Mercurial > sdl-ios-xcode
annotate src/video/windib/SDL_dibvideo.c @ 1704:03fb364e3283 SDL-1.3
Merged memory leak fix from SDL 1.2
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 24 Jun 2006 03:43:21 +0000 |
parents | 4da1ee79c9af |
children | fc731a7d83ed |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
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26 |
0 | 27 /* Not yet in the mingw32 cross-compile headers */ |
28 #ifndef CDS_FULLSCREEN | |
29 #define CDS_FULLSCREEN 4 | |
30 #endif | |
31 | |
32 #include "SDL_syswm.h" | |
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33 #include "../SDL_sysvideo.h" |
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34 #include "../SDL_pixels_c.h" |
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35 #include "../../events/SDL_sysevents.h" |
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36 #include "../../events/SDL_events_c.h" |
0 | 37 #include "SDL_dibvideo.h" |
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38 #include "../wincommon/SDL_syswm_c.h" |
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39 #include "../wincommon/SDL_sysmouse_c.h" |
0 | 40 #include "SDL_dibevents_c.h" |
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41 #include "../wincommon/SDL_wingl_c.h" |
0 | 42 |
43 #ifdef _WIN32_WCE | |
44 #define NO_GETDIBITS | |
45 #define NO_GAMMA_SUPPORT | |
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46 #if _WIN32_WCE < 420 |
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47 #define NO_CHANGEDISPLAYSETTINGS |
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48 #else |
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49 #define ChangeDisplaySettings(lpDevMode, dwFlags) ChangeDisplaySettingsEx(NULL, (lpDevMode), 0, (dwFlags), 0) |
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50 #endif |
0 | 51 #endif |
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52 #ifndef WS_MAXIMIZE |
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53 #define WS_MAXIMIZE 0 |
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54 #endif |
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55 #ifndef WS_THICKFRAME |
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56 #define WS_THICKFRAME 0 |
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57 #endif |
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58 #ifndef SWP_NOCOPYBITS |
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59 #define SWP_NOCOPYBITS 0 |
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60 #endif |
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61 #ifndef PC_NOCOLLAPSE |
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62 #define PC_NOCOLLAPSE 0 |
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63 #endif |
0 | 64 |
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65 #ifdef _WIN32_WCE |
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66 // defined and used in SDL_sysevents.c |
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67 extern HINSTANCE aygshell; |
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68 #endif |
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69 |
0 | 70 /* Initialization/Query functions */ |
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71 static int DIB_VideoInit(_THIS, SDL_PixelFormat * vformat); |
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72 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat * format, |
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73 Uint32 flags); |
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74 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface * current, int width, |
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75 int height, int bpp, Uint32 flags); |
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76 static int DIB_SetColors(_THIS, int firstcolor, int ncolors, |
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77 SDL_Color * colors); |
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78 static void DIB_CheckGamma(_THIS); |
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79 void DIB_SwapGamma(_THIS); |
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80 void DIB_QuitGamma(_THIS); |
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81 int DIB_SetGammaRamp(_THIS, Uint16 * ramp); |
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82 int DIB_GetGammaRamp(_THIS, Uint16 * ramp); |
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83 static void DIB_VideoQuit(_THIS); |
0 | 84 |
85 /* Hardware surface functions */ | |
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86 static int DIB_AllocHWSurface(_THIS, SDL_Surface * surface); |
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87 static int DIB_LockHWSurface(_THIS, SDL_Surface * surface); |
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88 static void DIB_UnlockHWSurface(_THIS, SDL_Surface * surface); |
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89 static void DIB_FreeHWSurface(_THIS, SDL_Surface * surface); |
0 | 90 |
91 /* Windows message handling functions */ | |
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92 static void DIB_RealizePalette(_THIS); |
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93 static void DIB_PaletteChanged(_THIS, HWND window); |
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94 static void DIB_WinPAINT(_THIS, HDC hdc); |
0 | 95 |
96 /* helper fn */ | |
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97 static int DIB_SussScreenDepth(); |
0 | 98 |
99 /* DIB driver bootstrap functions */ | |
100 | |
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101 static int |
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102 DIB_Available(void) |
0 | 103 { |
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104 return (1); |
0 | 105 } |
106 | |
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107 static void |
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108 DIB_DeleteDevice(SDL_VideoDevice * device) |
0 | 109 { |
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110 if (device) { |
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111 if (device->hidden) { |
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112 SDL_free(device->hidden); |
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113 } |
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114 if (device->gl_data) { |
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115 SDL_free(device->gl_data); |
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116 } |
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117 SDL_free(device); |
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118 } |
0 | 119 } |
120 | |
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121 static SDL_VideoDevice * |
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122 DIB_CreateDevice(int devindex) |
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124 SDL_VideoDevice *device; |
0 | 125 |
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126 /* Initialize all variables that we clean on shutdown */ |
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127 device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice)); |
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128 if (device) { |
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129 SDL_memset(device, 0, (sizeof *device)); |
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130 device->hidden = (struct SDL_PrivateVideoData *) |
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131 SDL_malloc((sizeof *device->hidden)); |
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132 device->gl_data = (struct SDL_PrivateGLData *) |
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133 SDL_malloc((sizeof *device->gl_data)); |
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134 } |
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135 if ((device == NULL) || (device->hidden == NULL) || |
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136 (device->gl_data == NULL)) { |
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137 SDL_OutOfMemory(); |
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138 DIB_DeleteDevice(device); |
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139 return (NULL); |
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140 } |
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141 SDL_memset(device->hidden, 0, (sizeof *device->hidden)); |
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142 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data)); |
0 | 143 |
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144 /* Set the function pointers */ |
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145 device->VideoInit = DIB_VideoInit; |
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146 device->ListModes = DIB_ListModes; |
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147 device->SetVideoMode = DIB_SetVideoMode; |
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148 device->UpdateMouse = WIN_UpdateMouse; |
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149 device->SetColors = DIB_SetColors; |
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150 device->UpdateRects = NULL; |
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151 device->VideoQuit = DIB_VideoQuit; |
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152 device->AllocHWSurface = DIB_AllocHWSurface; |
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153 device->CheckHWBlit = NULL; |
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154 device->FillHWRect = NULL; |
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155 device->SetHWColorKey = NULL; |
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156 device->SetHWAlpha = NULL; |
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157 device->LockHWSurface = DIB_LockHWSurface; |
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158 device->UnlockHWSurface = DIB_UnlockHWSurface; |
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159 device->FlipHWSurface = NULL; |
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160 device->FreeHWSurface = DIB_FreeHWSurface; |
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161 device->SetGammaRamp = DIB_SetGammaRamp; |
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162 device->GetGammaRamp = DIB_GetGammaRamp; |
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163 #if SDL_VIDEO_OPENGL |
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164 device->GL_LoadLibrary = WIN_GL_LoadLibrary; |
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165 device->GL_GetProcAddress = WIN_GL_GetProcAddress; |
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166 device->GL_GetAttribute = WIN_GL_GetAttribute; |
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167 device->GL_MakeCurrent = WIN_GL_MakeCurrent; |
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168 device->GL_SwapBuffers = WIN_GL_SwapBuffers; |
0 | 169 #endif |
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170 device->SetCaption = WIN_SetWMCaption; |
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171 device->SetIcon = WIN_SetWMIcon; |
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172 device->IconifyWindow = WIN_IconifyWindow; |
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173 device->GrabInput = WIN_GrabInput; |
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174 device->GetWMInfo = WIN_GetWMInfo; |
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175 device->FreeWMCursor = WIN_FreeWMCursor; |
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176 device->CreateWMCursor = WIN_CreateWMCursor; |
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177 device->ShowWMCursor = WIN_ShowWMCursor; |
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178 device->WarpWMCursor = WIN_WarpWMCursor; |
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179 device->CheckMouseMode = WIN_CheckMouseMode; |
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180 device->InitOSKeymap = DIB_InitOSKeymap; |
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181 device->PumpEvents = DIB_PumpEvents; |
0 | 182 |
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183 /* Set up the windows message handling functions */ |
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184 WIN_RealizePalette = DIB_RealizePalette; |
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185 WIN_PaletteChanged = DIB_PaletteChanged; |
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186 WIN_WinPAINT = DIB_WinPAINT; |
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187 HandleMessage = DIB_HandleMessage; |
0 | 188 |
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189 device->free = DIB_DeleteDevice; |
0 | 190 |
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191 /* We're finally ready */ |
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192 return device; |
0 | 193 } |
194 | |
195 VideoBootStrap WINDIB_bootstrap = { | |
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196 "windib", "Win95/98/NT/2000/CE GDI", |
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197 DIB_Available, DIB_CreateDevice |
0 | 198 }; |
199 | |
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200 static int |
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201 cmpmodes(const void *va, const void *vb) |
0 | 202 { |
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203 SDL_Rect *a = *(SDL_Rect **) va; |
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204 SDL_Rect *b = *(SDL_Rect **) vb; |
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205 if (a->w == b->w) |
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206 return b->h - a->h; |
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207 else |
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208 return b->w - a->w; |
0 | 209 } |
210 | |
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211 static int |
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212 DIB_AddMode(_THIS, int bpp, int w, int h) |
0 | 213 { |
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214 SDL_Rect *mode; |
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215 int i, index; |
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216 int next_mode; |
0 | 217 |
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218 /* Check to see if we already have this mode */ |
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219 if (bpp < 8) { /* Not supported */ |
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220 return (0); |
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221 } |
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222 index = ((bpp + 7) / 8) - 1; |
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223 for (i = 0; i < SDL_nummodes[index]; ++i) { |
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224 mode = SDL_modelist[index][i]; |
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225 if ((mode->w == w) && (mode->h == h)) { |
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226 return (0); |
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227 } |
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228 } |
0 | 229 |
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230 /* Set up the new video mode rectangle */ |
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231 mode = (SDL_Rect *) SDL_malloc(sizeof *mode); |
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232 if (mode == NULL) { |
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233 SDL_OutOfMemory(); |
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234 return (-1); |
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235 } |
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236 mode->x = 0; |
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237 mode->y = 0; |
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238 mode->w = w; |
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239 mode->h = h; |
0 | 240 |
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241 /* Allocate the new list of modes, and fill in the new mode */ |
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242 next_mode = SDL_nummodes[index]; |
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243 SDL_modelist[index] = (SDL_Rect **) |
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244 SDL_realloc(SDL_modelist[index], |
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245 (1 + next_mode + 1) * sizeof(SDL_Rect *)); |
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246 if (SDL_modelist[index] == NULL) { |
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247 SDL_OutOfMemory(); |
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248 SDL_nummodes[index] = 0; |
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249 SDL_free(mode); |
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250 return (-1); |
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251 } |
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252 SDL_modelist[index][next_mode] = mode; |
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253 SDL_modelist[index][next_mode + 1] = NULL; |
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254 SDL_nummodes[index]++; |
0 | 255 |
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256 return (0); |
0 | 257 } |
258 | |
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259 static HPALETTE |
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260 DIB_CreatePalette(int bpp) |
0 | 261 { |
262 /* RJR: March 28, 2000 | |
263 moved palette creation here from "DIB_VideoInit" */ | |
264 | |
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265 HPALETTE handle = NULL; |
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266 |
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267 if (bpp <= 8) { |
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268 LOGPALETTE *palette; |
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269 HDC hdc; |
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270 int ncolors; |
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271 int i; |
0 | 272 |
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273 ncolors = 1; |
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274 for (i = 0; i < bpp; ++i) { |
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275 ncolors *= 2; |
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276 } |
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277 palette = (LOGPALETTE *) SDL_malloc(sizeof(*palette) + |
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278 ncolors * sizeof(PALETTEENTRY)); |
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279 palette->palVersion = 0x300; |
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280 palette->palNumEntries = ncolors; |
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281 hdc = GetDC(SDL_Window); |
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282 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry); |
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283 ReleaseDC(SDL_Window, hdc); |
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284 handle = CreatePalette(palette); |
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285 SDL_free(palette); |
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286 } |
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287 |
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288 return handle; |
0 | 289 } |
290 | |
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291 int |
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292 DIB_VideoInit(_THIS, SDL_PixelFormat * vformat) |
0 | 293 { |
294 #ifndef NO_CHANGEDISPLAYSETTINGS | |
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295 int i; |
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296 DEVMODE settings; |
0 | 297 #endif |
298 | |
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299 /* Create the window */ |
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300 if (DIB_CreateWindow(this) < 0) { |
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301 return (-1); |
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302 } |
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303 #if !SDL_AUDIO_DISABLED |
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304 DX5_SoundFocus(SDL_Window); |
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305 #endif |
0 | 306 |
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307 /* Determine the screen depth */ |
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308 vformat->BitsPerPixel = DIB_SussScreenDepth(); |
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309 switch (vformat->BitsPerPixel) { |
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310 case 15: |
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311 vformat->Rmask = 0x00007c00; |
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312 vformat->Gmask = 0x000003e0; |
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313 vformat->Bmask = 0x0000001f; |
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314 vformat->BitsPerPixel = 16; |
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315 break; |
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316 case 16: |
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317 vformat->Rmask = 0x0000f800; |
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318 vformat->Gmask = 0x000007e0; |
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319 vformat->Bmask = 0x0000001f; |
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320 break; |
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321 case 24: |
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322 case 32: |
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323 /* GDI defined as 8-8-8 */ |
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324 vformat->Rmask = 0x00ff0000; |
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325 vformat->Gmask = 0x0000ff00; |
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326 vformat->Bmask = 0x000000ff; |
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327 break; |
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328 default: |
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329 break; |
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330 } |
0 | 331 |
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332 /* See if gamma is supported on this screen */ |
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333 DIB_CheckGamma(this); |
0 | 334 |
335 #ifndef NO_CHANGEDISPLAYSETTINGS | |
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336 |
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337 settings.dmSize = sizeof(DEVMODE); |
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338 settings.dmDriverExtra = 0; |
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339 #ifdef _WIN32_WCE |
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340 settings.dmFields = DM_DISPLAYQUERYORIENTATION; |
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341 this->hidden->supportRotation = |
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342 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, |
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343 NULL) == DISP_CHANGE_SUCCESSFUL; |
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344 #endif |
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345 /* Query for the desktop resolution */ |
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346 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode); |
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347 this->info.current_w = SDL_desktop_mode.dmPelsWidth; |
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348 this->info.current_h = SDL_desktop_mode.dmPelsHeight; |
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349 |
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350 /* Query for the list of available video modes */ |
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351 for (i = 0; EnumDisplaySettings(NULL, i, &settings); ++i) { |
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352 DIB_AddMode(this, settings.dmBitsPerPel, |
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353 settings.dmPelsWidth, settings.dmPelsHeight); |
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354 #ifdef _WIN32_WCE |
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355 if (this->hidden->supportRotation) |
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356 DIB_AddMode(this, settings.dmBitsPerPel, |
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357 settings.dmPelsHeight, settings.dmPelsWidth); |
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358 #endif |
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359 } |
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360 /* Sort the mode lists */ |
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361 for (i = 0; i < NUM_MODELISTS; ++i) { |
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362 if (SDL_nummodes[i] > 0) { |
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363 SDL_qsort(SDL_modelist[i], SDL_nummodes[i], |
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364 sizeof *SDL_modelist[i], cmpmodes); |
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365 } |
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366 } |
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367 #else |
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368 // WinCE and fullscreen mode: |
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369 // We use only vformat->BitsPerPixel that allow SDL to |
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370 // emulate other bpp (8, 32) and use triple buffer, |
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371 // because SDL surface conversion is much faster than the WinCE one. |
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372 // Although it should be tested on devices with graphics accelerator. |
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373 |
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374 DIB_AddMode(this, vformat->BitsPerPixel, |
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375 GetDeviceCaps(GetDC(NULL), HORZRES), |
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376 GetDeviceCaps(GetDC(NULL), VERTRES)); |
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377 |
0 | 378 #endif /* !NO_CHANGEDISPLAYSETTINGS */ |
379 | |
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380 /* Grab an identity palette if we are in a palettized mode */ |
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381 if (vformat->BitsPerPixel <= 8) { |
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382 /* RJR: March 28, 2000 |
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383 moved palette creation to "DIB_CreatePalette" */ |
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384 screen_pal = DIB_CreatePalette(vformat->BitsPerPixel); |
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385 } |
0 | 386 |
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387 /* Fill in some window manager capabilities */ |
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388 this->info.wm_available = 1; |
0 | 389 |
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390 #ifdef _WIN32_WCE |
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391 this->hidden->origRotation = -1; |
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392 #endif |
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393 |
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394 /* We're done! */ |
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395 return (0); |
0 | 396 } |
397 | |
398 /* We support any format at any dimension */ | |
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399 SDL_Rect ** |
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400 DIB_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags) |
0 | 401 { |
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402 if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { |
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403 return (SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]); |
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404 } else { |
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405 return ((SDL_Rect **) - 1); |
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406 } |
0 | 407 } |
408 | |
409 | |
410 /* | |
411 Helper fn to work out which screen depth windows is currently using. | |
412 15 bit mode is considered 555 format, 16 bit is 565. | |
413 returns 0 for unknown mode. | |
414 (Derived from code in sept 1999 Windows Developer Journal | |
415 http://www.wdj.com/code/archive.html) | |
416 */ | |
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417 static int |
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418 DIB_SussScreenDepth() |
0 | 419 { |
420 #ifdef NO_GETDIBITS | |
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421 int depth; |
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422 HDC hdc; |
0 | 423 |
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424 hdc = GetDC(SDL_Window); |
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425 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL); |
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426 ReleaseDC(SDL_Window, hdc); |
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427 return (depth); |
0 | 428 #else |
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429 int depth; |
0 | 430 int dib_size; |
431 LPBITMAPINFOHEADER dib_hdr; | |
432 HDC hdc; | |
433 HBITMAP hbm; | |
434 | |
435 /* Allocate enough space for a DIB header plus palette (for | |
436 * 8-bit modes) or bitfields (for 16- and 32-bit modes) | |
437 */ | |
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438 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD); |
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439 dib_hdr = (LPBITMAPINFOHEADER) SDL_malloc(dib_size); |
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440 SDL_memset(dib_hdr, 0, dib_size); |
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441 dib_hdr->biSize = sizeof(BITMAPINFOHEADER); |
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442 |
0 | 443 /* Get a device-dependent bitmap that's compatible with the |
444 screen. | |
445 */ | |
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446 hdc = GetDC(NULL); |
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447 hbm = CreateCompatibleBitmap(hdc, 1, 1); |
0 | 448 |
449 /* Convert the DDB to a DIB. We need to call GetDIBits twice: | |
450 * the first call just fills in the BITMAPINFOHEADER; the | |
451 * second fills in the bitfields or palette. | |
452 */ | |
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453 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); |
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454 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS); |
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455 DeleteObject(hbm); |
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456 ReleaseDC(NULL, hdc); |
0 | 457 |
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458 depth = 0; |
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459 switch (dib_hdr->biBitCount) { |
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460 case 8: |
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461 depth = 8; |
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462 break; |
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463 case 24: |
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464 depth = 24; |
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465 break; |
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466 case 32: |
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467 depth = 32; |
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468 break; |
0 | 469 case 16: |
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470 if (dib_hdr->biCompression == BI_BITFIELDS) { |
0 | 471 /* check the red mask */ |
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472 switch (((DWORD *) ((char *) dib_hdr + dib_hdr->biSize))[0]) { |
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473 case 0xf800: |
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474 depth = 16; |
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475 break; /* 565 */ |
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476 case 0x7c00: |
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477 depth = 15; |
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478 break; /* 555 */ |
0 | 479 } |
480 } | |
481 } | |
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482 SDL_free(dib_hdr); |
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483 return depth; |
0 | 484 #endif /* NO_GETDIBITS */ |
485 } | |
486 | |
487 | |
488 /* Various screen update functions available */ | |
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489 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect * rects); |
0 | 490 |
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491 SDL_Surface * |
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492 DIB_SetVideoMode(_THIS, SDL_Surface * current, |
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493 int width, int height, int bpp, Uint32 flags) |
0 | 494 { |
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495 SDL_Surface *video; |
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496 Uint32 prev_flags; |
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497 DWORD style; |
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498 const DWORD directstyle = (WS_POPUP); |
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499 const DWORD windowstyle = |
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500 (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX); |
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501 const DWORD resizestyle = (WS_THICKFRAME | WS_MAXIMIZEBOX); |
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502 int binfo_size; |
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503 BITMAPINFO *binfo; |
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504 HDC hdc; |
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505 RECT bounds; |
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506 int x, y; |
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507 Uint32 Rmask, Gmask, Bmask; |
0 | 508 |
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509 /* Clean up any GL context that may be hanging around */ |
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510 if (current->flags & SDL_INTERNALOPENGL) { |
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511 WIN_GL_ShutDown(this); |
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512 } |
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513 SDL_resizing = 1; |
0 | 514 |
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515 /* Recalculate the bitmasks if necessary */ |
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516 if (bpp == current->format->BitsPerPixel) { |
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517 video = current; |
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518 } else { |
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519 switch (bpp) { |
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520 case 15: |
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521 case 16: |
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522 if (DIB_SussScreenDepth() == 15) { |
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523 /* 5-5-5 */ |
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524 Rmask = 0x00007c00; |
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525 Gmask = 0x000003e0; |
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526 Bmask = 0x0000001f; |
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527 } else { |
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528 /* 5-6-5 */ |
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529 Rmask = 0x0000f800; |
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530 Gmask = 0x000007e0; |
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531 Bmask = 0x0000001f; |
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532 } |
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533 break; |
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534 case 24: |
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535 case 32: |
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536 /* GDI defined as 8-8-8 */ |
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537 Rmask = 0x00ff0000; |
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538 Gmask = 0x0000ff00; |
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539 Bmask = 0x000000ff; |
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540 break; |
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541 default: |
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542 Rmask = 0x00000000; |
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543 Gmask = 0x00000000; |
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544 Bmask = 0x00000000; |
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545 break; |
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546 } |
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547 video = SDL_CreateRGBSurface(SDL_SWSURFACE, |
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548 0, 0, bpp, Rmask, Gmask, Bmask, 0); |
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549 if (video == NULL) { |
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550 SDL_OutOfMemory(); |
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551 return (NULL); |
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552 } |
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553 } |
0 | 554 |
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555 /* Fill in part of the video surface */ |
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556 prev_flags = video->flags; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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557 video->flags = 0; /* Clear flags */ |
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558 video->w = width; |
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559 video->h = height; |
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560 video->pitch = SDL_CalculatePitch(video); |
0 | 561 |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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562 /* Small fix for WinCE/Win32 - when activating window |
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563 SDL_VideoSurface is equal to zero, so activating code |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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564 is not called properly for fullscreen windows because |
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565 macros WINDIB_FULLSCREEN uses SDL_VideoSurface |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
566 */ |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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567 SDL_VideoSurface = video; |
1152
51a8702d8ecd
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
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1145
diff
changeset
|
568 |
51a8702d8ecd
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
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|
569 #if defined(_WIN32_WCE) |
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570 if (flags & SDL_FULLSCREEN) |
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571 video->flags |= SDL_FULLSCREEN; |
514
1080bfc4aa96
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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572 #endif |
1152
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Ryan C. Gordon <icculus@icculus.org>
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573 |
0 | 574 #ifndef NO_CHANGEDISPLAYSETTINGS |
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575 /* Set fullscreen mode if appropriate */ |
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576 if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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577 DEVMODE settings; |
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578 BOOL changed; |
0 | 579 |
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580 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
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581 settings.dmSize = sizeof(DEVMODE); |
1465
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582 |
8dfa9a6d69a5
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|
583 #ifdef _WIN32_WCE |
1662
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584 // try to rotate screen to fit requested resolution |
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585 if (this->hidden->supportRotation) { |
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|
586 DWORD rotation; |
1465
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587 |
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|
588 // ask current mode |
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589 settings.dmFields = DM_DISPLAYORIENTATION; |
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590 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); |
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|
591 rotation = settings.dmDisplayOrientation; |
1465
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|
592 |
1668
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593 if ((width > GetDeviceCaps(GetDC(NULL), HORZRES)) |
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594 && (height < GetDeviceCaps(GetDC(NULL), VERTRES))) { |
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595 switch (rotation) { |
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|
596 case DMDO_0: |
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Sam Lantinga <slouken@libsdl.org>
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597 settings.dmDisplayOrientation = DMDO_90; |
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|
598 break; |
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Sam Lantinga <slouken@libsdl.org>
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|
599 case DMDO_270: |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
600 settings.dmDisplayOrientation = DMDO_180; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
601 break; |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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parents:
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changeset
|
602 } |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
603 if (settings.dmDisplayOrientation != rotation) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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|
604 // go to landscape |
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changeset
|
605 this->hidden->origRotation = rotation; |
1704
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|
606 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_RESET, |
03fb364e3283
Merged memory leak fix from SDL 1.2
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|
607 NULL); |
1662
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608 } |
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609 } |
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610 if ((width < GetDeviceCaps(GetDC(NULL), HORZRES)) |
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611 && (height > GetDeviceCaps(GetDC(NULL), VERTRES))) { |
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612 switch (rotation) { |
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613 case DMDO_90: |
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614 settings.dmDisplayOrientation = DMDO_0; |
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615 break; |
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616 case DMDO_180: |
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617 settings.dmDisplayOrientation = DMDO_270; |
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618 break; |
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619 } |
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620 if (settings.dmDisplayOrientation != rotation) { |
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621 // go to portrait |
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622 this->hidden->origRotation = rotation; |
1704
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Merged memory leak fix from SDL 1.2
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|
623 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_RESET, |
03fb364e3283
Merged memory leak fix from SDL 1.2
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|
624 NULL); |
1662
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625 } |
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|
626 } |
1465
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|
627 |
1662
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|
628 } |
1465
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|
629 #endif |
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|
630 |
8dfa9a6d69a5
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|
631 #ifndef _WIN32_WCE |
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632 settings.dmBitsPerPel = video->format->BitsPerPixel; |
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633 settings.dmPelsWidth = width; |
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634 settings.dmPelsHeight = height; |
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635 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL; |
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636 if (width <= (int) SDL_desktop_mode.dmPelsWidth && |
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|
637 height <= (int) SDL_desktop_mode.dmPelsHeight) { |
782fd950bd46
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638 settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency; |
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639 settings.dmFields |= DM_DISPLAYFREQUENCY; |
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640 } |
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641 changed = |
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642 (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == |
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643 DISP_CHANGE_SUCCESSFUL); |
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644 if (!changed && (settings.dmFields & DM_DISPLAYFREQUENCY)) { |
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645 settings.dmFields &= ~DM_DISPLAYFREQUENCY; |
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646 changed = |
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647 (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == |
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648 DISP_CHANGE_SUCCESSFUL); |
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649 } |
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650 #else |
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651 changed = 1; |
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652 #endif |
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653 if (changed) { |
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654 video->flags |= SDL_FULLSCREEN; |
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655 SDL_fullscreen_mode = settings; |
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656 } |
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657 |
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658 } |
0 | 659 #endif /* !NO_CHANGEDISPLAYSETTINGS */ |
660 | |
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661 /* Reset the palette and create a new one if necessary */ |
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662 if (screen_pal != NULL) { |
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663 /* RJR: March 28, 2000 |
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664 delete identity palette if switching from a palettized mode */ |
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665 DeleteObject(screen_pal); |
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666 screen_pal = NULL; |
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667 } |
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668 if (bpp <= 8) { |
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669 /* RJR: March 28, 2000 |
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670 create identity palette switching to a palettized mode */ |
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671 screen_pal = DIB_CreatePalette(bpp); |
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672 } |
45
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Fix palette creation in windowed mode at 8 bpp
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673 |
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674 style = GetWindowLong(SDL_Window, GWL_STYLE); |
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675 style &= ~(resizestyle | WS_MAXIMIZE); |
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676 if ((video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { |
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677 style &= ~windowstyle; |
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678 style |= directstyle; |
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679 } else { |
0 | 680 #ifndef NO_CHANGEDISPLAYSETTINGS |
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681 if ((prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) { |
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682 ChangeDisplaySettings(NULL, 0); |
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683 } |
0 | 684 #endif |
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685 if (flags & SDL_NOFRAME) { |
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686 style &= ~windowstyle; |
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687 style |= directstyle; |
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688 video->flags |= SDL_NOFRAME; |
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689 } else { |
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690 style &= ~directstyle; |
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691 style |= windowstyle; |
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692 if (flags & SDL_RESIZABLE) { |
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693 style |= resizestyle; |
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694 video->flags |= SDL_RESIZABLE; |
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695 } |
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696 } |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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448
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|
697 #if WS_MAXIMIZE |
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698 if (IsZoomed(SDL_Window)) |
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699 style |= WS_MAXIMIZE; |
36
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Windows CE patches contributed by Rainer Loritz
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diff
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|
700 #endif |
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|
701 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
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|
702 |
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703 /* DJM: Don't piss of anyone who has setup his own window */ |
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704 if (!SDL_windowid) |
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705 SetWindowLong(SDL_Window, GWL_STYLE, style); |
0 | 706 |
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707 /* Delete the old bitmap if necessary */ |
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Sam Lantinga <slouken@libsdl.org>
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|
708 if (screen_bmp != NULL) { |
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709 DeleteObject(screen_bmp); |
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|
710 } |
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|
711 if (!(flags & SDL_INTERNALOPENGL)) { |
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|
712 BOOL is16bitmode = (video->format->BytesPerPixel == 2); |
0 | 713 |
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Sam Lantinga <slouken@libsdl.org>
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|
714 /* Suss out the bitmap info header */ |
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715 binfo_size = sizeof(*binfo); |
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|
716 if (is16bitmode) { |
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Sam Lantinga <slouken@libsdl.org>
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|
717 /* 16bit modes, palette area used for rgb bitmasks */ |
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718 binfo_size += 3 * sizeof(DWORD); |
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Sam Lantinga <slouken@libsdl.org>
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|
719 } else if (video->format->palette) { |
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720 binfo_size += video->format->palette->ncolors * sizeof(RGBQUAD); |
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|
721 } |
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|
722 binfo = (BITMAPINFO *) SDL_malloc(binfo_size); |
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Sam Lantinga <slouken@libsdl.org>
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|
723 if (!binfo) { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
724 if (video != current) { |
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|
725 SDL_FreeSurface(video); |
1662
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Sam Lantinga <slouken@libsdl.org>
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|
726 } |
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|
727 SDL_OutOfMemory(); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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|
728 return (NULL); |
782fd950bd46
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parents:
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|
729 } |
0 | 730 |
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|
731 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
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|
732 binfo->bmiHeader.biWidth = video->w; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
733 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
734 binfo->bmiHeader.biPlanes = 1; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
735 binfo->bmiHeader.biSizeImage = video->h * video->pitch; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
736 binfo->bmiHeader.biXPelsPerMeter = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
737 binfo->bmiHeader.biYPelsPerMeter = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
738 binfo->bmiHeader.biClrUsed = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
739 binfo->bmiHeader.biClrImportant = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
740 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel; |
0 | 741 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
742 if (is16bitmode) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
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|
743 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */ |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
744 binfo->bmiHeader.biCompression = BI_BITFIELDS; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
745 ((Uint32 *) binfo->bmiColors)[0] = video->format->Rmask; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
746 ((Uint32 *) binfo->bmiColors)[1] = video->format->Gmask; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
747 ((Uint32 *) binfo->bmiColors)[2] = video->format->Bmask; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
748 } else { |
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749 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */ |
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750 if (video->format->palette) { |
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751 SDL_memset(binfo->bmiColors, 0, |
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752 video->format->palette->ncolors * sizeof(RGBQUAD)); |
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753 } |
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754 } |
0 | 755 |
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756 /* Create the offscreen bitmap buffer */ |
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757 hdc = GetDC(SDL_Window); |
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758 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS, |
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759 (void **) (&video->pixels), NULL, 0); |
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760 ReleaseDC(SDL_Window, hdc); |
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761 SDL_free(binfo); |
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762 if (screen_bmp == NULL) { |
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763 if (video != current) { |
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764 SDL_FreeSurface(video); |
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765 } |
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766 SDL_SetError("Couldn't create DIB section"); |
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767 return (NULL); |
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768 } |
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769 this->UpdateRects = DIB_NormalUpdate; |
0 | 770 |
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771 /* Set video surface flags */ |
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772 if (bpp <= 8) { |
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773 /* BitBlt() maps colors for us */ |
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774 video->flags |= SDL_HWPALETTE; |
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775 } |
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776 } |
1465
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777 #ifndef _WIN32_WCE |
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778 /* Resize the window */ |
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779 if (!SDL_windowid && !IsZoomed(SDL_Window)) { |
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780 #else |
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781 if (!SDL_windowid) { |
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782 #endif |
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783 HWND top; |
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784 UINT swp_flags; |
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785 const char *window = NULL; |
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786 const char *center = NULL; |
833
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787 |
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788 if (!SDL_windowX && !SDL_windowY) { |
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789 window = SDL_getenv("SDL_VIDEO_WINDOW_POS"); |
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790 center = SDL_getenv("SDL_VIDEO_CENTERED"); |
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791 if (window) { |
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792 if (SDL_sscanf(window, "%d,%d", &x, &y) == 2) { |
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793 SDL_windowX = x; |
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794 SDL_windowY = y; |
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795 } |
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796 if (SDL_strcmp(window, "center") == 0) { |
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797 center = window; |
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798 } |
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799 } |
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800 } |
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801 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW); |
0 | 802 |
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803 bounds.left = SDL_windowX; |
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804 bounds.top = SDL_windowY; |
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805 bounds.right = SDL_windowX + video->w; |
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806 bounds.bottom = SDL_windowY + video->h; |
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807 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), |
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808 FALSE, 0); |
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809 width = bounds.right - bounds.left; |
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810 height = bounds.bottom - bounds.top; |
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811 if ((flags & SDL_FULLSCREEN)) { |
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812 x = (GetSystemMetrics(SM_CXSCREEN) - width) / 2; |
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813 y = (GetSystemMetrics(SM_CYSCREEN) - height) / 2; |
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814 } else if (center) { |
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815 x = (GetSystemMetrics(SM_CXSCREEN) - width) / 2; |
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816 y = (GetSystemMetrics(SM_CYSCREEN) - height) / 2; |
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817 } else if (SDL_windowX || SDL_windowY || window) { |
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818 x = bounds.left; |
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819 y = bounds.top; |
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820 } else { |
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821 x = y = -1; |
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822 swp_flags |= SWP_NOMOVE; |
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823 } |
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824 if (flags & SDL_FULLSCREEN) { |
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825 top = HWND_TOPMOST; |
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826 } else { |
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827 top = HWND_NOTOPMOST; |
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828 } |
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829 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags); |
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830 if (!(flags & SDL_FULLSCREEN)) { |
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831 SDL_windowX = SDL_bounds.left; |
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832 SDL_windowY = SDL_bounds.top; |
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833 } |
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834 SetForegroundWindow(SDL_Window); |
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835 } |
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836 SDL_resizing = 0; |
0 | 837 |
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838 /* Set up for OpenGL */ |
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839 if (flags & SDL_INTERNALOPENGL) { |
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840 if (WIN_GL_SetupWindow(this) < 0) { |
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841 return (NULL); |
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842 } |
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843 video->flags |= SDL_INTERNALOPENGL; |
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|
844 } |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
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|
845 |
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846 /* JC 14 Mar 2006 |
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847 Flush the message loop or this can cause big problems later |
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848 Especially if the user decides to use dialog boxes or assert()! |
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849 */ |
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850 WIN_FlushMessageQueue(); |
1523 | 851 |
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852 /* We're live! */ |
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853 return (video); |
0 | 854 } |
855 | |
856 /* We don't actually allow hardware surfaces in the DIB driver */ | |
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857 static int |
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858 DIB_AllocHWSurface(_THIS, SDL_Surface * surface) |
0 | 859 { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
860 return (-1); |
0 | 861 } |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
862 static void |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
863 DIB_FreeHWSurface(_THIS, SDL_Surface * surface) |
0 | 864 { |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
865 return; |
0 | 866 } |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
867 static int |
1668
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more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
868 DIB_LockHWSurface(_THIS, SDL_Surface * surface) |
0 | 869 { |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
870 return (0); |
0 | 871 } |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
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|
872 static void |
1668
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
873 DIB_UnlockHWSurface(_THIS, SDL_Surface * surface) |
0 | 874 { |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
875 return; |
0 | 876 } |
877 | |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
878 static void |
1668
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Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
879 DIB_NormalUpdate(_THIS, int numrects, SDL_Rect * rects) |
0 | 880 { |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
881 HDC hdc, mdc; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
882 int i; |
0 | 883 |
1668
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
884 hdc = GetDC(SDL_Window); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
885 if (screen_pal) { |
1668
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Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
886 SelectPalette(hdc, screen_pal, FALSE); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
887 } |
1668
4da1ee79c9af
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
888 mdc = CreateCompatibleDC(hdc); |
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more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
889 SelectObject(mdc, screen_bmp); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
890 for (i = 0; i < numrects; ++i) { |
1668
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Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
891 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h, |
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
892 mdc, rects[i].x, rects[i].y, SRCCOPY); |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
893 } |
1668
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more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
894 DeleteDC(mdc); |
4da1ee79c9af
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Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
895 ReleaseDC(SDL_Window, hdc); |
0 | 896 } |
897 | |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
1152
diff
changeset
|
898 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
899 int |
1668
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Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
900 DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors) |
0 | 901 { |
1292
59c7a470a51e
Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
902 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
903 HDC hdc, mdc; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
904 RGBQUAD *pal; |
1292
59c7a470a51e
Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
905 #else |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
906 HDC hdc; |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
907 #endif |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
908 int i; |
0 | 909 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
910 /* Update the display palette */ |
1668
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
911 hdc = GetDC(SDL_Window); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
912 if (screen_pal) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
913 PALETTEENTRY *entries; |
0 | 914 |
1668
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Sam Lantinga <slouken@libsdl.org>
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|
915 entries = SDL_stack_alloc(PALETTEENTRY, ncolors); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
916 for (i = 0; i < ncolors; ++i) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
917 entries[i].peRed = colors[i].r; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
918 entries[i].peGreen = colors[i].g; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
919 entries[i].peBlue = colors[i].b; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
920 entries[i].peFlags = PC_NOCOLLAPSE; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
921 } |
1668
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
922 SetPaletteEntries(screen_pal, firstcolor, ncolors, entries); |
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
923 SelectPalette(hdc, screen_pal, FALSE); |
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
924 RealizePalette(hdc); |
4da1ee79c9af
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Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
925 SDL_stack_free(entries); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
926 } |
1292
59c7a470a51e
Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents:
1291
diff
changeset
|
927 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
928 /* Copy palette colors into DIB palette */ |
1668
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Sam Lantinga <slouken@libsdl.org>
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1662
diff
changeset
|
929 pal = SDL_stack_alloc(RGBQUAD, ncolors); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
930 for (i = 0; i < ncolors; ++i) { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
931 pal[i].rgbRed = colors[i].r; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
932 pal[i].rgbGreen = colors[i].g; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
933 pal[i].rgbBlue = colors[i].b; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
934 pal[i].rgbReserved = 0; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
935 } |
0 | 936 |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
937 /* Set the DIB palette and update the display */ |
1668
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
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1662
diff
changeset
|
938 mdc = CreateCompatibleDC(hdc); |
4da1ee79c9af
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Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
939 SelectObject(mdc, screen_bmp); |
4da1ee79c9af
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Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
940 SetDIBColorTable(mdc, firstcolor, ncolors, pal); |
4da1ee79c9af
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Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
941 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h, mdc, 0, 0, SRCCOPY); |
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
942 DeleteDC(mdc); |
4da1ee79c9af
more tweaking indent options
Sam Lantinga <slouken@libsdl.org>
parents:
1662
diff
changeset
|
943 SDL_stack_free(pal); |
36
13ee9f4834ea
Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
944 #endif |
1668
4da1ee79c9af
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diff
changeset
|
945 ReleaseDC(SDL_Window, hdc); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
946 return (1); |
0 | 947 } |
948 | |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents:
1152
diff
changeset
|
949 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
950 static void |
1668
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diff
changeset
|
951 DIB_CheckGamma(_THIS) |
0 | 952 { |
953 #ifndef NO_GAMMA_SUPPORT | |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
954 HDC hdc; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
955 WORD ramp[3 * 256]; |
0 | 956 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
957 /* If we fail to get gamma, disable gamma control */ |
1668
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1662
diff
changeset
|
958 hdc = GetDC(SDL_Window); |
4da1ee79c9af
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
959 if (!GetDeviceGammaRamp(hdc, ramp)) { |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
960 this->GetGammaRamp = NULL; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
961 this->SetGammaRamp = NULL; |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
962 } |
1668
4da1ee79c9af
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1662
diff
changeset
|
963 ReleaseDC(SDL_Window, hdc); |
0 | 964 #endif /* !NO_GAMMA_SUPPORT */ |
965 } | |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
966 |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
967 void |
1668
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diff
changeset
|
968 DIB_SwapGamma(_THIS) |
0 | 969 { |
970 #ifndef NO_GAMMA_SUPPORT | |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
971 HDC hdc; |
0 | 972 |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
973 if (gamma_saved) { |
1668
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diff
changeset
|
974 hdc = GetDC(SDL_Window); |
4da1ee79c9af
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parents:
1662
diff
changeset
|
975 if (SDL_GetAppState() & SDL_APPINPUTFOCUS) { |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
976 /* About to leave active state, restore gamma */ |
1668
4da1ee79c9af
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1662
diff
changeset
|
977 SetDeviceGammaRamp(hdc, gamma_saved); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
978 } else { |
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
979 /* About to enter active state, set game gamma */ |
1668
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1662
diff
changeset
|
980 GetDeviceGammaRamp(hdc, gamma_saved); |
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1662
diff
changeset
|
981 SetDeviceGammaRamp(hdc, this->gamma); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
982 } |
1668
4da1ee79c9af
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parents:
1662
diff
changeset
|
983 ReleaseDC(SDL_Window, hdc); |
1662
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
984 } |
0 | 985 #endif /* !NO_GAMMA_SUPPORT */ |
986 } | |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
987 void |
1668
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1662
diff
changeset
|
988 DIB_QuitGamma(_THIS) |
0 | 989 { |
990 #ifndef NO_GAMMA_SUPPORT | |
1662
782fd950bd46
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
1659
diff
changeset
|
991 if (gamma_saved) { |
782fd950bd46
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992 /* Restore the original gamma if necessary */ |
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993 if (SDL_GetAppState() & SDL_APPINPUTFOCUS) { |
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994 HDC hdc; |
0 | 995 |
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996 hdc = GetDC(SDL_Window); |
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997 SetDeviceGammaRamp(hdc, gamma_saved); |
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998 ReleaseDC(SDL_Window, hdc); |
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999 } |
0 | 1000 |
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1001 /* Free the saved gamma memory */ |
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1002 SDL_free(gamma_saved); |
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1003 gamma_saved = 0; |
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1004 } |
0 | 1005 #endif /* !NO_GAMMA_SUPPORT */ |
1006 } | |
1007 | |
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1008 int |
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1009 DIB_SetGammaRamp(_THIS, Uint16 * ramp) |
0 | 1010 { |
338
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1011 #ifdef NO_GAMMA_SUPPORT |
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1012 SDL_SetError("SDL compiled without gamma ramp support"); |
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1013 return -1; |
338
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1014 #else |
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1015 HDC hdc; |
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1016 BOOL succeeded; |
0 | 1017 |
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1018 /* Set the ramp for the display */ |
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1019 if (!gamma_saved) { |
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1020 gamma_saved = (WORD *) SDL_malloc(3 * 256 * sizeof(*gamma_saved)); |
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1021 if (!gamma_saved) { |
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1022 SDL_OutOfMemory(); |
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1023 return -1; |
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1024 } |
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1025 hdc = GetDC(SDL_Window); |
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1026 GetDeviceGammaRamp(hdc, gamma_saved); |
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1027 ReleaseDC(SDL_Window, hdc); |
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1028 } |
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1029 if (SDL_GetAppState() & SDL_APPINPUTFOCUS) { |
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1030 hdc = GetDC(SDL_Window); |
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1031 succeeded = SetDeviceGammaRamp(hdc, ramp); |
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1032 ReleaseDC(SDL_Window, hdc); |
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1033 } else { |
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1034 succeeded = TRUE; |
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1035 } |
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1036 return succeeded ? 0 : -1; |
338
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1037 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 1038 } |
1039 | |
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1040 int |
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1041 DIB_GetGammaRamp(_THIS, Uint16 * ramp) |
0 | 1042 { |
338
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|
1043 #ifdef NO_GAMMA_SUPPORT |
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1044 SDL_SetError("SDL compiled without gamma ramp support"); |
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1045 return -1; |
338
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|
1046 #else |
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1047 HDC hdc; |
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|
1048 BOOL succeeded; |
0 | 1049 |
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|
1050 /* Get the ramp from the display */ |
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1051 hdc = GetDC(SDL_Window); |
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1052 succeeded = GetDeviceGammaRamp(hdc, ramp); |
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1053 ReleaseDC(SDL_Window, hdc); |
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|
1054 return succeeded ? 0 : -1; |
338
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1055 #endif /* !NO_GAMMA_SUPPORT */ |
0 | 1056 } |
1057 | |
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1058 void |
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1059 DIB_VideoQuit(_THIS) |
0 | 1060 { |
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|
1061 int i, j; |
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1062 |
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1063 /* Destroy the window and everything associated with it */ |
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1064 if (SDL_Window) { |
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1065 /* Delete the screen bitmap (also frees screen->pixels) */ |
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|
1066 if (this->screen) { |
0 | 1067 #ifndef NO_CHANGEDISPLAYSETTINGS |
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1068 if (this->screen->flags & SDL_FULLSCREEN) { |
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1069 ChangeDisplaySettings(NULL, 0); |
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1070 ShowWindow(SDL_Window, SW_HIDE); |
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1071 } |
0 | 1072 #endif |
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|
1073 if (this->screen->flags & SDL_OPENGL) { |
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1074 WIN_GL_ShutDown(this); |
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1075 } |
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1076 this->screen->pixels = NULL; |
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1077 } |
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|
1078 if (screen_bmp) { |
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1079 DeleteObject(screen_bmp); |
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1080 screen_bmp = NULL; |
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1081 } |
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1082 if (screen_icn) { |
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1083 DestroyIcon(screen_icn); |
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1084 screen_icn = NULL; |
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1085 } |
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1086 DIB_QuitGamma(this); |
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1087 DIB_DestroyWindow(this); |
0 | 1088 |
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|
1089 SDL_Window = NULL; |
1152
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|
1090 |
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|
1091 #if defined(_WIN32_WCE) |
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|
1092 |
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|
1093 // Unload wince aygshell library to prevent leak |
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|
1094 if (aygshell) { |
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1095 FreeLibrary(aygshell); |
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1096 aygshell = NULL; |
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1097 } |
1152
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|
1098 #endif |
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|
1099 } |
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|
1100 |
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|
1101 for (i = 0; i < SDL_arraysize(SDL_modelist); ++i) { |
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|
1102 if (!SDL_modelist[i]) { |
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|
1103 continue; |
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|
1104 } |
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|
1105 for (j = 0; SDL_modelist[i][j]; ++j) { |
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|
1106 SDL_free(SDL_modelist[i][j]); |
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|
1107 } |
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|
1108 SDL_free(SDL_modelist[i]); |
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|
1109 SDL_modelist[i] = NULL; |
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|
1110 SDL_nummodes[i] = 0; |
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1111 } |
0 | 1112 } |
1113 | |
1114 /* Exported for the windows message loop only */ | |
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|
1115 static void |
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1116 DIB_FocusPalette(_THIS, int foreground) |
0 | 1117 { |
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1118 if (screen_pal != NULL) { |
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1119 HDC hdc; |
0 | 1120 |
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1121 hdc = GetDC(SDL_Window); |
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1122 SelectPalette(hdc, screen_pal, FALSE); |
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1123 if (RealizePalette(hdc)) |
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1124 InvalidateRect(SDL_Window, NULL, FALSE); |
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1125 ReleaseDC(SDL_Window, hdc); |
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1126 } |
0 | 1127 } |
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1128 static void |
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1129 DIB_RealizePalette(_THIS) |
0 | 1130 { |
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1131 DIB_FocusPalette(this, 1); |
0 | 1132 } |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
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1133 static void |
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1134 DIB_PaletteChanged(_THIS, HWND window) |
0 | 1135 { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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1136 if (window != SDL_Window) { |
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1137 DIB_FocusPalette(this, 0); |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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1138 } |
0 | 1139 } |
1140 | |
1141 /* Exported for the windows message loop only */ | |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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1142 static void |
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1143 DIB_WinPAINT(_THIS, HDC hdc) |
0 | 1144 { |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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1145 HDC mdc; |
0 | 1146 |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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1147 if (screen_pal) { |
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1148 SelectPalette(hdc, screen_pal, FALSE); |
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Sam Lantinga <slouken@libsdl.org>
parents:
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1149 } |
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1150 mdc = CreateCompatibleDC(hdc); |
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1151 SelectObject(mdc, screen_bmp); |
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1152 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h, |
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1153 mdc, 0, 0, SRCCOPY); |
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1154 DeleteDC(mdc); |
0 | 1155 } |
1156 | |
1157 /* Stub in case DirectX isn't available */ | |
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1158 #if !SDL_AUDIO_DRIVER_DSOUND |
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1159 void |
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1160 DX5_SoundFocus(HWND hwnd) |
0 | 1161 { |
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1162 return; |
0 | 1163 } |
1164 #endif | |
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Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents:
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1165 /* vi: set ts=4 sw=4 expandtab: */ |