annotate engine/core/video/renderbackend.cpp @ 669:46258f467c8c

* Fixed the clear screen problems. The screen is now automatically cleared every frame by the engine if there are no maps loaded. In the process I removed the setClearBackBuffer() function from the RenderBackend.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 08 Nov 2010 21:36:38 +0000
parents e8a799239384
children
rev   line source
0
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1 /***************************************************************************
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2 * Copyright (C) 2005-2008 by the FIFE team *
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3 * http://www.fifengine.de *
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4 * This file is part of FIFE. *
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5 * *
46
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6 * FIFE is free software; you can redistribute it and/or *
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7 * modify it under the terms of the GNU Lesser General Public *
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8 * License as published by the Free Software Foundation; either *
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9 * version 2.1 of the License, or (at your option) any later version. *
0
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10 * *
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11 * This library is distributed in the hope that it will be useful, *
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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14 * Lesser General Public License for more details. *
0
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15 * *
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16 * You should have received a copy of the GNU Lesser General Public *
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17 * License along with this library; if not, write to the *
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18 * Free Software Foundation, Inc., *
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19 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA *
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20 ***************************************************************************/
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21
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22 // Standard C++ library includes
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24 // 3rd party library includes
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25
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26 // FIFE includes
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27 // These includes are split up in two parts, separated by one empty line
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28 // First block: files included from the FIFE root src directory
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29 // Second block: files included from the same folder
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30 #include "renderbackend.h"
635
3094988564d5 * Added a simple method to query the default video card capabilities. This is still a work in progress. You can now get a list of ScreenModes the device supports. ScreenMode includes information on the screen resolution, if the mode is fullscreen/windowed and if it would use the OpenGL or SDL renderer.
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31 #include "video/devicecaps.h"
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33 namespace FIFE {
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36 RenderBackend::RenderBackend(const SDL_Color& colorkey):
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37 m_screen(NULL),
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38 m_isalphaoptimized(false),
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ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
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39 m_iscolorkeyenabled(false),
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
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40 m_colorkey(colorkey) {
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41 }
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44 RenderBackend::~RenderBackend() {
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45 }
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47 void RenderBackend::deinit() {
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48 delete m_screen;
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49 m_screen = NULL;
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50 SDL_QuitSubSystem(SDL_INIT_VIDEO);
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51 }
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52
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53 void RenderBackend::captureScreen(const std::string& filename) {
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54 m_screen->saveImage(filename);
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55 }
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56
0
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57 void RenderBackend::pushClipArea(const Rect& cliparea, bool clear) {
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58 assert(m_screen);
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59 m_screen->pushClipArea(cliparea, clear);
668
e8a799239384 * This fixes the case were the engine would clear the screen twice
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60 }
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61
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62 void RenderBackend::popClipArea() {
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63 assert(m_screen);
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64 m_screen->popClipArea();
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65 }
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66
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67 const Rect& RenderBackend::getClipArea() const {
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68 assert(m_screen);
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69 return m_screen->getClipArea();
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70 }
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72 SDL_Surface* RenderBackend::getSurface() {
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73 assert(m_screen);
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74 return m_screen->getSurface();
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75 }
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76
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01acc9fc35ea * Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
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77 const ScreenMode& RenderBackend::getCurrentScreenMode() const{
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78 return m_screenMode;
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79 }
01acc9fc35ea * Moved getCurrentScreenMode() to the renderbackend as renderbackend is what initializes the screen.
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81 unsigned int RenderBackend::getWidth() const {
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82 assert(m_screen);
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83 return m_screen->getWidth();
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84 }
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86 unsigned int RenderBackend::getHeight() const {
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87 assert(m_screen);
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88 return m_screen->getHeight();
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89 }
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91 const Rect& RenderBackend::getArea() {
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92 assert(m_screen);
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93 SDL_Surface* s = m_screen->getSurface();
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94 static Rect r(0, 0, s->w, s->h);
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95 return r;
0
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96 }
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97
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98 void RenderBackend::getPixelRGBA(int x, int y, uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) {
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99 assert(m_screen);
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100 m_screen->getPixelRGBA(x, y, r, g, b, a);
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101 }
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102
0
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103 void RenderBackend::saveImage(const std::string& filename) {
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104 assert(m_screen);
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105 m_screen->saveImage(filename);
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106 }
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107
0
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mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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108 void RenderBackend::setAlphaOptimizerEnabled(bool enabled) {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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109 assert(m_screen);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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110 m_screen->setAlphaOptimizerEnabled(enabled);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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111 }
621
356634098bd9 * Removed the image chunking size variable from engine settings.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
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112
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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113 bool RenderBackend::isAlphaOptimizerEnabled() {
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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114 assert(m_screen);
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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115 return m_screen->isAlphaOptimizerEnabled();
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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116 }
425
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
diff changeset
117
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
diff changeset
118 void RenderBackend::setColorKeyEnabled(bool colorkeyenable) {
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
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119 m_iscolorkeyenabled = colorkeyenable;
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
diff changeset
120 }
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
diff changeset
121
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
diff changeset
122 bool RenderBackend::isColorKeyEnabled() const {
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
diff changeset
123 return m_iscolorkeyenabled;
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
diff changeset
124 }
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
diff changeset
125
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
diff changeset
126 void RenderBackend::setColorKey(const SDL_Color& colorkey) {
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
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127 m_colorkey = colorkey;
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
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128 }
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
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129
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
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130 const SDL_Color& RenderBackend::getColorKey() const {
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
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131 return m_colorkey;
ad7969d9460b A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 118
diff changeset
132 }
0
4a0efb7baf70 * Datasets becomes the new trunk and retires after that :-)
mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
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133 }