Mercurial > sdl-ios-xcode
annotate src/video/SDL_renderer_sw.c @ 1918:092bd3a019c5
Starting on the OpenGL renderer...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 19 Jul 2006 07:18:45 +0000 |
parents | 06c27a737b7a |
children | 8a162bfdc838 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_video.h" |
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25 #include "SDL_sysvideo.h" |
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26 #include "SDL_pixels_c.h" |
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27 #include "SDL_rect_c.h" |
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28 #include "SDL_yuv_sw_c.h" |
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29 |
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30 |
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31 /* SDL surface based renderer implementation */ |
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32 |
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33 static SDL_Renderer *SW_CreateRenderer(SDL_Window * window, Uint32 flags); |
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34 static int SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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35 static int SW_QueryTexturePixels(SDL_Renderer * renderer, |
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36 SDL_Texture * texture, void **pixels, |
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37 int *pitch); |
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38 static int SW_SetTexturePalette(SDL_Renderer * renderer, |
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39 SDL_Texture * texture, |
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40 const SDL_Color * colors, int firstcolor, |
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41 int ncolors); |
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42 static int SW_GetTexturePalette(SDL_Renderer * renderer, |
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43 SDL_Texture * texture, SDL_Color * colors, |
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44 int firstcolor, int ncolors); |
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45 static int SW_UpdateTexture(SDL_Renderer * renderer, |
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46 SDL_Texture * texture, const SDL_Rect * rect, |
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47 const void *pixels, int pitch); |
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48 static int SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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49 const SDL_Rect * rect, int markDirty, |
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50 void **pixels, int *pitch); |
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51 static void SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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52 static void SW_DirtyTexture(SDL_Renderer * renderer, |
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53 SDL_Texture * texture, int numrects, |
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54 const SDL_Rect * rects); |
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55 static int SW_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, |
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56 Uint32 color); |
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57 static int SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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58 const SDL_Rect * srcrect, |
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59 const SDL_Rect * dstrect, int blendMode, |
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60 int scaleMode); |
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61 static void SW_RenderPresent(SDL_Renderer * renderer); |
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62 static void SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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63 static void SW_DestroyRenderer(SDL_Renderer * renderer); |
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64 |
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65 |
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66 SDL_RenderDriver SW_RenderDriver = { |
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67 SW_CreateRenderer, |
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68 { |
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69 "software", |
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70 (SDL_Renderer_SingleBuffer | SDL_Renderer_PresentCopy | |
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71 SDL_Renderer_PresentFlip2 | SDL_Renderer_PresentFlip3 | |
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72 SDL_Renderer_PresentDiscard | SDL_Renderer_PresentVSync), |
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73 (SDL_TextureBlendMode_None | SDL_TextureBlendMode_Mask | |
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74 SDL_TextureBlendMode_Blend), |
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75 (SDL_TextureScaleMode_None | SDL_TextureScaleMode_Fast), |
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76 11, |
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77 { |
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78 SDL_PixelFormat_Index8, |
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79 SDL_PixelFormat_RGB555, |
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80 SDL_PixelFormat_RGB565, |
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81 SDL_PixelFormat_RGB888, |
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82 SDL_PixelFormat_BGR888, |
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83 SDL_PixelFormat_ARGB8888, |
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84 SDL_PixelFormat_RGBA8888, |
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85 SDL_PixelFormat_ABGR8888, |
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86 SDL_PixelFormat_BGRA8888, |
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87 SDL_PixelFormat_YUY2, |
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88 SDL_PixelFormat_UYVY}, |
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89 0, |
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90 0} |
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91 }; |
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92 |
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93 typedef struct |
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94 { |
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95 Uint32 format; |
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96 int current_texture; |
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97 SDL_Texture *texture[3]; |
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98 SDL_Surface surface; |
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99 SDL_Renderer *renderer; |
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100 SDL_DirtyRectList dirty; |
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101 } SW_RenderData; |
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102 |
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103 static SDL_Texture * |
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104 CreateTexture(SDL_Renderer * renderer, Uint32 format, int w, int h) |
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105 { |
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106 SDL_Texture *texture; |
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107 |
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108 texture = (SDL_Texture *) SDL_malloc(sizeof(*texture)); |
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109 if (!texture) { |
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110 SDL_OutOfMemory(); |
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111 return NULL; |
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112 } |
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113 |
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114 SDL_zerop(texture); |
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115 texture->format = format; |
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116 texture->access = SDL_TextureAccess_Local; |
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117 texture->w = w; |
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118 texture->h = h; |
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119 texture->renderer = renderer; |
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120 |
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121 if (renderer->CreateTexture(renderer, texture) < 0) { |
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122 SDL_free(texture); |
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123 return NULL; |
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124 } |
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125 return texture; |
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126 } |
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127 |
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128 static void |
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129 DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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130 { |
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131 renderer->DestroyTexture(renderer, texture); |
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132 SDL_free(texture); |
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133 } |
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134 |
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135 static int |
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136 DisplayPaletteChanged(void *userdata, SDL_Palette * palette) |
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137 { |
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138 SW_RenderData *data = (SW_RenderData *) userdata; |
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139 int i; |
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140 |
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141 for (i = 0; i < SDL_arraysize(data->texture); ++i) { |
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142 if (data->texture[i] && data->renderer->SetTexturePalette) { |
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143 data->renderer->SetTexturePalette(data->renderer, |
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144 data->texture[i], |
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145 palette->colors, 0, |
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146 palette->ncolors); |
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147 } |
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148 } |
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149 return 0; |
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150 } |
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151 |
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152 SDL_Renderer * |
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153 SW_CreateRenderer(SDL_Window * window, Uint32 flags) |
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154 { |
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155 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
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156 SDL_DisplayMode *displayMode = &display->current_mode; |
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157 SDL_Renderer *renderer; |
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158 SW_RenderData *data; |
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159 int i, n; |
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160 int bpp; |
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161 Uint32 Rmask, Gmask, Bmask, Amask; |
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162 Uint32 renderer_flags; |
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163 |
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164 if (!SDL_PixelFormatEnumToMasks |
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165 (displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
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166 SDL_SetError("Unknown display format"); |
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167 return NULL; |
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168 } |
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169 |
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170 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
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171 if (!renderer) { |
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172 SDL_OutOfMemory(); |
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173 return NULL; |
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174 } |
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175 |
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176 data = (SW_RenderData *) SDL_malloc(sizeof(*data)); |
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177 if (!data) { |
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178 SW_DestroyRenderer(renderer); |
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179 SDL_OutOfMemory(); |
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180 return NULL; |
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181 } |
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182 SDL_zerop(data); |
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183 |
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184 renderer->CreateTexture = SW_CreateTexture; |
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185 renderer->QueryTexturePixels = SW_QueryTexturePixels; |
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186 renderer->SetTexturePalette = SW_SetTexturePalette; |
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187 renderer->GetTexturePalette = SW_GetTexturePalette; |
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188 renderer->UpdateTexture = SW_UpdateTexture; |
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189 renderer->LockTexture = SW_LockTexture; |
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190 renderer->UnlockTexture = SW_UnlockTexture; |
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191 renderer->DirtyTexture = SW_DirtyTexture; |
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192 renderer->RenderFill = SW_RenderFill; |
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193 renderer->RenderCopy = SW_RenderCopy; |
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194 renderer->RenderPresent = SW_RenderPresent; |
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195 renderer->DestroyTexture = SW_DestroyTexture; |
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196 renderer->DestroyRenderer = SW_DestroyRenderer; |
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197 renderer->info = SW_RenderDriver.info; |
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198 renderer->window = window->id; |
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199 renderer->driverdata = data; |
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200 |
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201 renderer->info.flags = 0; |
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202 |
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203 if (flags & SDL_Renderer_PresentFlip2) { |
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204 renderer->info.flags |= SDL_Renderer_PresentFlip2; |
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205 n = 2; |
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206 } else if (flags & SDL_Renderer_PresentFlip3) { |
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207 renderer->info.flags |= SDL_Renderer_PresentFlip3; |
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208 n = 3; |
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209 } else { |
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210 renderer->info.flags |= SDL_Renderer_PresentCopy; |
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211 n = 1; |
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212 } |
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213 data->format = displayMode->format; |
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214 |
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215 /* Find a render driver that we can use to display data */ |
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216 renderer_flags = (SDL_Renderer_SingleBuffer | |
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217 SDL_Renderer_PresentDiscard); |
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218 if (flags & SDL_Renderer_PresentVSync) { |
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219 renderer_flags |= SDL_Renderer_PresentVSync; |
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220 } |
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221 for (i = 0; i < display->num_render_drivers; ++i) { |
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222 SDL_RenderDriver *driver = &display->render_drivers[i]; |
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223 if (driver->info.name != SW_RenderDriver.info.name) { |
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224 data->renderer = driver->CreateRenderer(window, renderer_flags); |
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225 if (data->renderer) { |
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226 break; |
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227 } |
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228 } |
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229 } |
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230 if (i == display->num_render_drivers) { |
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231 SW_DestroyRenderer(renderer); |
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232 SDL_SetError("Couldn't find display render driver"); |
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233 return NULL; |
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234 } |
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235 if (data->renderer->info.flags & SDL_Renderer_PresentVSync) { |
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236 renderer->info.flags |= SDL_Renderer_PresentVSync; |
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237 } |
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238 |
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239 /* Create the textures we'll use for display */ |
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240 for (i = 0; i < n; ++i) { |
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241 data->texture[i] = |
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242 CreateTexture(data->renderer, data->format, window->w, window->h); |
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243 if (!data->texture[i]) { |
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244 SW_DestroyRenderer(renderer); |
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245 return NULL; |
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246 } |
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247 } |
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248 data->current_texture = 0; |
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249 |
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250 /* Create a surface we'll use for rendering */ |
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251 data->surface.flags = SDL_PREALLOC; |
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252 data->surface.format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask); |
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253 if (!data->surface.format) { |
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254 SW_DestroyRenderer(renderer); |
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255 return NULL; |
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256 } |
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257 SDL_SetSurfacePalette(&data->surface, display->palette); |
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258 |
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259 /* Set up a palette watch on the display palette */ |
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260 if (display->palette) { |
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261 SDL_AddPaletteWatch(display->palette, DisplayPaletteChanged, data); |
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262 } |
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263 |
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264 return renderer; |
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265 } |
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266 |
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267 static int |
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268 SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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269 { |
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270 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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271 texture->driverdata = SDL_SW_CreateYUVTexture(texture); |
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272 } else { |
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273 int bpp; |
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274 Uint32 Rmask, Gmask, Bmask, Amask; |
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275 |
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276 if (!SDL_PixelFormatEnumToMasks |
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277 (texture->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) { |
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278 SDL_SetError("Unknown texture format"); |
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279 return -1; |
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280 } |
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281 |
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282 texture->driverdata = |
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283 SDL_CreateRGBSurface(0, texture->w, texture->h, bpp, Rmask, Gmask, |
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284 Bmask, Amask); |
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285 } |
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286 |
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287 if (!texture->driverdata) { |
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288 return -1; |
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289 } |
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290 return 0; |
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291 } |
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292 |
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293 static int |
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Starting on the OpenGL renderer...
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294 SW_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
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Starting on the OpenGL renderer...
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295 void **pixels, int *pitch) |
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296 { |
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297 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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298 return SDL_SW_QueryYUVTexturePixels((SDL_SW_YUVTexture *) texture-> |
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299 driverdata, pixels, pitch); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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300 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
301 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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302 |
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303 *pixels = surface->pixels; |
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304 *pitch = surface->pitch; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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305 return 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
306 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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307 } |
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|
308 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
309 static int |
1918
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Starting on the OpenGL renderer...
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310 SW_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
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Starting on the OpenGL renderer...
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311 const SDL_Color * colors, int firstcolor, int ncolors) |
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312 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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313 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
314 SDL_SetError("YUV textures don't have a palette"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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315 return -1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
316 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
317 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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318 |
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319 return SDL_SetPaletteColors(surface->format->palette, colors, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
320 firstcolor, ncolors); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
321 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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322 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
323 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
324 static int |
1918
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Starting on the OpenGL renderer...
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|
325 SW_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
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Starting on the OpenGL renderer...
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326 SDL_Color * colors, int firstcolor, int ncolors) |
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327 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
328 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
329 SDL_SetError("YUV textures don't have a palette"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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330 return -1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
331 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
332 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
333 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
334 SDL_memcpy(colors, &surface->format->palette->colors[firstcolor], |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
335 ncolors * sizeof(*colors)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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336 return 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
337 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
338 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
339 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
340 static int |
1918
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Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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|
341 SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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342 const SDL_Rect * rect, const void *pixels, int pitch) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
343 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
344 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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345 return SDL_SW_UpdateYUVTexture((SDL_SW_YUVTexture *) texture-> |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
346 driverdata, rect, pixels, pitch); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
347 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
348 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
349 Uint8 *src, *dst; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
350 int row; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
351 size_t length; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
352 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
353 src = (Uint8 *) pixels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
354 dst = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
355 (Uint8 *) surface->pixels + rect->y * surface->pitch + |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
356 rect->x * surface->format->BytesPerPixel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
357 length = rect->w * surface->format->BytesPerPixel; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
358 for (row = 0; row < rect->h; ++row) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
359 SDL_memcpy(dst, src, length); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
360 src += pitch; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
361 dst += surface->pitch; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
362 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
363 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
364 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
365 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
366 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
367 static int |
1918
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Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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368 SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
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369 const SDL_Rect * rect, int markDirty, void **pixels, |
092bd3a019c5
Starting on the OpenGL renderer...
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370 int *pitch) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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371 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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372 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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373 return SDL_SW_LockYUVTexture((SDL_SW_YUVTexture *) texture-> |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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374 driverdata, rect, markDirty, pixels, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
375 pitch); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
376 } else { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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377 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
378 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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379 *pixels = |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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380 (void *) ((Uint8 *) surface->pixels + rect->y * surface->pitch + |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
381 rect->x * surface->format->BytesPerPixel); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
382 *pitch = surface->pitch; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
383 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
384 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
385 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
386 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
387 static void |
1918
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Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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388 SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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389 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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390 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
391 SDL_SW_UnlockYUVTexture((SDL_SW_YUVTexture *) texture->driverdata); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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392 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
393 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
394 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
395 static void |
1918
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Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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396 SW_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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397 int numrects, const SDL_Rect * rects) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
398 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
399 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
400 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
401 static int |
1918
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Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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|
402 SW_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 color) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
403 { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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|
404 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
405 Uint8 r, g, b, a; |
1907
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Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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406 void *pixels; |
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Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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407 int pitch; |
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Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
408 SDL_Rect real_rect; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
409 int status; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
410 |
1907
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Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
411 if (data->renderer->info.flags & SDL_Renderer_PresentCopy) { |
1897
c2a27da60b18
Solved the performance problems by introducing the concept of a single-buffered
Sam Lantinga <slouken@libsdl.org>
parents:
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|
412 SDL_AddDirtyRect(&data->dirty, rect); |
c2a27da60b18
Solved the performance problems by introducing the concept of a single-buffered
Sam Lantinga <slouken@libsdl.org>
parents:
1895
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|
413 } |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
414 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
415 a = (Uint8) ((color >> 24) & 0xFF); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
416 r = (Uint8) ((color >> 16) & 0xFF); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
417 g = (Uint8) ((color >> 8) & 0xFF); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
418 b = (Uint8) (color & 0xFF); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
419 color = SDL_MapRGBA(data->surface.format, r, g, b, a); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
420 |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
421 if (data->renderer-> |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
422 LockTexture(data->renderer, data->texture[data->current_texture], |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
423 rect, 1, &data->surface.pixels, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
424 &data->surface.pitch) < 0) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
425 return -1; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
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|
426 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
427 data->surface.w = rect->w; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
428 data->surface.h = rect->h; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
429 data->surface.clip_rect.w = rect->w; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
430 data->surface.clip_rect.h = rect->h; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
431 real_rect = data->surface.clip_rect; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
432 |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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parents:
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|
433 status = SDL_FillRect(&data->surface, &real_rect, color); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
434 |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
435 data->renderer->UnlockTexture(data->renderer, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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|
436 data->texture[data->current_texture]); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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|
437 return status; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
438 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
439 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
440 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
441 SW_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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|
442 const SDL_Rect * srcrect, const SDL_Rect * dstrect, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
443 int blendMode, int scaleMode) |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
444 { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
445 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
446 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
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|
447 int status; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
448 |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
449 if (data->renderer->info.flags & SDL_Renderer_PresentCopy) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
450 SDL_AddDirtyRect(&data->dirty, dstrect); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
451 } |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
452 |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
453 if (data->renderer-> |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
454 LockTexture(data->renderer, data->texture[data->current_texture], |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
455 dstrect, 1, &data->surface.pixels, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
456 &data->surface.pitch) < 0) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
457 return -1; |
1897
c2a27da60b18
Solved the performance problems by introducing the concept of a single-buffered
Sam Lantinga <slouken@libsdl.org>
parents:
1895
diff
changeset
|
458 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
459 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
460 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
461 status = |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
462 SDL_SW_CopyYUVToRGB((SDL_SW_YUVTexture *) texture->driverdata, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
463 srcrect, data->format, dstrect->w, dstrect->h, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
464 data->surface.pixels, data->surface.pitch); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
465 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
466 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
467 SDL_Rect real_srcrect = *srcrect; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
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|
468 SDL_Rect real_dstrect; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
469 |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
470 data->surface.w = dstrect->w; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
471 data->surface.h = dstrect->h; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
472 data->surface.clip_rect.w = dstrect->w; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
473 data->surface.clip_rect.h = dstrect->h; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
474 real_dstrect = data->surface.clip_rect; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
475 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
476 if (blendMode & |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
477 (SDL_TextureBlendMode_Mask | SDL_TextureBlendMode_Blend)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
478 SDL_SetAlpha(surface, SDL_SRCALPHA, 0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
479 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
480 SDL_SetAlpha(surface, 0, 0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
481 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
482 if (scaleMode != SDL_TextureScaleMode_None && |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
483 (srcrect->w != dstrect->w || srcrect->h != dstrect->h)) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
484 status = |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
485 SDL_SoftStretch(surface, &real_srcrect, &data->surface, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
486 &real_dstrect); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
487 } else { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
488 status = |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
489 SDL_LowerBlit(surface, &real_srcrect, &data->surface, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
490 &real_dstrect); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
491 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
492 } |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
493 data->renderer->UnlockTexture(data->renderer, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
494 data->texture[data->current_texture]); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
495 return status; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
496 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
497 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
498 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
499 SW_RenderPresent(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
500 { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
501 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
502 SDL_Texture *texture = data->texture[data->current_texture]; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
503 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
504 /* Send the data to the display */ |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
505 if (data->renderer->info.flags & SDL_Renderer_PresentCopy) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
506 SDL_DirtyRect *dirty; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
507 for (dirty = data->dirty.list; dirty; dirty = dirty->next) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
508 data->renderer->RenderCopy(data->renderer, texture, &dirty->rect, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
509 &dirty->rect, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
510 SDL_TextureBlendMode_None, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
511 SDL_TextureScaleMode_None); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
512 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
513 SDL_ClearDirtyRects(&data->dirty); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
514 } else { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
515 SDL_Rect rect; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
516 rect.x = 0; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
517 rect.y = 0; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
518 rect.w = texture->w; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
519 rect.h = texture->h; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
520 data->renderer->RenderCopy(data->renderer, texture, &rect, &rect, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
521 SDL_TextureBlendMode_None, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
522 SDL_TextureScaleMode_None); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
523 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
524 data->renderer->RenderPresent(data->renderer); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
525 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
526 /* Update the flipping chain, if any */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
527 if (renderer->info.flags & SDL_Renderer_PresentFlip2) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
528 data->current_texture = (data->current_texture + 1) % 2; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
529 } else if (renderer->info.flags & SDL_Renderer_PresentFlip3) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
530 data->current_texture = (data->current_texture + 1) % 3; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
531 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
532 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
533 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
534 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
535 SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
536 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
537 if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
538 SDL_SW_DestroyYUVTexture((SDL_SW_YUVTexture *) texture->driverdata); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
539 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
540 SDL_Surface *surface = (SDL_Surface *) texture->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
541 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
542 SDL_FreeSurface(surface); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
543 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
544 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
545 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
546 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
547 SW_DestroyRenderer(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
548 { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
549 SW_RenderData *data = (SW_RenderData *) renderer->driverdata; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
550 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
551 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
552 int i; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
553 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
554 if (data) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
555 for (i = 0; i < SDL_arraysize(data->texture); ++i) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
556 if (data->texture[i]) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
557 DestroyTexture(data->renderer, data->texture[i]); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
558 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
559 } |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
560 if (data->surface.format) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
561 SDL_SetSurfacePalette(&data->surface, NULL); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
562 SDL_FreeFormat(data->surface.format); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
563 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
564 if (display->palette) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
565 SDL_DelPaletteWatch(display->palette, DisplayPaletteChanged, |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
566 data); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
567 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
diff
changeset
|
568 if (data->renderer) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
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changeset
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569 data->renderer->DestroyRenderer(data->renderer); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1897
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570 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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571 SDL_FreeDirtyRects(&data->dirty); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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572 SDL_free(data); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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573 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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574 SDL_free(renderer); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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575 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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576 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
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577 /* vi: set ts=4 sw=4 expandtab: */ |