Mercurial > MadButterfly
diff include/mb_types.h @ 260:29acbd8a0dd0
Integrate sh_image with svg2code.py.
diff -r e8a784a306d0 examples/svg2code_ex/dsc_3241.png
Binary file examples/svg2code_ex/dsc_3241.png has changed
diff -r e8a784a306d0 examples/svg2code_ex/dsc_3241.png
Binary file examples/svg2code_ex/dsc_3241.png has changed
author | Thinker K.F. Li <thinker@branda.to> |
---|---|
date | Fri, 23 Jan 2009 23:00:23 +0800 |
parents | 50d253d0fcba |
children | 2469f8d23658 |
line wrap: on
line diff
--- a/include/mb_types.h Thu Jan 22 18:10:47 2009 +0800 +++ b/include/mb_types.h Fri Jan 23 23:00:23 2009 +0800 @@ -64,6 +64,9 @@ * Paints should be freed by users by calling rdman_paint_free() of * the paint. * + * To define a foo paint, it should define a rdman_paint_foo_new() + * function. It return a paint object. + * * \todo move member functions to a seperate structure and setup a * singleton for each paint type. */ @@ -273,6 +276,8 @@ #define sh_pos_is_in(sh, x, y) geo_pos_is_in(sh_get_geo(sh), x, y) #define sh_get_area(sh) geo_get_area(sh_get_geo(sh)) #define sh_get_coord(sh) ((sh)->coord) +#define sh_get_fill(sh) ((sh)->fill) +#define sh_get_stroke(sh) ((sh)->stroke) /*! \brief A sprite is a set of graphics that being an object in animation.