annotate include/mb_types.h @ 222:f7057177abbb

Add functions to move and scale the coord_t like the actionscript. Users should use these functions instead of the matrix directly.
author wycc
date Sun, 14 Dec 2008 12:51:55 +0800
parents 41eab0a10651
children 8be36a0d4239
rev   line source
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1 #ifndef __MB_TYPES_H_
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2 #define __MB_TYPES_H_
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4 #include <cairo.h>
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5 #include "mb_tools.h"
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6 #include "mb_observer.h"
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7
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8 typedef float co_aix;
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9 typedef struct _shape shape_t;
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10 typedef struct _geo geo_t;
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11 typedef struct _area area_t;
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12 typedef struct _shnode shnode_t;
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13 typedef struct _paint paint_t;
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14 typedef struct _mb_obj mb_obj_t;
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15 typedef struct _mb_sprite mb_sprite_t;
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17 struct _redraw_man;
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19 /*! \brief MadButterfly object.
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20 *
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21 * All objects (coord and shapes) should have mb_obj_t as first member
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22 * variable. obj_type is used to identify type of an object. Please,
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23 * use MBO_TYPE() to return this value. MBO_TYPE() will type-casting the
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24 * object to mb_obj_t and return obj_type. MBO_TYPE() is a left-side
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25 * value.
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26 */
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27 struct _mb_obj {
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28 int obj_type; /*!< \brief Type of a MadButterfly object. */
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29 };
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30
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31 enum { MBO_DUMMY,
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32 MBO_COORD,
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33 MBO_SHAPES=0x1000,
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34 MBO_PATH,
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35 MBO_TEXT,
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36 MBO_RECT
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37 };
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38 #define MBO_CLASS_MASK 0xf000
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39 #define MBO_CLASS(x) (((mb_obj_t *)(x))->obj_type & MBO_CLASS_MASK)
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40 /*! \brief Return type of a MadBufferly object. */
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41 #define MBO_TYPE(x) (((mb_obj_t *)(x))->obj_type)
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42 #define IS_MBO_SHAPES(obj) (MBO_CLASS(obj) == MBO_SHAPES)
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43 #define IS_MBO_COORD(obj) (MBO_TYPE(obj) == MB_COORD)
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44
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45 /*! \brief Base of paint types.
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46 *
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47 * Paints should be freed by users by calling rdman_paint_free() of
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48 * the paint.
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49 *
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50 * \todo move member functions to a seperate structure and setup a
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51 * singleton for each paint type.
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52 */
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53 struct _paint {
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54 int flags;
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55 void (*prepare)(paint_t *paint, cairo_t *cr);
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56 void (*free)(struct _redraw_man *rdman, paint_t *paint);
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57 STAILQ(shnode_t) members;
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58 paint_t *pnt_next; /*!< \brief Collect all paints of a rdman. */
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59 };
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61 #define PNTF_FREE 0x1
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62
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63 struct _shnode {
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64 shape_t *shape;
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65 shnode_t *next;
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66 };
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67
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68 struct _area {
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69 co_aix x, y;
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70 co_aix w, h;
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71 };
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72
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73 /*! \brief Geometry data of a shape or a group of shape.
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74 */
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75 struct _geo {
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76 #ifdef GEO_ORDER
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77 unsigned int order;
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78 #endif
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79 unsigned int flags;
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80 shape_t *shape;
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81 geo_t *coord_next; /*!< \brief Link all member geos together. */
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82
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83 area_t *cur_area, *last_area;
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84 area_t areas[2];
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85
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86 subject_t *mouse_event;
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87 };
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88 #define GEF_DIRTY 0x1
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89 #define GEF_HIDDEN 0x2 /*!< The geo is hidden. */
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90 #define GEF_FREE 0x4
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91
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92 extern int is_overlay(area_t *r1, area_t *r2);
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93 extern void area_init(area_t *area, int n_pos, co_aix pos[][2]);
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94 extern void geo_init(geo_t *g);
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95 extern void geo_from_positions(geo_t *g, int n_pos, co_aix pos[][2]);
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96 extern void geo_mark_overlay(geo_t *g, int n_others, geo_t **others,
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97 int *n_overlays, geo_t **overlays);
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98 #define geo_get_shape(g) ((g)->shape)
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99 #define geo_set_shape(g, sh) do {(g)->shape = sh;} while(0)
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100 #define _geo_is_in(a, s, w) ((a) >= (s) && (a) < ((s) + (w)))
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101 #define geo_pos_is_in(g, _x, _y) \
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102 (_geo_is_in(_x, (g)->cur_area->x, (g)->cur_area->w) && \
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103 _geo_is_in(_y, (g)->cur_area->y, (g)->cur_area->h))
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104
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105
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106 /*! \brief A coordination system.
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107 *
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108 * It have a transform function defined by matrix to transform
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109 * coordination from source space to target space.
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110 * Source space is where the contained is drawed, and target space
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111 * is where the coordination of parent container of the element
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112 * represented by this coord object.
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113 *
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114 * \dot
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115 * digraph G {
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116 * graph [rankdir=LR];
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117 * root -> child00 -> child10 -> child20 [label="children" color="blue"];
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118 * child00 -> child01 -> child02 [label="sibling"];
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119 * child10 -> child11 [label="sibling"];
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120 * }
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121 * \enddot
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122 */
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123 typedef struct _coord {
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124 mb_obj_t obj;
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125 unsigned int order;
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126 unsigned int flags;
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127 co_aix opacity;
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128 /*! Own one or inherit from an ancestor.
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129 * Setup it when clean coords.
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130 * \sa
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131 * - \ref COF_OWN_CANVAS
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132 * - \ref redraw
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133 */
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134 cairo_t *canvas;
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135 area_t *cur_area, *last_area;
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136 area_t areas[2];
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137
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138 co_aix matrix[6];
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139 co_aix aggr_matrix[6];
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140
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141 struct _coord *parent;
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142 STAILQ(struct _coord) children;
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143 struct _coord *sibling;
138
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144 unsigned int before_pmem; /*!< \brief The coord is before nth member
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145 * of parent. */
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146
139
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147 int num_members;
159
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148 STAILQ(geo_t) members; /*!< \brief All geo_t members in this coord. */
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149
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150 subject_t *mouse_event;
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151 } coord_t;
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152 #define COF_DIRTY 0x1
160
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153 #define COF_HIDDEN 0x2 /*!< A coord is hidden. */
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154 #define COF_OWN_CANVAS 0x4 /*!< A coord owns a canvas or inherit it
160
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155 * from an ancestor.
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156 */
160
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157 #define COF_SKIP_TRIVAL 0x8 /*!< temporary skip descendants
151
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158 * when trivaling.
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159 */
158
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160 #define COF_FREE 0x10
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161
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162 extern void coord_init(coord_t *co, coord_t *parent);
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163 extern void coord_trans_pos(coord_t *co, co_aix *x, co_aix *y);
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164 extern co_aix coord_trans_size(coord_t *co, co_aix size);
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165 extern void compute_aggr_of_coord(coord_t *coord);
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166 extern void update_aggr_matrix(coord_t *start);
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167 extern coord_t *preorder_coord_subtree(coord_t *root, coord_t *last);
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168 extern coord_t *postorder_coord_subtree(coord_t *root, coord_t *last);
151
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169 extern void preorder_coord_skip_subtree(coord_t *subroot);
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170 #define preorder_coord_skip_subtree(sub) \
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171 do { (sub)->flags |= COF_SKIP_TRIVAL; } while(0)
160
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172 #define coord_hide(co) \
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173 do { \
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174 (co)->flags |= COF_HIDDEN; \
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175 } while(0)
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176 #define coord_show(co) do { co->flags &= ~COF_HIDDEN; } while(0)
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177 #define coord_get_mouse_event(coord) ((coord)->mouse_event)
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178
222
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179 /*! \brief Coord operation function
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180 * These functions are used to move and scale the coord_t. Programmers should use these functions instead of using the matrix directly.
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181 * The x,y,sx,sy are all in co_aix type.
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182 *
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183 */
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184 #define coord_move(co,x,y) do {(co)->matrix[2] = (x); (co)->matrix[5] = (y);} while(0)
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185 #define coord_set_scalex(ci,sx) do {(co)->matrix[0] = sx;} while(0)
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186 #define coord_set_scaley(ci,sy) do {(co)->matrux[3] = sy;} while(0)
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187 #define coord_scalex(ci) ((co)->matrix[0])
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188 #define coord_scaley(ci) ((co)->matrix[3])
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189
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190 /*! \brief A grahpic shape.
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191 *
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192 * \dot
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193 * digraph G {
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194 * "shape" -> "coord";
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195 * "shape" -> "geo";
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196 * "geo" -> "shape";
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197 * "coord" -> "shape" [label="members"]
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198 * "shape" -> "shape" [label="sibling"];
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199 * }
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200 * \enddot
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201 */
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202 struct _shape {
196
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203 mb_obj_t obj;
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204 geo_t *geo;
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205 coord_t *coord;
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206 paint_t *fill, *stroke;
26
d50f33040de6 Set line width for path.
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207 co_aix stroke_width;
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208 int stroke_linecap:2;
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209 int stroke_linejoin:2;
159
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210 struct _shape *sh_next; /*!< Link all shapes of a rdman together. */
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211 void (*free)(shape_t *shape);
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212 };
196
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213 /* enum { SHT_UNKNOW, SHT_PATH, SHT_TEXT, SHT_RECT }; */
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214
77
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215 #define sh_get_mouse_event_subject(sh) ((sh)->geo->mouse_event)
160
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216 #define sh_hide(sh) \
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217 do { \
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218 (sh)->geo->flags |= GEF_HIDDEN; \
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219 } while(0)
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220 #define sh_show(sh) \
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221 do { \
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222 (sh)->geo->flags &= ~GEF_HIDDEN; \
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223 } while(0)
140
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224
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225
208
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226 /*! \brief A sprite is a set of graphics that being an object in animation.
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227 *
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228 * A sprite include graphics comprise an object. For example, a tank, in
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229 * example tank, is comprised a set of graphics that is represented as a
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230 * sprite.
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231 */
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232 struct _mb_sprite {
209
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233 void (*free)(mb_sprite_t *);
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234 mb_obj_t *(*get_obj_with_name)(mb_sprite_t *sprite, const char *id);
208
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235 };
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236
211
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237 #define MB_SPRITE_FREE(sprite) ((mb_sprite_t *)(sprite))->free(sprite)
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238 #define MB_SPRITE_GET_OBJ(sprite, name) \
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239 ((mb_sprite_t *)(sprite))->get_obj_with_name((sprite), (name))
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240
210
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241
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242 /*! \defgroup mb_sprite_lsym Sprite with linear symbol table.
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243 * @{
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244 */
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245 struct _mb_sprite_lsym_entry {
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246 const char *sym;
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247 const int offset;
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248 };
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249 typedef struct _mb_sprite_lsym_entry mb_sprite_lsym_entry_t;
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250
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251 /*! \brief A sub-type of mb_sprite_t with linear symbol table.
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252 *
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253 * This type of sprite search symbols with linear/or binary searching.
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254 */
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255 struct _mb_sprite_lsym {
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256 mb_sprite_t sprite;
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257 int num_entries;
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258 mb_sprite_lsym_entry_t *entries;
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259 };
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260 typedef struct _mb_sprite_lsym mb_sprite_lsym_t;
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261
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262 /* @} */
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263
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264 #endif /* __MB_TYPES_H_ */