Mercurial > SDL_sound_CoreAudio
annotate TODO @ 511:8d0c21795258
Updated.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 31 Mar 2006 07:21:52 +0000 |
parents | 78176684050d |
children | 8f93b3ff2d38 |
rev | line source |
---|---|
424 | 1 More immediate: |
234 | 2 - Fix the crappy rewind implementation in shn.c's SHN_rewind(). |
321 | 3 - Finish implementing seek() method in decoders, see below. |
4 - Add a sdlsound-config script? | |
405 | 5 - Make sure we can build shared libs on Cygwin, BeOS, Mac OS X... |
321 | 6 |
7 Decoders still needing seek() method: | |
8 (If decoder can't seek, clean up the stub and report an error.) | |
9 - mikmod.c | |
10 - shn.c | |
11 - mpglib.c | |
12 - quicktime.c | |
13 | |
14 General stuff TODO: | |
339 | 15 - Hack on the experimental audio conversion routines. |
487 | 16 - Add the altivec-optimized libvorbis to the project? |
352 | 17 - Handle compression and other chunks in WAV files. |
18 - Handle compression and other chunks in AIFF-C files. | |
485
137c0b00ea4c
Added Sound_NewSampleFromMem(), and implementation of RWops pooling.
Ryan C. Gordon <icculus@icculus.org>
parents:
424
diff
changeset
|
19 - Reduce malloc() pressure. |
137c0b00ea4c
Added Sound_NewSampleFromMem(), and implementation of RWops pooling.
Ryan C. Gordon <icculus@icculus.org>
parents:
424
diff
changeset
|
20 - Maybe allow an external allocator? |
321 | 21 |
22 Quicktime stuff that'd be cool, but isn't crucial: | |
23 - Integrate decoders/quicktime.c with build system (for OS X)? | |
24 - Make decoders/quicktime.c more robust. | |
25 - Make decoders/quicktime.c work on win32? | |
339 | 26 - There's no seek() method. |
23 | 27 |
28 Ongoing: | |
29 - look for "FIXME"s in the code. | |
30 | |
0 | 31 /* end of TODO ... */ |
32 |