Mercurial > MadButterfly
diff include/mb_types.h @ 241:104d83378582
Add scene support in svg2code.py.
- Add mb_sprite_t::goto_scene()
- svg2code.py recoganize "scenes" tag in metadata of SVG file.
- tranform scenes into SCENE() macro.
- define SCENE macro in mb_c_*.m4
author | Thinker K.F. Li <thinker@branda.to> |
---|---|
date | Wed, 31 Dec 2008 02:08:40 +0800 |
parents | 65cabbdd5284 |
children | bd8ea44b421e |
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--- a/include/mb_types.h Tue Dec 30 09:21:23 2008 +0800 +++ b/include/mb_types.h Wed Dec 31 02:08:40 2008 +0800 @@ -280,11 +280,16 @@ struct _mb_sprite { void (*free)(mb_sprite_t *); mb_obj_t *(*get_obj_with_name)(mb_sprite_t *sprite, const char *id); + /*! Return non-zero for error. */ + int (*goto_scene)(mb_sprite_t *sprite, int scene_no); }; #define MB_SPRITE_FREE(sprite) ((mb_sprite_t *)(sprite))->free(sprite) -#define MB_SPRITE_GET_OBJ(sprite, name) \ - ((mb_sprite_t *)(sprite))->get_obj_with_name((sprite), (name)) +#define MB_SPRITE_GET_OBJ(sprite, name) \ + ((mb_sprite_t *)(sprite))->get_obj_with_name((mb_sprite_t *)(sprite), \ + (name)) +#define MB_SPRITE_GOTO_SCENE(sprite, scene_no) \ + ((mb_sprite_t *)(sprite))->goto_scene((mb_sprite_t *)(sprite), scene_no) /*! \defgroup mb_sprite_lsym Sprite with linear symbol table.