annotate src/video/windib/SDL_dibvideo.c @ 1704:03fb364e3283 SDL-1.3

Merged memory leak fix from SDL 1.2
author Sam Lantinga <slouken@libsdl.org>
date Sat, 24 Jun 2006 03:43:21 +0000
parents 4da1ee79c9af
children fc731a7d83ed
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #define WIN32_LEAN_AND_MEAN
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25 #include <windows.h>
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26
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27 /* Not yet in the mingw32 cross-compile headers */
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28 #ifndef CDS_FULLSCREEN
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29 #define CDS_FULLSCREEN 4
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30 #endif
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31
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32 #include "SDL_syswm.h"
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33 #include "../SDL_sysvideo.h"
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34 #include "../SDL_pixels_c.h"
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35 #include "../../events/SDL_sysevents.h"
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36 #include "../../events/SDL_events_c.h"
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37 #include "SDL_dibvideo.h"
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38 #include "../wincommon/SDL_syswm_c.h"
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39 #include "../wincommon/SDL_sysmouse_c.h"
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40 #include "SDL_dibevents_c.h"
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41 #include "../wincommon/SDL_wingl_c.h"
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42
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43 #ifdef _WIN32_WCE
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44 #define NO_GETDIBITS
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45 #define NO_GAMMA_SUPPORT
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46 #if _WIN32_WCE < 420
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47 #define NO_CHANGEDISPLAYSETTINGS
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48 #else
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49 #define ChangeDisplaySettings(lpDevMode, dwFlags) ChangeDisplaySettingsEx(NULL, (lpDevMode), 0, (dwFlags), 0)
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50 #endif
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51 #endif
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52 #ifndef WS_MAXIMIZE
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53 #define WS_MAXIMIZE 0
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54 #endif
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55 #ifndef WS_THICKFRAME
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56 #define WS_THICKFRAME 0
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57 #endif
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58 #ifndef SWP_NOCOPYBITS
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59 #define SWP_NOCOPYBITS 0
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60 #endif
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61 #ifndef PC_NOCOLLAPSE
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62 #define PC_NOCOLLAPSE 0
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63 #endif
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64
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65 #ifdef _WIN32_WCE
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66 // defined and used in SDL_sysevents.c
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67 extern HINSTANCE aygshell;
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68 #endif
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69
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70 /* Initialization/Query functions */
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71 static int DIB_VideoInit(_THIS, SDL_PixelFormat * vformat);
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72 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat * format,
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73 Uint32 flags);
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74 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface * current, int width,
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75 int height, int bpp, Uint32 flags);
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76 static int DIB_SetColors(_THIS, int firstcolor, int ncolors,
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77 SDL_Color * colors);
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78 static void DIB_CheckGamma(_THIS);
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79 void DIB_SwapGamma(_THIS);
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80 void DIB_QuitGamma(_THIS);
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81 int DIB_SetGammaRamp(_THIS, Uint16 * ramp);
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82 int DIB_GetGammaRamp(_THIS, Uint16 * ramp);
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83 static void DIB_VideoQuit(_THIS);
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84
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85 /* Hardware surface functions */
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86 static int DIB_AllocHWSurface(_THIS, SDL_Surface * surface);
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87 static int DIB_LockHWSurface(_THIS, SDL_Surface * surface);
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88 static void DIB_UnlockHWSurface(_THIS, SDL_Surface * surface);
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89 static void DIB_FreeHWSurface(_THIS, SDL_Surface * surface);
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90
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91 /* Windows message handling functions */
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92 static void DIB_RealizePalette(_THIS);
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93 static void DIB_PaletteChanged(_THIS, HWND window);
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94 static void DIB_WinPAINT(_THIS, HDC hdc);
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95
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96 /* helper fn */
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97 static int DIB_SussScreenDepth();
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98
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99 /* DIB driver bootstrap functions */
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100
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101 static int
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102 DIB_Available(void)
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103 {
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104 return (1);
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105 }
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106
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107 static void
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108 DIB_DeleteDevice(SDL_VideoDevice * device)
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109 {
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110 if (device) {
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111 if (device->hidden) {
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112 SDL_free(device->hidden);
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113 }
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114 if (device->gl_data) {
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115 SDL_free(device->gl_data);
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116 }
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117 SDL_free(device);
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118 }
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119 }
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120
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121 static SDL_VideoDevice *
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122 DIB_CreateDevice(int devindex)
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123 {
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124 SDL_VideoDevice *device;
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125
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126 /* Initialize all variables that we clean on shutdown */
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127 device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
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128 if (device) {
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129 SDL_memset(device, 0, (sizeof *device));
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130 device->hidden = (struct SDL_PrivateVideoData *)
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131 SDL_malloc((sizeof *device->hidden));
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132 device->gl_data = (struct SDL_PrivateGLData *)
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133 SDL_malloc((sizeof *device->gl_data));
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134 }
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135 if ((device == NULL) || (device->hidden == NULL) ||
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136 (device->gl_data == NULL)) {
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137 SDL_OutOfMemory();
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138 DIB_DeleteDevice(device);
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139 return (NULL);
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140 }
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141 SDL_memset(device->hidden, 0, (sizeof *device->hidden));
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142 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data));
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143
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144 /* Set the function pointers */
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145 device->VideoInit = DIB_VideoInit;
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146 device->ListModes = DIB_ListModes;
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147 device->SetVideoMode = DIB_SetVideoMode;
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148 device->UpdateMouse = WIN_UpdateMouse;
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149 device->SetColors = DIB_SetColors;
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150 device->UpdateRects = NULL;
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151 device->VideoQuit = DIB_VideoQuit;
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152 device->AllocHWSurface = DIB_AllocHWSurface;
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153 device->CheckHWBlit = NULL;
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154 device->FillHWRect = NULL;
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155 device->SetHWColorKey = NULL;
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156 device->SetHWAlpha = NULL;
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157 device->LockHWSurface = DIB_LockHWSurface;
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158 device->UnlockHWSurface = DIB_UnlockHWSurface;
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159 device->FlipHWSurface = NULL;
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160 device->FreeHWSurface = DIB_FreeHWSurface;
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161 device->SetGammaRamp = DIB_SetGammaRamp;
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162 device->GetGammaRamp = DIB_GetGammaRamp;
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163 #if SDL_VIDEO_OPENGL
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164 device->GL_LoadLibrary = WIN_GL_LoadLibrary;
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165 device->GL_GetProcAddress = WIN_GL_GetProcAddress;
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166 device->GL_GetAttribute = WIN_GL_GetAttribute;
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167 device->GL_MakeCurrent = WIN_GL_MakeCurrent;
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168 device->GL_SwapBuffers = WIN_GL_SwapBuffers;
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169 #endif
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170 device->SetCaption = WIN_SetWMCaption;
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171 device->SetIcon = WIN_SetWMIcon;
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172 device->IconifyWindow = WIN_IconifyWindow;
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173 device->GrabInput = WIN_GrabInput;
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174 device->GetWMInfo = WIN_GetWMInfo;
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175 device->FreeWMCursor = WIN_FreeWMCursor;
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176 device->CreateWMCursor = WIN_CreateWMCursor;
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177 device->ShowWMCursor = WIN_ShowWMCursor;
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178 device->WarpWMCursor = WIN_WarpWMCursor;
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179 device->CheckMouseMode = WIN_CheckMouseMode;
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180 device->InitOSKeymap = DIB_InitOSKeymap;
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181 device->PumpEvents = DIB_PumpEvents;
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182
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183 /* Set up the windows message handling functions */
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184 WIN_RealizePalette = DIB_RealizePalette;
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185 WIN_PaletteChanged = DIB_PaletteChanged;
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186 WIN_WinPAINT = DIB_WinPAINT;
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187 HandleMessage = DIB_HandleMessage;
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188
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189 device->free = DIB_DeleteDevice;
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190
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191 /* We're finally ready */
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192 return device;
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193 }
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194
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195 VideoBootStrap WINDIB_bootstrap = {
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196 "windib", "Win95/98/NT/2000/CE GDI",
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197 DIB_Available, DIB_CreateDevice
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198 };
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199
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200 static int
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201 cmpmodes(const void *va, const void *vb)
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202 {
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203 SDL_Rect *a = *(SDL_Rect **) va;
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204 SDL_Rect *b = *(SDL_Rect **) vb;
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205 if (a->w == b->w)
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206 return b->h - a->h;
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207 else
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208 return b->w - a->w;
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209 }
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210
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211 static int
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212 DIB_AddMode(_THIS, int bpp, int w, int h)
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213 {
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214 SDL_Rect *mode;
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215 int i, index;
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216 int next_mode;
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217
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218 /* Check to see if we already have this mode */
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219 if (bpp < 8) { /* Not supported */
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220 return (0);
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221 }
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222 index = ((bpp + 7) / 8) - 1;
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223 for (i = 0; i < SDL_nummodes[index]; ++i) {
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224 mode = SDL_modelist[index][i];
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225 if ((mode->w == w) && (mode->h == h)) {
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226 return (0);
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227 }
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228 }
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229
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230 /* Set up the new video mode rectangle */
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231 mode = (SDL_Rect *) SDL_malloc(sizeof *mode);
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232 if (mode == NULL) {
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233 SDL_OutOfMemory();
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234 return (-1);
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235 }
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236 mode->x = 0;
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237 mode->y = 0;
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238 mode->w = w;
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239 mode->h = h;
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240
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241 /* Allocate the new list of modes, and fill in the new mode */
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242 next_mode = SDL_nummodes[index];
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243 SDL_modelist[index] = (SDL_Rect **)
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244 SDL_realloc(SDL_modelist[index],
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245 (1 + next_mode + 1) * sizeof(SDL_Rect *));
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246 if (SDL_modelist[index] == NULL) {
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247 SDL_OutOfMemory();
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248 SDL_nummodes[index] = 0;
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249 SDL_free(mode);
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250 return (-1);
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251 }
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252 SDL_modelist[index][next_mode] = mode;
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253 SDL_modelist[index][next_mode + 1] = NULL;
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254 SDL_nummodes[index]++;
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255
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256 return (0);
0
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257 }
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258
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259 static HPALETTE
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260 DIB_CreatePalette(int bpp)
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261 {
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262 /* RJR: March 28, 2000
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263 moved palette creation here from "DIB_VideoInit" */
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264
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265 HPALETTE handle = NULL;
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266
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267 if (bpp <= 8) {
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268 LOGPALETTE *palette;
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269 HDC hdc;
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270 int ncolors;
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271 int i;
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272
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273 ncolors = 1;
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274 for (i = 0; i < bpp; ++i) {
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275 ncolors *= 2;
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276 }
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277 palette = (LOGPALETTE *) SDL_malloc(sizeof(*palette) +
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278 ncolors * sizeof(PALETTEENTRY));
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279 palette->palVersion = 0x300;
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280 palette->palNumEntries = ncolors;
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281 hdc = GetDC(SDL_Window);
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282 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry);
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283 ReleaseDC(SDL_Window, hdc);
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284 handle = CreatePalette(palette);
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285 SDL_free(palette);
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286 }
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287
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288 return handle;
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289 }
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290
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291 int
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292 DIB_VideoInit(_THIS, SDL_PixelFormat * vformat)
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293 {
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294 #ifndef NO_CHANGEDISPLAYSETTINGS
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295 int i;
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296 DEVMODE settings;
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297 #endif
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298
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299 /* Create the window */
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300 if (DIB_CreateWindow(this) < 0) {
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301 return (-1);
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302 }
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303 #if !SDL_AUDIO_DISABLED
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304 DX5_SoundFocus(SDL_Window);
169
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305 #endif
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306
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307 /* Determine the screen depth */
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308 vformat->BitsPerPixel = DIB_SussScreenDepth();
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309 switch (vformat->BitsPerPixel) {
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310 case 15:
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311 vformat->Rmask = 0x00007c00;
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312 vformat->Gmask = 0x000003e0;
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313 vformat->Bmask = 0x0000001f;
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314 vformat->BitsPerPixel = 16;
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315 break;
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316 case 16:
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317 vformat->Rmask = 0x0000f800;
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318 vformat->Gmask = 0x000007e0;
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319 vformat->Bmask = 0x0000001f;
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320 break;
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321 case 24:
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322 case 32:
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323 /* GDI defined as 8-8-8 */
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324 vformat->Rmask = 0x00ff0000;
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325 vformat->Gmask = 0x0000ff00;
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326 vformat->Bmask = 0x000000ff;
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327 break;
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328 default:
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329 break;
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330 }
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331
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332 /* See if gamma is supported on this screen */
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333 DIB_CheckGamma(this);
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334
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335 #ifndef NO_CHANGEDISPLAYSETTINGS
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336
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337 settings.dmSize = sizeof(DEVMODE);
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338 settings.dmDriverExtra = 0;
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339 #ifdef _WIN32_WCE
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340 settings.dmFields = DM_DISPLAYQUERYORIENTATION;
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341 this->hidden->supportRotation =
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342 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST,
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343 NULL) == DISP_CHANGE_SUCCESSFUL;
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344 #endif
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345 /* Query for the desktop resolution */
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346 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode);
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347 this->info.current_w = SDL_desktop_mode.dmPelsWidth;
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348 this->info.current_h = SDL_desktop_mode.dmPelsHeight;
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349
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350 /* Query for the list of available video modes */
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351 for (i = 0; EnumDisplaySettings(NULL, i, &settings); ++i) {
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352 DIB_AddMode(this, settings.dmBitsPerPel,
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353 settings.dmPelsWidth, settings.dmPelsHeight);
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354 #ifdef _WIN32_WCE
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355 if (this->hidden->supportRotation)
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356 DIB_AddMode(this, settings.dmBitsPerPel,
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357 settings.dmPelsHeight, settings.dmPelsWidth);
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358 #endif
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359 }
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360 /* Sort the mode lists */
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361 for (i = 0; i < NUM_MODELISTS; ++i) {
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362 if (SDL_nummodes[i] > 0) {
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363 SDL_qsort(SDL_modelist[i], SDL_nummodes[i],
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364 sizeof *SDL_modelist[i], cmpmodes);
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365 }
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366 }
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367 #else
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368 // WinCE and fullscreen mode:
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369 // We use only vformat->BitsPerPixel that allow SDL to
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370 // emulate other bpp (8, 32) and use triple buffer,
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371 // because SDL surface conversion is much faster than the WinCE one.
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372 // Although it should be tested on devices with graphics accelerator.
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373
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374 DIB_AddMode(this, vformat->BitsPerPixel,
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375 GetDeviceCaps(GetDC(NULL), HORZRES),
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376 GetDeviceCaps(GetDC(NULL), VERTRES));
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377
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378 #endif /* !NO_CHANGEDISPLAYSETTINGS */
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379
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380 /* Grab an identity palette if we are in a palettized mode */
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381 if (vformat->BitsPerPixel <= 8) {
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382 /* RJR: March 28, 2000
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383 moved palette creation to "DIB_CreatePalette" */
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384 screen_pal = DIB_CreatePalette(vformat->BitsPerPixel);
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diff changeset
385 }
0
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parents:
diff changeset
386
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387 /* Fill in some window manager capabilities */
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diff changeset
388 this->info.wm_available = 1;
0
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diff changeset
389
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parents: 1433
diff changeset
390 #ifdef _WIN32_WCE
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391 this->hidden->origRotation = -1;
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392 #endif
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parents: 1433
diff changeset
393
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diff changeset
394 /* We're done! */
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diff changeset
395 return (0);
0
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396 }
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parents:
diff changeset
397
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diff changeset
398 /* We support any format at any dimension */
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diff changeset
399 SDL_Rect **
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diff changeset
400 DIB_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags)
0
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diff changeset
401 {
1662
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diff changeset
402 if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) {
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diff changeset
403 return (SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]);
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diff changeset
404 } else {
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diff changeset
405 return ((SDL_Rect **) - 1);
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diff changeset
406 }
0
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parents:
diff changeset
407 }
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parents:
diff changeset
408
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parents:
diff changeset
409
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parents:
diff changeset
410 /*
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diff changeset
411 Helper fn to work out which screen depth windows is currently using.
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diff changeset
412 15 bit mode is considered 555 format, 16 bit is 565.
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diff changeset
413 returns 0 for unknown mode.
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414 (Derived from code in sept 1999 Windows Developer Journal
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diff changeset
415 http://www.wdj.com/code/archive.html)
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416 */
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diff changeset
417 static int
1668
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418 DIB_SussScreenDepth()
0
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419 {
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420 #ifdef NO_GETDIBITS
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diff changeset
421 int depth;
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422 HDC hdc;
0
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diff changeset
423
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424 hdc = GetDC(SDL_Window);
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425 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
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diff changeset
426 ReleaseDC(SDL_Window, hdc);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
427 return (depth);
0
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diff changeset
428 #else
1704
03fb364e3283 Merged memory leak fix from SDL 1.2
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diff changeset
429 int depth;
0
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diff changeset
430 int dib_size;
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diff changeset
431 LPBITMAPINFOHEADER dib_hdr;
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432 HDC hdc;
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diff changeset
433 HBITMAP hbm;
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diff changeset
434
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diff changeset
435 /* Allocate enough space for a DIB header plus palette (for
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parents:
diff changeset
436 * 8-bit modes) or bitfields (for 16- and 32-bit modes)
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parents:
diff changeset
437 */
1668
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diff changeset
438 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD);
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diff changeset
439 dib_hdr = (LPBITMAPINFOHEADER) SDL_malloc(dib_size);
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diff changeset
440 SDL_memset(dib_hdr, 0, dib_size);
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diff changeset
441 dib_hdr->biSize = sizeof(BITMAPINFOHEADER);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
442
0
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diff changeset
443 /* Get a device-dependent bitmap that's compatible with the
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parents:
diff changeset
444 screen.
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diff changeset
445 */
1668
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diff changeset
446 hdc = GetDC(NULL);
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diff changeset
447 hbm = CreateCompatibleBitmap(hdc, 1, 1);
0
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parents:
diff changeset
448
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parents:
diff changeset
449 /* Convert the DDB to a DIB. We need to call GetDIBits twice:
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parents:
diff changeset
450 * the first call just fills in the BITMAPINFOHEADER; the
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parents:
diff changeset
451 * second fills in the bitfields or palette.
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parents:
diff changeset
452 */
1668
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diff changeset
453 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS);
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diff changeset
454 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS);
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diff changeset
455 DeleteObject(hbm);
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diff changeset
456 ReleaseDC(NULL, hdc);
0
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diff changeset
457
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458 depth = 0;
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diff changeset
459 switch (dib_hdr->biBitCount) {
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diff changeset
460 case 8:
1704
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diff changeset
461 depth = 8;
03fb364e3283 Merged memory leak fix from SDL 1.2
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diff changeset
462 break;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
463 case 24:
1704
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diff changeset
464 depth = 24;
03fb364e3283 Merged memory leak fix from SDL 1.2
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diff changeset
465 break;
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diff changeset
466 case 32:
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diff changeset
467 depth = 32;
03fb364e3283 Merged memory leak fix from SDL 1.2
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diff changeset
468 break;
0
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diff changeset
469 case 16:
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
470 if (dib_hdr->biCompression == BI_BITFIELDS) {
0
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diff changeset
471 /* check the red mask */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
472 switch (((DWORD *) ((char *) dib_hdr + dib_hdr->biSize))[0]) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
473 case 0xf800:
1704
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diff changeset
474 depth = 16;
03fb364e3283 Merged memory leak fix from SDL 1.2
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diff changeset
475 break; /* 565 */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
476 case 0x7c00:
1704
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parents: 1668
diff changeset
477 depth = 15;
03fb364e3283 Merged memory leak fix from SDL 1.2
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diff changeset
478 break; /* 555 */
0
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parents:
diff changeset
479 }
74212992fb08 Initial revision
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diff changeset
480 }
74212992fb08 Initial revision
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parents:
diff changeset
481 }
1704
03fb364e3283 Merged memory leak fix from SDL 1.2
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diff changeset
482 SDL_free(dib_hdr);
03fb364e3283 Merged memory leak fix from SDL 1.2
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parents: 1668
diff changeset
483 return depth;
0
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parents:
diff changeset
484 #endif /* NO_GETDIBITS */
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parents:
diff changeset
485 }
74212992fb08 Initial revision
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parents:
diff changeset
486
74212992fb08 Initial revision
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parents:
diff changeset
487
74212992fb08 Initial revision
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parents:
diff changeset
488 /* Various screen update functions available */
1668
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diff changeset
489 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect * rects);
0
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parents:
diff changeset
490
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
491 SDL_Surface *
1668
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diff changeset
492 DIB_SetVideoMode(_THIS, SDL_Surface * current,
4da1ee79c9af more tweaking indent options
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diff changeset
493 int width, int height, int bpp, Uint32 flags)
0
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parents:
diff changeset
494 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
495 SDL_Surface *video;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
496 Uint32 prev_flags;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
497 DWORD style;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
498 const DWORD directstyle = (WS_POPUP);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
499 const DWORD windowstyle =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
500 (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
501 const DWORD resizestyle = (WS_THICKFRAME | WS_MAXIMIZEBOX);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
502 int binfo_size;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
503 BITMAPINFO *binfo;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
504 HDC hdc;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
505 RECT bounds;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
506 int x, y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
507 Uint32 Rmask, Gmask, Bmask;
0
74212992fb08 Initial revision
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parents:
diff changeset
508
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
509 /* Clean up any GL context that may be hanging around */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
510 if (current->flags & SDL_INTERNALOPENGL) {
1668
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diff changeset
511 WIN_GL_ShutDown(this);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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diff changeset
512 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
513 SDL_resizing = 1;
0
74212992fb08 Initial revision
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parents:
diff changeset
514
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
515 /* Recalculate the bitmasks if necessary */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
516 if (bpp == current->format->BitsPerPixel) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
517 video = current;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
518 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
519 switch (bpp) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
520 case 15:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
521 case 16:
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diff changeset
522 if (DIB_SussScreenDepth() == 15) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
523 /* 5-5-5 */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
524 Rmask = 0x00007c00;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
525 Gmask = 0x000003e0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
526 Bmask = 0x0000001f;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
527 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
528 /* 5-6-5 */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
529 Rmask = 0x0000f800;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
530 Gmask = 0x000007e0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
531 Bmask = 0x0000001f;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
532 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
533 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
534 case 24:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
535 case 32:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
536 /* GDI defined as 8-8-8 */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
537 Rmask = 0x00ff0000;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
538 Gmask = 0x0000ff00;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
539 Bmask = 0x000000ff;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
540 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
541 default:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
542 Rmask = 0x00000000;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
543 Gmask = 0x00000000;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
544 Bmask = 0x00000000;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
545 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
546 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
547 video = SDL_CreateRGBSurface(SDL_SWSURFACE,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
548 0, 0, bpp, Rmask, Gmask, Bmask, 0);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
549 if (video == NULL) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
550 SDL_OutOfMemory();
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
551 return (NULL);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
552 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
553 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
555 /* Fill in part of the video surface */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
556 prev_flags = video->flags;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
557 video->flags = 0; /* Clear flags */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
558 video->w = width;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
559 video->h = height;
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
560 video->pitch = SDL_CalculatePitch(video);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
562 /* Small fix for WinCE/Win32 - when activating window
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
563 SDL_VideoSurface is equal to zero, so activating code
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
564 is not called properly for fullscreen windows because
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
565 macros WINDIB_FULLSCREEN uses SDL_VideoSurface
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
566 */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
567 SDL_VideoSurface = video;
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
568
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
569 #if defined(_WIN32_WCE)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
570 if (flags & SDL_FULLSCREEN)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
571 video->flags |= SDL_FULLSCREEN;
514
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
572 #endif
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
573
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 #ifndef NO_CHANGEDISPLAYSETTINGS
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
575 /* Set fullscreen mode if appropriate */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
576 if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
577 DEVMODE settings;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
578 BOOL changed;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
580 SDL_memset(&settings, 0, sizeof(DEVMODE));
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
581 settings.dmSize = sizeof(DEVMODE);
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
582
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
583 #ifdef _WIN32_WCE
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
584 // try to rotate screen to fit requested resolution
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
585 if (this->hidden->supportRotation) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
586 DWORD rotation;
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
587
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
588 // ask current mode
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
589 settings.dmFields = DM_DISPLAYORIENTATION;
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
590 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
591 rotation = settings.dmDisplayOrientation;
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
592
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
593 if ((width > GetDeviceCaps(GetDC(NULL), HORZRES))
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
594 && (height < GetDeviceCaps(GetDC(NULL), VERTRES))) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
595 switch (rotation) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
596 case DMDO_0:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
597 settings.dmDisplayOrientation = DMDO_90;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
598 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
599 case DMDO_270:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
600 settings.dmDisplayOrientation = DMDO_180;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
601 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
602 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
603 if (settings.dmDisplayOrientation != rotation) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
604 // go to landscape
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
605 this->hidden->origRotation = rotation;
1704
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
606 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_RESET,
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
607 NULL);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
608 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
609 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
610 if ((width < GetDeviceCaps(GetDC(NULL), HORZRES))
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
611 && (height > GetDeviceCaps(GetDC(NULL), VERTRES))) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
612 switch (rotation) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
613 case DMDO_90:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
614 settings.dmDisplayOrientation = DMDO_0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
615 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
616 case DMDO_180:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
617 settings.dmDisplayOrientation = DMDO_270;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
618 break;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
619 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
620 if (settings.dmDisplayOrientation != rotation) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
621 // go to portrait
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
622 this->hidden->origRotation = rotation;
1704
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
623 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_RESET,
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
624 NULL);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
625 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
626 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
627
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
628 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
629 #endif
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
630
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
631 #ifndef _WIN32_WCE
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
632 settings.dmBitsPerPel = video->format->BitsPerPixel;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
633 settings.dmPelsWidth = width;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
634 settings.dmPelsHeight = height;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
635 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
636 if (width <= (int) SDL_desktop_mode.dmPelsWidth &&
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
637 height <= (int) SDL_desktop_mode.dmPelsHeight) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
638 settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
639 settings.dmFields |= DM_DISPLAYFREQUENCY;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
640 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
641 changed =
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
642 (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) ==
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents: 1659
diff changeset
643 DISP_CHANGE_SUCCESSFUL);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
644 if (!changed && (settings.dmFields & DM_DISPLAYFREQUENCY)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
645 settings.dmFields &= ~DM_DISPLAYFREQUENCY;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
646 changed =
1668
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
647 (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) ==
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
648 DISP_CHANGE_SUCCESSFUL);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
649 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
650 #else
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
651 changed = 1;
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
652 #endif
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
653 if (changed) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
654 video->flags |= SDL_FULLSCREEN;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
655 SDL_fullscreen_mode = settings;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
656 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
657
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
658 }
0
74212992fb08 Initial revision
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parents:
diff changeset
659 #endif /* !NO_CHANGEDISPLAYSETTINGS */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660
1662
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Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
661 /* Reset the palette and create a new one if necessary */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
662 if (screen_pal != NULL) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
663 /* RJR: March 28, 2000
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
664 delete identity palette if switching from a palettized mode */
1668
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Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
665 DeleteObject(screen_pal);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
666 screen_pal = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
667 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
668 if (bpp <= 8) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
669 /* RJR: March 28, 2000
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
670 create identity palette switching to a palettized mode */
1668
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Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
671 screen_pal = DIB_CreatePalette(bpp);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
672 }
45
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
673
1668
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Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
674 style = GetWindowLong(SDL_Window, GWL_STYLE);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
675 style &= ~(resizestyle | WS_MAXIMIZE);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
676 if ((video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
677 style &= ~windowstyle;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
678 style |= directstyle;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
679 } else {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 #ifndef NO_CHANGEDISPLAYSETTINGS
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
681 if ((prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
682 ChangeDisplaySettings(NULL, 0);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
683 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 #endif
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
685 if (flags & SDL_NOFRAME) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
686 style &= ~windowstyle;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
687 style |= directstyle;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
688 video->flags |= SDL_NOFRAME;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
689 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
690 style &= ~directstyle;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
691 style |= windowstyle;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
692 if (flags & SDL_RESIZABLE) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
693 style |= resizestyle;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
694 video->flags |= SDL_RESIZABLE;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
695 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
696 }
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 448
diff changeset
697 #if WS_MAXIMIZE
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
698 if (IsZoomed(SDL_Window))
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
699 style |= WS_MAXIMIZE;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
700 #endif
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
701 }
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
702
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
703 /* DJM: Don't piss of anyone who has setup his own window */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
704 if (!SDL_windowid)
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
705 SetWindowLong(SDL_Window, GWL_STYLE, style);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
707 /* Delete the old bitmap if necessary */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
708 if (screen_bmp != NULL) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
709 DeleteObject(screen_bmp);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
710 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
711 if (!(flags & SDL_INTERNALOPENGL)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
712 BOOL is16bitmode = (video->format->BytesPerPixel == 2);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
714 /* Suss out the bitmap info header */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
715 binfo_size = sizeof(*binfo);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
716 if (is16bitmode) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
717 /* 16bit modes, palette area used for rgb bitmasks */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
718 binfo_size += 3 * sizeof(DWORD);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
719 } else if (video->format->palette) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
720 binfo_size += video->format->palette->ncolors * sizeof(RGBQUAD);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
721 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
722 binfo = (BITMAPINFO *) SDL_malloc(binfo_size);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
723 if (!binfo) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
724 if (video != current) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
725 SDL_FreeSurface(video);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
726 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
727 SDL_OutOfMemory();
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
728 return (NULL);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
729 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
731 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
732 binfo->bmiHeader.biWidth = video->w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
733 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
734 binfo->bmiHeader.biPlanes = 1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
735 binfo->bmiHeader.biSizeImage = video->h * video->pitch;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
736 binfo->bmiHeader.biXPelsPerMeter = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
737 binfo->bmiHeader.biYPelsPerMeter = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
738 binfo->bmiHeader.biClrUsed = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
739 binfo->bmiHeader.biClrImportant = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
740 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
742 if (is16bitmode) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
743 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
744 binfo->bmiHeader.biCompression = BI_BITFIELDS;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
745 ((Uint32 *) binfo->bmiColors)[0] = video->format->Rmask;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
746 ((Uint32 *) binfo->bmiColors)[1] = video->format->Gmask;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
747 ((Uint32 *) binfo->bmiColors)[2] = video->format->Bmask;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
748 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
749 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
750 if (video->format->palette) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
751 SDL_memset(binfo->bmiColors, 0,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
752 video->format->palette->ncolors * sizeof(RGBQUAD));
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
753 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
754 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
756 /* Create the offscreen bitmap buffer */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
757 hdc = GetDC(SDL_Window);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
758 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
759 (void **) (&video->pixels), NULL, 0);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
760 ReleaseDC(SDL_Window, hdc);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
761 SDL_free(binfo);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
762 if (screen_bmp == NULL) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
763 if (video != current) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
764 SDL_FreeSurface(video);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
765 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
766 SDL_SetError("Couldn't create DIB section");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
767 return (NULL);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
768 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
769 this->UpdateRects = DIB_NormalUpdate;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
771 /* Set video surface flags */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
772 if (bpp <= 8) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
773 /* BitBlt() maps colors for us */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
774 video->flags |= SDL_HWPALETTE;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
775 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
776 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
777 #ifndef _WIN32_WCE
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
778 /* Resize the window */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
779 if (!SDL_windowid && !IsZoomed(SDL_Window)) {
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
780 #else
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
781 if (!SDL_windowid) {
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
782 #endif
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
783 HWND top;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
784 UINT swp_flags;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
785 const char *window = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
786 const char *center = NULL;
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
787
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
788 if (!SDL_windowX && !SDL_windowY) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
789 window = SDL_getenv("SDL_VIDEO_WINDOW_POS");
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
790 center = SDL_getenv("SDL_VIDEO_CENTERED");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
791 if (window) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
792 if (SDL_sscanf(window, "%d,%d", &x, &y) == 2) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
793 SDL_windowX = x;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
794 SDL_windowY = y;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
795 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
796 if (SDL_strcmp(window, "center") == 0) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
797 center = window;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
798 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
799 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
800 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
801 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
803 bounds.left = SDL_windowX;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
804 bounds.top = SDL_windowY;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
805 bounds.right = SDL_windowX + video->w;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
806 bounds.bottom = SDL_windowY + video->h;
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
807 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE),
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
808 FALSE, 0);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
809 width = bounds.right - bounds.left;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
810 height = bounds.bottom - bounds.top;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
811 if ((flags & SDL_FULLSCREEN)) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
812 x = (GetSystemMetrics(SM_CXSCREEN) - width) / 2;
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
813 y = (GetSystemMetrics(SM_CYSCREEN) - height) / 2;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
814 } else if (center) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
815 x = (GetSystemMetrics(SM_CXSCREEN) - width) / 2;
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
816 y = (GetSystemMetrics(SM_CYSCREEN) - height) / 2;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
817 } else if (SDL_windowX || SDL_windowY || window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
818 x = bounds.left;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
819 y = bounds.top;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
820 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
821 x = y = -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
822 swp_flags |= SWP_NOMOVE;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
823 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
824 if (flags & SDL_FULLSCREEN) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
825 top = HWND_TOPMOST;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
826 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
827 top = HWND_NOTOPMOST;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
828 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
829 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
830 if (!(flags & SDL_FULLSCREEN)) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
831 SDL_windowX = SDL_bounds.left;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
832 SDL_windowY = SDL_bounds.top;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
833 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
834 SetForegroundWindow(SDL_Window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
835 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
836 SDL_resizing = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
838 /* Set up for OpenGL */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
839 if (flags & SDL_INTERNALOPENGL) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
840 if (WIN_GL_SetupWindow(this) < 0) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
841 return (NULL);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
842 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
843 video->flags |= SDL_INTERNALOPENGL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
844 }
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
845
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
846 /* JC 14 Mar 2006
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
847 Flush the message loop or this can cause big problems later
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
848 Especially if the user decides to use dialog boxes or assert()!
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
849 */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
850 WIN_FlushMessageQueue();
1523
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
851
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
852 /* We're live! */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
853 return (video);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 /* We don't actually allow hardware surfaces in the DIB driver */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
857 static int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
858 DIB_AllocHWSurface(_THIS, SDL_Surface * surface)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
859 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
860 return (-1);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
861 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
862 static void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
863 DIB_FreeHWSurface(_THIS, SDL_Surface * surface)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
865 return;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
866 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
867 static int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
868 DIB_LockHWSurface(_THIS, SDL_Surface * surface)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
870 return (0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
872 static void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
873 DIB_UnlockHWSurface(_THIS, SDL_Surface * surface)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
875 return;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
878 static void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
879 DIB_NormalUpdate(_THIS, int numrects, SDL_Rect * rects)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
881 HDC hdc, mdc;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
882 int i;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
884 hdc = GetDC(SDL_Window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
885 if (screen_pal) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
886 SelectPalette(hdc, screen_pal, FALSE);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
887 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
888 mdc = CreateCompatibleDC(hdc);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
889 SelectObject(mdc, screen_bmp);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
890 for (i = 0; i < numrects; ++i) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
891 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h,
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
892 mdc, rects[i].x, rects[i].y, SRCCOPY);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
893 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
894 DeleteDC(mdc);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
895 ReleaseDC(SDL_Window, hdc);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
896 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
897
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
898
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
899 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
900 DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
901 {
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
902 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
903 HDC hdc, mdc;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
904 RGBQUAD *pal;
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
905 #else
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
906 HDC hdc;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
907 #endif
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
908 int i;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
909
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
910 /* Update the display palette */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
911 hdc = GetDC(SDL_Window);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
912 if (screen_pal) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
913 PALETTEENTRY *entries;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
914
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
915 entries = SDL_stack_alloc(PALETTEENTRY, ncolors);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
916 for (i = 0; i < ncolors; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
917 entries[i].peRed = colors[i].r;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
918 entries[i].peGreen = colors[i].g;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
919 entries[i].peBlue = colors[i].b;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
920 entries[i].peFlags = PC_NOCOLLAPSE;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
921 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
922 SetPaletteEntries(screen_pal, firstcolor, ncolors, entries);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
923 SelectPalette(hdc, screen_pal, FALSE);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
924 RealizePalette(hdc);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
925 SDL_stack_free(entries);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
926 }
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
927 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
928 /* Copy palette colors into DIB palette */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
929 pal = SDL_stack_alloc(RGBQUAD, ncolors);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
930 for (i = 0; i < ncolors; ++i) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
931 pal[i].rgbRed = colors[i].r;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
932 pal[i].rgbGreen = colors[i].g;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
933 pal[i].rgbBlue = colors[i].b;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
934 pal[i].rgbReserved = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
935 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
936
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
937 /* Set the DIB palette and update the display */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
938 mdc = CreateCompatibleDC(hdc);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
939 SelectObject(mdc, screen_bmp);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
940 SetDIBColorTable(mdc, firstcolor, ncolors, pal);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
941 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h, mdc, 0, 0, SRCCOPY);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
942 DeleteDC(mdc);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
943 SDL_stack_free(pal);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
944 #endif
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
945 ReleaseDC(SDL_Window, hdc);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
946 return (1);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
947 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
948
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
949
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
950 static void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
951 DIB_CheckGamma(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
952 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
953 #ifndef NO_GAMMA_SUPPORT
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
954 HDC hdc;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
955 WORD ramp[3 * 256];
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
956
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
957 /* If we fail to get gamma, disable gamma control */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
958 hdc = GetDC(SDL_Window);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
959 if (!GetDeviceGammaRamp(hdc, ramp)) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
960 this->GetGammaRamp = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
961 this->SetGammaRamp = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
962 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
963 ReleaseDC(SDL_Window, hdc);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
964 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
965 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
966
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
967 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
968 DIB_SwapGamma(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
969 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
970 #ifndef NO_GAMMA_SUPPORT
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
971 HDC hdc;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
972
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
973 if (gamma_saved) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
974 hdc = GetDC(SDL_Window);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
975 if (SDL_GetAppState() & SDL_APPINPUTFOCUS) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
976 /* About to leave active state, restore gamma */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
977 SetDeviceGammaRamp(hdc, gamma_saved);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
978 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
979 /* About to enter active state, set game gamma */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
980 GetDeviceGammaRamp(hdc, gamma_saved);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
981 SetDeviceGammaRamp(hdc, this->gamma);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
982 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
983 ReleaseDC(SDL_Window, hdc);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
984 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
985 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
986 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
987 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
988 DIB_QuitGamma(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
989 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
990 #ifndef NO_GAMMA_SUPPORT
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
991 if (gamma_saved) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
992 /* Restore the original gamma if necessary */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
993 if (SDL_GetAppState() & SDL_APPINPUTFOCUS) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
994 HDC hdc;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
995
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
996 hdc = GetDC(SDL_Window);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
997 SetDeviceGammaRamp(hdc, gamma_saved);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
998 ReleaseDC(SDL_Window, hdc);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
999 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1000
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1001 /* Free the saved gamma memory */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1002 SDL_free(gamma_saved);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1003 gamma_saved = 0;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1004 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1005 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1006 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1007
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1008 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1009 DIB_SetGammaRamp(_THIS, Uint16 * ramp)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1010 {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1011 #ifdef NO_GAMMA_SUPPORT
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1012 SDL_SetError("SDL compiled without gamma ramp support");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1013 return -1;
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1014 #else
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1015 HDC hdc;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1016 BOOL succeeded;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1017
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1018 /* Set the ramp for the display */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1019 if (!gamma_saved) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1020 gamma_saved = (WORD *) SDL_malloc(3 * 256 * sizeof(*gamma_saved));
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1021 if (!gamma_saved) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1022 SDL_OutOfMemory();
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1023 return -1;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1024 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1025 hdc = GetDC(SDL_Window);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1026 GetDeviceGammaRamp(hdc, gamma_saved);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1027 ReleaseDC(SDL_Window, hdc);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1028 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1029 if (SDL_GetAppState() & SDL_APPINPUTFOCUS) {
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1030 hdc = GetDC(SDL_Window);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1031 succeeded = SetDeviceGammaRamp(hdc, ramp);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1032 ReleaseDC(SDL_Window, hdc);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1033 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1034 succeeded = TRUE;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1035 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1036 return succeeded ? 0 : -1;
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1037 #endif /* !NO_GAMMA_SUPPORT */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1038 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1039
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1040 int
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1041 DIB_GetGammaRamp(_THIS, Uint16 * ramp)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1042 {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1043 #ifdef NO_GAMMA_SUPPORT
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1044 SDL_SetError("SDL compiled without gamma ramp support");
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1045 return -1;
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1046 #else
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1047 HDC hdc;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1048 BOOL succeeded;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1049
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1050 /* Get the ramp from the display */
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1051 hdc = GetDC(SDL_Window);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1052 succeeded = GetDeviceGammaRamp(hdc, ramp);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1053 ReleaseDC(SDL_Window, hdc);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1054 return succeeded ? 0 : -1;
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1055 #endif /* !NO_GAMMA_SUPPORT */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1056 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1057
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1058 void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1059 DIB_VideoQuit(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1060 {
1704
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1061 int i, j;
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1062
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1063 /* Destroy the window and everything associated with it */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1064 if (SDL_Window) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1065 /* Delete the screen bitmap (also frees screen->pixels) */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1066 if (this->screen) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1067 #ifndef NO_CHANGEDISPLAYSETTINGS
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1068 if (this->screen->flags & SDL_FULLSCREEN) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1069 ChangeDisplaySettings(NULL, 0);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1070 ShowWindow(SDL_Window, SW_HIDE);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1071 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1072 #endif
1704
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1073 if (this->screen->flags & SDL_OPENGL) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1074 WIN_GL_ShutDown(this);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1075 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1076 this->screen->pixels = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1077 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1078 if (screen_bmp) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1079 DeleteObject(screen_bmp);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1080 screen_bmp = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1081 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1082 if (screen_icn) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1083 DestroyIcon(screen_icn);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1084 screen_icn = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1085 }
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1086 DIB_QuitGamma(this);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1087 DIB_DestroyWindow(this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1088
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1089 SDL_Window = NULL;
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1090
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1091 #if defined(_WIN32_WCE)
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1092
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1093 // Unload wince aygshell library to prevent leak
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1094 if (aygshell) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1095 FreeLibrary(aygshell);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1096 aygshell = NULL;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1097 }
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1098 #endif
1704
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1099 }
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1100
1704
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1101 for (i = 0; i < SDL_arraysize(SDL_modelist); ++i) {
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1102 if (!SDL_modelist[i]) {
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1103 continue;
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1104 }
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1105 for (j = 0; SDL_modelist[i][j]; ++j) {
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1106 SDL_free(SDL_modelist[i][j]);
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1107 }
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1108 SDL_free(SDL_modelist[i]);
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1109 SDL_modelist[i] = NULL;
03fb364e3283 Merged memory leak fix from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1668
diff changeset
1110 SDL_nummodes[i] = 0;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1111 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1112 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1113
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1114 /* Exported for the windows message loop only */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1115 static void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1116 DIB_FocusPalette(_THIS, int foreground)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1117 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1118 if (screen_pal != NULL) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1119 HDC hdc;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1120
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1121 hdc = GetDC(SDL_Window);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1122 SelectPalette(hdc, screen_pal, FALSE);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1123 if (RealizePalette(hdc))
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1124 InvalidateRect(SDL_Window, NULL, FALSE);
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1125 ReleaseDC(SDL_Window, hdc);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1126 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1127 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1128 static void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1129 DIB_RealizePalette(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1130 {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1131 DIB_FocusPalette(this, 1);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1132 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1133 static void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1134 DIB_PaletteChanged(_THIS, HWND window)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1135 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1136 if (window != SDL_Window) {
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1137 DIB_FocusPalette(this, 0);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1138 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1139 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1140
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1141 /* Exported for the windows message loop only */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1142 static void
1668
4da1ee79c9af more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
1143 DIB_WinPAINT(_THIS, HDC hdc)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1144 {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1145 HDC mdc;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1146
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
1147 if (screen_pal) {
1668
4da1ee79c9af more tweaking indent options
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1148 SelectPalette(hdc, screen_pal, FALSE);
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1149 }
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1150 mdc = CreateCompatibleDC(hdc);
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1151 SelectObject(mdc, screen_bmp);
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1152 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h,
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1153 mdc, 0, 0, SRCCOPY);
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1154 DeleteDC(mdc);
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1155 }
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1156
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1157 /* Stub in case DirectX isn't available */
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1158 #if !SDL_AUDIO_DRIVER_DSOUND
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1159 void
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1160 DX5_SoundFocus(HWND hwnd)
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1161 {
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Sam Lantinga <slouken@libsdl.org>
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1162 return;
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1163 }
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1164 #endif
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parents: 1659
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1165 /* vi: set ts=4 sw=4 expandtab: */