Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 5034:203ed3b1d62c
Added testshape to the Debug configuration
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 19 Jan 2011 13:07:06 -0800 |
parents | 27ab20a36eba |
children | e8916fe9cfc8 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
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27 #include "SDL_audio.h" |
0 | 28 #include "SDL_audio_c.h" |
29 #include "SDL_audiomem.h" | |
30 #include "SDL_sysaudio.h" | |
31 | |
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32 #define _THIS SDL_AudioDevice *_this |
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33 |
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34 static SDL_AudioDriver current_audio; |
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35 static SDL_AudioDevice *open_devices[16]; |
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36 |
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37 /* !!! FIXME: These are wordy and unlocalized... */ |
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38 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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39 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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40 |
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41 |
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42 /* |
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43 * Not all of these will be compiled and linked in, but it's convenient |
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44 * to have a complete list here and saves yet-another block of #ifdefs... |
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45 * Please see bootstrap[], below, for the actual #ifdef mess. |
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46 */ |
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47 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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48 extern AudioBootStrap DSP_bootstrap; |
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49 extern AudioBootStrap DMA_bootstrap; |
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50 extern AudioBootStrap ALSA_bootstrap; |
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51 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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52 extern AudioBootStrap QSAAUDIO_bootstrap; |
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53 extern AudioBootStrap SUNAUDIO_bootstrap; |
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54 extern AudioBootStrap DMEDIA_bootstrap; |
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55 extern AudioBootStrap ARTS_bootstrap; |
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56 extern AudioBootStrap ESD_bootstrap; |
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57 extern AudioBootStrap NAS_bootstrap; |
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58 extern AudioBootStrap DSOUND_bootstrap; |
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59 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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60 extern AudioBootStrap PAUDIO_bootstrap; |
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61 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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62 extern AudioBootStrap COREAUDIO_bootstrap; |
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63 extern AudioBootStrap COREAUDIOIPHONE_bootstrap; |
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64 extern AudioBootStrap SNDMGR_bootstrap; |
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65 extern AudioBootStrap DISKAUD_bootstrap; |
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66 extern AudioBootStrap DUMMYAUD_bootstrap; |
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67 extern AudioBootStrap DCAUD_bootstrap; |
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68 extern AudioBootStrap MMEAUDIO_bootstrap; |
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69 extern AudioBootStrap DART_bootstrap; |
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70 extern AudioBootStrap NDSAUD_bootstrap; |
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71 extern AudioBootStrap FUSIONSOUND_bootstrap; |
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72 extern AudioBootStrap ANDROIDAUD_bootstrap; |
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73 |
1190 | 74 |
0 | 75 /* Available audio drivers */ |
3162 | 76 static const AudioBootStrap *const bootstrap[] = { |
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77 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
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78 &PULSEAUDIO_bootstrap, |
0 | 79 #endif |
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80 #if SDL_AUDIO_DRIVER_ALSA |
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81 &ALSA_bootstrap, |
0 | 82 #endif |
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83 #if SDL_AUDIO_DRIVER_BSD |
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84 &BSD_AUDIO_bootstrap, |
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85 #endif |
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86 #if SDL_AUDIO_DRIVER_OSS |
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87 &DSP_bootstrap, |
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88 &DMA_bootstrap, |
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89 #endif |
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90 #if SDL_AUDIO_DRIVER_QSA |
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91 &QSAAUDIO_bootstrap, |
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92 #endif |
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93 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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94 &SUNAUDIO_bootstrap, |
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95 #endif |
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96 #if SDL_AUDIO_DRIVER_DMEDIA |
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97 &DMEDIA_bootstrap, |
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98 #endif |
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99 #if SDL_AUDIO_DRIVER_ARTS |
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100 &ARTS_bootstrap, |
0 | 101 #endif |
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102 #if SDL_AUDIO_DRIVER_ESD |
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103 &ESD_bootstrap, |
0 | 104 #endif |
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105 #if SDL_AUDIO_DRIVER_NAS |
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106 &NAS_bootstrap, |
0 | 107 #endif |
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108 #if SDL_AUDIO_DRIVER_DSOUND |
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109 &DSOUND_bootstrap, |
0 | 110 #endif |
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111 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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112 &WINWAVEOUT_bootstrap, |
0 | 113 #endif |
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114 #if SDL_AUDIO_DRIVER_PAUDIO |
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115 &PAUDIO_bootstrap, |
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116 #endif |
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117 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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118 &BEOSAUDIO_bootstrap, |
0 | 119 #endif |
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120 #if SDL_AUDIO_DRIVER_COREAUDIO |
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121 &COREAUDIO_bootstrap, |
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122 #endif |
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123 #if SDL_AUDIO_DRIVER_COREAUDIOIPHONE |
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124 &COREAUDIOIPHONE_bootstrap, |
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125 #endif |
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126 #if SDL_AUDIO_DRIVER_DISK |
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127 &DISKAUD_bootstrap, |
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128 #endif |
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129 #if SDL_AUDIO_DRIVER_DUMMY |
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130 &DUMMYAUD_bootstrap, |
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131 #endif |
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132 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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133 &MMEAUDIO_bootstrap, |
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134 #endif |
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135 #if SDL_AUDIO_DRIVER_NDS |
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136 &NDSAUD_bootstrap, |
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137 #endif |
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138 #if SDL_AUDIO_DRIVER_FUSIONSOUND |
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139 &FUSIONSOUND_bootstrap, |
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140 #endif |
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141 #if SDL_AUDIO_DRIVER_ANDROID |
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142 &ANDROIDAUD_bootstrap, |
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143 #endif |
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144 NULL |
0 | 145 }; |
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146 |
2060 | 147 static SDL_AudioDevice * |
148 get_audio_device(SDL_AudioDeviceID id) | |
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149 { |
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150 id--; |
2060 | 151 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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152 SDL_SetError("Invalid audio device ID"); |
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153 return NULL; |
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154 } |
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155 |
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156 return open_devices[id]; |
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157 } |
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158 |
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159 |
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160 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 161 static int |
162 SDL_AudioDetectDevices_Default(int iscapture) | |
163 { | |
164 return -1; | |
165 } | |
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166 |
2060 | 167 static void |
168 SDL_AudioThreadInit_Default(_THIS) | |
169 { /* no-op. */ | |
170 } | |
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171 |
2060 | 172 static void |
173 SDL_AudioWaitDevice_Default(_THIS) | |
174 { /* no-op. */ | |
175 } | |
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176 |
2060 | 177 static void |
178 SDL_AudioPlayDevice_Default(_THIS) | |
179 { /* no-op. */ | |
180 } | |
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181 |
2060 | 182 static Uint8 * |
183 SDL_AudioGetDeviceBuf_Default(_THIS) | |
184 { | |
185 return NULL; | |
186 } | |
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187 |
2060 | 188 static void |
189 SDL_AudioWaitDone_Default(_THIS) | |
190 { /* no-op. */ | |
191 } | |
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192 |
2060 | 193 static void |
194 SDL_AudioCloseDevice_Default(_THIS) | |
195 { /* no-op. */ | |
196 } | |
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197 |
2060 | 198 static void |
199 SDL_AudioDeinitialize_Default(void) | |
200 { /* no-op. */ | |
201 } | |
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202 |
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203 static int |
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204 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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205 { |
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206 return 0; |
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207 } |
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208 |
2060 | 209 static const char * |
210 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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211 { |
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212 SDL_SetError("No such device"); |
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213 return NULL; |
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214 } |
0 | 215 |
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216 static void |
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217 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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218 { |
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219 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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220 return; |
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221 } |
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222 SDL_mutexP(device->mixer_lock); |
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223 } |
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224 |
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225 static void |
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226 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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227 { |
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228 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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229 return; |
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230 } |
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231 SDL_mutexV(device->mixer_lock); |
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232 } |
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233 |
0 | 234 |
2060 | 235 static void |
236 finalize_audio_entry_points(void) | |
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237 { |
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238 /* |
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239 * Fill in stub functions for unused driver entry points. This lets us |
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240 * blindly call them without having to check for validity first. |
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241 */ |
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242 |
2060 | 243 #define FILL_STUB(x) \ |
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244 if (current_audio.impl.x == NULL) { \ |
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245 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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246 } |
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247 FILL_STUB(DetectDevices); |
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248 FILL_STUB(GetDeviceName); |
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249 FILL_STUB(OpenDevice); |
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250 FILL_STUB(ThreadInit); |
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251 FILL_STUB(WaitDevice); |
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252 FILL_STUB(PlayDevice); |
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253 FILL_STUB(GetDeviceBuf); |
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254 FILL_STUB(WaitDone); |
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255 FILL_STUB(CloseDevice); |
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256 FILL_STUB(LockDevice); |
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257 FILL_STUB(UnlockDevice); |
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258 FILL_STUB(Deinitialize); |
2060 | 259 #undef FILL_STUB |
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260 } |
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261 |
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262 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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263 /* Write [length] bytes from buf into the streamer */ |
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264 static void |
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265 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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266 { |
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267 int i; |
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268 |
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269 for (i = 0; i < length; ++i) { |
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270 stream->buffer[stream->write_pos] = buf[i]; |
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271 ++stream->write_pos; |
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272 } |
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273 } |
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274 |
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275 /* Read [length] bytes out of the streamer into buf */ |
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276 static void |
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277 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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278 { |
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279 int i; |
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280 |
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281 for (i = 0; i < length; ++i) { |
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282 buf[i] = stream->buffer[stream->read_pos]; |
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283 ++stream->read_pos; |
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284 } |
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285 } |
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286 |
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287 static int |
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288 SDL_StreamLength(SDL_AudioStreamer * stream) |
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289 { |
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290 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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291 } |
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292 |
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293 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
4507 | 294 #if 0 |
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295 static int |
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296 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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297 { |
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298 /* First try to allocate the buffer */ |
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299 stream->buffer = (Uint8 *) SDL_malloc(max_len); |
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300 if (stream->buffer == NULL) { |
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301 return -1; |
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302 } |
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303 |
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304 stream->max_len = max_len; |
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305 stream->read_pos = 0; |
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306 stream->write_pos = 0; |
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307 |
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308 /* Zero out the buffer */ |
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309 SDL_memset(stream->buffer, silence, max_len); |
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310 |
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311 return 0; |
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312 } |
4507 | 313 #endif |
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314 |
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315 /* Deinitialize the stream simply by freeing the buffer */ |
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316 static void |
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317 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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318 { |
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319 if (stream->buffer != NULL) { |
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320 SDL_free(stream->buffer); |
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321 } |
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322 } |
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323 |
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324 #if defined(ANDROID) |
4722 | 325 #include <android/log.h> |
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326 #endif |
4722 | 327 |
0 | 328 /* The general mixing thread function */ |
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329 int SDLCALL |
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330 SDL_RunAudio(void *devicep) |
0 | 331 { |
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332 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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333 Uint8 *stream; |
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334 int stream_len; |
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335 void *udata; |
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336 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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337 int silence; |
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338 Uint32 delay; |
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339 |
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340 /* For streaming when the buffer sizes don't match up */ |
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341 Uint8 *istream; |
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342 int istream_len = 0; |
0 | 343 |
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344 /* Perform any thread setup */ |
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345 device->threadid = SDL_ThreadID(); |
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346 current_audio.impl.ThreadInit(device); |
0 | 347 |
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348 /* Set up the mixing function */ |
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349 fill = device->spec.callback; |
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350 udata = device->spec.userdata; |
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351 |
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352 /* By default do not stream */ |
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353 device->use_streamer = 0; |
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354 |
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355 if (device->convert.needed) { |
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356 if (device->convert.src_format == AUDIO_U8) { |
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357 silence = 0x80; |
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358 } else { |
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359 silence = 0; |
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360 } |
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361 |
3040 | 362 #if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */ |
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363 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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364 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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365 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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366 stream_max_len = 2 * device->spec.size; |
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367 if (device->convert.len_mult > device->convert.len_div) { |
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368 stream_max_len *= device->convert.len_mult; |
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369 stream_max_len /= device->convert.len_div; |
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370 } |
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371 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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372 0) |
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373 return -1; |
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374 device->use_streamer = 1; |
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375 |
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376 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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377 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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378 */ |
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379 istream_len = |
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380 device->spec.size * device->convert.len_div / |
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381 device->convert.len_mult; |
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382 } |
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383 #endif |
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384 |
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385 /* stream_len = device->convert.len; */ |
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386 stream_len = device->spec.size; |
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387 } else { |
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388 silence = device->spec.silence; |
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389 stream_len = device->spec.size; |
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390 } |
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391 |
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392 /* Calculate the delay while paused */ |
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393 delay = ((device->spec.samples * 1000) / device->spec.freq); |
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394 |
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395 /* Determine if the streamer is necessary here */ |
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396 if (device->use_streamer == 1) { |
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397 /* This code is almost the same as the old code. The difference is, instead of reading |
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398 directly from the callback into "stream", then converting and sending the audio off, |
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399 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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400 However, reading and writing with streamer are done separately: |
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401 - We only call the callback and write to the streamer when the streamer does not |
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402 contain enough samples to output to the device. |
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403 - We only read from the streamer and tell the device to play when the streamer |
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404 does have enough samples to output. |
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405 This allows us to perform resampling in the conversion step, where the output of the |
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406 resampling process can be any number. We will have to see what a good size for the |
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407 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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408 */ |
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409 while (device->enabled) { |
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410 |
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411 if (device->paused) { |
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412 SDL_Delay(delay); |
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413 continue; |
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414 } |
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415 |
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416 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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417 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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418 /* Set up istream */ |
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419 if (device->convert.needed) { |
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420 if (device->convert.buf) { |
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421 istream = device->convert.buf; |
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422 } else { |
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423 continue; |
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424 } |
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425 } else { |
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426 /* FIXME: Ryan, this is probably wrong. I imagine we don't want to get |
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427 * a device buffer both here and below in the stream output. |
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428 */ |
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429 istream = current_audio.impl.GetDeviceBuf(device); |
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430 if (istream == NULL) { |
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431 istream = device->fake_stream; |
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432 } |
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433 } |
0 | 434 |
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435 /* Read from the callback into the _input_ stream */ |
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436 SDL_mutexP(device->mixer_lock); |
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437 (*fill) (udata, istream, istream_len); |
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438 SDL_mutexV(device->mixer_lock); |
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439 |
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440 /* Convert the audio if necessary and write to the streamer */ |
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441 if (device->convert.needed) { |
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442 SDL_ConvertAudio(&device->convert); |
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443 if (istream == NULL) { |
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444 istream = device->fake_stream; |
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445 } |
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446 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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447 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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448 device->convert.len_cvt); |
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449 } else { |
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450 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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451 } |
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452 } |
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453 |
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454 /* Only output audio if the streamer has enough to output */ |
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455 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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456 /* Set up the output stream */ |
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457 if (device->convert.needed) { |
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458 if (device->convert.buf) { |
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459 stream = device->convert.buf; |
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460 } else { |
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461 continue; |
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462 } |
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463 } else { |
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464 stream = current_audio.impl.GetDeviceBuf(device); |
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465 if (stream == NULL) { |
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466 stream = device->fake_stream; |
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467 } |
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468 } |
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469 |
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470 /* Now read from the streamer */ |
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471 SDL_StreamRead(&device->streamer, stream, stream_len); |
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472 |
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473 /* Ready current buffer for play and change current buffer */ |
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474 if (stream != device->fake_stream) { |
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475 current_audio.impl.PlayDevice(device); |
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476 /* Wait for an audio buffer to become available */ |
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477 current_audio.impl.WaitDevice(device); |
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478 } else { |
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479 SDL_Delay(delay); |
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480 } |
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481 } |
0 | 482 |
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483 } |
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484 } else { |
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485 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 486 |
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487 /* Loop, filling the audio buffers */ |
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488 while (device->enabled) { |
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489 |
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490 if (device->paused) { |
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491 SDL_Delay(delay); |
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492 continue; |
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493 } |
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494 |
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495 /* Fill the current buffer with sound */ |
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496 if (device->convert.needed) { |
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497 if (device->convert.buf) { |
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498 stream = device->convert.buf; |
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499 } else { |
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500 continue; |
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501 } |
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502 } else { |
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503 stream = current_audio.impl.GetDeviceBuf(device); |
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504 if (stream == NULL) { |
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505 stream = device->fake_stream; |
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506 } |
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507 } |
0 | 508 |
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509 SDL_mutexP(device->mixer_lock); |
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510 (*fill) (udata, stream, stream_len); |
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511 SDL_mutexV(device->mixer_lock); |
1562 | 512 |
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513 /* Convert the audio if necessary */ |
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514 if (device->convert.needed) { |
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515 SDL_ConvertAudio(&device->convert); |
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516 stream = current_audio.impl.GetDeviceBuf(device); |
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517 if (stream == NULL) { |
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518 stream = device->fake_stream; |
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519 } |
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520 SDL_memcpy(stream, device->convert.buf, |
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521 device->convert.len_cvt); |
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522 } |
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523 |
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524 /* Ready current buffer for play and change current buffer */ |
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525 if (stream != device->fake_stream) { |
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526 current_audio.impl.PlayDevice(device); |
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527 /* Wait for an audio buffer to become available */ |
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528 current_audio.impl.WaitDevice(device); |
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529 } else { |
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530 SDL_Delay(delay); |
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531 } |
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532 } |
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533 } |
1562 | 534 |
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535 /* Wait for the audio to drain.. */ |
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|
536 current_audio.impl.WaitDone(device); |
21
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537 |
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538 /* If necessary, deinit the streamer */ |
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539 if (device->use_streamer == 1) |
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540 SDL_StreamDeinit(&device->streamer); |
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541 |
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542 return (0); |
0 | 543 } |
544 | |
322
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545 |
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546 static SDL_AudioFormat |
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547 SDL_ParseAudioFormat(const char *string) |
1794 | 548 { |
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549 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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550 CHECK_FMT_STRING(U8); |
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551 CHECK_FMT_STRING(S8); |
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552 CHECK_FMT_STRING(U16LSB); |
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553 CHECK_FMT_STRING(S16LSB); |
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554 CHECK_FMT_STRING(U16MSB); |
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555 CHECK_FMT_STRING(S16MSB); |
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556 CHECK_FMT_STRING(U16SYS); |
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557 CHECK_FMT_STRING(S16SYS); |
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558 CHECK_FMT_STRING(U16); |
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559 CHECK_FMT_STRING(S16); |
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560 CHECK_FMT_STRING(S32LSB); |
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561 CHECK_FMT_STRING(S32MSB); |
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562 CHECK_FMT_STRING(S32SYS); |
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563 CHECK_FMT_STRING(S32); |
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564 CHECK_FMT_STRING(F32LSB); |
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565 CHECK_FMT_STRING(F32MSB); |
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566 CHECK_FMT_STRING(F32SYS); |
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|
567 CHECK_FMT_STRING(F32); |
2060 | 568 #undef CHECK_FMT_STRING |
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|
569 return 0; |
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570 } |
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571 |
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572 int |
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573 SDL_GetNumAudioDrivers(void) |
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574 { |
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575 return (SDL_arraysize(bootstrap) - 1); |
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576 } |
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577 |
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578 const char * |
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579 SDL_GetAudioDriver(int index) |
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580 { |
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581 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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582 return (bootstrap[index]->name); |
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583 } |
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584 return (NULL); |
1794 | 585 } |
586 | |
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587 int |
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588 SDL_AudioInit(const char *driver_name) |
0 | 589 { |
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590 int i = 0; |
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591 int initialized = 0; |
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592 int tried_to_init = 0; |
0 | 593 |
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594 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 595 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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596 } |
0 | 597 |
2060 | 598 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
599 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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600 |
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601 /* Select the proper audio driver */ |
1909
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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602 if (driver_name == NULL) { |
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603 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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604 } |
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605 |
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606 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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607 /* make sure we should even try this driver before doing so... */ |
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608 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 609 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
610 ((!driver_name) && (backend->demand_only))) { | |
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611 continue; |
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612 } |
0 | 613 |
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614 tried_to_init = 1; |
2060 | 615 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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616 current_audio.name = backend->name; |
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617 current_audio.desc = backend->desc; |
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618 initialized = backend->init(¤t_audio.impl); |
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619 } |
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620 |
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621 if (!initialized) { |
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622 /* specific drivers will set the error message if they fail... */ |
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623 if (!tried_to_init) { |
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624 if (driver_name) { |
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625 SDL_SetError("Audio target '%s' not available", driver_name); |
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626 } else { |
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627 SDL_SetError("No available audio device"); |
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628 } |
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629 } |
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630 |
2060 | 631 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
632 return (-1); /* No driver was available, so fail. */ | |
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633 } |
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634 |
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635 finalize_audio_entry_points(); |
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636 |
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637 return (0); |
0 | 638 } |
639 | |
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640 /* |
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641 * Get the current audio driver name |
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642 */ |
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643 const char * |
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644 SDL_GetCurrentAudioDriver() |
0 | 645 { |
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646 return current_audio.name; |
0 | 647 } |
648 | |
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649 |
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650 int |
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651 SDL_GetNumAudioDevices(int iscapture) |
0 | 652 { |
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653 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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654 return -1; |
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655 } |
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656 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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657 return 0; |
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658 } |
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659 |
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660 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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661 return 1; |
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662 } |
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663 |
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664 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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665 return 1; |
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666 } |
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667 |
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668 return current_audio.impl.DetectDevices(iscapture); |
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669 } |
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670 |
0 | 671 |
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672 const char * |
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673 SDL_GetAudioDeviceName(int index, int iscapture) |
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674 { |
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675 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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676 SDL_SetError("Audio subsystem is not initialized"); |
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677 return NULL; |
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678 } |
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679 |
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680 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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681 SDL_SetError("No capture support"); |
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682 return NULL; |
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683 } |
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684 |
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685 if (index < 0) { |
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686 SDL_SetError("No such device"); |
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687 return NULL; |
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688 } |
0 | 689 |
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690 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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691 return DEFAULT_INPUT_DEVNAME; |
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692 } |
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693 |
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694 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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695 return DEFAULT_OUTPUT_DEVNAME; |
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696 } |
262
ba5363e21df8
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|
697 |
2049
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698 return current_audio.impl.GetDeviceName(index, iscapture); |
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|
699 } |
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700 |
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701 |
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|
702 static void |
2060 | 703 close_audio_device(SDL_AudioDevice * device) |
2049
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704 { |
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705 device->enabled = 0; |
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706 if (device->thread != NULL) { |
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707 SDL_WaitThread(device->thread, NULL); |
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708 } |
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709 if (device->mixer_lock != NULL) { |
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|
710 SDL_DestroyMutex(device->mixer_lock); |
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|
711 } |
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|
712 if (device->fake_stream != NULL) { |
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|
713 SDL_FreeAudioMem(device->fake_stream); |
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|
714 } |
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|
715 if (device->convert.needed) { |
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|
716 SDL_FreeAudioMem(device->convert.buf); |
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|
717 } |
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718 if (device->opened) { |
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|
719 current_audio.impl.CloseDevice(device); |
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|
720 device->opened = 0; |
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changeset
|
721 } |
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|
722 SDL_FreeAudioMem(device); |
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|
723 } |
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|
724 |
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|
725 |
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|
726 /* |
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|
727 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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|
728 * Fills in a sanitized copy in (prepared). |
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|
729 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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|
730 */ |
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|
731 static int |
2060 | 732 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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|
733 { |
2060 | 734 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
2049
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|
735 |
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|
736 if (orig->callback == NULL) { |
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|
737 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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|
738 return 0; |
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739 } |
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740 |
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|
741 if (orig->freq == 0) { |
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|
742 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 743 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
744 prepared->freq = 22050; /* a reasonable default */ | |
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745 } |
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|
746 } |
2049
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|
747 |
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|
748 if (orig->format == 0) { |
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|
749 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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750 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 751 prepared->format = AUDIO_S16; /* a reasonable default */ |
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|
752 } |
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|
753 } |
2049
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754 |
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|
755 switch (orig->channels) { |
2060 | 756 case 0:{ |
757 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 758 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 759 prepared->channels = 2; /* a reasonable default */ |
760 } | |
761 break; | |
2049
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762 } |
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|
763 case 1: /* Mono */ |
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|
764 case 2: /* Stereo */ |
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|
765 case 4: /* surround */ |
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766 case 6: /* surround with center and lfe */ |
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767 break; |
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|
768 default: |
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|
769 SDL_SetError("Unsupported number of audio channels."); |
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770 return 0; |
1895
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|
771 } |
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|
772 |
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|
773 if (orig->samples == 0) { |
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774 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 775 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
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|
776 /* Pick a default of ~46 ms at desired frequency */ |
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777 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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778 const int samples = (prepared->freq / 1000) * 46; |
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779 int power2 = 1; |
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780 while (power2 < samples) { |
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781 power2 *= 2; |
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|
782 } |
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783 prepared->samples = power2; |
1895
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784 } |
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785 } |
0 | 786 |
1895
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|
787 /* Calculate the silence and size of the audio specification */ |
2049
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788 SDL_CalculateAudioSpec(prepared); |
21
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|
789 |
2049
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|
790 return 1; |
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|
791 } |
1408
ceb5c2fec4f1
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diff
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|
792 |
21
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|
793 |
2049
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794 static SDL_AudioDeviceID |
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|
795 open_audio_device(const char *devname, int iscapture, |
2866
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796 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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797 int allowed_changes, int min_id) |
2049
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|
798 { |
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799 SDL_AudioDeviceID id = 0; |
2866
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|
800 SDL_AudioSpec _obtained; |
2049
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801 SDL_AudioDevice *device; |
2866
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|
802 SDL_bool build_cvt; |
2049
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803 int i = 0; |
21
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|
804 |
2049
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|
805 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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806 SDL_SetError("Audio subsystem is not initialized"); |
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|
807 return 0; |
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|
808 } |
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|
809 |
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|
810 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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|
811 SDL_SetError("No capture support"); |
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|
812 return 0; |
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|
813 } |
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|
814 |
2866
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|
815 if (!obtained) { |
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|
816 obtained = &_obtained; |
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|
817 } |
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|
818 if (!prepare_audiospec(desired, obtained)) { |
2049
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819 return 0; |
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|
820 } |
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|
821 |
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822 /* If app doesn't care about a specific device, let the user override. */ |
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823 if (devname == NULL) { |
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824 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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825 } |
21
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|
826 |
2049
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|
827 /* |
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828 * Catch device names at the high level for the simple case... |
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|
829 * This lets us have a basic "device enumeration" for systems that |
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830 * don't have multiple devices, but makes sure the device name is |
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|
831 * always NULL when it hits the low level. |
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|
832 * |
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833 * Also make sure that the simple case prevents multiple simultaneous |
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|
834 * opens of the default system device. |
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|
835 */ |
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|
836 |
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|
837 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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|
838 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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|
839 SDL_SetError("No such device"); |
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|
840 return 0; |
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|
841 } |
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changeset
|
842 devname = NULL; |
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|
843 |
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|
844 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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|
845 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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|
846 SDL_SetError("Audio device already open"); |
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|
847 return 0; |
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|
848 } |
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|
849 } |
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changeset
|
850 } |
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|
851 |
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|
852 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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|
853 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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|
854 SDL_SetError("No such device"); |
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|
855 return 0; |
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|
856 } |
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|
857 devname = NULL; |
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|
858 |
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|
859 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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860 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
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|
861 SDL_SetError("Audio device already open"); |
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|
862 return 0; |
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|
863 } |
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|
864 } |
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|
865 } |
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|
866 |
2060 | 867 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
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|
868 if (device == NULL) { |
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|
869 SDL_OutOfMemory(); |
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|
870 return 0; |
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|
871 } |
2060 | 872 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
873 device->spec = *obtained; |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
874 device->enabled = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
875 device->paused = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
876 device->iscapture = iscapture; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
877 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
878 /* Create a semaphore for locking the sound buffers */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
879 if (!current_audio.impl.SkipMixerLock) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
880 device->mixer_lock = SDL_CreateMutex(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 if (device->mixer_lock == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
882 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
883 SDL_SetError("Couldn't create mixer lock"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
884 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
885 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
886 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
887 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
888 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
889 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
890 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
891 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
892 device->opened = 1; |
0 | 893 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
894 /* Allocate a fake audio memory buffer */ |
4865
fff50e86c891
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4729
diff
changeset
|
895 device->fake_stream = (Uint8 *)SDL_AllocAudioMem(device->spec.size); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
896 if (device->fake_stream == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
897 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
898 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
899 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
900 } |
0 | 901 |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
902 /* If the audio driver changes the buffer size, accept it */ |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
903 if (device->spec.samples != obtained->samples) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
904 obtained->samples = device->spec.samples; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
905 SDL_CalculateAudioSpec(obtained); |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
906 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
907 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
908 /* See if we need to do any conversion */ |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
909 build_cvt = SDL_FALSE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
910 if (obtained->freq != device->spec.freq) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
911 if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
912 obtained->freq = device->spec.freq; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
913 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
914 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
915 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
916 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
917 if (obtained->format != device->spec.format) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
918 if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
919 obtained->format = device->spec.format; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
920 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
921 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
922 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
923 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
924 if (obtained->channels != device->spec.channels) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
925 if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
926 obtained->channels = device->spec.channels; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
927 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
928 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
929 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
930 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
931 if (build_cvt) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
932 /* Build an audio conversion block */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
933 if (SDL_BuildAudioCVT(&device->convert, |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
934 obtained->format, obtained->channels, |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
935 obtained->freq, |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
936 device->spec.format, device->spec.channels, |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
937 device->spec.freq) < 0) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
938 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
939 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
940 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
941 if (device->convert.needed) { |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
942 device->convert.len = (int) (((double) obtained->size) / |
2060 | 943 device->convert.len_ratio); |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
944 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
945 device->convert.buf = |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
946 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
947 device->convert.len_mult); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
948 if (device->convert.buf == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
949 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
950 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
951 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
952 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
953 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
954 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
955 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
956 /* Find an available device ID and store the structure... */ |
2060 | 957 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
958 if (open_devices[id] == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
959 open_devices[id] = device; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
960 break; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
961 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
962 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
963 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
964 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
965 SDL_SetError("Too many open audio devices"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
966 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
967 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
968 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
969 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
970 /* Start the audio thread if necessary */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
971 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
972 /* Start the audio thread */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
973 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
974 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
975 #undef SDL_CreateThread |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
976 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
977 #else |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
978 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
979 #endif |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
980 if (device->thread == NULL) { |
2060 | 981 SDL_CloseAudioDevice(id + 1); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
982 SDL_SetError("Couldn't create audio thread"); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
983 return 0; |
5f6550e5184f
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|
984 } |
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diff
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|
985 } |
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diff
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|
986 |
2060 | 987 return id + 1; |
2049
5f6550e5184f
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diff
changeset
|
988 } |
5f6550e5184f
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|
989 |
5f6550e5184f
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diff
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|
990 |
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Ryan C. Gordon <icculus@icculus.org>
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|
991 int |
2866
e532417a6977
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Sam Lantinga <slouken@libsdl.org>
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|
992 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
2049
5f6550e5184f
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|
993 { |
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Ryan C. Gordon <icculus@icculus.org>
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|
994 SDL_AudioDeviceID id = 0; |
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|
995 |
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diff
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|
996 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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|
997 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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|
998 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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|
999 return (-1); |
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|
1000 } |
2049
5f6550e5184f
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diff
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|
1001 } |
0 | 1002 |
2049
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
1003 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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|
1004 if (open_devices[0] != NULL) { |
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parents:
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|
1005 SDL_SetError("Audio device is already opened"); |
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|
1006 return (-1); |
1895
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|
1007 } |
2049
5f6550e5184f
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|
1008 |
2866
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|
1009 if (obtained) { |
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Sam Lantinga <slouken@libsdl.org>
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|
1010 id = open_audio_device(NULL, 0, desired, obtained, |
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Fixed SDL 1.2 compatibility problem.
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|
1011 SDL_AUDIO_ALLOW_ANY_CHANGE, 1); |
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diff
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|
1012 } else { |
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|
1013 id = open_audio_device(NULL, 0, desired, desired, 0, 1); |
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|
1014 } |
2060 | 1015 if (id > 1) { /* this should never happen in theory... */ |
2049
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|
1016 SDL_CloseAudioDevice(id); |
2060 | 1017 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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|
1018 return (-1); |
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|
1019 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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0
diff
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|
1020 |
2049
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|
1021 return ((id == 0) ? -1 : 0); |
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|
1022 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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diff
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|
1023 |
2049
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|
1024 SDL_AudioDeviceID |
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|
1025 SDL_OpenAudioDevice(const char *device, int iscapture, |
2866
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|
1026 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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diff
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|
1027 int allowed_changes) |
2049
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|
1028 { |
2866
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diff
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|
1029 return open_audio_device(device, iscapture, desired, obtained, |
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Fixed SDL 1.2 compatibility problem.
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|
1030 allowed_changes, 2); |
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|
1031 } |
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|
1032 |
3537
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Sam Lantinga <slouken@libsdl.org>
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|
1033 SDL_AudioStatus |
2049
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|
1034 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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|
1035 { |
2049
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|
1036 SDL_AudioDevice *device = get_audio_device(devid); |
3537
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|
1037 SDL_AudioStatus status = SDL_AUDIO_STOPPED; |
2049
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|
1038 if (device && device->enabled) { |
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|
1039 if (device->paused) { |
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|
1040 status = SDL_AUDIO_PAUSED; |
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|
1041 } else { |
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|
1042 status = SDL_AUDIO_PLAYING; |
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|
1043 } |
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|
1044 } |
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|
1045 return (status); |
0 | 1046 } |
1047 | |
2049
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|
1048 |
3537
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|
1049 SDL_AudioStatus |
2049
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|
1050 SDL_GetAudioStatus(void) |
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|
1051 { |
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|
1052 return SDL_GetAudioDeviceStatus(1); |
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|
1053 } |
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|
1054 |
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|
1055 void |
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|
1056 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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|
1057 { |
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|
1058 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1059 if (device) { |
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|
1060 device->paused = pause_on; |
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|
1061 } |
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|
1062 } |
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|
1063 |
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|
1064 void |
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|
1065 SDL_PauseAudio(int pause_on) |
0 | 1066 { |
2049
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|
1067 SDL_PauseAudioDevice(1, pause_on); |
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|
1068 } |
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|
1069 |
0 | 1070 |
2049
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|
1071 void |
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|
1072 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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|
1073 { |
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|
1074 /* Obtain a lock on the mixing buffers */ |
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|
1075 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1076 if (device) { |
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|
1077 current_audio.impl.LockDevice(device); |
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|
1078 } |
0 | 1079 } |
1080 | |
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|
1081 void |
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|
1082 SDL_LockAudio(void) |
0 | 1083 { |
2049
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|
1084 SDL_LockAudioDevice(1); |
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|
1085 } |
0 | 1086 |
2049
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|
1087 void |
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|
1088 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
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|
1089 { |
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|
1090 /* Obtain a lock on the mixing buffers */ |
2049
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|
1091 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1092 if (device) { |
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|
1093 current_audio.impl.UnlockDevice(device); |
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1094 } |
0 | 1095 } |
1096 | |
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|
1097 void |
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|
1098 SDL_UnlockAudio(void) |
0 | 1099 { |
2049
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|
1100 SDL_UnlockAudioDevice(1); |
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|
1101 } |
0 | 1102 |
2049
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|
1103 void |
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|
1104 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
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|
1105 { |
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|
1106 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1107 if (device) { |
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|
1108 close_audio_device(device); |
2060 | 1109 open_devices[devid - 1] = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1110 } |
0 | 1111 } |
1112 | |
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|
1113 void |
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|
1114 SDL_CloseAudio(void) |
0 | 1115 { |
2049
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|
1116 SDL_CloseAudioDevice(1); |
0 | 1117 } |
1118 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1119 void |
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|
1120 SDL_AudioQuit(void) |
0 | 1121 { |
2049
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|
1122 SDL_AudioDeviceID i; |
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|
1123 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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diff
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|
1124 SDL_CloseAudioDevice(i); |
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diff
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|
1125 } |
0 | 1126 |
2049
5f6550e5184f
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|
1127 /* Free the driver data */ |
5f6550e5184f
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|
1128 current_audio.impl.Deinitialize(); |
2060 | 1129 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1130 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1131 } |
1132 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1133 #define NUM_FORMATS 10 |
0 | 1134 static int format_idx; |
1135 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1136 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
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|
1137 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1138 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
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|
1139 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1140 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
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diff
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|
1141 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
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diff
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|
1142 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1143 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1144 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1145 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
3b4ce57c6215
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diff
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|
1146 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1147 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
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diff
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|
1148 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1149 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1150 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
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Reordered the favored audio format list a little.
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diff
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|
1151 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1152 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1153 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1154 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1155 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1156 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1157 }; |
1158 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1159 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1160 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1161 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1162 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1163 if (format_list[format_idx][0] == format) { |
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|
1164 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1165 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1166 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1167 format_idx_sub = 0; |
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|
1168 return (SDL_NextAudioFormat()); |
0 | 1169 } |
1170 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1171 SDL_AudioFormat |
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|
1172 SDL_NextAudioFormat(void) |
0 | 1173 { |
1895
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|
1174 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
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|
1175 return (0); |
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|
1176 } |
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|
1177 return (format_list[format_idx][format_idx_sub++]); |
0 | 1178 } |
1179 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1180 void |
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|
1181 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1182 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1183 switch (spec->format) { |
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|
1184 case AUDIO_U8: |
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|
1185 spec->silence = 0x80; |
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|
1186 break; |
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|
1187 default: |
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|
1188 spec->silence = 0x00; |
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|
1189 break; |
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|
1190 } |
2049
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|
1191 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
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|
1192 spec->size *= spec->channels; |
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|
1193 spec->size *= spec->samples; |
0 | 1194 } |
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|
1195 |
2049
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1196 |
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|
1197 /* |
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1198 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
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1199 * audio device (and is deprecated, by the way!). |
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1200 */ |
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1201 void |
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|
1202 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
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1203 { |
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1204 /* Mix the user-level audio format */ |
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1205 SDL_AudioDevice *device = get_audio_device(1); |
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1206 if (device != NULL) { |
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|
1207 SDL_AudioFormat format; |
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1208 if (device->convert.needed) { |
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1209 format = device->convert.src_format; |
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1210 } else { |
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|
1211 format = device->spec.format; |
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|
1212 } |
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|
1213 SDL_MixAudioFormat(dst, src, format, len, volume); |
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1214 } |
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1215 } |
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1216 |
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|
1217 /* vi: set ts=4 sw=4 expandtab: */ |