Mercurial > sdl-ios-xcode
annotate src/video/SDL_renderer_sw.c @ 5144:31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 31 Jan 2011 23:37:30 -0800 |
parents | e743b9c3f6d6 |
children | c8e049de174c |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_video.h" |
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25 #include "SDL_sysvideo.h" |
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26 #include "SDL_pixels_c.h" |
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27 #include "SDL_rect_c.h" |
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28 #include "SDL_yuv_sw_c.h" |
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29 #include "SDL_renderer_sw.h" |
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30 |
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31 |
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32 /* SDL surface based renderer implementation */ |
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33 |
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34 static SDL_Renderer *SW_CreateRenderer(SDL_Window * window, Uint32 flags); |
1970
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Allow the render context to do necessary work when the video mode changes.
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35 static int SW_ActivateRenderer(SDL_Renderer * renderer); |
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36 static int SW_DisplayModeChanged(SDL_Renderer * renderer); |
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37 static int SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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38 static int SW_QueryTexturePixels(SDL_Renderer * renderer, |
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39 SDL_Texture * texture, void **pixels, |
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40 int *pitch); |
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41 static int SW_SetTexturePalette(SDL_Renderer * renderer, |
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42 SDL_Texture * texture, |
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43 const SDL_Color * colors, int firstcolor, |
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44 int ncolors); |
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45 static int SW_GetTexturePalette(SDL_Renderer * renderer, |
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46 SDL_Texture * texture, SDL_Color * colors, |
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47 int firstcolor, int ncolors); |
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48 static int SW_SetTextureColorMod(SDL_Renderer * renderer, |
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49 SDL_Texture * texture); |
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50 static int SW_SetTextureAlphaMod(SDL_Renderer * renderer, |
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51 SDL_Texture * texture); |
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52 static int SW_SetTextureBlendMode(SDL_Renderer * renderer, |
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53 SDL_Texture * texture); |
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54 static int SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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55 const SDL_Rect * rect, const void *pixels, |
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56 int pitch); |
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57 static int SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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58 const SDL_Rect * rect, int markDirty, void **pixels, |
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59 int *pitch); |
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60 static void SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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61 static int SW_RenderDrawPoints(SDL_Renderer * renderer, |
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62 const SDL_Point * points, int count); |
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63 static int SW_RenderDrawLines(SDL_Renderer * renderer, |
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64 const SDL_Point * points, int count); |
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65 static int SW_RenderDrawRects(SDL_Renderer * renderer, |
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66 const SDL_Rect ** rects, int count); |
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67 static int SW_RenderFillRects(SDL_Renderer * renderer, |
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68 const SDL_Rect ** rects, int count); |
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69 static int SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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70 const SDL_Rect * srcrect, const SDL_Rect * dstrect); |
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71 static int SW_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
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72 Uint32 format, void * pixels, int pitch); |
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73 static int SW_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
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74 Uint32 format, const void * pixels, int pitch); |
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75 static void SW_RenderPresent(SDL_Renderer * renderer); |
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76 static void SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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77 static void SW_DestroyRenderer(SDL_Renderer * renderer); |
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78 |
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79 |
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80 SDL_RenderDriver SW_RenderDriver = { |
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81 SW_CreateRenderer, |
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82 { |
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83 "software", |
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84 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY | |
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85 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 | |
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86 SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC), |
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87 14, |
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88 { |
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89 SDL_PIXELFORMAT_INDEX8, |
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90 SDL_PIXELFORMAT_RGB555, |
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91 SDL_PIXELFORMAT_RGB565, |
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92 SDL_PIXELFORMAT_RGB888, |
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93 SDL_PIXELFORMAT_BGR888, |
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94 SDL_PIXELFORMAT_ARGB8888, |
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95 SDL_PIXELFORMAT_RGBA8888, |
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96 SDL_PIXELFORMAT_ABGR8888, |
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97 SDL_PIXELFORMAT_BGRA8888, |
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98 SDL_PIXELFORMAT_YV12, |
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99 SDL_PIXELFORMAT_IYUV, |
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100 SDL_PIXELFORMAT_YUY2, |
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101 SDL_PIXELFORMAT_UYVY, |
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102 SDL_PIXELFORMAT_YVYU}, |
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103 0, |
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104 0} |
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105 }; |
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106 |
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107 typedef struct |
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108 { |
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109 Uint32 format; |
1972
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Fixed bug recreating OpenGL textures on window resize
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110 SDL_bool updateSize; |
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111 int current_texture; |
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112 SDL_Texture *texture[3]; |
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113 SDL_Surface surface; |
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114 SDL_Renderer *renderer; |
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115 SDL_DirtyRectList dirty; |
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116 } SW_RenderData; |
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117 |
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118 static SDL_Texture * |
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119 CreateTexture(SDL_Renderer * renderer, Uint32 format, int w, int h) |
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120 { |
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121 SDL_Texture *texture; |
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122 |
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123 texture = (SDL_Texture *) SDL_calloc(1, sizeof(*texture)); |
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124 if (!texture) { |
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125 SDL_OutOfMemory(); |
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126 return NULL; |
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127 } |
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128 |
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129 texture->format = format; |
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130 texture->access = SDL_TEXTUREACCESS_STREAMING; |
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131 texture->w = w; |
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132 texture->h = h; |
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133 texture->renderer = renderer; |
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134 |
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135 if (renderer->CreateTexture(renderer, texture) < 0) { |
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136 SDL_free(texture); |
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137 return NULL; |
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138 } |
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139 return texture; |
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140 } |
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141 |
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142 static void |
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143 DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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144 { |
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145 renderer->DestroyTexture(renderer, texture); |
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146 SDL_free(texture); |
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147 } |
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148 |
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149 static int |
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150 DisplayPaletteChanged(void *userdata, SDL_Palette * palette) |
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151 { |
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152 SW_RenderData *data = (SW_RenderData *) userdata; |
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153 int i; |
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154 |
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155 for (i = 0; i < SDL_arraysize(data->texture); ++i) { |
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156 if (data->texture[i] && data->renderer->SetTexturePalette) { |
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157 data->renderer->SetTexturePalette(data->renderer, |
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158 data->texture[i], |
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159 palette->colors, 0, |
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160 palette->ncolors); |
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161 } |
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162 } |
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163 return 0; |
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164 } |
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165 |
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166 void |
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167 Setup_SoftwareRenderer(SDL_Renderer * renderer) |
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168 { |
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169 renderer->CreateTexture = SW_CreateTexture; |
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170 renderer->QueryTexturePixels = SW_QueryTexturePixels; |
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171 renderer->SetTexturePalette = SW_SetTexturePalette; |
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172 renderer->GetTexturePalette = SW_GetTexturePalette; |
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173 renderer->SetTextureColorMod = SW_SetTextureColorMod; |
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174 renderer->SetTextureAlphaMod = SW_SetTextureAlphaMod; |
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Making the API simpler, texture color and alpha modulation are supported by all renderers.
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175 renderer->SetTextureBlendMode = SW_SetTextureBlendMode; |
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176 renderer->UpdateTexture = SW_UpdateTexture; |
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177 renderer->LockTexture = SW_LockTexture; |
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178 renderer->UnlockTexture = SW_UnlockTexture; |
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179 renderer->DestroyTexture = SW_DestroyTexture; |
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180 |
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181 renderer->info.num_texture_formats = |
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182 SW_RenderDriver.info.num_texture_formats; |
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183 SDL_memcpy(renderer->info.texture_formats, |
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184 SW_RenderDriver.info.texture_formats, |
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185 sizeof(renderer->info.texture_formats));; |
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186 renderer->info.max_texture_width = SW_RenderDriver.info.max_texture_width; |
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187 renderer->info.max_texture_height = |
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188 SW_RenderDriver.info.max_texture_height; |
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189 } |
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190 |
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191 SDL_Renderer * |
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192 SW_CreateRenderer(SDL_Window * window, Uint32 flags) |
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193 { |
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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194 SDL_VideoDisplay *display = window->display; |
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195 SDL_DisplayMode *displayMode = &display->current_mode; |
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196 SDL_Renderer *renderer; |
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197 SW_RenderData *data; |
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198 int i, n; |
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199 int bpp; |
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200 Uint32 Rmask, Gmask, Bmask, Amask; |
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201 Uint32 renderer_flags; |
1929
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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202 const char *desired_driver; |
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203 |
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204 if (!SDL_PixelFormatEnumToMasks |
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205 (displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
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206 SDL_SetError("Unknown display format"); |
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207 return NULL; |
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208 } |
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209 |
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210 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
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211 if (!renderer) { |
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212 SDL_OutOfMemory(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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213 return NULL; |
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214 } |
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215 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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216 data = (SW_RenderData *) SDL_calloc(1, sizeof(*data)); |
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217 if (!data) { |
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Starting on the OpenGL renderer...
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218 SW_DestroyRenderer(renderer); |
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219 SDL_OutOfMemory(); |
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220 return NULL; |
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221 } |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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|
222 renderer->ActivateRenderer = SW_ActivateRenderer; |
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Allow the render context to do necessary work when the video mode changes.
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|
223 renderer->DisplayModeChanged = SW_DisplayModeChanged; |
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Date: Fri, 19 Dec 2008 20:17:35 +0100
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224 |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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|
225 renderer->RenderDrawPoints = SW_RenderDrawPoints; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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226 renderer->RenderDrawLines = SW_RenderDrawLines; |
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Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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227 renderer->RenderDrawRects = SW_RenderDrawRects; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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228 renderer->RenderFillRects = SW_RenderFillRects; |
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229 renderer->RenderCopy = SW_RenderCopy; |
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Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
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230 renderer->RenderReadPixels = SW_RenderReadPixels; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
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231 renderer->RenderWritePixels = SW_RenderWritePixels; |
1918
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232 renderer->RenderPresent = SW_RenderPresent; |
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Starting on the OpenGL renderer...
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233 renderer->DestroyRenderer = SW_DestroyRenderer; |
2227
b252359547ed
Exported the software renderer texture functions to make easier to create
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234 renderer->info.name = SW_RenderDriver.info.name; |
b252359547ed
Exported the software renderer texture functions to make easier to create
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235 renderer->info.flags = 0; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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236 renderer->window = window; |
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237 renderer->driverdata = data; |
2227
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238 Setup_SoftwareRenderer(renderer); |
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239 |
1965
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240 if (flags & SDL_RENDERER_PRESENTFLIP2) { |
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241 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; |
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242 n = 2; |
1965
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243 } else if (flags & SDL_RENDERER_PRESENTFLIP3) { |
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244 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3; |
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245 n = 3; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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246 } else { |
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247 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY; |
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248 n = 1; |
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249 } |
1907
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250 data->format = displayMode->format; |
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251 |
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252 /* Find a render driver that we can use to display data */ |
1965
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253 renderer_flags = (SDL_RENDERER_SINGLEBUFFER | |
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254 SDL_RENDERER_PRESENTDISCARD); |
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255 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
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256 renderer_flags |= SDL_RENDERER_PRESENTVSYNC; |
1907
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257 } |
1929
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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258 desired_driver = SDL_getenv("SDL_VIDEO_RENDERER_SWDRIVER"); |
1895
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259 for (i = 0; i < display->num_render_drivers; ++i) { |
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260 SDL_RenderDriver *driver = &display->render_drivers[i]; |
1929
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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1920
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|
261 if (driver->info.name == SW_RenderDriver.info.name) { |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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262 continue; |
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263 } |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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1920
diff
changeset
|
264 if (desired_driver |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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1920
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265 && SDL_strcasecmp(desired_driver, driver->info.name) != 0) { |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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266 continue; |
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267 } |
595ac54a8f9f
Added an environment variable to select which driver the software renderer will use.
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268 data->renderer = driver->CreateRenderer(window, renderer_flags); |
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269 if (data->renderer) { |
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Added an environment variable to select which driver the software renderer will use.
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270 break; |
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271 } |
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272 } |
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273 if (i == display->num_render_drivers) { |
1918
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Starting on the OpenGL renderer...
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274 SW_DestroyRenderer(renderer); |
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275 SDL_SetError("Couldn't find display render driver"); |
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276 return NULL; |
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277 } |
1965
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278 if (data->renderer->info.flags & SDL_RENDERER_PRESENTVSYNC) { |
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279 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
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280 } |
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281 |
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282 /* Create the textures we'll use for display */ |
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283 for (i = 0; i < n; ++i) { |
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284 data->texture[i] = |
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285 CreateTexture(data->renderer, data->format, window->w, window->h); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
286 if (!data->texture[i]) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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|
287 SW_DestroyRenderer(renderer); |
1907
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288 return NULL; |
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289 } |
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Streamlined the API a bit and optimized the software renderer.
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|
290 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
291 data->current_texture = 0; |
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Streamlined the API a bit and optimized the software renderer.
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292 |
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|
293 /* Create a surface we'll use for rendering */ |
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Streamlined the API a bit and optimized the software renderer.
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294 data->surface.flags = SDL_PREALLOC; |
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Streamlined the API a bit and optimized the software renderer.
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|
295 data->surface.format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
296 if (!data->surface.format) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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diff
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|
297 SW_DestroyRenderer(renderer); |
1907
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Streamlined the API a bit and optimized the software renderer.
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|
298 return NULL; |
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Streamlined the API a bit and optimized the software renderer.
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|
299 } |
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Streamlined the API a bit and optimized the software renderer.
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|
300 SDL_SetSurfacePalette(&data->surface, display->palette); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
301 |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
302 /* Set up a palette watch on the display palette */ |
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Streamlined the API a bit and optimized the software renderer.
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|
303 if (display->palette) { |
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Streamlined the API a bit and optimized the software renderer.
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|
304 SDL_AddPaletteWatch(display->palette, DisplayPaletteChanged, data); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
305 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
306 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
307 return renderer; |
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|
308 } |
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|
309 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
310 static int |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
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|
311 SW_ActivateRenderer(SDL_Renderer * renderer) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
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|
312 { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
changeset
|
313 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
314 SDL_Window *window = renderer->window; |
1972
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
315 int i, n; |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
1965
diff
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|
316 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
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diff
changeset
|
317 if (data->renderer && data->renderer->ActivateRenderer) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
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|
318 if (data->renderer->ActivateRenderer(data->renderer) < 0) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
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|
319 return -1; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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diff
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|
320 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
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parents:
1965
diff
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|
321 } |
1972
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
322 if (data->updateSize) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
323 /* Recreate the textures for the new window size */ |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
324 if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
325 n = 2; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
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parents:
1971
diff
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|
326 } else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
327 n = 3; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
328 } else { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
329 n = 1; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
330 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
331 for (i = 0; i < n; ++i) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
332 if (data->texture[i]) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
333 DestroyTexture(data->renderer, data->texture[i]); |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
334 data->texture[i] = 0; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
335 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
336 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
337 for (i = 0; i < n; ++i) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
338 data->texture[i] = |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
339 CreateTexture(data->renderer, data->format, window->w, |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
340 window->h); |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
341 if (!data->texture[i]) { |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
342 return -1; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
343 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
344 } |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
345 data->updateSize = SDL_FALSE; |
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
346 } |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
347 return 0; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
348 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
349 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
350 static int |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
351 SW_DisplayModeChanged(SDL_Renderer * renderer) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
352 { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
353 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
354 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
355 if (data->renderer && data->renderer->DisplayModeChanged) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
356 if (data->renderer->DisplayModeChanged(data->renderer) < 0) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
357 return -1; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
358 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
359 } |
2905
d214e791c77c
Fixed crash when resizing the window with the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2904
diff
changeset
|
360 /* Rebind the context to the window area */ |
1972
a0e278364188
Fixed bug recreating OpenGL textures on window resize
Sam Lantinga <slouken@libsdl.org>
parents:
1971
diff
changeset
|
361 data->updateSize = SDL_TRUE; |
2905
d214e791c77c
Fixed crash when resizing the window with the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2904
diff
changeset
|
362 return SW_ActivateRenderer(renderer); |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
363 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
364 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
365 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
366 SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
367 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
368 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
2786 | 369 texture->driverdata = |
370 SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h); | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
371 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
372 int bpp; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
373 Uint32 Rmask, Gmask, Bmask, Amask; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
374 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
375 if (!SDL_PixelFormatEnumToMasks |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
376 (texture->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
377 SDL_SetError("Unknown texture format"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
378 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
379 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
380 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
381 texture->driverdata = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
382 SDL_CreateRGBSurface(0, texture->w, texture->h, bpp, Rmask, Gmask, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
383 Bmask, Amask); |
3053
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
384 SDL_SetSurfaceColorMod(texture->driverdata, texture->r, texture->g, |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
385 texture->b); |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
386 SDL_SetSurfaceAlphaMod(texture->driverdata, texture->a); |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
387 SDL_SetSurfaceBlendMode(texture->driverdata, texture->blendMode); |
aa34d1180d30
When creating a software texture, synchronize the surface with the texture.
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
388 |
2802
c2834344ca44
Fixed SW_SetTextureScaleMode()
Sam Lantinga <slouken@libsdl.org>
parents:
2786
diff
changeset
|
389 if (texture->access == SDL_TEXTUREACCESS_STATIC) { |
c2834344ca44
Fixed SW_SetTextureScaleMode()
Sam Lantinga <slouken@libsdl.org>
parents:
2786
diff
changeset
|
390 SDL_SetSurfaceRLE(texture->driverdata, 1); |
c2834344ca44
Fixed SW_SetTextureScaleMode()
Sam Lantinga <slouken@libsdl.org>
parents:
2786
diff
changeset
|
391 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
392 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
393 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
394 if (!texture->driverdata) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
395 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
396 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
397 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
398 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
399 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
400 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
401 SW_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
402 void **pixels, int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
403 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
404 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
405 return SDL_SW_QueryYUVTexturePixels((SDL_SW_YUVTexture *) |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
406 texture->driverdata, pixels, |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
407 pitch); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
408 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
409 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
410 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
411 *pixels = surface->pixels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
412 *pitch = surface->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
413 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
414 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
415 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
416 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
417 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
418 SW_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
419 const SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
420 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
421 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
422 SDL_SetError("YUV textures don't have a palette"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
423 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
424 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
425 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
426 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
427 return SDL_SetPaletteColors(surface->format->palette, colors, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
428 firstcolor, ncolors); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
429 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
430 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
431 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
432 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
433 SW_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
434 SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
435 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
436 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
437 SDL_SetError("YUV textures don't have a palette"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
438 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
439 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
440 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
441 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
442 SDL_memcpy(colors, &surface->format->palette->colors[firstcolor], |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
443 ncolors * sizeof(*colors)); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
444 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
445 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
446 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
447 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
448 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
449 SW_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
450 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
451 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
452 return SDL_SetSurfaceColorMod(surface, texture->r, texture->g, |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
453 texture->b); |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
454 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
455 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
456 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
457 SW_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
458 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
459 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
460 return SDL_SetSurfaceAlphaMod(surface, texture->a); |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
461 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
462 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
463 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
464 SW_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
465 { |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
466 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
467 return SDL_SetSurfaceBlendMode(surface, texture->blendMode); |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
468 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
469 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
470 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
471 SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
472 const SDL_Rect * rect, const void *pixels, int pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
473 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
474 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
475 return SDL_SW_UpdateYUVTexture((SDL_SW_YUVTexture *) |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
476 texture->driverdata, rect, pixels, |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
477 pitch); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
478 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
479 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
480 Uint8 *src, *dst; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
481 int row; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
482 size_t length; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
483 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
484 src = (Uint8 *) pixels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
485 dst = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
486 (Uint8 *) surface->pixels + rect->y * surface->pitch + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
487 rect->x * surface->format->BytesPerPixel; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
488 length = rect->w * surface->format->BytesPerPixel; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
489 for (row = 0; row < rect->h; ++row) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
490 SDL_memcpy(dst, src, length); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
491 src += pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
492 dst += surface->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
493 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
494 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
495 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
496 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
497 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
498 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
499 SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
500 const SDL_Rect * rect, int markDirty, void **pixels, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
501 int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
502 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
503 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
504 return SDL_SW_LockYUVTexture((SDL_SW_YUVTexture *) |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
505 texture->driverdata, rect, markDirty, |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
506 pixels, pitch); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
507 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
508 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
509 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
510 *pixels = |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
511 (void *) ((Uint8 *) surface->pixels + rect->y * surface->pitch + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
512 rect->x * surface->format->BytesPerPixel); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
513 *pitch = surface->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
514 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
515 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
516 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
517 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
518 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
519 SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
520 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
521 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
522 SDL_SW_UnlockYUVTexture((SDL_SW_YUVTexture *) texture->driverdata); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
523 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
524 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
525 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
526 static int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
527 SW_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
528 int count) |
2901 | 529 { |
530 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
531 SDL_Texture *texture = data->texture[data->current_texture]; |
2904
fa81cc1ef3d0
Fixed clip_rect when drawing points and lines with software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
532 SDL_Rect rect; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
533 int i; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
534 int x, y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
535 int status = 0; |
2901 | 536 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
537 /* Get the smallest rectangle that contains everything */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
538 rect.x = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
539 rect.y = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
540 rect.w = texture->w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
541 rect.h = texture->h; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
542 if (!SDL_EnclosePoints(points, count, &rect, &rect)) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
543 /* Nothing to draw */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
544 return 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
545 } |
2904
fa81cc1ef3d0
Fixed clip_rect when drawing points and lines with software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
546 |
2901 | 547 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
548 SDL_AddDirtyRect(&data->dirty, &rect); | |
549 } | |
550 | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
551 if (data->renderer->LockTexture(data->renderer, texture, &rect, 1, |
2901 | 552 &data->surface.pixels, |
553 &data->surface.pitch) < 0) { | |
554 return -1; | |
555 } | |
556 | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
557 data->surface.clip_rect.w = data->surface.w = rect.w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
558 data->surface.clip_rect.h = data->surface.h = rect.h; |
2904
fa81cc1ef3d0
Fixed clip_rect when drawing points and lines with software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
559 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
560 /* Draw the points! */ |
5143
e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5141
diff
changeset
|
561 if (renderer->blendMode == SDL_BLENDMODE_NONE) { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
562 Uint32 color = SDL_MapRGBA(data->surface.format, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
563 renderer->r, renderer->g, renderer->b, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
564 renderer->a); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
565 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
566 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
567 x = points[i].x - rect.x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
568 y = points[i].y - rect.y; |
2901 | 569 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
570 status = SDL_DrawPoint(&data->surface, x, y, color); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
571 } |
2901 | 572 } else { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
573 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
574 x = points[i].x - rect.x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
575 y = points[i].y - rect.y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
576 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
577 status = SDL_BlendPoint(&data->surface, x, y, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
578 renderer->blendMode, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
579 renderer->r, renderer->g, renderer->b, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
580 renderer->a); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
581 } |
2901 | 582 } |
583 | |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
584 data->renderer->UnlockTexture(data->renderer, texture); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
585 |
2901 | 586 return status; |
587 } | |
588 | |
589 static int | |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
590 SW_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
591 int count) |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
592 { |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
593 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
594 SDL_Texture *texture = data->texture[data->current_texture]; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
595 SDL_Rect clip, rect; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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diff
changeset
|
596 int i; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
597 int x1, y1, x2, y2; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
598 int status = 0; |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
599 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
600 /* Get the smallest rectangle that contains everything */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
601 clip.x = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
602 clip.y = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
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diff
changeset
|
603 clip.w = texture->w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
604 clip.h = texture->h; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
605 SDL_EnclosePoints(points, count, NULL, &rect); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
606 if (!SDL_IntersectRect(&rect, &clip, &rect)) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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parents:
3435
diff
changeset
|
607 /* Nothing to draw */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
608 return 0; |
2904
fa81cc1ef3d0
Fixed clip_rect when drawing points and lines with software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
609 } |
fa81cc1ef3d0
Fixed clip_rect when drawing points and lines with software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
610 |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
611 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
612 SDL_AddDirtyRect(&data->dirty, &rect); |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
613 } |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
614 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
615 if (data->renderer->LockTexture(data->renderer, texture, &rect, 1, |
2891 | 616 &data->surface.pixels, |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
617 &data->surface.pitch) < 0) { |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
618 return -1; |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
619 } |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
620 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
621 data->surface.clip_rect.w = data->surface.w = rect.w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
622 data->surface.clip_rect.h = data->surface.h = rect.h; |
2904
fa81cc1ef3d0
Fixed clip_rect when drawing points and lines with software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
2901
diff
changeset
|
623 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
624 /* Draw the points! */ |
5143
e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5141
diff
changeset
|
625 if (renderer->blendMode == SDL_BLENDMODE_NONE) { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
626 Uint32 color = SDL_MapRGBA(data->surface.format, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
627 renderer->r, renderer->g, renderer->b, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
628 renderer->a); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
629 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
630 for (i = 1; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
631 x1 = points[i-1].x - rect.x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
632 y1 = points[i-1].y - rect.y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
633 x2 = points[i].x - rect.x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
634 y2 = points[i].y - rect.y; |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
635 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
636 status = SDL_DrawLine(&data->surface, x1, y1, x2, y2, color); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
637 } |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
638 } else { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
639 for (i = 1; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
640 x1 = points[i-1].x - rect.x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
641 y1 = points[i-1].y - rect.y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
642 x2 = points[i].x - rect.x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
643 y2 = points[i].y - rect.y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
644 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
645 status = SDL_BlendLine(&data->surface, x1, y1, x2, y2, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
646 renderer->blendMode, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
647 renderer->r, renderer->g, renderer->b, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
648 renderer->a); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
649 } |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
650 } |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
651 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
652 data->renderer->UnlockTexture(data->renderer, texture); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
653 |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
654 return status; |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
655 } |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
656 |
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
657 static int |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
658 SW_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
659 int count) |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
660 { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
661 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
662 SDL_Texture *texture = data->texture[data->current_texture]; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
663 SDL_Rect clip, rect; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
664 Uint32 color = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
665 int i; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
666 int status = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
667 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
668 clip.x = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
669 clip.y = 0; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
670 clip.w = texture->w; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
671 clip.h = texture->h; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
672 |
5143
e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5141
diff
changeset
|
673 if (renderer->blendMode == SDL_BLENDMODE_NONE) { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
674 color = SDL_MapRGBA(data->surface.format, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
675 renderer->r, renderer->g, renderer->b, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
676 renderer->a); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
677 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
678 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
679 for (i = 0; i < count; ++i) { |
3599
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3596
diff
changeset
|
680 /* FIXME: We don't want to draw clipped edges */ |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
681 if (!SDL_IntersectRect(rects[i], &clip, &rect)) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
682 /* Nothing to draw */ |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
683 continue; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
684 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
685 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
686 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
687 SDL_AddDirtyRect(&data->dirty, &rect); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
688 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
689 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
690 if (data->renderer->LockTexture(data->renderer, texture, &rect, 1, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
691 &data->surface.pixels, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
692 &data->surface.pitch) < 0) { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
693 return -1; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
694 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
695 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
696 data->surface.clip_rect.w = data->surface.w = rect.w; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
697 data->surface.clip_rect.h = data->surface.h = rect.h; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
698 |
5143
e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5141
diff
changeset
|
699 if (renderer->blendMode == SDL_BLENDMODE_NONE) { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
700 status = SDL_DrawRect(&data->surface, NULL, color); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
701 } else { |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
702 status = SDL_BlendRect(&data->surface, NULL, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
703 renderer->blendMode, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
704 renderer->r, renderer->g, renderer->b, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
705 renderer->a); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
706 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
707 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
708 data->renderer->UnlockTexture(data->renderer, texture); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
709 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
710 return status; |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
711 } |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
712 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
713 static int |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
714 SW_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
715 int count) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
716 { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
717 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
718 SDL_Texture *texture = data->texture[data->current_texture]; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
719 SDL_Rect clip, rect; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
720 Uint32 color = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
721 int i; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
722 int status = 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
723 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
724 clip.x = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
725 clip.y = 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
726 clip.w = texture->w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
727 clip.h = texture->h; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
728 |
5143
e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5141
diff
changeset
|
729 if (renderer->blendMode == SDL_BLENDMODE_NONE) { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
730 color = SDL_MapRGBA(data->surface.format, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
731 renderer->r, renderer->g, renderer->b, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
732 renderer->a); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
733 } |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
734 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
735 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
736 if (!SDL_IntersectRect(rects[i], &clip, &rect)) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
737 /* Nothing to draw */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
738 continue; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
739 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
740 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
741 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
742 SDL_AddDirtyRect(&data->dirty, &rect); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
743 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
744 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
745 if (data->renderer->LockTexture(data->renderer, texture, &rect, 1, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
746 &data->surface.pixels, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
747 &data->surface.pitch) < 0) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
748 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
749 } |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
750 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
751 data->surface.clip_rect.w = data->surface.w = rect.w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
752 data->surface.clip_rect.h = data->surface.h = rect.h; |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
753 |
5143
e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5141
diff
changeset
|
754 if (renderer->blendMode == SDL_BLENDMODE_NONE) { |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
755 status = SDL_FillRect(&data->surface, NULL, color); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
756 } else { |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
757 status = SDL_BlendFillRect(&data->surface, NULL, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
758 renderer->blendMode, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
759 renderer->r, renderer->g, renderer->b, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
760 renderer->a); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
761 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
762 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
763 data->renderer->UnlockTexture(data->renderer, texture); |
2888
32e8bbba1e94
Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
764 } |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
765 return status; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
766 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
767 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
768 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
769 SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
770 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
771 { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
772 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
773 int status; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
774 |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
775 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
776 SDL_AddDirtyRect(&data->dirty, dstrect); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
777 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
778 |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
779 if (data->renderer->LockTexture(data->renderer, |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
780 data->texture[data->current_texture], |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
781 dstrect, 1, &data->surface.pixels, |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2267
diff
changeset
|
782 &data->surface.pitch) < 0) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
783 return -1; |
1897
c2a27da60b18
Solved the performance problems by introducing the concept of a single-buffered
Sam Lantinga <slouken@libsdl.org>
parents:
1895
diff
changeset
|
784 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
785 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
786 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
787 status = |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
788 SDL_SW_CopyYUVToRGB((SDL_SW_YUVTexture *) texture->driverdata, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
789 srcrect, data->format, dstrect->w, dstrect->h, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
790 data->surface.pixels, data->surface.pitch); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
791 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
792 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
793 SDL_Rect real_srcrect = *srcrect; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
794 SDL_Rect real_dstrect; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
795 |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
796 data->surface.w = dstrect->w; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
797 data->surface.h = dstrect->h; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
798 data->surface.clip_rect.w = dstrect->w; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
799 data->surface.clip_rect.h = dstrect->h; |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
800 real_dstrect = data->surface.clip_rect; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
801 |
2267
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
802 status = |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
803 SDL_LowerBlit(surface, &real_srcrect, &data->surface, |
c785543d1843
Okay, still some bugs, but everything builds again...
Sam Lantinga <slouken@libsdl.org>
parents:
2262
diff
changeset
|
804 &real_dstrect); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
805 } |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
806 data->renderer->UnlockTexture(data->renderer, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
807 data->texture[data->current_texture]); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
808 return status; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
809 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
810 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
811 static int |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
812 SW_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
813 Uint32 format, void * pixels, int pitch) |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
814 { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
815 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
816 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
817 if (data->renderer->LockTexture(data->renderer, |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
818 data->texture[data->current_texture], |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
819 rect, 0, &data->surface.pixels, |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
820 &data->surface.pitch) < 0) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
821 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
822 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
823 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
824 SDL_ConvertPixels(rect->w, rect->h, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
825 data->format, data->surface.pixels, data->surface.pitch, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
826 format, pixels, pitch); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
827 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
828 data->renderer->UnlockTexture(data->renderer, |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
829 data->texture[data->current_texture]); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
830 return 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
831 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
832 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
833 static int |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
834 SW_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
835 Uint32 format, const void * pixels, int pitch) |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
836 { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
837 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
838 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
839 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
840 SDL_AddDirtyRect(&data->dirty, rect); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
841 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
842 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
843 if (data->renderer->LockTexture(data->renderer, |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
844 data->texture[data->current_texture], |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
845 rect, 1, &data->surface.pixels, |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
846 &data->surface.pitch) < 0) { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
847 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
848 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
849 |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
850 SDL_ConvertPixels(rect->w, rect->h, format, pixels, pitch, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
851 data->format, data->surface.pixels, data->surface.pitch); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
852 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
853 data->renderer->UnlockTexture(data->renderer, |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
854 data->texture[data->current_texture]); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
855 return 0; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
856 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3053
diff
changeset
|
857 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
858 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
859 SW_RenderPresent(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
860 { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
861 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
862 SDL_Texture *texture = data->texture[data->current_texture]; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
863 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
864 /* Send the data to the display */ |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
865 if (data->renderer->info.flags & SDL_RENDERER_PRESENTCOPY) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
866 SDL_DirtyRect *dirty; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
867 for (dirty = data->dirty.list; dirty; dirty = dirty->next) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
868 data->renderer->RenderCopy(data->renderer, texture, &dirty->rect, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
869 &dirty->rect); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
870 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
871 SDL_ClearDirtyRects(&data->dirty); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
872 } else { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
873 SDL_Rect rect; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
874 rect.x = 0; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
875 rect.y = 0; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
876 rect.w = texture->w; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
877 rect.h = texture->h; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1972
diff
changeset
|
878 data->renderer->RenderCopy(data->renderer, texture, &rect, &rect); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
879 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
880 data->renderer->RenderPresent(data->renderer); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
881 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
882 /* Update the flipping chain, if any */ |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
883 if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
884 data->current_texture = (data->current_texture + 1) % 2; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1930
diff
changeset
|
885 } else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
886 data->current_texture = (data->current_texture + 1) % 3; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
887 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
888 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
889 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
890 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
891 SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
892 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
893 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
894 SDL_SW_DestroyYUVTexture((SDL_SW_YUVTexture *) texture->driverdata); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
895 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
896 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
897 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
898 SDL_FreeSurface(surface); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
899 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
900 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
901 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
902 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
903 SW_DestroyRenderer(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
904 { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
905 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3599
diff
changeset
|
906 SDL_Window *window = renderer->window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3599
diff
changeset
|
907 SDL_VideoDisplay *display = window->display; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
908 int i; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
909 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
910 if (data) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
911 for (i = 0; i < SDL_arraysize(data->texture); ++i) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
912 if (data->texture[i]) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
913 DestroyTexture(data->renderer, data->texture[i]); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
914 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
915 } |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
916 if (data->surface.format) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
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|
917 SDL_SetSurfacePalette(&data->surface, NULL); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
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|
918 SDL_FreeFormat(data->surface.format); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
919 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
920 if (display->palette) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
921 SDL_DelPaletteWatch(display->palette, DisplayPaletteChanged, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
922 data); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
923 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
924 if (data->renderer) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
925 data->renderer->DestroyRenderer(data->renderer); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
926 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
927 SDL_FreeDirtyRects(&data->dirty); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
928 SDL_free(data); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
929 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
930 SDL_free(renderer); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
931 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
932 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
933 /* vi: set ts=4 sw=4 expandtab: */ |