Mercurial > sdl-ios-xcode
annotate src/video/windib/SDL_dibvideo.c @ 1525:23a347cfbed8
Fixed bug #38
I'm using SDL 1.2.9 with Visual C++ 7.0 on Windows 2000.
Here's the setup: my game starts in a window, with
SDL_WM_GrabInput(SDL_GRAB_ON) to constrain the cursor to the game window. The
mouse cursor is outside of the window when the game launches, and when the
window appears the cursor is grabbed and placed at the top left corner of the
inside of the game window. At this point, if I click the mouse without moving
it, the SDL_MOUSEBUTTONDOWN event's mouse coordinates are (65535,65535).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 14 Mar 2006 06:00:30 +0000 |
parents | 21b1fbb53f4a |
children | 8d9bb0cf2c2a |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
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26 |
0 | 27 /* Not yet in the mingw32 cross-compile headers */ |
28 #ifndef CDS_FULLSCREEN | |
29 #define CDS_FULLSCREEN 4 | |
30 #endif | |
31 | |
32 #include "SDL_syswm.h" | |
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33 #include "../SDL_sysvideo.h" |
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34 #include "../SDL_pixels_c.h" |
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35 #include "../../events/SDL_sysevents.h" |
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36 #include "../../events/SDL_events_c.h" |
0 | 37 #include "SDL_dibvideo.h" |
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38 #include "../wincommon/SDL_syswm_c.h" |
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39 #include "../wincommon/SDL_sysmouse_c.h" |
0 | 40 #include "SDL_dibevents_c.h" |
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41 #include "../wincommon/SDL_wingl_c.h" |
0 | 42 |
43 #ifdef _WIN32_WCE | |
44 #define NO_GETDIBITS | |
45 #define NO_GAMMA_SUPPORT | |
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46 #if _WIN32_WCE < 420 |
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47 #define NO_CHANGEDISPLAYSETTINGS |
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48 #else |
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49 #define ChangeDisplaySettings(lpDevMode, dwFlags) ChangeDisplaySettingsEx(NULL, (lpDevMode), 0, (dwFlags), 0) |
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50 #endif |
0 | 51 #endif |
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52 #ifndef WS_MAXIMIZE |
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53 #define WS_MAXIMIZE 0 |
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54 #endif |
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55 #ifndef WS_THICKFRAME |
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56 #define WS_THICKFRAME 0 |
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57 #endif |
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58 #ifndef SWP_NOCOPYBITS |
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59 #define SWP_NOCOPYBITS 0 |
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60 #endif |
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61 #ifndef PC_NOCOLLAPSE |
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62 #define PC_NOCOLLAPSE 0 |
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63 #endif |
0 | 64 |
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65 #ifdef _WIN32_WCE |
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66 // defined and used in SDL_sysevents.c |
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67 extern HINSTANCE aygshell; |
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68 #endif |
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69 |
0 | 70 /* Initialization/Query functions */ |
71 static int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
72 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
73 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
74 static int DIB_SetColors(_THIS, int firstcolor, int ncolors, | |
75 SDL_Color *colors); | |
76 static void DIB_CheckGamma(_THIS); | |
338
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77 void DIB_SwapGamma(_THIS); |
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78 void DIB_QuitGamma(_THIS); |
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79 int DIB_SetGammaRamp(_THIS, Uint16 *ramp); |
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80 int DIB_GetGammaRamp(_THIS, Uint16 *ramp); |
0 | 81 static void DIB_VideoQuit(_THIS); |
82 | |
83 /* Hardware surface functions */ | |
84 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface); | |
85 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface); | |
86 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
87 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface); | |
88 | |
89 /* Windows message handling functions */ | |
90 static void DIB_RealizePalette(_THIS); | |
91 static void DIB_PaletteChanged(_THIS, HWND window); | |
92 static void DIB_WinPAINT(_THIS, HDC hdc); | |
93 | |
94 /* helper fn */ | |
95 static int DIB_SussScreenDepth(); | |
96 | |
97 /* DIB driver bootstrap functions */ | |
98 | |
99 static int DIB_Available(void) | |
100 { | |
101 return(1); | |
102 } | |
103 | |
104 static void DIB_DeleteDevice(SDL_VideoDevice *device) | |
105 { | |
106 if ( device ) { | |
107 if ( device->hidden ) { | |
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108 SDL_free(device->hidden); |
0 | 109 } |
110 if ( device->gl_data ) { | |
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111 SDL_free(device->gl_data); |
0 | 112 } |
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113 SDL_free(device); |
0 | 114 } |
115 } | |
116 | |
117 static SDL_VideoDevice *DIB_CreateDevice(int devindex) | |
118 { | |
119 SDL_VideoDevice *device; | |
120 | |
121 /* Initialize all variables that we clean on shutdown */ | |
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122 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
0 | 123 if ( device ) { |
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124 SDL_memset(device, 0, (sizeof *device)); |
0 | 125 device->hidden = (struct SDL_PrivateVideoData *) |
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126 SDL_malloc((sizeof *device->hidden)); |
0 | 127 device->gl_data = (struct SDL_PrivateGLData *) |
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128 SDL_malloc((sizeof *device->gl_data)); |
0 | 129 } |
130 if ( (device == NULL) || (device->hidden == NULL) || | |
131 (device->gl_data == NULL) ) { | |
132 SDL_OutOfMemory(); | |
133 DIB_DeleteDevice(device); | |
134 return(NULL); | |
135 } | |
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136 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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137 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 138 |
139 /* Set the function pointers */ | |
140 device->VideoInit = DIB_VideoInit; | |
141 device->ListModes = DIB_ListModes; | |
142 device->SetVideoMode = DIB_SetVideoMode; | |
143 device->UpdateMouse = WIN_UpdateMouse; | |
144 device->SetColors = DIB_SetColors; | |
145 device->UpdateRects = NULL; | |
146 device->VideoQuit = DIB_VideoQuit; | |
147 device->AllocHWSurface = DIB_AllocHWSurface; | |
148 device->CheckHWBlit = NULL; | |
149 device->FillHWRect = NULL; | |
150 device->SetHWColorKey = NULL; | |
151 device->SetHWAlpha = NULL; | |
152 device->LockHWSurface = DIB_LockHWSurface; | |
153 device->UnlockHWSurface = DIB_UnlockHWSurface; | |
154 device->FlipHWSurface = NULL; | |
155 device->FreeHWSurface = DIB_FreeHWSurface; | |
156 device->SetGammaRamp = DIB_SetGammaRamp; | |
157 device->GetGammaRamp = DIB_GetGammaRamp; | |
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158 #if SDL_VIDEO_OPENGL |
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159 device->GL_LoadLibrary = WIN_GL_LoadLibrary; |
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160 device->GL_GetProcAddress = WIN_GL_GetProcAddress; |
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161 device->GL_GetAttribute = WIN_GL_GetAttribute; |
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162 device->GL_MakeCurrent = WIN_GL_MakeCurrent; |
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163 device->GL_SwapBuffers = WIN_GL_SwapBuffers; |
0 | 164 #endif |
165 device->SetCaption = WIN_SetWMCaption; | |
166 device->SetIcon = WIN_SetWMIcon; | |
167 device->IconifyWindow = WIN_IconifyWindow; | |
168 device->GrabInput = WIN_GrabInput; | |
169 device->GetWMInfo = WIN_GetWMInfo; | |
170 device->FreeWMCursor = WIN_FreeWMCursor; | |
171 device->CreateWMCursor = WIN_CreateWMCursor; | |
172 device->ShowWMCursor = WIN_ShowWMCursor; | |
173 device->WarpWMCursor = WIN_WarpWMCursor; | |
174 device->CheckMouseMode = WIN_CheckMouseMode; | |
175 device->InitOSKeymap = DIB_InitOSKeymap; | |
176 device->PumpEvents = DIB_PumpEvents; | |
177 | |
178 /* Set up the windows message handling functions */ | |
179 WIN_RealizePalette = DIB_RealizePalette; | |
180 WIN_PaletteChanged = DIB_PaletteChanged; | |
181 WIN_WinPAINT = DIB_WinPAINT; | |
182 HandleMessage = DIB_HandleMessage; | |
183 | |
184 device->free = DIB_DeleteDevice; | |
185 | |
186 /* We're finally ready */ | |
187 return device; | |
188 } | |
189 | |
190 VideoBootStrap WINDIB_bootstrap = { | |
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191 "windib", "Win95/98/NT/2000/CE GDI", |
0 | 192 DIB_Available, DIB_CreateDevice |
193 }; | |
194 | |
195 static int cmpmodes(const void *va, const void *vb) | |
196 { | |
197 SDL_Rect *a = *(SDL_Rect **)va; | |
198 SDL_Rect *b = *(SDL_Rect **)vb; | |
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199 if ( a->w == b->w ) |
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200 return b->h - a->h; |
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201 else |
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202 return b->w - a->w; |
0 | 203 } |
204 | |
205 static int DIB_AddMode(_THIS, int bpp, int w, int h) | |
206 { | |
207 SDL_Rect *mode; | |
208 int i, index; | |
209 int next_mode; | |
210 | |
211 /* Check to see if we already have this mode */ | |
212 if ( bpp < 8 ) { /* Not supported */ | |
213 return(0); | |
214 } | |
215 index = ((bpp+7)/8)-1; | |
216 for ( i=0; i<SDL_nummodes[index]; ++i ) { | |
217 mode = SDL_modelist[index][i]; | |
218 if ( (mode->w == w) && (mode->h == h) ) { | |
219 return(0); | |
220 } | |
221 } | |
222 | |
223 /* Set up the new video mode rectangle */ | |
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224 mode = (SDL_Rect *)SDL_malloc(sizeof *mode); |
0 | 225 if ( mode == NULL ) { |
226 SDL_OutOfMemory(); | |
227 return(-1); | |
228 } | |
229 mode->x = 0; | |
230 mode->y = 0; | |
231 mode->w = w; | |
232 mode->h = h; | |
233 | |
234 /* Allocate the new list of modes, and fill in the new mode */ | |
235 next_mode = SDL_nummodes[index]; | |
236 SDL_modelist[index] = (SDL_Rect **) | |
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237 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
0 | 238 if ( SDL_modelist[index] == NULL ) { |
239 SDL_OutOfMemory(); | |
240 SDL_nummodes[index] = 0; | |
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241 SDL_free(mode); |
0 | 242 return(-1); |
243 } | |
244 SDL_modelist[index][next_mode] = mode; | |
245 SDL_modelist[index][next_mode+1] = NULL; | |
246 SDL_nummodes[index]++; | |
247 | |
248 return(0); | |
249 } | |
250 | |
251 static HPALETTE DIB_CreatePalette(int bpp) | |
252 { | |
253 /* RJR: March 28, 2000 | |
254 moved palette creation here from "DIB_VideoInit" */ | |
255 | |
256 HPALETTE handle = NULL; | |
257 | |
258 if ( bpp <= 8 ) | |
259 { | |
260 LOGPALETTE *palette; | |
261 HDC hdc; | |
262 int ncolors; | |
263 int i; | |
264 | |
265 ncolors = 1; | |
266 for ( i=0; i<bpp; ++i ) { | |
267 ncolors *= 2; | |
268 } | |
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269 palette = (LOGPALETTE *)SDL_malloc(sizeof(*palette)+ |
0 | 270 ncolors*sizeof(PALETTEENTRY)); |
271 palette->palVersion = 0x300; | |
272 palette->palNumEntries = ncolors; | |
273 hdc = GetDC(SDL_Window); | |
274 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry); | |
275 ReleaseDC(SDL_Window, hdc); | |
276 handle = CreatePalette(palette); | |
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277 SDL_free(palette); |
0 | 278 } |
279 | |
280 return handle; | |
281 } | |
282 | |
283 int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
284 { | |
285 #ifndef NO_CHANGEDISPLAYSETTINGS | |
286 int i; | |
287 DEVMODE settings; | |
288 #endif | |
289 | |
290 /* Create the window */ | |
291 if ( DIB_CreateWindow(this) < 0 ) { | |
292 return(-1); | |
293 } | |
1523 | 294 |
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295 #if !SDL_AUDIO_DISABLED |
0 | 296 DX5_SoundFocus(SDL_Window); |
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297 #endif |
0 | 298 |
299 /* Determine the screen depth */ | |
300 vformat->BitsPerPixel = DIB_SussScreenDepth(); | |
301 switch (vformat->BitsPerPixel) { | |
302 case 15: | |
303 vformat->Rmask = 0x00007c00; | |
304 vformat->Gmask = 0x000003e0; | |
305 vformat->Bmask = 0x0000001f; | |
306 vformat->BitsPerPixel = 16; | |
307 break; | |
308 case 16: | |
309 vformat->Rmask = 0x0000f800; | |
310 vformat->Gmask = 0x000007e0; | |
311 vformat->Bmask = 0x0000001f; | |
312 break; | |
313 case 24: | |
314 case 32: | |
315 /* GDI defined as 8-8-8 */ | |
316 vformat->Rmask = 0x00ff0000; | |
317 vformat->Gmask = 0x0000ff00; | |
318 vformat->Bmask = 0x000000ff; | |
319 break; | |
320 default: | |
321 break; | |
322 } | |
323 | |
324 /* See if gamma is supported on this screen */ | |
325 DIB_CheckGamma(this); | |
326 | |
327 #ifndef NO_CHANGEDISPLAYSETTINGS | |
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328 |
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329 settings.dmSize = sizeof(DEVMODE); |
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330 settings.dmDriverExtra = 0; |
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331 #ifdef _WIN32_WCE |
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332 settings.dmFields = DM_DISPLAYQUERYORIENTATION; |
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333 this->hidden->supportRotation = ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL) == DISP_CHANGE_SUCCESSFUL; |
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334 #endif |
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335 /* Query for the desktop resolution */ |
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336 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode); |
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337 |
0 | 338 /* Query for the list of available video modes */ |
339 for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) { | |
340 DIB_AddMode(this, settings.dmBitsPerPel, | |
341 settings.dmPelsWidth, settings.dmPelsHeight); | |
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342 #ifdef _WIN32_WCE |
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343 if( this->hidden->supportRotation ) |
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344 DIB_AddMode(this, settings.dmBitsPerPel, |
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345 settings.dmPelsHeight, settings.dmPelsWidth); |
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346 #endif |
0 | 347 } |
348 /* Sort the mode lists */ | |
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349 if( i > 1 ) |
0 | 350 for ( i=0; i<NUM_MODELISTS; ++i ) { |
351 if ( SDL_nummodes[i] > 0 ) { | |
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352 SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes); |
0 | 353 } |
354 } | |
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355 #else |
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356 // WinCE and fullscreen mode: |
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357 // We use only vformat->BitsPerPixel that allow SDL to |
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358 // emulate other bpp (8, 32) and use triple buffer, |
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359 // because SDL surface conversion is much faster than the WinCE one. |
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360 // Although it should be tested on devices with graphics accelerator. |
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361 |
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362 DIB_AddMode(this, vformat->BitsPerPixel, |
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363 GetDeviceCaps(GetDC(NULL), HORZRES), |
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364 GetDeviceCaps(GetDC(NULL), VERTRES)); |
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365 |
0 | 366 #endif /* !NO_CHANGEDISPLAYSETTINGS */ |
367 | |
368 /* Grab an identity palette if we are in a palettized mode */ | |
369 if ( vformat->BitsPerPixel <= 8 ) { | |
370 /* RJR: March 28, 2000 | |
371 moved palette creation to "DIB_CreatePalette" */ | |
372 screen_pal = DIB_CreatePalette(vformat->BitsPerPixel); | |
373 } | |
374 | |
375 /* Fill in some window manager capabilities */ | |
376 this->info.wm_available = 1; | |
377 | |
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378 #ifdef _WIN32_WCE |
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379 this->hidden->origRotation = -1; |
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380 #endif |
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381 |
0 | 382 /* We're done! */ |
383 return(0); | |
384 } | |
385 | |
386 /* We support any format at any dimension */ | |
387 SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
388 { | |
389 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
390 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]); | |
391 } else { | |
392 return((SDL_Rect **)-1); | |
393 } | |
394 } | |
395 | |
396 | |
397 /* | |
398 Helper fn to work out which screen depth windows is currently using. | |
399 15 bit mode is considered 555 format, 16 bit is 565. | |
400 returns 0 for unknown mode. | |
401 (Derived from code in sept 1999 Windows Developer Journal | |
402 http://www.wdj.com/code/archive.html) | |
403 */ | |
404 static int DIB_SussScreenDepth() | |
405 { | |
406 #ifdef NO_GETDIBITS | |
407 int depth; | |
408 HDC hdc; | |
409 | |
410 hdc = GetDC(SDL_Window); | |
411 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL); | |
412 ReleaseDC(SDL_Window, hdc); | |
413 return(depth); | |
414 #else | |
415 int dib_size; | |
416 LPBITMAPINFOHEADER dib_hdr; | |
417 HDC hdc; | |
418 HBITMAP hbm; | |
419 | |
420 /* Allocate enough space for a DIB header plus palette (for | |
421 * 8-bit modes) or bitfields (for 16- and 32-bit modes) | |
422 */ | |
423 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD); | |
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424 dib_hdr = (LPBITMAPINFOHEADER) SDL_malloc(dib_size); |
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425 SDL_memset(dib_hdr, 0, dib_size); |
0 | 426 dib_hdr->biSize = sizeof(BITMAPINFOHEADER); |
427 | |
428 /* Get a device-dependent bitmap that's compatible with the | |
429 screen. | |
430 */ | |
431 hdc = GetDC(NULL); | |
432 hbm = CreateCompatibleBitmap( hdc, 1, 1 ); | |
433 | |
434 /* Convert the DDB to a DIB. We need to call GetDIBits twice: | |
435 * the first call just fills in the BITMAPINFOHEADER; the | |
436 * second fills in the bitfields or palette. | |
437 */ | |
438 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
439 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); | |
440 DeleteObject(hbm); | |
441 ReleaseDC(NULL, hdc); | |
442 | |
443 switch( dib_hdr->biBitCount ) | |
444 { | |
445 case 8: return 8; | |
446 case 24: return 24; | |
447 case 32: return 32; | |
448 case 16: | |
449 if( dib_hdr->biCompression == BI_BITFIELDS ) { | |
450 /* check the red mask */ | |
451 switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) { | |
452 case 0xf800: return 16; /* 565 */ | |
453 case 0x7c00: return 15; /* 555 */ | |
454 } | |
455 } | |
456 } | |
457 return 0; /* poo. */ | |
458 #endif /* NO_GETDIBITS */ | |
459 } | |
460 | |
461 | |
462 /* Various screen update functions available */ | |
463 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects); | |
464 | |
465 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, | |
466 int width, int height, int bpp, Uint32 flags) | |
467 { | |
468 SDL_Surface *video; | |
469 Uint32 prev_flags; | |
470 DWORD style; | |
471 const DWORD directstyle = | |
472 (WS_POPUP); | |
473 const DWORD windowstyle = | |
474 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX); | |
475 const DWORD resizestyle = | |
476 (WS_THICKFRAME|WS_MAXIMIZEBOX); | |
477 int binfo_size; | |
478 BITMAPINFO *binfo; | |
479 HDC hdc; | |
480 RECT bounds; | |
481 int x, y; | |
482 Uint32 Rmask, Gmask, Bmask; | |
483 | |
484 /* Clean up any GL context that may be hanging around */ | |
485 if ( current->flags & SDL_OPENGL ) { | |
486 WIN_GL_ShutDown(this); | |
487 } | |
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488 SDL_resizing = 1; |
0 | 489 |
490 /* Recalculate the bitmasks if necessary */ | |
491 if ( bpp == current->format->BitsPerPixel ) { | |
492 video = current; | |
493 } else { | |
494 switch (bpp) { | |
495 case 15: | |
496 case 16: | |
497 if ( DIB_SussScreenDepth() == 15 ) { | |
498 /* 5-5-5 */ | |
499 Rmask = 0x00007c00; | |
500 Gmask = 0x000003e0; | |
501 Bmask = 0x0000001f; | |
502 } else { | |
503 /* 5-6-5 */ | |
504 Rmask = 0x0000f800; | |
505 Gmask = 0x000007e0; | |
506 Bmask = 0x0000001f; | |
507 } | |
508 break; | |
509 case 24: | |
510 case 32: | |
511 /* GDI defined as 8-8-8 */ | |
512 Rmask = 0x00ff0000; | |
513 Gmask = 0x0000ff00; | |
514 Bmask = 0x000000ff; | |
515 break; | |
516 default: | |
517 Rmask = 0x00000000; | |
518 Gmask = 0x00000000; | |
519 Bmask = 0x00000000; | |
520 break; | |
521 } | |
522 video = SDL_CreateRGBSurface(SDL_SWSURFACE, | |
523 0, 0, bpp, Rmask, Gmask, Bmask, 0); | |
524 if ( video == NULL ) { | |
525 SDL_OutOfMemory(); | |
526 return(NULL); | |
527 } | |
528 } | |
529 | |
530 /* Fill in part of the video surface */ | |
531 prev_flags = video->flags; | |
532 video->flags = 0; /* Clear flags */ | |
533 video->w = width; | |
534 video->h = height; | |
535 video->pitch = SDL_CalculatePitch(video); | |
536 | |
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537 /* Small fix for WinCE/Win32 - when activating window |
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538 SDL_VideoSurface is equal to zero, so activating code |
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539 is not called properly for fullscreen windows because |
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540 macros WINDIB_FULLSCREEN uses SDL_VideoSurface |
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541 */ |
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542 SDL_VideoSurface = video; |
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543 |
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544 #if defined(_WIN32_WCE) |
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545 if ( flags & SDL_FULLSCREEN ) |
514
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546 video->flags |= SDL_FULLSCREEN; |
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547 #endif |
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548 |
0 | 549 #ifndef NO_CHANGEDISPLAYSETTINGS |
550 /* Set fullscreen mode if appropriate */ | |
551 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
552 DEVMODE settings; | |
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553 BOOL changed; |
0 | 554 |
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555 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
0 | 556 settings.dmSize = sizeof(DEVMODE); |
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557 |
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558 #ifdef _WIN32_WCE |
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559 // try to rotate screen to fit requested resolution |
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560 if( this->hidden->supportRotation ) |
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561 { |
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562 DWORD rotation; |
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563 |
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564 // ask current mode |
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565 settings.dmFields = DM_DISPLAYORIENTATION; |
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566 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); |
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567 rotation = settings.dmDisplayOrientation; |
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568 |
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569 if( (width > GetDeviceCaps(GetDC(NULL), HORZRES)) |
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570 && (height < GetDeviceCaps(GetDC(NULL), VERTRES))) |
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571 { |
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572 switch( rotation ) |
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573 { |
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574 case DMDO_0: |
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575 settings.dmDisplayOrientation = DMDO_90; |
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576 break; |
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577 case DMDO_270: |
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578 settings.dmDisplayOrientation = DMDO_180; |
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579 break; |
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580 } |
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581 if( settings.dmDisplayOrientation != rotation ) |
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582 { |
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|
583 // go to landscape |
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584 this->hidden->origRotation = rotation; |
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585 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL); |
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586 } |
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587 } |
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588 if( (width < GetDeviceCaps(GetDC(NULL), HORZRES)) |
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589 && (height > GetDeviceCaps(GetDC(NULL), VERTRES))) |
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diff
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|
590 { |
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591 switch( rotation ) |
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592 { |
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593 case DMDO_90: |
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594 settings.dmDisplayOrientation = DMDO_0; |
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changeset
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595 break; |
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diff
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596 case DMDO_180: |
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597 settings.dmDisplayOrientation = DMDO_270; |
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598 break; |
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599 } |
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600 if( settings.dmDisplayOrientation != rotation ) |
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601 { |
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602 // go to portrait |
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603 this->hidden->origRotation = rotation; |
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604 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL); |
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605 } |
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606 } |
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607 |
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608 } |
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609 #endif |
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610 |
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611 #ifndef _WIN32_WCE |
0 | 612 settings.dmBitsPerPel = video->format->BitsPerPixel; |
613 settings.dmPelsWidth = width; | |
614 settings.dmPelsHeight = height; | |
615 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; | |
1330
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616 if ( width <= (int)SDL_desktop_mode.dmPelsWidth && |
450721ad5436
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617 height <= (int)SDL_desktop_mode.dmPelsHeight ) { |
1295
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618 settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency; |
c3e36ac8a94c
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619 settings.dmFields |= DM_DISPLAYFREQUENCY; |
c3e36ac8a94c
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620 } |
c3e36ac8a94c
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621 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
c3e36ac8a94c
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622 if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) { |
c3e36ac8a94c
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623 settings.dmFields &= ~DM_DISPLAYFREQUENCY; |
c3e36ac8a94c
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624 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL); |
c3e36ac8a94c
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625 } |
1465
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626 #else |
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627 changed = 1; |
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628 #endif |
1295
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629 if ( changed ) { |
0 | 630 video->flags |= SDL_FULLSCREEN; |
304
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*** empty log message ***
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631 SDL_fullscreen_mode = settings; |
0 | 632 } |
1465
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633 |
0 | 634 } |
635 #endif /* !NO_CHANGEDISPLAYSETTINGS */ | |
636 | |
45
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Fix palette creation in windowed mode at 8 bpp
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637 /* Reset the palette and create a new one if necessary */ |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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638 if ( screen_pal != NULL ) { |
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Fix palette creation in windowed mode at 8 bpp
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diff
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639 /* RJR: March 28, 2000 |
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Fix palette creation in windowed mode at 8 bpp
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diff
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640 delete identity palette if switching from a palettized mode */ |
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Fix palette creation in windowed mode at 8 bpp
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641 DeleteObject(screen_pal); |
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Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
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diff
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|
642 screen_pal = NULL; |
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Fix palette creation in windowed mode at 8 bpp
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|
643 } |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
644 if ( bpp <= 8 ) |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
645 { |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
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diff
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|
646 /* RJR: March 28, 2000 |
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Fix palette creation in windowed mode at 8 bpp
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diff
changeset
|
647 create identity palette switching to a palettized mode */ |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
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diff
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|
648 screen_pal = DIB_CreatePalette(bpp); |
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Fix palette creation in windowed mode at 8 bpp
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diff
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|
649 } |
60a6e045808e
Fix palette creation in windowed mode at 8 bpp
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diff
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|
650 |
1480 | 651 style = GetWindowLong(SDL_Window, GWL_STYLE); |
0 | 652 style &= ~(resizestyle|WS_MAXIMIZE); |
653 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
654 style &= ~windowstyle; | |
655 style |= directstyle; | |
656 } else { | |
657 #ifndef NO_CHANGEDISPLAYSETTINGS | |
658 if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) { | |
659 ChangeDisplaySettings(NULL, 0); | |
660 } | |
661 #endif | |
662 if ( flags & SDL_NOFRAME ) { | |
663 style &= ~windowstyle; | |
664 style |= directstyle; | |
665 video->flags |= SDL_NOFRAME; | |
666 } else { | |
667 style &= ~directstyle; | |
668 style |= windowstyle; | |
669 if ( flags & SDL_RESIZABLE ) { | |
670 style |= resizestyle; | |
671 video->flags |= SDL_RESIZABLE; | |
672 } | |
673 } | |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
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diff
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|
674 #if WS_MAXIMIZE |
0 | 675 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
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diff
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|
676 #endif |
0 | 677 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
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112
diff
changeset
|
678 |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
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|
679 /* DJM: Don't piss of anyone who has setup his own window */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
680 if ( !SDL_windowid ) |
1480 | 681 SetWindowLong(SDL_Window, GWL_STYLE, style); |
0 | 682 |
683 /* Delete the old bitmap if necessary */ | |
684 if ( screen_bmp != NULL ) { | |
685 DeleteObject(screen_bmp); | |
686 } | |
687 if ( ! (flags & SDL_OPENGL) ) { | |
688 BOOL is16bitmode = (video->format->BytesPerPixel == 2); | |
689 | |
690 /* Suss out the bitmap info header */ | |
691 binfo_size = sizeof(*binfo); | |
692 if( is16bitmode ) { | |
693 /* 16bit modes, palette area used for rgb bitmasks */ | |
694 binfo_size += 3*sizeof(DWORD); | |
695 } else if ( video->format->palette ) { | |
696 binfo_size += video->format->palette->ncolors * | |
697 sizeof(RGBQUAD); | |
698 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
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|
699 binfo = (BITMAPINFO *)SDL_malloc(binfo_size); |
0 | 700 if ( ! binfo ) { |
701 if ( video != current ) { | |
702 SDL_FreeSurface(video); | |
703 } | |
704 SDL_OutOfMemory(); | |
705 return(NULL); | |
706 } | |
707 | |
708 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); | |
709 binfo->bmiHeader.biWidth = video->w; | |
710 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */ | |
711 binfo->bmiHeader.biPlanes = 1; | |
712 binfo->bmiHeader.biSizeImage = video->h * video->pitch; | |
713 binfo->bmiHeader.biXPelsPerMeter = 0; | |
714 binfo->bmiHeader.biYPelsPerMeter = 0; | |
715 binfo->bmiHeader.biClrUsed = 0; | |
716 binfo->bmiHeader.biClrImportant = 0; | |
717 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel; | |
718 | |
719 if ( is16bitmode ) { | |
720 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */ | |
721 binfo->bmiHeader.biCompression = BI_BITFIELDS; | |
722 ((Uint32*)binfo->bmiColors)[0] = video->format->Rmask; | |
723 ((Uint32*)binfo->bmiColors)[1] = video->format->Gmask; | |
724 ((Uint32*)binfo->bmiColors)[2] = video->format->Bmask; | |
725 } else { | |
726 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */ | |
727 if ( video->format->palette ) { | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
728 SDL_memset(binfo->bmiColors, 0, |
0 | 729 video->format->palette->ncolors*sizeof(RGBQUAD)); |
730 } | |
731 } | |
732 | |
733 /* Create the offscreen bitmap buffer */ | |
734 hdc = GetDC(SDL_Window); | |
735 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS, | |
736 (void **)(&video->pixels), NULL, 0); | |
737 ReleaseDC(SDL_Window, hdc); | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
738 SDL_free(binfo); |
0 | 739 if ( screen_bmp == NULL ) { |
740 if ( video != current ) { | |
741 SDL_FreeSurface(video); | |
742 } | |
743 SDL_SetError("Couldn't create DIB section"); | |
744 return(NULL); | |
745 } | |
746 this->UpdateRects = DIB_NormalUpdate; | |
747 | |
748 /* Set video surface flags */ | |
749 if ( bpp <= 8 ) { | |
750 /* BitBlt() maps colors for us */ | |
751 video->flags |= SDL_HWPALETTE; | |
752 } | |
753 } | |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
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diff
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|
754 #ifndef _WIN32_WCE |
0 | 755 /* Resize the window */ |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
756 if ( !SDL_windowid && !IsZoomed(SDL_Window) ) { |
1465
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
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diff
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|
757 #else |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
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|
758 if ( !SDL_windowid ) { |
8dfa9a6d69a5
Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
759 #endif |
448
323c766f5a46
Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents:
442
diff
changeset
|
760 HWND top; |
0 | 761 UINT swp_flags; |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
762 const char *window = NULL; |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
763 const char *center = NULL; |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
764 |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
765 if ( !SDL_windowX && !SDL_windowY ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
766 window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
767 center = SDL_getenv("SDL_VIDEO_CENTERED"); |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
768 if ( window ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
769 if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) { |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
766
diff
changeset
|
770 SDL_windowX = x; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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771 SDL_windowY = y; |
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772 } |
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773 if ( SDL_strcmp(window, "center") == 0 ) { |
833
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774 center = window; |
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775 } |
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776 } |
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777 } |
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778 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW); |
0 | 779 |
833
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780 bounds.left = SDL_windowX; |
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781 bounds.top = SDL_windowY; |
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782 bounds.right = SDL_windowX+video->w; |
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783 bounds.bottom = SDL_windowY+video->h; |
1480 | 784 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), FALSE, 0); |
0 | 785 width = bounds.right-bounds.left; |
786 height = bounds.bottom-bounds.top; | |
833
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787 if ( (flags & SDL_FULLSCREEN) ) { |
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788 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
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789 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
971
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790 } else if ( center ) { |
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791 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2; |
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792 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2; |
833
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793 } else if ( SDL_windowX || SDL_windowY || window ) { |
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794 x = bounds.left; |
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795 y = bounds.top; |
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796 } else { |
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797 x = y = -1; |
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798 swp_flags |= SWP_NOMOVE; |
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799 } |
448
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800 if ( flags & SDL_FULLSCREEN ) { |
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801 top = HWND_TOPMOST; |
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802 } else { |
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803 top = HWND_NOTOPMOST; |
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804 } |
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805 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags); |
1291
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806 if ( !(flags & SDL_FULLSCREEN) ) { |
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807 SDL_windowX = SDL_bounds.left; |
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808 SDL_windowY = SDL_bounds.top; |
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809 } |
0 | 810 SetForegroundWindow(SDL_Window); |
811 } | |
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812 SDL_resizing = 0; |
0 | 813 |
814 /* Set up for OpenGL */ | |
815 if ( flags & SDL_OPENGL ) { | |
816 if ( WIN_GL_SetupWindow(this) < 0 ) { | |
817 return(NULL); | |
818 } | |
819 video->flags |= SDL_OPENGL; | |
820 } | |
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821 |
1523 | 822 /* JC 14 Mar 2006 |
823 Flush the message loop or this can cause big problems later | |
824 Especially if the user decides to use dialog boxes or assert()! | |
825 */ | |
826 WIN_FlushMessageQueue(); | |
827 | |
0 | 828 /* We're live! */ |
829 return(video); | |
830 } | |
831 | |
832 /* We don't actually allow hardware surfaces in the DIB driver */ | |
833 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface) | |
834 { | |
835 return(-1); | |
836 } | |
837 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface) | |
838 { | |
839 return; | |
840 } | |
841 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface) | |
842 { | |
843 return(0); | |
844 } | |
845 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
846 { | |
847 return; | |
848 } | |
849 | |
850 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) | |
851 { | |
852 HDC hdc, mdc; | |
853 int i; | |
854 | |
855 hdc = GetDC(SDL_Window); | |
856 if ( screen_pal ) { | |
857 SelectPalette(hdc, screen_pal, FALSE); | |
858 } | |
859 mdc = CreateCompatibleDC(hdc); | |
860 SelectObject(mdc, screen_bmp); | |
861 for ( i=0; i<numrects; ++i ) { | |
862 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h, | |
863 mdc, rects[i].x, rects[i].y, SRCCOPY); | |
864 } | |
865 DeleteDC(mdc); | |
866 ReleaseDC(SDL_Window, hdc); | |
867 } | |
868 | |
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869 |
0 | 870 int DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
871 { | |
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872 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
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873 HDC hdc, mdc; |
0 | 874 RGBQUAD *pal; |
1292
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875 #else |
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876 HDC hdc; |
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877 #endif |
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878 int i; |
0 | 879 |
880 /* Update the display palette */ | |
881 hdc = GetDC(SDL_Window); | |
882 if ( screen_pal ) { | |
883 PALETTEENTRY *entries; | |
884 | |
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885 entries = SDL_stack_alloc(PALETTEENTRY, ncolors); |
0 | 886 for ( i=0; i<ncolors; ++i ) { |
887 entries[i].peRed = colors[i].r; | |
888 entries[i].peGreen = colors[i].g; | |
889 entries[i].peBlue = colors[i].b; | |
890 entries[i].peFlags = PC_NOCOLLAPSE; | |
891 } | |
892 SetPaletteEntries(screen_pal, firstcolor, ncolors, entries); | |
893 SelectPalette(hdc, screen_pal, FALSE); | |
894 RealizePalette(hdc); | |
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895 SDL_stack_free(entries); |
0 | 896 } |
897 | |
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898 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
0 | 899 /* Copy palette colors into DIB palette */ |
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900 pal = SDL_stack_alloc(RGBQUAD, ncolors); |
0 | 901 for ( i=0; i<ncolors; ++i ) { |
902 pal[i].rgbRed = colors[i].r; | |
903 pal[i].rgbGreen = colors[i].g; | |
904 pal[i].rgbBlue = colors[i].b; | |
905 pal[i].rgbReserved = 0; | |
906 } | |
907 | |
908 /* Set the DIB palette and update the display */ | |
909 mdc = CreateCompatibleDC(hdc); | |
910 SelectObject(mdc, screen_bmp); | |
911 SetDIBColorTable(mdc, firstcolor, ncolors, pal); | |
912 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h, | |
913 mdc, 0, 0, SRCCOPY); | |
914 DeleteDC(mdc); | |
1330
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915 SDL_stack_free(pal); |
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916 #endif |
0 | 917 ReleaseDC(SDL_Window, hdc); |
918 return(1); | |
919 } | |
920 | |
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921 |
0 | 922 static void DIB_CheckGamma(_THIS) |
923 { | |
924 #ifndef NO_GAMMA_SUPPORT | |
925 HDC hdc; | |
926 WORD ramp[3*256]; | |
927 | |
928 /* If we fail to get gamma, disable gamma control */ | |
929 hdc = GetDC(SDL_Window); | |
930 if ( ! GetDeviceGammaRamp(hdc, ramp) ) { | |
931 this->GetGammaRamp = NULL; | |
932 this->SetGammaRamp = NULL; | |
933 } | |
934 ReleaseDC(SDL_Window, hdc); | |
935 #endif /* !NO_GAMMA_SUPPORT */ | |
936 } | |
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937 void DIB_SwapGamma(_THIS) |
0 | 938 { |
939 #ifndef NO_GAMMA_SUPPORT | |
940 HDC hdc; | |
941 | |
942 if ( gamma_saved ) { | |
943 hdc = GetDC(SDL_Window); | |
944 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
945 /* About to leave active state, restore gamma */ | |
946 SetDeviceGammaRamp(hdc, gamma_saved); | |
947 } else { | |
948 /* About to enter active state, set game gamma */ | |
949 GetDeviceGammaRamp(hdc, gamma_saved); | |
950 SetDeviceGammaRamp(hdc, this->gamma); | |
951 } | |
952 ReleaseDC(SDL_Window, hdc); | |
953 } | |
954 #endif /* !NO_GAMMA_SUPPORT */ | |
955 } | |
338
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956 void DIB_QuitGamma(_THIS) |
0 | 957 { |
958 #ifndef NO_GAMMA_SUPPORT | |
959 if ( gamma_saved ) { | |
960 /* Restore the original gamma if necessary */ | |
961 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
962 HDC hdc; | |
963 | |
964 hdc = GetDC(SDL_Window); | |
965 SetDeviceGammaRamp(hdc, gamma_saved); | |
966 ReleaseDC(SDL_Window, hdc); | |
967 } | |
968 | |
969 /* Free the saved gamma memory */ | |
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970 SDL_free(gamma_saved); |
0 | 971 gamma_saved = 0; |
972 } | |
973 #endif /* !NO_GAMMA_SUPPORT */ | |
974 } | |
975 | |
338
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976 int DIB_SetGammaRamp(_THIS, Uint16 *ramp) |
0 | 977 { |
338
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978 #ifdef NO_GAMMA_SUPPORT |
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979 SDL_SetError("SDL compiled without gamma ramp support"); |
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980 return -1; |
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981 #else |
0 | 982 HDC hdc; |
983 BOOL succeeded; | |
984 | |
985 /* Set the ramp for the display */ | |
986 if ( ! gamma_saved ) { | |
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987 gamma_saved = (WORD *)SDL_malloc(3*256*sizeof(*gamma_saved)); |
0 | 988 if ( ! gamma_saved ) { |
989 SDL_OutOfMemory(); | |
990 return -1; | |
991 } | |
992 hdc = GetDC(SDL_Window); | |
993 GetDeviceGammaRamp(hdc, gamma_saved); | |
994 ReleaseDC(SDL_Window, hdc); | |
995 } | |
996 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
997 hdc = GetDC(SDL_Window); | |
998 succeeded = SetDeviceGammaRamp(hdc, ramp); | |
999 ReleaseDC(SDL_Window, hdc); | |
1000 } else { | |
1001 succeeded = TRUE; | |
1002 } | |
1003 return succeeded ? 0 : -1; | |
338
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1004 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 1005 } |
1006 | |
338
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1007 int DIB_GetGammaRamp(_THIS, Uint16 *ramp) |
0 | 1008 { |
338
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1009 #ifdef NO_GAMMA_SUPPORT |
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1010 SDL_SetError("SDL compiled without gamma ramp support"); |
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1011 return -1; |
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1012 #else |
0 | 1013 HDC hdc; |
1014 BOOL succeeded; | |
1015 | |
1016 /* Get the ramp from the display */ | |
1017 hdc = GetDC(SDL_Window); | |
1018 succeeded = GetDeviceGammaRamp(hdc, ramp); | |
1019 ReleaseDC(SDL_Window, hdc); | |
1020 return succeeded ? 0 : -1; | |
338
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1021 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 1022 } |
1023 | |
1024 void DIB_VideoQuit(_THIS) | |
1025 { | |
1026 /* Destroy the window and everything associated with it */ | |
1027 if ( SDL_Window ) { | |
1028 /* Delete the screen bitmap (also frees screen->pixels) */ | |
1029 if ( this->screen ) { | |
1030 #ifndef NO_CHANGEDISPLAYSETTINGS | |
1031 if ( this->screen->flags & SDL_FULLSCREEN ) { | |
1032 ChangeDisplaySettings(NULL, 0); | |
376
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1033 ShowWindow(SDL_Window, SW_HIDE); |
0 | 1034 } |
1035 #endif | |
1036 if ( this->screen->flags & SDL_OPENGL ) { | |
1037 WIN_GL_ShutDown(this); | |
1038 } | |
1039 this->screen->pixels = NULL; | |
1040 } | |
1041 if ( screen_bmp ) { | |
1042 DeleteObject(screen_bmp); | |
1043 screen_bmp = NULL; | |
1044 } | |
1045 if ( screen_icn ) { | |
1046 DestroyIcon(screen_icn); | |
1047 screen_icn = NULL; | |
1048 } | |
1049 DIB_QuitGamma(this); | |
1050 DIB_DestroyWindow(this); | |
1051 | |
1052 SDL_Window = NULL; | |
1152
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1053 |
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|
1054 #if defined(_WIN32_WCE) |
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1055 |
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1056 // Unload wince aygshell library to prevent leak |
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Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
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1057 if( aygshell ) |
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1058 { |
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Ryan C. Gordon <icculus@icculus.org>
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1059 FreeLibrary(aygshell); |
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Ryan C. Gordon <icculus@icculus.org>
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1060 aygshell = NULL; |
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Ryan C. Gordon <icculus@icculus.org>
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1061 } |
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Ryan C. Gordon <icculus@icculus.org>
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1062 #endif |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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1063 |
0 | 1064 } |
1065 } | |
1066 | |
1067 /* Exported for the windows message loop only */ | |
1068 static void DIB_FocusPalette(_THIS, int foreground) | |
1069 { | |
1070 if ( screen_pal != NULL ) { | |
1071 HDC hdc; | |
1072 | |
1073 hdc = GetDC(SDL_Window); | |
1074 SelectPalette(hdc, screen_pal, FALSE); | |
1075 if ( RealizePalette(hdc) ) | |
1076 InvalidateRect(SDL_Window, NULL, FALSE); | |
1077 ReleaseDC(SDL_Window, hdc); | |
1078 } | |
1079 } | |
1080 static void DIB_RealizePalette(_THIS) | |
1081 { | |
1082 DIB_FocusPalette(this, 1); | |
1083 } | |
1084 static void DIB_PaletteChanged(_THIS, HWND window) | |
1085 { | |
1086 if ( window != SDL_Window ) { | |
1087 DIB_FocusPalette(this, 0); | |
1088 } | |
1089 } | |
1090 | |
1091 /* Exported for the windows message loop only */ | |
1092 static void DIB_WinPAINT(_THIS, HDC hdc) | |
1093 { | |
1094 HDC mdc; | |
1095 | |
1096 if ( screen_pal ) { | |
1097 SelectPalette(hdc, screen_pal, FALSE); | |
1098 } | |
1099 mdc = CreateCompatibleDC(hdc); | |
1100 SelectObject(mdc, screen_bmp); | |
1101 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h, | |
1102 mdc, 0, 0, SRCCOPY); | |
1103 DeleteDC(mdc); | |
1104 } | |
1105 | |
1106 /* Stub in case DirectX isn't available */ | |
1361
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1107 #if !SDL_AUDIO_DRIVER_DSOUND |
0 | 1108 void DX5_SoundFocus(HWND hwnd) |
1109 { | |
1110 return; | |
1111 } | |
1112 #endif |