Mercurial > sdl-ios-xcode
annotate src/video/x11/SDL_x11video.c @ 1325:1dfc85090d07
Resolve bug #120
Use the real executable's name for the window class, if it's available.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 03 Feb 2006 07:39:02 +0000 |
parents | 66f6c64c2c69 |
children | d12a63a8d95a |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* X11 based SDL video driver implementation. | |
24 Note: This implementation does not currently need X11 thread locking, | |
25 since the event thread uses a separate X connection and any | |
26 additional locking necessary is handled internally. However, | |
27 if full locking is neccessary, take a look at XInitThreads(). | |
28 */ | |
29 | |
30 #include <stdlib.h> | |
31 #include <stdio.h> | |
32 #include <unistd.h> | |
33 #include <string.h> | |
34 #include <sys/ioctl.h> | |
35 #ifdef MTRR_SUPPORT | |
36 #include <asm/mtrr.h> | |
37 #include <sys/fcntl.h> | |
38 #endif | |
39 | |
40 #ifdef HAVE_ALLOCA_H | |
41 #include <alloca.h> | |
42 #endif | |
43 | |
44 #ifdef HAVE_ALLOCA | |
45 #define ALLOCA(n) ((void*)alloca(n)) | |
46 #define FREEA(p) | |
47 #else | |
48 #define ALLOCA(n) malloc(n) | |
49 #define FREEA(p) free(p) | |
50 #endif | |
51 | |
52 #include "SDL.h" | |
53 #include "SDL_error.h" | |
54 #include "SDL_timer.h" | |
55 #include "SDL_thread.h" | |
56 #include "SDL_video.h" | |
57 #include "SDL_mouse.h" | |
58 #include "SDL_endian.h" | |
59 #include "SDL_sysvideo.h" | |
60 #include "SDL_pixels_c.h" | |
61 #include "SDL_events_c.h" | |
62 #include "SDL_x11video.h" | |
63 #include "SDL_x11wm_c.h" | |
64 #include "SDL_x11mouse_c.h" | |
65 #include "SDL_x11events_c.h" | |
66 #include "SDL_x11modes_c.h" | |
67 #include "SDL_x11image_c.h" | |
68 #include "SDL_x11yuv_c.h" | |
69 #include "SDL_x11gl_c.h" | |
70 #include "SDL_x11gamma_c.h" | |
71 #include "blank_cursor.h" | |
72 | |
73 /* Initialization/Query functions */ | |
74 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
75 static SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
76 static int X11_ToggleFullScreen(_THIS, int on); | |
77 static void X11_UpdateMouse(_THIS); | |
78 static int X11_SetColors(_THIS, int firstcolor, int ncolors, | |
79 SDL_Color *colors); | |
80 static int X11_SetGammaRamp(_THIS, Uint16 *ramp); | |
81 static void X11_VideoQuit(_THIS); | |
82 | |
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83 |
0 | 84 /* X11 driver bootstrap functions */ |
85 | |
86 static int X11_Available(void) | |
87 { | |
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88 Display *display = NULL; |
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89 if ( SDL_X11_LoadSymbols() ) { |
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90 display = pXOpenDisplay(NULL); |
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91 if ( display != NULL ) { |
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92 pXCloseDisplay(display); |
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93 } |
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94 SDL_X11_UnloadSymbols(); |
0 | 95 } |
96 return(display != NULL); | |
97 } | |
98 | |
99 static void X11_DeleteDevice(SDL_VideoDevice *device) | |
100 { | |
101 if ( device ) { | |
102 if ( device->hidden ) { | |
103 free(device->hidden); | |
104 } | |
105 if ( device->gl_data ) { | |
106 free(device->gl_data); | |
107 } | |
108 free(device); | |
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109 SDL_X11_UnloadSymbols(); |
0 | 110 } |
111 } | |
112 | |
113 static SDL_VideoDevice *X11_CreateDevice(int devindex) | |
114 { | |
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115 SDL_VideoDevice *device = NULL; |
0 | 116 |
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117 if ( SDL_X11_LoadSymbols() ) { |
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118 /* Initialize all variables that we clean on shutdown */ |
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119 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); |
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120 if ( device ) { |
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121 memset(device, 0, (sizeof *device)); |
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122 device->hidden = (struct SDL_PrivateVideoData *) |
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123 malloc((sizeof *device->hidden)); |
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124 device->gl_data = (struct SDL_PrivateGLData *) |
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125 malloc((sizeof *device->gl_data)); |
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126 } |
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127 if ( (device == NULL) || (device->hidden == NULL) || |
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128 (device->gl_data == NULL) ) { |
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129 SDL_OutOfMemory(); |
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130 X11_DeleteDevice(device); /* calls SDL_X11_UnloadSymbols(). */ |
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131 return(0); |
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132 } |
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133 memset(device->hidden, 0, (sizeof *device->hidden)); |
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134 memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 135 |
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136 /* Set the driver flags */ |
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137 device->handles_any_size = 1; |
0 | 138 |
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139 /* Set the function pointers */ |
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140 device->VideoInit = X11_VideoInit; |
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141 device->ListModes = X11_ListModes; |
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142 device->SetVideoMode = X11_SetVideoMode; |
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143 device->ToggleFullScreen = X11_ToggleFullScreen; |
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144 device->UpdateMouse = X11_UpdateMouse; |
0 | 145 #ifdef XFREE86_XV |
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146 device->CreateYUVOverlay = X11_CreateYUVOverlay; |
0 | 147 #endif |
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148 device->SetColors = X11_SetColors; |
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149 device->UpdateRects = NULL; |
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150 device->VideoQuit = X11_VideoQuit; |
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151 device->AllocHWSurface = X11_AllocHWSurface; |
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152 device->CheckHWBlit = NULL; |
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153 device->FillHWRect = NULL; |
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154 device->SetHWColorKey = NULL; |
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155 device->SetHWAlpha = NULL; |
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156 device->LockHWSurface = X11_LockHWSurface; |
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157 device->UnlockHWSurface = X11_UnlockHWSurface; |
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158 device->FlipHWSurface = X11_FlipHWSurface; |
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159 device->FreeHWSurface = X11_FreeHWSurface; |
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160 device->SetGamma = X11_SetVidModeGamma; |
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161 device->GetGamma = X11_GetVidModeGamma; |
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162 device->SetGammaRamp = X11_SetGammaRamp; |
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163 device->GetGammaRamp = NULL; |
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164 #ifdef HAVE_OPENGL_X11 |
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165 device->GL_LoadLibrary = X11_GL_LoadLibrary; |
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166 device->GL_GetProcAddress = X11_GL_GetProcAddress; |
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167 device->GL_GetAttribute = X11_GL_GetAttribute; |
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168 device->GL_MakeCurrent = X11_GL_MakeCurrent; |
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169 device->GL_SwapBuffers = X11_GL_SwapBuffers; |
0 | 170 #endif |
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171 device->SetCaption = X11_SetCaption; |
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172 device->SetIcon = X11_SetIcon; |
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173 device->IconifyWindow = X11_IconifyWindow; |
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174 device->GrabInput = X11_GrabInput; |
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175 device->GetWMInfo = X11_GetWMInfo; |
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176 device->FreeWMCursor = X11_FreeWMCursor; |
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177 device->CreateWMCursor = X11_CreateWMCursor; |
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178 device->ShowWMCursor = X11_ShowWMCursor; |
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179 device->WarpWMCursor = X11_WarpWMCursor; |
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180 device->CheckMouseMode = X11_CheckMouseMode; |
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181 device->InitOSKeymap = X11_InitOSKeymap; |
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182 device->PumpEvents = X11_PumpEvents; |
0 | 183 |
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184 device->free = X11_DeleteDevice; |
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185 } |
0 | 186 |
187 return device; | |
188 } | |
189 | |
190 VideoBootStrap X11_bootstrap = { | |
191 "x11", "X Window System", | |
192 X11_Available, X11_CreateDevice | |
193 }; | |
194 | |
195 /* Normal X11 error handler routine */ | |
196 static int (*X_handler)(Display *, XErrorEvent *) = NULL; | |
197 static int x_errhandler(Display *d, XErrorEvent *e) | |
198 { | |
199 #ifdef XFREE86_VM | |
200 extern int vm_error; | |
201 #endif | |
202 #ifdef XFREE86_DGAMOUSE | |
203 extern int dga_error; | |
204 #endif | |
205 | |
206 #ifdef XFREE86_VM | |
207 /* VidMode errors are non-fatal. :) */ | |
208 /* Are the errors offset by one from the error base? | |
209 e.g. the error base is 143, the code is 148, and the | |
210 actual error is XF86VidModeExtensionDisabled (4) ? | |
211 */ | |
212 if ( (vm_error >= 0) && | |
213 (((e->error_code == BadRequest)&&(e->request_code == vm_error)) || | |
214 ((e->error_code > vm_error) && | |
215 (e->error_code <= (vm_error+XF86VidModeNumberErrors)))) ) { | |
216 #ifdef XFREE86_DEBUG | |
217 { char errmsg[1024]; | |
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218 pXGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
0 | 219 printf("VidMode error: %s\n", errmsg); |
220 } | |
221 #endif | |
222 return(0); | |
223 } | |
224 #endif /* XFREE86_VM */ | |
225 | |
226 #ifdef XFREE86_DGAMOUSE | |
227 /* DGA errors can be non-fatal. :) */ | |
228 if ( (dga_error >= 0) && | |
229 ((e->error_code > dga_error) && | |
230 (e->error_code <= (dga_error+XF86DGANumberErrors))) ) { | |
231 #ifdef XFREE86_DEBUG | |
232 { char errmsg[1024]; | |
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233 pXGetErrorText(d, e->error_code, errmsg, sizeof(errmsg)); |
0 | 234 printf("DGA error: %s\n", errmsg); |
235 } | |
236 #endif | |
237 return(0); | |
238 } | |
239 #endif /* XFREE86_DGAMOUSE */ | |
240 | |
241 return(X_handler(d,e)); | |
242 } | |
243 | |
244 /* X11 I/O error handler routine */ | |
245 static int (*XIO_handler)(Display *) = NULL; | |
246 static int xio_errhandler(Display *d) | |
247 { | |
248 /* Ack! Lost X11 connection! */ | |
249 | |
250 /* We will crash if we try to clean up our display */ | |
251 if ( current_video->hidden->Ximage ) { | |
252 SDL_VideoSurface->pixels = NULL; | |
253 } | |
254 current_video->hidden->X11_Display = NULL; | |
255 | |
256 /* Continue with the standard X11 error handler */ | |
257 return(XIO_handler(d)); | |
258 } | |
259 | |
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260 static int (*Xext_handler)(Display *,char *,char *) = NULL; |
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261 static int xext_errhandler(Display *d, char *ext_name, char *reason) |
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262 { |
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263 #ifdef XFREE86_DEBUG |
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264 printf("Xext error inside SDL (may be harmless):\n"); |
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265 printf(" Extension \"%s\" %s on display \"%s\".\n", |
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266 ext_name, reason, pXDisplayString(d)); |
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267 #endif |
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268 |
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269 if (strcmp(reason, "missing") == 0) { |
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270 /* |
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271 * Since the query itself, elsewhere, can handle a missing extension |
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272 * and the default behaviour in Xlib is to write to stderr, which |
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273 * generates unnecessary bug reports, we just ignore these. |
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274 */ |
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275 return 0; |
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276 } |
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277 |
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278 /* Everything else goes to the default handler... */ |
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279 return Xext_handler(d, ext_name, reason); |
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280 } |
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281 |
1325 | 282 /* Find out what class name we should use */ |
283 static char *get_classname(char *classname, int maxlen) | |
284 { | |
285 char *spot; | |
286 #if defined(linux) || defined(__FreeBSD__) | |
287 char procfile[1024]; | |
288 char linkfile[1024]; | |
289 int linksize; | |
290 #endif | |
291 | |
292 /* First allow environment variable override */ | |
293 spot = getenv("SDL_VIDEO_X11_WMCLASS"); | |
294 if ( spot ) { | |
295 strncpy(classname, spot, maxlen); | |
296 return classname; | |
297 } | |
298 | |
299 /* Next look at the application's executable name */ | |
300 #if defined(linux) || defined(__FreeBSD__) | |
301 #if defined(linux) | |
302 sprintf(procfile, "/proc/%d/exe", getpid()); | |
303 #elif defined(__FreeBSD__) | |
304 sprintf(procfile, "/proc/%d/file", getpid()); | |
305 #else | |
306 #error Where can we find the executable name? | |
307 #endif | |
308 linksize = readlink(procfile, linkfile, sizeof(linkfile)-1); | |
309 if ( linksize > 0 ) { | |
310 linkfile[linksize] = '\0'; | |
311 spot = strrchr(linkfile, '/'); | |
312 if ( spot ) { | |
313 strncpy(classname, spot+1, maxlen); | |
314 } else { | |
315 strncpy(classname, linkfile, maxlen); | |
316 } | |
317 return classname; | |
318 } | |
319 #endif /* linux */ | |
320 | |
321 /* Finally use the default we've used forever */ | |
322 strncpy(classname, "SDL_App", maxlen); | |
323 return classname; | |
324 } | |
325 | |
0 | 326 /* Create auxiliary (toplevel) windows with the current visual */ |
327 static void create_aux_windows(_THIS) | |
328 { | |
1325 | 329 char classname[1024]; |
0 | 330 XSetWindowAttributes xattr; |
331 XWMHints *hints; | |
332 XTextProperty titleprop, iconprop; | |
333 int def_vis = (SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen)); | |
334 | |
335 /* Don't create any extra windows if we are being managed */ | |
336 if ( SDL_windowid ) { | |
337 FSwindow = 0; | |
338 WMwindow = strtol(SDL_windowid, NULL, 0); | |
339 return; | |
340 } | |
341 | |
342 if(FSwindow) | |
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343 pXDestroyWindow(SDL_Display, FSwindow); |
0 | 344 |
345 xattr.override_redirect = True; | |
346 xattr.background_pixel = def_vis ? BlackPixel(SDL_Display, SDL_Screen) : 0; | |
347 xattr.border_pixel = 0; | |
348 xattr.colormap = SDL_XColorMap; | |
349 | |
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350 FSwindow = pXCreateWindow(SDL_Display, SDL_Root, |
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351 xinerama_x, xinerama_y, 32, 32, 0, |
0 | 352 this->hidden->depth, InputOutput, SDL_Visual, |
353 CWOverrideRedirect | CWBackPixel | CWBorderPixel | |
354 | CWColormap, | |
355 &xattr); | |
356 | |
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357 pXSelectInput(SDL_Display, FSwindow, StructureNotifyMask); |
0 | 358 |
359 /* Tell KDE to keep the fullscreen window on top */ | |
360 { | |
361 XEvent ev; | |
362 long mask; | |
363 | |
364 memset(&ev, 0, sizeof(ev)); | |
365 ev.xclient.type = ClientMessage; | |
366 ev.xclient.window = SDL_Root; | |
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367 ev.xclient.message_type = pXInternAtom(SDL_Display, |
0 | 368 "KWM_KEEP_ON_TOP", False); |
369 ev.xclient.format = 32; | |
370 ev.xclient.data.l[0] = FSwindow; | |
371 ev.xclient.data.l[1] = CurrentTime; | |
372 mask = SubstructureRedirectMask; | |
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373 pXSendEvent(SDL_Display, SDL_Root, False, mask, &ev); |
0 | 374 } |
375 | |
376 hints = NULL; | |
377 titleprop.value = iconprop.value = NULL; | |
378 if(WMwindow) { | |
379 /* All window attributes must survive the recreation */ | |
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380 hints = pXGetWMHints(SDL_Display, WMwindow); |
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381 pXGetWMName(SDL_Display, WMwindow, &titleprop); |
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382 pXGetWMIconName(SDL_Display, WMwindow, &iconprop); |
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383 pXDestroyWindow(SDL_Display, WMwindow); |
0 | 384 } |
385 | |
386 /* Create the window for windowed management */ | |
387 /* (reusing the xattr structure above) */ | |
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388 WMwindow = pXCreateWindow(SDL_Display, SDL_Root, 0, 0, 32, 32, 0, |
0 | 389 this->hidden->depth, InputOutput, SDL_Visual, |
390 CWBackPixel | CWBorderPixel | CWColormap, | |
391 &xattr); | |
392 | |
393 /* Set the input hints so we get keyboard input */ | |
394 if(!hints) { | |
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395 hints = pXAllocWMHints(); |
0 | 396 hints->input = True; |
397 hints->flags = InputHint; | |
398 } | |
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399 pXSetWMHints(SDL_Display, WMwindow, hints); |
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400 pXFree(hints); |
0 | 401 if(titleprop.value) { |
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402 pXSetWMName(SDL_Display, WMwindow, &titleprop); |
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403 pXFree(titleprop.value); |
0 | 404 } |
405 if(iconprop.value) { | |
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406 pXSetWMIconName(SDL_Display, WMwindow, &iconprop); |
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407 pXFree(iconprop.value); |
0 | 408 } |
409 | |
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410 pXSelectInput(SDL_Display, WMwindow, |
0 | 411 FocusChangeMask | KeyPressMask | KeyReleaseMask |
412 | PropertyChangeMask | StructureNotifyMask | KeymapStateMask); | |
413 | |
414 /* Set the class hints so we can get an icon (AfterStep) */ | |
1325 | 415 get_classname(classname, sizeof(classname)); |
0 | 416 { |
417 XClassHint *classhints; | |
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418 classhints = pXAllocClassHint(); |
0 | 419 if(classhints != NULL) { |
449
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420 classhints->res_name = classname; |
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421 classhints->res_class = classname; |
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422 pXSetClassHint(SDL_Display, WMwindow, classhints); |
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423 pXFree(classhints); |
0 | 424 } |
425 } | |
426 | |
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427 /* Setup the communication with the IM server */ |
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428 SDL_IM = NULL; |
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429 SDL_IC = NULL; |
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430 |
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431 #ifdef X_HAVE_UTF8_STRING |
1325 | 432 SDL_IM = pXOpenIM(SDL_Display, NULL, classname, classname); |
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433 if (SDL_IM == NULL) { |
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434 SDL_SetError("no input method could be opened"); |
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435 } else { |
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436 SDL_IC = pXCreateIC(SDL_IM, |
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437 XNClientWindow, WMwindow, |
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438 XNFocusWindow, WMwindow, |
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439 XNInputStyle, XIMPreeditNothing | XIMStatusNothing, |
1325 | 440 XNResourceName, classname, |
441 XNResourceClass, classname, | |
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442 NULL); |
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443 if (SDL_IC == NULL) { |
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444 SDL_SetError("no input context could be created"); |
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445 pXCloseIM(SDL_IM); |
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446 SDL_IM = NULL; |
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447 } |
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448 } |
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449 #endif |
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450 |
0 | 451 /* Allow the window to be deleted by the window manager */ |
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452 WM_DELETE_WINDOW = pXInternAtom(SDL_Display, "WM_DELETE_WINDOW", False); |
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453 pXSetWMProtocols(SDL_Display, WMwindow, &WM_DELETE_WINDOW, 1); |
0 | 454 } |
455 | |
456 static int X11_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
457 { | |
458 char *display; | |
459 int i; | |
460 | |
461 /* Open the X11 display */ | |
462 display = NULL; /* Get it from DISPLAY environment variable */ | |
463 | |
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464 if ( (strncmp(pXDisplayName(display), ":", 1) == 0) || |
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465 (strncmp(pXDisplayName(display), "unix:", 5) == 0) ) { |
0 | 466 local_X11 = 1; |
467 } else { | |
468 local_X11 = 0; | |
469 } | |
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470 SDL_Display = pXOpenDisplay(display); |
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471 #if defined(__osf__) && defined(X11_DYNAMIC) |
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472 /* On Tru64 if linking without -lX11, it fails and you get following message. |
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473 * Xlib: connection to ":0.0" refused by server |
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474 * Xlib: XDM authorization key matches an existing client! |
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475 * |
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476 * It succeeds if retrying 1 second later |
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477 * or if running xhost +localhost on shell. |
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478 * |
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479 */ |
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480 if ( SDL_Display == NULL ) { |
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481 SDL_Delay(1000); |
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482 SDL_Display = pXOpenDisplay(display); |
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483 } |
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484 #endif |
0 | 485 if ( SDL_Display == NULL ) { |
486 SDL_SetError("Couldn't open X11 display"); | |
487 return(-1); | |
488 } | |
489 #ifdef X11_DEBUG | |
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490 pXSynchronize(SDL_Display, True); |
0 | 491 #endif |
492 | |
493 /* Create an alternate X display for graphics updates -- allows us | |
494 to do graphics updates in a separate thread from event handling. | |
495 Thread-safe X11 doesn't seem to exist. | |
496 */ | |
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497 GFX_Display = pXOpenDisplay(display); |
0 | 498 if ( GFX_Display == NULL ) { |
499 SDL_SetError("Couldn't open X11 display"); | |
500 return(-1); | |
501 } | |
502 | |
503 /* Set the normal X error handler */ | |
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504 X_handler = pXSetErrorHandler(x_errhandler); |
0 | 505 |
506 /* Set the error handler if we lose the X display */ | |
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507 XIO_handler = pXSetIOErrorHandler(xio_errhandler); |
0 | 508 |
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509 /* Set the X extension error handler */ |
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510 Xext_handler = pXSetExtensionErrorHandler(xext_errhandler); |
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511 |
0 | 512 /* use default screen (from $DISPLAY) */ |
513 SDL_Screen = DefaultScreen(SDL_Display); | |
514 | |
515 #ifndef NO_SHARED_MEMORY | |
516 /* Check for MIT shared memory extension */ | |
556
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517 use_mitshm = 0; |
0 | 518 if ( local_X11 ) { |
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519 use_mitshm = pXShmQueryExtension(SDL_Display); |
0 | 520 } |
521 #endif /* NO_SHARED_MEMORY */ | |
522 | |
523 /* Get the available video modes */ | |
524 if(X11_GetVideoModes(this) < 0) | |
525 return -1; | |
526 | |
527 /* Determine the default screen depth: | |
528 Use the default visual (or at least one with the same depth) */ | |
529 SDL_DisplayColormap = DefaultColormap(SDL_Display, SDL_Screen); | |
530 for(i = 0; i < this->hidden->nvisuals; i++) | |
531 if(this->hidden->visuals[i].depth == DefaultDepth(SDL_Display, | |
532 SDL_Screen)) | |
533 break; | |
534 if(i == this->hidden->nvisuals) { | |
535 /* default visual was useless, take the deepest one instead */ | |
536 i = 0; | |
537 } | |
538 SDL_Visual = this->hidden->visuals[i].visual; | |
539 if ( SDL_Visual == DefaultVisual(SDL_Display, SDL_Screen) ) { | |
540 SDL_XColorMap = SDL_DisplayColormap; | |
541 } else { | |
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542 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 543 SDL_Visual, AllocNone); |
544 } | |
545 this->hidden->depth = this->hidden->visuals[i].depth; | |
546 vformat->BitsPerPixel = this->hidden->visuals[i].bpp; | |
547 if ( vformat->BitsPerPixel > 8 ) { | |
548 vformat->Rmask = SDL_Visual->red_mask; | |
549 vformat->Gmask = SDL_Visual->green_mask; | |
550 vformat->Bmask = SDL_Visual->blue_mask; | |
551 } | |
552 X11_SaveVidModeGamma(this); | |
553 | |
554 /* See if we have been passed a window to use */ | |
555 SDL_windowid = getenv("SDL_WINDOWID"); | |
556 | |
557 /* Create the fullscreen and managed windows */ | |
558 create_aux_windows(this); | |
559 | |
560 /* Create the blank cursor */ | |
561 SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask, | |
562 BLANK_CWIDTH, BLANK_CHEIGHT, | |
563 BLANK_CHOTX, BLANK_CHOTY); | |
564 | |
565 /* Fill in some window manager capabilities */ | |
566 this->info.wm_available = 1; | |
567 | |
568 /* We're done! */ | |
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569 pXFlush(SDL_Display); |
0 | 570 return(0); |
571 } | |
572 | |
573 static void X11_DestroyWindow(_THIS, SDL_Surface *screen) | |
574 { | |
575 /* Clean up OpenGL */ | |
576 if ( screen ) { | |
577 screen->flags &= ~(SDL_OPENGL|SDL_OPENGLBLIT); | |
578 } | |
579 X11_GL_Shutdown(this); | |
580 | |
581 if ( ! SDL_windowid ) { | |
582 /* Hide the managed window */ | |
583 if ( WMwindow ) { | |
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584 pXUnmapWindow(SDL_Display, WMwindow); |
0 | 585 } |
586 if ( screen && (screen->flags & SDL_FULLSCREEN) ) { | |
587 screen->flags &= ~SDL_FULLSCREEN; | |
588 X11_LeaveFullScreen(this); | |
589 } | |
590 | |
591 /* Destroy the output window */ | |
592 if ( SDL_Window ) { | |
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593 pXDestroyWindow(SDL_Display, SDL_Window); |
0 | 594 } |
595 | |
596 /* Free the colormap entries */ | |
597 if ( SDL_XPixels ) { | |
598 int numcolors; | |
599 unsigned long pixel; | |
600 numcolors = SDL_Visual->map_entries; | |
601 for ( pixel=0; pixel<numcolors; ++pixel ) { | |
602 while ( SDL_XPixels[pixel] > 0 ) { | |
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603 pXFreeColors(GFX_Display, |
0 | 604 SDL_DisplayColormap,&pixel,1,0); |
605 --SDL_XPixels[pixel]; | |
606 } | |
607 } | |
608 free(SDL_XPixels); | |
609 SDL_XPixels = NULL; | |
610 } | |
611 | |
612 /* Free the graphics context */ | |
613 if ( SDL_GC ) { | |
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614 pXFreeGC(SDL_Display, SDL_GC); |
0 | 615 SDL_GC = 0; |
616 } | |
617 } | |
618 } | |
619 | |
497
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620 static SDL_bool X11_WindowPosition(_THIS, int *x, int *y, int w, int h) |
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621 { |
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622 const char *window = getenv("SDL_VIDEO_WINDOW_POS"); |
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623 const char *center = getenv("SDL_VIDEO_CENTERED"); |
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624 if ( window ) { |
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625 if ( sscanf(window, "%d,%d", x, y) == 2 ) { |
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626 return SDL_TRUE; |
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627 } |
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628 if ( strcmp(window, "center") == 0 ) { |
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629 center = window; |
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630 } |
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631 } |
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632 if ( center ) { |
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633 *x = (DisplayWidth(SDL_Display, SDL_Screen) - w)/2; |
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634 *y = (DisplayHeight(SDL_Display, SDL_Screen) - h)/2; |
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635 return SDL_TRUE; |
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636 } |
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637 return SDL_FALSE; |
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638 } |
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639 |
0 | 640 static void X11_SetSizeHints(_THIS, int w, int h, Uint32 flags) |
641 { | |
642 XSizeHints *hints; | |
643 | |
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644 hints = pXAllocSizeHints(); |
0 | 645 if ( hints ) { |
646 if ( flags & SDL_RESIZABLE ) { | |
647 hints->min_width = 32; | |
648 hints->min_height = 32; | |
649 hints->max_height = 4096; | |
650 hints->max_width = 4096; | |
651 } else { | |
652 hints->min_width = hints->max_width = w; | |
653 hints->min_height = hints->max_height = h; | |
654 } | |
655 hints->flags = PMaxSize | PMinSize; | |
656 if ( flags & SDL_FULLSCREEN ) { | |
657 hints->x = 0; | |
658 hints->y = 0; | |
659 hints->flags |= USPosition; | |
660 } else | |
661 /* Center it, if desired */ | |
497
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662 if ( X11_WindowPosition(this, &hints->x, &hints->y, w, h) ) { |
0 | 663 hints->flags |= USPosition; |
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664 pXMoveWindow(SDL_Display, WMwindow, hints->x, hints->y); |
0 | 665 |
666 /* Flush the resize event so we don't catch it later */ | |
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667 pXSync(SDL_Display, True); |
0 | 668 } |
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669 pXSetWMNormalHints(SDL_Display, WMwindow, hints); |
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670 pXFree(hints); |
0 | 671 } |
672 | |
673 /* Respect the window caption style */ | |
674 if ( flags & SDL_NOFRAME ) { | |
675 SDL_bool set; | |
676 Atom WM_HINTS; | |
677 | |
678 /* We haven't modified the window manager hints yet */ | |
679 set = SDL_FALSE; | |
680 | |
681 /* First try to set MWM hints */ | |
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682 WM_HINTS = pXInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 683 if ( WM_HINTS != None ) { |
684 /* Hints used by Motif compliant window managers */ | |
685 struct { | |
686 unsigned long flags; | |
687 unsigned long functions; | |
688 unsigned long decorations; | |
689 long input_mode; | |
690 unsigned long status; | |
691 } MWMHints = { (1L << 1), 0, 0, 0, 0 }; | |
692 | |
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693 pXChangeProperty(SDL_Display, WMwindow, |
0 | 694 WM_HINTS, WM_HINTS, 32, |
695 PropModeReplace, | |
696 (unsigned char *)&MWMHints, | |
697 sizeof(MWMHints)/sizeof(long)); | |
698 set = SDL_TRUE; | |
699 } | |
700 /* Now try to set KWM hints */ | |
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701 WM_HINTS = pXInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 702 if ( WM_HINTS != None ) { |
703 long KWMHints = 0; | |
704 | |
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705 pXChangeProperty(SDL_Display, WMwindow, |
0 | 706 WM_HINTS, WM_HINTS, 32, |
707 PropModeReplace, | |
708 (unsigned char *)&KWMHints, | |
709 sizeof(KWMHints)/sizeof(long)); | |
710 set = SDL_TRUE; | |
711 } | |
712 /* Now try to set GNOME hints */ | |
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713 WM_HINTS = pXInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 714 if ( WM_HINTS != None ) { |
715 long GNOMEHints = 0; | |
716 | |
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717 pXChangeProperty(SDL_Display, WMwindow, |
0 | 718 WM_HINTS, WM_HINTS, 32, |
719 PropModeReplace, | |
720 (unsigned char *)&GNOMEHints, | |
721 sizeof(GNOMEHints)/sizeof(long)); | |
722 set = SDL_TRUE; | |
723 } | |
724 /* Finally set the transient hints if necessary */ | |
725 if ( ! set ) { | |
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726 pXSetTransientForHint(SDL_Display, WMwindow, SDL_Root); |
0 | 727 } |
728 } else { | |
729 SDL_bool set; | |
730 Atom WM_HINTS; | |
731 | |
732 /* We haven't modified the window manager hints yet */ | |
733 set = SDL_FALSE; | |
734 | |
735 /* First try to unset MWM hints */ | |
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736 WM_HINTS = pXInternAtom(SDL_Display, "_MOTIF_WM_HINTS", True); |
0 | 737 if ( WM_HINTS != None ) { |
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738 pXDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 739 set = SDL_TRUE; |
740 } | |
741 /* Now try to unset KWM hints */ | |
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742 WM_HINTS = pXInternAtom(SDL_Display, "KWM_WIN_DECORATION", True); |
0 | 743 if ( WM_HINTS != None ) { |
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744 pXDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 745 set = SDL_TRUE; |
746 } | |
747 /* Now try to unset GNOME hints */ | |
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748 WM_HINTS = pXInternAtom(SDL_Display, "_WIN_HINTS", True); |
0 | 749 if ( WM_HINTS != None ) { |
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750 pXDeleteProperty(SDL_Display, WMwindow, WM_HINTS); |
0 | 751 set = SDL_TRUE; |
752 } | |
753 /* Finally unset the transient hints if necessary */ | |
754 if ( ! set ) { | |
755 /* NOTE: Does this work? */ | |
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756 pXSetTransientForHint(SDL_Display, WMwindow, None); |
0 | 757 } |
758 } | |
759 } | |
760 | |
761 static int X11_CreateWindow(_THIS, SDL_Surface *screen, | |
762 int w, int h, int bpp, Uint32 flags) | |
763 { | |
764 int i, depth; | |
765 Visual *vis; | |
766 int vis_change; | |
767 | |
768 /* If a window is already present, destroy it and start fresh */ | |
769 if ( SDL_Window ) { | |
770 X11_DestroyWindow(this, screen); | |
860
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771 switch_waiting = 0; /* Prevent jump back to now-meaningless state. */ |
0 | 772 } |
773 | |
774 /* See if we have been given a window id */ | |
775 if ( SDL_windowid ) { | |
776 SDL_Window = strtol(SDL_windowid, NULL, 0); | |
777 } else { | |
778 SDL_Window = 0; | |
779 } | |
780 | |
781 /* find out which visual we are going to use */ | |
782 if ( flags & SDL_OPENGL ) { | |
783 XVisualInfo *vi; | |
784 | |
785 vi = X11_GL_GetVisual(this); | |
786 if( !vi ) { | |
787 return -1; | |
788 } | |
789 vis = vi->visual; | |
790 depth = vi->depth; | |
791 } else if ( SDL_windowid ) { | |
792 XWindowAttributes a; | |
793 | |
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diff
changeset
|
794 pXGetWindowAttributes(SDL_Display, SDL_Window, &a); |
0 | 795 vis = a.visual; |
796 depth = a.depth; | |
797 } else { | |
798 for ( i = 0; i < this->hidden->nvisuals; i++ ) { | |
799 if ( this->hidden->visuals[i].bpp == bpp ) | |
800 break; | |
801 } | |
802 if ( i == this->hidden->nvisuals ) { | |
803 SDL_SetError("No matching visual for requested depth"); | |
804 return -1; /* should never happen */ | |
805 } | |
806 vis = this->hidden->visuals[i].visual; | |
807 depth = this->hidden->visuals[i].depth; | |
808 } | |
809 #ifdef X11_DEBUG | |
810 printf("Choosing %s visual at %d bpp - %d colormap entries\n", vis->class == PseudoColor ? "PseudoColor" : (vis->class == TrueColor ? "TrueColor" : (vis->class == DirectColor ? "DirectColor" : "Unknown")), depth, vis->map_entries); | |
811 #endif | |
812 vis_change = (vis != SDL_Visual); | |
813 SDL_Visual = vis; | |
814 this->hidden->depth = depth; | |
815 | |
816 /* Allocate the new pixel format for this video mode */ | |
817 if ( ! SDL_ReallocFormat(screen, bpp, | |
818 vis->red_mask, vis->green_mask, vis->blue_mask, 0) ) | |
819 return -1; | |
820 | |
821 /* Create the appropriate colormap */ | |
822 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
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changeset
|
823 pXFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 824 } |
825 if ( SDL_Visual->class == PseudoColor ) { | |
826 int ncolors; | |
827 | |
828 /* Allocate the pixel flags */ | |
829 ncolors = SDL_Visual->map_entries; | |
830 SDL_XPixels = malloc(ncolors * sizeof(int)); | |
831 if(SDL_XPixels == NULL) { | |
832 SDL_OutOfMemory(); | |
833 return -1; | |
834 } | |
835 memset(SDL_XPixels, 0, ncolors * sizeof(*SDL_XPixels)); | |
836 | |
837 /* always allocate a private colormap on non-default visuals */ | |
838 if ( SDL_Visual != DefaultVisual(SDL_Display, SDL_Screen) ) { | |
839 flags |= SDL_HWPALETTE; | |
840 } | |
841 if ( flags & SDL_HWPALETTE ) { | |
842 screen->flags |= SDL_HWPALETTE; | |
1168
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changeset
|
843 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 844 SDL_Visual, AllocAll); |
845 } else { | |
846 SDL_XColorMap = SDL_DisplayColormap; | |
847 } | |
848 } else if ( SDL_Visual->class == DirectColor ) { | |
849 | |
850 /* Create a colormap which we can manipulate for gamma */ | |
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changeset
|
851 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 852 SDL_Visual, AllocAll); |
1168
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|
853 pXSync(SDL_Display, False); |
0 | 854 |
855 /* Initialize the colormap to the identity mapping */ | |
856 SDL_GetGammaRamp(0, 0, 0); | |
857 this->screen = screen; | |
858 X11_SetGammaRamp(this, this->gamma); | |
859 this->screen = NULL; | |
860 } else { | |
861 /* Create a read-only colormap for our window */ | |
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|
862 SDL_XColorMap = pXCreateColormap(SDL_Display, SDL_Root, |
0 | 863 SDL_Visual, AllocNone); |
864 } | |
865 | |
866 /* Recreate the auxiliary windows, if needed (required for GL) */ | |
867 if ( vis_change ) | |
868 create_aux_windows(this); | |
869 | |
870 if(screen->flags & SDL_HWPALETTE) { | |
871 /* Since the full-screen window might have got a nonzero background | |
872 colour (0 is white on some displays), we should reset the | |
873 background to 0 here since that is what the user expects | |
874 with a private colormap */ | |
1168
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|
875 pXSetWindowBackground(SDL_Display, FSwindow, 0); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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|
876 pXClearWindow(SDL_Display, FSwindow); |
0 | 877 } |
878 | |
879 /* resize the (possibly new) window manager window */ | |
880 if( !SDL_windowid ) { | |
881 X11_SetSizeHints(this, w, h, flags); | |
882 current_w = w; | |
883 current_h = h; | |
1168
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|
884 pXResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 885 } |
886 | |
887 /* Create (or use) the X11 display window */ | |
888 if ( !SDL_windowid ) { | |
889 if ( flags & SDL_OPENGL ) { | |
890 if ( X11_GL_CreateWindow(this, w, h) < 0 ) { | |
891 return(-1); | |
892 } | |
893 } else { | |
894 XSetWindowAttributes swa; | |
895 | |
896 swa.background_pixel = 0; | |
897 swa.border_pixel = 0; | |
898 swa.colormap = SDL_XColorMap; | |
1168
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changeset
|
899 SDL_Window = pXCreateWindow(SDL_Display, WMwindow, |
0 | 900 0, 0, w, h, 0, depth, |
901 InputOutput, SDL_Visual, | |
902 CWBackPixel | CWBorderPixel | |
903 | CWColormap, &swa); | |
904 } | |
905 /* Only manage our input if we own the window */ | |
1168
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Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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diff
changeset
|
906 pXSelectInput(SDL_Display, SDL_Window, |
0 | 907 ( EnterWindowMask | LeaveWindowMask |
908 | ButtonPressMask | ButtonReleaseMask | |
909 | PointerMotionMask | ExposureMask )); | |
910 } | |
911 /* Create the graphics context here, once we have a window */ | |
912 if ( flags & SDL_OPENGL ) { | |
913 if ( X11_GL_CreateContext(this) < 0 ) { | |
914 return(-1); | |
915 } else { | |
916 screen->flags |= SDL_OPENGL; | |
917 } | |
918 } else { | |
919 XGCValues gcv; | |
920 | |
921 gcv.graphics_exposures = False; | |
1168
045f186426e1
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diff
changeset
|
922 SDL_GC = pXCreateGC(SDL_Display, SDL_Window, |
0 | 923 GCGraphicsExposures, &gcv); |
924 if ( ! SDL_GC ) { | |
925 SDL_SetError("Couldn't create graphics context"); | |
926 return(-1); | |
927 } | |
928 } | |
929 | |
930 /* Set our colormaps when not setting a GL mode */ | |
931 if ( ! (flags & SDL_OPENGL) ) { | |
1168
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Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
932 pXSetWindowColormap(SDL_Display, SDL_Window, SDL_XColorMap); |
0 | 933 if( !SDL_windowid ) { |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
934 pXSetWindowColormap(SDL_Display, FSwindow, SDL_XColorMap); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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867
diff
changeset
|
935 pXSetWindowColormap(SDL_Display, WMwindow, SDL_XColorMap); |
0 | 936 } |
937 } | |
938 | |
939 #if 0 /* This is an experiment - are the graphics faster now? - nope. */ | |
940 if ( getenv("SDL_VIDEO_X11_BACKINGSTORE") ) | |
941 #endif | |
942 /* Cache the window in the server, when possible */ | |
943 { | |
944 Screen *xscreen; | |
945 XSetWindowAttributes a; | |
946 | |
947 xscreen = ScreenOfDisplay(SDL_Display, SDL_Screen); | |
948 a.backing_store = DoesBackingStore(xscreen); | |
949 if ( a.backing_store != NotUseful ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
950 pXChangeWindowAttributes(SDL_Display, SDL_Window, |
0 | 951 CWBackingStore, &a); |
952 } | |
953 } | |
954 | |
955 /* Update the internal keyboard state */ | |
1178
9867f3d86e44
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Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
956 X11_SetKeyboardState(SDL_Display, SDL_IC, NULL); |
0 | 957 |
444
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
958 /* When the window is first mapped, ignore non-modifier keys */ |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
959 { |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
960 Uint8 *keys = SDL_GetKeyState(NULL); |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
961 for ( i = 0; i < SDLK_LAST; ++i ) { |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
962 switch (i) { |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
963 case SDLK_NUMLOCK: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
964 case SDLK_CAPSLOCK: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
965 case SDLK_LCTRL: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
966 case SDLK_RCTRL: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
967 case SDLK_LSHIFT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
968 case SDLK_RSHIFT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
969 case SDLK_LALT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
970 case SDLK_RALT: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
971 case SDLK_LMETA: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
972 case SDLK_RMETA: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
973 case SDLK_MODE: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
974 break; |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
975 default: |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
976 keys[i] = SDL_RELEASED; |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
977 break; |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
978 } |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
979 } |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
980 } |
406b12a17b15
Only modifier key state is noted when X11 window opens
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
981 |
0 | 982 /* Map them both and go fullscreen, if requested */ |
983 if ( ! SDL_windowid ) { | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
984 pXMapWindow(SDL_Display, SDL_Window); |
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
985 pXMapWindow(SDL_Display, WMwindow); |
160 | 986 X11_WaitMapped(this, WMwindow); |
0 | 987 if ( flags & SDL_FULLSCREEN ) { |
988 screen->flags |= SDL_FULLSCREEN; | |
989 X11_EnterFullScreen(this); | |
990 } else { | |
991 screen->flags &= ~SDL_FULLSCREEN; | |
992 } | |
993 } | |
1178
9867f3d86e44
Real Unicode support for X11. Based on updated version of this patch:
Ryan C. Gordon <icculus@icculus.org>
parents:
1168
diff
changeset
|
994 |
0 | 995 return(0); |
996 } | |
997 | |
998 static int X11_ResizeWindow(_THIS, | |
999 SDL_Surface *screen, int w, int h, Uint32 flags) | |
1000 { | |
1001 if ( ! SDL_windowid ) { | |
1002 /* Resize the window manager window */ | |
1003 X11_SetSizeHints(this, w, h, flags); | |
1004 current_w = w; | |
1005 current_h = h; | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1006 pXResizeWindow(SDL_Display, WMwindow, w, h); |
0 | 1007 |
1008 /* Resize the fullscreen and display windows */ | |
1009 if ( flags & SDL_FULLSCREEN ) { | |
1010 if ( screen->flags & SDL_FULLSCREEN ) { | |
1011 X11_ResizeFullScreen(this); | |
1012 } else { | |
1013 screen->flags |= SDL_FULLSCREEN; | |
1014 X11_EnterFullScreen(this); | |
1015 } | |
1016 } else { | |
1017 if ( screen->flags & SDL_FULLSCREEN ) { | |
1018 screen->flags &= ~SDL_FULLSCREEN; | |
1019 X11_LeaveFullScreen(this); | |
1020 } | |
1021 } | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1022 pXResizeWindow(SDL_Display, SDL_Window, w, h); |
0 | 1023 } |
1024 return(0); | |
1025 } | |
1026 | |
1027 SDL_Surface *X11_SetVideoMode(_THIS, SDL_Surface *current, | |
1028 int width, int height, int bpp, Uint32 flags) | |
1029 { | |
1030 Uint32 saved_flags; | |
1031 | |
1032 /* Lock the event thread, in multi-threading environments */ | |
1033 SDL_Lock_EventThread(); | |
1034 | |
1035 /* Check the combination of flags we were passed */ | |
1036 if ( flags & SDL_FULLSCREEN ) { | |
1037 /* Clear fullscreen flag if not supported */ | |
1038 if ( SDL_windowid ) { | |
1039 flags &= ~SDL_FULLSCREEN; | |
1040 } | |
1041 } | |
1042 | |
1043 /* Flush any delayed updates */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
867
diff
changeset
|
1044 pXSync(GFX_Display, False); |
0 | 1045 |
1046 /* Set up the X11 window */ | |
1047 saved_flags = current->flags; | |
867
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1048 if ( (SDL_Window) && ((saved_flags&SDL_OPENGL) == (flags&SDL_OPENGL)) |
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1049 && (bpp == current->format->BitsPerPixel) |
5c7859610bc4
Force recreation of X11 window if going to or from a SDL_NOFRAME vidmode.
Ryan C. Gordon <icculus@icculus.org>
parents:
860
diff
changeset
|
1050 && ((saved_flags&SDL_NOFRAME) == (flags&SDL_NOFRAME)) ) { |
0 | 1051 if (X11_ResizeWindow(this, current, width, height, flags) < 0) { |
1052 current = NULL; | |
1053 goto done; | |
1054 } | |
1055 } else { | |
1056 if (X11_CreateWindow(this,current,width,height,bpp,flags) < 0) { | |
1057 current = NULL; | |
1058 goto done; | |
1059 } | |
1060 } | |
1061 | |
1062 /* Set up the new mode framebuffer */ | |
1063 if ( ((current->w != width) || (current->h != height)) || | |
1064 ((saved_flags&SDL_OPENGL) != (flags&SDL_OPENGL)) ) { | |
1065 current->w = width; | |
1066 current->h = height; | |
1067 current->pitch = SDL_CalculatePitch(current); | |
1068 X11_ResizeImage(this, current, flags); | |
1069 } | |
1070 current->flags |= (flags&(SDL_RESIZABLE|SDL_NOFRAME)); | |
1071 | |
1072 done: | |
1073 /* Release the event thread */ | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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867
diff
changeset
|
1074 pXSync(SDL_Display, False); |
0 | 1075 SDL_Unlock_EventThread(); |
1076 | |
1077 /* We're done! */ | |
1078 return(current); | |
1079 } | |
1080 | |
1081 static int X11_ToggleFullScreen(_THIS, int on) | |
1082 { | |
1083 Uint32 event_thread; | |
1084 | |
1085 /* Don't switch if we don't own the window */ | |
1086 if ( SDL_windowid ) { | |
1087 return(0); | |
1088 } | |
1089 | |
1090 /* Don't lock if we are the event thread */ | |
1091 event_thread = SDL_EventThreadID(); | |
1092 if ( event_thread && (SDL_ThreadID() == event_thread) ) { | |
1093 event_thread = 0; | |
1094 } | |
1095 if ( event_thread ) { | |
1096 SDL_Lock_EventThread(); | |
1097 } | |
1098 if ( on ) { | |
1099 this->screen->flags |= SDL_FULLSCREEN; | |
1100 X11_EnterFullScreen(this); | |
1101 } else { | |
1102 this->screen->flags &= ~SDL_FULLSCREEN; | |
1103 X11_LeaveFullScreen(this); | |
1104 } | |
1105 X11_RefreshDisplay(this); | |
1106 if ( event_thread ) { | |
1107 SDL_Unlock_EventThread(); | |
1108 } | |
1109 SDL_ResetKeyboard(); | |
1110 return(1); | |
1111 } | |
1112 | |
1113 /* Update the current mouse state and position */ | |
1114 static void X11_UpdateMouse(_THIS) | |
1115 { | |
1116 Window u1; int u2; | |
1117 Window current_win; | |
1118 int x, y; | |
1119 unsigned int mask; | |
1120 | |
1121 /* Lock the event thread, in multi-threading environments */ | |
1122 SDL_Lock_EventThread(); | |
1168
045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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867
diff
changeset
|
1123 if ( pXQueryPointer(SDL_Display, SDL_Window, &u1, ¤t_win, |
0 | 1124 &u2, &u2, &x, &y, &mask) ) { |
1125 if ( (x >= 0) && (x < SDL_VideoSurface->w) && | |
1126 (y >= 0) && (y < SDL_VideoSurface->h) ) { | |
1127 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
1128 SDL_PrivateMouseMotion(0, 0, x, y); | |
1129 } else { | |
1130 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
1131 } | |
1132 } | |
1133 SDL_Unlock_EventThread(); | |
1134 } | |
1135 | |
1136 /* simple colour distance metric. Supposed to be better than a plain | |
1137 Euclidian distance anyway. */ | |
1138 #define COLOUR_FACTOR 3 | |
1139 #define LIGHT_FACTOR 1 | |
1140 #define COLOUR_DIST(r1, g1, b1, r2, g2, b2) \ | |
1141 (COLOUR_FACTOR * (abs(r1 - r2) + abs(g1 - g2) + abs(b1 - b2)) \ | |
1142 + LIGHT_FACTOR * abs(r1 + g1 + b1 - (r2 + g2 + b2))) | |
1143 | |
1144 static void allocate_nearest(_THIS, SDL_Color *colors, | |
1145 SDL_Color *want, int nwant) | |
1146 { | |
1147 /* | |
1148 * There is no way to know which ones to choose from, so we retrieve | |
1149 * the entire colormap and try the nearest possible, until we find one | |
1150 * that is shared. | |
1151 */ | |
1152 XColor all[256]; | |
1153 int i; | |
1154 for(i = 0; i < 256; i++) | |
1155 all[i].pixel = i; | |
1156 /* | |
1157 * XQueryColors sets the flags in the XColor struct, so we use | |
1158 * that to keep track of which colours are available | |
1159 */ | |
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1160 pXQueryColors(GFX_Display, SDL_XColorMap, all, 256); |
0 | 1161 |
1162 for(i = 0; i < nwant; i++) { | |
1163 XColor *c; | |
1164 int j; | |
1165 int best = 0; | |
1166 int mindist = 0x7fffffff; | |
1167 int ri = want[i].r; | |
1168 int gi = want[i].g; | |
1169 int bi = want[i].b; | |
1170 for(j = 0; j < 256; j++) { | |
1171 int rj, gj, bj, d2; | |
1172 if(!all[j].flags) | |
1173 continue; /* unavailable colour cell */ | |
1174 rj = all[j].red >> 8; | |
1175 gj = all[j].green >> 8; | |
1176 bj = all[j].blue >> 8; | |
1177 d2 = COLOUR_DIST(ri, gi, bi, rj, gj, bj); | |
1178 if(d2 < mindist) { | |
1179 mindist = d2; | |
1180 best = j; | |
1181 } | |
1182 } | |
1183 if(SDL_XPixels[best]) | |
1184 continue; /* already allocated, waste no more time */ | |
1185 c = all + best; | |
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1186 if(pXAllocColor(GFX_Display, SDL_XColorMap, c)) { |
0 | 1187 /* got it */ |
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1188 colors[c->pixel].r = c->red >> 8; |
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1189 colors[c->pixel].g = c->green >> 8; |
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1190 colors[c->pixel].b = c->blue >> 8; |
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1191 ++SDL_XPixels[c->pixel]; |
0 | 1192 } else { |
1193 /* | |
1194 * The colour couldn't be allocated, probably being | |
1195 * owned as a r/w cell by another client. Flag it as | |
1196 * unavailable and try again. The termination of the | |
1197 * loop is guaranteed since at least black and white | |
1198 * are always there. | |
1199 */ | |
1200 c->flags = 0; | |
1201 i--; | |
1202 } | |
1203 } | |
1204 } | |
1205 | |
1206 int X11_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
1207 { | |
1208 int nrej = 0; | |
1209 | |
1210 /* Check to make sure we have a colormap allocated */ | |
1211 if ( SDL_XPixels == NULL ) { | |
1212 return(0); | |
1213 } | |
1214 if ( (this->screen->flags & SDL_HWPALETTE) == SDL_HWPALETTE ) { | |
1215 /* private writable colormap: just set the colours we need */ | |
1216 XColor *xcmap; | |
1217 int i; | |
1218 xcmap = ALLOCA(ncolors*sizeof(*xcmap)); | |
1219 if(xcmap == NULL) | |
1220 return 0; | |
1221 for ( i=0; i<ncolors; ++i ) { | |
1222 xcmap[i].pixel = i + firstcolor; | |
1223 xcmap[i].red = (colors[i].r<<8)|colors[i].r; | |
1224 xcmap[i].green = (colors[i].g<<8)|colors[i].g; | |
1225 xcmap[i].blue = (colors[i].b<<8)|colors[i].b; | |
1226 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1227 } | |
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1228 pXStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
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1229 pXSync(GFX_Display, False); |
0 | 1230 FREEA(xcmap); |
1231 } else { | |
1232 /* | |
1233 * Shared colormap: We only allocate read-only cells, which | |
1234 * increases the likelyhood of colour sharing with other | |
1235 * clients. The pixel values will almost certainly be | |
1236 * different from the requested ones, so the user has to | |
1237 * walk the colormap and see which index got what colour. | |
1238 * | |
1239 * We can work directly with the logical palette since it | |
1240 * has already been set when we get here. | |
1241 */ | |
1242 SDL_Color *want, *reject; | |
1243 unsigned long *freelist; | |
1244 int i; | |
1245 int nfree = 0; | |
1246 int nc = this->screen->format->palette->ncolors; | |
1247 colors = this->screen->format->palette->colors; | |
1248 freelist = ALLOCA(nc * sizeof(*freelist)); | |
1249 /* make sure multiple allocations of the same cell are freed */ | |
1250 for(i = 0; i < ncolors; i++) { | |
1251 int pixel = firstcolor + i; | |
1252 while(SDL_XPixels[pixel]) { | |
1253 freelist[nfree++] = pixel; | |
1254 --SDL_XPixels[pixel]; | |
1255 } | |
1256 } | |
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1257 pXFreeColors(GFX_Display, SDL_XColorMap, freelist, nfree, 0); |
0 | 1258 FREEA(freelist); |
1259 | |
1260 want = ALLOCA(ncolors * sizeof(SDL_Color)); | |
1261 reject = ALLOCA(ncolors * sizeof(SDL_Color)); | |
1262 memcpy(want, colors + firstcolor, ncolors * sizeof(SDL_Color)); | |
1263 /* make sure the user isn't fooled by her own wishes | |
1264 (black is safe, always available in the default colormap) */ | |
1265 memset(colors + firstcolor, 0, ncolors * sizeof(SDL_Color)); | |
1266 | |
1267 /* now try to allocate the colours */ | |
1268 for(i = 0; i < ncolors; i++) { | |
1269 XColor col; | |
1270 col.red = want[i].r << 8; | |
1271 col.green = want[i].g << 8; | |
1272 col.blue = want[i].b << 8; | |
1273 col.flags = DoRed | DoGreen | DoBlue; | |
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1274 if(pXAllocColor(GFX_Display, SDL_XColorMap, &col)) { |
0 | 1275 /* We got the colour, or at least the nearest |
1276 the hardware could get. */ | |
1277 colors[col.pixel].r = col.red >> 8; | |
1278 colors[col.pixel].g = col.green >> 8; | |
1279 colors[col.pixel].b = col.blue >> 8; | |
1280 ++SDL_XPixels[col.pixel]; | |
1281 } else { | |
1282 /* | |
1283 * no more free cells, add it to the list | |
1284 * of rejected colours | |
1285 */ | |
1286 reject[nrej++] = want[i]; | |
1287 } | |
1288 } | |
1289 if(nrej) | |
1290 allocate_nearest(this, colors, reject, nrej); | |
1291 FREEA(reject); | |
1292 FREEA(want); | |
1293 } | |
1294 return nrej == 0; | |
1295 } | |
1296 | |
1297 int X11_SetGammaRamp(_THIS, Uint16 *ramp) | |
1298 { | |
1299 int i, ncolors; | |
1300 XColor xcmap[256]; | |
1301 | |
1302 /* See if actually setting the gamma is supported */ | |
1303 if ( SDL_Visual->class != DirectColor ) { | |
1304 SDL_SetError("Gamma correction not supported on this visual"); | |
1305 return(-1); | |
1306 } | |
1307 | |
1308 /* Calculate the appropriate palette for the given gamma ramp */ | |
1309 ncolors = SDL_Visual->map_entries; | |
1310 for ( i=0; i<ncolors; ++i ) { | |
1311 Uint8 c = (256 * i / ncolors); | |
1312 xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c); | |
1313 xcmap[i].red = ramp[0*256+c]; | |
1314 xcmap[i].green = ramp[1*256+c]; | |
1315 xcmap[i].blue = ramp[2*256+c]; | |
1316 xcmap[i].flags = (DoRed|DoGreen|DoBlue); | |
1317 } | |
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1318 pXStoreColors(GFX_Display, SDL_XColorMap, xcmap, ncolors); |
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1319 pXSync(GFX_Display, False); |
0 | 1320 return(0); |
1321 } | |
1322 | |
1323 /* Note: If we are terminated, this could be called in the middle of | |
1324 another SDL video routine -- notably UpdateRects. | |
1325 */ | |
1326 void X11_VideoQuit(_THIS) | |
1327 { | |
1328 /* Shutdown everything that's still up */ | |
1329 /* The event thread should be done, so we can touch SDL_Display */ | |
1330 if ( SDL_Display != NULL ) { | |
1331 /* Flush any delayed updates */ | |
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1332 pXSync(GFX_Display, False); |
0 | 1333 |
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1334 /* Close the connection with the IM server */ |
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1335 #ifdef X_HAVE_UTF8_STRING |
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1336 if (SDL_IC != NULL) { |
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1337 pXDestroyIC(SDL_IC); |
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1338 SDL_IC = NULL; |
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1339 } |
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1340 if (SDL_IM != NULL) { |
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1341 pXCloseIM(SDL_IM); |
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1342 SDL_IM = NULL; |
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1343 } |
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1344 #endif |
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1345 |
0 | 1346 /* Start shutting down the windows */ |
1347 X11_DestroyImage(this, this->screen); | |
1348 X11_DestroyWindow(this, this->screen); | |
1349 X11_FreeVideoModes(this); | |
1350 if ( SDL_XColorMap != SDL_DisplayColormap ) { | |
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1351 pXFreeColormap(SDL_Display, SDL_XColorMap); |
0 | 1352 } |
1353 if ( SDL_iconcolors ) { | |
1354 unsigned long pixel; | |
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1355 Colormap dcmap = DefaultColormap(SDL_Display, |
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1356 SDL_Screen); |
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1357 for(pixel = 0; pixel < 256; ++pixel) { |
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1358 while(SDL_iconcolors[pixel] > 0) { |
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1359 pXFreeColors(GFX_Display, |
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1360 dcmap, &pixel, 1, 0); |
0 | 1361 --SDL_iconcolors[pixel]; |
1362 } | |
1363 } | |
1364 free(SDL_iconcolors); | |
1365 SDL_iconcolors = NULL; | |
1366 } | |
1367 /* Restore gamma settings if they've changed */ | |
1368 if ( SDL_GetAppState() & SDL_APPACTIVE ) { | |
1369 X11_SwapVidModeGamma(this); | |
1370 } | |
1371 | |
1372 /* Free that blank cursor */ | |
1373 if ( SDL_BlankCursor != NULL ) { | |
1374 this->FreeWMCursor(this, SDL_BlankCursor); | |
1375 SDL_BlankCursor = NULL; | |
1376 } | |
1377 | |
1378 /* Close the X11 graphics connection */ | |
1379 if ( GFX_Display != NULL ) { | |
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1380 pXCloseDisplay(GFX_Display); |
0 | 1381 GFX_Display = NULL; |
1382 } | |
1383 | |
1384 /* Close the X11 display connection */ | |
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1385 pXCloseDisplay(SDL_Display); |
0 | 1386 SDL_Display = NULL; |
1387 | |
1388 /* Reset the X11 error handlers */ | |
1389 if ( XIO_handler ) { | |
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1390 pXSetIOErrorHandler(XIO_handler); |
0 | 1391 } |
1392 if ( X_handler ) { | |
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1393 pXSetErrorHandler(X_handler); |
0 | 1394 } |
1395 | |
1396 /* Unload GL library after X11 shuts down */ | |
1397 X11_GL_UnloadLibrary(this); | |
1398 } | |
1399 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { | |
1400 /* Direct screen access, no memory buffer */ | |
1401 this->screen->pixels = NULL; | |
1402 } | |
1403 } | |
1404 |