Mercurial > sdl-ios-xcode
view src/audio/SDL_mixer.c @ 2318:0c653886cce7
HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
following event can reset done to 1 and prevent the program from terminating when told to. I fixed the while loop that handles events to check for the state of done
after handling each event. That could leave some events unhandled when the program exits, but it ensures that the program will exit.
author | Bob Pendleton <bob@pendleton.com> |
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date | Wed, 20 Feb 2008 23:27:33 +0000 |
parents | 3ee59c43d784 |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This provides the default mixing callback for the SDL audio routines */ #include "SDL_cpuinfo.h" #include "SDL_timer.h" #include "SDL_audio.h" #include "SDL_sysaudio.h" #include "SDL_mixer_MMX.h" #include "SDL_mixer_MMX_VC.h" #include "SDL_mixer_m68k.h" /* This table is used to add two sound values together and pin * the value to avoid overflow. (used with permission from ARDI) * Changed to use 0xFE instead of 0xFF for better sound quality. */ static const Uint8 mix8[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE }; /* The volume ranges from 0 - 128 */ #define ADJUST_VOLUME(s, v) (s = (s*v)/SDL_MIX_MAXVOLUME) #define ADJUST_VOLUME_U8(s, v) (s = (((s-128)*v)/SDL_MIX_MAXVOLUME)+128) void SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format, Uint32 len, int volume) { if (volume == 0) { return; } switch (format) { case AUDIO_U8: { #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES) SDL_MixAudio_m68k_U8((char *) dst, (char *) src, (unsigned long) len, (long) volume, (char *) mix8); #else Uint8 src_sample; while (len--) { src_sample = *src; ADJUST_VOLUME_U8(src_sample, volume); *dst = mix8[*dst + src_sample]; ++dst; ++src; } #endif } break; case AUDIO_S8: { #if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES) if (SDL_HasMMX()) { SDL_MixAudio_MMX_S8((char *) dst, (char *) src, (unsigned int) len, (int) volume); } else #elif ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES) if (SDL_HasMMX()) { SDL_MixAudio_MMX_S8_VC((char *) dst, (char *) src, (unsigned int) len, (int) volume); } else #endif #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES) SDL_MixAudio_m68k_S8((char *) dst, (char *) src, (unsigned long) len, (long) volume); #else { Sint8 *dst8, *src8; Sint8 src_sample; int dst_sample; const int max_audioval = ((1 << (8 - 1)) - 1); const int min_audioval = -(1 << (8 - 1)); src8 = (Sint8 *) src; dst8 = (Sint8 *) dst; while (len--) { src_sample = *src8; ADJUST_VOLUME(src_sample, volume); dst_sample = *dst8 + src_sample; if (dst_sample > max_audioval) { *dst8 = max_audioval; } else if (dst_sample < min_audioval) { *dst8 = min_audioval; } else { *dst8 = dst_sample; } ++dst8; ++src8; } } #endif } break; case AUDIO_S16LSB: { #if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES) if (SDL_HasMMX()) { SDL_MixAudio_MMX_S16((char *) dst, (char *) src, (unsigned int) len, (int) volume); } else #elif ((defined(_MSC_VER) && defined(_M_IX86)) || defined(__WATCOMC__)) && defined(SDL_ASSEMBLY_ROUTINES) if (SDL_HasMMX()) { SDL_MixAudio_MMX_S16_VC((char *) dst, (char *) src, (unsigned int) len, (int) volume); } else #endif #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES) SDL_MixAudio_m68k_S16LSB((short *) dst, (short *) src, (unsigned long) len, (long) volume); #else { Sint16 src1, src2; int dst_sample; const int max_audioval = ((1 << (16 - 1)) - 1); const int min_audioval = -(1 << (16 - 1)); len /= 2; while (len--) { src1 = ((src[1]) << 8 | src[0]); ADJUST_VOLUME(src1, volume); src2 = ((dst[1]) << 8 | dst[0]); src += 2; dst_sample = src1 + src2; if (dst_sample > max_audioval) { dst_sample = max_audioval; } else if (dst_sample < min_audioval) { dst_sample = min_audioval; } dst[0] = dst_sample & 0xFF; dst_sample >>= 8; dst[1] = dst_sample & 0xFF; dst += 2; } } #endif } break; case AUDIO_S16MSB: { #if defined(__GNUC__) && defined(__M68000__) && defined(SDL_ASSEMBLY_ROUTINES) SDL_MixAudio_m68k_S16MSB((short *) dst, (short *) src, (unsigned long) len, (long) volume); #else Sint16 src1, src2; int dst_sample; const int max_audioval = ((1 << (16 - 1)) - 1); const int min_audioval = -(1 << (16 - 1)); len /= 2; while (len--) { src1 = ((src[0]) << 8 | src[1]); ADJUST_VOLUME(src1, volume); src2 = ((dst[0]) << 8 | dst[1]); src += 2; dst_sample = src1 + src2; if (dst_sample > max_audioval) { dst_sample = max_audioval; } else if (dst_sample < min_audioval) { dst_sample = min_audioval; } dst[1] = dst_sample & 0xFF; dst_sample >>= 8; dst[0] = dst_sample & 0xFF; dst += 2; } #endif } break; case AUDIO_S32LSB: { const Uint32 *src32 = (Uint32 *) src; Uint32 *dst32 = (Uint32 *) dst; Sint64 src1, src2; Sint64 dst_sample; const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1); const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1)); len /= 4; while (len--) { src1 = (Sint64) ((Sint32) SDL_SwapLE32(*src32)); src32++; ADJUST_VOLUME(src1, volume); src2 = (Sint64) ((Sint32) SDL_SwapLE32(*dst32)); dst_sample = src1 + src2; if (dst_sample > max_audioval) { dst_sample = max_audioval; } else if (dst_sample < min_audioval) { dst_sample = min_audioval; } *(dst32++) = SDL_SwapLE32((Uint32) ((Sint32) dst_sample)); } } break; case AUDIO_S32MSB: { const Uint32 *src32 = (Uint32 *) src; Uint32 *dst32 = (Uint32 *) dst; Sint64 src1, src2; Sint64 dst_sample; const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1); const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1)); len /= 4; while (len--) { src1 = (Sint64) ((Sint32) SDL_SwapBE32(*src32)); src32++; ADJUST_VOLUME(src1, volume); src2 = (Sint64) ((Sint32) SDL_SwapBE32(*dst32)); dst_sample = src1 + src2; if (dst_sample > max_audioval) { dst_sample = max_audioval; } else if (dst_sample < min_audioval) { dst_sample = min_audioval; } *(dst32++) = SDL_SwapBE32((Uint32) ((Sint32) dst_sample)); } } break; case AUDIO_F32LSB: { const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME); const float fvolume = (float) volume; const float *src32 = (float *) src; float *dst32 = (float *) dst; float src1, src2; double dst_sample; /* !!! FIXME: are these right? */ const double max_audioval = 3.402823466e+38F; const double min_audioval = -3.402823466e+38F; len /= 4; while (len--) { src1 = ((SDL_SwapFloatLE(*src32) * fvolume) * fmaxvolume); src2 = SDL_SwapFloatLE(*dst32); src32++; dst_sample = ((double) src1) + ((double) src2); if (dst_sample > max_audioval) { dst_sample = max_audioval; } else if (dst_sample < min_audioval) { dst_sample = min_audioval; } *(dst32++) = SDL_SwapFloatLE((float) dst_sample); } } break; case AUDIO_F32MSB: { const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME); const float fvolume = (float) volume; const float *src32 = (float *) src; float *dst32 = (float *) dst; float src1, src2; double dst_sample; /* !!! FIXME: are these right? */ const double max_audioval = 3.402823466e+38F; const double min_audioval = -3.402823466e+38F; len /= 4; while (len--) { src1 = ((SDL_SwapFloatBE(*src32) * fvolume) * fmaxvolume); src2 = SDL_SwapFloatBE(*dst32); src32++; dst_sample = ((double) src1) + ((double) src2); if (dst_sample > max_audioval) { dst_sample = max_audioval; } else if (dst_sample < min_audioval) { dst_sample = min_audioval; } *(dst32++) = SDL_SwapFloatBE((float) dst_sample); } } break; default: /* If this happens... FIXME! */ SDL_SetError("SDL_MixAudio(): unknown audio format"); return; } } /* vi: set ts=4 sw=4 expandtab: */