annotate src/audio/SDL_mixer.c @ 2318:0c653886cce7

HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a following event can reset done to 1 and prevent the program from terminating when told to. I fixed the while loop that handles events to check for the state of done after handling each event. That could leave some events unhandled when the program exits, but it ensures that the program will exit.
author Bob Pendleton <bob@pendleton.com>
date Wed, 20 Feb 2008 23:27:33 +0000
parents 3ee59c43d784
children 99210400e8b9
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* This provides the default mixing callback for the SDL audio routines */
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25
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26 #include "SDL_cpuinfo.h"
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27 #include "SDL_timer.h"
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28 #include "SDL_audio.h"
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29 #include "SDL_sysaudio.h"
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a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
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30 #include "SDL_mixer_MMX.h"
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64fe373be3dc Cth converted the MMX audio mixing routines to VC++ syntax
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31 #include "SDL_mixer_MMX_VC.h"
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873c2598f969 Add m68k assembly mixing routines
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32 #include "SDL_mixer_m68k.h"
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33
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34 /* This table is used to add two sound values together and pin
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35 * the value to avoid overflow. (used with permission from ARDI)
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36 * Changed to use 0xFE instead of 0xFF for better sound quality.
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37 */
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38 static const Uint8 mix8[] = {
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39 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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40 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
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41 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
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42 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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43 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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44 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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45 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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46 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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47 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
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48 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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49 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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50 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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51 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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52 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
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53 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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54 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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55 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
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56 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
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57 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
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58 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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59 0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
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60 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
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61 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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62 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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63 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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64 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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65 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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66 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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67 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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68 0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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69 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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70 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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71 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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72 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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73 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFE, 0xFE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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74 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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75 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1442
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76 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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77 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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78 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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79 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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80 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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81 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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82 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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83 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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84 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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85 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE
0
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86 };
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87
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88 /* The volume ranges from 0 - 128 */
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89 #define ADJUST_VOLUME(s, v) (s = (s*v)/SDL_MIX_MAXVOLUME)
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90 #define ADJUST_VOLUME_U8(s, v) (s = (((s-128)*v)/SDL_MIX_MAXVOLUME)+128)
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91
1982
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Ryan C. Gordon <icculus@icculus.org>
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92
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93 void
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94 SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
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95 Uint32 len, int volume)
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96 {
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97 if (volume == 0) {
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98 return;
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99 }
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100
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101 switch (format) {
0
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102
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103 case AUDIO_U8:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
104 {
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
105 #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
106 SDL_MixAudio_m68k_U8((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
107 (unsigned long) len, (long) volume,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
108 (char *) mix8);
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
109 #else
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
110 Uint8 src_sample;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
111
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
112 while (len--) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
113 src_sample = *src;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
114 ADJUST_VOLUME_U8(src_sample, volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
115 *dst = mix8[*dst + src_sample];
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
116 ++dst;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
117 ++src;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
118 }
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
119 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
120 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
121 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
122
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
123 case AUDIO_S8:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
124 {
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
125 #if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
126 if (SDL_HasMMX()) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
127 SDL_MixAudio_MMX_S8((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
128 (unsigned int) len, (int) volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
129 } else
1442
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
130 #elif ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
131 if (SDL_HasMMX()) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
132 SDL_MixAudio_MMX_S8_VC((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
133 (unsigned int) len, (int) volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
134 } else
574
64fe373be3dc Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
135 #endif
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
136 #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
137 SDL_MixAudio_m68k_S8((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
138 (unsigned long) len, (long) volume);
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
139 #else
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
140 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
141 Sint8 *dst8, *src8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
142 Sint8 src_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
143 int dst_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
144 const int max_audioval = ((1 << (8 - 1)) - 1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
145 const int min_audioval = -(1 << (8 - 1));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
146
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
147 src8 = (Sint8 *) src;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
148 dst8 = (Sint8 *) dst;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
149 while (len--) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
150 src_sample = *src8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
151 ADJUST_VOLUME(src_sample, volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
152 dst_sample = *dst8 + src_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
153 if (dst_sample > max_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
154 *dst8 = max_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
155 } else if (dst_sample < min_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
156 *dst8 = min_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
157 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
158 *dst8 = dst_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
159 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
160 ++dst8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
161 ++src8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
162 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
163 }
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
164 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
165 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
166 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
167
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
168 case AUDIO_S16LSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
169 {
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
170 #if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
171 if (SDL_HasMMX()) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
172 SDL_MixAudio_MMX_S16((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
173 (unsigned int) len, (int) volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
174 } else
1442
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
175 #elif ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
176 if (SDL_HasMMX()) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
177 SDL_MixAudio_MMX_S16_VC((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
178 (unsigned int) len, (int) volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
179 } else
539
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
180 #endif
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
181 #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
182 SDL_MixAudio_m68k_S16LSB((short *) dst, (short *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
183 (unsigned long) len, (long) volume);
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
184 #else
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
185 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
186 Sint16 src1, src2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
187 int dst_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
188 const int max_audioval = ((1 << (16 - 1)) - 1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
189 const int min_audioval = -(1 << (16 - 1));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
191 len /= 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
192 while (len--) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
193 src1 = ((src[1]) << 8 | src[0]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
194 ADJUST_VOLUME(src1, volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
195 src2 = ((dst[1]) << 8 | dst[0]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
196 src += 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
197 dst_sample = src1 + src2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
198 if (dst_sample > max_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
199 dst_sample = max_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
200 } else if (dst_sample < min_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
201 dst_sample = min_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
202 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
203 dst[0] = dst_sample & 0xFF;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
204 dst_sample >>= 8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
205 dst[1] = dst_sample & 0xFF;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
206 dst += 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
207 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
208 }
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
209 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
210 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
211 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
213 case AUDIO_S16MSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
214 {
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
215 #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
216 SDL_MixAudio_m68k_S16MSB((short *) dst, (short *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
217 (unsigned long) len, (long) volume);
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
218 #else
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
219 Sint16 src1, src2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
220 int dst_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
221 const int max_audioval = ((1 << (16 - 1)) - 1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
222 const int min_audioval = -(1 << (16 - 1));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
224 len /= 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
225 while (len--) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
226 src1 = ((src[0]) << 8 | src[1]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
227 ADJUST_VOLUME(src1, volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
228 src2 = ((dst[0]) << 8 | dst[1]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
229 src += 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
230 dst_sample = src1 + src2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
231 if (dst_sample > max_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
232 dst_sample = max_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
233 } else if (dst_sample < min_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
234 dst_sample = min_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
235 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
236 dst[1] = dst_sample & 0xFF;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
237 dst_sample >>= 8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
238 dst[0] = dst_sample & 0xFF;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
239 dst += 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
240 }
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
241 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
242 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
243 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
245 case AUDIO_S32LSB:
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
246 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
247 const Uint32 *src32 = (Uint32 *) src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
248 Uint32 *dst32 = (Uint32 *) dst;
2013
0615fa58c0be Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
249 Sint64 src1, src2;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
250 Sint64 dst_sample;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
251 const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
252 const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
253
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
254 len /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
255 while (len--) {
2013
0615fa58c0be Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
256 src1 = (Sint64) ((Sint32) SDL_SwapLE32(*src32));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
257 src32++;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
258 ADJUST_VOLUME(src1, volume);
2013
0615fa58c0be Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
259 src2 = (Sint64) ((Sint32) SDL_SwapLE32(*dst32));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
260 dst_sample = src1 + src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
261 if (dst_sample > max_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
262 dst_sample = max_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
263 } else if (dst_sample < min_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
264 dst_sample = min_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
265 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
266 *(dst32++) = SDL_SwapLE32((Uint32) ((Sint32) dst_sample));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
267 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
268 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
269 break;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
270
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
271 case AUDIO_S32MSB:
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
272 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
273 const Uint32 *src32 = (Uint32 *) src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
274 Uint32 *dst32 = (Uint32 *) dst;
2013
0615fa58c0be Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
275 Sint64 src1, src2;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
276 Sint64 dst_sample;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
277 const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1982
diff changeset
278 const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
279
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
280 len /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
281 while (len--) {
2013
0615fa58c0be Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
282 src1 = (Sint64) ((Sint32) SDL_SwapBE32(*src32));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
283 src32++;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
284 ADJUST_VOLUME(src1, volume);
2013
0615fa58c0be Fixed S32 audio mixing, but I'm a bit nervous about the use of 64-bit
Ryan C. Gordon <icculus@icculus.org>
parents: 1985
diff changeset
285 src2 = (Sint64) ((Sint32) SDL_SwapBE32(*dst32));
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
286 dst_sample = src1 + src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
287 if (dst_sample > max_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
288 dst_sample = max_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
289 } else if (dst_sample < min_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
290 dst_sample = min_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
291 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
292 *(dst32++) = SDL_SwapBE32((Uint32) ((Sint32) dst_sample));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
293 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
294 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
295 break;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
296
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
297 case AUDIO_F32LSB:
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
298 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
299 const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
300 const float fvolume = (float) volume;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
301 const float *src32 = (float *) src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
302 float *dst32 = (float *) dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
303 float src1, src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
304 double dst_sample;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
305 /* !!! FIXME: are these right? */
2130
3ee59c43d784 Fixes for compiling with Visual C++ 8.0 Express Edition
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
306 const double max_audioval = 3.402823466e+38F;
3ee59c43d784 Fixes for compiling with Visual C++ 8.0 Express Edition
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
307 const double min_audioval = -3.402823466e+38F;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
308
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
309 len /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
310 while (len--) {
2014
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
311 src1 = ((SDL_SwapFloatLE(*src32) * fvolume) * fmaxvolume);
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
312 src2 = SDL_SwapFloatLE(*dst32);
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
313 src32++;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
314
2014
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
315 dst_sample = ((double) src1) + ((double) src2);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
316 if (dst_sample > max_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
317 dst_sample = max_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
318 } else if (dst_sample < min_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
319 dst_sample = min_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
320 }
2014
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
321 *(dst32++) = SDL_SwapFloatLE((float) dst_sample);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
322 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
323 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
324 break;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
325
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
326 case AUDIO_F32MSB:
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
327 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
328 const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
329 const float fvolume = (float) volume;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
330 const float *src32 = (float *) src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
331 float *dst32 = (float *) dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
332 float src1, src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
333 double dst_sample;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
334 /* !!! FIXME: are these right? */
2130
3ee59c43d784 Fixes for compiling with Visual C++ 8.0 Express Edition
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
335 const double max_audioval = 3.402823466e+38F;
3ee59c43d784 Fixes for compiling with Visual C++ 8.0 Express Edition
Sam Lantinga <slouken@libsdl.org>
parents: 2049
diff changeset
336 const double min_audioval = -3.402823466e+38F;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
337
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
338 len /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
339 while (len--) {
2014
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
340 src1 = ((SDL_SwapFloatBE(*src32) * fvolume) * fmaxvolume);
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
341 src2 = SDL_SwapFloatBE(*dst32);
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
342 src32++;
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
343
2014
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
344 dst_sample = ((double) src1) + ((double) src2);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
345 if (dst_sample > max_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
346 dst_sample = max_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
347 } else if (dst_sample < min_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
348 dst_sample = min_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
349 }
2014
7abe37467fa5 Replaced unions with calls to SDL_SwapFloat...
Ryan C. Gordon <icculus@icculus.org>
parents: 2013
diff changeset
350 *(dst32++) = SDL_SwapFloatBE((float) dst_sample);
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
351 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
352 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
353 break;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
354
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
355 default: /* If this happens... FIXME! */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
356 SDL_SetError("SDL_MixAudio(): unknown audio format");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
357 return;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
358 }
0
74212992fb08 Initial revision
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359 }
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64fe373be3dc Cth converted the MMX audio mixing routines to VC++ syntax
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360
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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361 /* vi: set ts=4 sw=4 expandtab: */