 dstp += 4; |
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366 } |
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367 srcp = Cb_src; |
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368 for ( i=0; i<8; ++i ) { |
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369 dstp[0] = srcp[0]; |
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370 dstp[1] = srcp[1]; |
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371 srcp += crb_pitch; |
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372 dstp += 2; |
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373 } |
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374 srcp = Cr_src; |
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375 for ( i=0; i<8; ++i ) { |
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376 dstp[0] = srcp[0]; |
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377 dstp[1] = srcp[1]; |
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378 srcp += crb_pitch; |
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379 dstp += 2; |
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380 } |
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381 lum_src += 16 / 4; |
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382 Cb_src += 8 / 4; |
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383 Cr_src += 8 / 4; |
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384 } |
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385 lum += lum_pitch * 16; |
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386 Cr += crb_pitch * 8; |
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387 Cb += crb_pitch * 8; |
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388 } |
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389 |
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390 /* Send the macroblock data to the IPU */ |
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391 #ifdef DEBUG_YUV |
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392 fprintf(stderr, "Sending data to IPU..\n"); |
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393 #endif |
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394 packet.ptr = hwdata->ipu_imem; |
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395 packet.len = hwdata->macroblocks * (16 * 16 + 8 * 8 + 8 * 8); |
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396 ioctl(hwdata->ipu_fd, PS2IOC_SENDA, &packet); |
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397 |
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398 /* Trigger the DMA to the IPU for conversion */ |
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399 #ifdef DEBUG_YUV |
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400 fprintf(stderr, "Trigging conversion command\n"); |
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401 #endif |
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402 cmd = (7 << 28) + hwdata->macroblocks; |
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403 if ( screen_image.psm == PS2_GS_PSMCT16 ) { |
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404 cmd += (1 << 27) + /* Output RGB 555 */ |
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405 (1 << 26); /* Dither output */ |
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406 } |
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407 ioctl(hwdata->ipu_fd, PS2IOC_SIPUCMD, &cmd); |
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408 |
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409 /* Retrieve the converted image from the IPU */ |
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410 #ifdef DEBUG_YUV |
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411 fprintf(stderr, "Retrieving data from IPU..\n"); |
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412 #endif |
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413 packet.ptr = hwdata->ipu_omem; |
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414 packet.len = overlay->w * overlay->h * |
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415 this->screen->format->BytesPerPixel; |
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416 ioctl(hwdata->ipu_fd, PS2IOC_RECV, &packet); |
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417 |
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418 #ifdef DEBUG_YUV |
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419 fprintf(stderr, "Copying image to screen..\n"); |
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420 #endif |
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421 /* Wait for previous DMA to complete */ |
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422 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
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|
423 |
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424 /* Send the current image to the screen and scale it */ |
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425 screen = this->screen; |
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426 x = (unsigned int)dst->x; |
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427 y = (unsigned int)dst->y; |
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428 if ( screen->offset ) { |
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|
429 x += (screen->offset % screen->pitch) / |
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|
430 screen->format->BytesPerPixel; |
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|
431 y += (screen->offset / screen->pitch); |
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|
432 } |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
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70
diff
changeset
|
433 y += screen_image.y; |
70
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|
434 *hwdata->stretch_x1y1 = (x * 16) + ((y * 16) << 16); |
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diff
changeset
|
435 x += (unsigned int)dst->w; |
51038e80ae59
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diff
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|
436 y += (unsigned int)dst->h; |
70
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|
437 *hwdata->stretch_x2y2 = (x * 16) + ((y * 16) << 16); |
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|
438 return ioctl(console_fd, PS2IOC_SENDL, &hwdata->plist); |
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parents:
diff
changeset
|
439 } |
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parents:
diff
changeset
|
440 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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changeset
|
441 void GS_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
442 { |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
443 struct private_yuvhwdata *hwdata; |
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parents:
diff
changeset
|
444 |
f590dd383b5d
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parents:
diff
changeset
|
445 hwdata = overlay->hwdata; |
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parents:
diff
changeset
|
446 if ( hwdata ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
447 if ( hwdata->ipu_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
448 close(hwdata->ipu_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
449 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
450 if ( hwdata->dma_mem ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
451 munmap(hwdata->dma_mem, hwdata->dma_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
452 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
453 if ( hwdata->plist.packet ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
454 SDL_free(hwdata->plist.packet); |
70
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parents:
diff
changeset
|
455 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
456 if ( hwdata->pixels ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
457 SDL_free(hwdata->pixels); |
70
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parents:
diff
changeset
|
458 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
459 SDL_free(hwdata); |
70
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parents:
diff
changeset
|
460 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
461 } |