diff SDL_sound.c @ 400:9d0b5ec9cc26

FIXME cleanups.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 11 Jul 2002 05:28:52 +0000
parents fb519e6028e3
children ddce7101673e
line wrap: on
line diff
--- a/SDL_sound.c	Thu Jul 11 05:28:33 2002 +0000
+++ b/SDL_sound.c	Thu Jul 11 05:28:52 2002 +0000
@@ -506,8 +506,6 @@
  *  Ask the specified decoder to handle the data in (rw), and if
  *  so, construct the Sound_Sample. Otherwise, try to wind (rw)'s stream
  *  back to where it was, and return false.
- *
- *  !!! FIXME: This is big, ugly, nasty, and smelly.
  */
 static int init_sample(const Sound_DecoderFunctions *funcs,
                         Sound_Sample *sample, const char *ext,
@@ -515,7 +513,7 @@
 {
     Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
     Sound_AudioInfo desired;
-    int pos = SDL_RWtell(internal->rw);  /* !!! FIXME: Int? Really? */
+    int pos = SDL_RWtell(internal->rw);
 
         /* fill in the funcs for this decoder... */
     sample->decoder = &funcs->info;