Mercurial > SDL_sound_CoreAudio
annotate SDL_sound.c @ 562:7e08477b0fc1
MP3 decoder upgrade work.
Ripped out SMPEG and mpglib support, replaced it with "mpg123.c" and libmpg123.
libmpg123 is a much better version of mpglib, so it should solve all the
problems about MP3's not seeking, or most modern MP3's not playing at all,
etc. Since you no longer have to make a tradeoff with SMPEG for features, and
SMPEG is basically rotting, I removed it from the project.
There is still work to be done with libmpg123...there are MMX, 3DNow, SSE,
Altivec, etc decoders which we don't have enabled at the moment, and the
build system could use some work to make this compile more cleanly, etc.
Still: huge win.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 30 Jan 2009 02:44:47 -0500 |
parents | e9a6286d9243 |
children | 8d62447b75f2 |
rev | line source |
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4 | 1 /* |
2 * SDL_sound -- An abstract sound format decoding API. | |
3 * Copyright (C) 2001 Ryan C. Gordon. | |
4 * | |
5 * This library is free software; you can redistribute it and/or | |
6 * modify it under the terms of the GNU Lesser General Public | |
7 * License as published by the Free Software Foundation; either | |
8 * version 2.1 of the License, or (at your option) any later version. | |
9 * | |
10 * This library is distributed in the hope that it will be useful, | |
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 * Lesser General Public License for more details. | |
14 * | |
15 * You should have received a copy of the GNU Lesser General Public | |
16 * License along with this library; if not, write to the Free Software | |
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 */ | |
19 | |
20 /** | |
21 * This file implements the core API, which is relatively simple. | |
22 * The real meat of SDL_sound is in the decoders directory. | |
23 * | |
24 * Documentation is in SDL_sound.h ... It's verbose, honest. :) | |
25 * | |
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26 * Please see the file LICENSE.txt in the source's root directory. |
4 | 27 * |
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28 * This file written by Ryan C. Gordon. (icculus@icculus.org) |
4 | 29 */ |
30 | |
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31 #if HAVE_CONFIG_H |
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32 # include <config.h> |
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33 #endif |
4 | 34 |
35 #include <stdio.h> | |
36 #include <stdlib.h> | |
37 #include <string.h> | |
38 #include <ctype.h> | |
39 | |
40 #include "SDL.h" | |
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41 #include "SDL_thread.h" |
4 | 42 #include "SDL_sound.h" |
43 | |
44 #define __SDL_SOUND_INTERNAL__ | |
45 #include "SDL_sound_internal.h" | |
46 | |
47 | |
48 /* The various decoder drivers... */ | |
49 | |
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50 /* All these externs may be missing; we check SOUND_SUPPORTS_xxx before use. */ |
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51 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_MPG123; |
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52 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_MIKMOD; |
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53 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_MODPLUG; |
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54 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_WAV; |
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55 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_AIFF; |
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56 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_AU; |
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57 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_OGG; |
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58 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_VOC; |
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59 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_RAW; |
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60 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_SHN; |
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61 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_MIDI; |
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62 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_FLAC; |
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63 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_QuickTime; |
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64 extern const Sound_DecoderFunctions __Sound_DecoderFunctions_SPEEX; |
450 | 65 |
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66 typedef struct |
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67 { |
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68 int available; |
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69 const Sound_DecoderFunctions *funcs; |
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70 } decoder_element; |
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71 |
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72 static decoder_element decoders[] = |
4 | 73 { |
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74 #if (defined SOUND_SUPPORTS_MPG123) |
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75 { 0, &__Sound_DecoderFunctions_MPG123 }, |
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76 #endif |
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77 |
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78 #if (defined SOUND_SUPPORTS_MODPLUG) |
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79 { 0, &__Sound_DecoderFunctions_MODPLUG }, |
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80 #endif |
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81 |
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82 #if (defined SOUND_SUPPORTS_MIKMOD) |
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83 { 0, &__Sound_DecoderFunctions_MIKMOD }, |
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84 #endif |
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85 |
20 | 86 #if (defined SOUND_SUPPORTS_WAV) |
48
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87 { 0, &__Sound_DecoderFunctions_WAV }, |
20 | 88 #endif |
89 | |
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90 #if (defined SOUND_SUPPORTS_AIFF) |
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91 { 0, &__Sound_DecoderFunctions_AIFF }, |
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92 #endif |
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93 |
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94 #if (defined SOUND_SUPPORTS_AU) |
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95 { 0, &__Sound_DecoderFunctions_AU }, |
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96 #endif |
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97 |
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98 #if (defined SOUND_SUPPORTS_OGG) |
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99 { 0, &__Sound_DecoderFunctions_OGG }, |
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100 #endif |
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101 |
4 | 102 #if (defined SOUND_SUPPORTS_VOC) |
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103 { 0, &__Sound_DecoderFunctions_VOC }, |
4 | 104 #endif |
105 | |
106 #if (defined SOUND_SUPPORTS_RAW) | |
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107 { 0, &__Sound_DecoderFunctions_RAW }, |
4 | 108 #endif |
102 | 109 |
110 #if (defined SOUND_SUPPORTS_SHN) | |
111 { 0, &__Sound_DecoderFunctions_SHN }, | |
112 #endif | |
110 | 113 |
163
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114 #if (defined SOUND_SUPPORTS_FLAC) |
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115 { 0, &__Sound_DecoderFunctions_FLAC }, |
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116 #endif |
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117 |
110 | 118 #if (defined SOUND_SUPPORTS_MIDI) |
119 { 0, &__Sound_DecoderFunctions_MIDI }, | |
120 #endif | |
118
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121 |
322 | 122 #if (defined SOUND_SUPPORTS_QUICKTIME) |
123 { 0, &__Sound_DecoderFunctions_QuickTime }, | |
124 #endif | |
125 | |
450 | 126 #if (defined SOUND_SUPPORTS_SPEEX) |
127 { 0, &__Sound_DecoderFunctions_SPEEX }, | |
128 #endif | |
129 | |
118
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130 { 0, NULL } |
4 | 131 }; |
132 | |
133 | |
134 | |
135 /* General SDL_sound state ... */ | |
136 | |
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137 typedef struct __SOUND_ERRMSGTYPE__ |
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138 { |
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139 Uint32 tid; |
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140 int error_available; |
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141 char error_string[128]; |
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142 struct __SOUND_ERRMSGTYPE__ *next; |
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143 } ErrMsg; |
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144 |
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145 static ErrMsg *error_msgs = NULL; |
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146 static SDL_mutex *errorlist_mutex = NULL; |
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147 |
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148 static Sound_Sample *sample_list = NULL; /* this is a linked list. */ |
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149 static SDL_mutex *samplelist_mutex = NULL; |
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150 |
4 | 151 static const Sound_DecoderInfo **available_decoders = NULL; |
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152 static int initialized = 0; |
4 | 153 |
154 | |
155 /* functions ... */ | |
156 | |
157 void Sound_GetLinkedVersion(Sound_Version *ver) | |
158 { | |
159 if (ver != NULL) | |
160 { | |
161 ver->major = SOUND_VER_MAJOR; | |
162 ver->minor = SOUND_VER_MINOR; | |
163 ver->patch = SOUND_VER_PATCH; | |
164 } /* if */ | |
165 } /* Sound_GetLinkedVersion */ | |
166 | |
167 | |
168 int Sound_Init(void) | |
169 { | |
170 size_t i; | |
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171 size_t pos = 0; |
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172 size_t total = sizeof (decoders) / sizeof (decoders[0]); |
4 | 173 BAIL_IF_MACRO(initialized, ERR_IS_INITIALIZED, 0); |
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174 |
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175 sample_list = NULL; |
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176 error_msgs = NULL; |
4 | 177 |
178 available_decoders = (const Sound_DecoderInfo **) | |
118
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179 malloc((total) * sizeof (Sound_DecoderInfo *)); |
4 | 180 BAIL_IF_MACRO(available_decoders == NULL, ERR_OUT_OF_MEMORY, 0); |
181 | |
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182 SDL_InitSubSystem(SDL_INIT_AUDIO); |
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183 |
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184 errorlist_mutex = SDL_CreateMutex(); |
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185 samplelist_mutex = SDL_CreateMutex(); |
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186 |
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187 for (i = 0; decoders[i].funcs != NULL; i++) |
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188 { |
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189 decoders[i].available = decoders[i].funcs->init(); |
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190 if (decoders[i].available) |
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191 { |
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192 available_decoders[pos] = &(decoders[i].funcs->info); |
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193 pos++; |
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194 } /* if */ |
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195 } /* for */ |
4 | 196 |
48
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197 available_decoders[pos] = NULL; |
26
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198 |
4 | 199 initialized = 1; |
200 return(1); | |
201 } /* Sound_Init */ | |
202 | |
203 | |
204 int Sound_Quit(void) | |
205 { | |
219
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206 ErrMsg *err; |
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207 ErrMsg *nexterr = NULL; |
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208 size_t i; |
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209 |
4 | 210 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); |
211 | |
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212 while (((volatile Sound_Sample *) sample_list) != NULL) |
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213 Sound_FreeSample(sample_list); |
4 | 214 |
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215 initialized = 0; |
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216 |
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217 SDL_DestroyMutex(samplelist_mutex); |
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218 samplelist_mutex = NULL; |
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219 sample_list = NULL; |
219
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220 |
118
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221 for (i = 0; decoders[i].funcs != NULL; i++) |
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222 { |
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223 if (decoders[i].available) |
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224 { |
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225 decoders[i].funcs->quit(); |
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226 decoders[i].available = 0; |
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227 } /* if */ |
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228 } /* for */ |
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229 |
4 | 230 if (available_decoders != NULL) |
80
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231 free((void *) available_decoders); |
4 | 232 available_decoders = NULL; |
233 | |
219
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234 /* clean up error state for each thread... */ |
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235 SDL_LockMutex(errorlist_mutex); |
237
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236 for (err = error_msgs; err != NULL; err = nexterr) |
219
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237 { |
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238 nexterr = err->next; |
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239 free(err); |
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240 } /* for */ |
237
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241 error_msgs = NULL; |
219
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242 SDL_UnlockMutex(errorlist_mutex); |
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243 SDL_DestroyMutex(errorlist_mutex); |
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244 errorlist_mutex = NULL; |
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245 |
4 | 246 return(1); |
247 } /* Sound_Quit */ | |
248 | |
249 | |
250 const Sound_DecoderInfo **Sound_AvailableDecoders(void) | |
251 { | |
252 return(available_decoders); /* READ. ONLY. */ | |
253 } /* Sound_AvailableDecoders */ | |
254 | |
255 | |
219
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256 static ErrMsg *findErrorForCurrentThread(void) |
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257 { |
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258 ErrMsg *i; |
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259 Uint32 tid; |
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260 |
237
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261 if (error_msgs != NULL) |
219
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262 { |
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263 tid = SDL_ThreadID(); |
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264 |
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265 SDL_LockMutex(errorlist_mutex); |
237
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266 for (i = error_msgs; i != NULL; i = i->next) |
219
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267 { |
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268 if (i->tid == tid) |
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269 { |
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270 SDL_UnlockMutex(errorlist_mutex); |
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271 return(i); |
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272 } /* if */ |
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273 } /* for */ |
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274 SDL_UnlockMutex(errorlist_mutex); |
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275 } /* if */ |
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276 |
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277 return(NULL); /* no error available. */ |
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278 } /* findErrorForCurrentThread */ |
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279 |
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280 |
4 | 281 const char *Sound_GetError(void) |
282 { | |
219
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283 const char *retval = NULL; |
226
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284 ErrMsg *err; |
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285 |
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286 if (!initialized) |
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287 return(ERR_NOT_INITIALIZED); |
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288 |
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289 err = findErrorForCurrentThread(); |
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290 if ((err != NULL) && (err->error_available)) |
219
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291 { |
237
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292 retval = err->error_string; |
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293 err->error_available = 0; |
219
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294 } /* if */ |
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295 |
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296 return(retval); |
4 | 297 } /* Sound_GetError */ |
298 | |
299 | |
300 void Sound_ClearError(void) | |
301 { | |
226
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302 ErrMsg *err; |
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303 |
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304 if (!initialized) |
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305 return; |
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306 |
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307 err = findErrorForCurrentThread(); |
219
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308 if (err != NULL) |
237
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309 err->error_available = 0; |
4 | 310 } /* Sound_ClearError */ |
311 | |
312 | |
313 /* | |
314 * This is declared in the internal header. | |
315 */ | |
306
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316 void __Sound_SetError(const char *str) |
4 | 317 { |
219
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318 ErrMsg *err; |
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319 |
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320 if (str == NULL) |
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321 return; |
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322 |
387
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323 SNDDBG(("__Sound_SetError(\"%s\");%s\n", str, |
226
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324 (initialized) ? "" : " [NOT INITIALIZED!]")); |
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325 |
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326 if (!initialized) |
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327 return; |
219
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328 |
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329 err = findErrorForCurrentThread(); |
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330 if (err == NULL) |
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331 { |
219
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332 err = (ErrMsg *) malloc(sizeof (ErrMsg)); |
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333 if (err == NULL) |
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334 return; /* uhh...? */ |
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335 |
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336 memset((void *) err, '\0', sizeof (ErrMsg)); |
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337 err->tid = SDL_ThreadID(); |
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338 |
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339 SDL_LockMutex(errorlist_mutex); |
237
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340 err->next = error_msgs; |
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341 error_msgs = err; |
219
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342 SDL_UnlockMutex(errorlist_mutex); |
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343 } /* if */ |
219
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344 |
237
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345 err->error_available = 1; |
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346 strncpy(err->error_string, str, sizeof (err->error_string)); |
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347 err->error_string[sizeof (err->error_string) - 1] = '\0'; |
306
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348 } /* __Sound_SetError */ |
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349 |
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350 |
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351 Uint32 __Sound_convertMsToBytePos(Sound_AudioInfo *info, Uint32 ms) |
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352 { |
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353 /* "frames" == "sample frames" */ |
441
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354 float frames_per_ms = ((float) info->rate) / 1000.0f; |
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355 Uint32 frame_offset = (Uint32) (frames_per_ms * ((float) ms)); |
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356 Uint32 frame_size = (Uint32) ((info->format & 0xFF) / 8) * info->channels; |
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357 return(frame_offset * frame_size); |
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358 } /* __Sound_convertMsToBytePos */ |
4 | 359 |
360 | |
361 /* | |
362 * -ansi and -pedantic flags prevent use of strcasecmp() on Linux, and | |
363 * I honestly don't want to mess around with figuring out if a given | |
364 * platform has "strcasecmp", "stricmp", or | |
365 * "compare_two_damned_strings_case_insensitive", which I hear is in the | |
366 * next release of Carbon. :) This is exported so decoders may use it if | |
367 * they like. | |
368 */ | |
369 int __Sound_strcasecmp(const char *x, const char *y) | |
370 { | |
371 int ux, uy; | |
372 | |
98
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373 if (x == y) /* same pointer? Both NULL? */ |
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374 return(0); |
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375 |
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376 if (x == NULL) |
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377 return(-1); |
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378 |
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379 if (y == NULL) |
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380 return(1); |
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381 |
4 | 382 do |
383 { | |
384 ux = toupper((int) *x); | |
385 uy = toupper((int) *y); | |
386 if (ux > uy) | |
387 return(1); | |
388 else if (ux < uy) | |
389 return(-1); | |
390 x++; | |
391 y++; | |
392 } while ((ux) && (uy)); | |
393 | |
394 return(0); | |
395 } /* __Sound_strcasecmp */ | |
396 | |
397 | |
398 /* | |
399 * Allocate a Sound_Sample, and fill in most of its fields. Those that need | |
400 * to be filled in later, by a decoder, will be initialized to zero. | |
401 */ | |
402 static Sound_Sample *alloc_sample(SDL_RWops *rw, Sound_AudioInfo *desired, | |
403 Uint32 bufferSize) | |
404 { | |
485
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405 /* |
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406 * !!! FIXME: We're going to need to pool samples, since the mixer |
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407 * !!! FIXME: might be allocating tons of these on a regular basis. |
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408 */ |
4 | 409 Sound_Sample *retval = malloc(sizeof (Sound_Sample)); |
410 Sound_SampleInternal *internal = malloc(sizeof (Sound_SampleInternal)); | |
411 if ((retval == NULL) || (internal == NULL)) | |
412 { | |
387
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413 __Sound_SetError(ERR_OUT_OF_MEMORY); |
4 | 414 if (retval) |
415 free(retval); | |
416 if (internal) | |
417 free(internal); | |
418 | |
419 return(NULL); | |
420 } /* if */ | |
421 | |
422 memset(retval, '\0', sizeof (Sound_Sample)); | |
423 memset(internal, '\0', sizeof (Sound_SampleInternal)); | |
424 | |
425 assert(bufferSize > 0); | |
426 retval->buffer = malloc(bufferSize); /* pure ugly. */ | |
427 if (!retval->buffer) | |
428 { | |
387
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429 __Sound_SetError(ERR_OUT_OF_MEMORY); |
4 | 430 free(internal); |
431 free(retval); | |
432 return(NULL); | |
433 } /* if */ | |
434 memset(retval->buffer, '\0', bufferSize); | |
435 retval->buffer_size = bufferSize; | |
436 | |
437 if (desired != NULL) | |
438 memcpy(&retval->desired, desired, sizeof (Sound_AudioInfo)); | |
439 | |
440 internal->rw = rw; | |
441 retval->opaque = internal; | |
442 return(retval); | |
443 } /* alloc_sample */ | |
444 | |
445 | |
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446 #if (defined DEBUG_CHATTER) |
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447 static __inline__ const char *fmt_to_str(Uint16 fmt) |
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448 { |
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449 switch(fmt) |
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450 { |
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451 case AUDIO_U8: |
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452 return("U8"); |
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453 case AUDIO_S8: |
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454 return("S8"); |
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455 case AUDIO_U16LSB: |
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456 return("U16LSB"); |
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457 case AUDIO_S16LSB: |
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458 return("S16LSB"); |
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459 case AUDIO_U16MSB: |
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460 return("U16MSB"); |
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461 case AUDIO_S16MSB: |
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462 return("S16MSB"); |
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463 } /* switch */ |
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464 |
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465 return("Unknown"); |
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466 } /* fmt_to_str */ |
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467 #endif |
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468 |
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469 |
4 | 470 /* |
471 * The bulk of the Sound_NewSample() work is done here... | |
472 * Ask the specified decoder to handle the data in (rw), and if | |
473 * so, construct the Sound_Sample. Otherwise, try to wind (rw)'s stream | |
474 * back to where it was, and return false. | |
475 */ | |
476 static int init_sample(const Sound_DecoderFunctions *funcs, | |
477 Sound_Sample *sample, const char *ext, | |
478 Sound_AudioInfo *_desired) | |
479 { | |
480 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; | |
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481 Sound_AudioInfo desired; |
400 | 482 int pos = SDL_RWtell(internal->rw); |
4 | 483 |
484 /* fill in the funcs for this decoder... */ | |
485 sample->decoder = &funcs->info; | |
486 internal->funcs = funcs; | |
487 if (!funcs->open(sample, ext)) | |
488 { | |
489 SDL_RWseek(internal->rw, pos, SEEK_SET); /* set for next try... */ | |
490 return(0); | |
491 } /* if */ | |
492 | |
493 /* success; we've got a decoder! */ | |
494 | |
495 /* Now we need to set up the conversion buffer... */ | |
496 | |
497 memcpy(&desired, (_desired != NULL) ? _desired : &sample->actual, | |
498 sizeof (Sound_AudioInfo)); | |
499 | |
340
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500 if (desired.format == 0) |
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501 desired.format = sample->actual.format; |
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502 if (desired.channels == 0) |
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503 desired.channels = sample->actual.channels; |
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504 if (desired.rate == 0) |
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505 desired.rate = sample->actual.rate; |
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506 |
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507 if (Sound_BuildAudioCVT(&internal->sdlcvt, |
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508 sample->actual.format, |
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509 sample->actual.channels, |
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510 sample->actual.rate, |
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511 desired.format, |
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512 desired.channels, |
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513 desired.rate, |
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514 sample->buffer_size) == -1) |
4 | 515 { |
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516 __Sound_SetError(SDL_GetError()); |
4 | 517 funcs->close(sample); |
518 SDL_RWseek(internal->rw, pos, SEEK_SET); /* set for next try... */ | |
519 return(0); | |
520 } /* if */ | |
521 | |
522 if (internal->sdlcvt.len_mult > 1) | |
523 { | |
524 void *rc = realloc(sample->buffer, | |
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525 sample->buffer_size * internal->sdlcvt.len_mult); |
4 | 526 if (rc == NULL) |
527 { | |
528 funcs->close(sample); | |
529 SDL_RWseek(internal->rw, pos, SEEK_SET); /* set for next try... */ | |
530 return(0); | |
531 } /* if */ | |
532 | |
533 sample->buffer = rc; | |
534 } /* if */ | |
535 | |
536 /* these pointers are all one and the same. */ | |
537 memcpy(&sample->desired, &desired, sizeof (Sound_AudioInfo)); | |
538 internal->sdlcvt.buf = internal->buffer = sample->buffer; | |
539 internal->buffer_size = sample->buffer_size / internal->sdlcvt.len_mult; | |
540 internal->sdlcvt.len = internal->buffer_size; | |
541 | |
237
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542 /* Prepend our new Sound_Sample to the sample_list... */ |
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543 SDL_LockMutex(samplelist_mutex); |
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544 internal->next = sample_list; |
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545 if (sample_list != NULL) |
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546 ((Sound_SampleInternal *) sample_list->opaque)->prev = sample; |
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547 sample_list = sample; |
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548 SDL_UnlockMutex(samplelist_mutex); |
4 | 549 |
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550 SNDDBG(("New sample DESIRED format: %s format, %d rate, %d channels.\n", |
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551 fmt_to_str(sample->desired.format), |
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552 sample->desired.rate, |
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553 sample->desired.channels)); |
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554 |
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555 SNDDBG(("New sample ACTUAL format: %s format, %d rate, %d channels.\n", |
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556 fmt_to_str(sample->actual.format), |
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557 sample->actual.rate, |
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558 sample->actual.channels)); |
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559 |
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560 SNDDBG(("On-the-fly conversion: %s.\n", |
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561 internal->sdlcvt.needed ? "ENABLED" : "DISABLED")); |
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562 |
4 | 563 return(1); |
564 } /* init_sample */ | |
565 | |
566 | |
567 Sound_Sample *Sound_NewSample(SDL_RWops *rw, const char *ext, | |
568 Sound_AudioInfo *desired, Uint32 bSize) | |
569 { | |
570 Sound_Sample *retval; | |
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571 decoder_element *decoder; |
4 | 572 |
573 /* sanity checks. */ | |
574 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, NULL); | |
575 BAIL_IF_MACRO(rw == NULL, ERR_INVALID_ARGUMENT, NULL); | |
576 | |
577 retval = alloc_sample(rw, desired, bSize); | |
578 if (!retval) | |
579 return(NULL); /* alloc_sample() sets error message... */ | |
580 | |
581 if (ext != NULL) | |
582 { | |
149
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583 for (decoder = &decoders[0]; decoder->funcs != NULL; decoder++) |
4 | 584 { |
149
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585 if (decoder->available) |
4 | 586 { |
149
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587 const char **decoderExt = decoder->funcs->info.extensions; |
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588 while (*decoderExt) |
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589 { |
149
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590 if (__Sound_strcasecmp(*decoderExt, ext) == 0) |
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591 { |
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592 if (init_sample(decoder->funcs, retval, ext, desired)) |
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593 return(retval); |
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594 break; /* done with this decoder either way. */ |
149
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595 } /* if */ |
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596 decoderExt++; |
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597 } /* while */ |
4 | 598 } /* if */ |
599 } /* for */ | |
600 } /* if */ | |
601 | |
602 /* no direct extension match? Try everything we've got... */ | |
149
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603 for (decoder = &decoders[0]; decoder->funcs != NULL; decoder++) |
4 | 604 { |
149
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605 if (decoder->available) |
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606 { |
237
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607 int should_try = 1; |
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608 const char **decoderExt = decoder->funcs->info.extensions; |
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609 |
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610 /* skip if we would have tried decoder above... */ |
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611 while (*decoderExt) |
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612 { |
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613 if (__Sound_strcasecmp(*decoderExt, ext) == 0) |
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614 { |
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615 should_try = 0; |
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616 break; |
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617 } /* if */ |
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618 decoderExt++; |
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619 } /* while */ |
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620 |
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621 if (should_try) |
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622 { |
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623 if (init_sample(decoder->funcs, retval, ext, desired)) |
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624 return(retval); |
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625 } /* if */ |
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626 } /* if */ |
4 | 627 } /* for */ |
628 | |
629 /* nothing could handle the sound data... */ | |
630 free(retval->opaque); | |
631 if (retval->buffer != NULL) | |
632 free(retval->buffer); | |
633 free(retval); | |
634 SDL_RWclose(rw); | |
387
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635 __Sound_SetError(ERR_UNSUPPORTED_FORMAT); |
4 | 636 return(NULL); |
637 } /* Sound_NewSample */ | |
638 | |
639 | |
640 Sound_Sample *Sound_NewSampleFromFile(const char *filename, | |
641 Sound_AudioInfo *desired, | |
642 Uint32 bufferSize) | |
643 { | |
644 const char *ext; | |
645 SDL_RWops *rw; | |
646 | |
647 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, NULL); | |
648 BAIL_IF_MACRO(filename == NULL, ERR_INVALID_ARGUMENT, NULL); | |
649 | |
650 ext = strrchr(filename, '.'); | |
651 rw = SDL_RWFromFile(filename, "rb"); | |
485
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652 /* !!! FIXME: rw = RWops_FromFile(filename, "rb");*/ |
4 | 653 BAIL_IF_MACRO(rw == NULL, SDL_GetError(), NULL); |
654 | |
655 if (ext != NULL) | |
656 ext++; | |
657 | |
658 return(Sound_NewSample(rw, ext, desired, bufferSize)); | |
659 } /* Sound_NewSampleFromFile */ | |
660 | |
661 | |
485
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662 Sound_Sample *Sound_NewSampleFromMem(const Uint8 *data, |
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663 Uint32 size, |
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664 const char *ext, |
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665 Sound_AudioInfo *desired, |
489
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666 Uint32 bufferSize) |
485
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667 { |
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668 SDL_RWops *rw; |
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669 |
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670 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, NULL); |
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671 BAIL_IF_MACRO(data == NULL, ERR_INVALID_ARGUMENT, NULL); |
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672 BAIL_IF_MACRO(size == 0, ERR_INVALID_ARGUMENT, NULL); |
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673 |
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674 rw = SDL_RWFromMem(data, size); |
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675 /* !!! FIXME: rw = RWops_FromMem(data, size);*/ |
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676 BAIL_IF_MACRO(rw == NULL, SDL_GetError(), NULL); |
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677 |
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678 return(Sound_NewSample(rw, ext, desired, bufferSize)); |
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679 } /* Sound_NewSampleFromMem */ |
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680 |
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681 |
4 | 682 void Sound_FreeSample(Sound_Sample *sample) |
683 { | |
684 Sound_SampleInternal *internal; | |
685 | |
686 if (!initialized) | |
687 { | |
387
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688 __Sound_SetError(ERR_NOT_INITIALIZED); |
4 | 689 return; |
690 } /* if */ | |
691 | |
692 if (sample == NULL) | |
693 { | |
387
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694 __Sound_SetError(ERR_INVALID_ARGUMENT); |
4 | 695 return; |
696 } /* if */ | |
697 | |
698 internal = (Sound_SampleInternal *) sample->opaque; | |
699 | |
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700 SDL_LockMutex(samplelist_mutex); |
4 | 701 |
237
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702 /* update the sample_list... */ |
4 | 703 if (internal->prev != NULL) |
704 { | |
705 Sound_SampleInternal *prevInternal; | |
706 prevInternal = (Sound_SampleInternal *) internal->prev->opaque; | |
707 prevInternal->next = internal->next; | |
708 } /* if */ | |
709 else | |
710 { | |
237
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711 assert(sample_list == sample); |
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712 sample_list = internal->next; |
4 | 713 } /* else */ |
714 | |
715 if (internal->next != NULL) | |
716 { | |
717 Sound_SampleInternal *nextInternal; | |
718 nextInternal = (Sound_SampleInternal *) internal->next->opaque; | |
719 nextInternal->prev = internal->prev; | |
720 } /* if */ | |
721 | |
237
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722 SDL_UnlockMutex(samplelist_mutex); |
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723 |
4 | 724 /* nuke it... */ |
237
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725 internal->funcs->close(sample); |
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726 |
4 | 727 if (internal->rw != NULL) /* this condition is a "just in case" thing. */ |
728 SDL_RWclose(internal->rw); | |
167
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729 |
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730 if ((internal->buffer != NULL) && (internal->buffer != sample->buffer)) |
4 | 731 free(internal->buffer); |
167
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732 |
4 | 733 free(internal); |
167
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734 |
4 | 735 if (sample->buffer != NULL) |
736 free(sample->buffer); | |
167
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737 |
4 | 738 free(sample); |
739 } /* Sound_FreeSample */ | |
740 | |
741 | |
742 int Sound_SetBufferSize(Sound_Sample *sample, Uint32 newSize) | |
743 { | |
744 void *newBuf = NULL; | |
745 Sound_SampleInternal *internal = NULL; | |
746 | |
747 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); | |
748 BAIL_IF_MACRO(sample == NULL, ERR_INVALID_ARGUMENT, 0); | |
749 internal = ((Sound_SampleInternal *) sample->opaque); | |
750 newBuf = realloc(sample->buffer, newSize * internal->sdlcvt.len_mult); | |
751 BAIL_IF_MACRO(newBuf == NULL, ERR_OUT_OF_MEMORY, 0); | |
752 | |
753 internal->sdlcvt.buf = internal->buffer = sample->buffer = newBuf; | |
754 sample->buffer_size = newSize; | |
755 internal->buffer_size = newSize / internal->sdlcvt.len_mult; | |
756 internal->sdlcvt.len = internal->buffer_size; | |
757 | |
758 return(1); | |
759 } /* Sound_SetBufferSize */ | |
760 | |
761 | |
762 Uint32 Sound_Decode(Sound_Sample *sample) | |
763 { | |
764 Sound_SampleInternal *internal = NULL; | |
765 Uint32 retval = 0; | |
766 | |
767 /* a boatload of sanity checks... */ | |
768 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); | |
769 BAIL_IF_MACRO(sample == NULL, ERR_INVALID_ARGUMENT, 0); | |
770 BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_ERROR, ERR_PREV_ERROR, 0); | |
771 BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_EOF, ERR_PREV_EOF, 0); | |
772 | |
773 internal = (Sound_SampleInternal *) sample->opaque; | |
774 | |
775 assert(sample->buffer != NULL); | |
776 assert(sample->buffer_size > 0); | |
777 assert(internal->buffer != NULL); | |
778 assert(internal->buffer_size > 0); | |
779 | |
780 /* reset EAGAIN. Decoder can flip it back on if it needs to. */ | |
311
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781 sample->flags &= ~SOUND_SAMPLEFLAG_EAGAIN; |
4 | 782 retval = internal->funcs->read(sample); |
37
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783 |
163
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784 if (retval > 0 && internal->sdlcvt.needed) |
4 | 785 { |
786 internal->sdlcvt.len = retval; | |
143
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787 Sound_ConvertAudio(&internal->sdlcvt); |
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788 retval = internal->sdlcvt.len_cvt; |
4 | 789 } /* if */ |
790 | |
791 return(retval); | |
792 } /* Sound_Decode */ | |
793 | |
794 | |
795 Uint32 Sound_DecodeAll(Sound_Sample *sample) | |
796 { | |
797 Sound_SampleInternal *internal = NULL; | |
798 void *buf = NULL; | |
799 Uint32 newBufSize = 0; | |
800 | |
801 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); | |
172
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802 BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_EOF, ERR_PREV_EOF, 0); |
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803 BAIL_IF_MACRO(sample->flags & SOUND_SAMPLEFLAG_ERROR, ERR_PREV_ERROR, 0); |
4 | 804 |
805 internal = (Sound_SampleInternal *) sample->opaque; | |
806 | |
807 while ( ((sample->flags & SOUND_SAMPLEFLAG_EOF) == 0) && | |
808 ((sample->flags & SOUND_SAMPLEFLAG_ERROR) == 0) ) | |
809 { | |
172
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810 Uint32 br = Sound_Decode(sample); |
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811 void *ptr = realloc(buf, newBufSize + br); |
4 | 812 if (ptr == NULL) |
813 { | |
814 sample->flags |= SOUND_SAMPLEFLAG_ERROR; | |
387
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815 __Sound_SetError(ERR_OUT_OF_MEMORY); |
4 | 816 } /* if */ |
817 else | |
818 { | |
167
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819 buf = ptr; |
4 | 820 memcpy( ((char *) buf) + newBufSize, sample->buffer, br ); |
821 newBufSize += br; | |
822 } /* else */ | |
823 } /* while */ | |
824 | |
172
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825 if (buf == NULL) /* ...in case first call to realloc() fails... */ |
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826 return(sample->buffer_size); |
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827 |
167
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828 if (internal->buffer != sample->buffer) |
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829 free(internal->buffer); |
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830 |
4 | 831 free(sample->buffer); |
167
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832 |
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Fixed Sound_DecodeAll(), and made Sound_FreeSample() a little more robust.
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833 internal->sdlcvt.buf = internal->buffer = sample->buffer = buf; |
4 | 834 sample->buffer_size = newBufSize; |
835 internal->buffer_size = newBufSize / internal->sdlcvt.len_mult; | |
167
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836 internal->sdlcvt.len = internal->buffer_size; |
4 | 837 |
838 return(newBufSize); | |
839 } /* Sound_DecodeAll */ | |
840 | |
223
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841 |
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842 int Sound_Rewind(Sound_Sample *sample) |
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843 { |
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844 Sound_SampleInternal *internal; |
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845 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); |
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846 |
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847 internal = (Sound_SampleInternal *) sample->opaque; |
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848 if (!internal->funcs->rewind(sample)) |
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849 { |
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850 sample->flags |= SOUND_SAMPLEFLAG_ERROR; |
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851 return(0); |
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852 } /* if */ |
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853 |
311
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854 sample->flags &= ~SOUND_SAMPLEFLAG_EAGAIN; |
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855 sample->flags &= ~SOUND_SAMPLEFLAG_ERROR; |
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856 sample->flags &= ~SOUND_SAMPLEFLAG_EOF; |
306
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857 |
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858 return(1); |
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859 } /* Sound_Rewind */ |
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860 |
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861 |
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862 int Sound_Seek(Sound_Sample *sample, Uint32 ms) |
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863 { |
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864 Sound_SampleInternal *internal; |
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865 |
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866 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, 0); |
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867 if (!(sample->flags & SOUND_SAMPLEFLAG_CANSEEK)) |
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868 BAIL_MACRO(ERR_CANNOT_SEEK, 0); |
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869 |
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870 internal = (Sound_SampleInternal *) sample->opaque; |
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871 BAIL_IF_MACRO(!internal->funcs->seek(sample, ms), NULL, 0); |
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872 |
311
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873 sample->flags &= ~SOUND_SAMPLEFLAG_EAGAIN; |
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874 sample->flags &= ~SOUND_SAMPLEFLAG_ERROR; |
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875 sample->flags &= ~SOUND_SAMPLEFLAG_EOF; |
306
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876 |
223
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877 return(1); |
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878 } /* Sound_Rewind */ |
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879 |
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880 |
477
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Fixed binary compatibility, added Sound_GetDuration().
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881 Sint32 Sound_GetDuration(Sound_Sample *sample) |
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Fixed binary compatibility, added Sound_GetDuration().
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882 { |
553
5ec7f4e5e20b
Fixed compilation on pre-C99 compilers (gcc2, msvc, etc).
Ryan C. Gordon <icculus@icculus.org>
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883 Sound_SampleInternal *internal; |
477
3e705c9180e5
Fixed binary compatibility, added Sound_GetDuration().
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884 BAIL_IF_MACRO(!initialized, ERR_NOT_INITIALIZED, -1); |
553
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Fixed compilation on pre-C99 compilers (gcc2, msvc, etc).
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885 internal = (Sound_SampleInternal *) sample->opaque; |
477
3e705c9180e5
Fixed binary compatibility, added Sound_GetDuration().
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886 return(internal->total_time); |
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Fixed binary compatibility, added Sound_GetDuration().
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887 } /* Sound_GetDuration */ |
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Fixed binary compatibility, added Sound_GetDuration().
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888 |
4 | 889 /* end of SDL_sound.c ... */ |
890 |