Mercurial > MadButterfly
annotate include/mb_types.h @ 558:d61133da2845 Android_Skia
New MadButterfly runtime object install of calling function
author | Thinker K.F. Li <thinker@branda.to> |
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date | Sun, 06 Jun 2010 21:51:58 +0800 |
parents | f42419c08a65 |
children | 49e79253b6d3 |
rev | line source |
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1 #ifndef __MB_TYPES_H_ |
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2 #define __MB_TYPES_H_ |
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3 |
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4 #include "mb_graph_engine.h" |
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5 #include "mb_tools.h" |
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6 #include "mb_observer.h" |
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7 #include "mb_prop.h" |
12 | 8 |
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9 typedef struct _shape shape_t; |
12 | 10 typedef struct _geo geo_t; |
13 | 11 typedef struct _area area_t; |
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12 typedef struct _shnode shnode_t; |
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13 typedef struct _paint paint_t; |
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14 typedef struct _mb_obj mb_obj_t; |
208 | 15 typedef struct _mb_sprite mb_sprite_t; |
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16 /*! \todo Replace mbe_t with canvas_t. */ |
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17 typedef mbe_t canvas_t; |
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18 |
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19 struct _redraw_man; |
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20 |
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21 /* \defgroup mb_obj_grp Object type |
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22 * @{ |
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23 */ |
204 | 24 /*! \brief MadButterfly object. |
25 * | |
26 * All objects (coord and shapes) should have mb_obj_t as first member | |
27 * variable. obj_type is used to identify type of an object. Please, | |
28 * use MBO_TYPE() to return this value. MBO_TYPE() will type-casting the | |
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29 * object to mb_obj_t and return obj_type. |
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30 * |
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31 * mb_obj_t should be initialized with mb_obj_init() and destroied with |
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32 * mb_obj_destroy(). |
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33 * |
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34 * We have defined a set of convienent API which will wrap the coord_t or shape_t API accoridng to its type. |
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35 * Please refer to http://www.assembla.com/wiki/show/dFrSMOtDer3BZUab7jnrAJ/MBAF_Object for the details. This |
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36 * API is designed for regular programmers which can be used to change some common properties of objects without |
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37 * checking its type. |
204 | 38 */ |
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39 struct _mb_obj { |
204 | 40 int obj_type; /*!< \brief Type of a MadButterfly object. */ |
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41 mb_prop_store_t props; /*!< Initialized by rdman. */ |
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42 }; |
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43 |
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44 enum { MBO_DUMMY, |
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45 MBO_COORD, |
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46 MBO_SHAPES=0x1000, /*! \note Don't touch this. */ |
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47 MBO_PATH, |
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48 MBO_TEXT, |
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49 MBO_RECT, |
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50 MBO_IMAGE, |
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51 MBO_STEXT |
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52 }; |
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53 #define MBO_CLASS_MASK 0xf000 |
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54 #define MBO_CLASS(x) (((mb_obj_t *)(x))->obj_type & MBO_CLASS_MASK) |
204 | 55 /*! \brief Return type of a MadBufferly object. */ |
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56 #define MBO_TYPE(x) (((mb_obj_t *)(x))->obj_type) |
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57 #define IS_MBO_SHAPES(obj) (MBO_CLASS(obj) == MBO_SHAPES) |
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58 #define IS_MBO_COORD(obj) (MBO_TYPE(obj) == MBO_COORD) |
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59 #define mb_obj_init(obj, type) \ |
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60 do { \ |
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61 ((mb_obj_t *)(obj))->obj_type = type; \ |
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62 } while(0) |
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63 #define mb_obj_destroy(obj) |
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64 #define mb_obj_prop_store(obj) (&(obj)->props) |
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65 |
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66 |
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67 /* @} */ |
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68 |
58 | 69 /*! \brief Base of paint types. |
70 * | |
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71 * Paints should be freed by users by calling rdman_paint_free() of |
58 | 72 * the paint. |
73 * | |
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74 * To define a foo paint, it should define a rdman_paint_foo_new() |
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75 * function. It return a paint object. |
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76 * |
58 | 77 * \todo move member functions to a seperate structure and setup a |
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78 * singleton for each paint type. |
58 | 79 */ |
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80 struct _paint { |
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81 int pnt_type; |
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82 int flags; |
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83 void (*prepare)(paint_t *paint, mbe_t *cr); |
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84 void (*free)(struct _redraw_man *rdman, paint_t *paint); |
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85 STAILQ(shnode_t) members; |
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86 paint_t *pnt_next; /*!< \brief Collect all paints of a rdman. */ |
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87 }; |
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88 enum { MBP_DUMMY, |
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89 MBP_COLOR, |
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90 MBP_LINEAR, |
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91 MBP_RADIAL, |
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92 MBP_IMAGE |
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93 }; |
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94 |
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95 #define PNTF_FREE 0x1 |
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96 |
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97 struct _shnode { |
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98 shape_t *shape; |
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99 shnode_t *next; |
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100 }; |
13 | 101 |
102 struct _area { | |
103 co_aix x, y; | |
104 co_aix w, h; | |
105 }; | |
106 | |
107 /*! \brief Geometry data of a shape or a group of shape. | |
108 */ | |
109 struct _geo { | |
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110 #ifdef GEO_ORDER |
13 | 111 unsigned int order; |
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112 #endif |
13 | 113 unsigned int flags; |
114 shape_t *shape; | |
139
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115 geo_t *coord_next; /*!< \brief Link all member geos together. */ |
13 | 116 |
117 area_t *cur_area, *last_area; | |
118 area_t areas[2]; | |
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119 |
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120 subject_t *mouse_event; |
13 | 121 }; |
122 #define GEF_DIRTY 0x1 | |
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123 #define GEF_HIDDEN 0x2 /*!< The geo is hidden. */ |
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124 #define GEF_FREE 0x4 |
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125 #define GEF_OV_DRAW 0x8 /*!< To flag drawed for a overlay testing. */ |
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126 #define GEF_SWAP 0x10 |
13 | 127 |
235 | 128 extern int areas_are_overlay(area_t *r1, area_t *r2); |
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129 extern void area_init(area_t *area, int n_pos, co_aix pos[][2]); |
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130 #define _in_range(a, s, w) ((a) >= (s) && (a) < ((s) + (w))) |
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131 #define area_pos_is_in(area, _x, _y) \ |
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132 (_in_range(_x, (area)->x, (area)->w) && \ |
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133 _in_range(_y, (area)->y, (area)->h)) |
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134 extern void geo_init(geo_t *g); |
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135 extern void geo_from_positions(geo_t *g, int n_pos, co_aix pos[][2]); |
13 | 136 extern void geo_mark_overlay(geo_t *g, int n_others, geo_t **others, |
137 int *n_overlays, geo_t **overlays); | |
138 #define geo_get_shape(g) ((g)->shape) | |
235 | 139 #define geo_get_shape_safe(g) ((g)? (g)->shape: NULL) |
13 | 140 #define geo_set_shape(g, sh) do {(g)->shape = sh;} while(0) |
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141 #define geo_pos_is_in(g, _x, _y) area_pos_is_in((g)->cur_area, _x, _y) |
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142 #define geo_get_area(g) ((g)->cur_area) |
235 | 143 #define geo_get_flags(g, mask) ((g)->flags & (mask)) |
144 #define geo_set_flags(g, mask) do {(g)->flags |= mask;} while(0) | |
145 #define geo_clear_flags(g, mask) do {(g)->flags &= ~(mask);} while(0) | |
314
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146 #define geo_get_coord(g) sh_get_coord(geo_get_shape(g)) |
13 | 147 |
314
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148 /*! \defgroup coord Coordination |
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149 * @{ |
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150 */ |
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151 typedef struct _coord coord_t; |
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152 |
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153 DARRAY(areas, area_t *); |
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154 |
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155 /*! \brief Canvas information for a coord. |
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156 */ |
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157 typedef struct _coord_canvas_info { |
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158 coord_t *owner; /*!< Cached one or opacity == 1 */ |
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159 canvas_t *canvas; |
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160 areas_t dirty_areas; /*!< \brief Areas should be updated |
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161 * in canvas. |
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162 */ |
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163 area_t aggr_dirty_areas[2]; /*!< Used to aggregate updates to parent. */ |
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164 area_t cached_dirty_area; /*!< Used to dirty an area in cached space. */ |
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165 area_t pcache_areas[2]; /*!< The area in the space of parent |
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166 * cached. */ |
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167 area_t *pcache_cur_area; /*!< Current area for parent cached. */ |
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168 area_t *pcache_last_area; /*!< Last area for parent cached. */ |
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169 } coord_canvas_info_t; |
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170 |
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171 /*! \brief A coordination system. |
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172 * |
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173 * It have a transform function defined by matrix to transform |
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174 * coordination from source space to target space. |
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175 * Source space is where the contained is drawed, and target space |
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176 * is where the coordination of parent container of the element |
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177 * represented by this coord object. |
12 | 178 * |
179 * \dot | |
180 * digraph G { | |
181 * graph [rankdir=LR]; | |
182 * root -> child00 -> child10 -> child20 [label="children" color="blue"]; | |
183 * child00 -> child01 -> child02 [label="sibling"]; | |
184 * child10 -> child11 [label="sibling"]; | |
185 * } | |
186 * \enddot | |
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187 */ |
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188 struct _coord { |
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189 mb_obj_t obj; |
13 | 190 unsigned int order; |
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191 unsigned int flags; /*!< \sa \ref coord_flags */ |
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192 co_aix opacity; |
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193 /*! Own one or inherit from an ancestor. |
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194 * Setup it when clean coords. |
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195 * \sa |
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196 * - \ref COF_OWN_CANVAS |
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197 * - \ref redraw |
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198 */ |
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199 coord_canvas_info_t *canvas_info; |
13 | 200 area_t *cur_area, *last_area; |
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201 area_t areas[2]; |
13 | 202 |
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203 co_aix matrix[6]; |
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204 co_aix aggr_matrix[6]; |
13 | 205 |
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206 struct _coord *parent; |
12 | 207 STAILQ(struct _coord) children; |
208 struct _coord *sibling; | |
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209 unsigned int before_pmem; /*!< \brief The coord is before nth member |
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210 * of parent. */ |
13 | 211 |
139
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212 int num_members; |
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213 STAILQ(geo_t) members; /*!< \brief All geo_t members in this coord. */ |
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214 |
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215 subject_t *mouse_event; |
314
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216 }; |
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217 /*! \defgroup coord_flags Coord Flags |
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218 * @{ |
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219 */ |
13 | 220 #define COF_DIRTY 0x1 |
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221 #define COF_HIDDEN 0x2 /*!< A coord is hidden. */ |
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222 #define COF_OWN_CANVAS 0x4 /*!< A coord owns a canvas or inherit it |
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223 * from an ancestor. |
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224 */ |
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225 #define COF_SKIP_TRIVAL 0x8 /*!< temporary skip descendants |
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226 * when trivaling. |
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227 */ |
158
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228 #define COF_FREE 0x10 |
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229 #define COF_FAST_CACHE 0x20 /*!< \brief Cache raster image in fast way. |
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230 * \sa \ref img_cache |
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231 */ |
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232 #define COF_PRECISE_CACHE 0x40 /*!< \brief Cache raster image in |
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233 * precise way. |
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234 * \sa \ref img_cache |
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235 */ |
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236 #define COF_CACHE_MASK 0x60 |
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237 #define COF_ANCESTOR_CACHE 0x80 /*!< \brief One ancestor is cached. |
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238 * \sa \ref img_cache |
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239 */ |
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240 #define COF_MUST_ZEROING 0x100 /*!< \sa \ref cache_imp */ |
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241 #define COF_JUST_CLEAN 0x200 /*!< \brief This coord is just cleaned by |
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242 * last clean. |
322
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243 * It is used by clean_rdman_dirties(). |
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244 */ |
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245 #define COF_TEMP_MARK 0x400 /*!< \brief Temporary mark a coord. */ |
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246 #define COF_JUST_ZERO 0x800 /*!< \brief The coord is real peformed zeroing. |
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247 * |
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248 * It's canvas is changed by zeroing. |
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249 */ |
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250 #define COF_DIRTY_PCACHE_AREA 0x1000 /*!< \brief pcache_area shoud be |
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251 * updated. |
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252 */ |
537
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253 #define COF_SKIP_ZERO 0x2000 /*!< \brief The coord just skip zeroing. |
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254 * No real zeroing was performed. |
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255 */ |
314
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256 /* @} */ |
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257 |
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258 extern void matrix_mul(co_aix *m1, co_aix *m2, co_aix *dst); |
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259 extern void matrix_trans_pos(co_aix *matrix, co_aix *x, co_aix *y); |
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260 |
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261 extern void coord_init(coord_t *co, coord_t *parent); |
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262 extern void coord_trans_pos(coord_t *co, co_aix *x, co_aix *y); |
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263 extern co_aix coord_trans_size(coord_t *co, co_aix size); |
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264 extern void compute_aggr_of_coord(coord_t *coord); |
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265 extern void compute_aggr_of_cached_coord(coord_t *coord); |
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266 extern void compute_aggr(coord_t *coord); |
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267 extern void compute_reverse(co_aix *orig, co_aix *reverse); |
10 | 268 extern void update_aggr_matrix(coord_t *start); |
13 | 269 extern coord_t *preorder_coord_subtree(coord_t *root, coord_t *last); |
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270 extern coord_t *postorder_coord_subtree(coord_t *root, coord_t *last); |
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271 #define preorder_coord_skip_subtree(sub) \ |
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272 do { (sub)->flags |= COF_SKIP_TRIVAL; } while(0) |
160
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273 #define coord_hide(co) \ |
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274 do { \ |
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275 (co)->flags |= COF_HIDDEN; \ |
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276 } while(0) |
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277 #define coord_show(co) do { co->flags &= ~COF_HIDDEN; } while(0) |
314
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278 #define coord_fast_cache(co) \ |
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279 do { \ |
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280 (co)->flags = \ |
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281 ((co)->flags & ~COF_CACHE_MASK) | COF_FAST_CACHE; \ |
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282 } while(0) |
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283 #define coord_precise_cache(co) \ |
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284 do { \ |
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285 (co)->flags = \ |
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286 ((co)->flags & ~COF_CACHE_MASK) | COF_PRECISE_CACHE; \ |
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287 } while(0) |
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288 #define coord_nocache(co) \ |
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289 do { \ |
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290 (co)->flags &= ~COF_CACHE_MASK; \ |
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291 } while(0) |
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292 #define coord_is_root(co) ((co)->parent == NULL) |
536
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293 #define coord_is_cached(co) ((co)->flags & COF_OWN_CANVAS) |
314
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294 #define coord_is_fast_cached(co) ((co)->flags & COF_FAST_MASK) |
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295 #define coord_is_precise_cached(co) ((co)->flags & COF_PRECISE_MASK) |
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296 #define coord_is_zeroing(co) ((co)->flags & COF_MUST_ZEROING) |
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297 #define coord_set_zeroing(co) \ |
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298 do { (co)->flags |= COF_MUST_ZEROING; } while(0) |
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299 #define coord_clear_zeroing(co) \ |
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300 do { (co)->flags &= ~COF_MUST_ZEROING; } while(0) |
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301 #define coord_set_flags(co, _flags) \ |
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302 do { (co)->flags |= (_flags); } while(0) |
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303 #define coord_get_parent(co) ((co)->parent) |
314
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304 #define coord_get_flags(co, _flags) ((co)->flags & (_flags)) |
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305 #define coord_clear_flags(co, _flags) \ |
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306 do { (co)->flags &= ~(_flags); } while(0) |
83 | 307 #define coord_get_mouse_event(coord) ((coord)->mouse_event) |
257
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308 #define coord_get_aggr_matrix(coord) ((coord)->aggr_matrix) |
521
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309 #define coord_get_matrix(coord) ((coord)->matrix) |
232
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310 #define FOR_COORDS_POSTORDER(coord, cur) \ |
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311 for((cur) = postorder_coord_subtree((coord), NULL); \ |
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312 (cur) != NULL; \ |
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313 (cur) = postorder_coord_subtree((coord), (cur))) |
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314 #define FOR_COORDS_PREORDER(coord, cur) \ |
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315 for((cur) = (coord); \ |
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316 (cur) != NULL; \ |
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317 (cur) = preorder_coord_subtree((coord), (cur))) |
12 | 318 |
222
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319 /*! \brief Coord operation function |
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320 * These functions are used to move and scale the coord_t. Programmers should use these functions instead of using the matrix directly. |
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321 * The x,y,sx,sy are all in co_aix type. |
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322 * |
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323 */ |
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324 #define coord_move(co,x,y) do {(co)->matrix[2] = (x); (co)->matrix[5] = (y);} while(0) |
295 | 325 #define coord_set_scalex(co,sx) do {(co)->matrix[0] = sx;} while(0) |
303
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326 #define coord_set_scaley(co,sy) do {(co)->matrix[3] = sy;} while(0) |
295 | 327 #define coord_scalex(co) ((co)->matrix[0]) |
328 #define coord_scaley(co) ((co)->matrix[3]) | |
329 #define coord_x(co) ((co)->matrix[2]) | |
330 #define coord_y(co) ((co)->matrix[5]) | |
232
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331 #define FOR_COORD_MEMBERS(coord, geo) \ |
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332 for(geo = STAILQ_HEAD((coord)->members); \ |
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333 geo != NULL; \ |
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334 geo = STAILQ_NEXT(geo_t, coord_next, geo)) |
235 | 335 #define FOR_COORD_SHAPES(coord, shape) \ |
336 for(shape = geo_get_shape_safe(STAILQ_HEAD((coord)->members)); \ | |
337 shape != NULL; \ | |
338 shape = geo_get_shape_safe(STAILQ_NEXT(geo_t, coord_next, \ | |
339 sh_get_geo(shape)))) | |
232
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340 #define coord_get_area(coord) ((coord)->cur_area) |
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341 #define coord_get_last_area(coord) ((coord)->last_area) |
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342 #define coord_get_pcache_area(coord) ((coord)->canvas_info->pcache_cur_area) |
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343 #define coord_get_pcache_last_area(coord) \ |
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344 ((coord)->canvas_info->pcache_last_area) |
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345 #define coord_get_cached(coord) ((coord)->canvas_info->owner) |
314
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346 #define _coord_get_canvas(coord) ((coord)->canvas_info->canvas) |
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347 #define _coord_set_canvas(coord, _canvas) \ |
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348 do { \ |
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349 (coord)->canvas_info->canvas = _canvas; \ |
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350 } while(0) |
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351 #define _coord_get_dirty_areas(coord) (&(coord)->canvas_info->dirty_areas) |
535
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352 #define _coord_get_aggr_dirty_areas(coord) \ |
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353 ((coord)->canvas_info->aggr_dirty_areas) |
314
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354 |
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355 /* @} */ |
12 | 356 |
357 /*! \brief A grahpic shape. | |
358 * | |
359 * \dot | |
360 * digraph G { | |
361 * "shape" -> "coord"; | |
362 * "shape" -> "geo"; | |
363 * "geo" -> "shape"; | |
364 * "coord" -> "shape" [label="members"] | |
365 * "shape" -> "shape" [label="sibling"]; | |
366 * } | |
367 * \enddot | |
368 */ | |
369 struct _shape { | |
196
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370 mb_obj_t obj; |
12 | 371 geo_t *geo; |
372 coord_t *coord; | |
18
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373 paint_t *fill, *stroke; |
26
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Set line width for path.
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374 co_aix stroke_width; |
73
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375 int stroke_linecap:2; |
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376 int stroke_linejoin:2; |
159
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Postponse free of coords, shapes, and paints when the rdman is dirty.
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377 struct _shape *sh_next; /*!< Link all shapes of a rdman together. */ |
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378 void (*free)(shape_t *shape); |
12 | 379 }; |
196
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380 /* enum { SHT_UNKNOW, SHT_PATH, SHT_TEXT, SHT_RECT }; */ |
12 | 381 |
77 | 382 #define sh_get_mouse_event_subject(sh) ((sh)->geo->mouse_event) |
160
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383 #define sh_hide(sh) \ |
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384 do { \ |
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385 (sh)->geo->flags |= GEF_HIDDEN; \ |
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386 } while(0) |
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387 #define sh_show(sh) \ |
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388 do { \ |
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389 (sh)->geo->flags &= ~GEF_HIDDEN; \ |
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390 } while(0) |
232
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391 #define sh_get_geo(sh) ((sh)->geo) |
235 | 392 #define sh_get_geo_safe(sh) ((sh)? (sh)->geo: NULL) |
393 #define sh_get_flags(sh, mask) geo_get_flags(sh_get_geo(sh), mask) | |
394 #define sh_set_flags(sh, mask) geo_set_flags(sh_get_geo(sh), mask) | |
395 #define sh_clear_flags(sh, mask) geo_clear_flags(sh_get_geo(sh), mask) | |
396 #define sh_pos_is_in(sh, x, y) geo_pos_is_in(sh_get_geo(sh), x, y) | |
397 #define sh_get_area(sh) geo_get_area(sh_get_geo(sh)) | |
257
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398 #define sh_get_coord(sh) ((sh)->coord) |
393
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Add sh_stext_t to implement a simple version of text shape.
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399 #define sh_get_aggr_matrix(sh) (coord_get_aggr_matrix(sh_get_coord(sh))) |
260
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Integrate sh_image with svg2code.py.
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400 #define sh_get_fill(sh) ((sh)->fill) |
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401 #define sh_get_stroke(sh) ((sh)->stroke) |
512
d186d1e24458
Change prototype of mbe_copy_source().
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402 #define sh_set_stroke_width(sh, v) do { (sh)->stroke_width = (v); } while(0) |
140
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403 |
12 | 404 |
208 | 405 /*! \brief A sprite is a set of graphics that being an object in animation. |
406 * | |
407 * A sprite include graphics comprise an object. For example, a tank, in | |
408 * example tank, is comprised a set of graphics that is represented as a | |
409 * sprite. | |
410 */ | |
411 struct _mb_sprite { | |
209
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412 void (*free)(mb_sprite_t *); |
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413 mb_obj_t *(*get_obj_with_name)(mb_sprite_t *sprite, const char *id); |
241
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414 /*! Return non-zero for error. */ |
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415 int (*goto_scene)(mb_sprite_t *sprite, int scene_no); |
208 | 416 }; |
417 | |
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418 #define MB_SPRITE_FREE(sprite) ((mb_sprite_t *)(sprite))->free(sprite) |
241
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419 #define MB_SPRITE_GET_OBJ(sprite, name) \ |
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420 ((mb_sprite_t *)(sprite))->get_obj_with_name((mb_sprite_t *)(sprite), \ |
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421 (name)) |
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422 #define MB_SPRITE_GOTO_SCENE(sprite, scene_no) \ |
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423 ((mb_sprite_t *)(sprite))->goto_scene((mb_sprite_t *)(sprite), scene_no) |
211
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424 |
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425 |
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426 /*! \defgroup mb_sprite_lsym Sprite with linear symbol table. |
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427 * @{ |
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428 */ |
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429 struct _mb_sprite_lsym_entry { |
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430 const char *sym; |
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431 const int offset; |
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432 }; |
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433 typedef struct _mb_sprite_lsym_entry mb_sprite_lsym_entry_t; |
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434 |
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435 /*! \brief A sub-type of mb_sprite_t with linear symbol table. |
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436 * |
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437 * This type of sprite search symbols with linear/or binary searching. |
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438 */ |
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439 struct _mb_sprite_lsym { |
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440 mb_sprite_t sprite; |
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441 int num_entries; |
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442 mb_sprite_lsym_entry_t *entries; |
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443 }; |
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444 typedef struct _mb_sprite_lsym mb_sprite_lsym_t; |
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445 |
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446 /* @} */ |
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447 |
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448 #endif /* __MB_TYPES_H_ */ |