annotate src/audio/SDL_mixer.c @ 1982:3b4ce57c6215

First shot at new audio data types (int32 and float32). Notable changes: - Converters between types are autogenerated. Instead of making multiple passes over the data with seperate filters for endianess, size, signedness, etc, converting between data types is always one specialized filter. This simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases with the new types, and makes the actually conversions more CPU cache friendly. Left a stub for adding specific optimized versions of these routines (SSE/MMX/Altivec, assembler, etc) - Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This does not need to be run unless tweaking the code, and thus doesn't need integration into the build system. - Went through all the drivers and tried to weed out all the "Uint16" references that are better specified with the new SDL_AudioFormat typedef. - Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them with new SDL_AUDIO_* macros. - Added initial float32 and int32 support code. Theoretically, existing drivers will push these through converters to get the data they want to feed to the hardware. Still TODO: - Optimize and debug new converters. - Update the CoreAudio backend to accept float32 data directly. - Other backends, too? - SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files (both of which exist and can be generated by 'sox' for testing purposes). - Update the mixer to handle new datatypes. - Optionally update SDL_sound and SDL_mixer, etc.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 24 Aug 2006 12:10:46 +0000
parents c121d94672cb
children 8055185ae4ed
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* This provides the default mixing callback for the SDL audio routines */
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25
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26 #include "SDL_cpuinfo.h"
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27 #include "SDL_timer.h"
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28 #include "SDL_audio.h"
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29 #include "SDL_sysaudio.h"
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30 #include "SDL_mixer_MMX.h"
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31 #include "SDL_mixer_MMX_VC.h"
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32 #include "SDL_mixer_m68k.h"
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34 /* This table is used to add two sound values together and pin
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35 * the value to avoid overflow. (used with permission from ARDI)
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36 * Changed to use 0xFE instead of 0xFF for better sound quality.
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37 */
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38 static const Uint8 mix8[] = {
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39 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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40 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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41 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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42 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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43 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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44 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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45 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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46 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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47 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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48 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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49 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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50 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03,
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51 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E,
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52 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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53 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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54 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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55 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A,
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56 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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57 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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58 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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59 0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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60 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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61 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C,
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62 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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63 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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64 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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65 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8,
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66 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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67 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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68 0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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69 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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70 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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71 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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72 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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73 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFE, 0xFE,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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74 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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75 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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76 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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77 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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78 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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79 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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80 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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81 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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82 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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83 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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84 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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85 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE
0
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86 };
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87
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88 /* The volume ranges from 0 - 128 */
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89 #define ADJUST_VOLUME(s, v) (s = (s*v)/SDL_MIX_MAXVOLUME)
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90 #define ADJUST_VOLUME_U8(s, v) (s = (((s-128)*v)/SDL_MIX_MAXVOLUME)+128)
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91
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92 void
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93 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume)
0
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94 {
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95 /* Mix the user-level audio format */
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96 if (current_audio) {
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97 SDL_AudioFormat format;
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98 if (current_audio->convert.needed) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
99 format = current_audio->convert.src_format;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
100 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
101 format = current_audio->spec.format;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
102 }
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
103 SDL_MixAudioFormat(dst, src, format, len, volume);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
104 }
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
105 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
106
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
107
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
108 void
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
109 SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
110 Uint32 len, int volume)
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
111 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
112 if (volume == 0) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
113 return;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
114 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
115
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
116 switch (format) {
0
74212992fb08 Initial revision
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parents:
diff changeset
117
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
118 case AUDIO_U8:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
119 {
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
120 #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
121 SDL_MixAudio_m68k_U8((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
122 (unsigned long) len, (long) volume,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
123 (char *) mix8);
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
124 #else
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
125 Uint8 src_sample;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
126
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
127 while (len--) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
128 src_sample = *src;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
129 ADJUST_VOLUME_U8(src_sample, volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
130 *dst = mix8[*dst + src_sample];
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
131 ++dst;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
132 ++src;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
133 }
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
134 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
135 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
136 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
137
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
138 case AUDIO_S8:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
139 {
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
140 #if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
141 if (SDL_HasMMX()) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
142 SDL_MixAudio_MMX_S8((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
143 (unsigned int) len, (int) volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
144 } else
1442
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
145 #elif ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
146 if (SDL_HasMMX()) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
147 SDL_MixAudio_MMX_S8_VC((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
148 (unsigned int) len, (int) volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
149 } else
574
64fe373be3dc Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
150 #endif
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
151 #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
152 SDL_MixAudio_m68k_S8((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
153 (unsigned long) len, (long) volume);
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
154 #else
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
155 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
156 Sint8 *dst8, *src8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
157 Sint8 src_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
158 int dst_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
159 const int max_audioval = ((1 << (8 - 1)) - 1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
160 const int min_audioval = -(1 << (8 - 1));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
161
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
162 src8 = (Sint8 *) src;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
163 dst8 = (Sint8 *) dst;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
164 while (len--) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
165 src_sample = *src8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
166 ADJUST_VOLUME(src_sample, volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
167 dst_sample = *dst8 + src_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
168 if (dst_sample > max_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
169 *dst8 = max_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
170 } else if (dst_sample < min_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
171 *dst8 = min_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
172 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
173 *dst8 = dst_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
174 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
175 ++dst8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
176 ++src8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
177 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
178 }
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
179 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
180 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
181 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
183 case AUDIO_S16LSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
184 {
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
185 #if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
186 if (SDL_HasMMX()) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
187 SDL_MixAudio_MMX_S16((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
188 (unsigned int) len, (int) volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
189 } else
1442
e3242177fe4a Updated OS/2 build, yay!
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
190 #elif ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
191 if (SDL_HasMMX()) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
192 SDL_MixAudio_MMX_S16_VC((char *) dst, (char *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
193 (unsigned int) len, (int) volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
194 } else
539
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
195 #endif
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
196 #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
197 SDL_MixAudio_m68k_S16LSB((short *) dst, (short *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
198 (unsigned long) len, (long) volume);
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
199 #else
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
200 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
201 Sint16 src1, src2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
202 int dst_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
203 const int max_audioval = ((1 << (16 - 1)) - 1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
204 const int min_audioval = -(1 << (16 - 1));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
206 len /= 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
207 while (len--) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
208 src1 = ((src[1]) << 8 | src[0]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
209 ADJUST_VOLUME(src1, volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
210 src2 = ((dst[1]) << 8 | dst[0]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
211 src += 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
212 dst_sample = src1 + src2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
213 if (dst_sample > max_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
214 dst_sample = max_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
215 } else if (dst_sample < min_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
216 dst_sample = min_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
217 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
218 dst[0] = dst_sample & 0xFF;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
219 dst_sample >>= 8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
220 dst[1] = dst_sample & 0xFF;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
221 dst += 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
222 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
223 }
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
224 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
225 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
226 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
228 case AUDIO_S16MSB:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
229 {
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
230 #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
231 SDL_MixAudio_m68k_S16MSB((short *) dst, (short *) src,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
232 (unsigned long) len, (long) volume);
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
233 #else
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
234 Sint16 src1, src2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
235 int dst_sample;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
236 const int max_audioval = ((1 << (16 - 1)) - 1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
237 const int min_audioval = -(1 << (16 - 1));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
239 len /= 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
240 while (len--) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
241 src1 = ((src[0]) << 8 | src[1]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
242 ADJUST_VOLUME(src1, volume);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
243 src2 = ((dst[0]) << 8 | dst[1]);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
244 src += 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
245 dst_sample = src1 + src2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
246 if (dst_sample > max_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
247 dst_sample = max_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
248 } else if (dst_sample < min_audioval) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
249 dst_sample = min_audioval;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
250 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
251 dst[1] = dst_sample & 0xFF;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
252 dst_sample >>= 8;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
253 dst[0] = dst_sample & 0xFF;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
254 dst += 2;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
255 }
633
873c2598f969 Add m68k assembly mixing routines
Patrice Mandin <patmandin@gmail.com>
parents: 574
diff changeset
256 #endif
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
257 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
258 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259
1982
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
260 case AUDIO_S32LSB:
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
261 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
262 const Uint32 *src32 = (Uint32 *) src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
263 Uint32 *dst32 = (Uint32 *) dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
264 Sint32 src1, src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
265 Sint64 dst_sample;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
266 const Sint64 max_audioval = ((((Sint64)1) << (32 - 1)) - 1);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
267 const Sint64 min_audioval = -(((Sint64)1) << (32 - 1));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
268
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
269 len /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
270 while (len--) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
271 src1 = (Sint32) SDL_SwapLE32(*src32);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
272 src32++;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
273 ADJUST_VOLUME(src1, volume);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
274 src2 = (Sint32) SDL_SwapLE32(*dst32);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
275 dst_sample = src1 + src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
276 if (dst_sample > max_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
277 dst_sample = max_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
278 } else if (dst_sample < min_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
279 dst_sample = min_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
280 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
281 *(dst32++) = SDL_SwapLE32((Uint32) ((Sint32) dst_sample));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
282 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
283 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
284 break;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
285
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
286 case AUDIO_S32MSB:
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
287 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
288 const Uint32 *src32 = (Uint32 *) src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
289 Uint32 *dst32 = (Uint32 *) dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
290 Sint32 src1, src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
291 Sint64 dst_sample;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
292 const Sint64 max_audioval = ((((Sint64)1) << (32 - 1)) - 1);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
293 const Sint64 min_audioval = -(((Sint64)1) << (32 - 1));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
294
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
295 len /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
296 while (len--) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
297 src1 = (Sint32) SDL_SwapBE32(*src32);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
298 src32++;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
299 ADJUST_VOLUME(src1, volume);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
300 src2 = (Sint32) SDL_SwapBE32(*dst32);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
301 dst_sample = src1 + src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
302 if (dst_sample > max_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
303 dst_sample = max_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
304 } else if (dst_sample < min_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
305 dst_sample = min_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
306 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
307 *(dst32++) = SDL_SwapBE32((Uint32) ((Sint32) dst_sample));
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
308 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
309 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
310 break;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
311
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
312 case AUDIO_F32LSB:
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
313 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
314 const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
315 const float fvolume = (float) volume;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
316 const float *src32 = (float *) src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
317 float *dst32 = (float *) dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
318 float src1, src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
319 double dst_sample;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
320 /* !!! FIXME: are these right? */
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
321 const double max_audioval = 3.40282347e+38F;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
322 const double min_audioval = -3.40282347e+38F;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
323
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
324 /* !!! FIXME: this is a little nasty. */
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
325 union { float f; Uint32 ui32; } cvt;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
326
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
327 len /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
328 while (len--) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
329 cvt.f = *(src32++);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
330 cvt.ui32 = SDL_SwapLE32(cvt.ui32);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
331 src1 = ((cvt.f * fvolume) * fmaxvolume);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
332
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
333 cvt.f = *dst32;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
334 cvt.ui32 = SDL_SwapLE32(cvt.ui32);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
335 src2 = cvt.f;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
336
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
337 dst_sample = src1 + src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
338 if (dst_sample > max_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
339 dst_sample = max_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
340 } else if (dst_sample < min_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
341 dst_sample = min_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
342 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
343 cvt.f = ((float) dst_sample);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
344 cvt.ui32 = SDL_SwapLE32(cvt.ui32);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
345 *(dst32++) = cvt.f;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
346 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
347 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
348 break;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
349
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
350 case AUDIO_F32MSB:
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
351 {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
352 const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
353 const float fvolume = (float) volume;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
354 const float *src32 = (float *) src;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
355 float *dst32 = (float *) dst;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
356 float src1, src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
357 double dst_sample;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
358 /* !!! FIXME: are these right? */
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
359 const double max_audioval = 3.40282347e+38F;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
360 const double min_audioval = -3.40282347e+38F;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
361
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
362 /* !!! FIXME: this is a little nasty. */
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
363 union { float f; Uint32 ui32; } cvt;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
364
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
365 len /= 4;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
366 while (len--) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
367 cvt.f = *(src32++);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
368 cvt.ui32 = SDL_SwapBE32(cvt.ui32);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
369 src1 = ((cvt.f * fvolume) * fmaxvolume);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
370
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
371 cvt.f = *dst32;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
372 cvt.ui32 = SDL_SwapBE32(cvt.ui32);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
373 src2 = cvt.f;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
374
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
375 dst_sample = src1 + src2;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
376 if (dst_sample > max_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
377 dst_sample = max_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
378 } else if (dst_sample < min_audioval) {
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
379 dst_sample = min_audioval;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
380 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
381 cvt.f = ((float) dst_sample);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
382 cvt.ui32 = SDL_SwapBE32(cvt.ui32);
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
383 *(dst32++) = cvt.f;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
384 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
385 }
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
386 break;
3b4ce57c6215 First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
387
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
388 default: /* If this happens... FIXME! */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
389 SDL_SetError("SDL_MixAudio(): unknown audio format");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
390 return;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
391 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 }
574
64fe373be3dc Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
393
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1442
diff changeset
394 /* vi: set ts=4 sw=4 expandtab: */