Mercurial > MadButterfly
annotate include/mb_types.h @ 303:f894b30676e9
Add MBAF object suport. This is still work in progress yet. However, it won't affect other features. Therefore, it is checked in before it become mature.
author | wycc |
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date | Sun, 15 Feb 2009 08:34:57 +0800 |
parents | 2469f8d23658 |
children | 6c350fc92ae3 |
rev | line source |
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1 #ifndef __MB_TYPES_H_ |
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2 #define __MB_TYPES_H_ |
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3 |
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4 #include <cairo.h> |
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5 #include "mb_tools.h" |
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6 #include "mb_observer.h" |
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7 #include "mb_prop.h" |
12 | 8 |
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9 typedef float co_aix; |
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10 typedef struct _shape shape_t; |
12 | 11 typedef struct _geo geo_t; |
13 | 12 typedef struct _area area_t; |
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13 typedef struct _shnode shnode_t; |
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14 typedef struct _paint paint_t; |
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15 typedef struct _mb_obj mb_obj_t; |
208 | 16 typedef struct _mb_sprite mb_sprite_t; |
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17 |
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18 struct _redraw_man; |
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19 |
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20 /* \defgroup mb_obj_grp Object type |
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21 * @{ |
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22 */ |
204 | 23 /*! \brief MadButterfly object. |
24 * | |
25 * All objects (coord and shapes) should have mb_obj_t as first member | |
26 * variable. obj_type is used to identify type of an object. Please, | |
27 * use MBO_TYPE() to return this value. MBO_TYPE() will type-casting the | |
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28 * object to mb_obj_t and return obj_type. |
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29 * |
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30 * mb_obj_t should be initialized with mb_obj_init() and destroied with |
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31 * mb_obj_destroy(). |
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32 * |
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33 * We have defined a set of convienent API which will wrap the coord_t or shape_t API accoridng to its type. |
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34 * Please refer to http://www.assembla.com/wiki/show/dFrSMOtDer3BZUab7jnrAJ/MBAF_Object for the details. This |
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35 * API is designed for regular programmers which can be used to change some common properties of objects without |
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36 * checking its type. |
204 | 37 */ |
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38 struct _mb_obj { |
204 | 39 int obj_type; /*!< \brief Type of a MadButterfly object. */ |
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40 mb_prop_store_t props; /*!< Initialized by rdman. */ |
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41 }; |
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42 |
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43 enum { MBO_DUMMY, |
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44 MBO_COORD, |
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45 MBO_SHAPES=0x1000, /*! \note Don't touch this. */ |
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46 MBO_PATH, |
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47 MBO_TEXT, |
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48 MBO_RECT, |
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49 MBO_IMAGE |
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50 }; |
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51 #define MBO_CLASS_MASK 0xf000 |
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52 #define MBO_CLASS(x) (((mb_obj_t *)(x))->obj_type & MBO_CLASS_MASK) |
204 | 53 /*! \brief Return type of a MadBufferly object. */ |
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54 #define MBO_TYPE(x) (((mb_obj_t *)(x))->obj_type) |
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55 #define IS_MBO_SHAPES(obj) (MBO_CLASS(obj) == MBO_SHAPES) |
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56 #define IS_MBO_COORD(obj) (MBO_TYPE(obj) == MBO_COORD) |
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57 #define mb_obj_init(obj, type) \ |
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58 do { \ |
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59 ((mb_obj_t *)(obj))->obj_type = type; \ |
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60 } while(0) |
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61 #define mb_obj_destroy(obj) |
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62 #define mb_obj_prop_store(obj) (&(obj)->props) |
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63 |
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64 |
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65 /* @} */ |
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66 |
58 | 67 /*! \brief Base of paint types. |
68 * | |
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69 * Paints should be freed by users by calling rdman_paint_free() of |
58 | 70 * the paint. |
71 * | |
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72 * To define a foo paint, it should define a rdman_paint_foo_new() |
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73 * function. It return a paint object. |
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74 * |
58 | 75 * \todo move member functions to a seperate structure and setup a |
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76 * singleton for each paint type. |
58 | 77 */ |
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78 struct _paint { |
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79 int flags; |
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80 void (*prepare)(paint_t *paint, cairo_t *cr); |
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81 void (*free)(struct _redraw_man *rdman, paint_t *paint); |
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82 STAILQ(shnode_t) members; |
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83 paint_t *pnt_next; /*!< \brief Collect all paints of a rdman. */ |
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84 }; |
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85 |
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86 #define PNTF_FREE 0x1 |
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87 |
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88 struct _shnode { |
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89 shape_t *shape; |
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90 shnode_t *next; |
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91 }; |
13 | 92 |
93 struct _area { | |
94 co_aix x, y; | |
95 co_aix w, h; | |
96 }; | |
97 | |
98 /*! \brief Geometry data of a shape or a group of shape. | |
99 */ | |
100 struct _geo { | |
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101 #ifdef GEO_ORDER |
13 | 102 unsigned int order; |
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103 #endif |
13 | 104 unsigned int flags; |
105 shape_t *shape; | |
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106 geo_t *coord_next; /*!< \brief Link all member geos together. */ |
13 | 107 |
108 area_t *cur_area, *last_area; | |
109 area_t areas[2]; | |
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110 |
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111 subject_t *mouse_event; |
13 | 112 }; |
113 #define GEF_DIRTY 0x1 | |
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114 #define GEF_HIDDEN 0x2 /*!< The geo is hidden. */ |
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115 #define GEF_FREE 0x4 |
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116 #define GEF_OV_DRAW 0x8 /*!< To flag drawed for a overlay testing. */ |
13 | 117 |
235 | 118 extern int areas_are_overlay(area_t *r1, area_t *r2); |
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119 extern void area_init(area_t *area, int n_pos, co_aix pos[][2]); |
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120 #define _in_range(a, s, w) ((a) >= (s) && (a) < ((s) + (w))) |
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121 #define area_pos_is_in(area, _x, _y) \ |
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122 (_in_range(_x, (area)->x, (area)->w) && \ |
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123 _in_range(_y, (area)->y, (area)->h)) |
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124 extern void geo_init(geo_t *g); |
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125 extern void geo_from_positions(geo_t *g, int n_pos, co_aix pos[][2]); |
13 | 126 extern void geo_mark_overlay(geo_t *g, int n_others, geo_t **others, |
127 int *n_overlays, geo_t **overlays); | |
128 #define geo_get_shape(g) ((g)->shape) | |
235 | 129 #define geo_get_shape_safe(g) ((g)? (g)->shape: NULL) |
13 | 130 #define geo_set_shape(g, sh) do {(g)->shape = sh;} while(0) |
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131 #define geo_pos_is_in(g, _x, _y) area_pos_is_in((g)->cur_area, _x, _y) |
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132 #define geo_get_area(g) ((g)->cur_area) |
235 | 133 #define geo_get_flags(g, mask) ((g)->flags & (mask)) |
134 #define geo_set_flags(g, mask) do {(g)->flags |= mask;} while(0) | |
135 #define geo_clear_flags(g, mask) do {(g)->flags &= ~(mask);} while(0) | |
13 | 136 |
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137 |
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138 /*! \brief A coordination system. |
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139 * |
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140 * It have a transform function defined by matrix to transform |
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141 * coordination from source space to target space. |
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142 * Source space is where the contained is drawed, and target space |
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143 * is where the coordination of parent container of the element |
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144 * represented by this coord object. |
12 | 145 * |
146 * \dot | |
147 * digraph G { | |
148 * graph [rankdir=LR]; | |
149 * root -> child00 -> child10 -> child20 [label="children" color="blue"]; | |
150 * child00 -> child01 -> child02 [label="sibling"]; | |
151 * child10 -> child11 [label="sibling"]; | |
152 * } | |
153 * \enddot | |
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154 */ |
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155 typedef struct _coord { |
196
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156 mb_obj_t obj; |
13 | 157 unsigned int order; |
158 unsigned int flags; | |
138
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159 co_aix opacity; |
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160 /*! Own one or inherit from an ancestor. |
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161 * Setup it when clean coords. |
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162 * \sa |
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163 * - \ref COF_OWN_CANVAS |
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164 * - \ref redraw |
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165 */ |
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166 cairo_t *canvas; |
13 | 167 area_t *cur_area, *last_area; |
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168 area_t areas[2]; |
13 | 169 |
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170 co_aix matrix[6]; |
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171 co_aix aggr_matrix[6]; |
13 | 172 |
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173 struct _coord *parent; |
12 | 174 STAILQ(struct _coord) children; |
175 struct _coord *sibling; | |
138
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176 unsigned int before_pmem; /*!< \brief The coord is before nth member |
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177 * of parent. */ |
13 | 178 |
139
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179 int num_members; |
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180 STAILQ(geo_t) members; /*!< \brief All geo_t members in this coord. */ |
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181 |
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182 subject_t *mouse_event; |
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183 } coord_t; |
13 | 184 #define COF_DIRTY 0x1 |
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185 #define COF_HIDDEN 0x2 /*!< A coord is hidden. */ |
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186 #define COF_OWN_CANVAS 0x4 /*!< A coord owns a canvas or inherit it |
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187 * from an ancestor. |
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188 */ |
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189 #define COF_SKIP_TRIVAL 0x8 /*!< temporary skip descendants |
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190 * when trivaling. |
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191 */ |
158
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192 #define COF_FREE 0x10 |
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193 |
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194 extern void coord_init(coord_t *co, coord_t *parent); |
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195 extern void coord_trans_pos(coord_t *co, co_aix *x, co_aix *y); |
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196 extern co_aix coord_trans_size(coord_t *co, co_aix size); |
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197 extern void compute_aggr_of_coord(coord_t *coord); |
10 | 198 extern void update_aggr_matrix(coord_t *start); |
13 | 199 extern coord_t *preorder_coord_subtree(coord_t *root, coord_t *last); |
138
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200 extern coord_t *postorder_coord_subtree(coord_t *root, coord_t *last); |
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201 #define preorder_coord_skip_subtree(sub) \ |
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202 do { (sub)->flags |= COF_SKIP_TRIVAL; } while(0) |
160
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203 #define coord_hide(co) \ |
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204 do { \ |
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205 (co)->flags |= COF_HIDDEN; \ |
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206 } while(0) |
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207 #define coord_show(co) do { co->flags &= ~COF_HIDDEN; } while(0) |
83 | 208 #define coord_get_mouse_event(coord) ((coord)->mouse_event) |
257
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209 #define coord_get_aggr_matrix(coord) ((coord)->aggr_matrix) |
232
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210 #define FOR_COORDS_POSTORDER(coord, cur) \ |
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211 for((cur) = postorder_coord_subtree((coord), NULL); \ |
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212 (cur) != NULL; \ |
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213 (cur) = postorder_coord_subtree((coord), (cur))) |
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214 #define FOR_COORDS_PREORDER(coord, cur) \ |
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215 for((cur) = (coord); \ |
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216 (cur) != NULL; \ |
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217 (cur) = preorder_coord_subtree((coord), (cur))) |
12 | 218 |
222
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219 /*! \brief Coord operation function |
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220 * These functions are used to move and scale the coord_t. Programmers should use these functions instead of using the matrix directly. |
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221 * The x,y,sx,sy are all in co_aix type. |
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222 * |
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223 */ |
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224 #define coord_move(co,x,y) do {(co)->matrix[2] = (x); (co)->matrix[5] = (y);} while(0) |
295 | 225 #define coord_set_scalex(co,sx) do {(co)->matrix[0] = sx;} while(0) |
303
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226 #define coord_set_scaley(co,sy) do {(co)->matrix[3] = sy;} while(0) |
295 | 227 #define coord_scalex(co) ((co)->matrix[0]) |
228 #define coord_scaley(co) ((co)->matrix[3]) | |
229 #define coord_x(co) ((co)->matrix[2]) | |
230 #define coord_y(co) ((co)->matrix[5]) | |
232
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231 #define FOR_COORD_MEMBERS(coord, geo) \ |
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232 for(geo = STAILQ_HEAD((coord)->members); \ |
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233 geo != NULL; \ |
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234 geo = STAILQ_NEXT(geo_t, coord_next, geo)) |
235 | 235 #define FOR_COORD_SHAPES(coord, shape) \ |
236 for(shape = geo_get_shape_safe(STAILQ_HEAD((coord)->members)); \ | |
237 shape != NULL; \ | |
238 shape = geo_get_shape_safe(STAILQ_NEXT(geo_t, coord_next, \ | |
239 sh_get_geo(shape)))) | |
232
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240 #define coord_get_area(coord) ((coord)->cur_area) |
12 | 241 |
242 /*! \brief A grahpic shape. | |
243 * | |
244 * \dot | |
245 * digraph G { | |
246 * "shape" -> "coord"; | |
247 * "shape" -> "geo"; | |
248 * "geo" -> "shape"; | |
249 * "coord" -> "shape" [label="members"] | |
250 * "shape" -> "shape" [label="sibling"]; | |
251 * } | |
252 * \enddot | |
253 */ | |
254 struct _shape { | |
196
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255 mb_obj_t obj; |
12 | 256 geo_t *geo; |
257 coord_t *coord; | |
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258 paint_t *fill, *stroke; |
26
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259 co_aix stroke_width; |
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260 int stroke_linecap:2; |
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261 int stroke_linejoin:2; |
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262 struct _shape *sh_next; /*!< Link all shapes of a rdman together. */ |
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263 void (*free)(shape_t *shape); |
12 | 264 }; |
196
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265 /* enum { SHT_UNKNOW, SHT_PATH, SHT_TEXT, SHT_RECT }; */ |
12 | 266 |
77 | 267 #define sh_get_mouse_event_subject(sh) ((sh)->geo->mouse_event) |
160
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268 #define sh_hide(sh) \ |
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269 do { \ |
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270 (sh)->geo->flags |= GEF_HIDDEN; \ |
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271 } while(0) |
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272 #define sh_show(sh) \ |
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273 do { \ |
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274 (sh)->geo->flags &= ~GEF_HIDDEN; \ |
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275 } while(0) |
232
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276 #define sh_get_geo(sh) ((sh)->geo) |
235 | 277 #define sh_get_geo_safe(sh) ((sh)? (sh)->geo: NULL) |
278 #define sh_get_flags(sh, mask) geo_get_flags(sh_get_geo(sh), mask) | |
279 #define sh_set_flags(sh, mask) geo_set_flags(sh_get_geo(sh), mask) | |
280 #define sh_clear_flags(sh, mask) geo_clear_flags(sh_get_geo(sh), mask) | |
281 #define sh_pos_is_in(sh, x, y) geo_pos_is_in(sh_get_geo(sh), x, y) | |
282 #define sh_get_area(sh) geo_get_area(sh_get_geo(sh)) | |
257
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283 #define sh_get_coord(sh) ((sh)->coord) |
260
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284 #define sh_get_fill(sh) ((sh)->fill) |
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285 #define sh_get_stroke(sh) ((sh)->stroke) |
140
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286 |
12 | 287 |
208 | 288 /*! \brief A sprite is a set of graphics that being an object in animation. |
289 * | |
290 * A sprite include graphics comprise an object. For example, a tank, in | |
291 * example tank, is comprised a set of graphics that is represented as a | |
292 * sprite. | |
293 */ | |
294 struct _mb_sprite { | |
209
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295 void (*free)(mb_sprite_t *); |
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296 mb_obj_t *(*get_obj_with_name)(mb_sprite_t *sprite, const char *id); |
241
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297 /*! Return non-zero for error. */ |
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298 int (*goto_scene)(mb_sprite_t *sprite, int scene_no); |
208 | 299 }; |
300 | |
211
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301 #define MB_SPRITE_FREE(sprite) ((mb_sprite_t *)(sprite))->free(sprite) |
241
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302 #define MB_SPRITE_GET_OBJ(sprite, name) \ |
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303 ((mb_sprite_t *)(sprite))->get_obj_with_name((mb_sprite_t *)(sprite), \ |
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304 (name)) |
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305 #define MB_SPRITE_GOTO_SCENE(sprite, scene_no) \ |
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306 ((mb_sprite_t *)(sprite))->goto_scene((mb_sprite_t *)(sprite), scene_no) |
211
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307 |
210
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308 |
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309 /*! \defgroup mb_sprite_lsym Sprite with linear symbol table. |
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310 * @{ |
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311 */ |
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312 struct _mb_sprite_lsym_entry { |
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313 const char *sym; |
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314 const int offset; |
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315 }; |
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316 typedef struct _mb_sprite_lsym_entry mb_sprite_lsym_entry_t; |
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317 |
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318 /*! \brief A sub-type of mb_sprite_t with linear symbol table. |
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319 * |
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320 * This type of sprite search symbols with linear/or binary searching. |
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321 */ |
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322 struct _mb_sprite_lsym { |
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323 mb_sprite_t sprite; |
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324 int num_entries; |
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325 mb_sprite_lsym_entry_t *entries; |
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326 }; |
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327 typedef struct _mb_sprite_lsym mb_sprite_lsym_t; |
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328 |
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329 /* @} */ |
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330 |
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331 #endif /* __MB_TYPES_H_ */ |