annotate engine/core/controller/engine.cpp @ 697:ecaa4d98f05f tip

Abstracted the GUI code and refactored the GUIChan-specific code into its own module. * Most of the GUIChan code has been refactored into its own gui/guichan module. However, references to the GuiFont class still persist in the Engine and GuiManager code and these will need further refactoring. * GuiManager is now an abstract base class which specific implementations (e.g. GUIChan) should subclass. * The GUIChan GUI code is now a concrete implementation of GuiManager, most of which is in the new GuiChanGuiManager class. * The GUI code in the Console class has been refactored out of the Console and into the GUIChan module as its own GuiChanConsoleWidget class. The rest of the Console class related to executing commands was left largely unchanged. * Existing client code may need to downcast the GuiManager pointer received from FIFE::Engine::getGuiManager() to GuiChanGuiManager, since not all functionality is represented in the GuiManager abstract base class. Python client code can use the new GuiChanGuiManager.castTo static method for this purpose.
author M. George Hansen <technopolitica@gmail.com>
date Sat, 18 Jun 2011 00:28:40 -1000
parents e201abd8c807
children
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
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22 // Standard C++ library includes
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23 #include <iostream>
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24 #include <algorithm>
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25
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26 // 3rd party library includes
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27 #include <SDL.h>
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28 #include <SDL_ttf.h>
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29
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30 // FIFE includes
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31 // These includes are split up in two parts, separated by one empty line
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32 // First block: files included from the FIFE root src directory
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33 // Second block: files included from the same folder
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34 #include "util/base/exception.h"
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35 #include "util/log/logger.h"
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36 #include "util/time/timemanager.h"
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37 #include "audio/soundmanager.h"
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38 #include "gui/console.h"
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39 #include "gui/guichan/guichanguimanager.h"
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40 #include "gui/guichan/gui_font.h"
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41 #include "vfs/vfs.h"
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42 #include "vfs/vfsdirectory.h"
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43 #include "vfs/directoryprovider.h"
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44 #ifdef HAVE_ZIP
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45 #include "vfs/zip/zipprovider.h"
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46 #endif
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47 #include "eventchannel/eventmanager.h"
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48 #include "video/imagepool.h"
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49 #include "video/animationpool.h"
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50 #include "audio/soundclippool.h"
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51 #include "video/renderbackend.h"
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52 #include "video/cursor.h"
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3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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53 #include "video/devicecaps.h"
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54 #ifdef HAVE_OPENGL
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55 #include "video/opengl/fife_opengl.h"
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56 #include "video/opengl/renderbackendopengl.h"
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57 #endif
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58 #include "video/sdl/renderbackendsdl.h"
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59 #include "video/fonts/abstractfont.h"
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60 #include "loaders/native/video_loaders/subimage_loader.h"
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61 #include "loaders/native/video_loaders/image_loader.h"
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62 #include "loaders/native/audio_loaders/ogg_loader.h"
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63 #include "model/model.h"
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64 #include "pathfinder/routepather/routepather.h"
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65 #include "model/metamodel/grids/hexgrid.h"
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66 #include "model/metamodel/grids/squaregrid.h"
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67 #include "view/renderers/quadtreerenderer.h"
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68 #include "view/renderers/gridrenderer.h"
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69 #include "view/renderers/instancerenderer.h"
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70 #include "view/renderers/coordinaterenderer.h"
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71 #include "view/renderers/floatingtextrenderer.h"
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72 #include "view/renderers/cellselectionrenderer.h"
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73 #include "view/renderers/blockinginforenderer.h"
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74 #include "view/renderers/genericrenderer.h"
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75 #include "view/renderers/lightrenderer.h"
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76 #include "video/image.h"
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77 #include "engine.h"
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78
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79 #ifdef USE_COCOA
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80
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81 #include <objc/message.h>
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82 #include <dlfcn.h>
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83
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84 int main(int argc, char **argv)
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85 {
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86 return 0;
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87 }
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88 #endif
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89
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90 namespace FIFE {
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91 static Logger _log(LM_CONTROLLER);
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92
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93 Engine::Engine():
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94 m_renderbackend(0),
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95 m_guimanager(0),
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96 m_eventmanager(0),
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97 m_soundmanager(0),
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98 m_timemanager(0),
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99 m_imagepool(0),
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100 m_animpool(0),
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101 m_soundclippool(0),
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102 m_vfs(0),
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103 m_model(0),
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
104 m_logmanager(0),
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
105 m_cursor(0),
694
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
106 m_prerender_callback(0),
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
107 m_postrender_callback(0),
643
edf6dcfe8cd4 * Modified the way we detect valid resolutions because SDL_VideoModeOK() was unreliable on a Mac when passed values returned from SDL_ListModes(). It now uses a pre-canned list of common resolutions to check.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 642
diff changeset
108 m_settings(),
654
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
109 m_devcaps(),
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
110 m_changelisteners() {
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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111 #ifdef USE_COCOA
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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112 // The next lines ensure that Cocoa is initialzed correctly.
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
113 // This is needed for SDL to function properly on MAC OS X.
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
114 void* cocoa_lib;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
115 cocoa_lib = dlopen( "/System/Library/Frameworks/Cocoa.framework/Cocoa", RTLD_LAZY );
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
116 void (*nsappload)(void);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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117 nsappload = (void(*)()) dlsym( cocoa_lib, "NSApplicationLoad");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
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118 nsappload();
287
fdb1e98fd8b6 * Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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119
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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120 // Create an autorelease pool, so autoreleased SDL objects don't leak.
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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121 objc_object *NSAutoreleasePool = objc_getClass("NSAutoreleasePool");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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122 m_autoreleasePool =
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
123 objc_msgSend(NSAutoreleasePool, sel_registerName("new"));
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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124 #endif
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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125 preInit();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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126 }
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127
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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128 EngineSettings& Engine::getSettings() {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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129 return m_settings;
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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130 }
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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131
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
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132 const DeviceCaps& Engine::getDeviceCaps() const {
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
133 return m_devcaps;
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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134 }
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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135
654
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
136 Image* Engine::changeScreenMode(const ScreenMode& mode){
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
137 m_cursor->invalidate();
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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138 m_imagepool->invalidateLoadedImages();
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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139 m_defaultfont->invalidate();
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
140 m_guimanager->invalidateFonts();
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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141
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
142 Image* screen = m_renderbackend->setScreenMode(mode);
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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143
697
ecaa4d98f05f Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
M. George Hansen <technopolitica@gmail.com>
parents: 696
diff changeset
144 m_guimanager->resize(0, 0, mode.getWidth(), mode.getHeight());
654
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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145
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
146 std::vector<IEngineChangeListener*>::iterator i = m_changelisteners.begin();
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
147 while (i != m_changelisteners.end()) {
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
148 (*i)->onScreenModeChanged(mode);
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
149 ++i;
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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150 }
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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151
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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diff changeset
152 return screen;
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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153 }
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
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154
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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155 void Engine::preInit() {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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156 m_logmanager = LogManager::instance();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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157
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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158 FL_LOG(_log, "================== Engine pre-init start =================");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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159 m_timemanager = new TimeManager();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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160 FL_LOG(_log, "Time manager created");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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161
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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162 FL_LOG(_log, "Creating VFS");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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163 m_vfs = new VFS();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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164
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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165 FL_LOG(_log, "Adding root directory to VFS");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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166 m_vfs->addSource( new VFSDirectory(m_vfs) );
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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167 m_vfs->addProvider( new DirectoryProvider() );
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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168 #ifdef HAVE_ZIP
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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169 FL_LOG(_log, "Adding zip provider to VFS");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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170 m_vfs->addProvider( new ZipProvider() );
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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171 #endif
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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172 //m_vfs->addProvider(ProviderDAT2());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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173 //m_vfs->addProvider(ProviderDAT1());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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174 FL_LOG(_log, "Engine pre-init done");
144
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
175 m_destroyed = false;
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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176 }
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177
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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178 void Engine::init() {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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179 FL_LOG(_log, "Engine initialize start");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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180 m_settings.validate();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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181 FL_LOG(_log, "Engine settings validated");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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182
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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183 // If failed to init SDL throw exception.
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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184 if (SDL_Init(SDL_INIT_NOPARACHUTE | SDL_INIT_TIMER) < 0) {
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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185 throw SDLException(SDL_GetError());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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186 }
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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187
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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188 SDL_EnableUNICODE(1);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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189 SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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190 TTF_Init();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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191
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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192 FL_LOG(_log, "Creating event manager");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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193 m_eventmanager = new EventManager();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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194
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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195 FL_LOG(_log, "Creating pools");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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196 m_imagepool = new ImagePool();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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197 m_animpool = new AnimationPool();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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198 m_soundclippool = new SoundClipPool();
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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199 m_imagepool->addResourceLoader(new SubImageLoader());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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200 m_imagepool->addResourceLoader(new ImageLoader(m_vfs));
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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201 m_soundclippool->addResourceLoader(new OggLoader(m_vfs));
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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202
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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203 FL_LOG(_log, "Creating render backend");
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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204 std::string rbackend(m_settings.getRenderBackend());
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
205 if (rbackend == "SDL") {
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 422
diff changeset
206 m_renderbackend = new RenderBackendSDL(m_settings.getColorKey());
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
207 FL_LOG(_log, "SDL Render backend created");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
208 } else {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
209 #ifdef HAVE_OPENGL
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 422
diff changeset
210 m_renderbackend = new RenderBackendOpenGL(m_settings.getColorKey());
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
211 FL_LOG(_log, "OpenGL Render backend created");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
212 #else
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 422
diff changeset
213 m_renderbackend = new RenderBackendSDL(m_settings.getColorKey());
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
214 // Remember the choice so we pick the right graphics class.
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
215 rbackend = "SDL";
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
216 FL_WARN(_log, "Tried to select OpenGL, even though it is not compiled into the engine. Falling back to SDL Render backend");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
217 #endif
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
218 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
219 FL_LOG(_log, "Initializing render backend");
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 422
diff changeset
220 m_renderbackend->setColorKeyEnabled(m_settings.isColorKeyEnabled());
652
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
221
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
222 std::string driver = m_settings.getVideoDriver();
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
223 std::vector<std::string> drivers = m_devcaps.getAvailableDrivers();
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
224
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
225 if (driver != ""){
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
226 if (std::find (drivers.begin(), drivers.end(), driver) == drivers.end()) {
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
227 FL_WARN(_log, "Selected driver is not supported for your Operating System! Reverting to default driver.");
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
228 driver = "";
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
229 }
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
230 }
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
231
da9c4cfe8f8e * The engine now checks to make sure the selected driver is supported by the users OS.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 650
diff changeset
232 m_renderbackend->init(driver);
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
233
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 621
diff changeset
234 FL_LOG(_log, "Querying device capabilities");
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 621
diff changeset
235 m_devcaps.fillDeviceCaps();
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 621
diff changeset
236
650
51bbda7676f0 * Fixed some more integer definitions
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 646
diff changeset
237 uint16_t bpp = m_settings.getBitsPerPixel();
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
238
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
239 m_screenMode = m_devcaps.getNearestScreenMode(
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
240 m_settings.getScreenWidth(),
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
241 m_settings.getScreenHeight(),
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
242 bpp,
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
243 rbackend,
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
244 m_settings.isFullScreen());
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
245
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
246 FL_LOG(_log, "Creating main screen");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
247 m_renderbackend->createMainScreen(
642
6e2151325017 * Added the ability to query the current running screen mode
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 640
diff changeset
248 m_screenMode,
61
18c2a21ac0ad allow clients to set a custom window title and icon
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
249 m_settings.getWindowTitle(),
18c2a21ac0ad allow clients to set a custom window title and icon
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 46
diff changeset
250 m_settings.getWindowIcon());
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
251 FL_LOG(_log, "Main screen created");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
252
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
253 #ifdef HAVE_OPENGL
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
254 if (m_settings.getLightingModel() != 0) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
255 m_renderbackend->setLightingModel(m_settings.getLightingModel());
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
256 }
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
257 #endif
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
258 FL_LOG(_log, "Constructing GUI manager");
697
ecaa4d98f05f Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
M. George Hansen <technopolitica@gmail.com>
parents: 696
diff changeset
259 // TODO M. George Hansen 2011-06-15: There needs to be a plugin-like
ecaa4d98f05f Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
M. George Hansen <technopolitica@gmail.com>
parents: 696
diff changeset
260 // mechanism to select which GuiManager subclass to use.
ecaa4d98f05f Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
M. George Hansen <technopolitica@gmail.com>
parents: 696
diff changeset
261 m_guimanager = new GuiChanGuiManager(*m_imagepool);
157
bb9902910067 input_rework merged!
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 144
diff changeset
262 FL_LOG(_log, "Events bind to GUI manager");
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
263 m_eventmanager->addSdlEventListener(m_guimanager);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
264
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
265 FL_LOG(_log, "Creating default font");
697
ecaa4d98f05f Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
M. George Hansen <technopolitica@gmail.com>
parents: 696
diff changeset
266 // FIXME M. George Hansen 2011-06-17: A font has to be created before
ecaa4d98f05f Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
M. George Hansen <technopolitica@gmail.com>
parents: 696
diff changeset
267 // the GuiManager is initialized (at least for GuiChan). This is not
ecaa4d98f05f Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
M. George Hansen <technopolitica@gmail.com>
parents: 696
diff changeset
268 // obvious if you just look at the code.
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
269 m_defaultfont = m_guimanager->setDefaultFont(
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
270 m_settings.getDefaultFontPath(),
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
271 m_settings.getDefaultFontSize(),
697
ecaa4d98f05f Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
M. George Hansen <technopolitica@gmail.com>
parents: 696
diff changeset
272 m_settings.getDefaultFontGlyphs()
ecaa4d98f05f Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
M. George Hansen <technopolitica@gmail.com>
parents: 696
diff changeset
273 );
ecaa4d98f05f Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
M. George Hansen <technopolitica@gmail.com>
parents: 696
diff changeset
274
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
275 FL_LOG(_log, "Initializing GUI manager");
697
ecaa4d98f05f Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
M. George Hansen <technopolitica@gmail.com>
parents: 696
diff changeset
276 m_guimanager->init(m_renderbackend, m_renderbackend->getScreenWidth(),
ecaa4d98f05f Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
M. George Hansen <technopolitica@gmail.com>
parents: 696
diff changeset
277 m_renderbackend->getScreenHeight());
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
278 FL_LOG(_log, "GUI manager initialized");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
279 SDL_EnableUNICODE(1);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
280
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
281 FL_LOG(_log, "Creating sound manager");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
282 m_soundmanager = new SoundManager(m_soundclippool);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
283 m_soundmanager->setVolume(static_cast<float>(m_settings.getInitialVolume()) / 10);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
284
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
285 FL_LOG(_log, "Creating renderers");
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
286 m_renderers.push_back(new InstanceRenderer(m_renderbackend, 10, m_imagepool, m_animpool));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
287 m_renderers.push_back(new GridRenderer(m_renderbackend, 20));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
288 m_renderers.push_back(new CellSelectionRenderer(m_renderbackend, 30));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
289 m_renderers.push_back(new BlockingInfoRenderer(m_renderbackend, 40));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
290 m_renderers.push_back(new FloatingTextRenderer(m_renderbackend, 50, dynamic_cast<AbstractFont*>(m_defaultfont)));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
291 m_renderers.push_back(new QuadTreeRenderer(m_renderbackend, 60));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
292 m_renderers.push_back(new CoordinateRenderer(m_renderbackend, 70, dynamic_cast<AbstractFont*>(m_defaultfont)));
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
293 m_renderers.push_back(new GenericRenderer(m_renderbackend, 80, m_imagepool, m_animpool));
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
294 m_renderers.push_back(new LightRenderer(m_renderbackend, 90, m_imagepool, m_animpool));
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
295
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
296 FL_LOG(_log, "Creating model");
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
297 m_model = new Model(m_renderbackend, m_renderers, m_imagepool, m_animpool);
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
298 FL_LOG(_log, "Adding pathers to model");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
299 m_model->adoptPather(new RoutePather());
33
112fc4af772d moved grid ownership to model in similar way as with pathers
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 32
diff changeset
300 FL_LOG(_log, "Adding grid prototypes to model");
112fc4af772d moved grid ownership to model in similar way as with pathers
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 32
diff changeset
301 m_model->adoptCellGrid(new SquareGrid());
112fc4af772d moved grid ownership to model in similar way as with pathers
jasoka@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 32
diff changeset
302 m_model->adoptCellGrid(new HexGrid());
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
303
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
304 m_cursor = new Cursor(m_imagepool, m_animpool, m_renderbackend);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
305 FL_LOG(_log, "Engine intialized");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
306 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
307
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
308 Engine::~Engine() {
144
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
309 if( !m_destroyed ) {
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
310 destroy();
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
311 }
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
312 }
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
313
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
314 void Engine::destroy() {
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
315 FL_LOG(_log, "Destructing engine");
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
316 delete m_cursor;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
317 delete m_model;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
318 delete m_soundmanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
319 delete m_guimanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
320
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
321 // Note the dependancy between image and animation pools
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
322 // as animations reference images they have to be deleted
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
323 // before clearing the image pool.
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
324 delete m_animpool;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
325 delete m_imagepool;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
326 delete m_eventmanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
327
422
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
328 // properly remove all the renderers created during init
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
329 std::vector<RendererBase*>::iterator rendererIter = m_renderers.begin();
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
330 for ( ; rendererIter != m_renderers.end(); ++rendererIter)
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
331 {
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
332 delete *rendererIter;
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
333 }
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
334 m_renderers.clear();
9d94f4676d17 Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 313
diff changeset
335
144
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
336 m_renderbackend->deinit();
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
337 delete m_renderbackend;
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
338
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
339 delete m_vfs;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
340
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
341 delete m_timemanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
342
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
343 TTF_Quit();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
344 SDL_Quit();
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
345
287
fdb1e98fd8b6 * Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 157
diff changeset
346 #ifdef USE_COCOA
fdb1e98fd8b6 * Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 157
diff changeset
347 objc_msgSend(m_autoreleasePool, sel_registerName("release"));
fdb1e98fd8b6 * Create an autorelease pool, so autoreleased SDL objects don't leak (Mac OS X specific issue)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 157
diff changeset
348 #endif
646
07b1cf8e92b5 * Major improvements to fife_math.h and added corresponding Python bindings. Users now have access to FIFE's internal math functions. These functions are recommended to be used by all clients if required. Note: this may cause some problems with certain compilers. I hope this wont have to be reverted. TODO: remove the static constant globals somehow.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 643
diff changeset
349
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
350 FL_LOG(_log, "================== Engine destructed ==================");
144
d2f1e81fbe2c * Fixed a scons issue, where libraries checked for C instead of C++
phoku@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 83
diff changeset
351 m_destroyed = true;
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
352 //delete m_logmanager;
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
353 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
354 void Engine::initializePumping() {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
355 m_eventmanager->processEvents();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
356 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
357
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
358 void Engine::pump() {
83
46de6c7e22e5 increased felt responsiveness by first processing events and then drawing the screen
spq@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 61
diff changeset
359 m_eventmanager->processEvents();
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
360 m_renderbackend->startFrame();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
361 m_timemanager->update();
669
46258f467c8c * Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 666
diff changeset
362 if (m_model->getNumMaps() == 0) {
46258f467c8c * Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 666
diff changeset
363 m_renderbackend->clearBackBuffer();
46258f467c8c * Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 666
diff changeset
364 }
46258f467c8c * Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 666
diff changeset
365
694
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
366 if (m_prerender_callback != 0) {
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
367 (*m_prerender_callback)();
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
368 }
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
369 m_model->update();
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
370 #ifdef HAVE_OPENGL
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
371 if (m_settings.getLightingModel() == 1) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
372 m_renderbackend->disableLighting();
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
373 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
374 #endif
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
375 m_guimanager->turn();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
376 m_cursor->draw();
694
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
377 if (m_postrender_callback != 0) {
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
378 (*m_postrender_callback)();
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
379 }
661
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
380 #ifdef HAVE_OPENGL
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
381 if (m_settings.getLightingModel() == 1) {
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
382 m_renderbackend->enableLighting();
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
383 }
e3140f01749d * Merged the light branch back into trunk.
helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 654
diff changeset
384 #endif
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
385 m_renderbackend->endFrame();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
386 }
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
387
694
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
388 void Engine::registerPreRenderCallback(Callback callback) {
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
389 m_prerender_callback = callback;
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
390 }
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
391
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
392 void Engine::registerPostRenderCallback(Callback callback) {
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
393 m_postrender_callback = callback;
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
394 }
ca1fcb96907d Added pre- and post-rendering hooks for executing custom rendering code.
M. George Hansen <technopolitica@gmail.com>
parents: 669
diff changeset
395
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
396 void Engine::finalizePumping() {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
397 // nothing here at the moment..
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
398 }
654
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
399
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
400 void Engine::addChangeListener(IEngineChangeListener* listener) {
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
401 m_changelisteners.push_back(listener);
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
402 }
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
403
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
404 void Engine::removeChangeListener(IEngineChangeListener* listener) {
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
405 std::vector<IEngineChangeListener*>::iterator i = m_changelisteners.begin();
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
406 while (i != m_changelisteners.end()) {
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
407 if ((*i) == listener) {
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
408 m_changelisteners.erase(i);
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
409 return;
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
410 }
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
411 ++i;
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
412 }
5d6b1820b953 * Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 653
diff changeset
413 }
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
414 }//FIFE
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
415
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
416 /* vim: set noexpandtab: set shiftwidth=2: set tabstop=2: */